diff options
| author | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
| commit | 5a079a2d114f96d4847d1ee305d5b7c16eeec50e (patch) | |
| tree | 8926ab44f168acf787d8e19608857b3af0f82758 /contrib/SDL-3.2.8/src/video/uikit/SDL_uikitvideo.m | |
Initial commit
Diffstat (limited to 'contrib/SDL-3.2.8/src/video/uikit/SDL_uikitvideo.m')
| -rw-r--r-- | contrib/SDL-3.2.8/src/video/uikit/SDL_uikitvideo.m | 312 |
1 files changed, 312 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/video/uikit/SDL_uikitvideo.m b/contrib/SDL-3.2.8/src/video/uikit/SDL_uikitvideo.m new file mode 100644 index 0000000..5c3987d --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/uikit/SDL_uikitvideo.m | |||
| @@ -0,0 +1,312 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | #ifdef SDL_VIDEO_DRIVER_UIKIT | ||
| 24 | |||
| 25 | #import <UIKit/UIKit.h> | ||
| 26 | |||
| 27 | #include "../SDL_sysvideo.h" | ||
| 28 | #include "../SDL_pixels_c.h" | ||
| 29 | #include "../../events/SDL_events_c.h" | ||
| 30 | |||
| 31 | #include "SDL_uikitvideo.h" | ||
| 32 | #include "SDL_uikitevents.h" | ||
| 33 | #include "SDL_uikitmodes.h" | ||
| 34 | #include "SDL_uikitwindow.h" | ||
| 35 | #include "SDL_uikitopengles.h" | ||
| 36 | #include "SDL_uikitclipboard.h" | ||
| 37 | #include "SDL_uikitvulkan.h" | ||
| 38 | #include "SDL_uikitmetalview.h" | ||
| 39 | #include "SDL_uikitmessagebox.h" | ||
| 40 | |||
| 41 | #define UIKITVID_DRIVER_NAME "uikit" | ||
| 42 | |||
| 43 | @implementation SDL_UIKitVideoData | ||
| 44 | |||
| 45 | @end | ||
| 46 | |||
| 47 | // Initialization/Query functions | ||
| 48 | static bool UIKit_VideoInit(SDL_VideoDevice *_this); | ||
| 49 | static void UIKit_VideoQuit(SDL_VideoDevice *_this); | ||
| 50 | |||
| 51 | // DUMMY driver bootstrap functions | ||
| 52 | |||
| 53 | static void UIKit_DeleteDevice(SDL_VideoDevice *device) | ||
| 54 | { | ||
| 55 | @autoreleasepool { | ||
| 56 | if (device->internal){ | ||
| 57 | CFRelease(device->internal); | ||
| 58 | } | ||
| 59 | SDL_free(device); | ||
| 60 | } | ||
| 61 | } | ||
| 62 | |||
| 63 | static SDL_VideoDevice *UIKit_CreateDevice(void) | ||
| 64 | { | ||
| 65 | @autoreleasepool { | ||
| 66 | SDL_VideoDevice *device; | ||
| 67 | SDL_UIKitVideoData *data; | ||
| 68 | |||
| 69 | // Initialize all variables that we clean on shutdown | ||
| 70 | device = (SDL_VideoDevice *)SDL_calloc(1, sizeof(SDL_VideoDevice)); | ||
| 71 | if (!device) { | ||
| 72 | return NULL; | ||
| 73 | } | ||
| 74 | |||
| 75 | data = [SDL_UIKitVideoData new]; | ||
| 76 | |||
| 77 | device->internal = (SDL_VideoData *)CFBridgingRetain(data); | ||
| 78 | device->system_theme = UIKit_GetSystemTheme(); | ||
| 79 | |||
| 80 | // Set the function pointers | ||
| 81 | device->VideoInit = UIKit_VideoInit; | ||
| 82 | device->VideoQuit = UIKit_VideoQuit; | ||
| 83 | device->GetDisplayModes = UIKit_GetDisplayModes; | ||
| 84 | device->SetDisplayMode = UIKit_SetDisplayMode; | ||
| 85 | device->PumpEvents = UIKit_PumpEvents; | ||
| 86 | device->SuspendScreenSaver = UIKit_SuspendScreenSaver; | ||
| 87 | device->CreateSDLWindow = UIKit_CreateWindow; | ||
| 88 | device->SetWindowTitle = UIKit_SetWindowTitle; | ||
| 89 | device->ShowWindow = UIKit_ShowWindow; | ||
| 90 | device->HideWindow = UIKit_HideWindow; | ||
| 91 | device->RaiseWindow = UIKit_RaiseWindow; | ||
| 92 | device->SetWindowBordered = UIKit_SetWindowBordered; | ||
| 93 | device->SetWindowFullscreen = UIKit_SetWindowFullscreen; | ||
| 94 | device->DestroyWindow = UIKit_DestroyWindow; | ||
| 95 | device->GetDisplayUsableBounds = UIKit_GetDisplayUsableBounds; | ||
| 96 | device->GetWindowSizeInPixels = UIKit_GetWindowSizeInPixels; | ||
| 97 | |||
| 98 | #ifdef SDL_IPHONE_KEYBOARD | ||
| 99 | device->HasScreenKeyboardSupport = UIKit_HasScreenKeyboardSupport; | ||
| 100 | device->StartTextInput = UIKit_StartTextInput; | ||
| 101 | device->StopTextInput = UIKit_StopTextInput; | ||
| 102 | device->SetTextInputProperties = UIKit_SetTextInputProperties; | ||
| 103 | device->IsScreenKeyboardShown = UIKit_IsScreenKeyboardShown; | ||
| 104 | device->UpdateTextInputArea = UIKit_UpdateTextInputArea; | ||
| 105 | #endif | ||
| 106 | |||
| 107 | device->SetClipboardText = UIKit_SetClipboardText; | ||
| 108 | device->GetClipboardText = UIKit_GetClipboardText; | ||
| 109 | device->HasClipboardText = UIKit_HasClipboardText; | ||
| 110 | |||
| 111 | // OpenGL (ES) functions | ||
| 112 | #if defined(SDL_VIDEO_OPENGL_ES) || defined(SDL_VIDEO_OPENGL_ES2) | ||
| 113 | device->GL_MakeCurrent = UIKit_GL_MakeCurrent; | ||
| 114 | device->GL_SwapWindow = UIKit_GL_SwapWindow; | ||
| 115 | device->GL_CreateContext = UIKit_GL_CreateContext; | ||
| 116 | device->GL_DestroyContext = UIKit_GL_DestroyContext; | ||
| 117 | device->GL_GetProcAddress = UIKit_GL_GetProcAddress; | ||
| 118 | device->GL_LoadLibrary = UIKit_GL_LoadLibrary; | ||
| 119 | #endif | ||
| 120 | device->free = UIKit_DeleteDevice; | ||
| 121 | |||
| 122 | #ifdef SDL_VIDEO_VULKAN | ||
| 123 | device->Vulkan_LoadLibrary = UIKit_Vulkan_LoadLibrary; | ||
| 124 | device->Vulkan_UnloadLibrary = UIKit_Vulkan_UnloadLibrary; | ||
| 125 | device->Vulkan_GetInstanceExtensions = UIKit_Vulkan_GetInstanceExtensions; | ||
| 126 | device->Vulkan_CreateSurface = UIKit_Vulkan_CreateSurface; | ||
| 127 | device->Vulkan_DestroySurface = UIKit_Vulkan_DestroySurface; | ||
| 128 | #endif | ||
| 129 | |||
| 130 | #ifdef SDL_VIDEO_METAL | ||
| 131 | device->Metal_CreateView = UIKit_Metal_CreateView; | ||
| 132 | device->Metal_DestroyView = UIKit_Metal_DestroyView; | ||
| 133 | device->Metal_GetLayer = UIKit_Metal_GetLayer; | ||
| 134 | #endif | ||
| 135 | |||
| 136 | device->device_caps = VIDEO_DEVICE_CAPS_SENDS_FULLSCREEN_DIMENSIONS; | ||
| 137 | |||
| 138 | device->gl_config.accelerated = 1; | ||
| 139 | |||
| 140 | return device; | ||
| 141 | } | ||
| 142 | } | ||
| 143 | |||
| 144 | VideoBootStrap UIKIT_bootstrap = { | ||
| 145 | UIKITVID_DRIVER_NAME, "SDL UIKit video driver", | ||
| 146 | UIKit_CreateDevice, | ||
| 147 | UIKit_ShowMessageBox, | ||
| 148 | false | ||
| 149 | }; | ||
| 150 | |||
| 151 | static bool UIKit_VideoInit(SDL_VideoDevice *_this) | ||
| 152 | { | ||
| 153 | _this->gl_config.driver_loaded = 1; | ||
| 154 | |||
| 155 | if (!UIKit_InitModes(_this)) { | ||
| 156 | return false; | ||
| 157 | } | ||
| 158 | |||
| 159 | SDL_InitGCKeyboard(); | ||
| 160 | SDL_InitGCMouse(); | ||
| 161 | |||
| 162 | UIKit_InitClipboard(_this); | ||
| 163 | |||
| 164 | return true; | ||
| 165 | } | ||
| 166 | |||
| 167 | static void UIKit_VideoQuit(SDL_VideoDevice *_this) | ||
| 168 | { | ||
| 169 | UIKit_QuitClipboard(_this); | ||
| 170 | |||
| 171 | SDL_QuitGCKeyboard(); | ||
| 172 | SDL_QuitGCMouse(); | ||
| 173 | |||
| 174 | UIKit_QuitModes(_this); | ||
| 175 | } | ||
| 176 | |||
| 177 | bool UIKit_SuspendScreenSaver(SDL_VideoDevice *_this) | ||
| 178 | { | ||
| 179 | @autoreleasepool { | ||
| 180 | UIApplication *app = [UIApplication sharedApplication]; | ||
| 181 | |||
| 182 | // Prevent the display from dimming and going to sleep. | ||
| 183 | app.idleTimerDisabled = (_this->suspend_screensaver != false); | ||
| 184 | } | ||
| 185 | return true; | ||
| 186 | } | ||
| 187 | |||
| 188 | bool UIKit_IsSystemVersionAtLeast(double version) | ||
| 189 | { | ||
| 190 | return [[UIDevice currentDevice].systemVersion doubleValue] >= version; | ||
| 191 | } | ||
| 192 | |||
| 193 | SDL_SystemTheme UIKit_GetSystemTheme(void) | ||
| 194 | { | ||
| 195 | #ifndef SDL_PLATFORM_VISIONOS | ||
| 196 | if (@available(iOS 12.0, tvOS 10.0, *)) { | ||
| 197 | switch ([UIScreen mainScreen].traitCollection.userInterfaceStyle) { | ||
| 198 | case UIUserInterfaceStyleDark: | ||
| 199 | return SDL_SYSTEM_THEME_DARK; | ||
| 200 | case UIUserInterfaceStyleLight: | ||
| 201 | return SDL_SYSTEM_THEME_LIGHT; | ||
| 202 | default: | ||
| 203 | break; | ||
| 204 | } | ||
| 205 | } | ||
| 206 | #endif | ||
| 207 | return SDL_SYSTEM_THEME_UNKNOWN; | ||
| 208 | } | ||
| 209 | |||
| 210 | #ifdef SDL_PLATFORM_VISIONOS | ||
| 211 | CGRect UIKit_ComputeViewFrame(SDL_Window *window){ | ||
| 212 | return CGRectMake(window->x, window->y, window->w, window->h); | ||
| 213 | } | ||
| 214 | #else | ||
| 215 | CGRect UIKit_ComputeViewFrame(SDL_Window *window, UIScreen *screen) | ||
| 216 | { | ||
| 217 | SDL_UIKitWindowData *data = (__bridge SDL_UIKitWindowData *)window->internal; | ||
| 218 | CGRect frame = screen.bounds; | ||
| 219 | |||
| 220 | /* Use the UIWindow bounds instead of the UIScreen bounds, when possible. | ||
| 221 | * The uiwindow bounds may be smaller than the screen bounds when Split View | ||
| 222 | * is used on an iPad. */ | ||
| 223 | if (data != nil && data.uiwindow != nil) { | ||
| 224 | frame = data.uiwindow.bounds; | ||
| 225 | } | ||
| 226 | |||
| 227 | #ifndef SDL_PLATFORM_TVOS | ||
| 228 | /* iOS 10 seems to have a bug where, in certain conditions, putting the | ||
| 229 | * device to sleep with the a landscape-only app open, re-orienting the | ||
| 230 | * device to portrait, and turning it back on will result in the screen | ||
| 231 | * bounds returning portrait orientation despite the app being in landscape. | ||
| 232 | * This is a workaround until a better solution can be found. | ||
| 233 | * https://bugzilla.libsdl.org/show_bug.cgi?id=3505 | ||
| 234 | * https://bugzilla.libsdl.org/show_bug.cgi?id=3465 | ||
| 235 | * https://forums.developer.apple.com/thread/65337 */ | ||
| 236 | UIInterfaceOrientation orient = [UIApplication sharedApplication].statusBarOrientation; | ||
| 237 | BOOL landscape = UIInterfaceOrientationIsLandscape(orient) || | ||
| 238 | !(UIKit_GetSupportedOrientations(window) & (UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskPortraitUpsideDown)); | ||
| 239 | BOOL fullscreen = CGRectEqualToRect(screen.bounds, frame); | ||
| 240 | |||
| 241 | /* The orientation flip doesn't make sense when the window is smaller | ||
| 242 | * than the screen (iPad Split View, for example). */ | ||
| 243 | if (fullscreen && (landscape != (frame.size.width > frame.size.height))) { | ||
| 244 | float height = frame.size.width; | ||
| 245 | frame.size.width = frame.size.height; | ||
| 246 | frame.size.height = height; | ||
| 247 | } | ||
| 248 | #endif | ||
| 249 | |||
| 250 | return frame; | ||
| 251 | } | ||
| 252 | |||
| 253 | #endif | ||
| 254 | |||
| 255 | void UIKit_ForceUpdateHomeIndicator(void) | ||
| 256 | { | ||
| 257 | #ifndef SDL_PLATFORM_TVOS | ||
| 258 | // Force the main SDL window to re-evaluate home indicator state | ||
| 259 | SDL_Window *focus = SDL_GetKeyboardFocus(); | ||
| 260 | if (focus) { | ||
| 261 | SDL_UIKitWindowData *data = (__bridge SDL_UIKitWindowData *)focus->internal; | ||
| 262 | if (data != nil) { | ||
| 263 | [data.viewcontroller performSelectorOnMainThread:@selector(setNeedsUpdateOfHomeIndicatorAutoHidden) withObject:nil waitUntilDone:NO]; | ||
| 264 | [data.viewcontroller performSelectorOnMainThread:@selector(setNeedsUpdateOfScreenEdgesDeferringSystemGestures) withObject:nil waitUntilDone:NO]; | ||
| 265 | } | ||
| 266 | } | ||
| 267 | #endif // !SDL_PLATFORM_TVOS | ||
| 268 | } | ||
| 269 | |||
| 270 | /* | ||
| 271 | * iOS log support. | ||
| 272 | * | ||
| 273 | * This doesn't really have anything to do with the interfaces of the SDL video | ||
| 274 | * subsystem, but we need to stuff this into an Objective-C source code file. | ||
| 275 | * | ||
| 276 | * NOTE: This is copypasted from src/video/cocoa/SDL_cocoavideo.m! Thus, if | ||
| 277 | * Cocoa is supported, we use that one instead. Be sure both versions remain | ||
| 278 | * identical! | ||
| 279 | */ | ||
| 280 | |||
| 281 | #ifndef SDL_VIDEO_DRIVER_COCOA | ||
| 282 | void SDL_NSLog(const char *prefix, const char *text) | ||
| 283 | { | ||
| 284 | @autoreleasepool { | ||
| 285 | NSString *nsText = [NSString stringWithUTF8String:text]; | ||
| 286 | if (prefix && *prefix) { | ||
| 287 | NSString *nsPrefix = [NSString stringWithUTF8String:prefix]; | ||
| 288 | NSLog(@"%@%@", nsPrefix, nsText); | ||
| 289 | } else { | ||
| 290 | NSLog(@"%@", nsText); | ||
| 291 | } | ||
| 292 | } | ||
| 293 | } | ||
| 294 | #endif // SDL_VIDEO_DRIVER_COCOA | ||
| 295 | |||
| 296 | /* | ||
| 297 | * iOS Tablet, etc, detection | ||
| 298 | * | ||
| 299 | * This doesn't really have anything to do with the interfaces of the SDL video | ||
| 300 | * subsystem, but we need to stuff this into an Objective-C source code file. | ||
| 301 | */ | ||
| 302 | bool SDL_IsIPad(void) | ||
| 303 | { | ||
| 304 | return ([UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPad); | ||
| 305 | } | ||
| 306 | |||
| 307 | bool SDL_IsAppleTV(void) | ||
| 308 | { | ||
| 309 | return ([UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomTV); | ||
| 310 | } | ||
| 311 | |||
| 312 | #endif // SDL_VIDEO_DRIVER_UIKIT | ||
