diff options
| author | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
| commit | 5a079a2d114f96d4847d1ee305d5b7c16eeec50e (patch) | |
| tree | 8926ab44f168acf787d8e19608857b3af0f82758 /contrib/SDL-3.2.8/src/video/n3ds/SDL_n3dsframebuffer.c | |
Initial commit
Diffstat (limited to 'contrib/SDL-3.2.8/src/video/n3ds/SDL_n3dsframebuffer.c')
| -rw-r--r-- | contrib/SDL-3.2.8/src/video/n3ds/SDL_n3dsframebuffer.c | 161 |
1 files changed, 161 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/video/n3ds/SDL_n3dsframebuffer.c b/contrib/SDL-3.2.8/src/video/n3ds/SDL_n3dsframebuffer.c new file mode 100644 index 0000000..d632545 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/n3ds/SDL_n3dsframebuffer.c | |||
| @@ -0,0 +1,161 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | #ifdef SDL_VIDEO_DRIVER_N3DS | ||
| 24 | |||
| 25 | #include "../SDL_sysvideo.h" | ||
| 26 | #include "../../SDL_properties_c.h" | ||
| 27 | #include "SDL_n3dsframebuffer_c.h" | ||
| 28 | #include "SDL_n3dsvideo.h" | ||
| 29 | |||
| 30 | #define N3DS_SURFACE "SDL.internal.window.surface" | ||
| 31 | |||
| 32 | typedef struct | ||
| 33 | { | ||
| 34 | int width, height; | ||
| 35 | } Dimensions; | ||
| 36 | |||
| 37 | static void CopyFramebuffertoN3DS_16(u16 *dest, const Dimensions dest_dim, const u16 *source, const Dimensions source_dim); | ||
| 38 | static void CopyFramebuffertoN3DS_24(u8 *dest, const Dimensions dest_dim, const u8 *source, const Dimensions source_dim); | ||
| 39 | static void CopyFramebuffertoN3DS_32(u32 *dest, const Dimensions dest_dim, const u32 *source, const Dimensions source_dim); | ||
| 40 | static int GetDestOffset(int x, int y, int dest_width); | ||
| 41 | static int GetSourceOffset(int x, int y, int source_width); | ||
| 42 | static void FlushN3DSBuffer(const void *buffer, u32 bufsize, gfxScreen_t screen); | ||
| 43 | |||
| 44 | |||
| 45 | bool SDL_N3DS_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch) | ||
| 46 | { | ||
| 47 | SDL_Surface *framebuffer; | ||
| 48 | const SDL_DisplayMode *mode; | ||
| 49 | int w, h; | ||
| 50 | |||
| 51 | SDL_N3DS_DestroyWindowFramebuffer(_this, window); | ||
| 52 | |||
| 53 | mode = SDL_GetCurrentDisplayMode(SDL_GetDisplayForWindow(window)); | ||
| 54 | SDL_GetWindowSizeInPixels(window, &w, &h); | ||
| 55 | framebuffer = SDL_CreateSurface(w, h, mode->format); | ||
| 56 | |||
| 57 | if (!framebuffer) { | ||
| 58 | return false; | ||
| 59 | } | ||
| 60 | |||
| 61 | SDL_SetSurfaceProperty(SDL_GetWindowProperties(window), N3DS_SURFACE, framebuffer); | ||
| 62 | *format = mode->format; | ||
| 63 | *pixels = framebuffer->pixels; | ||
| 64 | *pitch = framebuffer->pitch; | ||
| 65 | return true; | ||
| 66 | } | ||
| 67 | |||
| 68 | bool SDL_N3DS_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, const SDL_Rect *rects, int numrects) | ||
| 69 | { | ||
| 70 | SDL_WindowData *drv_data = window->internal; | ||
| 71 | SDL_Surface *surface; | ||
| 72 | u16 width, height; | ||
| 73 | void *framebuffer; | ||
| 74 | u32 bufsize; | ||
| 75 | |||
| 76 | surface = (SDL_Surface *)SDL_GetPointerProperty(SDL_GetWindowProperties(window), N3DS_SURFACE, NULL); | ||
| 77 | if (!surface) { | ||
| 78 | return SDL_SetError("%s: Unable to get the window surface.", __func__); | ||
| 79 | } | ||
| 80 | |||
| 81 | // Get the N3DS internal framebuffer and its size | ||
| 82 | framebuffer = gfxGetFramebuffer(drv_data->screen, GFX_LEFT, &width, &height); | ||
| 83 | bufsize = width * height * 4; | ||
| 84 | |||
| 85 | if (SDL_BYTESPERPIXEL(surface->format) == 2) | ||
| 86 | CopyFramebuffertoN3DS_16(framebuffer, (Dimensions){ width, height }, | ||
| 87 | surface->pixels, (Dimensions){ surface->w, surface->h }); | ||
| 88 | else if (SDL_BYTESPERPIXEL(surface->format) == 3) | ||
| 89 | CopyFramebuffertoN3DS_24(framebuffer, (Dimensions){ width, height }, | ||
| 90 | surface->pixels, (Dimensions){ surface->w, surface->h }); | ||
| 91 | else | ||
| 92 | CopyFramebuffertoN3DS_32(framebuffer, (Dimensions){ width, height }, | ||
| 93 | surface->pixels, (Dimensions){ surface->w, surface->h }); | ||
| 94 | FlushN3DSBuffer(framebuffer, bufsize, drv_data->screen); | ||
| 95 | |||
| 96 | return true; | ||
| 97 | } | ||
| 98 | |||
| 99 | static void CopyFramebuffertoN3DS_16(u16 *dest, const Dimensions dest_dim, const u16 *source, const Dimensions source_dim) | ||
| 100 | { | ||
| 101 | int rows = SDL_min(dest_dim.width, source_dim.height); | ||
| 102 | int cols = SDL_min(dest_dim.height, source_dim.width); | ||
| 103 | for (int y = 0; y < rows; ++y) { | ||
| 104 | for (int x = 0; x < cols; ++x) { | ||
| 105 | const u16 *s = source + GetSourceOffset(x, y, source_dim.width); | ||
| 106 | u16 *d = dest + GetDestOffset(x, y, dest_dim.width); | ||
| 107 | *d = *s; | ||
| 108 | } | ||
| 109 | } | ||
| 110 | } | ||
| 111 | |||
| 112 | static void CopyFramebuffertoN3DS_24(u8 *dest, const Dimensions dest_dim, const u8 *source, const Dimensions source_dim) | ||
| 113 | { | ||
| 114 | int rows = SDL_min(dest_dim.width, source_dim.height); | ||
| 115 | int cols = SDL_min(dest_dim.height, source_dim.width); | ||
| 116 | for (int y = 0; y < rows; ++y) { | ||
| 117 | for (int x = 0; x < cols; ++x) { | ||
| 118 | const u8 *s = source + GetSourceOffset(x, y, source_dim.width) * 3; | ||
| 119 | u8 *d = dest + GetDestOffset(x, y, dest_dim.width) * 3; | ||
| 120 | d[0] = s[0]; | ||
| 121 | d[1] = s[1]; | ||
| 122 | d[2] = s[2]; | ||
| 123 | } | ||
| 124 | } | ||
| 125 | } | ||
| 126 | |||
| 127 | static void CopyFramebuffertoN3DS_32(u32 *dest, const Dimensions dest_dim, const u32 *source, const Dimensions source_dim) | ||
| 128 | { | ||
| 129 | int rows = SDL_min(dest_dim.width, source_dim.height); | ||
| 130 | int cols = SDL_min(dest_dim.height, source_dim.width); | ||
| 131 | for (int y = 0; y < rows; ++y) { | ||
| 132 | for (int x = 0; x < cols; ++x) { | ||
| 133 | const u32 *s = source + GetSourceOffset(x, y, source_dim.width); | ||
| 134 | u32 *d = dest + GetDestOffset(x, y, dest_dim.width); | ||
| 135 | *d = *s; | ||
| 136 | } | ||
| 137 | } | ||
| 138 | } | ||
| 139 | |||
| 140 | static int GetDestOffset(int x, int y, int dest_width) | ||
| 141 | { | ||
| 142 | return dest_width - y - 1 + dest_width * x; | ||
| 143 | } | ||
| 144 | |||
| 145 | static int GetSourceOffset(int x, int y, int source_width) | ||
| 146 | { | ||
| 147 | return x + y * source_width; | ||
| 148 | } | ||
| 149 | |||
| 150 | static void FlushN3DSBuffer(const void *buffer, u32 bufsize, gfxScreen_t screen) | ||
| 151 | { | ||
| 152 | GSPGPU_FlushDataCache(buffer, bufsize); | ||
| 153 | gfxScreenSwapBuffers(screen, false); | ||
| 154 | } | ||
| 155 | |||
| 156 | void SDL_N3DS_DestroyWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window) | ||
| 157 | { | ||
| 158 | SDL_ClearProperty(SDL_GetWindowProperties(window), N3DS_SURFACE); | ||
| 159 | } | ||
| 160 | |||
| 161 | #endif // SDL_VIDEO_DRIVER_N3DS | ||
