diff options
| author | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
| commit | 5a079a2d114f96d4847d1ee305d5b7c16eeec50e (patch) | |
| tree | 8926ab44f168acf787d8e19608857b3af0f82758 /contrib/SDL-3.2.8/src/video/SDL_blit_0.c | |
Initial commit
Diffstat (limited to 'contrib/SDL-3.2.8/src/video/SDL_blit_0.c')
| -rw-r--r-- | contrib/SDL-3.2.8/src/video/SDL_blit_0.c | 972 |
1 files changed, 972 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/video/SDL_blit_0.c b/contrib/SDL-3.2.8/src/video/SDL_blit_0.c new file mode 100644 index 0000000..0d05bdd --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/SDL_blit_0.c | |||
| @@ -0,0 +1,972 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | #ifdef SDL_HAVE_BLIT_0 | ||
| 24 | |||
| 25 | #include "SDL_surface_c.h" | ||
| 26 | |||
| 27 | // Functions to blit from bitmaps to other surfaces | ||
| 28 | |||
| 29 | SDL_FORCE_INLINE void BlitBto1(SDL_BlitInfo *info, const Uint32 srcbpp) | ||
| 30 | { | ||
| 31 | const Uint32 mask = (1 << srcbpp) - 1; | ||
| 32 | const Uint32 align = (8 / srcbpp) - 1; | ||
| 33 | |||
| 34 | int c; | ||
| 35 | int width, height; | ||
| 36 | Uint8 *src, *map, *dst; | ||
| 37 | int srcskip, dstskip; | ||
| 38 | |||
| 39 | // Set up some basic variables | ||
| 40 | width = info->dst_w; | ||
| 41 | height = info->dst_h; | ||
| 42 | src = info->src; | ||
| 43 | srcskip = info->src_skip; | ||
| 44 | dst = info->dst; | ||
| 45 | dstskip = info->dst_skip; | ||
| 46 | map = info->table; | ||
| 47 | |||
| 48 | if (srcbpp == 4) | ||
| 49 | srcskip += width - (width + 1) / 2; | ||
| 50 | else if (srcbpp == 2) | ||
| 51 | srcskip += width - (width + 3) / 4; | ||
| 52 | else if (srcbpp == 1) | ||
| 53 | srcskip += width - (width + 7) / 8; | ||
| 54 | |||
| 55 | if (map) { | ||
| 56 | if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) { | ||
| 57 | while (height--) { | ||
| 58 | Uint8 byte = 0, bit; | ||
| 59 | for (c = 0; c < width; ++c) { | ||
| 60 | if (!(c & align)) { | ||
| 61 | byte = *src++; | ||
| 62 | } | ||
| 63 | bit = (byte & mask); | ||
| 64 | if (1) { | ||
| 65 | *dst = map[bit]; | ||
| 66 | } | ||
| 67 | dst++; | ||
| 68 | byte >>= srcbpp; | ||
| 69 | } | ||
| 70 | src += srcskip; | ||
| 71 | dst += dstskip; | ||
| 72 | } | ||
| 73 | } else { | ||
| 74 | while (height--) { | ||
| 75 | Uint8 byte = 0, bit; | ||
| 76 | for (c = 0; c < width; ++c) { | ||
| 77 | if (!(c & align)) { | ||
| 78 | byte = *src++; | ||
| 79 | } | ||
| 80 | bit = (byte >> (8 - srcbpp)) & mask; | ||
| 81 | if (1) { | ||
| 82 | *dst = map[bit]; | ||
| 83 | } | ||
| 84 | dst++; | ||
| 85 | byte <<= srcbpp; | ||
| 86 | } | ||
| 87 | src += srcskip; | ||
| 88 | dst += dstskip; | ||
| 89 | } | ||
| 90 | } | ||
| 91 | } else { | ||
| 92 | if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) { | ||
| 93 | while (height--) { | ||
| 94 | Uint8 byte = 0, bit; | ||
| 95 | for (c = 0; c < width; ++c) { | ||
| 96 | if (!(c & align)) { | ||
| 97 | byte = *src++; | ||
| 98 | } | ||
| 99 | bit = (byte & mask); | ||
| 100 | if (1) { | ||
| 101 | *dst = bit; | ||
| 102 | } | ||
| 103 | dst++; | ||
| 104 | byte >>= srcbpp; | ||
| 105 | } | ||
| 106 | src += srcskip; | ||
| 107 | dst += dstskip; | ||
| 108 | } | ||
| 109 | } else { | ||
| 110 | while (height--) { | ||
| 111 | Uint8 byte = 0, bit; | ||
| 112 | for (c = 0; c < width; ++c) { | ||
| 113 | if (!(c & align)) { | ||
| 114 | byte = *src++; | ||
| 115 | } | ||
| 116 | bit = (byte >> (8 - srcbpp)) & mask; | ||
| 117 | if (1) { | ||
| 118 | *dst = bit; | ||
| 119 | } | ||
| 120 | dst++; | ||
| 121 | byte <<= srcbpp; | ||
| 122 | } | ||
| 123 | src += srcskip; | ||
| 124 | dst += dstskip; | ||
| 125 | } | ||
| 126 | } | ||
| 127 | } | ||
| 128 | } | ||
| 129 | |||
| 130 | SDL_FORCE_INLINE void BlitBto2(SDL_BlitInfo *info, const Uint32 srcbpp) | ||
| 131 | { | ||
| 132 | const Uint32 mask = (1 << srcbpp) - 1; | ||
| 133 | const Uint32 align = (8 / srcbpp) - 1; | ||
| 134 | |||
| 135 | int c; | ||
| 136 | int width, height; | ||
| 137 | Uint8 *src; | ||
| 138 | Uint16 *map, *dst; | ||
| 139 | int srcskip, dstskip; | ||
| 140 | |||
| 141 | // Set up some basic variables | ||
| 142 | width = info->dst_w; | ||
| 143 | height = info->dst_h; | ||
| 144 | src = info->src; | ||
| 145 | srcskip = info->src_skip; | ||
| 146 | dst = (Uint16 *)info->dst; | ||
| 147 | dstskip = info->dst_skip / 2; | ||
| 148 | map = (Uint16 *)info->table; | ||
| 149 | |||
| 150 | if (srcbpp == 4) | ||
| 151 | srcskip += width - (width + 1) / 2; | ||
| 152 | else if (srcbpp == 2) | ||
| 153 | srcskip += width - (width + 3) / 4; | ||
| 154 | else if (srcbpp == 1) | ||
| 155 | srcskip += width - (width + 7) / 8; | ||
| 156 | |||
| 157 | if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) { | ||
| 158 | while (height--) { | ||
| 159 | Uint8 byte = 0, bit; | ||
| 160 | for (c = 0; c < width; ++c) { | ||
| 161 | if (!(c & align)) { | ||
| 162 | byte = *src++; | ||
| 163 | } | ||
| 164 | bit = (byte & mask); | ||
| 165 | if (1) { | ||
| 166 | *dst = map[bit]; | ||
| 167 | } | ||
| 168 | byte >>= srcbpp; | ||
| 169 | dst++; | ||
| 170 | } | ||
| 171 | src += srcskip; | ||
| 172 | dst += dstskip; | ||
| 173 | } | ||
| 174 | } else { | ||
| 175 | while (height--) { | ||
| 176 | Uint8 byte = 0, bit; | ||
| 177 | for (c = 0; c < width; ++c) { | ||
| 178 | if (!(c & align)) { | ||
| 179 | byte = *src++; | ||
| 180 | } | ||
| 181 | bit = (byte >> (8 - srcbpp)) & mask; | ||
| 182 | if (1) { | ||
| 183 | *dst = map[bit]; | ||
| 184 | } | ||
| 185 | byte <<= srcbpp; | ||
| 186 | dst++; | ||
| 187 | } | ||
| 188 | src += srcskip; | ||
| 189 | dst += dstskip; | ||
| 190 | } | ||
| 191 | } | ||
| 192 | } | ||
| 193 | |||
| 194 | SDL_FORCE_INLINE void BlitBto3(SDL_BlitInfo *info, const Uint32 srcbpp) | ||
| 195 | { | ||
| 196 | const Uint32 mask = (1 << srcbpp) - 1; | ||
| 197 | const Uint32 align = (8 / srcbpp) - 1; | ||
| 198 | |||
| 199 | int c, o; | ||
| 200 | int width, height; | ||
| 201 | Uint8 *src, *map, *dst; | ||
| 202 | int srcskip, dstskip; | ||
| 203 | |||
| 204 | // Set up some basic variables | ||
| 205 | width = info->dst_w; | ||
| 206 | height = info->dst_h; | ||
| 207 | src = info->src; | ||
| 208 | srcskip = info->src_skip; | ||
| 209 | dst = info->dst; | ||
| 210 | dstskip = info->dst_skip; | ||
| 211 | map = info->table; | ||
| 212 | |||
| 213 | if (srcbpp == 4) | ||
| 214 | srcskip += width - (width + 1) / 2; | ||
| 215 | else if (srcbpp == 2) | ||
| 216 | srcskip += width - (width + 3) / 4; | ||
| 217 | else if (srcbpp == 1) | ||
| 218 | srcskip += width - (width + 7) / 8; | ||
| 219 | |||
| 220 | if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) { | ||
| 221 | while (height--) { | ||
| 222 | Uint8 byte = 0, bit; | ||
| 223 | for (c = 0; c < width; ++c) { | ||
| 224 | if (!(c & align)) { | ||
| 225 | byte = *src++; | ||
| 226 | } | ||
| 227 | bit = (byte & mask); | ||
| 228 | if (1) { | ||
| 229 | o = bit * 4; | ||
| 230 | dst[0] = map[o++]; | ||
| 231 | dst[1] = map[o++]; | ||
| 232 | dst[2] = map[o++]; | ||
| 233 | } | ||
| 234 | byte >>= srcbpp; | ||
| 235 | dst += 3; | ||
| 236 | } | ||
| 237 | src += srcskip; | ||
| 238 | dst += dstskip; | ||
| 239 | } | ||
| 240 | } else { | ||
| 241 | while (height--) { | ||
| 242 | Uint8 byte = 0, bit; | ||
| 243 | for (c = 0; c < width; ++c) { | ||
| 244 | if (!(c & align)) { | ||
| 245 | byte = *src++; | ||
| 246 | } | ||
| 247 | bit = (byte >> (8 - srcbpp)) & mask; | ||
| 248 | if (1) { | ||
| 249 | o = bit * 4; | ||
| 250 | dst[0] = map[o++]; | ||
| 251 | dst[1] = map[o++]; | ||
| 252 | dst[2] = map[o++]; | ||
| 253 | } | ||
| 254 | byte <<= srcbpp; | ||
| 255 | dst += 3; | ||
| 256 | } | ||
| 257 | src += srcskip; | ||
| 258 | dst += dstskip; | ||
| 259 | } | ||
| 260 | } | ||
| 261 | } | ||
| 262 | |||
| 263 | SDL_FORCE_INLINE void BlitBto4(SDL_BlitInfo *info, const Uint32 srcbpp) | ||
| 264 | { | ||
| 265 | const Uint32 mask = (1 << srcbpp) - 1; | ||
| 266 | const Uint32 align = (8 / srcbpp) - 1; | ||
| 267 | |||
| 268 | int width, height; | ||
| 269 | Uint8 *src; | ||
| 270 | Uint32 *map, *dst; | ||
| 271 | int srcskip, dstskip; | ||
| 272 | int c; | ||
| 273 | |||
| 274 | // Set up some basic variables | ||
| 275 | width = info->dst_w; | ||
| 276 | height = info->dst_h; | ||
| 277 | src = info->src; | ||
| 278 | srcskip = info->src_skip; | ||
| 279 | dst = (Uint32 *)info->dst; | ||
| 280 | dstskip = info->dst_skip / 4; | ||
| 281 | map = (Uint32 *)info->table; | ||
| 282 | |||
| 283 | if (srcbpp == 4) | ||
| 284 | srcskip += width - (width + 1) / 2; | ||
| 285 | else if (srcbpp == 2) | ||
| 286 | srcskip += width - (width + 3) / 4; | ||
| 287 | else if (srcbpp == 1) | ||
| 288 | srcskip += width - (width + 7) / 8; | ||
| 289 | |||
| 290 | if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) { | ||
| 291 | while (height--) { | ||
| 292 | Uint8 byte = 0, bit; | ||
| 293 | for (c = 0; c < width; ++c) { | ||
| 294 | if (!(c & align)) { | ||
| 295 | byte = *src++; | ||
| 296 | } | ||
| 297 | bit = (byte & mask); | ||
| 298 | if (1) { | ||
| 299 | *dst = map[bit]; | ||
| 300 | } | ||
| 301 | byte >>= srcbpp; | ||
| 302 | dst++; | ||
| 303 | } | ||
| 304 | src += srcskip; | ||
| 305 | dst += dstskip; | ||
| 306 | } | ||
| 307 | } else { | ||
| 308 | while (height--) { | ||
| 309 | Uint8 byte = 0, bit; | ||
| 310 | for (c = 0; c < width; ++c) { | ||
| 311 | if (!(c & align)) { | ||
| 312 | byte = *src++; | ||
| 313 | } | ||
| 314 | bit = (byte >> (8 - srcbpp)) & mask; | ||
| 315 | if (1) { | ||
| 316 | *dst = map[bit]; | ||
| 317 | } | ||
| 318 | byte <<= srcbpp; | ||
| 319 | dst++; | ||
| 320 | } | ||
| 321 | src += srcskip; | ||
| 322 | dst += dstskip; | ||
| 323 | } | ||
| 324 | } | ||
| 325 | } | ||
| 326 | |||
| 327 | SDL_FORCE_INLINE void BlitBto1Key(SDL_BlitInfo *info, const Uint32 srcbpp) | ||
| 328 | { | ||
| 329 | const Uint32 mask = (1 << srcbpp) - 1; | ||
| 330 | const Uint32 align = (8 / srcbpp) - 1; | ||
| 331 | |||
| 332 | int width = info->dst_w; | ||
| 333 | int height = info->dst_h; | ||
| 334 | Uint8 *src = info->src; | ||
| 335 | Uint8 *dst = info->dst; | ||
| 336 | int srcskip = info->src_skip; | ||
| 337 | int dstskip = info->dst_skip; | ||
| 338 | Uint32 ckey = info->colorkey; | ||
| 339 | Uint8 *palmap = info->table; | ||
| 340 | int c; | ||
| 341 | |||
| 342 | // Set up some basic variables | ||
| 343 | if (srcbpp == 4) | ||
| 344 | srcskip += width - (width + 1) / 2; | ||
| 345 | else if (srcbpp == 2) | ||
| 346 | srcskip += width - (width + 3) / 4; | ||
| 347 | else if (srcbpp == 1) | ||
| 348 | srcskip += width - (width + 7) / 8; | ||
| 349 | |||
| 350 | if (palmap) { | ||
| 351 | if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) { | ||
| 352 | while (height--) { | ||
| 353 | Uint8 byte = 0, bit; | ||
| 354 | for (c = 0; c < width; ++c) { | ||
| 355 | if (!(c & align)) { | ||
| 356 | byte = *src++; | ||
| 357 | } | ||
| 358 | bit = (byte & mask); | ||
| 359 | if (bit != ckey) { | ||
| 360 | *dst = palmap[bit]; | ||
| 361 | } | ||
| 362 | dst++; | ||
| 363 | byte >>= srcbpp; | ||
| 364 | } | ||
| 365 | src += srcskip; | ||
| 366 | dst += dstskip; | ||
| 367 | } | ||
| 368 | } else { | ||
| 369 | while (height--) { | ||
| 370 | Uint8 byte = 0, bit; | ||
| 371 | for (c = 0; c < width; ++c) { | ||
| 372 | if (!(c & align)) { | ||
| 373 | byte = *src++; | ||
| 374 | } | ||
| 375 | bit = (byte >> (8 - srcbpp)) & mask; | ||
| 376 | if (bit != ckey) { | ||
| 377 | *dst = palmap[bit]; | ||
| 378 | } | ||
| 379 | dst++; | ||
| 380 | byte <<= srcbpp; | ||
| 381 | } | ||
| 382 | src += srcskip; | ||
| 383 | dst += dstskip; | ||
| 384 | } | ||
| 385 | } | ||
| 386 | } else { | ||
| 387 | if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) { | ||
| 388 | while (height--) { | ||
| 389 | Uint8 byte = 0, bit; | ||
| 390 | for (c = 0; c < width; ++c) { | ||
| 391 | if (!(c & align)) { | ||
| 392 | byte = *src++; | ||
| 393 | } | ||
| 394 | bit = (byte & mask); | ||
| 395 | if (bit != ckey) { | ||
| 396 | *dst = bit; | ||
| 397 | } | ||
| 398 | dst++; | ||
| 399 | byte >>= srcbpp; | ||
| 400 | } | ||
| 401 | src += srcskip; | ||
| 402 | dst += dstskip; | ||
| 403 | } | ||
| 404 | } else { | ||
| 405 | while (height--) { | ||
| 406 | Uint8 byte = 0, bit; | ||
| 407 | for (c = 0; c < width; ++c) { | ||
| 408 | if (!(c & align)) { | ||
| 409 | byte = *src++; | ||
| 410 | } | ||
| 411 | bit = (byte >> (8 - srcbpp)) & mask; | ||
| 412 | if (bit != ckey) { | ||
| 413 | *dst = bit; | ||
| 414 | } | ||
| 415 | dst++; | ||
| 416 | byte <<= srcbpp; | ||
| 417 | } | ||
| 418 | src += srcskip; | ||
| 419 | dst += dstskip; | ||
| 420 | } | ||
| 421 | } | ||
| 422 | } | ||
| 423 | } | ||
| 424 | |||
| 425 | SDL_FORCE_INLINE void BlitBto2Key(SDL_BlitInfo *info, const Uint32 srcbpp) | ||
| 426 | { | ||
| 427 | const Uint32 mask = (1 << srcbpp) - 1; | ||
| 428 | const Uint32 align = (8 / srcbpp) - 1; | ||
| 429 | |||
| 430 | int width = info->dst_w; | ||
| 431 | int height = info->dst_h; | ||
| 432 | Uint8 *src = info->src; | ||
| 433 | Uint16 *dstp = (Uint16 *)info->dst; | ||
| 434 | int srcskip = info->src_skip; | ||
| 435 | int dstskip = info->dst_skip; | ||
| 436 | Uint32 ckey = info->colorkey; | ||
| 437 | Uint8 *palmap = info->table; | ||
| 438 | int c; | ||
| 439 | |||
| 440 | // Set up some basic variables | ||
| 441 | if (srcbpp == 4) | ||
| 442 | srcskip += width - (width + 1) / 2; | ||
| 443 | else if (srcbpp == 2) | ||
| 444 | srcskip += width - (width + 3) / 4; | ||
| 445 | else if (srcbpp == 1) | ||
| 446 | srcskip += width - (width + 7) / 8; | ||
| 447 | dstskip /= 2; | ||
| 448 | |||
| 449 | if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) { | ||
| 450 | while (height--) { | ||
| 451 | Uint8 byte = 0, bit; | ||
| 452 | for (c = 0; c < width; ++c) { | ||
| 453 | if (!(c & align)) { | ||
| 454 | byte = *src++; | ||
| 455 | } | ||
| 456 | bit = (byte & mask); | ||
| 457 | if (bit != ckey) { | ||
| 458 | *dstp = ((Uint16 *)palmap)[bit]; | ||
| 459 | } | ||
| 460 | byte >>= srcbpp; | ||
| 461 | dstp++; | ||
| 462 | } | ||
| 463 | src += srcskip; | ||
| 464 | dstp += dstskip; | ||
| 465 | } | ||
| 466 | } else { | ||
| 467 | while (height--) { | ||
| 468 | Uint8 byte = 0, bit; | ||
| 469 | for (c = 0; c < width; ++c) { | ||
| 470 | if (!(c & align)) { | ||
| 471 | byte = *src++; | ||
| 472 | } | ||
| 473 | bit = (byte >> (8 - srcbpp)) & mask; | ||
| 474 | if (bit != ckey) { | ||
| 475 | *dstp = ((Uint16 *)palmap)[bit]; | ||
| 476 | } | ||
| 477 | byte <<= srcbpp; | ||
| 478 | dstp++; | ||
| 479 | } | ||
| 480 | src += srcskip; | ||
| 481 | dstp += dstskip; | ||
| 482 | } | ||
| 483 | } | ||
| 484 | } | ||
| 485 | |||
| 486 | SDL_FORCE_INLINE void BlitBto3Key(SDL_BlitInfo *info, const Uint32 srcbpp) | ||
| 487 | { | ||
| 488 | const Uint32 mask = (1 << srcbpp) - 1; | ||
| 489 | const Uint32 align = (8 / srcbpp) - 1; | ||
| 490 | |||
| 491 | int width = info->dst_w; | ||
| 492 | int height = info->dst_h; | ||
| 493 | Uint8 *src = info->src; | ||
| 494 | Uint8 *dst = info->dst; | ||
| 495 | int srcskip = info->src_skip; | ||
| 496 | int dstskip = info->dst_skip; | ||
| 497 | Uint32 ckey = info->colorkey; | ||
| 498 | Uint8 *palmap = info->table; | ||
| 499 | int c; | ||
| 500 | |||
| 501 | // Set up some basic variables | ||
| 502 | if (srcbpp == 4) | ||
| 503 | srcskip += width - (width + 1) / 2; | ||
| 504 | else if (srcbpp == 2) | ||
| 505 | srcskip += width - (width + 3) / 4; | ||
| 506 | else if (srcbpp == 1) | ||
| 507 | srcskip += width - (width + 7) / 8; | ||
| 508 | |||
| 509 | if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) { | ||
| 510 | while (height--) { | ||
| 511 | Uint8 byte = 0, bit; | ||
| 512 | for (c = 0; c < width; ++c) { | ||
| 513 | if (!(c & align)) { | ||
| 514 | byte = *src++; | ||
| 515 | } | ||
| 516 | bit = (byte & mask); | ||
| 517 | if (bit != ckey) { | ||
| 518 | SDL_memcpy(dst, &palmap[bit * 4], 3); | ||
| 519 | } | ||
| 520 | byte >>= srcbpp; | ||
| 521 | dst += 3; | ||
| 522 | } | ||
| 523 | src += srcskip; | ||
| 524 | dst += dstskip; | ||
| 525 | } | ||
| 526 | } else { | ||
| 527 | while (height--) { | ||
| 528 | Uint8 byte = 0, bit; | ||
| 529 | for (c = 0; c < width; ++c) { | ||
| 530 | if (!(c & align)) { | ||
| 531 | byte = *src++; | ||
| 532 | } | ||
| 533 | bit = (byte >> (8 - srcbpp)) & mask; | ||
| 534 | if (bit != ckey) { | ||
| 535 | SDL_memcpy(dst, &palmap[bit * 4], 3); | ||
| 536 | } | ||
| 537 | byte <<= srcbpp; | ||
| 538 | dst += 3; | ||
| 539 | } | ||
| 540 | src += srcskip; | ||
| 541 | dst += dstskip; | ||
| 542 | } | ||
| 543 | } | ||
| 544 | } | ||
| 545 | |||
| 546 | SDL_FORCE_INLINE void BlitBto4Key(SDL_BlitInfo *info, const Uint32 srcbpp) | ||
| 547 | { | ||
| 548 | const Uint32 mask = (1 << srcbpp) - 1; | ||
| 549 | const Uint32 align = (8 / srcbpp) - 1; | ||
| 550 | |||
| 551 | int width = info->dst_w; | ||
| 552 | int height = info->dst_h; | ||
| 553 | Uint8 *src = info->src; | ||
| 554 | Uint32 *dstp = (Uint32 *)info->dst; | ||
| 555 | int srcskip = info->src_skip; | ||
| 556 | int dstskip = info->dst_skip; | ||
| 557 | Uint32 ckey = info->colorkey; | ||
| 558 | Uint8 *palmap = info->table; | ||
| 559 | int c; | ||
| 560 | |||
| 561 | // Set up some basic variables | ||
| 562 | if (srcbpp == 4) | ||
| 563 | srcskip += width - (width + 1) / 2; | ||
| 564 | else if (srcbpp == 2) | ||
| 565 | srcskip += width - (width + 3) / 4; | ||
| 566 | else if (srcbpp == 1) | ||
| 567 | srcskip += width - (width + 7) / 8; | ||
| 568 | dstskip /= 4; | ||
| 569 | |||
| 570 | if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) { | ||
| 571 | while (height--) { | ||
| 572 | Uint8 byte = 0, bit; | ||
| 573 | for (c = 0; c < width; ++c) { | ||
| 574 | if (!(c & align)) { | ||
| 575 | byte = *src++; | ||
| 576 | } | ||
| 577 | bit = (byte & mask); | ||
| 578 | if (bit != ckey) { | ||
| 579 | *dstp = ((Uint32 *)palmap)[bit]; | ||
| 580 | } | ||
| 581 | byte >>= srcbpp; | ||
| 582 | dstp++; | ||
| 583 | } | ||
| 584 | src += srcskip; | ||
| 585 | dstp += dstskip; | ||
| 586 | } | ||
| 587 | } else { | ||
| 588 | while (height--) { | ||
| 589 | Uint8 byte = 0, bit; | ||
| 590 | for (c = 0; c < width; ++c) { | ||
| 591 | if (!(c & align)) { | ||
| 592 | byte = *src++; | ||
| 593 | } | ||
| 594 | bit = (byte >> (8 - srcbpp)) & mask; | ||
| 595 | if (bit != ckey) { | ||
| 596 | *dstp = ((Uint32 *)palmap)[bit]; | ||
| 597 | } | ||
| 598 | byte <<= srcbpp; | ||
| 599 | dstp++; | ||
| 600 | } | ||
| 601 | src += srcskip; | ||
| 602 | dstp += dstskip; | ||
| 603 | } | ||
| 604 | } | ||
| 605 | } | ||
| 606 | |||
| 607 | static void BlitBtoNAlpha(SDL_BlitInfo *info) | ||
| 608 | { | ||
| 609 | int width = info->dst_w; | ||
| 610 | int height = info->dst_h; | ||
| 611 | Uint8 *src = info->src; | ||
| 612 | Uint8 *dst = info->dst; | ||
| 613 | int srcskip = info->src_skip; | ||
| 614 | int dstskip = info->dst_skip; | ||
| 615 | const SDL_Color *srcpal = info->src_pal->colors; | ||
| 616 | const SDL_PixelFormatDetails *srcfmt = info->src_fmt; | ||
| 617 | const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; | ||
| 618 | int srcbpp, dstbpp; | ||
| 619 | int c; | ||
| 620 | Uint32 pixel, mask, align; | ||
| 621 | unsigned sR, sG, sB; | ||
| 622 | unsigned dR, dG, dB, dA; | ||
| 623 | const unsigned A = info->a; | ||
| 624 | |||
| 625 | // Set up some basic variables | ||
| 626 | srcbpp = srcfmt->bytes_per_pixel; | ||
| 627 | dstbpp = dstfmt->bytes_per_pixel; | ||
| 628 | if (srcbpp == 4) | ||
| 629 | srcskip += width - (width + 1) / 2; | ||
| 630 | else if (srcbpp == 2) | ||
| 631 | srcskip += width - (width + 3) / 4; | ||
| 632 | else if (srcbpp == 1) | ||
| 633 | srcskip += width - (width + 7) / 8; | ||
| 634 | mask = (1 << srcbpp) - 1; | ||
| 635 | align = (8 / srcbpp) - 1; | ||
| 636 | |||
| 637 | if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) { | ||
| 638 | while (height--) { | ||
| 639 | Uint8 byte = 0, bit; | ||
| 640 | for (c = 0; c < width; ++c) { | ||
| 641 | if (!(c & align)) { | ||
| 642 | byte = *src++; | ||
| 643 | } | ||
| 644 | bit = (byte & mask); | ||
| 645 | if (1) { | ||
| 646 | sR = srcpal[bit].r; | ||
| 647 | sG = srcpal[bit].g; | ||
| 648 | sB = srcpal[bit].b; | ||
| 649 | DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA); | ||
| 650 | ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA); | ||
| 651 | ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); | ||
| 652 | } | ||
| 653 | byte >>= srcbpp; | ||
| 654 | dst += dstbpp; | ||
| 655 | } | ||
| 656 | src += srcskip; | ||
| 657 | dst += dstskip; | ||
| 658 | } | ||
| 659 | } else { | ||
| 660 | while (height--) { | ||
| 661 | Uint8 byte = 0, bit; | ||
| 662 | for (c = 0; c < width; ++c) { | ||
| 663 | if (!(c & align)) { | ||
| 664 | byte = *src++; | ||
| 665 | } | ||
| 666 | bit = (byte >> (8 - srcbpp)) & mask; | ||
| 667 | if (1) { | ||
| 668 | sR = srcpal[bit].r; | ||
| 669 | sG = srcpal[bit].g; | ||
| 670 | sB = srcpal[bit].b; | ||
| 671 | DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA); | ||
| 672 | ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA); | ||
| 673 | ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); | ||
| 674 | } | ||
| 675 | byte <<= srcbpp; | ||
| 676 | dst += dstbpp; | ||
| 677 | } | ||
| 678 | src += srcskip; | ||
| 679 | dst += dstskip; | ||
| 680 | } | ||
| 681 | } | ||
| 682 | } | ||
| 683 | |||
| 684 | static void BlitBtoNAlphaKey(SDL_BlitInfo *info) | ||
| 685 | { | ||
| 686 | int width = info->dst_w; | ||
| 687 | int height = info->dst_h; | ||
| 688 | Uint8 *src = info->src; | ||
| 689 | Uint8 *dst = info->dst; | ||
| 690 | int srcskip = info->src_skip; | ||
| 691 | int dstskip = info->dst_skip; | ||
| 692 | const SDL_PixelFormatDetails *srcfmt = info->src_fmt; | ||
| 693 | const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; | ||
| 694 | const SDL_Color *srcpal = info->src_pal->colors; | ||
| 695 | int srcbpp, dstbpp; | ||
| 696 | int c; | ||
| 697 | Uint32 pixel, mask, align; | ||
| 698 | unsigned sR, sG, sB; | ||
| 699 | unsigned dR, dG, dB, dA; | ||
| 700 | const unsigned A = info->a; | ||
| 701 | Uint32 ckey = info->colorkey; | ||
| 702 | |||
| 703 | // Set up some basic variables | ||
| 704 | srcbpp = srcfmt->bytes_per_pixel; | ||
| 705 | dstbpp = dstfmt->bytes_per_pixel; | ||
| 706 | if (srcbpp == 4) | ||
| 707 | srcskip += width - (width + 1) / 2; | ||
| 708 | else if (srcbpp == 2) | ||
| 709 | srcskip += width - (width + 3) / 4; | ||
| 710 | else if (srcbpp == 1) | ||
| 711 | srcskip += width - (width + 7) / 8; | ||
| 712 | mask = (1 << srcbpp) - 1; | ||
| 713 | align = (8 / srcbpp) - 1; | ||
| 714 | |||
| 715 | if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) { | ||
| 716 | while (height--) { | ||
| 717 | Uint8 byte = 0, bit; | ||
| 718 | for (c = 0; c < width; ++c) { | ||
| 719 | if (!(c & align)) { | ||
| 720 | byte = *src++; | ||
| 721 | } | ||
| 722 | bit = (byte & mask); | ||
| 723 | if (bit != ckey) { | ||
| 724 | sR = srcpal[bit].r; | ||
| 725 | sG = srcpal[bit].g; | ||
| 726 | sB = srcpal[bit].b; | ||
| 727 | DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA); | ||
| 728 | ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA); | ||
| 729 | ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); | ||
| 730 | } | ||
| 731 | byte >>= srcbpp; | ||
| 732 | dst += dstbpp; | ||
| 733 | } | ||
| 734 | src += srcskip; | ||
| 735 | dst += dstskip; | ||
| 736 | } | ||
| 737 | } else { | ||
| 738 | while (height--) { | ||
| 739 | Uint8 byte = 0, bit; | ||
| 740 | for (c = 0; c < width; ++c) { | ||
| 741 | if (!(c & align)) { | ||
| 742 | byte = *src++; | ||
| 743 | } | ||
| 744 | bit = (byte >> (8 - srcbpp)) & mask; | ||
| 745 | if (bit != ckey) { | ||
| 746 | sR = srcpal[bit].r; | ||
| 747 | sG = srcpal[bit].g; | ||
| 748 | sB = srcpal[bit].b; | ||
| 749 | DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA); | ||
| 750 | ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA); | ||
| 751 | ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); | ||
| 752 | } | ||
| 753 | byte <<= srcbpp; | ||
| 754 | dst += dstbpp; | ||
| 755 | } | ||
| 756 | src += srcskip; | ||
| 757 | dst += dstskip; | ||
| 758 | } | ||
| 759 | } | ||
| 760 | } | ||
| 761 | |||
| 762 | |||
| 763 | |||
| 764 | static void Blit1bto1(SDL_BlitInfo *info) { | ||
| 765 | BlitBto1(info, 1); | ||
| 766 | } | ||
| 767 | |||
| 768 | static void Blit1bto2(SDL_BlitInfo *info) { | ||
| 769 | BlitBto2(info, 1); | ||
| 770 | } | ||
| 771 | |||
| 772 | static void Blit1bto3(SDL_BlitInfo *info) { | ||
| 773 | BlitBto3(info, 1); | ||
| 774 | } | ||
| 775 | |||
| 776 | static void Blit1bto4(SDL_BlitInfo *info) { | ||
| 777 | BlitBto4(info, 1); | ||
| 778 | } | ||
| 779 | |||
| 780 | static const SDL_BlitFunc bitmap_blit_1b[] = { | ||
| 781 | (SDL_BlitFunc)NULL, Blit1bto1, Blit1bto2, Blit1bto3, Blit1bto4 | ||
| 782 | }; | ||
| 783 | |||
| 784 | static void Blit1bto1Key(SDL_BlitInfo *info) { | ||
| 785 | BlitBto1Key(info, 1); | ||
| 786 | } | ||
| 787 | |||
| 788 | static void Blit1bto2Key(SDL_BlitInfo *info) { | ||
| 789 | BlitBto2Key(info, 1); | ||
| 790 | } | ||
| 791 | |||
| 792 | static void Blit1bto3Key(SDL_BlitInfo *info) { | ||
| 793 | BlitBto3Key(info, 1); | ||
| 794 | } | ||
| 795 | |||
| 796 | static void Blit1bto4Key(SDL_BlitInfo *info) { | ||
| 797 | BlitBto4Key(info, 1); | ||
| 798 | } | ||
| 799 | |||
| 800 | static const SDL_BlitFunc colorkey_blit_1b[] = { | ||
| 801 | (SDL_BlitFunc)NULL, Blit1bto1Key, Blit1bto2Key, Blit1bto3Key, Blit1bto4Key | ||
| 802 | }; | ||
| 803 | |||
| 804 | |||
| 805 | |||
| 806 | static void Blit2bto1(SDL_BlitInfo *info) { | ||
| 807 | BlitBto1(info, 2); | ||
| 808 | } | ||
| 809 | |||
| 810 | static void Blit2bto2(SDL_BlitInfo *info) { | ||
| 811 | BlitBto2(info, 2); | ||
| 812 | } | ||
| 813 | |||
| 814 | static void Blit2bto3(SDL_BlitInfo *info) { | ||
| 815 | BlitBto3(info, 2); | ||
| 816 | } | ||
| 817 | |||
| 818 | static void Blit2bto4(SDL_BlitInfo *info) { | ||
| 819 | BlitBto4(info, 2); | ||
| 820 | } | ||
| 821 | |||
| 822 | static const SDL_BlitFunc bitmap_blit_2b[] = { | ||
| 823 | (SDL_BlitFunc)NULL, Blit2bto1, Blit2bto2, Blit2bto3, Blit2bto4 | ||
| 824 | }; | ||
| 825 | |||
| 826 | static void Blit2bto1Key(SDL_BlitInfo *info) { | ||
| 827 | BlitBto1Key(info, 2); | ||
| 828 | } | ||
| 829 | |||
| 830 | static void Blit2bto2Key(SDL_BlitInfo *info) { | ||
| 831 | BlitBto2Key(info, 2); | ||
| 832 | } | ||
| 833 | |||
| 834 | static void Blit2bto3Key(SDL_BlitInfo *info) { | ||
| 835 | BlitBto3Key(info, 2); | ||
| 836 | } | ||
| 837 | |||
| 838 | static void Blit2bto4Key(SDL_BlitInfo *info) { | ||
| 839 | BlitBto4Key(info, 2); | ||
| 840 | } | ||
| 841 | |||
| 842 | static const SDL_BlitFunc colorkey_blit_2b[] = { | ||
| 843 | (SDL_BlitFunc)NULL, Blit2bto1Key, Blit2bto2Key, Blit2bto3Key, Blit2bto4Key | ||
| 844 | }; | ||
| 845 | |||
| 846 | |||
| 847 | |||
| 848 | static void Blit4bto1(SDL_BlitInfo *info) { | ||
| 849 | BlitBto1(info, 4); | ||
| 850 | } | ||
| 851 | |||
| 852 | static void Blit4bto2(SDL_BlitInfo *info) { | ||
| 853 | BlitBto2(info, 4); | ||
| 854 | } | ||
| 855 | |||
| 856 | static void Blit4bto3(SDL_BlitInfo *info) { | ||
| 857 | BlitBto3(info, 4); | ||
| 858 | } | ||
| 859 | |||
| 860 | static void Blit4bto4(SDL_BlitInfo *info) { | ||
| 861 | BlitBto4(info, 4); | ||
| 862 | } | ||
| 863 | |||
| 864 | static const SDL_BlitFunc bitmap_blit_4b[] = { | ||
| 865 | (SDL_BlitFunc)NULL, Blit4bto1, Blit4bto2, Blit4bto3, Blit4bto4 | ||
| 866 | }; | ||
| 867 | |||
| 868 | static void Blit4bto1Key(SDL_BlitInfo *info) { | ||
| 869 | BlitBto1Key(info, 4); | ||
| 870 | } | ||
| 871 | |||
| 872 | static void Blit4bto2Key(SDL_BlitInfo *info) { | ||
| 873 | BlitBto2Key(info, 4); | ||
| 874 | } | ||
| 875 | |||
| 876 | static void Blit4bto3Key(SDL_BlitInfo *info) { | ||
| 877 | BlitBto3Key(info, 4); | ||
| 878 | } | ||
| 879 | |||
| 880 | static void Blit4bto4Key(SDL_BlitInfo *info) { | ||
| 881 | BlitBto4Key(info, 4); | ||
| 882 | } | ||
| 883 | |||
| 884 | static const SDL_BlitFunc colorkey_blit_4b[] = { | ||
| 885 | (SDL_BlitFunc)NULL, Blit4bto1Key, Blit4bto2Key, Blit4bto3Key, Blit4bto4Key | ||
| 886 | }; | ||
| 887 | |||
| 888 | |||
| 889 | |||
| 890 | SDL_BlitFunc SDL_CalculateBlit0(SDL_Surface *surface) | ||
| 891 | { | ||
| 892 | int which; | ||
| 893 | |||
| 894 | if (SDL_BITSPERPIXEL(surface->map.info.dst_fmt->format) < 8) { | ||
| 895 | which = 0; | ||
| 896 | } else { | ||
| 897 | which = SDL_BYTESPERPIXEL(surface->map.info.dst_fmt->format); | ||
| 898 | } | ||
| 899 | |||
| 900 | if (SDL_PIXELTYPE(surface->format) == SDL_PIXELTYPE_INDEX1) { | ||
| 901 | switch (surface->map.info.flags & ~SDL_COPY_RLE_MASK) { | ||
| 902 | case 0: | ||
| 903 | if (which < SDL_arraysize(bitmap_blit_1b)) { | ||
| 904 | return bitmap_blit_1b[which]; | ||
| 905 | } | ||
| 906 | break; | ||
| 907 | |||
| 908 | case SDL_COPY_COLORKEY: | ||
| 909 | if (which < SDL_arraysize(colorkey_blit_1b)) { | ||
| 910 | return colorkey_blit_1b[which]; | ||
| 911 | } | ||
| 912 | break; | ||
| 913 | |||
| 914 | case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: | ||
| 915 | return which >= 2 ? BlitBtoNAlpha : (SDL_BlitFunc)NULL; | ||
| 916 | |||
| 917 | case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: | ||
| 918 | return which >= 2 ? BlitBtoNAlphaKey : (SDL_BlitFunc)NULL; | ||
| 919 | } | ||
| 920 | return NULL; | ||
| 921 | } | ||
| 922 | |||
| 923 | if (SDL_PIXELTYPE(surface->format) == SDL_PIXELTYPE_INDEX2) { | ||
| 924 | switch (surface->map.info.flags & ~SDL_COPY_RLE_MASK) { | ||
| 925 | case 0: | ||
| 926 | if (which < SDL_arraysize(bitmap_blit_2b)) { | ||
| 927 | return bitmap_blit_2b[which]; | ||
| 928 | } | ||
| 929 | break; | ||
| 930 | |||
| 931 | case SDL_COPY_COLORKEY: | ||
| 932 | if (which < SDL_arraysize(colorkey_blit_2b)) { | ||
| 933 | return colorkey_blit_2b[which]; | ||
| 934 | } | ||
| 935 | break; | ||
| 936 | |||
| 937 | case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: | ||
| 938 | return which >= 2 ? BlitBtoNAlpha : (SDL_BlitFunc)NULL; | ||
| 939 | |||
| 940 | case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: | ||
| 941 | return which >= 2 ? BlitBtoNAlphaKey : (SDL_BlitFunc)NULL; | ||
| 942 | } | ||
| 943 | return NULL; | ||
| 944 | } | ||
| 945 | |||
| 946 | if (SDL_PIXELTYPE(surface->format) == SDL_PIXELTYPE_INDEX4) { | ||
| 947 | switch (surface->map.info.flags & ~SDL_COPY_RLE_MASK) { | ||
| 948 | case 0: | ||
| 949 | if (which < SDL_arraysize(bitmap_blit_4b)) { | ||
| 950 | return bitmap_blit_4b[which]; | ||
| 951 | } | ||
| 952 | break; | ||
| 953 | |||
| 954 | case SDL_COPY_COLORKEY: | ||
| 955 | if (which < SDL_arraysize(colorkey_blit_4b)) { | ||
| 956 | return colorkey_blit_4b[which]; | ||
| 957 | } | ||
| 958 | break; | ||
| 959 | |||
| 960 | case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: | ||
| 961 | return which >= 2 ? BlitBtoNAlpha : (SDL_BlitFunc)NULL; | ||
| 962 | |||
| 963 | case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: | ||
| 964 | return which >= 2 ? BlitBtoNAlphaKey : (SDL_BlitFunc)NULL; | ||
| 965 | } | ||
| 966 | return NULL; | ||
| 967 | } | ||
| 968 | |||
| 969 | return NULL; | ||
| 970 | } | ||
| 971 | |||
| 972 | #endif // SDL_HAVE_BLIT_0 | ||
