diff options
| author | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
| commit | 5a079a2d114f96d4847d1ee305d5b7c16eeec50e (patch) | |
| tree | 8926ab44f168acf787d8e19608857b3af0f82758 /contrib/SDL-3.2.8/src/stdlib/SDL_murmur3.c | |
Initial commit
Diffstat (limited to 'contrib/SDL-3.2.8/src/stdlib/SDL_murmur3.c')
| -rw-r--r-- | contrib/SDL-3.2.8/src/stdlib/SDL_murmur3.c | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/stdlib/SDL_murmur3.c b/contrib/SDL-3.2.8/src/stdlib/SDL_murmur3.c new file mode 100644 index 0000000..6b030bd --- /dev/null +++ b/contrib/SDL-3.2.8/src/stdlib/SDL_murmur3.c | |||
| @@ -0,0 +1,87 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | // Public domain murmur3 32-bit hash algorithm | ||
| 24 | // | ||
| 25 | // Adapted from: https://en.wikipedia.org/wiki/MurmurHash | ||
| 26 | |||
| 27 | static SDL_INLINE Uint32 murmur_32_scramble(Uint32 k) | ||
| 28 | { | ||
| 29 | k *= 0xcc9e2d51; | ||
| 30 | k = (k << 15) | (k >> 17); | ||
| 31 | k *= 0x1b873593; | ||
| 32 | return k; | ||
| 33 | } | ||
| 34 | |||
| 35 | Uint32 SDLCALL SDL_murmur3_32(const void *data, size_t len, Uint32 seed) | ||
| 36 | { | ||
| 37 | const Uint8 *bytes = (const Uint8 *)data; | ||
| 38 | Uint32 hash = seed; | ||
| 39 | Uint32 k; | ||
| 40 | |||
| 41 | // Read in groups of 4. | ||
| 42 | if ((((uintptr_t)bytes) & 3) == 0) { | ||
| 43 | // We can do aligned 32-bit reads | ||
| 44 | for (size_t i = len >> 2; i--; ) { | ||
| 45 | k = *(const Uint32 *)bytes; | ||
| 46 | k = SDL_Swap32LE(k); | ||
| 47 | bytes += sizeof(Uint32); | ||
| 48 | hash ^= murmur_32_scramble(k); | ||
| 49 | hash = (hash << 13) | (hash >> 19); | ||
| 50 | hash = hash * 5 + 0xe6546b64; | ||
| 51 | } | ||
| 52 | } else { | ||
| 53 | for (size_t i = len >> 2; i--; ) { | ||
| 54 | SDL_memcpy(&k, bytes, sizeof(Uint32)); | ||
| 55 | k = SDL_Swap32LE(k); | ||
| 56 | bytes += sizeof(Uint32); | ||
| 57 | hash ^= murmur_32_scramble(k); | ||
| 58 | hash = (hash << 13) | (hash >> 19); | ||
| 59 | hash = hash * 5 + 0xe6546b64; | ||
| 60 | } | ||
| 61 | } | ||
| 62 | |||
| 63 | // Read the rest. | ||
| 64 | size_t left = (len & 3); | ||
| 65 | if (left) { | ||
| 66 | k = 0; | ||
| 67 | for (size_t i = left; i--; ) { | ||
| 68 | k <<= 8; | ||
| 69 | k |= bytes[i]; | ||
| 70 | } | ||
| 71 | |||
| 72 | // A swap is *not* necessary here because the preceding loop already | ||
| 73 | // places the low bytes in the low places according to whatever endianness | ||
| 74 | // we use. Swaps only apply when the memory is copied in a chunk. | ||
| 75 | hash ^= murmur_32_scramble(k); | ||
| 76 | } | ||
| 77 | |||
| 78 | /* Finalize. */ | ||
| 79 | hash ^= len; | ||
| 80 | hash ^= hash >> 16; | ||
| 81 | hash *= 0x85ebca6b; | ||
| 82 | hash ^= hash >> 13; | ||
| 83 | hash *= 0xc2b2ae35; | ||
| 84 | hash ^= hash >> 16; | ||
| 85 | |||
| 86 | return hash; | ||
| 87 | } | ||
