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author3gg <3gg@shellblade.net>2025-12-27 12:03:39 -0800
committer3gg <3gg@shellblade.net>2025-12-27 12:03:39 -0800
commit5a079a2d114f96d4847d1ee305d5b7c16eeec50e (patch)
tree8926ab44f168acf787d8e19608857b3af0f82758 /contrib/SDL-3.2.8/src/video/khronos/GLES2/gl2ext.h
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Diffstat (limited to 'contrib/SDL-3.2.8/src/video/khronos/GLES2/gl2ext.h')
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diff --git a/contrib/SDL-3.2.8/src/video/khronos/GLES2/gl2ext.h b/contrib/SDL-3.2.8/src/video/khronos/GLES2/gl2ext.h
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@@ -0,0 +1,4101 @@
1#ifndef __gles2_gl2ext_h_
2#define __gles2_gl2ext_h_ 1
3
4#ifdef __cplusplus
5extern "C" {
6#endif
7
8/*
9** Copyright 2013-2020 The Khronos Group Inc.
10** SPDX-License-Identifier: MIT
11**
12** This header is generated from the Khronos OpenGL / OpenGL ES XML
13** API Registry. The current version of the Registry, generator scripts
14** used to make the header, and the header can be found at
15** https://github.com/KhronosGroup/OpenGL-Registry
16*/
17
18#ifndef GL_APIENTRYP
19#define GL_APIENTRYP GL_APIENTRY*
20#endif
21
22/* Generated on date 20231129 */
23
24/* Generated C header for:
25 * API: gles2
26 * Profile: common
27 * Versions considered: 2\.[0-9]
28 * Versions emitted: _nomatch_^
29 * Default extensions included: gles2
30 * Additional extensions included: _nomatch_^
31 * Extensions removed: _nomatch_^
32 */
33
34#ifndef GL_KHR_blend_equation_advanced
35#define GL_KHR_blend_equation_advanced 1
36#define GL_MULTIPLY_KHR 0x9294
37#define GL_SCREEN_KHR 0x9295
38#define GL_OVERLAY_KHR 0x9296
39#define GL_DARKEN_KHR 0x9297
40#define GL_LIGHTEN_KHR 0x9298
41#define GL_COLORDODGE_KHR 0x9299
42#define GL_COLORBURN_KHR 0x929A
43#define GL_HARDLIGHT_KHR 0x929B
44#define GL_SOFTLIGHT_KHR 0x929C
45#define GL_DIFFERENCE_KHR 0x929E
46#define GL_EXCLUSION_KHR 0x92A0
47#define GL_HSL_HUE_KHR 0x92AD
48#define GL_HSL_SATURATION_KHR 0x92AE
49#define GL_HSL_COLOR_KHR 0x92AF
50#define GL_HSL_LUMINOSITY_KHR 0x92B0
51typedef void (GL_APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void);
52#ifdef GL_GLEXT_PROTOTYPES
53GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void);
54#endif
55#endif /* GL_KHR_blend_equation_advanced */
56
57#ifndef GL_KHR_blend_equation_advanced_coherent
58#define GL_KHR_blend_equation_advanced_coherent 1
59#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285
60#endif /* GL_KHR_blend_equation_advanced_coherent */
61
62#ifndef GL_KHR_context_flush_control
63#define GL_KHR_context_flush_control 1
64#define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB
65#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC
66#endif /* GL_KHR_context_flush_control */
67
68#ifndef GL_KHR_debug
69#define GL_KHR_debug 1
70typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
71#define GL_SAMPLER 0x82E6
72#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
73#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
74#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
75#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
76#define GL_DEBUG_SOURCE_API_KHR 0x8246
77#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
78#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
79#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
80#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
81#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
82#define GL_DEBUG_TYPE_ERROR_KHR 0x824C
83#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
84#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
85#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
86#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
87#define GL_DEBUG_TYPE_OTHER_KHR 0x8251
88#define GL_DEBUG_TYPE_MARKER_KHR 0x8268
89#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
90#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
91#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
92#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
93#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
94#define GL_BUFFER_KHR 0x82E0
95#define GL_SHADER_KHR 0x82E1
96#define GL_PROGRAM_KHR 0x82E2
97#define GL_VERTEX_ARRAY_KHR 0x8074
98#define GL_QUERY_KHR 0x82E3
99#define GL_PROGRAM_PIPELINE_KHR 0x82E4
100#define GL_SAMPLER_KHR 0x82E6
101#define GL_MAX_LABEL_LENGTH_KHR 0x82E8
102#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
103#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
104#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
105#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
106#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
107#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
108#define GL_DEBUG_OUTPUT_KHR 0x92E0
109#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
110#define GL_STACK_OVERFLOW_KHR 0x0503
111#define GL_STACK_UNDERFLOW_KHR 0x0504
112typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
113typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
114typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam);
115typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
116typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
117typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void);
118typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
119typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
120typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label);
121typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
122typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params);
123#ifdef GL_GLEXT_PROTOTYPES
124GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
125GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
126GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam);
127GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
128GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message);
129GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
130GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
131GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
132GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label);
133GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
134GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params);
135#endif
136#endif /* GL_KHR_debug */
137
138#ifndef GL_KHR_no_error
139#define GL_KHR_no_error 1
140#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
141#endif /* GL_KHR_no_error */
142
143#ifndef GL_KHR_parallel_shader_compile
144#define GL_KHR_parallel_shader_compile 1
145#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0
146#define GL_COMPLETION_STATUS_KHR 0x91B1
147typedef void (GL_APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count);
148#ifdef GL_GLEXT_PROTOTYPES
149GL_APICALL void GL_APIENTRY glMaxShaderCompilerThreadsKHR (GLuint count);
150#endif
151#endif /* GL_KHR_parallel_shader_compile */
152
153#ifndef GL_KHR_robust_buffer_access_behavior
154#define GL_KHR_robust_buffer_access_behavior 1
155#endif /* GL_KHR_robust_buffer_access_behavior */
156
157#ifndef GL_KHR_robustness
158#define GL_KHR_robustness 1
159#define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3
160#define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252
161#define GL_GUILTY_CONTEXT_RESET_KHR 0x8253
162#define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254
163#define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255
164#define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256
165#define GL_NO_RESET_NOTIFICATION_KHR 0x8261
166#define GL_CONTEXT_LOST_KHR 0x0507
167typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSKHRPROC) (void);
168typedef void (GL_APIENTRYP PFNGLREADNPIXELSKHRPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
169typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
170typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
171typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
172#ifdef GL_GLEXT_PROTOTYPES
173GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void);
174GL_APICALL void GL_APIENTRY glReadnPixelsKHR (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
175GL_APICALL void GL_APIENTRY glGetnUniformfvKHR (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
176GL_APICALL void GL_APIENTRY glGetnUniformivKHR (GLuint program, GLint location, GLsizei bufSize, GLint *params);
177GL_APICALL void GL_APIENTRY glGetnUniformuivKHR (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
178#endif
179#endif /* GL_KHR_robustness */
180
181#ifndef GL_KHR_shader_subgroup
182#define GL_KHR_shader_subgroup 1
183#define GL_SUBGROUP_SIZE_KHR 0x9532
184#define GL_SUBGROUP_SUPPORTED_STAGES_KHR 0x9533
185#define GL_SUBGROUP_SUPPORTED_FEATURES_KHR 0x9534
186#define GL_SUBGROUP_QUAD_ALL_STAGES_KHR 0x9535
187#define GL_SUBGROUP_FEATURE_BASIC_BIT_KHR 0x00000001
188#define GL_SUBGROUP_FEATURE_VOTE_BIT_KHR 0x00000002
189#define GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR 0x00000004
190#define GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR 0x00000008
191#define GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR 0x00000010
192#define GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR 0x00000020
193#define GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR 0x00000040
194#define GL_SUBGROUP_FEATURE_QUAD_BIT_KHR 0x00000080
195#endif /* GL_KHR_shader_subgroup */
196
197#ifndef GL_KHR_texture_compression_astc_hdr
198#define GL_KHR_texture_compression_astc_hdr 1
199#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
200#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
201#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
202#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
203#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
204#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
205#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
206#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
207#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
208#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
209#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
210#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
211#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
212#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
213#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
214#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
215#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
216#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
217#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
218#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
219#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
220#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
221#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
222#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
223#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
224#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
225#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
226#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
227#endif /* GL_KHR_texture_compression_astc_hdr */
228
229#ifndef GL_KHR_texture_compression_astc_ldr
230#define GL_KHR_texture_compression_astc_ldr 1
231#endif /* GL_KHR_texture_compression_astc_ldr */
232
233#ifndef GL_KHR_texture_compression_astc_sliced_3d
234#define GL_KHR_texture_compression_astc_sliced_3d 1
235#endif /* GL_KHR_texture_compression_astc_sliced_3d */
236
237#ifndef GL_OES_EGL_image
238#define GL_OES_EGL_image 1
239typedef void *GLeglImageOES;
240typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
241typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
242#ifdef GL_GLEXT_PROTOTYPES
243GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
244GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
245#endif
246#endif /* GL_OES_EGL_image */
247
248#ifndef GL_OES_EGL_image_external
249#define GL_OES_EGL_image_external 1
250#define GL_TEXTURE_EXTERNAL_OES 0x8D65
251#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
252#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
253#define GL_SAMPLER_EXTERNAL_OES 0x8D66
254#endif /* GL_OES_EGL_image_external */
255
256#ifndef GL_OES_EGL_image_external_essl3
257#define GL_OES_EGL_image_external_essl3 1
258#endif /* GL_OES_EGL_image_external_essl3 */
259
260#ifndef GL_OES_compressed_ETC1_RGB8_sub_texture
261#define GL_OES_compressed_ETC1_RGB8_sub_texture 1
262#endif /* GL_OES_compressed_ETC1_RGB8_sub_texture */
263
264#ifndef GL_OES_compressed_ETC1_RGB8_texture
265#define GL_OES_compressed_ETC1_RGB8_texture 1
266#define GL_ETC1_RGB8_OES 0x8D64
267#endif /* GL_OES_compressed_ETC1_RGB8_texture */
268
269#ifndef GL_OES_compressed_paletted_texture
270#define GL_OES_compressed_paletted_texture 1
271#define GL_PALETTE4_RGB8_OES 0x8B90
272#define GL_PALETTE4_RGBA8_OES 0x8B91
273#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
274#define GL_PALETTE4_RGBA4_OES 0x8B93
275#define GL_PALETTE4_RGB5_A1_OES 0x8B94
276#define GL_PALETTE8_RGB8_OES 0x8B95
277#define GL_PALETTE8_RGBA8_OES 0x8B96
278#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
279#define GL_PALETTE8_RGBA4_OES 0x8B98
280#define GL_PALETTE8_RGB5_A1_OES 0x8B99
281#endif /* GL_OES_compressed_paletted_texture */
282
283#ifndef GL_OES_copy_image
284#define GL_OES_copy_image 1
285typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAOESPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
286#ifdef GL_GLEXT_PROTOTYPES
287GL_APICALL void GL_APIENTRY glCopyImageSubDataOES (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
288#endif
289#endif /* GL_OES_copy_image */
290
291#ifndef GL_OES_depth24
292#define GL_OES_depth24 1
293#define GL_DEPTH_COMPONENT24_OES 0x81A6
294#endif /* GL_OES_depth24 */
295
296#ifndef GL_OES_depth32
297#define GL_OES_depth32 1
298#define GL_DEPTH_COMPONENT32_OES 0x81A7
299#endif /* GL_OES_depth32 */
300
301#ifndef GL_OES_depth_texture
302#define GL_OES_depth_texture 1
303#endif /* GL_OES_depth_texture */
304
305#ifndef GL_OES_draw_buffers_indexed
306#define GL_OES_draw_buffers_indexed 1
307#define GL_MIN 0x8007
308#define GL_MAX 0x8008
309typedef void (GL_APIENTRYP PFNGLENABLEIOESPROC) (GLenum target, GLuint index);
310typedef void (GL_APIENTRYP PFNGLDISABLEIOESPROC) (GLenum target, GLuint index);
311typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIOESPROC) (GLuint buf, GLenum mode);
312typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIOESPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
313typedef void (GL_APIENTRYP PFNGLBLENDFUNCIOESPROC) (GLuint buf, GLenum src, GLenum dst);
314typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIOESPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
315typedef void (GL_APIENTRYP PFNGLCOLORMASKIOESPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
316typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIOESPROC) (GLenum target, GLuint index);
317#ifdef GL_GLEXT_PROTOTYPES
318GL_APICALL void GL_APIENTRY glEnableiOES (GLenum target, GLuint index);
319GL_APICALL void GL_APIENTRY glDisableiOES (GLenum target, GLuint index);
320GL_APICALL void GL_APIENTRY glBlendEquationiOES (GLuint buf, GLenum mode);
321GL_APICALL void GL_APIENTRY glBlendEquationSeparateiOES (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
322GL_APICALL void GL_APIENTRY glBlendFunciOES (GLuint buf, GLenum src, GLenum dst);
323GL_APICALL void GL_APIENTRY glBlendFuncSeparateiOES (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
324GL_APICALL void GL_APIENTRY glColorMaskiOES (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
325GL_APICALL GLboolean GL_APIENTRY glIsEnablediOES (GLenum target, GLuint index);
326#endif
327#endif /* GL_OES_draw_buffers_indexed */
328
329#ifndef GL_OES_draw_elements_base_vertex
330#define GL_OES_draw_elements_base_vertex 1
331typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
332typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
333typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
334typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex);
335#ifdef GL_GLEXT_PROTOTYPES
336GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
337GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexOES (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
338GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
339GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex);
340#endif
341#endif /* GL_OES_draw_elements_base_vertex */
342
343#ifndef GL_OES_element_index_uint
344#define GL_OES_element_index_uint 1
345#endif /* GL_OES_element_index_uint */
346
347#ifndef GL_OES_fbo_render_mipmap
348#define GL_OES_fbo_render_mipmap 1
349#endif /* GL_OES_fbo_render_mipmap */
350
351#ifndef GL_OES_fragment_precision_high
352#define GL_OES_fragment_precision_high 1
353#endif /* GL_OES_fragment_precision_high */
354
355#ifndef GL_OES_geometry_point_size
356#define GL_OES_geometry_point_size 1
357#endif /* GL_OES_geometry_point_size */
358
359#ifndef GL_OES_geometry_shader
360#define GL_OES_geometry_shader 1
361#define GL_GEOMETRY_SHADER_OES 0x8DD9
362#define GL_GEOMETRY_SHADER_BIT_OES 0x00000004
363#define GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916
364#define GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917
365#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918
366#define GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F
367#define GL_LAYER_PROVOKING_VERTEX_OES 0x825E
368#define GL_LINES_ADJACENCY_OES 0x000A
369#define GL_LINE_STRIP_ADJACENCY_OES 0x000B
370#define GL_TRIANGLES_ADJACENCY_OES 0x000C
371#define GL_TRIANGLE_STRIP_ADJACENCY_OES 0x000D
372#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF
373#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C
374#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32
375#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123
376#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124
377#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0
378#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1
379#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A
380#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29
381#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF
382#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5
383#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD
384#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7
385#define GL_FIRST_VERTEX_CONVENTION_OES 0x8E4D
386#define GL_LAST_VERTEX_CONVENTION_OES 0x8E4E
387#define GL_UNDEFINED_VERTEX_OES 0x8260
388#define GL_PRIMITIVES_GENERATED_OES 0x8C87
389#define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312
390#define GL_MAX_FRAMEBUFFER_LAYERS_OES 0x9317
391#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8
392#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7
393#define GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309
394typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREOESPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
395#ifdef GL_GLEXT_PROTOTYPES
396GL_APICALL void GL_APIENTRY glFramebufferTextureOES (GLenum target, GLenum attachment, GLuint texture, GLint level);
397#endif
398#endif /* GL_OES_geometry_shader */
399
400#ifndef GL_OES_get_program_binary
401#define GL_OES_get_program_binary 1
402#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
403#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
404#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
405typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
406typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
407#ifdef GL_GLEXT_PROTOTYPES
408GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
409GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
410#endif
411#endif /* GL_OES_get_program_binary */
412
413#ifndef GL_OES_gpu_shader5
414#define GL_OES_gpu_shader5 1
415#endif /* GL_OES_gpu_shader5 */
416
417#ifndef GL_OES_mapbuffer
418#define GL_OES_mapbuffer 1
419#define GL_WRITE_ONLY_OES 0x88B9
420#define GL_BUFFER_ACCESS_OES 0x88BB
421#define GL_BUFFER_MAPPED_OES 0x88BC
422#define GL_BUFFER_MAP_POINTER_OES 0x88BD
423typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
424typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
425typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params);
426#ifdef GL_GLEXT_PROTOTYPES
427GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
428GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
429GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params);
430#endif
431#endif /* GL_OES_mapbuffer */
432
433#ifndef GL_OES_packed_depth_stencil
434#define GL_OES_packed_depth_stencil 1
435#define GL_DEPTH_STENCIL_OES 0x84F9
436#define GL_UNSIGNED_INT_24_8_OES 0x84FA
437#define GL_DEPTH24_STENCIL8_OES 0x88F0
438#endif /* GL_OES_packed_depth_stencil */
439
440#ifndef GL_OES_primitive_bounding_box
441#define GL_OES_primitive_bounding_box 1
442#define GL_PRIMITIVE_BOUNDING_BOX_OES 0x92BE
443typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXOESPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
444#ifdef GL_GLEXT_PROTOTYPES
445GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxOES (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
446#endif
447#endif /* GL_OES_primitive_bounding_box */
448
449#ifndef GL_OES_required_internalformat
450#define GL_OES_required_internalformat 1
451#define GL_ALPHA8_OES 0x803C
452#define GL_DEPTH_COMPONENT16_OES 0x81A5
453#define GL_LUMINANCE4_ALPHA4_OES 0x8043
454#define GL_LUMINANCE8_ALPHA8_OES 0x8045
455#define GL_LUMINANCE8_OES 0x8040
456#define GL_RGBA4_OES 0x8056
457#define GL_RGB5_A1_OES 0x8057
458#define GL_RGB565_OES 0x8D62
459#define GL_RGB8_OES 0x8051
460#define GL_RGBA8_OES 0x8058
461#define GL_RGB10_EXT 0x8052
462#define GL_RGB10_A2_EXT 0x8059
463#endif /* GL_OES_required_internalformat */
464
465#ifndef GL_OES_rgb8_rgba8
466#define GL_OES_rgb8_rgba8 1
467#endif /* GL_OES_rgb8_rgba8 */
468
469#ifndef GL_OES_sample_shading
470#define GL_OES_sample_shading 1
471#define GL_SAMPLE_SHADING_OES 0x8C36
472#define GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37
473typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGOESPROC) (GLfloat value);
474#ifdef GL_GLEXT_PROTOTYPES
475GL_APICALL void GL_APIENTRY glMinSampleShadingOES (GLfloat value);
476#endif
477#endif /* GL_OES_sample_shading */
478
479#ifndef GL_OES_sample_variables
480#define GL_OES_sample_variables 1
481#endif /* GL_OES_sample_variables */
482
483#ifndef GL_OES_shader_image_atomic
484#define GL_OES_shader_image_atomic 1
485#endif /* GL_OES_shader_image_atomic */
486
487#ifndef GL_OES_shader_io_blocks
488#define GL_OES_shader_io_blocks 1
489#endif /* GL_OES_shader_io_blocks */
490
491#ifndef GL_OES_shader_multisample_interpolation
492#define GL_OES_shader_multisample_interpolation 1
493#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B
494#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C
495#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D
496#endif /* GL_OES_shader_multisample_interpolation */
497
498#ifndef GL_OES_standard_derivatives
499#define GL_OES_standard_derivatives 1
500#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
501#endif /* GL_OES_standard_derivatives */
502
503#ifndef GL_OES_stencil1
504#define GL_OES_stencil1 1
505#define GL_STENCIL_INDEX1_OES 0x8D46
506#endif /* GL_OES_stencil1 */
507
508#ifndef GL_OES_stencil4
509#define GL_OES_stencil4 1
510#define GL_STENCIL_INDEX4_OES 0x8D47
511#endif /* GL_OES_stencil4 */
512
513#ifndef GL_OES_surfaceless_context
514#define GL_OES_surfaceless_context 1
515#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219
516#endif /* GL_OES_surfaceless_context */
517
518#ifndef GL_OES_tessellation_point_size
519#define GL_OES_tessellation_point_size 1
520#endif /* GL_OES_tessellation_point_size */
521
522#ifndef GL_OES_tessellation_shader
523#define GL_OES_tessellation_shader 1
524#define GL_PATCHES_OES 0x000E
525#define GL_PATCH_VERTICES_OES 0x8E72
526#define GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75
527#define GL_TESS_GEN_MODE_OES 0x8E76
528#define GL_TESS_GEN_SPACING_OES 0x8E77
529#define GL_TESS_GEN_VERTEX_ORDER_OES 0x8E78
530#define GL_TESS_GEN_POINT_MODE_OES 0x8E79
531#define GL_ISOLINES_OES 0x8E7A
532#define GL_QUADS_OES 0x0007
533#define GL_FRACTIONAL_ODD_OES 0x8E7B
534#define GL_FRACTIONAL_EVEN_OES 0x8E7C
535#define GL_MAX_PATCH_VERTICES_OES 0x8E7D
536#define GL_MAX_TESS_GEN_LEVEL_OES 0x8E7E
537#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F
538#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80
539#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81
540#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82
541#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83
542#define GL_MAX_TESS_PATCH_COMPONENTS_OES 0x8E84
543#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85
544#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86
545#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89
546#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A
547#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C
548#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D
549#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E
550#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F
551#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD
552#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE
553#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3
554#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4
555#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB
556#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC
557#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8
558#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9
559#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221
560#define GL_IS_PER_PATCH_OES 0x92E7
561#define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307
562#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308
563#define GL_TESS_CONTROL_SHADER_OES 0x8E88
564#define GL_TESS_EVALUATION_SHADER_OES 0x8E87
565#define GL_TESS_CONTROL_SHADER_BIT_OES 0x00000008
566#define GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010
567typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIOESPROC) (GLenum pname, GLint value);
568#ifdef GL_GLEXT_PROTOTYPES
569GL_APICALL void GL_APIENTRY glPatchParameteriOES (GLenum pname, GLint value);
570#endif
571#endif /* GL_OES_tessellation_shader */
572
573#ifndef GL_OES_texture_3D
574#define GL_OES_texture_3D 1
575#define GL_TEXTURE_WRAP_R_OES 0x8072
576#define GL_TEXTURE_3D_OES 0x806F
577#define GL_TEXTURE_BINDING_3D_OES 0x806A
578#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
579#define GL_SAMPLER_3D_OES 0x8B5F
580#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
581typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
582typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
583typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
584typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
585typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
586typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
587#ifdef GL_GLEXT_PROTOTYPES
588GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
589GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
590GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
591GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
592GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
593GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
594#endif
595#endif /* GL_OES_texture_3D */
596
597#ifndef GL_OES_texture_border_clamp
598#define GL_OES_texture_border_clamp 1
599#define GL_TEXTURE_BORDER_COLOR_OES 0x1004
600#define GL_CLAMP_TO_BORDER_OES 0x812D
601typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, const GLint *params);
602typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, const GLuint *params);
603typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, GLint *params);
604typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, GLuint *params);
605typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, const GLint *param);
606typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, const GLuint *param);
607typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, GLint *params);
608typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, GLuint *params);
609#ifdef GL_GLEXT_PROTOTYPES
610GL_APICALL void GL_APIENTRY glTexParameterIivOES (GLenum target, GLenum pname, const GLint *params);
611GL_APICALL void GL_APIENTRY glTexParameterIuivOES (GLenum target, GLenum pname, const GLuint *params);
612GL_APICALL void GL_APIENTRY glGetTexParameterIivOES (GLenum target, GLenum pname, GLint *params);
613GL_APICALL void GL_APIENTRY glGetTexParameterIuivOES (GLenum target, GLenum pname, GLuint *params);
614GL_APICALL void GL_APIENTRY glSamplerParameterIivOES (GLuint sampler, GLenum pname, const GLint *param);
615GL_APICALL void GL_APIENTRY glSamplerParameterIuivOES (GLuint sampler, GLenum pname, const GLuint *param);
616GL_APICALL void GL_APIENTRY glGetSamplerParameterIivOES (GLuint sampler, GLenum pname, GLint *params);
617GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivOES (GLuint sampler, GLenum pname, GLuint *params);
618#endif
619#endif /* GL_OES_texture_border_clamp */
620
621#ifndef GL_OES_texture_buffer
622#define GL_OES_texture_buffer 1
623#define GL_TEXTURE_BUFFER_OES 0x8C2A
624#define GL_TEXTURE_BUFFER_BINDING_OES 0x8C2A
625#define GL_MAX_TEXTURE_BUFFER_SIZE_OES 0x8C2B
626#define GL_TEXTURE_BINDING_BUFFER_OES 0x8C2C
627#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D
628#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F
629#define GL_SAMPLER_BUFFER_OES 0x8DC2
630#define GL_INT_SAMPLER_BUFFER_OES 0x8DD0
631#define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8
632#define GL_IMAGE_BUFFER_OES 0x9051
633#define GL_INT_IMAGE_BUFFER_OES 0x905C
634#define GL_UNSIGNED_INT_IMAGE_BUFFER_OES 0x9067
635#define GL_TEXTURE_BUFFER_OFFSET_OES 0x919D
636#define GL_TEXTURE_BUFFER_SIZE_OES 0x919E
637typedef void (GL_APIENTRYP PFNGLTEXBUFFEROESPROC) (GLenum target, GLenum internalformat, GLuint buffer);
638typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEOESPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
639#ifdef GL_GLEXT_PROTOTYPES
640GL_APICALL void GL_APIENTRY glTexBufferOES (GLenum target, GLenum internalformat, GLuint buffer);
641GL_APICALL void GL_APIENTRY glTexBufferRangeOES (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
642#endif
643#endif /* GL_OES_texture_buffer */
644
645#ifndef GL_OES_texture_compression_astc
646#define GL_OES_texture_compression_astc 1
647#define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0
648#define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1
649#define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2
650#define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3
651#define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4
652#define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5
653#define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6
654#define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7
655#define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8
656#define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9
657#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0
658#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1
659#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2
660#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3
661#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4
662#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5
663#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6
664#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7
665#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8
666#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9
667#endif /* GL_OES_texture_compression_astc */
668
669#ifndef GL_OES_texture_cube_map_array
670#define GL_OES_texture_cube_map_array 1
671#define GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009
672#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A
673#define GL_SAMPLER_CUBE_MAP_ARRAY_OES 0x900C
674#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D
675#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E
676#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F
677#define GL_IMAGE_CUBE_MAP_ARRAY_OES 0x9054
678#define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x905F
679#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A
680#endif /* GL_OES_texture_cube_map_array */
681
682#ifndef GL_OES_texture_float
683#define GL_OES_texture_float 1
684#endif /* GL_OES_texture_float */
685
686#ifndef GL_OES_texture_float_linear
687#define GL_OES_texture_float_linear 1
688#endif /* GL_OES_texture_float_linear */
689
690#ifndef GL_OES_texture_half_float
691#define GL_OES_texture_half_float 1
692#define GL_HALF_FLOAT_OES 0x8D61
693#endif /* GL_OES_texture_half_float */
694
695#ifndef GL_OES_texture_half_float_linear
696#define GL_OES_texture_half_float_linear 1
697#endif /* GL_OES_texture_half_float_linear */
698
699#ifndef GL_OES_texture_npot
700#define GL_OES_texture_npot 1
701#endif /* GL_OES_texture_npot */
702
703#ifndef GL_OES_texture_stencil8
704#define GL_OES_texture_stencil8 1
705#define GL_STENCIL_INDEX_OES 0x1901
706#define GL_STENCIL_INDEX8_OES 0x8D48
707#endif /* GL_OES_texture_stencil8 */
708
709#ifndef GL_OES_texture_storage_multisample_2d_array
710#define GL_OES_texture_storage_multisample_2d_array 1
711#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102
712#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105
713#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B
714#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C
715#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D
716typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
717#ifdef GL_GLEXT_PROTOTYPES
718GL_APICALL void GL_APIENTRY glTexStorage3DMultisampleOES (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
719#endif
720#endif /* GL_OES_texture_storage_multisample_2d_array */
721
722#ifndef GL_OES_texture_view
723#define GL_OES_texture_view 1
724#define GL_TEXTURE_VIEW_MIN_LEVEL_OES 0x82DB
725#define GL_TEXTURE_VIEW_NUM_LEVELS_OES 0x82DC
726#define GL_TEXTURE_VIEW_MIN_LAYER_OES 0x82DD
727#define GL_TEXTURE_VIEW_NUM_LAYERS_OES 0x82DE
728#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
729typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWOESPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
730#ifdef GL_GLEXT_PROTOTYPES
731GL_APICALL void GL_APIENTRY glTextureViewOES (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
732#endif
733#endif /* GL_OES_texture_view */
734
735#ifndef GL_OES_vertex_array_object
736#define GL_OES_vertex_array_object 1
737#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
738typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
739typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
740typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
741typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
742#ifdef GL_GLEXT_PROTOTYPES
743GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
744GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
745GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
746GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
747#endif
748#endif /* GL_OES_vertex_array_object */
749
750#ifndef GL_OES_vertex_half_float
751#define GL_OES_vertex_half_float 1
752#endif /* GL_OES_vertex_half_float */
753
754#ifndef GL_OES_vertex_type_10_10_10_2
755#define GL_OES_vertex_type_10_10_10_2 1
756#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6
757#define GL_INT_10_10_10_2_OES 0x8DF7
758#endif /* GL_OES_vertex_type_10_10_10_2 */
759
760#ifndef GL_OES_viewport_array
761#define GL_OES_viewport_array 1
762#define GL_MAX_VIEWPORTS_OES 0x825B
763#define GL_VIEWPORT_SUBPIXEL_BITS_OES 0x825C
764#define GL_VIEWPORT_BOUNDS_RANGE_OES 0x825D
765#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES 0x825F
766typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVOESPROC) (GLuint first, GLsizei count, const GLfloat *v);
767typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFOESPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
768typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVOESPROC) (GLuint index, const GLfloat *v);
769typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVOESPROC) (GLuint first, GLsizei count, const GLint *v);
770typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDOESPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
771typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVOESPROC) (GLuint index, const GLint *v);
772typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVOESPROC) (GLuint first, GLsizei count, const GLfloat *v);
773typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFOESPROC) (GLuint index, GLfloat n, GLfloat f);
774typedef void (GL_APIENTRYP PFNGLGETFLOATI_VOESPROC) (GLenum target, GLuint index, GLfloat *data);
775#ifdef GL_GLEXT_PROTOTYPES
776GL_APICALL void GL_APIENTRY glViewportArrayvOES (GLuint first, GLsizei count, const GLfloat *v);
777GL_APICALL void GL_APIENTRY glViewportIndexedfOES (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
778GL_APICALL void GL_APIENTRY glViewportIndexedfvOES (GLuint index, const GLfloat *v);
779GL_APICALL void GL_APIENTRY glScissorArrayvOES (GLuint first, GLsizei count, const GLint *v);
780GL_APICALL void GL_APIENTRY glScissorIndexedOES (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
781GL_APICALL void GL_APIENTRY glScissorIndexedvOES (GLuint index, const GLint *v);
782GL_APICALL void GL_APIENTRY glDepthRangeArrayfvOES (GLuint first, GLsizei count, const GLfloat *v);
783GL_APICALL void GL_APIENTRY glDepthRangeIndexedfOES (GLuint index, GLfloat n, GLfloat f);
784GL_APICALL void GL_APIENTRY glGetFloati_vOES (GLenum target, GLuint index, GLfloat *data);
785#endif
786#endif /* GL_OES_viewport_array */
787
788#ifndef GL_AMD_compressed_3DC_texture
789#define GL_AMD_compressed_3DC_texture 1
790#define GL_3DC_X_AMD 0x87F9
791#define GL_3DC_XY_AMD 0x87FA
792#endif /* GL_AMD_compressed_3DC_texture */
793
794#ifndef GL_AMD_compressed_ATC_texture
795#define GL_AMD_compressed_ATC_texture 1
796#define GL_ATC_RGB_AMD 0x8C92
797#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
798#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
799#endif /* GL_AMD_compressed_ATC_texture */
800
801#ifndef GL_AMD_framebuffer_multisample_advanced
802#define GL_AMD_framebuffer_multisample_advanced 1
803#define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2
804#define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3
805#define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4
806#define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5
807#define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6
808#define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7
809typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
810typedef void (GL_APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
811#ifdef GL_GLEXT_PROTOTYPES
812GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAdvancedAMD (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
813GL_APICALL void GL_APIENTRY glNamedRenderbufferStorageMultisampleAdvancedAMD (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
814#endif
815#endif /* GL_AMD_framebuffer_multisample_advanced */
816
817#ifndef GL_AMD_performance_monitor
818#define GL_AMD_performance_monitor 1
819#define GL_COUNTER_TYPE_AMD 0x8BC0
820#define GL_COUNTER_RANGE_AMD 0x8BC1
821#define GL_UNSIGNED_INT64_AMD 0x8BC2
822#define GL_PERCENTAGE_AMD 0x8BC3
823#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
824#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
825#define GL_PERFMON_RESULT_AMD 0x8BC6
826typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
827typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
828typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
829typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
830typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data);
831typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
832typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
833typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
834typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
835typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
836typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
837#ifdef GL_GLEXT_PROTOTYPES
838GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
839GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
840GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
841GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
842GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data);
843GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
844GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
845GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
846GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
847GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
848GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
849#endif
850#endif /* GL_AMD_performance_monitor */
851
852#ifndef GL_AMD_program_binary_Z400
853#define GL_AMD_program_binary_Z400 1
854#define GL_Z400_BINARY_AMD 0x8740
855#endif /* GL_AMD_program_binary_Z400 */
856
857#ifndef GL_ANDROID_extension_pack_es31a
858#define GL_ANDROID_extension_pack_es31a 1
859#endif /* GL_ANDROID_extension_pack_es31a */
860
861#ifndef GL_ANGLE_depth_texture
862#define GL_ANGLE_depth_texture 1
863#endif /* GL_ANGLE_depth_texture */
864
865#ifndef GL_ANGLE_framebuffer_blit
866#define GL_ANGLE_framebuffer_blit 1
867#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
868#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
869#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
870#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
871typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
872#ifdef GL_GLEXT_PROTOTYPES
873GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
874#endif
875#endif /* GL_ANGLE_framebuffer_blit */
876
877#ifndef GL_ANGLE_framebuffer_multisample
878#define GL_ANGLE_framebuffer_multisample 1
879#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
880#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
881#define GL_MAX_SAMPLES_ANGLE 0x8D57
882typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
883#ifdef GL_GLEXT_PROTOTYPES
884GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
885#endif
886#endif /* GL_ANGLE_framebuffer_multisample */
887
888#ifndef GL_ANGLE_instanced_arrays
889#define GL_ANGLE_instanced_arrays 1
890#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
891typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
892typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
893typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
894#ifdef GL_GLEXT_PROTOTYPES
895GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
896GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
897GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
898#endif
899#endif /* GL_ANGLE_instanced_arrays */
900
901#ifndef GL_ANGLE_pack_reverse_row_order
902#define GL_ANGLE_pack_reverse_row_order 1
903#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
904#endif /* GL_ANGLE_pack_reverse_row_order */
905
906#ifndef GL_ANGLE_program_binary
907#define GL_ANGLE_program_binary 1
908#define GL_PROGRAM_BINARY_ANGLE 0x93A6
909#endif /* GL_ANGLE_program_binary */
910
911#ifndef GL_ANGLE_texture_compression_dxt3
912#define GL_ANGLE_texture_compression_dxt3 1
913#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
914#endif /* GL_ANGLE_texture_compression_dxt3 */
915
916#ifndef GL_ANGLE_texture_compression_dxt5
917#define GL_ANGLE_texture_compression_dxt5 1
918#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
919#endif /* GL_ANGLE_texture_compression_dxt5 */
920
921#ifndef GL_ANGLE_texture_usage
922#define GL_ANGLE_texture_usage 1
923#define GL_TEXTURE_USAGE_ANGLE 0x93A2
924#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
925#endif /* GL_ANGLE_texture_usage */
926
927#ifndef GL_ANGLE_translated_shader_source
928#define GL_ANGLE_translated_shader_source 1
929#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
930typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
931#ifdef GL_GLEXT_PROTOTYPES
932GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
933#endif
934#endif /* GL_ANGLE_translated_shader_source */
935
936#ifndef GL_APPLE_clip_distance
937#define GL_APPLE_clip_distance 1
938#define GL_MAX_CLIP_DISTANCES_APPLE 0x0D32
939#define GL_CLIP_DISTANCE0_APPLE 0x3000
940#define GL_CLIP_DISTANCE1_APPLE 0x3001
941#define GL_CLIP_DISTANCE2_APPLE 0x3002
942#define GL_CLIP_DISTANCE3_APPLE 0x3003
943#define GL_CLIP_DISTANCE4_APPLE 0x3004
944#define GL_CLIP_DISTANCE5_APPLE 0x3005
945#define GL_CLIP_DISTANCE6_APPLE 0x3006
946#define GL_CLIP_DISTANCE7_APPLE 0x3007
947#endif /* GL_APPLE_clip_distance */
948
949#ifndef GL_APPLE_color_buffer_packed_float
950#define GL_APPLE_color_buffer_packed_float 1
951#endif /* GL_APPLE_color_buffer_packed_float */
952
953#ifndef GL_APPLE_copy_texture_levels
954#define GL_APPLE_copy_texture_levels 1
955typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
956#ifdef GL_GLEXT_PROTOTYPES
957GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
958#endif
959#endif /* GL_APPLE_copy_texture_levels */
960
961#ifndef GL_APPLE_framebuffer_multisample
962#define GL_APPLE_framebuffer_multisample 1
963#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
964#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
965#define GL_MAX_SAMPLES_APPLE 0x8D57
966#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
967#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
968#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
969#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
970typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
971typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
972#ifdef GL_GLEXT_PROTOTYPES
973GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
974GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
975#endif
976#endif /* GL_APPLE_framebuffer_multisample */
977
978#ifndef GL_APPLE_rgb_422
979#define GL_APPLE_rgb_422 1
980#define GL_RGB_422_APPLE 0x8A1F
981#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
982#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
983#define GL_RGB_RAW_422_APPLE 0x8A51
984#endif /* GL_APPLE_rgb_422 */
985
986#ifndef GL_APPLE_sync
987#define GL_APPLE_sync 1
988#define GL_SYNC_OBJECT_APPLE 0x8A53
989#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
990#define GL_OBJECT_TYPE_APPLE 0x9112
991#define GL_SYNC_CONDITION_APPLE 0x9113
992#define GL_SYNC_STATUS_APPLE 0x9114
993#define GL_SYNC_FLAGS_APPLE 0x9115
994#define GL_SYNC_FENCE_APPLE 0x9116
995#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
996#define GL_UNSIGNALED_APPLE 0x9118
997#define GL_SIGNALED_APPLE 0x9119
998#define GL_ALREADY_SIGNALED_APPLE 0x911A
999#define GL_TIMEOUT_EXPIRED_APPLE 0x911B
1000#define GL_CONDITION_SATISFIED_APPLE 0x911C
1001#define GL_WAIT_FAILED_APPLE 0x911D
1002#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
1003#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull
1004typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
1005typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
1006typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
1007typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1008typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1009typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
1010typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values);
1011#ifdef GL_GLEXT_PROTOTYPES
1012GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
1013GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
1014GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
1015GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1016GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1017GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
1018GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values);
1019#endif
1020#endif /* GL_APPLE_sync */
1021
1022#ifndef GL_APPLE_texture_format_BGRA8888
1023#define GL_APPLE_texture_format_BGRA8888 1
1024#define GL_BGRA_EXT 0x80E1
1025#define GL_BGRA8_EXT 0x93A1
1026#endif /* GL_APPLE_texture_format_BGRA8888 */
1027
1028#ifndef GL_APPLE_texture_max_level
1029#define GL_APPLE_texture_max_level 1
1030#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
1031#endif /* GL_APPLE_texture_max_level */
1032
1033#ifndef GL_APPLE_texture_packed_float
1034#define GL_APPLE_texture_packed_float 1
1035#define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B
1036#define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E
1037#define GL_R11F_G11F_B10F_APPLE 0x8C3A
1038#define GL_RGB9_E5_APPLE 0x8C3D
1039#endif /* GL_APPLE_texture_packed_float */
1040
1041#ifndef GL_ARM_mali_program_binary
1042#define GL_ARM_mali_program_binary 1
1043#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61
1044#endif /* GL_ARM_mali_program_binary */
1045
1046#ifndef GL_ARM_mali_shader_binary
1047#define GL_ARM_mali_shader_binary 1
1048#define GL_MALI_SHADER_BINARY_ARM 0x8F60
1049#endif /* GL_ARM_mali_shader_binary */
1050
1051#ifndef GL_ARM_rgba8
1052#define GL_ARM_rgba8 1
1053#endif /* GL_ARM_rgba8 */
1054
1055#ifndef GL_ARM_shader_core_properties
1056#define GL_ARM_shader_core_properties 1
1057#define GL_SHADER_CORE_COUNT_ARM 0x96F0
1058#define GL_SHADER_CORE_ACTIVE_COUNT_ARM 0x96F1
1059#define GL_SHADER_CORE_PRESENT_MASK_ARM 0x96F2
1060#define GL_SHADER_CORE_MAX_WARP_COUNT_ARM 0x96F3
1061#define GL_SHADER_CORE_PIXEL_RATE_ARM 0x96F4
1062#define GL_SHADER_CORE_TEXEL_RATE_ARM 0x96F5
1063#define GL_SHADER_CORE_FMA_RATE_ARM 0x96F6
1064typedef void (GL_APIENTRYP PFNGLMAXACTIVESHADERCORESARMPROC) (GLuint count);
1065#ifdef GL_GLEXT_PROTOTYPES
1066GL_APICALL void GL_APIENTRY glMaxActiveShaderCoresARM (GLuint count);
1067#endif
1068#endif /* GL_ARM_shader_core_properties */
1069
1070#ifndef GL_ARM_shader_framebuffer_fetch
1071#define GL_ARM_shader_framebuffer_fetch 1
1072#define GL_FETCH_PER_SAMPLE_ARM 0x8F65
1073#define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66
1074#endif /* GL_ARM_shader_framebuffer_fetch */
1075
1076#ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil
1077#define GL_ARM_shader_framebuffer_fetch_depth_stencil 1
1078#endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */
1079
1080#ifndef GL_ARM_texture_unnormalized_coordinates
1081#define GL_ARM_texture_unnormalized_coordinates 1
1082#define GL_TEXTURE_UNNORMALIZED_COORDINATES_ARM 0x8F6A
1083#endif /* GL_ARM_texture_unnormalized_coordinates */
1084
1085#ifndef GL_DMP_program_binary
1086#define GL_DMP_program_binary 1
1087#define GL_SMAPHS30_PROGRAM_BINARY_DMP 0x9251
1088#define GL_SMAPHS_PROGRAM_BINARY_DMP 0x9252
1089#define GL_DMP_PROGRAM_BINARY_DMP 0x9253
1090#endif /* GL_DMP_program_binary */
1091
1092#ifndef GL_DMP_shader_binary
1093#define GL_DMP_shader_binary 1
1094#define GL_SHADER_BINARY_DMP 0x9250
1095#endif /* GL_DMP_shader_binary */
1096
1097#ifndef GL_EXT_EGL_image_array
1098#define GL_EXT_EGL_image_array 1
1099#endif /* GL_EXT_EGL_image_array */
1100
1101#ifndef GL_EXT_EGL_image_storage
1102#define GL_EXT_EGL_image_storage 1
1103typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum target, GLeglImageOES image, const GLint* attrib_list);
1104typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
1105#ifdef GL_GLEXT_PROTOTYPES
1106GL_APICALL void GL_APIENTRY glEGLImageTargetTexStorageEXT (GLenum target, GLeglImageOES image, const GLint* attrib_list);
1107GL_APICALL void GL_APIENTRY glEGLImageTargetTextureStorageEXT (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
1108#endif
1109#endif /* GL_EXT_EGL_image_storage */
1110
1111#ifndef GL_EXT_EGL_image_storage_compression
1112#define GL_EXT_EGL_image_storage_compression 1
1113#define GL_SURFACE_COMPRESSION_EXT 0x96C0
1114#define GL_SURFACE_COMPRESSION_FIXED_RATE_NONE_EXT 0x96C1
1115#define GL_SURFACE_COMPRESSION_FIXED_RATE_DEFAULT_EXT 0x96C2
1116#endif /* GL_EXT_EGL_image_storage_compression */
1117
1118#ifndef GL_EXT_YUV_target
1119#define GL_EXT_YUV_target 1
1120#define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7
1121#endif /* GL_EXT_YUV_target */
1122
1123#ifndef GL_EXT_base_instance
1124#define GL_EXT_base_instance 1
1125typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
1126typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
1127typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
1128#ifdef GL_GLEXT_PROTOTYPES
1129GL_APICALL void GL_APIENTRY glDrawArraysInstancedBaseInstanceEXT (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
1130GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
1131GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
1132#endif
1133#endif /* GL_EXT_base_instance */
1134
1135#ifndef GL_EXT_blend_func_extended
1136#define GL_EXT_blend_func_extended 1
1137#define GL_SRC1_COLOR_EXT 0x88F9
1138#define GL_SRC1_ALPHA_EXT 0x8589
1139#define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA
1140#define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB
1141#define GL_SRC_ALPHA_SATURATE_EXT 0x0308
1142#define GL_LOCATION_INDEX_EXT 0x930F
1143#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC
1144typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
1145typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
1146typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) (GLuint program, GLenum programInterface, const GLchar *name);
1147typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATAINDEXEXTPROC) (GLuint program, const GLchar *name);
1148#ifdef GL_GLEXT_PROTOTYPES
1149GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
1150GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name);
1151GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocationIndexEXT (GLuint program, GLenum programInterface, const GLchar *name);
1152GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLuint program, const GLchar *name);
1153#endif
1154#endif /* GL_EXT_blend_func_extended */
1155
1156#ifndef GL_EXT_blend_minmax
1157#define GL_EXT_blend_minmax 1
1158#define GL_MIN_EXT 0x8007
1159#define GL_MAX_EXT 0x8008
1160#endif /* GL_EXT_blend_minmax */
1161
1162#ifndef GL_EXT_buffer_storage
1163#define GL_EXT_buffer_storage 1
1164#define GL_MAP_READ_BIT 0x0001
1165#define GL_MAP_WRITE_BIT 0x0002
1166#define GL_MAP_PERSISTENT_BIT_EXT 0x0040
1167#define GL_MAP_COHERENT_BIT_EXT 0x0080
1168#define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100
1169#define GL_CLIENT_STORAGE_BIT_EXT 0x0200
1170#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000
1171#define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F
1172#define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220
1173typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
1174#ifdef GL_GLEXT_PROTOTYPES
1175GL_APICALL void GL_APIENTRY glBufferStorageEXT (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
1176#endif
1177#endif /* GL_EXT_buffer_storage */
1178
1179#ifndef GL_EXT_clear_texture
1180#define GL_EXT_clear_texture 1
1181typedef void (GL_APIENTRYP PFNGLCLEARTEXIMAGEEXTPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
1182typedef void (GL_APIENTRYP PFNGLCLEARTEXSUBIMAGEEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
1183#ifdef GL_GLEXT_PROTOTYPES
1184GL_APICALL void GL_APIENTRY glClearTexImageEXT (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
1185GL_APICALL void GL_APIENTRY glClearTexSubImageEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
1186#endif
1187#endif /* GL_EXT_clear_texture */
1188
1189#ifndef GL_EXT_clip_control
1190#define GL_EXT_clip_control 1
1191#define GL_LOWER_LEFT_EXT 0x8CA1
1192#define GL_UPPER_LEFT_EXT 0x8CA2
1193#define GL_NEGATIVE_ONE_TO_ONE_EXT 0x935E
1194#define GL_ZERO_TO_ONE_EXT 0x935F
1195#define GL_CLIP_ORIGIN_EXT 0x935C
1196#define GL_CLIP_DEPTH_MODE_EXT 0x935D
1197typedef void (GL_APIENTRYP PFNGLCLIPCONTROLEXTPROC) (GLenum origin, GLenum depth);
1198#ifdef GL_GLEXT_PROTOTYPES
1199GL_APICALL void GL_APIENTRY glClipControlEXT (GLenum origin, GLenum depth);
1200#endif
1201#endif /* GL_EXT_clip_control */
1202
1203#ifndef GL_EXT_clip_cull_distance
1204#define GL_EXT_clip_cull_distance 1
1205#define GL_MAX_CLIP_DISTANCES_EXT 0x0D32
1206#define GL_MAX_CULL_DISTANCES_EXT 0x82F9
1207#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA
1208#define GL_CLIP_DISTANCE0_EXT 0x3000
1209#define GL_CLIP_DISTANCE1_EXT 0x3001
1210#define GL_CLIP_DISTANCE2_EXT 0x3002
1211#define GL_CLIP_DISTANCE3_EXT 0x3003
1212#define GL_CLIP_DISTANCE4_EXT 0x3004
1213#define GL_CLIP_DISTANCE5_EXT 0x3005
1214#define GL_CLIP_DISTANCE6_EXT 0x3006
1215#define GL_CLIP_DISTANCE7_EXT 0x3007
1216#endif /* GL_EXT_clip_cull_distance */
1217
1218#ifndef GL_EXT_color_buffer_float
1219#define GL_EXT_color_buffer_float 1
1220#endif /* GL_EXT_color_buffer_float */
1221
1222#ifndef GL_EXT_color_buffer_half_float
1223#define GL_EXT_color_buffer_half_float 1
1224#define GL_RGBA16F_EXT 0x881A
1225#define GL_RGB16F_EXT 0x881B
1226#define GL_RG16F_EXT 0x822F
1227#define GL_R16F_EXT 0x822D
1228#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
1229#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17
1230#endif /* GL_EXT_color_buffer_half_float */
1231
1232#ifndef GL_EXT_conservative_depth
1233#define GL_EXT_conservative_depth 1
1234#endif /* GL_EXT_conservative_depth */
1235
1236#ifndef GL_EXT_copy_image
1237#define GL_EXT_copy_image 1
1238typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
1239#ifdef GL_GLEXT_PROTOTYPES
1240GL_APICALL void GL_APIENTRY glCopyImageSubDataEXT (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
1241#endif
1242#endif /* GL_EXT_copy_image */
1243
1244#ifndef GL_EXT_debug_label
1245#define GL_EXT_debug_label 1
1246#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
1247#define GL_PROGRAM_OBJECT_EXT 0x8B40
1248#define GL_SHADER_OBJECT_EXT 0x8B48
1249#define GL_BUFFER_OBJECT_EXT 0x9151
1250#define GL_QUERY_OBJECT_EXT 0x9153
1251#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
1252#define GL_TRANSFORM_FEEDBACK 0x8E22
1253typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1254typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1255#ifdef GL_GLEXT_PROTOTYPES
1256GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1257GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1258#endif
1259#endif /* GL_EXT_debug_label */
1260
1261#ifndef GL_EXT_debug_marker
1262#define GL_EXT_debug_marker 1
1263typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1264typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1265typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
1266#ifdef GL_GLEXT_PROTOTYPES
1267GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
1268GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
1269GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
1270#endif
1271#endif /* GL_EXT_debug_marker */
1272
1273#ifndef GL_EXT_depth_clamp
1274#define GL_EXT_depth_clamp 1
1275#define GL_DEPTH_CLAMP_EXT 0x864F
1276#endif /* GL_EXT_depth_clamp */
1277
1278#ifndef GL_EXT_discard_framebuffer
1279#define GL_EXT_discard_framebuffer 1
1280#define GL_COLOR_EXT 0x1800
1281#define GL_DEPTH_EXT 0x1801
1282#define GL_STENCIL_EXT 0x1802
1283typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1284#ifdef GL_GLEXT_PROTOTYPES
1285GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1286#endif
1287#endif /* GL_EXT_discard_framebuffer */
1288
1289#ifndef GL_EXT_disjoint_timer_query
1290#define GL_EXT_disjoint_timer_query 1
1291#define GL_QUERY_COUNTER_BITS_EXT 0x8864
1292#define GL_CURRENT_QUERY_EXT 0x8865
1293#define GL_QUERY_RESULT_EXT 0x8866
1294#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
1295#define GL_TIME_ELAPSED_EXT 0x88BF
1296#define GL_TIMESTAMP_EXT 0x8E28
1297#define GL_GPU_DISJOINT_EXT 0x8FBB
1298typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
1299typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
1300typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
1301typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
1302typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
1303typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);
1304typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
1305typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);
1306typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
1307typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);
1308typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);
1309typedef void (GL_APIENTRYP PFNGLGETINTEGER64VEXTPROC) (GLenum pname, GLint64 *data);
1310#ifdef GL_GLEXT_PROTOTYPES
1311GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
1312GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
1313GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
1314GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
1315GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
1316GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target);
1317GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
1318GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params);
1319GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
1320GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params);
1321GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params);
1322GL_APICALL void GL_APIENTRY glGetInteger64vEXT (GLenum pname, GLint64 *data);
1323#endif
1324#endif /* GL_EXT_disjoint_timer_query */
1325
1326#ifndef GL_EXT_draw_buffers
1327#define GL_EXT_draw_buffers 1
1328#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
1329#define GL_MAX_DRAW_BUFFERS_EXT 0x8824
1330#define GL_DRAW_BUFFER0_EXT 0x8825
1331#define GL_DRAW_BUFFER1_EXT 0x8826
1332#define GL_DRAW_BUFFER2_EXT 0x8827
1333#define GL_DRAW_BUFFER3_EXT 0x8828
1334#define GL_DRAW_BUFFER4_EXT 0x8829
1335#define GL_DRAW_BUFFER5_EXT 0x882A
1336#define GL_DRAW_BUFFER6_EXT 0x882B
1337#define GL_DRAW_BUFFER7_EXT 0x882C
1338#define GL_DRAW_BUFFER8_EXT 0x882D
1339#define GL_DRAW_BUFFER9_EXT 0x882E
1340#define GL_DRAW_BUFFER10_EXT 0x882F
1341#define GL_DRAW_BUFFER11_EXT 0x8830
1342#define GL_DRAW_BUFFER12_EXT 0x8831
1343#define GL_DRAW_BUFFER13_EXT 0x8832
1344#define GL_DRAW_BUFFER14_EXT 0x8833
1345#define GL_DRAW_BUFFER15_EXT 0x8834
1346#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
1347#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
1348#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
1349#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
1350#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
1351#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
1352#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
1353#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
1354#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
1355#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
1356#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
1357#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
1358#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
1359#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
1360#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
1361#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
1362typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
1363#ifdef GL_GLEXT_PROTOTYPES
1364GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs);
1365#endif
1366#endif /* GL_EXT_draw_buffers */
1367
1368#ifndef GL_EXT_draw_buffers_indexed
1369#define GL_EXT_draw_buffers_indexed 1
1370typedef void (GL_APIENTRYP PFNGLENABLEIEXTPROC) (GLenum target, GLuint index);
1371typedef void (GL_APIENTRYP PFNGLDISABLEIEXTPROC) (GLenum target, GLuint index);
1372typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode);
1373typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
1374typedef void (GL_APIENTRYP PFNGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst);
1375typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
1376typedef void (GL_APIENTRYP PFNGLCOLORMASKIEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
1377typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIEXTPROC) (GLenum target, GLuint index);
1378#ifdef GL_GLEXT_PROTOTYPES
1379GL_APICALL void GL_APIENTRY glEnableiEXT (GLenum target, GLuint index);
1380GL_APICALL void GL_APIENTRY glDisableiEXT (GLenum target, GLuint index);
1381GL_APICALL void GL_APIENTRY glBlendEquationiEXT (GLuint buf, GLenum mode);
1382GL_APICALL void GL_APIENTRY glBlendEquationSeparateiEXT (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
1383GL_APICALL void GL_APIENTRY glBlendFunciEXT (GLuint buf, GLenum src, GLenum dst);
1384GL_APICALL void GL_APIENTRY glBlendFuncSeparateiEXT (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
1385GL_APICALL void GL_APIENTRY glColorMaskiEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
1386GL_APICALL GLboolean GL_APIENTRY glIsEnablediEXT (GLenum target, GLuint index);
1387#endif
1388#endif /* GL_EXT_draw_buffers_indexed */
1389
1390#ifndef GL_EXT_draw_elements_base_vertex
1391#define GL_EXT_draw_elements_base_vertex 1
1392typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1393typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1394typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
1395#ifdef GL_GLEXT_PROTOTYPES
1396GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1397GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1398GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
1399#endif
1400#endif /* GL_EXT_draw_elements_base_vertex */
1401
1402#ifndef GL_EXT_draw_instanced
1403#define GL_EXT_draw_instanced 1
1404typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
1405typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1406#ifdef GL_GLEXT_PROTOTYPES
1407GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
1408GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1409#endif
1410#endif /* GL_EXT_draw_instanced */
1411
1412#ifndef GL_EXT_draw_transform_feedback
1413#define GL_EXT_draw_transform_feedback 1
1414typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKEXTPROC) (GLenum mode, GLuint id);
1415typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC) (GLenum mode, GLuint id, GLsizei instancecount);
1416#ifdef GL_GLEXT_PROTOTYPES
1417GL_APICALL void GL_APIENTRY glDrawTransformFeedbackEXT (GLenum mode, GLuint id);
1418GL_APICALL void GL_APIENTRY glDrawTransformFeedbackInstancedEXT (GLenum mode, GLuint id, GLsizei instancecount);
1419#endif
1420#endif /* GL_EXT_draw_transform_feedback */
1421
1422#ifndef GL_EXT_external_buffer
1423#define GL_EXT_external_buffer 1
1424typedef void *GLeglClientBufferEXT;
1425typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
1426typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
1427#ifdef GL_GLEXT_PROTOTYPES
1428GL_APICALL void GL_APIENTRY glBufferStorageExternalEXT (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
1429GL_APICALL void GL_APIENTRY glNamedBufferStorageExternalEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
1430#endif
1431#endif /* GL_EXT_external_buffer */
1432
1433#ifndef GL_EXT_float_blend
1434#define GL_EXT_float_blend 1
1435#endif /* GL_EXT_float_blend */
1436
1437#ifndef GL_EXT_fragment_shading_rate
1438#define GL_EXT_fragment_shading_rate 1
1439#define GL_SHADING_RATE_1X1_PIXELS_EXT 0x96A6
1440#define GL_SHADING_RATE_1X2_PIXELS_EXT 0x96A7
1441#define GL_SHADING_RATE_2X1_PIXELS_EXT 0x96A8
1442#define GL_SHADING_RATE_2X2_PIXELS_EXT 0x96A9
1443#define GL_SHADING_RATE_1X4_PIXELS_EXT 0x96AA
1444#define GL_SHADING_RATE_4X1_PIXELS_EXT 0x96AB
1445#define GL_SHADING_RATE_4X2_PIXELS_EXT 0x96AC
1446#define GL_SHADING_RATE_2X4_PIXELS_EXT 0x96AD
1447#define GL_SHADING_RATE_4X4_PIXELS_EXT 0x96AE
1448#define GL_SHADING_RATE_EXT 0x96D0
1449#define GL_SHADING_RATE_ATTACHMENT_EXT 0x96D1
1450#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_EXT 0x96D2
1451#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_EXT 0x96D3
1452#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_EXT 0x96D4
1453#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_EXT 0x96D5
1454#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_EXT 0x96D6
1455#define GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT 0x96D7
1456#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT 0x96D8
1457#define GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT 0x96D9
1458#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT 0x96DA
1459#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT 0x96DB
1460#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT 0x96DC
1461#define GL_FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPORTED_EXT 0x96DD
1462#define GL_FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT 0x96DE
1463#define GL_FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUPPORTED_EXT 0x96DF
1464#define GL_FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT 0x8F6F
1465typedef void (GL_APIENTRYP PFNGLGETFRAGMENTSHADINGRATESEXTPROC) (GLsizei samples, GLsizei maxCount, GLsizei *count, GLenum *shadingRates);
1466typedef void (GL_APIENTRYP PFNGLSHADINGRATEEXTPROC) (GLenum rate);
1467typedef void (GL_APIENTRYP PFNGLSHADINGRATECOMBINEROPSEXTPROC) (GLenum combinerOp0, GLenum combinerOp1);
1468typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERSHADINGRATEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint baseLayer, GLsizei numLayers, GLsizei texelWidth, GLsizei texelHeight);
1469#ifdef GL_GLEXT_PROTOTYPES
1470GL_APICALL void GL_APIENTRY glGetFragmentShadingRatesEXT (GLsizei samples, GLsizei maxCount, GLsizei *count, GLenum *shadingRates);
1471GL_APICALL void GL_APIENTRY glShadingRateEXT (GLenum rate);
1472GL_APICALL void GL_APIENTRY glShadingRateCombinerOpsEXT (GLenum combinerOp0, GLenum combinerOp1);
1473GL_APICALL void GL_APIENTRY glFramebufferShadingRateEXT (GLenum target, GLenum attachment, GLuint texture, GLint baseLayer, GLsizei numLayers, GLsizei texelWidth, GLsizei texelHeight);
1474#endif
1475#endif /* GL_EXT_fragment_shading_rate */
1476
1477#ifndef GL_EXT_framebuffer_blit_layers
1478#define GL_EXT_framebuffer_blit_layers 1
1479typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERLAYERSEXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1480typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERLAYEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint srcLayer, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLint dstLayer, GLbitfield mask, GLenum filter);
1481#ifdef GL_GLEXT_PROTOTYPES
1482GL_APICALL void GL_APIENTRY glBlitFramebufferLayersEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1483GL_APICALL void GL_APIENTRY glBlitFramebufferLayerEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint srcLayer, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLint dstLayer, GLbitfield mask, GLenum filter);
1484#endif
1485#endif /* GL_EXT_framebuffer_blit_layers */
1486
1487#ifndef GL_EXT_geometry_point_size
1488#define GL_EXT_geometry_point_size 1
1489#endif /* GL_EXT_geometry_point_size */
1490
1491#ifndef GL_EXT_geometry_shader
1492#define GL_EXT_geometry_shader 1
1493#define GL_GEOMETRY_SHADER_EXT 0x8DD9
1494#define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004
1495#define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916
1496#define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917
1497#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918
1498#define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F
1499#define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E
1500#define GL_LINES_ADJACENCY_EXT 0x000A
1501#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B
1502#define GL_TRIANGLES_ADJACENCY_EXT 0x000C
1503#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D
1504#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
1505#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C
1506#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32
1507#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123
1508#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124
1509#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
1510#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
1511#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A
1512#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
1513#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF
1514#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5
1515#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD
1516#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7
1517#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
1518#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
1519#define GL_UNDEFINED_VERTEX_EXT 0x8260
1520#define GL_PRIMITIVES_GENERATED_EXT 0x8C87
1521#define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312
1522#define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317
1523#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
1524#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
1525#define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309
1526typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
1527#ifdef GL_GLEXT_PROTOTYPES
1528GL_APICALL void GL_APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level);
1529#endif
1530#endif /* GL_EXT_geometry_shader */
1531
1532#ifndef GL_EXT_gpu_shader5
1533#define GL_EXT_gpu_shader5 1
1534#endif /* GL_EXT_gpu_shader5 */
1535
1536#ifndef GL_EXT_instanced_arrays
1537#define GL_EXT_instanced_arrays 1
1538#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE
1539typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor);
1540#ifdef GL_GLEXT_PROTOTYPES
1541GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor);
1542#endif
1543#endif /* GL_EXT_instanced_arrays */
1544
1545#ifndef GL_EXT_map_buffer_range
1546#define GL_EXT_map_buffer_range 1
1547#define GL_MAP_READ_BIT_EXT 0x0001
1548#define GL_MAP_WRITE_BIT_EXT 0x0002
1549#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
1550#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
1551#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
1552#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
1553typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1554typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
1555#ifdef GL_GLEXT_PROTOTYPES
1556GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1557GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
1558#endif
1559#endif /* GL_EXT_map_buffer_range */
1560
1561#ifndef GL_EXT_memory_object
1562#define GL_EXT_memory_object 1
1563#define GL_TEXTURE_TILING_EXT 0x9580
1564#define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581
1565#define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B
1566#define GL_NUM_TILING_TYPES_EXT 0x9582
1567#define GL_TILING_TYPES_EXT 0x9583
1568#define GL_OPTIMAL_TILING_EXT 0x9584
1569#define GL_LINEAR_TILING_EXT 0x9585
1570#define GL_NUM_DEVICE_UUIDS_EXT 0x9596
1571#define GL_DEVICE_UUID_EXT 0x9597
1572#define GL_DRIVER_UUID_EXT 0x9598
1573#define GL_UUID_SIZE_EXT 16
1574typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte *data);
1575typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte *data);
1576typedef void (GL_APIENTRYP PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint *memoryObjects);
1577typedef GLboolean (GL_APIENTRYP PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject);
1578typedef void (GL_APIENTRYP PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint *memoryObjects);
1579typedef void (GL_APIENTRYP PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint *params);
1580typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint *params);
1581typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
1582typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1583typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
1584typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1585typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
1586typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
1587typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1588typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
1589typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1590typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
1591#ifdef GL_GLEXT_PROTOTYPES
1592GL_APICALL void GL_APIENTRY glGetUnsignedBytevEXT (GLenum pname, GLubyte *data);
1593GL_APICALL void GL_APIENTRY glGetUnsignedBytei_vEXT (GLenum target, GLuint index, GLubyte *data);
1594GL_APICALL void GL_APIENTRY glDeleteMemoryObjectsEXT (GLsizei n, const GLuint *memoryObjects);
1595GL_APICALL GLboolean GL_APIENTRY glIsMemoryObjectEXT (GLuint memoryObject);
1596GL_APICALL void GL_APIENTRY glCreateMemoryObjectsEXT (GLsizei n, GLuint *memoryObjects);
1597GL_APICALL void GL_APIENTRY glMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, const GLint *params);
1598GL_APICALL void GL_APIENTRY glGetMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, GLint *params);
1599GL_APICALL void GL_APIENTRY glTexStorageMem2DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
1600GL_APICALL void GL_APIENTRY glTexStorageMem2DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1601GL_APICALL void GL_APIENTRY glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
1602GL_APICALL void GL_APIENTRY glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1603GL_APICALL void GL_APIENTRY glBufferStorageMemEXT (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
1604GL_APICALL void GL_APIENTRY glTextureStorageMem2DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
1605GL_APICALL void GL_APIENTRY glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1606GL_APICALL void GL_APIENTRY glTextureStorageMem3DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
1607GL_APICALL void GL_APIENTRY glTextureStorageMem3DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1608GL_APICALL void GL_APIENTRY glNamedBufferStorageMemEXT (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
1609#endif
1610#endif /* GL_EXT_memory_object */
1611
1612#ifndef GL_EXT_memory_object_fd
1613#define GL_EXT_memory_object_fd 1
1614#define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586
1615typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
1616#ifdef GL_GLEXT_PROTOTYPES
1617GL_APICALL void GL_APIENTRY glImportMemoryFdEXT (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
1618#endif
1619#endif /* GL_EXT_memory_object_fd */
1620
1621#ifndef GL_EXT_memory_object_win32
1622#define GL_EXT_memory_object_win32 1
1623#define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587
1624#define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588
1625#define GL_DEVICE_LUID_EXT 0x9599
1626#define GL_DEVICE_NODE_MASK_EXT 0x959A
1627#define GL_LUID_SIZE_EXT 8
1628#define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589
1629#define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A
1630#define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B
1631#define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C
1632typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void *handle);
1633typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void *name);
1634#ifdef GL_GLEXT_PROTOTYPES
1635GL_APICALL void GL_APIENTRY glImportMemoryWin32HandleEXT (GLuint memory, GLuint64 size, GLenum handleType, void *handle);
1636GL_APICALL void GL_APIENTRY glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GLenum handleType, const void *name);
1637#endif
1638#endif /* GL_EXT_memory_object_win32 */
1639
1640#ifndef GL_EXT_multi_draw_arrays
1641#define GL_EXT_multi_draw_arrays 1
1642typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
1643typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
1644#ifdef GL_GLEXT_PROTOTYPES
1645GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
1646GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
1647#endif
1648#endif /* GL_EXT_multi_draw_arrays */
1649
1650#ifndef GL_EXT_multi_draw_indirect
1651#define GL_EXT_multi_draw_indirect 1
1652typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
1653typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
1654#ifdef GL_GLEXT_PROTOTYPES
1655GL_APICALL void GL_APIENTRY glMultiDrawArraysIndirectEXT (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
1656GL_APICALL void GL_APIENTRY glMultiDrawElementsIndirectEXT (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
1657#endif
1658#endif /* GL_EXT_multi_draw_indirect */
1659
1660#ifndef GL_EXT_multisampled_compatibility
1661#define GL_EXT_multisampled_compatibility 1
1662#define GL_MULTISAMPLE_EXT 0x809D
1663#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
1664#endif /* GL_EXT_multisampled_compatibility */
1665
1666#ifndef GL_EXT_multisampled_render_to_texture
1667#define GL_EXT_multisampled_render_to_texture 1
1668#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
1669#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
1670#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
1671#define GL_MAX_SAMPLES_EXT 0x8D57
1672typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1673typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1674#ifdef GL_GLEXT_PROTOTYPES
1675GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1676GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1677#endif
1678#endif /* GL_EXT_multisampled_render_to_texture */
1679
1680#ifndef GL_EXT_multisampled_render_to_texture2
1681#define GL_EXT_multisampled_render_to_texture2 1
1682#endif /* GL_EXT_multisampled_render_to_texture2 */
1683
1684#ifndef GL_EXT_multiview_draw_buffers
1685#define GL_EXT_multiview_draw_buffers 1
1686#define GL_COLOR_ATTACHMENT_EXT 0x90F0
1687#define GL_MULTIVIEW_EXT 0x90F1
1688#define GL_DRAW_BUFFER_EXT 0x0C01
1689#define GL_READ_BUFFER_EXT 0x0C02
1690#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2
1691typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
1692typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
1693typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
1694#ifdef GL_GLEXT_PROTOTYPES
1695GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
1696GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
1697GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
1698#endif
1699#endif /* GL_EXT_multiview_draw_buffers */
1700
1701#ifndef GL_EXT_multiview_tessellation_geometry_shader
1702#define GL_EXT_multiview_tessellation_geometry_shader 1
1703#endif /* GL_EXT_multiview_tessellation_geometry_shader */
1704
1705#ifndef GL_EXT_multiview_texture_multisample
1706#define GL_EXT_multiview_texture_multisample 1
1707#endif /* GL_EXT_multiview_texture_multisample */
1708
1709#ifndef GL_EXT_multiview_timer_query
1710#define GL_EXT_multiview_timer_query 1
1711#endif /* GL_EXT_multiview_timer_query */
1712
1713#ifndef GL_EXT_occlusion_query_boolean
1714#define GL_EXT_occlusion_query_boolean 1
1715#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
1716#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
1717#endif /* GL_EXT_occlusion_query_boolean */
1718
1719#ifndef GL_EXT_polygon_offset_clamp
1720#define GL_EXT_polygon_offset_clamp 1
1721#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B
1722typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp);
1723#ifdef GL_GLEXT_PROTOTYPES
1724GL_APICALL void GL_APIENTRY glPolygonOffsetClampEXT (GLfloat factor, GLfloat units, GLfloat clamp);
1725#endif
1726#endif /* GL_EXT_polygon_offset_clamp */
1727
1728#ifndef GL_EXT_post_depth_coverage
1729#define GL_EXT_post_depth_coverage 1
1730#endif /* GL_EXT_post_depth_coverage */
1731
1732#ifndef GL_EXT_primitive_bounding_box
1733#define GL_EXT_primitive_bounding_box 1
1734#define GL_PRIMITIVE_BOUNDING_BOX_EXT 0x92BE
1735typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXEXTPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
1736#ifdef GL_GLEXT_PROTOTYPES
1737GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
1738#endif
1739#endif /* GL_EXT_primitive_bounding_box */
1740
1741#ifndef GL_EXT_protected_textures
1742#define GL_EXT_protected_textures 1
1743#define GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT 0x00000010
1744#define GL_TEXTURE_PROTECTED_EXT 0x8BFA
1745#endif /* GL_EXT_protected_textures */
1746
1747#ifndef GL_EXT_pvrtc_sRGB
1748#define GL_EXT_pvrtc_sRGB 1
1749#define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54
1750#define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55
1751#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56
1752#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57
1753#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0
1754#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1
1755#endif /* GL_EXT_pvrtc_sRGB */
1756
1757#ifndef GL_EXT_raster_multisample
1758#define GL_EXT_raster_multisample 1
1759#define GL_RASTER_MULTISAMPLE_EXT 0x9327
1760#define GL_RASTER_SAMPLES_EXT 0x9328
1761#define GL_MAX_RASTER_SAMPLES_EXT 0x9329
1762#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A
1763#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B
1764#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C
1765typedef void (GL_APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations);
1766#ifdef GL_GLEXT_PROTOTYPES
1767GL_APICALL void GL_APIENTRY glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations);
1768#endif
1769#endif /* GL_EXT_raster_multisample */
1770
1771#ifndef GL_EXT_read_format_bgra
1772#define GL_EXT_read_format_bgra 1
1773#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
1774#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
1775#endif /* GL_EXT_read_format_bgra */
1776
1777#ifndef GL_EXT_render_snorm
1778#define GL_EXT_render_snorm 1
1779#define GL_R8_SNORM 0x8F94
1780#define GL_RG8_SNORM 0x8F95
1781#define GL_RGBA8_SNORM 0x8F97
1782#define GL_R16_SNORM_EXT 0x8F98
1783#define GL_RG16_SNORM_EXT 0x8F99
1784#define GL_RGBA16_SNORM_EXT 0x8F9B
1785#endif /* GL_EXT_render_snorm */
1786
1787#ifndef GL_EXT_robustness
1788#define GL_EXT_robustness 1
1789#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
1790#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
1791#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
1792#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
1793#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
1794#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
1795#define GL_NO_RESET_NOTIFICATION_EXT 0x8261
1796typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
1797typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
1798typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
1799typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1800#ifdef GL_GLEXT_PROTOTYPES
1801GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
1802GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
1803GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
1804GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1805#endif
1806#endif /* GL_EXT_robustness */
1807
1808#ifndef GL_EXT_sRGB
1809#define GL_EXT_sRGB 1
1810#define GL_SRGB_EXT 0x8C40
1811#define GL_SRGB_ALPHA_EXT 0x8C42
1812#define GL_SRGB8_ALPHA8_EXT 0x8C43
1813#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
1814#endif /* GL_EXT_sRGB */
1815
1816#ifndef GL_EXT_sRGB_write_control
1817#define GL_EXT_sRGB_write_control 1
1818#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
1819#endif /* GL_EXT_sRGB_write_control */
1820
1821#ifndef GL_EXT_semaphore
1822#define GL_EXT_semaphore 1
1823#define GL_LAYOUT_GENERAL_EXT 0x958D
1824#define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E
1825#define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F
1826#define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590
1827#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
1828#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
1829#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593
1830#define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530
1831#define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531
1832typedef void (GL_APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint *semaphores);
1833typedef void (GL_APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint *semaphores);
1834typedef GLboolean (GL_APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore);
1835typedef void (GL_APIENTRYP PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64 *params);
1836typedef void (GL_APIENTRYP PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64 *params);
1837typedef void (GL_APIENTRYP PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
1838typedef void (GL_APIENTRYP PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
1839#ifdef GL_GLEXT_PROTOTYPES
1840GL_APICALL void GL_APIENTRY glGenSemaphoresEXT (GLsizei n, GLuint *semaphores);
1841GL_APICALL void GL_APIENTRY glDeleteSemaphoresEXT (GLsizei n, const GLuint *semaphores);
1842GL_APICALL GLboolean GL_APIENTRY glIsSemaphoreEXT (GLuint semaphore);
1843GL_APICALL void GL_APIENTRY glSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, const GLuint64 *params);
1844GL_APICALL void GL_APIENTRY glGetSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, GLuint64 *params);
1845GL_APICALL void GL_APIENTRY glWaitSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
1846GL_APICALL void GL_APIENTRY glSignalSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
1847#endif
1848#endif /* GL_EXT_semaphore */
1849
1850#ifndef GL_EXT_semaphore_fd
1851#define GL_EXT_semaphore_fd 1
1852typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd);
1853#ifdef GL_GLEXT_PROTOTYPES
1854GL_APICALL void GL_APIENTRY glImportSemaphoreFdEXT (GLuint semaphore, GLenum handleType, GLint fd);
1855#endif
1856#endif /* GL_EXT_semaphore_fd */
1857
1858#ifndef GL_EXT_semaphore_win32
1859#define GL_EXT_semaphore_win32 1
1860#define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594
1861#define GL_D3D12_FENCE_VALUE_EXT 0x9595
1862typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void *handle);
1863typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void *name);
1864#ifdef GL_GLEXT_PROTOTYPES
1865GL_APICALL void GL_APIENTRY glImportSemaphoreWin32HandleEXT (GLuint semaphore, GLenum handleType, void *handle);
1866GL_APICALL void GL_APIENTRY glImportSemaphoreWin32NameEXT (GLuint semaphore, GLenum handleType, const void *name);
1867#endif
1868#endif /* GL_EXT_semaphore_win32 */
1869
1870#ifndef GL_EXT_separate_depth_stencil
1871#define GL_EXT_separate_depth_stencil 1
1872#endif /* GL_EXT_separate_depth_stencil */
1873
1874#ifndef GL_EXT_separate_shader_objects
1875#define GL_EXT_separate_shader_objects 1
1876#define GL_ACTIVE_PROGRAM_EXT 0x8259
1877#define GL_VERTEX_SHADER_BIT_EXT 0x00000001
1878#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
1879#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
1880#define GL_PROGRAM_SEPARABLE_EXT 0x8258
1881#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
1882typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
1883typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1884typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar *const*strings);
1885typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
1886typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
1887typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1888typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
1889typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1890typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
1891typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
1892typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1893typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
1894typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1895typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
1896typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1897typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
1898typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1899typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1900typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1901typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
1902typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1903typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1904typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1905typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1906typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1907typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1908typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1909typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1910typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
1911typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1912typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
1913typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
1914typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
1915typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1916typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1917typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1918typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1919typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1920typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1921typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1922typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1923typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1924typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1925typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1926#ifdef GL_GLEXT_PROTOTYPES
1927GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
1928GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
1929GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar *const*strings);
1930GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
1931GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
1932GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1933GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
1934GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
1935GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
1936GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0);
1937GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1938GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0);
1939GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1940GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1);
1941GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1942GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1);
1943GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1944GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1945GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1946GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
1947GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1948GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1949GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1950GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1951GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1952GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1953GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1954GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1955GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
1956GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
1957GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0);
1958GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1);
1959GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
1960GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1961GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1962GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1963GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1964GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1965GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1966GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1967GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1968GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1969GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1970GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1971#endif
1972#endif /* GL_EXT_separate_shader_objects */
1973
1974#ifndef GL_EXT_shader_framebuffer_fetch
1975#define GL_EXT_shader_framebuffer_fetch 1
1976#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
1977#endif /* GL_EXT_shader_framebuffer_fetch */
1978
1979#ifndef GL_EXT_shader_framebuffer_fetch_non_coherent
1980#define GL_EXT_shader_framebuffer_fetch_non_coherent 1
1981typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC) (void);
1982#ifdef GL_GLEXT_PROTOTYPES
1983GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierEXT (void);
1984#endif
1985#endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */
1986
1987#ifndef GL_EXT_shader_group_vote
1988#define GL_EXT_shader_group_vote 1
1989#endif /* GL_EXT_shader_group_vote */
1990
1991#ifndef GL_EXT_shader_implicit_conversions
1992#define GL_EXT_shader_implicit_conversions 1
1993#endif /* GL_EXT_shader_implicit_conversions */
1994
1995#ifndef GL_EXT_shader_integer_mix
1996#define GL_EXT_shader_integer_mix 1
1997#endif /* GL_EXT_shader_integer_mix */
1998
1999#ifndef GL_EXT_shader_io_blocks
2000#define GL_EXT_shader_io_blocks 1
2001#endif /* GL_EXT_shader_io_blocks */
2002
2003#ifndef GL_EXT_shader_non_constant_global_initializers
2004#define GL_EXT_shader_non_constant_global_initializers 1
2005#endif /* GL_EXT_shader_non_constant_global_initializers */
2006
2007#ifndef GL_EXT_shader_pixel_local_storage
2008#define GL_EXT_shader_pixel_local_storage 1
2009#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63
2010#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67
2011#define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64
2012#endif /* GL_EXT_shader_pixel_local_storage */
2013
2014#ifndef GL_EXT_shader_pixel_local_storage2
2015#define GL_EXT_shader_pixel_local_storage2 1
2016#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650
2017#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651
2018#define GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652
2019typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target, GLsizei size);
2020typedef GLsizei (GL_APIENTRYP PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target);
2021typedef void (GL_APIENTRYP PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC) (GLsizei offset, GLsizei n, const GLuint *values);
2022#ifdef GL_GLEXT_PROTOTYPES
2023GL_APICALL void GL_APIENTRY glFramebufferPixelLocalStorageSizeEXT (GLuint target, GLsizei size);
2024GL_APICALL GLsizei GL_APIENTRY glGetFramebufferPixelLocalStorageSizeEXT (GLuint target);
2025GL_APICALL void GL_APIENTRY glClearPixelLocalStorageuiEXT (GLsizei offset, GLsizei n, const GLuint *values);
2026#endif
2027#endif /* GL_EXT_shader_pixel_local_storage2 */
2028
2029#ifndef GL_EXT_shader_samples_identical
2030#define GL_EXT_shader_samples_identical 1
2031#endif /* GL_EXT_shader_samples_identical */
2032
2033#ifndef GL_EXT_shader_texture_lod
2034#define GL_EXT_shader_texture_lod 1
2035#endif /* GL_EXT_shader_texture_lod */
2036
2037#ifndef GL_EXT_shadow_samplers
2038#define GL_EXT_shadow_samplers 1
2039#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C
2040#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D
2041#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E
2042#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62
2043#endif /* GL_EXT_shadow_samplers */
2044
2045#ifndef GL_EXT_sparse_texture
2046#define GL_EXT_sparse_texture 1
2047#define GL_TEXTURE_SPARSE_EXT 0x91A6
2048#define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7
2049#define GL_NUM_SPARSE_LEVELS_EXT 0x91AA
2050#define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8
2051#define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195
2052#define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196
2053#define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197
2054#define GL_TEXTURE_2D_ARRAY 0x8C1A
2055#define GL_TEXTURE_3D 0x806F
2056#define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198
2057#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199
2058#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A
2059#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9
2060typedef void (GL_APIENTRYP PFNGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
2061#ifdef GL_GLEXT_PROTOTYPES
2062GL_APICALL void GL_APIENTRY glTexPageCommitmentEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
2063#endif
2064#endif /* GL_EXT_sparse_texture */
2065
2066#ifndef GL_EXT_sparse_texture2
2067#define GL_EXT_sparse_texture2 1
2068#endif /* GL_EXT_sparse_texture2 */
2069
2070#ifndef GL_EXT_tessellation_point_size
2071#define GL_EXT_tessellation_point_size 1
2072#endif /* GL_EXT_tessellation_point_size */
2073
2074#ifndef GL_EXT_tessellation_shader
2075#define GL_EXT_tessellation_shader 1
2076#define GL_PATCHES_EXT 0x000E
2077#define GL_PATCH_VERTICES_EXT 0x8E72
2078#define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75
2079#define GL_TESS_GEN_MODE_EXT 0x8E76
2080#define GL_TESS_GEN_SPACING_EXT 0x8E77
2081#define GL_TESS_GEN_VERTEX_ORDER_EXT 0x8E78
2082#define GL_TESS_GEN_POINT_MODE_EXT 0x8E79
2083#define GL_ISOLINES_EXT 0x8E7A
2084#define GL_QUADS_EXT 0x0007
2085#define GL_FRACTIONAL_ODD_EXT 0x8E7B
2086#define GL_FRACTIONAL_EVEN_EXT 0x8E7C
2087#define GL_MAX_PATCH_VERTICES_EXT 0x8E7D
2088#define GL_MAX_TESS_GEN_LEVEL_EXT 0x8E7E
2089#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F
2090#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80
2091#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81
2092#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82
2093#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83
2094#define GL_MAX_TESS_PATCH_COMPONENTS_EXT 0x8E84
2095#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85
2096#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86
2097#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89
2098#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A
2099#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C
2100#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D
2101#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E
2102#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F
2103#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD
2104#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE
2105#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3
2106#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4
2107#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB
2108#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC
2109#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8
2110#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9
2111#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
2112#define GL_IS_PER_PATCH_EXT 0x92E7
2113#define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307
2114#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308
2115#define GL_TESS_CONTROL_SHADER_EXT 0x8E88
2116#define GL_TESS_EVALUATION_SHADER_EXT 0x8E87
2117#define GL_TESS_CONTROL_SHADER_BIT_EXT 0x00000008
2118#define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010
2119typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIEXTPROC) (GLenum pname, GLint value);
2120#ifdef GL_GLEXT_PROTOTYPES
2121GL_APICALL void GL_APIENTRY glPatchParameteriEXT (GLenum pname, GLint value);
2122#endif
2123#endif /* GL_EXT_tessellation_shader */
2124
2125#ifndef GL_EXT_texture_border_clamp
2126#define GL_EXT_texture_border_clamp 1
2127#define GL_TEXTURE_BORDER_COLOR_EXT 0x1004
2128#define GL_CLAMP_TO_BORDER_EXT 0x812D
2129typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
2130typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
2131typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
2132typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
2133typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, const GLint *param);
2134typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, const GLuint *param);
2135typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, GLint *params);
2136typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, GLuint *params);
2137#ifdef GL_GLEXT_PROTOTYPES
2138GL_APICALL void GL_APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params);
2139GL_APICALL void GL_APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params);
2140GL_APICALL void GL_APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params);
2141GL_APICALL void GL_APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params);
2142GL_APICALL void GL_APIENTRY glSamplerParameterIivEXT (GLuint sampler, GLenum pname, const GLint *param);
2143GL_APICALL void GL_APIENTRY glSamplerParameterIuivEXT (GLuint sampler, GLenum pname, const GLuint *param);
2144GL_APICALL void GL_APIENTRY glGetSamplerParameterIivEXT (GLuint sampler, GLenum pname, GLint *params);
2145GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivEXT (GLuint sampler, GLenum pname, GLuint *params);
2146#endif
2147#endif /* GL_EXT_texture_border_clamp */
2148
2149#ifndef GL_EXT_texture_buffer
2150#define GL_EXT_texture_buffer 1
2151#define GL_TEXTURE_BUFFER_EXT 0x8C2A
2152#define GL_TEXTURE_BUFFER_BINDING_EXT 0x8C2A
2153#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
2154#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
2155#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
2156#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F
2157#define GL_SAMPLER_BUFFER_EXT 0x8DC2
2158#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
2159#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
2160#define GL_IMAGE_BUFFER_EXT 0x9051
2161#define GL_INT_IMAGE_BUFFER_EXT 0x905C
2162#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067
2163#define GL_TEXTURE_BUFFER_OFFSET_EXT 0x919D
2164#define GL_TEXTURE_BUFFER_SIZE_EXT 0x919E
2165typedef void (GL_APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
2166typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEEXTPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
2167#ifdef GL_GLEXT_PROTOTYPES
2168GL_APICALL void GL_APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer);
2169GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
2170#endif
2171#endif /* GL_EXT_texture_buffer */
2172
2173#ifndef GL_EXT_texture_compression_astc_decode_mode
2174#define GL_EXT_texture_compression_astc_decode_mode 1
2175#define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69
2176#endif /* GL_EXT_texture_compression_astc_decode_mode */
2177
2178#ifndef GL_EXT_texture_compression_bptc
2179#define GL_EXT_texture_compression_bptc 1
2180#define GL_COMPRESSED_RGBA_BPTC_UNORM_EXT 0x8E8C
2181#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT 0x8E8D
2182#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT 0x8E8E
2183#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT 0x8E8F
2184#endif /* GL_EXT_texture_compression_bptc */
2185
2186#ifndef GL_EXT_texture_compression_dxt1
2187#define GL_EXT_texture_compression_dxt1 1
2188#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
2189#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
2190#endif /* GL_EXT_texture_compression_dxt1 */
2191
2192#ifndef GL_EXT_texture_compression_rgtc
2193#define GL_EXT_texture_compression_rgtc 1
2194#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
2195#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
2196#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
2197#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
2198#endif /* GL_EXT_texture_compression_rgtc */
2199
2200#ifndef GL_EXT_texture_compression_s3tc
2201#define GL_EXT_texture_compression_s3tc 1
2202#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
2203#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
2204#endif /* GL_EXT_texture_compression_s3tc */
2205
2206#ifndef GL_EXT_texture_compression_s3tc_srgb
2207#define GL_EXT_texture_compression_s3tc_srgb 1
2208#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
2209#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
2210#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
2211#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
2212#endif /* GL_EXT_texture_compression_s3tc_srgb */
2213
2214#ifndef GL_EXT_texture_cube_map_array
2215#define GL_EXT_texture_cube_map_array 1
2216#define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009
2217#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A
2218#define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C
2219#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D
2220#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E
2221#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F
2222#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
2223#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
2224#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
2225#endif /* GL_EXT_texture_cube_map_array */
2226
2227#ifndef GL_EXT_texture_filter_anisotropic
2228#define GL_EXT_texture_filter_anisotropic 1
2229#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
2230#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
2231#endif /* GL_EXT_texture_filter_anisotropic */
2232
2233#ifndef GL_EXT_texture_filter_minmax
2234#define GL_EXT_texture_filter_minmax 1
2235#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366
2236#define GL_WEIGHTED_AVERAGE_EXT 0x9367
2237#endif /* GL_EXT_texture_filter_minmax */
2238
2239#ifndef GL_EXT_texture_format_BGRA8888
2240#define GL_EXT_texture_format_BGRA8888 1
2241#endif /* GL_EXT_texture_format_BGRA8888 */
2242
2243#ifndef GL_EXT_texture_format_sRGB_override
2244#define GL_EXT_texture_format_sRGB_override 1
2245#define GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT 0x8FBF
2246#endif /* GL_EXT_texture_format_sRGB_override */
2247
2248#ifndef GL_EXT_texture_mirror_clamp_to_edge
2249#define GL_EXT_texture_mirror_clamp_to_edge 1
2250#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
2251#endif /* GL_EXT_texture_mirror_clamp_to_edge */
2252
2253#ifndef GL_EXT_texture_norm16
2254#define GL_EXT_texture_norm16 1
2255#define GL_R16_EXT 0x822A
2256#define GL_RG16_EXT 0x822C
2257#define GL_RGBA16_EXT 0x805B
2258#define GL_RGB16_EXT 0x8054
2259#define GL_RGB16_SNORM_EXT 0x8F9A
2260#endif /* GL_EXT_texture_norm16 */
2261
2262#ifndef GL_EXT_texture_query_lod
2263#define GL_EXT_texture_query_lod 1
2264#endif /* GL_EXT_texture_query_lod */
2265
2266#ifndef GL_EXT_texture_rg
2267#define GL_EXT_texture_rg 1
2268#define GL_RED_EXT 0x1903
2269#define GL_RG_EXT 0x8227
2270#define GL_R8_EXT 0x8229
2271#define GL_RG8_EXT 0x822B
2272#endif /* GL_EXT_texture_rg */
2273
2274#ifndef GL_EXT_texture_sRGB_R8
2275#define GL_EXT_texture_sRGB_R8 1
2276#define GL_SR8_EXT 0x8FBD
2277#endif /* GL_EXT_texture_sRGB_R8 */
2278
2279#ifndef GL_EXT_texture_sRGB_RG8
2280#define GL_EXT_texture_sRGB_RG8 1
2281#define GL_SRG8_EXT 0x8FBE
2282#endif /* GL_EXT_texture_sRGB_RG8 */
2283
2284#ifndef GL_EXT_texture_sRGB_decode
2285#define GL_EXT_texture_sRGB_decode 1
2286#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
2287#define GL_DECODE_EXT 0x8A49
2288#define GL_SKIP_DECODE_EXT 0x8A4A
2289#endif /* GL_EXT_texture_sRGB_decode */
2290
2291#ifndef GL_EXT_texture_shadow_lod
2292#define GL_EXT_texture_shadow_lod 1
2293#endif /* GL_EXT_texture_shadow_lod */
2294
2295#ifndef GL_EXT_texture_storage
2296#define GL_EXT_texture_storage 1
2297#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
2298#define GL_ALPHA8_EXT 0x803C
2299#define GL_LUMINANCE8_EXT 0x8040
2300#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
2301#define GL_RGBA32F_EXT 0x8814
2302#define GL_RGB32F_EXT 0x8815
2303#define GL_ALPHA32F_EXT 0x8816
2304#define GL_LUMINANCE32F_EXT 0x8818
2305#define GL_LUMINANCE_ALPHA32F_EXT 0x8819
2306#define GL_ALPHA16F_EXT 0x881C
2307#define GL_LUMINANCE16F_EXT 0x881E
2308#define GL_LUMINANCE_ALPHA16F_EXT 0x881F
2309#define GL_R32F_EXT 0x822E
2310#define GL_RG32F_EXT 0x8230
2311typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2312typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2313typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2314typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2315typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2316typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2317#ifdef GL_GLEXT_PROTOTYPES
2318GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2319GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2320GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2321GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2322GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2323GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2324#endif
2325#endif /* GL_EXT_texture_storage */
2326
2327#ifndef GL_EXT_texture_storage_compression
2328#define GL_EXT_texture_storage_compression 1
2329#define GL_NUM_SURFACE_COMPRESSION_FIXED_RATES_EXT 0x8F6E
2330#define GL_SURFACE_COMPRESSION_FIXED_RATE_1BPC_EXT 0x96C4
2331#define GL_SURFACE_COMPRESSION_FIXED_RATE_2BPC_EXT 0x96C5
2332#define GL_SURFACE_COMPRESSION_FIXED_RATE_3BPC_EXT 0x96C6
2333#define GL_SURFACE_COMPRESSION_FIXED_RATE_4BPC_EXT 0x96C7
2334#define GL_SURFACE_COMPRESSION_FIXED_RATE_5BPC_EXT 0x96C8
2335#define GL_SURFACE_COMPRESSION_FIXED_RATE_6BPC_EXT 0x96C9
2336#define GL_SURFACE_COMPRESSION_FIXED_RATE_7BPC_EXT 0x96CA
2337#define GL_SURFACE_COMPRESSION_FIXED_RATE_8BPC_EXT 0x96CB
2338#define GL_SURFACE_COMPRESSION_FIXED_RATE_9BPC_EXT 0x96CC
2339#define GL_SURFACE_COMPRESSION_FIXED_RATE_10BPC_EXT 0x96CD
2340#define GL_SURFACE_COMPRESSION_FIXED_RATE_11BPC_EXT 0x96CE
2341#define GL_SURFACE_COMPRESSION_FIXED_RATE_12BPC_EXT 0x96CF
2342typedef void (GL_APIENTRYP PFNGLTEXSTORAGEATTRIBS2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, const GLint* attrib_list);
2343typedef void (GL_APIENTRYP PFNGLTEXSTORAGEATTRIBS3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, const GLint* attrib_list);
2344#ifdef GL_GLEXT_PROTOTYPES
2345GL_APICALL void GL_APIENTRY glTexStorageAttribs2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, const GLint* attrib_list);
2346GL_APICALL void GL_APIENTRY glTexStorageAttribs3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, const GLint* attrib_list);
2347#endif
2348#endif /* GL_EXT_texture_storage_compression */
2349
2350#ifndef GL_EXT_texture_type_2_10_10_10_REV
2351#define GL_EXT_texture_type_2_10_10_10_REV 1
2352#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
2353#endif /* GL_EXT_texture_type_2_10_10_10_REV */
2354
2355#ifndef GL_EXT_texture_view
2356#define GL_EXT_texture_view 1
2357#define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB
2358#define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC
2359#define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD
2360#define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE
2361typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
2362#ifdef GL_GLEXT_PROTOTYPES
2363GL_APICALL void GL_APIENTRY glTextureViewEXT (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
2364#endif
2365#endif /* GL_EXT_texture_view */
2366
2367#ifndef GL_EXT_unpack_subimage
2368#define GL_EXT_unpack_subimage 1
2369#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2
2370#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3
2371#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
2372#endif /* GL_EXT_unpack_subimage */
2373
2374#ifndef GL_EXT_win32_keyed_mutex
2375#define GL_EXT_win32_keyed_mutex 1
2376typedef GLboolean (GL_APIENTRYP PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout);
2377typedef GLboolean (GL_APIENTRYP PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key);
2378#ifdef GL_GLEXT_PROTOTYPES
2379GL_APICALL GLboolean GL_APIENTRY glAcquireKeyedMutexWin32EXT (GLuint memory, GLuint64 key, GLuint timeout);
2380GL_APICALL GLboolean GL_APIENTRY glReleaseKeyedMutexWin32EXT (GLuint memory, GLuint64 key);
2381#endif
2382#endif /* GL_EXT_win32_keyed_mutex */
2383
2384#ifndef GL_EXT_window_rectangles
2385#define GL_EXT_window_rectangles 1
2386#define GL_INCLUSIVE_EXT 0x8F10
2387#define GL_EXCLUSIVE_EXT 0x8F11
2388#define GL_WINDOW_RECTANGLE_EXT 0x8F12
2389#define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13
2390#define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14
2391#define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15
2392typedef void (GL_APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint *box);
2393#ifdef GL_GLEXT_PROTOTYPES
2394GL_APICALL void GL_APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, const GLint *box);
2395#endif
2396#endif /* GL_EXT_window_rectangles */
2397
2398#ifndef GL_FJ_shader_binary_GCCSO
2399#define GL_FJ_shader_binary_GCCSO 1
2400#define GL_GCCSO_SHADER_BINARY_FJ 0x9260
2401#endif /* GL_FJ_shader_binary_GCCSO */
2402
2403#ifndef GL_IMG_bindless_texture
2404#define GL_IMG_bindless_texture 1
2405typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLEIMGPROC) (GLuint texture);
2406typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEIMGPROC) (GLuint texture, GLuint sampler);
2407typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64IMGPROC) (GLint location, GLuint64 value);
2408typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VIMGPROC) (GLint location, GLsizei count, const GLuint64 *value);
2409typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64IMGPROC) (GLuint program, GLint location, GLuint64 value);
2410typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VIMGPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
2411#ifdef GL_GLEXT_PROTOTYPES
2412GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleIMG (GLuint texture);
2413GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleIMG (GLuint texture, GLuint sampler);
2414GL_APICALL void GL_APIENTRY glUniformHandleui64IMG (GLint location, GLuint64 value);
2415GL_APICALL void GL_APIENTRY glUniformHandleui64vIMG (GLint location, GLsizei count, const GLuint64 *value);
2416GL_APICALL void GL_APIENTRY glProgramUniformHandleui64IMG (GLuint program, GLint location, GLuint64 value);
2417GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vIMG (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
2418#endif
2419#endif /* GL_IMG_bindless_texture */
2420
2421#ifndef GL_IMG_framebuffer_downsample
2422#define GL_IMG_framebuffer_downsample 1
2423#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG 0x913C
2424#define GL_NUM_DOWNSAMPLE_SCALES_IMG 0x913D
2425#define GL_DOWNSAMPLE_SCALES_IMG 0x913E
2426#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG 0x913F
2427typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale);
2428typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale);
2429#ifdef GL_GLEXT_PROTOTYPES
2430GL_APICALL void GL_APIENTRY glFramebufferTexture2DDownsampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale);
2431GL_APICALL void GL_APIENTRY glFramebufferTextureLayerDownsampleIMG (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale);
2432#endif
2433#endif /* GL_IMG_framebuffer_downsample */
2434
2435#ifndef GL_IMG_multisampled_render_to_texture
2436#define GL_IMG_multisampled_render_to_texture 1
2437#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
2438#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
2439#define GL_MAX_SAMPLES_IMG 0x9135
2440#define GL_TEXTURE_SAMPLES_IMG 0x9136
2441typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2442typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
2443#ifdef GL_GLEXT_PROTOTYPES
2444GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2445GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
2446#endif
2447#endif /* GL_IMG_multisampled_render_to_texture */
2448
2449#ifndef GL_IMG_program_binary
2450#define GL_IMG_program_binary 1
2451#define GL_SGX_PROGRAM_BINARY_IMG 0x9130
2452#endif /* GL_IMG_program_binary */
2453
2454#ifndef GL_IMG_read_format
2455#define GL_IMG_read_format 1
2456#define GL_BGRA_IMG 0x80E1
2457#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
2458#endif /* GL_IMG_read_format */
2459
2460#ifndef GL_IMG_shader_binary
2461#define GL_IMG_shader_binary 1
2462#define GL_SGX_BINARY_IMG 0x8C0A
2463#endif /* GL_IMG_shader_binary */
2464
2465#ifndef GL_IMG_texture_compression_pvrtc
2466#define GL_IMG_texture_compression_pvrtc 1
2467#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
2468#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
2469#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
2470#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
2471#endif /* GL_IMG_texture_compression_pvrtc */
2472
2473#ifndef GL_IMG_texture_compression_pvrtc2
2474#define GL_IMG_texture_compression_pvrtc2 1
2475#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
2476#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
2477#endif /* GL_IMG_texture_compression_pvrtc2 */
2478
2479#ifndef GL_IMG_texture_filter_cubic
2480#define GL_IMG_texture_filter_cubic 1
2481#define GL_CUBIC_IMG 0x9139
2482#define GL_CUBIC_MIPMAP_NEAREST_IMG 0x913A
2483#define GL_CUBIC_MIPMAP_LINEAR_IMG 0x913B
2484#endif /* GL_IMG_texture_filter_cubic */
2485
2486#ifndef GL_INTEL_blackhole_render
2487#define GL_INTEL_blackhole_render 1
2488#define GL_BLACKHOLE_RENDER_INTEL 0x83FC
2489#endif /* GL_INTEL_blackhole_render */
2490
2491#ifndef GL_INTEL_conservative_rasterization
2492#define GL_INTEL_conservative_rasterization 1
2493#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
2494#endif /* GL_INTEL_conservative_rasterization */
2495
2496#ifndef GL_INTEL_framebuffer_CMAA
2497#define GL_INTEL_framebuffer_CMAA 1
2498typedef void (GL_APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void);
2499#ifdef GL_GLEXT_PROTOTYPES
2500GL_APICALL void GL_APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void);
2501#endif
2502#endif /* GL_INTEL_framebuffer_CMAA */
2503
2504#ifndef GL_INTEL_performance_query
2505#define GL_INTEL_performance_query 1
2506#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
2507#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001
2508#define GL_PERFQUERY_WAIT_INTEL 0x83FB
2509#define GL_PERFQUERY_FLUSH_INTEL 0x83FA
2510#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9
2511#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0
2512#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
2513#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
2514#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
2515#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4
2516#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
2517#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
2518#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
2519#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
2520#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
2521#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
2522#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
2523#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
2524#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
2525#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
2526typedef void (GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle);
2527typedef void (GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle);
2528typedef void (GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle);
2529typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle);
2530typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId);
2531typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId);
2532typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
2533typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
2534typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId);
2535typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
2536#ifdef GL_GLEXT_PROTOTYPES
2537GL_APICALL void GL_APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle);
2538GL_APICALL void GL_APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle);
2539GL_APICALL void GL_APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle);
2540GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle);
2541GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId);
2542GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId);
2543GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
2544GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
2545GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId);
2546GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
2547#endif
2548#endif /* GL_INTEL_performance_query */
2549
2550#ifndef GL_MESA_bgra
2551#define GL_MESA_bgra 1
2552#define GL_BGR_EXT 0x80E0
2553#endif /* GL_MESA_bgra */
2554
2555#ifndef GL_MESA_framebuffer_flip_x
2556#define GL_MESA_framebuffer_flip_x 1
2557#define GL_FRAMEBUFFER_FLIP_X_MESA 0x8BBC
2558#endif /* GL_MESA_framebuffer_flip_x */
2559
2560#ifndef GL_MESA_framebuffer_flip_y
2561#define GL_MESA_framebuffer_flip_y 1
2562#define GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB
2563typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPARAMETERIMESAPROC) (GLenum target, GLenum pname, GLint param);
2564typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC) (GLenum target, GLenum pname, GLint *params);
2565#ifdef GL_GLEXT_PROTOTYPES
2566GL_APICALL void GL_APIENTRY glFramebufferParameteriMESA (GLenum target, GLenum pname, GLint param);
2567GL_APICALL void GL_APIENTRY glGetFramebufferParameterivMESA (GLenum target, GLenum pname, GLint *params);
2568#endif
2569#endif /* GL_MESA_framebuffer_flip_y */
2570
2571#ifndef GL_MESA_framebuffer_swap_xy
2572#define GL_MESA_framebuffer_swap_xy 1
2573#define GL_FRAMEBUFFER_SWAP_XY_MESA 0x8BBD
2574#endif /* GL_MESA_framebuffer_swap_xy */
2575
2576#ifndef GL_MESA_program_binary_formats
2577#define GL_MESA_program_binary_formats 1
2578#define GL_PROGRAM_BINARY_FORMAT_MESA 0x875F
2579#endif /* GL_MESA_program_binary_formats */
2580
2581#ifndef GL_MESA_sampler_objects
2582#define GL_MESA_sampler_objects 1
2583#define GL_SAMPLER_BINDING 0x8919
2584typedef void (GL_APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
2585typedef void (GL_APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
2586typedef GLboolean (GL_APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
2587typedef void (GL_APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
2588typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
2589typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
2590typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
2591typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
2592typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
2593typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
2594#ifdef GL_GLEXT_PROTOTYPES
2595GL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
2596GL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
2597GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler);
2598GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler);
2599GL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
2600GL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
2601GL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
2602GL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param);
2603GL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
2604GL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
2605#endif
2606#endif /* GL_MESA_sampler_objects */
2607
2608#ifndef GL_MESA_shader_integer_functions
2609#define GL_MESA_shader_integer_functions 1
2610#endif /* GL_MESA_shader_integer_functions */
2611
2612#ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers
2613#define GL_NVX_blend_equation_advanced_multi_draw_buffers 1
2614#endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */
2615
2616#ifndef GL_NV_bindless_texture
2617#define GL_NV_bindless_texture 1
2618typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture);
2619typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler);
2620typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
2621typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle);
2622typedef GLuint64 (GL_APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
2623typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access);
2624typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle);
2625typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value);
2626typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value);
2627typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value);
2628typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
2629typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
2630typedef GLboolean (GL_APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle);
2631#ifdef GL_GLEXT_PROTOTYPES
2632GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleNV (GLuint texture);
2633GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler);
2634GL_APICALL void GL_APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle);
2635GL_APICALL void GL_APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle);
2636GL_APICALL GLuint64 GL_APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
2637GL_APICALL void GL_APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access);
2638GL_APICALL void GL_APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle);
2639GL_APICALL void GL_APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value);
2640GL_APICALL void GL_APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value);
2641GL_APICALL void GL_APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value);
2642GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
2643GL_APICALL GLboolean GL_APIENTRY glIsTextureHandleResidentNV (GLuint64 handle);
2644GL_APICALL GLboolean GL_APIENTRY glIsImageHandleResidentNV (GLuint64 handle);
2645#endif
2646#endif /* GL_NV_bindless_texture */
2647
2648#ifndef GL_NV_blend_equation_advanced
2649#define GL_NV_blend_equation_advanced 1
2650#define GL_BLEND_OVERLAP_NV 0x9281
2651#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
2652#define GL_BLUE_NV 0x1905
2653#define GL_COLORBURN_NV 0x929A
2654#define GL_COLORDODGE_NV 0x9299
2655#define GL_CONJOINT_NV 0x9284
2656#define GL_CONTRAST_NV 0x92A1
2657#define GL_DARKEN_NV 0x9297
2658#define GL_DIFFERENCE_NV 0x929E
2659#define GL_DISJOINT_NV 0x9283
2660#define GL_DST_ATOP_NV 0x928F
2661#define GL_DST_IN_NV 0x928B
2662#define GL_DST_NV 0x9287
2663#define GL_DST_OUT_NV 0x928D
2664#define GL_DST_OVER_NV 0x9289
2665#define GL_EXCLUSION_NV 0x92A0
2666#define GL_GREEN_NV 0x1904
2667#define GL_HARDLIGHT_NV 0x929B
2668#define GL_HARDMIX_NV 0x92A9
2669#define GL_HSL_COLOR_NV 0x92AF
2670#define GL_HSL_HUE_NV 0x92AD
2671#define GL_HSL_LUMINOSITY_NV 0x92B0
2672#define GL_HSL_SATURATION_NV 0x92AE
2673#define GL_INVERT_OVG_NV 0x92B4
2674#define GL_INVERT_RGB_NV 0x92A3
2675#define GL_LIGHTEN_NV 0x9298
2676#define GL_LINEARBURN_NV 0x92A5
2677#define GL_LINEARDODGE_NV 0x92A4
2678#define GL_LINEARLIGHT_NV 0x92A7
2679#define GL_MINUS_CLAMPED_NV 0x92B3
2680#define GL_MINUS_NV 0x929F
2681#define GL_MULTIPLY_NV 0x9294
2682#define GL_OVERLAY_NV 0x9296
2683#define GL_PINLIGHT_NV 0x92A8
2684#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2
2685#define GL_PLUS_CLAMPED_NV 0x92B1
2686#define GL_PLUS_DARKER_NV 0x9292
2687#define GL_PLUS_NV 0x9291
2688#define GL_RED_NV 0x1903
2689#define GL_SCREEN_NV 0x9295
2690#define GL_SOFTLIGHT_NV 0x929C
2691#define GL_SRC_ATOP_NV 0x928E
2692#define GL_SRC_IN_NV 0x928A
2693#define GL_SRC_NV 0x9286
2694#define GL_SRC_OUT_NV 0x928C
2695#define GL_SRC_OVER_NV 0x9288
2696#define GL_UNCORRELATED_NV 0x9282
2697#define GL_VIVIDLIGHT_NV 0x92A6
2698#define GL_XOR_NV 0x1506
2699typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value);
2700typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void);
2701#ifdef GL_GLEXT_PROTOTYPES
2702GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value);
2703GL_APICALL void GL_APIENTRY glBlendBarrierNV (void);
2704#endif
2705#endif /* GL_NV_blend_equation_advanced */
2706
2707#ifndef GL_NV_blend_equation_advanced_coherent
2708#define GL_NV_blend_equation_advanced_coherent 1
2709#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
2710#endif /* GL_NV_blend_equation_advanced_coherent */
2711
2712#ifndef GL_NV_blend_minmax_factor
2713#define GL_NV_blend_minmax_factor 1
2714#define GL_FACTOR_MIN_AMD 0x901C
2715#define GL_FACTOR_MAX_AMD 0x901D
2716#endif /* GL_NV_blend_minmax_factor */
2717
2718#ifndef GL_NV_clip_space_w_scaling
2719#define GL_NV_clip_space_w_scaling 1
2720#define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C
2721#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D
2722#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E
2723typedef void (GL_APIENTRYP PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff);
2724#ifdef GL_GLEXT_PROTOTYPES
2725GL_APICALL void GL_APIENTRY glViewportPositionWScaleNV (GLuint index, GLfloat xcoeff, GLfloat ycoeff);
2726#endif
2727#endif /* GL_NV_clip_space_w_scaling */
2728
2729#ifndef GL_NV_compute_shader_derivatives
2730#define GL_NV_compute_shader_derivatives 1
2731#endif /* GL_NV_compute_shader_derivatives */
2732
2733#ifndef GL_NV_conditional_render
2734#define GL_NV_conditional_render 1
2735#define GL_QUERY_WAIT_NV 0x8E13
2736#define GL_QUERY_NO_WAIT_NV 0x8E14
2737#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
2738#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
2739typedef void (GL_APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
2740typedef void (GL_APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void);
2741#ifdef GL_GLEXT_PROTOTYPES
2742GL_APICALL void GL_APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode);
2743GL_APICALL void GL_APIENTRY glEndConditionalRenderNV (void);
2744#endif
2745#endif /* GL_NV_conditional_render */
2746
2747#ifndef GL_NV_conservative_raster
2748#define GL_NV_conservative_raster 1
2749#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346
2750#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347
2751#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348
2752#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349
2753typedef void (GL_APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits);
2754#ifdef GL_GLEXT_PROTOTYPES
2755GL_APICALL void GL_APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits);
2756#endif
2757#endif /* GL_NV_conservative_raster */
2758
2759#ifndef GL_NV_conservative_raster_pre_snap
2760#define GL_NV_conservative_raster_pre_snap 1
2761#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550
2762#endif /* GL_NV_conservative_raster_pre_snap */
2763
2764#ifndef GL_NV_conservative_raster_pre_snap_triangles
2765#define GL_NV_conservative_raster_pre_snap_triangles 1
2766#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
2767#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E
2768#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F
2769typedef void (GL_APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param);
2770#ifdef GL_GLEXT_PROTOTYPES
2771GL_APICALL void GL_APIENTRY glConservativeRasterParameteriNV (GLenum pname, GLint param);
2772#endif
2773#endif /* GL_NV_conservative_raster_pre_snap_triangles */
2774
2775#ifndef GL_NV_copy_buffer
2776#define GL_NV_copy_buffer 1
2777#define GL_COPY_READ_BUFFER_NV 0x8F36
2778#define GL_COPY_WRITE_BUFFER_NV 0x8F37
2779typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
2780#ifdef GL_GLEXT_PROTOTYPES
2781GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
2782#endif
2783#endif /* GL_NV_copy_buffer */
2784
2785#ifndef GL_NV_coverage_sample
2786#define GL_NV_coverage_sample 1
2787#define GL_COVERAGE_COMPONENT_NV 0x8ED0
2788#define GL_COVERAGE_COMPONENT4_NV 0x8ED1
2789#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2
2790#define GL_COVERAGE_BUFFERS_NV 0x8ED3
2791#define GL_COVERAGE_SAMPLES_NV 0x8ED4
2792#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
2793#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
2794#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7
2795#define GL_COVERAGE_BUFFER_BIT_NV 0x00008000
2796typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
2797typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
2798#ifdef GL_GLEXT_PROTOTYPES
2799GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
2800GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
2801#endif
2802#endif /* GL_NV_coverage_sample */
2803
2804#ifndef GL_NV_depth_nonlinear
2805#define GL_NV_depth_nonlinear 1
2806#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
2807#endif /* GL_NV_depth_nonlinear */
2808
2809#ifndef GL_NV_draw_buffers
2810#define GL_NV_draw_buffers 1
2811#define GL_MAX_DRAW_BUFFERS_NV 0x8824
2812#define GL_DRAW_BUFFER0_NV 0x8825
2813#define GL_DRAW_BUFFER1_NV 0x8826
2814#define GL_DRAW_BUFFER2_NV 0x8827
2815#define GL_DRAW_BUFFER3_NV 0x8828
2816#define GL_DRAW_BUFFER4_NV 0x8829
2817#define GL_DRAW_BUFFER5_NV 0x882A
2818#define GL_DRAW_BUFFER6_NV 0x882B
2819#define GL_DRAW_BUFFER7_NV 0x882C
2820#define GL_DRAW_BUFFER8_NV 0x882D
2821#define GL_DRAW_BUFFER9_NV 0x882E
2822#define GL_DRAW_BUFFER10_NV 0x882F
2823#define GL_DRAW_BUFFER11_NV 0x8830
2824#define GL_DRAW_BUFFER12_NV 0x8831
2825#define GL_DRAW_BUFFER13_NV 0x8832
2826#define GL_DRAW_BUFFER14_NV 0x8833
2827#define GL_DRAW_BUFFER15_NV 0x8834
2828#define GL_COLOR_ATTACHMENT0_NV 0x8CE0
2829#define GL_COLOR_ATTACHMENT1_NV 0x8CE1
2830#define GL_COLOR_ATTACHMENT2_NV 0x8CE2
2831#define GL_COLOR_ATTACHMENT3_NV 0x8CE3
2832#define GL_COLOR_ATTACHMENT4_NV 0x8CE4
2833#define GL_COLOR_ATTACHMENT5_NV 0x8CE5
2834#define GL_COLOR_ATTACHMENT6_NV 0x8CE6
2835#define GL_COLOR_ATTACHMENT7_NV 0x8CE7
2836#define GL_COLOR_ATTACHMENT8_NV 0x8CE8
2837#define GL_COLOR_ATTACHMENT9_NV 0x8CE9
2838#define GL_COLOR_ATTACHMENT10_NV 0x8CEA
2839#define GL_COLOR_ATTACHMENT11_NV 0x8CEB
2840#define GL_COLOR_ATTACHMENT12_NV 0x8CEC
2841#define GL_COLOR_ATTACHMENT13_NV 0x8CED
2842#define GL_COLOR_ATTACHMENT14_NV 0x8CEE
2843#define GL_COLOR_ATTACHMENT15_NV 0x8CEF
2844typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
2845#ifdef GL_GLEXT_PROTOTYPES
2846GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
2847#endif
2848#endif /* GL_NV_draw_buffers */
2849
2850#ifndef GL_NV_draw_instanced
2851#define GL_NV_draw_instanced 1
2852typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
2853typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
2854#ifdef GL_GLEXT_PROTOTYPES
2855GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
2856GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
2857#endif
2858#endif /* GL_NV_draw_instanced */
2859
2860#ifndef GL_NV_draw_vulkan_image
2861#define GL_NV_draw_vulkan_image 1
2862typedef void (GL_APIENTRY *GLVULKANPROCNV)(void);
2863typedef void (GL_APIENTRYP PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
2864typedef GLVULKANPROCNV (GL_APIENTRYP PFNGLGETVKPROCADDRNVPROC) (const GLchar *name);
2865typedef void (GL_APIENTRYP PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore);
2866typedef void (GL_APIENTRYP PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore);
2867typedef void (GL_APIENTRYP PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence);
2868#ifdef GL_GLEXT_PROTOTYPES
2869GL_APICALL void GL_APIENTRY glDrawVkImageNV (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
2870GL_APICALL GLVULKANPROCNV GL_APIENTRY glGetVkProcAddrNV (const GLchar *name);
2871GL_APICALL void GL_APIENTRY glWaitVkSemaphoreNV (GLuint64 vkSemaphore);
2872GL_APICALL void GL_APIENTRY glSignalVkSemaphoreNV (GLuint64 vkSemaphore);
2873GL_APICALL void GL_APIENTRY glSignalVkFenceNV (GLuint64 vkFence);
2874#endif
2875#endif /* GL_NV_draw_vulkan_image */
2876
2877#ifndef GL_NV_explicit_attrib_location
2878#define GL_NV_explicit_attrib_location 1
2879#endif /* GL_NV_explicit_attrib_location */
2880
2881#ifndef GL_NV_fbo_color_attachments
2882#define GL_NV_fbo_color_attachments 1
2883#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
2884#endif /* GL_NV_fbo_color_attachments */
2885
2886#ifndef GL_NV_fence
2887#define GL_NV_fence 1
2888#define GL_ALL_COMPLETED_NV 0x84F2
2889#define GL_FENCE_STATUS_NV 0x84F3
2890#define GL_FENCE_CONDITION_NV 0x84F4
2891typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
2892typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
2893typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
2894typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
2895typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
2896typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
2897typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
2898#ifdef GL_GLEXT_PROTOTYPES
2899GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
2900GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
2901GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
2902GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
2903GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
2904GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence);
2905GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
2906#endif
2907#endif /* GL_NV_fence */
2908
2909#ifndef GL_NV_fill_rectangle
2910#define GL_NV_fill_rectangle 1
2911#define GL_FILL_RECTANGLE_NV 0x933C
2912#endif /* GL_NV_fill_rectangle */
2913
2914#ifndef GL_NV_fragment_coverage_to_color
2915#define GL_NV_fragment_coverage_to_color 1
2916#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD
2917#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE
2918typedef void (GL_APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color);
2919#ifdef GL_GLEXT_PROTOTYPES
2920GL_APICALL void GL_APIENTRY glFragmentCoverageColorNV (GLuint color);
2921#endif
2922#endif /* GL_NV_fragment_coverage_to_color */
2923
2924#ifndef GL_NV_fragment_shader_barycentric
2925#define GL_NV_fragment_shader_barycentric 1
2926#endif /* GL_NV_fragment_shader_barycentric */
2927
2928#ifndef GL_NV_fragment_shader_interlock
2929#define GL_NV_fragment_shader_interlock 1
2930#endif /* GL_NV_fragment_shader_interlock */
2931
2932#ifndef GL_NV_framebuffer_blit
2933#define GL_NV_framebuffer_blit 1
2934#define GL_READ_FRAMEBUFFER_NV 0x8CA8
2935#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9
2936#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6
2937#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA
2938typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
2939#ifdef GL_GLEXT_PROTOTYPES
2940GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
2941#endif
2942#endif /* GL_NV_framebuffer_blit */
2943
2944#ifndef GL_NV_framebuffer_mixed_samples
2945#define GL_NV_framebuffer_mixed_samples 1
2946#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331
2947#define GL_COLOR_SAMPLES_NV 0x8E20
2948#define GL_DEPTH_SAMPLES_NV 0x932D
2949#define GL_STENCIL_SAMPLES_NV 0x932E
2950#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F
2951#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330
2952#define GL_COVERAGE_MODULATION_NV 0x9332
2953#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
2954typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v);
2955typedef void (GL_APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufSize, GLfloat *v);
2956typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components);
2957#ifdef GL_GLEXT_PROTOTYPES
2958GL_APICALL void GL_APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v);
2959GL_APICALL void GL_APIENTRY glGetCoverageModulationTableNV (GLsizei bufSize, GLfloat *v);
2960GL_APICALL void GL_APIENTRY glCoverageModulationNV (GLenum components);
2961#endif
2962#endif /* GL_NV_framebuffer_mixed_samples */
2963
2964#ifndef GL_NV_framebuffer_multisample
2965#define GL_NV_framebuffer_multisample 1
2966#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB
2967#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
2968#define GL_MAX_SAMPLES_NV 0x8D57
2969typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2970#ifdef GL_GLEXT_PROTOTYPES
2971GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2972#endif
2973#endif /* GL_NV_framebuffer_multisample */
2974
2975#ifndef GL_NV_generate_mipmap_sRGB
2976#define GL_NV_generate_mipmap_sRGB 1
2977#endif /* GL_NV_generate_mipmap_sRGB */
2978
2979#ifndef GL_NV_geometry_shader_passthrough
2980#define GL_NV_geometry_shader_passthrough 1
2981#endif /* GL_NV_geometry_shader_passthrough */
2982
2983#ifndef GL_NV_gpu_shader5
2984#define GL_NV_gpu_shader5 1
2985typedef khronos_int64_t GLint64EXT;
2986typedef khronos_uint64_t GLuint64EXT;
2987#define GL_INT64_NV 0x140E
2988#define GL_UNSIGNED_INT64_NV 0x140F
2989#define GL_INT8_NV 0x8FE0
2990#define GL_INT8_VEC2_NV 0x8FE1
2991#define GL_INT8_VEC3_NV 0x8FE2
2992#define GL_INT8_VEC4_NV 0x8FE3
2993#define GL_INT16_NV 0x8FE4
2994#define GL_INT16_VEC2_NV 0x8FE5
2995#define GL_INT16_VEC3_NV 0x8FE6
2996#define GL_INT16_VEC4_NV 0x8FE7
2997#define GL_INT64_VEC2_NV 0x8FE9
2998#define GL_INT64_VEC3_NV 0x8FEA
2999#define GL_INT64_VEC4_NV 0x8FEB
3000#define GL_UNSIGNED_INT8_NV 0x8FEC
3001#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED
3002#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE
3003#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF
3004#define GL_UNSIGNED_INT16_NV 0x8FF0
3005#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1
3006#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2
3007#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3
3008#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
3009#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
3010#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
3011#define GL_FLOAT16_NV 0x8FF8
3012#define GL_FLOAT16_VEC2_NV 0x8FF9
3013#define GL_FLOAT16_VEC3_NV 0x8FFA
3014#define GL_FLOAT16_VEC4_NV 0x8FFB
3015#define GL_PATCHES 0x000E
3016typedef void (GL_APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x);
3017typedef void (GL_APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y);
3018typedef void (GL_APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
3019typedef void (GL_APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
3020typedef void (GL_APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
3021typedef void (GL_APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
3022typedef void (GL_APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
3023typedef void (GL_APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
3024typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x);
3025typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y);
3026typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
3027typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
3028typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
3029typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
3030typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
3031typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
3032typedef void (GL_APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params);
3033typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x);
3034typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
3035typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
3036typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
3037typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
3038typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
3039typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
3040typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
3041typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x);
3042typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
3043typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
3044typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
3045typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
3046typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
3047typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
3048typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
3049#ifdef GL_GLEXT_PROTOTYPES
3050GL_APICALL void GL_APIENTRY glUniform1i64NV (GLint location, GLint64EXT x);
3051GL_APICALL void GL_APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y);
3052GL_APICALL void GL_APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
3053GL_APICALL void GL_APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
3054GL_APICALL void GL_APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
3055GL_APICALL void GL_APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
3056GL_APICALL void GL_APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
3057GL_APICALL void GL_APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
3058GL_APICALL void GL_APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x);
3059GL_APICALL void GL_APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y);
3060GL_APICALL void GL_APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
3061GL_APICALL void GL_APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
3062GL_APICALL void GL_APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
3063GL_APICALL void GL_APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
3064GL_APICALL void GL_APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
3065GL_APICALL void GL_APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
3066GL_APICALL void GL_APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params);
3067GL_APICALL void GL_APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x);
3068GL_APICALL void GL_APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
3069GL_APICALL void GL_APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
3070GL_APICALL void GL_APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
3071GL_APICALL void GL_APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
3072GL_APICALL void GL_APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
3073GL_APICALL void GL_APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
3074GL_APICALL void GL_APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
3075GL_APICALL void GL_APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x);
3076GL_APICALL void GL_APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
3077GL_APICALL void GL_APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
3078GL_APICALL void GL_APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
3079GL_APICALL void GL_APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
3080GL_APICALL void GL_APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
3081GL_APICALL void GL_APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
3082GL_APICALL void GL_APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
3083#endif
3084#endif /* GL_NV_gpu_shader5 */
3085
3086#ifndef GL_NV_image_formats
3087#define GL_NV_image_formats 1
3088#endif /* GL_NV_image_formats */
3089
3090#ifndef GL_NV_instanced_arrays
3091#define GL_NV_instanced_arrays 1
3092#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
3093typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
3094#ifdef GL_GLEXT_PROTOTYPES
3095GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
3096#endif
3097#endif /* GL_NV_instanced_arrays */
3098
3099#ifndef GL_NV_internalformat_sample_query
3100#define GL_NV_internalformat_sample_query 1
3101#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
3102#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
3103#define GL_MULTISAMPLES_NV 0x9371
3104#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372
3105#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373
3106#define GL_CONFORMANT_NV 0x9374
3107typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei count, GLint *params);
3108#ifdef GL_GLEXT_PROTOTYPES
3109GL_APICALL void GL_APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei count, GLint *params);
3110#endif
3111#endif /* GL_NV_internalformat_sample_query */
3112
3113#ifndef GL_NV_memory_attachment
3114#define GL_NV_memory_attachment 1
3115#define GL_ATTACHED_MEMORY_OBJECT_NV 0x95A4
3116#define GL_ATTACHED_MEMORY_OFFSET_NV 0x95A5
3117#define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6
3118#define GL_MEMORY_ATTACHABLE_SIZE_NV 0x95A7
3119#define GL_MEMORY_ATTACHABLE_NV 0x95A8
3120#define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9
3121#define GL_DETACHED_TEXTURES_NV 0x95AA
3122#define GL_DETACHED_BUFFERS_NV 0x95AB
3123#define GL_MAX_DETACHED_TEXTURES_NV 0x95AC
3124#define GL_MAX_DETACHED_BUFFERS_NV 0x95AD
3125typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC) (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params);
3126typedef void (GL_APIENTRYP PFNGLRESETMEMORYOBJECTPARAMETERNVPROC) (GLuint memory, GLenum pname);
3127typedef void (GL_APIENTRYP PFNGLTEXATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
3128typedef void (GL_APIENTRYP PFNGLBUFFERATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
3129typedef void (GL_APIENTRYP PFNGLTEXTUREATTACHMEMORYNVPROC) (GLuint texture, GLuint memory, GLuint64 offset);
3130typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERATTACHMEMORYNVPROC) (GLuint buffer, GLuint memory, GLuint64 offset);
3131#ifdef GL_GLEXT_PROTOTYPES
3132GL_APICALL void GL_APIENTRY glGetMemoryObjectDetachedResourcesuivNV (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params);
3133GL_APICALL void GL_APIENTRY glResetMemoryObjectParameterNV (GLuint memory, GLenum pname);
3134GL_APICALL void GL_APIENTRY glTexAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset);
3135GL_APICALL void GL_APIENTRY glBufferAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset);
3136GL_APICALL void GL_APIENTRY glTextureAttachMemoryNV (GLuint texture, GLuint memory, GLuint64 offset);
3137GL_APICALL void GL_APIENTRY glNamedBufferAttachMemoryNV (GLuint buffer, GLuint memory, GLuint64 offset);
3138#endif
3139#endif /* GL_NV_memory_attachment */
3140
3141#ifndef GL_NV_memory_object_sparse
3142#define GL_NV_memory_object_sparse 1
3143typedef void (GL_APIENTRYP PFNGLBUFFERPAGECOMMITMENTMEMNVPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit);
3144typedef void (GL_APIENTRYP PFNGLTEXPAGECOMMITMENTMEMNVPROC) (GLenum target, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit);
3145typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTMEMNVPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit);
3146typedef void (GL_APIENTRYP PFNGLTEXTUREPAGECOMMITMENTMEMNVPROC) (GLuint texture, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit);
3147#ifdef GL_GLEXT_PROTOTYPES
3148GL_APICALL void GL_APIENTRY glBufferPageCommitmentMemNV (GLenum target, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit);
3149GL_APICALL void GL_APIENTRY glTexPageCommitmentMemNV (GLenum target, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit);
3150GL_APICALL void GL_APIENTRY glNamedBufferPageCommitmentMemNV (GLuint buffer, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit);
3151GL_APICALL void GL_APIENTRY glTexturePageCommitmentMemNV (GLuint texture, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit);
3152#endif
3153#endif /* GL_NV_memory_object_sparse */
3154
3155#ifndef GL_NV_mesh_shader
3156#define GL_NV_mesh_shader 1
3157#define GL_MESH_SHADER_NV 0x9559
3158#define GL_TASK_SHADER_NV 0x955A
3159#define GL_MAX_MESH_UNIFORM_BLOCKS_NV 0x8E60
3160#define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV 0x8E61
3161#define GL_MAX_MESH_IMAGE_UNIFORMS_NV 0x8E62
3162#define GL_MAX_MESH_UNIFORM_COMPONENTS_NV 0x8E63
3163#define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV 0x8E64
3164#define GL_MAX_MESH_ATOMIC_COUNTERS_NV 0x8E65
3165#define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV 0x8E66
3166#define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV 0x8E67
3167#define GL_MAX_TASK_UNIFORM_BLOCKS_NV 0x8E68
3168#define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV 0x8E69
3169#define GL_MAX_TASK_IMAGE_UNIFORMS_NV 0x8E6A
3170#define GL_MAX_TASK_UNIFORM_COMPONENTS_NV 0x8E6B
3171#define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV 0x8E6C
3172#define GL_MAX_TASK_ATOMIC_COUNTERS_NV 0x8E6D
3173#define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV 0x8E6E
3174#define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV 0x8E6F
3175#define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV 0x95A2
3176#define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV 0x95A3
3177#define GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV 0x9536
3178#define GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV 0x9537
3179#define GL_MAX_MESH_OUTPUT_VERTICES_NV 0x9538
3180#define GL_MAX_MESH_OUTPUT_PRIMITIVES_NV 0x9539
3181#define GL_MAX_TASK_OUTPUT_COUNT_NV 0x953A
3182#define GL_MAX_DRAW_MESH_TASKS_COUNT_NV 0x953D
3183#define GL_MAX_MESH_VIEWS_NV 0x9557
3184#define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV 0x92DF
3185#define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV 0x9543
3186#define GL_MAX_MESH_WORK_GROUP_SIZE_NV 0x953B
3187#define GL_MAX_TASK_WORK_GROUP_SIZE_NV 0x953C
3188#define GL_MESH_WORK_GROUP_SIZE_NV 0x953E
3189#define GL_TASK_WORK_GROUP_SIZE_NV 0x953F
3190#define GL_MESH_VERTICES_OUT_NV 0x9579
3191#define GL_MESH_PRIMITIVES_OUT_NV 0x957A
3192#define GL_MESH_OUTPUT_TYPE_NV 0x957B
3193#define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 0x959C
3194#define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 0x959D
3195#define GL_REFERENCED_BY_MESH_SHADER_NV 0x95A0
3196#define GL_REFERENCED_BY_TASK_SHADER_NV 0x95A1
3197#define GL_MESH_SHADER_BIT_NV 0x00000040
3198#define GL_TASK_SHADER_BIT_NV 0x00000080
3199#define GL_MESH_SUBROUTINE_NV 0x957C
3200#define GL_TASK_SUBROUTINE_NV 0x957D
3201#define GL_MESH_SUBROUTINE_UNIFORM_NV 0x957E
3202#define GL_TASK_SUBROUTINE_UNIFORM_NV 0x957F
3203#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 0x959E
3204#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 0x959F
3205typedef void (GL_APIENTRYP PFNGLDRAWMESHTASKSNVPROC) (GLuint first, GLuint count);
3206typedef void (GL_APIENTRYP PFNGLDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect);
3207typedef void (GL_APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect, GLsizei drawcount, GLsizei stride);
3208typedef void (GL_APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC) (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
3209#ifdef GL_GLEXT_PROTOTYPES
3210GL_APICALL void GL_APIENTRY glDrawMeshTasksNV (GLuint first, GLuint count);
3211GL_APICALL void GL_APIENTRY glDrawMeshTasksIndirectNV (GLintptr indirect);
3212GL_APICALL void GL_APIENTRY glMultiDrawMeshTasksIndirectNV (GLintptr indirect, GLsizei drawcount, GLsizei stride);
3213GL_APICALL void GL_APIENTRY glMultiDrawMeshTasksIndirectCountNV (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
3214#endif
3215#endif /* GL_NV_mesh_shader */
3216
3217#ifndef GL_NV_non_square_matrices
3218#define GL_NV_non_square_matrices 1
3219#define GL_FLOAT_MAT2x3_NV 0x8B65
3220#define GL_FLOAT_MAT2x4_NV 0x8B66
3221#define GL_FLOAT_MAT3x2_NV 0x8B67
3222#define GL_FLOAT_MAT3x4_NV 0x8B68
3223#define GL_FLOAT_MAT4x2_NV 0x8B69
3224#define GL_FLOAT_MAT4x3_NV 0x8B6A
3225typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3226typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3227typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3228typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3229typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3230typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3231#ifdef GL_GLEXT_PROTOTYPES
3232GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3233GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3234GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3235GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3236GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3237GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3238#endif
3239#endif /* GL_NV_non_square_matrices */
3240
3241#ifndef GL_NV_pack_subimage
3242#define GL_NV_pack_subimage 1
3243#define GL_PACK_ROW_LENGTH_NV 0x0D02
3244#define GL_PACK_SKIP_ROWS_NV 0x0D03
3245#define GL_PACK_SKIP_PIXELS_NV 0x0D04
3246#endif /* GL_NV_pack_subimage */
3247
3248#ifndef GL_NV_path_rendering
3249#define GL_NV_path_rendering 1
3250typedef double GLdouble;
3251#define GL_PATH_FORMAT_SVG_NV 0x9070
3252#define GL_PATH_FORMAT_PS_NV 0x9071
3253#define GL_STANDARD_FONT_NAME_NV 0x9072
3254#define GL_SYSTEM_FONT_NAME_NV 0x9073
3255#define GL_FILE_NAME_NV 0x9074
3256#define GL_PATH_STROKE_WIDTH_NV 0x9075
3257#define GL_PATH_END_CAPS_NV 0x9076
3258#define GL_PATH_INITIAL_END_CAP_NV 0x9077
3259#define GL_PATH_TERMINAL_END_CAP_NV 0x9078
3260#define GL_PATH_JOIN_STYLE_NV 0x9079
3261#define GL_PATH_MITER_LIMIT_NV 0x907A
3262#define GL_PATH_DASH_CAPS_NV 0x907B
3263#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C
3264#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D
3265#define GL_PATH_DASH_OFFSET_NV 0x907E
3266#define GL_PATH_CLIENT_LENGTH_NV 0x907F
3267#define GL_PATH_FILL_MODE_NV 0x9080
3268#define GL_PATH_FILL_MASK_NV 0x9081
3269#define GL_PATH_FILL_COVER_MODE_NV 0x9082
3270#define GL_PATH_STROKE_COVER_MODE_NV 0x9083
3271#define GL_PATH_STROKE_MASK_NV 0x9084
3272#define GL_COUNT_UP_NV 0x9088
3273#define GL_COUNT_DOWN_NV 0x9089
3274#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A
3275#define GL_CONVEX_HULL_NV 0x908B
3276#define GL_BOUNDING_BOX_NV 0x908D
3277#define GL_TRANSLATE_X_NV 0x908E
3278#define GL_TRANSLATE_Y_NV 0x908F
3279#define GL_TRANSLATE_2D_NV 0x9090
3280#define GL_TRANSLATE_3D_NV 0x9091
3281#define GL_AFFINE_2D_NV 0x9092
3282#define GL_AFFINE_3D_NV 0x9094
3283#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096
3284#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098
3285#define GL_UTF8_NV 0x909A
3286#define GL_UTF16_NV 0x909B
3287#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
3288#define GL_PATH_COMMAND_COUNT_NV 0x909D
3289#define GL_PATH_COORD_COUNT_NV 0x909E
3290#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F
3291#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0
3292#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1
3293#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2
3294#define GL_SQUARE_NV 0x90A3
3295#define GL_ROUND_NV 0x90A4
3296#define GL_TRIANGULAR_NV 0x90A5
3297#define GL_BEVEL_NV 0x90A6
3298#define GL_MITER_REVERT_NV 0x90A7
3299#define GL_MITER_TRUNCATE_NV 0x90A8
3300#define GL_SKIP_MISSING_GLYPH_NV 0x90A9
3301#define GL_USE_MISSING_GLYPH_NV 0x90AA
3302#define GL_PATH_ERROR_POSITION_NV 0x90AB
3303#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD
3304#define GL_ADJACENT_PAIRS_NV 0x90AE
3305#define GL_FIRST_TO_REST_NV 0x90AF
3306#define GL_PATH_GEN_MODE_NV 0x90B0
3307#define GL_PATH_GEN_COEFF_NV 0x90B1
3308#define GL_PATH_GEN_COMPONENTS_NV 0x90B3
3309#define GL_PATH_STENCIL_FUNC_NV 0x90B7
3310#define GL_PATH_STENCIL_REF_NV 0x90B8
3311#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9
3312#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
3313#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
3314#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF
3315#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4
3316#define GL_MOVE_TO_RESETS_NV 0x90B5
3317#define GL_MOVE_TO_CONTINUES_NV 0x90B6
3318#define GL_CLOSE_PATH_NV 0x00
3319#define GL_MOVE_TO_NV 0x02
3320#define GL_RELATIVE_MOVE_TO_NV 0x03
3321#define GL_LINE_TO_NV 0x04
3322#define GL_RELATIVE_LINE_TO_NV 0x05
3323#define GL_HORIZONTAL_LINE_TO_NV 0x06
3324#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
3325#define GL_VERTICAL_LINE_TO_NV 0x08
3326#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09
3327#define GL_QUADRATIC_CURVE_TO_NV 0x0A
3328#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
3329#define GL_CUBIC_CURVE_TO_NV 0x0C
3330#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D
3331#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E
3332#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
3333#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10
3334#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
3335#define GL_SMALL_CCW_ARC_TO_NV 0x12
3336#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13
3337#define GL_SMALL_CW_ARC_TO_NV 0x14
3338#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15
3339#define GL_LARGE_CCW_ARC_TO_NV 0x16
3340#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17
3341#define GL_LARGE_CW_ARC_TO_NV 0x18
3342#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19
3343#define GL_RESTART_PATH_NV 0xF0
3344#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2
3345#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4
3346#define GL_RECT_NV 0xF6
3347#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8
3348#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA
3349#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC
3350#define GL_ARC_TO_NV 0xFE
3351#define GL_RELATIVE_ARC_TO_NV 0xFF
3352#define GL_BOLD_BIT_NV 0x01
3353#define GL_ITALIC_BIT_NV 0x02
3354#define GL_GLYPH_WIDTH_BIT_NV 0x01
3355#define GL_GLYPH_HEIGHT_BIT_NV 0x02
3356#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
3357#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
3358#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
3359#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
3360#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
3361#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
3362#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100
3363#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000
3364#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000
3365#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000
3366#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000
3367#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000
3368#define GL_FONT_ASCENDER_BIT_NV 0x00200000
3369#define GL_FONT_DESCENDER_BIT_NV 0x00400000
3370#define GL_FONT_HEIGHT_BIT_NV 0x00800000
3371#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000
3372#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
3373#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
3374#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
3375#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000
3376#define GL_ROUNDED_RECT_NV 0xE8
3377#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9
3378#define GL_ROUNDED_RECT2_NV 0xEA
3379#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB
3380#define GL_ROUNDED_RECT4_NV 0xEC
3381#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED
3382#define GL_ROUNDED_RECT8_NV 0xEE
3383#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF
3384#define GL_RELATIVE_RECT_NV 0xF7
3385#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368
3386#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369
3387#define GL_FONT_UNAVAILABLE_NV 0x936A
3388#define GL_FONT_UNINTELLIGIBLE_NV 0x936B
3389#define GL_CONIC_CURVE_TO_NV 0x1A
3390#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B
3391#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000
3392#define GL_STANDARD_FONT_FORMAT_NV 0x936C
3393#define GL_PATH_PROJECTION_NV 0x1701
3394#define GL_PATH_MODELVIEW_NV 0x1700
3395#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3
3396#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6
3397#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36
3398#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3
3399#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4
3400#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7
3401#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38
3402#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4
3403#define GL_FRAGMENT_INPUT_NV 0x936D
3404typedef GLuint (GL_APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range);
3405typedef void (GL_APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range);
3406typedef GLboolean (GL_APIENTRYP PFNGLISPATHNVPROC) (GLuint path);
3407typedef void (GL_APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
3408typedef void (GL_APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords);
3409typedef void (GL_APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
3410typedef void (GL_APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords);
3411typedef void (GL_APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString);
3412typedef void (GL_APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3413typedef void (GL_APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3414typedef void (GL_APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
3415typedef void (GL_APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath);
3416typedef void (GL_APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
3417typedef void (GL_APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
3418typedef void (GL_APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value);
3419typedef void (GL_APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value);
3420typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value);
3421typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value);
3422typedef void (GL_APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray);
3423typedef void (GL_APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask);
3424typedef void (GL_APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units);
3425typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask);
3426typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask);
3427typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
3428typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
3429typedef void (GL_APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func);
3430typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode);
3431typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode);
3432typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3433typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3434typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value);
3435typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value);
3436typedef void (GL_APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands);
3437typedef void (GL_APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords);
3438typedef void (GL_APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray);
3439typedef void (GL_APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
3440typedef void (GL_APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics);
3441typedef void (GL_APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
3442typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y);
3443typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y);
3444typedef GLfloat (GL_APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments);
3445typedef GLboolean (GL_APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
3446typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m);
3447typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
3448typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
3449typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m);
3450typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
3451typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
3452typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
3453typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
3454typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3455typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3456typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint *baseAndCount);
3457typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3458typedef GLenum (GL_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3459typedef void (GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
3460typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei count, GLsizei *length, GLfloat *params);
3461typedef void (GL_APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
3462typedef void (GL_APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode);
3463typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
3464typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
3465typedef void (GL_APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m);
3466typedef void (GL_APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m);
3467typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
3468typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
3469typedef void (GL_APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m);
3470typedef void (GL_APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m);
3471typedef void (GL_APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
3472typedef void (GL_APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode);
3473typedef void (GL_APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode);
3474typedef void (GL_APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
3475typedef void (GL_APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
3476typedef void (GL_APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
3477typedef void (GL_APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
3478typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
3479typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
3480#ifdef GL_GLEXT_PROTOTYPES
3481GL_APICALL GLuint GL_APIENTRY glGenPathsNV (GLsizei range);
3482GL_APICALL void GL_APIENTRY glDeletePathsNV (GLuint path, GLsizei range);
3483GL_APICALL GLboolean GL_APIENTRY glIsPathNV (GLuint path);
3484GL_APICALL void GL_APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
3485GL_APICALL void GL_APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords);
3486GL_APICALL void GL_APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
3487GL_APICALL void GL_APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords);
3488GL_APICALL void GL_APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString);
3489GL_APICALL void GL_APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3490GL_APICALL void GL_APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3491GL_APICALL void GL_APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
3492GL_APICALL void GL_APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath);
3493GL_APICALL void GL_APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
3494GL_APICALL void GL_APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
3495GL_APICALL void GL_APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value);
3496GL_APICALL void GL_APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value);
3497GL_APICALL void GL_APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value);
3498GL_APICALL void GL_APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value);
3499GL_APICALL void GL_APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray);
3500GL_APICALL void GL_APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask);
3501GL_APICALL void GL_APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units);
3502GL_APICALL void GL_APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask);
3503GL_APICALL void GL_APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask);
3504GL_APICALL void GL_APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
3505GL_APICALL void GL_APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
3506GL_APICALL void GL_APIENTRY glPathCoverDepthFuncNV (GLenum func);
3507GL_APICALL void GL_APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode);
3508GL_APICALL void GL_APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode);
3509GL_APICALL void GL_APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3510GL_APICALL void GL_APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3511GL_APICALL void GL_APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value);
3512GL_APICALL void GL_APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value);
3513GL_APICALL void GL_APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands);
3514GL_APICALL void GL_APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords);
3515GL_APICALL void GL_APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray);
3516GL_APICALL void GL_APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
3517GL_APICALL void GL_APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics);
3518GL_APICALL void GL_APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
3519GL_APICALL GLboolean GL_APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y);
3520GL_APICALL GLboolean GL_APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y);
3521GL_APICALL GLfloat GL_APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments);
3522GL_APICALL GLboolean GL_APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
3523GL_APICALL void GL_APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m);
3524GL_APICALL void GL_APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m);
3525GL_APICALL void GL_APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m);
3526GL_APICALL void GL_APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m);
3527GL_APICALL void GL_APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m);
3528GL_APICALL void GL_APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m);
3529GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
3530GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
3531GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3532GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3533GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint *baseAndCount);
3534GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3535GL_APICALL GLenum GL_APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3536GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
3537GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei count, GLsizei *length, GLfloat *params);
3538GL_APICALL void GL_APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
3539GL_APICALL void GL_APIENTRY glMatrixLoadIdentityEXT (GLenum mode);
3540GL_APICALL void GL_APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m);
3541GL_APICALL void GL_APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m);
3542GL_APICALL void GL_APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m);
3543GL_APICALL void GL_APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m);
3544GL_APICALL void GL_APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m);
3545GL_APICALL void GL_APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m);
3546GL_APICALL void GL_APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m);
3547GL_APICALL void GL_APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m);
3548GL_APICALL void GL_APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
3549GL_APICALL void GL_APIENTRY glMatrixPopEXT (GLenum mode);
3550GL_APICALL void GL_APIENTRY glMatrixPushEXT (GLenum mode);
3551GL_APICALL void GL_APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
3552GL_APICALL void GL_APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
3553GL_APICALL void GL_APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
3554GL_APICALL void GL_APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
3555GL_APICALL void GL_APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
3556GL_APICALL void GL_APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
3557#endif
3558#endif /* GL_NV_path_rendering */
3559
3560#ifndef GL_NV_path_rendering_shared_edge
3561#define GL_NV_path_rendering_shared_edge 1
3562#define GL_SHARED_EDGE_NV 0xC0
3563#endif /* GL_NV_path_rendering_shared_edge */
3564
3565#ifndef GL_NV_pixel_buffer_object
3566#define GL_NV_pixel_buffer_object 1
3567#define GL_PIXEL_PACK_BUFFER_NV 0x88EB
3568#define GL_PIXEL_UNPACK_BUFFER_NV 0x88EC
3569#define GL_PIXEL_PACK_BUFFER_BINDING_NV 0x88ED
3570#define GL_PIXEL_UNPACK_BUFFER_BINDING_NV 0x88EF
3571#endif /* GL_NV_pixel_buffer_object */
3572
3573#ifndef GL_NV_polygon_mode
3574#define GL_NV_polygon_mode 1
3575#define GL_POLYGON_MODE_NV 0x0B40
3576#define GL_POLYGON_OFFSET_POINT_NV 0x2A01
3577#define GL_POLYGON_OFFSET_LINE_NV 0x2A02
3578#define GL_POINT_NV 0x1B00
3579#define GL_LINE_NV 0x1B01
3580#define GL_FILL_NV 0x1B02
3581typedef void (GL_APIENTRYP PFNGLPOLYGONMODENVPROC) (GLenum face, GLenum mode);
3582#ifdef GL_GLEXT_PROTOTYPES
3583GL_APICALL void GL_APIENTRY glPolygonModeNV (GLenum face, GLenum mode);
3584#endif
3585#endif /* GL_NV_polygon_mode */
3586
3587#ifndef GL_NV_primitive_shading_rate
3588#define GL_NV_primitive_shading_rate 1
3589#define GL_SHADING_RATE_IMAGE_PER_PRIMITIVE_NV 0x95B1
3590#define GL_SHADING_RATE_IMAGE_PALETTE_COUNT_NV 0x95B2
3591#endif /* GL_NV_primitive_shading_rate */
3592
3593#ifndef GL_NV_read_buffer
3594#define GL_NV_read_buffer 1
3595#define GL_READ_BUFFER_NV 0x0C02
3596typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
3597#ifdef GL_GLEXT_PROTOTYPES
3598GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
3599#endif
3600#endif /* GL_NV_read_buffer */
3601
3602#ifndef GL_NV_read_buffer_front
3603#define GL_NV_read_buffer_front 1
3604#endif /* GL_NV_read_buffer_front */
3605
3606#ifndef GL_NV_read_depth
3607#define GL_NV_read_depth 1
3608#endif /* GL_NV_read_depth */
3609
3610#ifndef GL_NV_read_depth_stencil
3611#define GL_NV_read_depth_stencil 1
3612#endif /* GL_NV_read_depth_stencil */
3613
3614#ifndef GL_NV_read_stencil
3615#define GL_NV_read_stencil 1
3616#endif /* GL_NV_read_stencil */
3617
3618#ifndef GL_NV_representative_fragment_test
3619#define GL_NV_representative_fragment_test 1
3620#define GL_REPRESENTATIVE_FRAGMENT_TEST_NV 0x937F
3621#endif /* GL_NV_representative_fragment_test */
3622
3623#ifndef GL_NV_sRGB_formats
3624#define GL_NV_sRGB_formats 1
3625#define GL_SLUMINANCE_NV 0x8C46
3626#define GL_SLUMINANCE_ALPHA_NV 0x8C44
3627#define GL_SRGB8_NV 0x8C41
3628#define GL_SLUMINANCE8_NV 0x8C47
3629#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45
3630#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C
3631#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
3632#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
3633#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
3634#define GL_ETC1_SRGB8_NV 0x88EE
3635#endif /* GL_NV_sRGB_formats */
3636
3637#ifndef GL_NV_sample_locations
3638#define GL_NV_sample_locations 1
3639#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D
3640#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E
3641#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F
3642#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340
3643#define GL_SAMPLE_LOCATION_NV 0x8E50
3644#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341
3645#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342
3646#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343
3647typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
3648typedef void (GL_APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
3649typedef void (GL_APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void);
3650#ifdef GL_GLEXT_PROTOTYPES
3651GL_APICALL void GL_APIENTRY glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
3652GL_APICALL void GL_APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
3653GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void);
3654#endif
3655#endif /* GL_NV_sample_locations */
3656
3657#ifndef GL_NV_sample_mask_override_coverage
3658#define GL_NV_sample_mask_override_coverage 1
3659#endif /* GL_NV_sample_mask_override_coverage */
3660
3661#ifndef GL_NV_scissor_exclusive
3662#define GL_NV_scissor_exclusive 1
3663#define GL_SCISSOR_TEST_EXCLUSIVE_NV 0x9555
3664#define GL_SCISSOR_BOX_EXCLUSIVE_NV 0x9556
3665typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVENVPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
3666typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVEARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v);
3667#ifdef GL_GLEXT_PROTOTYPES
3668GL_APICALL void GL_APIENTRY glScissorExclusiveNV (GLint x, GLint y, GLsizei width, GLsizei height);
3669GL_APICALL void GL_APIENTRY glScissorExclusiveArrayvNV (GLuint first, GLsizei count, const GLint *v);
3670#endif
3671#endif /* GL_NV_scissor_exclusive */
3672
3673#ifndef GL_NV_shader_atomic_fp16_vector
3674#define GL_NV_shader_atomic_fp16_vector 1
3675#endif /* GL_NV_shader_atomic_fp16_vector */
3676
3677#ifndef GL_NV_shader_noperspective_interpolation
3678#define GL_NV_shader_noperspective_interpolation 1
3679#endif /* GL_NV_shader_noperspective_interpolation */
3680
3681#ifndef GL_NV_shader_subgroup_partitioned
3682#define GL_NV_shader_subgroup_partitioned 1
3683#define GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV 0x00000100
3684#endif /* GL_NV_shader_subgroup_partitioned */
3685
3686#ifndef GL_NV_shader_texture_footprint
3687#define GL_NV_shader_texture_footprint 1
3688#endif /* GL_NV_shader_texture_footprint */
3689
3690#ifndef GL_NV_shading_rate_image
3691#define GL_NV_shading_rate_image 1
3692#define GL_SHADING_RATE_IMAGE_NV 0x9563
3693#define GL_SHADING_RATE_NO_INVOCATIONS_NV 0x9564
3694#define GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV 0x9565
3695#define GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV 0x9566
3696#define GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV 0x9567
3697#define GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV 0x9568
3698#define GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV 0x9569
3699#define GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV 0x956A
3700#define GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV 0x956B
3701#define GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV 0x956C
3702#define GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV 0x956D
3703#define GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV 0x956E
3704#define GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV 0x956F
3705#define GL_SHADING_RATE_IMAGE_BINDING_NV 0x955B
3706#define GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV 0x955C
3707#define GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV 0x955D
3708#define GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV 0x955E
3709#define GL_MAX_COARSE_FRAGMENT_SAMPLES_NV 0x955F
3710#define GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV 0x95AE
3711#define GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV 0x95AF
3712#define GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV 0x95B0
3713typedef void (GL_APIENTRYP PFNGLBINDSHADINGRATEIMAGENVPROC) (GLuint texture);
3714typedef void (GL_APIENTRYP PFNGLGETSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint entry, GLenum *rate);
3715typedef void (GL_APIENTRYP PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC) (GLenum rate, GLuint samples, GLuint index, GLint *location);
3716typedef void (GL_APIENTRYP PFNGLSHADINGRATEIMAGEBARRIERNVPROC) (GLboolean synchronize);
3717typedef void (GL_APIENTRYP PFNGLSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates);
3718typedef void (GL_APIENTRYP PFNGLSHADINGRATESAMPLEORDERNVPROC) (GLenum order);
3719typedef void (GL_APIENTRYP PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC) (GLenum rate, GLuint samples, const GLint *locations);
3720#ifdef GL_GLEXT_PROTOTYPES
3721GL_APICALL void GL_APIENTRY glBindShadingRateImageNV (GLuint texture);
3722GL_APICALL void GL_APIENTRY glGetShadingRateImagePaletteNV (GLuint viewport, GLuint entry, GLenum *rate);
3723GL_APICALL void GL_APIENTRY glGetShadingRateSampleLocationivNV (GLenum rate, GLuint samples, GLuint index, GLint *location);
3724GL_APICALL void GL_APIENTRY glShadingRateImageBarrierNV (GLboolean synchronize);
3725GL_APICALL void GL_APIENTRY glShadingRateImagePaletteNV (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates);
3726GL_APICALL void GL_APIENTRY glShadingRateSampleOrderNV (GLenum order);
3727GL_APICALL void GL_APIENTRY glShadingRateSampleOrderCustomNV (GLenum rate, GLuint samples, const GLint *locations);
3728#endif
3729#endif /* GL_NV_shading_rate_image */
3730
3731#ifndef GL_NV_shadow_samplers_array
3732#define GL_NV_shadow_samplers_array 1
3733#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4
3734#endif /* GL_NV_shadow_samplers_array */
3735
3736#ifndef GL_NV_shadow_samplers_cube
3737#define GL_NV_shadow_samplers_cube 1
3738#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
3739#endif /* GL_NV_shadow_samplers_cube */
3740
3741#ifndef GL_NV_stereo_view_rendering
3742#define GL_NV_stereo_view_rendering 1
3743#endif /* GL_NV_stereo_view_rendering */
3744
3745#ifndef GL_NV_texture_border_clamp
3746#define GL_NV_texture_border_clamp 1
3747#define GL_TEXTURE_BORDER_COLOR_NV 0x1004
3748#define GL_CLAMP_TO_BORDER_NV 0x812D
3749#endif /* GL_NV_texture_border_clamp */
3750
3751#ifndef GL_NV_texture_compression_s3tc_update
3752#define GL_NV_texture_compression_s3tc_update 1
3753#endif /* GL_NV_texture_compression_s3tc_update */
3754
3755#ifndef GL_NV_texture_npot_2D_mipmap
3756#define GL_NV_texture_npot_2D_mipmap 1
3757#endif /* GL_NV_texture_npot_2D_mipmap */
3758
3759#ifndef GL_NV_timeline_semaphore
3760#define GL_NV_timeline_semaphore 1
3761#define GL_TIMELINE_SEMAPHORE_VALUE_NV 0x9595
3762#define GL_SEMAPHORE_TYPE_NV 0x95B3
3763#define GL_SEMAPHORE_TYPE_BINARY_NV 0x95B4
3764#define GL_SEMAPHORE_TYPE_TIMELINE_NV 0x95B5
3765#define GL_MAX_TIMELINE_SEMAPHORE_VALUE_DIFFERENCE_NV 0x95B6
3766typedef void (GL_APIENTRYP PFNGLCREATESEMAPHORESNVPROC) (GLsizei n, GLuint *semaphores);
3767typedef void (GL_APIENTRYP PFNGLSEMAPHOREPARAMETERIVNVPROC) (GLuint semaphore, GLenum pname, const GLint *params);
3768typedef void (GL_APIENTRYP PFNGLGETSEMAPHOREPARAMETERIVNVPROC) (GLuint semaphore, GLenum pname, GLint *params);
3769#ifdef GL_GLEXT_PROTOTYPES
3770GL_APICALL void GL_APIENTRY glCreateSemaphoresNV (GLsizei n, GLuint *semaphores);
3771GL_APICALL void GL_APIENTRY glSemaphoreParameterivNV (GLuint semaphore, GLenum pname, const GLint *params);
3772GL_APICALL void GL_APIENTRY glGetSemaphoreParameterivNV (GLuint semaphore, GLenum pname, GLint *params);
3773#endif
3774#endif /* GL_NV_timeline_semaphore */
3775
3776#ifndef GL_NV_viewport_array
3777#define GL_NV_viewport_array 1
3778#define GL_MAX_VIEWPORTS_NV 0x825B
3779#define GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C
3780#define GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D
3781#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F
3782typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVNVPROC) (GLuint first, GLsizei count, const GLfloat *v);
3783typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
3784typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVNVPROC) (GLuint index, const GLfloat *v);
3785typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v);
3786typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDNVPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
3787typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVNVPROC) (GLuint index, const GLint *v);
3788typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVNVPROC) (GLuint first, GLsizei count, const GLfloat *v);
3789typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFNVPROC) (GLuint index, GLfloat n, GLfloat f);
3790typedef void (GL_APIENTRYP PFNGLGETFLOATI_VNVPROC) (GLenum target, GLuint index, GLfloat *data);
3791typedef void (GL_APIENTRYP PFNGLENABLEINVPROC) (GLenum target, GLuint index);
3792typedef void (GL_APIENTRYP PFNGLDISABLEINVPROC) (GLenum target, GLuint index);
3793typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDINVPROC) (GLenum target, GLuint index);
3794#ifdef GL_GLEXT_PROTOTYPES
3795GL_APICALL void GL_APIENTRY glViewportArrayvNV (GLuint first, GLsizei count, const GLfloat *v);
3796GL_APICALL void GL_APIENTRY glViewportIndexedfNV (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
3797GL_APICALL void GL_APIENTRY glViewportIndexedfvNV (GLuint index, const GLfloat *v);
3798GL_APICALL void GL_APIENTRY glScissorArrayvNV (GLuint first, GLsizei count, const GLint *v);
3799GL_APICALL void GL_APIENTRY glScissorIndexedNV (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
3800GL_APICALL void GL_APIENTRY glScissorIndexedvNV (GLuint index, const GLint *v);
3801GL_APICALL void GL_APIENTRY glDepthRangeArrayfvNV (GLuint first, GLsizei count, const GLfloat *v);
3802GL_APICALL void GL_APIENTRY glDepthRangeIndexedfNV (GLuint index, GLfloat n, GLfloat f);
3803GL_APICALL void GL_APIENTRY glGetFloati_vNV (GLenum target, GLuint index, GLfloat *data);
3804GL_APICALL void GL_APIENTRY glEnableiNV (GLenum target, GLuint index);
3805GL_APICALL void GL_APIENTRY glDisableiNV (GLenum target, GLuint index);
3806GL_APICALL GLboolean GL_APIENTRY glIsEnablediNV (GLenum target, GLuint index);
3807#endif
3808#endif /* GL_NV_viewport_array */
3809
3810#ifndef GL_NV_viewport_array2
3811#define GL_NV_viewport_array2 1
3812#endif /* GL_NV_viewport_array2 */
3813
3814#ifndef GL_NV_viewport_swizzle
3815#define GL_NV_viewport_swizzle 1
3816#define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350
3817#define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351
3818#define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352
3819#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353
3820#define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354
3821#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355
3822#define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356
3823#define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357
3824#define GL_VIEWPORT_SWIZZLE_X_NV 0x9358
3825#define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359
3826#define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A
3827#define GL_VIEWPORT_SWIZZLE_W_NV 0x935B
3828typedef void (GL_APIENTRYP PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew);
3829#ifdef GL_GLEXT_PROTOTYPES
3830GL_APICALL void GL_APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew);
3831#endif
3832#endif /* GL_NV_viewport_swizzle */
3833
3834#ifndef GL_OVR_multiview
3835#define GL_OVR_multiview 1
3836#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
3837#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
3838#define GL_MAX_VIEWS_OVR 0x9631
3839#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
3840typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
3841#ifdef GL_GLEXT_PROTOTYPES
3842GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
3843#endif
3844#endif /* GL_OVR_multiview */
3845
3846#ifndef GL_OVR_multiview2
3847#define GL_OVR_multiview2 1
3848#endif /* GL_OVR_multiview2 */
3849
3850#ifndef GL_OVR_multiview_multisampled_render_to_texture
3851#define GL_OVR_multiview_multisampled_render_to_texture 1
3852typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);
3853#ifdef GL_GLEXT_PROTOTYPES
3854GL_APICALL void GL_APIENTRY glFramebufferTextureMultisampleMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);
3855#endif
3856#endif /* GL_OVR_multiview_multisampled_render_to_texture */
3857
3858#ifndef GL_QCOM_YUV_texture_gather
3859#define GL_QCOM_YUV_texture_gather 1
3860#endif /* GL_QCOM_YUV_texture_gather */
3861
3862#ifndef GL_QCOM_alpha_test
3863#define GL_QCOM_alpha_test 1
3864#define GL_ALPHA_TEST_QCOM 0x0BC0
3865#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1
3866#define GL_ALPHA_TEST_REF_QCOM 0x0BC2
3867typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
3868#ifdef GL_GLEXT_PROTOTYPES
3869GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
3870#endif
3871#endif /* GL_QCOM_alpha_test */
3872
3873#ifndef GL_QCOM_binning_control
3874#define GL_QCOM_binning_control 1
3875#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0
3876#define GL_CPU_OPTIMIZED_QCOM 0x8FB1
3877#define GL_GPU_OPTIMIZED_QCOM 0x8FB2
3878#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
3879#endif /* GL_QCOM_binning_control */
3880
3881#ifndef GL_QCOM_driver_control
3882#define GL_QCOM_driver_control 1
3883typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
3884typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
3885typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
3886typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
3887#ifdef GL_GLEXT_PROTOTYPES
3888GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
3889GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
3890GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
3891GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
3892#endif
3893#endif /* GL_QCOM_driver_control */
3894
3895#ifndef GL_QCOM_extended_get
3896#define GL_QCOM_extended_get 1
3897#define GL_TEXTURE_WIDTH_QCOM 0x8BD2
3898#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
3899#define GL_TEXTURE_DEPTH_QCOM 0x8BD4
3900#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
3901#define GL_TEXTURE_FORMAT_QCOM 0x8BD6
3902#define GL_TEXTURE_TYPE_QCOM 0x8BD7
3903#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
3904#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
3905#define GL_TEXTURE_TARGET_QCOM 0x8BDA
3906#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
3907#define GL_STATE_RESTORE 0x8BDC
3908typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
3909typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
3910typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
3911typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
3912typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
3913typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
3914typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
3915typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params);
3916#ifdef GL_GLEXT_PROTOTYPES
3917GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
3918GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
3919GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
3920GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
3921GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
3922GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
3923GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
3924GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params);
3925#endif
3926#endif /* GL_QCOM_extended_get */
3927
3928#ifndef GL_QCOM_extended_get2
3929#define GL_QCOM_extended_get2 1
3930typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
3931typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
3932typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
3933typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
3934#ifdef GL_GLEXT_PROTOTYPES
3935GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
3936GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
3937GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
3938GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
3939#endif
3940#endif /* GL_QCOM_extended_get2 */
3941
3942#ifndef GL_QCOM_frame_extrapolation
3943#define GL_QCOM_frame_extrapolation 1
3944typedef void (GL_APIENTRYP PFNGLEXTRAPOLATETEX2DQCOMPROC) (GLuint src1, GLuint src2, GLuint output, GLfloat scaleFactor);
3945#ifdef GL_GLEXT_PROTOTYPES
3946GL_APICALL void GL_APIENTRY glExtrapolateTex2DQCOM (GLuint src1, GLuint src2, GLuint output, GLfloat scaleFactor);
3947#endif
3948#endif /* GL_QCOM_frame_extrapolation */
3949
3950#ifndef GL_QCOM_framebuffer_foveated
3951#define GL_QCOM_framebuffer_foveated 1
3952#define GL_FOVEATION_ENABLE_BIT_QCOM 0x00000001
3953#define GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM 0x00000002
3954typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC) (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures);
3955typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC) (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
3956#ifdef GL_GLEXT_PROTOTYPES
3957GL_APICALL void GL_APIENTRY glFramebufferFoveationConfigQCOM (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures);
3958GL_APICALL void GL_APIENTRY glFramebufferFoveationParametersQCOM (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
3959#endif
3960#endif /* GL_QCOM_framebuffer_foveated */
3961
3962#ifndef GL_QCOM_motion_estimation
3963#define GL_QCOM_motion_estimation 1
3964#define GL_MOTION_ESTIMATION_SEARCH_BLOCK_X_QCOM 0x8C90
3965#define GL_MOTION_ESTIMATION_SEARCH_BLOCK_Y_QCOM 0x8C91
3966typedef void (GL_APIENTRYP PFNGLTEXESTIMATEMOTIONQCOMPROC) (GLuint ref, GLuint target, GLuint output);
3967typedef void (GL_APIENTRYP PFNGLTEXESTIMATEMOTIONREGIONSQCOMPROC) (GLuint ref, GLuint target, GLuint output, GLuint mask);
3968#ifdef GL_GLEXT_PROTOTYPES
3969GL_APICALL void GL_APIENTRY glTexEstimateMotionQCOM (GLuint ref, GLuint target, GLuint output);
3970GL_APICALL void GL_APIENTRY glTexEstimateMotionRegionsQCOM (GLuint ref, GLuint target, GLuint output, GLuint mask);
3971#endif
3972#endif /* GL_QCOM_motion_estimation */
3973
3974#ifndef GL_QCOM_perfmon_global_mode
3975#define GL_QCOM_perfmon_global_mode 1
3976#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
3977#endif /* GL_QCOM_perfmon_global_mode */
3978
3979#ifndef GL_QCOM_render_sRGB_R8_RG8
3980#define GL_QCOM_render_sRGB_R8_RG8 1
3981#endif /* GL_QCOM_render_sRGB_R8_RG8 */
3982
3983#ifndef GL_QCOM_render_shared_exponent
3984#define GL_QCOM_render_shared_exponent 1
3985#endif /* GL_QCOM_render_shared_exponent */
3986
3987#ifndef GL_QCOM_shader_framebuffer_fetch_noncoherent
3988#define GL_QCOM_shader_framebuffer_fetch_noncoherent 1
3989#define GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2
3990typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC) (void);
3991#ifdef GL_GLEXT_PROTOTYPES
3992GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierQCOM (void);
3993#endif
3994#endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */
3995
3996#ifndef GL_QCOM_shader_framebuffer_fetch_rate
3997#define GL_QCOM_shader_framebuffer_fetch_rate 1
3998#endif /* GL_QCOM_shader_framebuffer_fetch_rate */
3999
4000#ifndef GL_QCOM_shading_rate
4001#define GL_QCOM_shading_rate 1
4002#define GL_SHADING_RATE_QCOM 0x96A4
4003#define GL_SHADING_RATE_PRESERVE_ASPECT_RATIO_QCOM 0x96A5
4004#define GL_SHADING_RATE_1X1_PIXELS_QCOM 0x96A6
4005#define GL_SHADING_RATE_1X2_PIXELS_QCOM 0x96A7
4006#define GL_SHADING_RATE_2X1_PIXELS_QCOM 0x96A8
4007#define GL_SHADING_RATE_2X2_PIXELS_QCOM 0x96A9
4008#define GL_SHADING_RATE_4X2_PIXELS_QCOM 0x96AC
4009#define GL_SHADING_RATE_4X4_PIXELS_QCOM 0x96AE
4010typedef void (GL_APIENTRYP PFNGLSHADINGRATEQCOMPROC) (GLenum rate);
4011#ifdef GL_GLEXT_PROTOTYPES
4012GL_APICALL void GL_APIENTRY glShadingRateQCOM (GLenum rate);
4013#endif
4014#endif /* GL_QCOM_shading_rate */
4015
4016#ifndef GL_QCOM_texture_foveated
4017#define GL_QCOM_texture_foveated 1
4018#define GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM 0x8BFB
4019#define GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM 0x8BFC
4020#define GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM 0x8BFD
4021#define GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM 0x8BFE
4022#define GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM 0x8BFF
4023typedef void (GL_APIENTRYP PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC) (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
4024#ifdef GL_GLEXT_PROTOTYPES
4025GL_APICALL void GL_APIENTRY glTextureFoveationParametersQCOM (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
4026#endif
4027#endif /* GL_QCOM_texture_foveated */
4028
4029#ifndef GL_QCOM_texture_foveated2
4030#define GL_QCOM_texture_foveated2 1
4031#define GL_TEXTURE_FOVEATED_CUTOFF_DENSITY_QCOM 0x96A0
4032#endif /* GL_QCOM_texture_foveated2 */
4033
4034#ifndef GL_QCOM_texture_foveated_subsampled_layout
4035#define GL_QCOM_texture_foveated_subsampled_layout 1
4036#define GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM 0x00000004
4037#define GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM 0x8FA1
4038#endif /* GL_QCOM_texture_foveated_subsampled_layout */
4039
4040#ifndef GL_QCOM_texture_lod_bias
4041#define GL_QCOM_texture_lod_bias 1
4042#define GL_TEXTURE_LOD_BIAS_QCOM 0x8C96
4043#endif /* GL_QCOM_texture_lod_bias */
4044
4045#ifndef GL_QCOM_tiled_rendering
4046#define GL_QCOM_tiled_rendering 1
4047#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
4048#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
4049#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
4050#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
4051#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
4052#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
4053#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
4054#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
4055#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
4056#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
4057#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
4058#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
4059#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
4060#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
4061#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
4062#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
4063#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
4064#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
4065#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
4066#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
4067#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
4068#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
4069#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
4070#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
4071#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
4072#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
4073#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
4074#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
4075#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
4076#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
4077#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
4078#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
4079typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
4080typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
4081#ifdef GL_GLEXT_PROTOTYPES
4082GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
4083GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
4084#endif
4085#endif /* GL_QCOM_tiled_rendering */
4086
4087#ifndef GL_QCOM_writeonly_rendering
4088#define GL_QCOM_writeonly_rendering 1
4089#define GL_WRITEONLY_RENDERING_QCOM 0x8823
4090#endif /* GL_QCOM_writeonly_rendering */
4091
4092#ifndef GL_VIV_shader_binary
4093#define GL_VIV_shader_binary 1
4094#define GL_SHADER_BINARY_VIV 0x8FC4
4095#endif /* GL_VIV_shader_binary */
4096
4097#ifdef __cplusplus
4098}
4099#endif
4100
4101#endif