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| author | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
| commit | 5a079a2d114f96d4847d1ee305d5b7c16eeec50e (patch) | |
| tree | 8926ab44f168acf787d8e19608857b3af0f82758 /contrib/SDL-3.2.8/src/video/yuv2rgb/yuv_rgb.h | |
Initial commit
Diffstat (limited to 'contrib/SDL-3.2.8/src/video/yuv2rgb/yuv_rgb.h')
| -rw-r--r-- | contrib/SDL-3.2.8/src/video/yuv2rgb/yuv_rgb.h | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/video/yuv2rgb/yuv_rgb.h b/contrib/SDL-3.2.8/src/video/yuv2rgb/yuv_rgb.h new file mode 100644 index 0000000..c359316 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/yuv2rgb/yuv_rgb.h | |||
| @@ -0,0 +1,33 @@ | |||
| 1 | #ifndef YUV_RGB_H_ | ||
| 2 | #define YUV_RGB_H_ | ||
| 3 | |||
| 4 | // Copyright 2016 Adrien Descamps | ||
| 5 | // Distributed under BSD 3-Clause License | ||
| 6 | |||
| 7 | // Provide optimized functions to convert images from 8bits yuv420 to rgb24 format | ||
| 8 | |||
| 9 | // There are a few slightly different variations of the YCbCr color space with different parameters that | ||
| 10 | // change the conversion matrix. | ||
| 11 | // The three most common YCbCr color space, defined by BT.601, BT.709 and JPEG standard are implemented here. | ||
| 12 | // See the respective standards for details | ||
| 13 | // The matrix values used are derived from http://www.equasys.de/colorconversion.html | ||
| 14 | |||
| 15 | // YUV420 is stored as three separate channels, with U and V (Cb and Cr) subsampled by a 2 factor | ||
| 16 | // For conversion from yuv to rgb, no interpolation is done, and the same UV value are used for 4 rgb pixels. This | ||
| 17 | // is suboptimal for image quality, but by far the fastest method. | ||
| 18 | |||
| 19 | // For all methods, width and height should be even, if not, the last row/column of the result image won't be affected. | ||
| 20 | // For sse methods, if the width if not divisable by 32, the last (width%32) pixels of each line won't be affected. | ||
| 21 | |||
| 22 | /*#include <stdint.h>*/ | ||
| 23 | |||
| 24 | // yuv to rgb, standard c implementation | ||
| 25 | #include "yuv_rgb_std.h" | ||
| 26 | |||
| 27 | // yuv to rgb, sse2 implementation | ||
| 28 | #include "yuv_rgb_sse.h" | ||
| 29 | |||
| 30 | // yuv to rgb, lsx implementation | ||
| 31 | #include "yuv_rgb_lsx.h" | ||
| 32 | |||
| 33 | #endif /* YUV_RGB_H_ */ | ||
