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author3gg <3gg@shellblade.net>2025-12-27 12:03:39 -0800
committer3gg <3gg@shellblade.net>2025-12-27 12:03:39 -0800
commit5a079a2d114f96d4847d1ee305d5b7c16eeec50e (patch)
tree8926ab44f168acf787d8e19608857b3af0f82758 /contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoametalview.h
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1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21/*
22 * @author Mark Callow, www.edgewise-consulting.com.
23 *
24 * Thanks to @slime73 on GitHub for their gist showing how to add a CAMetalLayer
25 * backed view.
26 */
27#include "SDL_internal.h"
28
29#ifndef SDL_cocoametalview_h_
30#define SDL_cocoametalview_h_
31
32#if defined(SDL_VIDEO_DRIVER_COCOA) && (defined(SDL_VIDEO_VULKAN) || defined(SDL_VIDEO_METAL))
33
34#import "../SDL_sysvideo.h"
35
36#import "SDL_cocoawindow.h"
37
38#import <Cocoa/Cocoa.h>
39#import <Metal/Metal.h>
40#import <QuartzCore/CAMetalLayer.h>
41
42@interface SDL3_cocoametalview : NSView
43
44- (instancetype)initWithFrame:(NSRect)frame
45 highDPI:(BOOL)highDPI
46 windowID:(Uint32)windowID
47 opaque:(BOOL)opaque;
48
49- (void)updateDrawableSize;
50- (NSView *)hitTest:(NSPoint)point;
51
52// Override superclass tag so this class can set it.
53@property(assign, readonly) NSInteger tag;
54
55@property(nonatomic) BOOL highDPI;
56@property(nonatomic) Uint32 sdlWindowID;
57
58@end
59
60SDL_MetalView Cocoa_Metal_CreateView(SDL_VideoDevice *_this, SDL_Window *window);
61void Cocoa_Metal_DestroyView(SDL_VideoDevice *_this, SDL_MetalView view);
62void *Cocoa_Metal_GetLayer(SDL_VideoDevice *_this, SDL_MetalView view);
63
64#endif // SDL_VIDEO_DRIVER_COCOA && (SDL_VIDEO_VULKAN || SDL_VIDEO_METAL)
65
66#endif // SDL_cocoametalview_h_