diff options
Diffstat (limited to 'contrib/SDL-3.2.8/src/audio/coreaudio')
| -rw-r--r-- | contrib/SDL-3.2.8/src/audio/coreaudio/SDL_coreaudio.h | 68 | ||||
| -rw-r--r-- | contrib/SDL-3.2.8/src/audio/coreaudio/SDL_coreaudio.m | 1040 |
2 files changed, 1108 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/audio/coreaudio/SDL_coreaudio.h b/contrib/SDL-3.2.8/src/audio/coreaudio/SDL_coreaudio.h new file mode 100644 index 0000000..f117c09 --- /dev/null +++ b/contrib/SDL-3.2.8/src/audio/coreaudio/SDL_coreaudio.h | |||
| @@ -0,0 +1,68 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | #ifndef SDL_coreaudio_h_ | ||
| 24 | #define SDL_coreaudio_h_ | ||
| 25 | |||
| 26 | #include "../SDL_sysaudio.h" | ||
| 27 | |||
| 28 | #ifndef SDL_PLATFORM_IOS | ||
| 29 | #define MACOSX_COREAUDIO | ||
| 30 | #endif | ||
| 31 | |||
| 32 | #ifdef MACOSX_COREAUDIO | ||
| 33 | #include <CoreAudio/CoreAudio.h> | ||
| 34 | #else | ||
| 35 | #import <AVFoundation/AVFoundation.h> | ||
| 36 | #import <UIKit/UIApplication.h> | ||
| 37 | #endif | ||
| 38 | |||
| 39 | #include <AudioToolbox/AudioToolbox.h> | ||
| 40 | #include <AudioUnit/AudioUnit.h> | ||
| 41 | |||
| 42 | // Things named "Master" were renamed to "Main" in macOS 12.0's SDK. | ||
| 43 | #ifdef MACOSX_COREAUDIO | ||
| 44 | #include <AvailabilityMacros.h> | ||
| 45 | #ifndef MAC_OS_VERSION_12_0 | ||
| 46 | #define kAudioObjectPropertyElementMain kAudioObjectPropertyElementMaster | ||
| 47 | #endif | ||
| 48 | #endif | ||
| 49 | |||
| 50 | struct SDL_PrivateAudioData | ||
| 51 | { | ||
| 52 | SDL_Thread *thread; | ||
| 53 | AudioQueueRef audioQueue; | ||
| 54 | int numAudioBuffers; | ||
| 55 | AudioQueueBufferRef *audioBuffer; | ||
| 56 | AudioQueueBufferRef current_buffer; | ||
| 57 | AudioStreamBasicDescription strdesc; | ||
| 58 | SDL_Semaphore *ready_semaphore; | ||
| 59 | char *thread_error; | ||
| 60 | #ifdef MACOSX_COREAUDIO | ||
| 61 | AudioDeviceID deviceID; | ||
| 62 | #else | ||
| 63 | bool interrupted; | ||
| 64 | CFTypeRef interruption_listener; | ||
| 65 | #endif | ||
| 66 | }; | ||
| 67 | |||
| 68 | #endif // SDL_coreaudio_h_ | ||
diff --git a/contrib/SDL-3.2.8/src/audio/coreaudio/SDL_coreaudio.m b/contrib/SDL-3.2.8/src/audio/coreaudio/SDL_coreaudio.m new file mode 100644 index 0000000..57b19c7 --- /dev/null +++ b/contrib/SDL-3.2.8/src/audio/coreaudio/SDL_coreaudio.m | |||
| @@ -0,0 +1,1040 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | #ifdef SDL_AUDIO_DRIVER_COREAUDIO | ||
| 24 | |||
| 25 | #include "../SDL_sysaudio.h" | ||
| 26 | #include "SDL_coreaudio.h" | ||
| 27 | #include "../../thread/SDL_systhread.h" | ||
| 28 | |||
| 29 | #define DEBUG_COREAUDIO 0 | ||
| 30 | |||
| 31 | #if DEBUG_COREAUDIO | ||
| 32 | #define CHECK_RESULT(msg) \ | ||
| 33 | if (result != noErr) { \ | ||
| 34 | SDL_Log("COREAUDIO: Got error %d from '%s'!", (int)result, msg); \ | ||
| 35 | return SDL_SetError("CoreAudio error (%s): %d", msg, (int)result); \ | ||
| 36 | } | ||
| 37 | #else | ||
| 38 | #define CHECK_RESULT(msg) \ | ||
| 39 | if (result != noErr) { \ | ||
| 40 | return SDL_SetError("CoreAudio error (%s): %d", msg, (int)result); \ | ||
| 41 | } | ||
| 42 | #endif | ||
| 43 | |||
| 44 | #ifdef MACOSX_COREAUDIO | ||
| 45 | // Apparently AudioDeviceID values might not be unique, so we wrap it in an SDL_malloc()'d pointer | ||
| 46 | // to make it so. Use FindCoreAudioDeviceByHandle to deal with this redirection, if you need to | ||
| 47 | // map from an AudioDeviceID to a SDL handle. | ||
| 48 | typedef struct SDLCoreAudioHandle | ||
| 49 | { | ||
| 50 | AudioDeviceID devid; | ||
| 51 | bool recording; | ||
| 52 | } SDLCoreAudioHandle; | ||
| 53 | |||
| 54 | static bool TestCoreAudioDeviceHandleCallback(SDL_AudioDevice *device, void *handle) | ||
| 55 | { | ||
| 56 | const SDLCoreAudioHandle *a = (const SDLCoreAudioHandle *) device->handle; | ||
| 57 | const SDLCoreAudioHandle *b = (const SDLCoreAudioHandle *) handle; | ||
| 58 | return (a->devid == b->devid) && (!!a->recording == !!b->recording); | ||
| 59 | } | ||
| 60 | |||
| 61 | static SDL_AudioDevice *FindCoreAudioDeviceByHandle(const AudioDeviceID devid, const bool recording) | ||
| 62 | { | ||
| 63 | SDLCoreAudioHandle handle = { devid, recording }; | ||
| 64 | return SDL_FindPhysicalAudioDeviceByCallback(TestCoreAudioDeviceHandleCallback, &handle); | ||
| 65 | } | ||
| 66 | |||
| 67 | static const AudioObjectPropertyAddress devlist_address = { | ||
| 68 | kAudioHardwarePropertyDevices, | ||
| 69 | kAudioObjectPropertyScopeGlobal, | ||
| 70 | kAudioObjectPropertyElementMain | ||
| 71 | }; | ||
| 72 | |||
| 73 | static const AudioObjectPropertyAddress default_playback_device_address = { | ||
| 74 | kAudioHardwarePropertyDefaultOutputDevice, | ||
| 75 | kAudioObjectPropertyScopeGlobal, | ||
| 76 | kAudioObjectPropertyElementMain | ||
| 77 | }; | ||
| 78 | |||
| 79 | static const AudioObjectPropertyAddress default_recording_device_address = { | ||
| 80 | kAudioHardwarePropertyDefaultInputDevice, | ||
| 81 | kAudioObjectPropertyScopeGlobal, | ||
| 82 | kAudioObjectPropertyElementMain | ||
| 83 | }; | ||
| 84 | |||
| 85 | static const AudioObjectPropertyAddress alive_address = { | ||
| 86 | kAudioDevicePropertyDeviceIsAlive, | ||
| 87 | kAudioObjectPropertyScopeGlobal, | ||
| 88 | kAudioObjectPropertyElementMain | ||
| 89 | }; | ||
| 90 | |||
| 91 | |||
| 92 | static OSStatus DeviceAliveNotification(AudioObjectID devid, UInt32 num_addr, const AudioObjectPropertyAddress *addrs, void *data) | ||
| 93 | { | ||
| 94 | SDL_AudioDevice *device = (SDL_AudioDevice *)data; | ||
| 95 | SDL_assert(((const SDLCoreAudioHandle *) device->handle)->devid == devid); | ||
| 96 | |||
| 97 | UInt32 alive = 1; | ||
| 98 | UInt32 size = sizeof(alive); | ||
| 99 | const OSStatus error = AudioObjectGetPropertyData(devid, addrs, 0, NULL, &size, &alive); | ||
| 100 | |||
| 101 | bool dead = false; | ||
| 102 | if (error == kAudioHardwareBadDeviceError) { | ||
| 103 | dead = true; // device was unplugged. | ||
| 104 | } else if ((error == kAudioHardwareNoError) && (!alive)) { | ||
| 105 | dead = true; // device died in some other way. | ||
| 106 | } | ||
| 107 | |||
| 108 | if (dead) { | ||
| 109 | #if DEBUG_COREAUDIO | ||
| 110 | SDL_Log("COREAUDIO: device '%s' is lost!", device->name); | ||
| 111 | #endif | ||
| 112 | SDL_AudioDeviceDisconnected(device); | ||
| 113 | } | ||
| 114 | |||
| 115 | return noErr; | ||
| 116 | } | ||
| 117 | |||
| 118 | static void COREAUDIO_FreeDeviceHandle(SDL_AudioDevice *device) | ||
| 119 | { | ||
| 120 | SDLCoreAudioHandle *handle = (SDLCoreAudioHandle *) device->handle; | ||
| 121 | AudioObjectRemovePropertyListener(handle->devid, &alive_address, DeviceAliveNotification, device); | ||
| 122 | SDL_free(handle); | ||
| 123 | } | ||
| 124 | |||
| 125 | // This only _adds_ new devices. Removal is handled by devices triggering kAudioDevicePropertyDeviceIsAlive property changes. | ||
| 126 | static void RefreshPhysicalDevices(void) | ||
| 127 | { | ||
| 128 | UInt32 size = 0; | ||
| 129 | AudioDeviceID *devs = NULL; | ||
| 130 | bool isstack; | ||
| 131 | |||
| 132 | if (AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &devlist_address, 0, NULL, &size) != kAudioHardwareNoError) { | ||
| 133 | return; | ||
| 134 | } else if ((devs = (AudioDeviceID *) SDL_small_alloc(Uint8, size, &isstack)) == NULL) { | ||
| 135 | return; | ||
| 136 | } else if (AudioObjectGetPropertyData(kAudioObjectSystemObject, &devlist_address, 0, NULL, &size, devs) != kAudioHardwareNoError) { | ||
| 137 | SDL_small_free(devs, isstack); | ||
| 138 | return; | ||
| 139 | } | ||
| 140 | |||
| 141 | const UInt32 total_devices = (UInt32) (size / sizeof(AudioDeviceID)); | ||
| 142 | for (UInt32 i = 0; i < total_devices; i++) { | ||
| 143 | if (FindCoreAudioDeviceByHandle(devs[i], true) || FindCoreAudioDeviceByHandle(devs[i], false)) { | ||
| 144 | devs[i] = 0; // The system and SDL both agree it's already here, don't check it again. | ||
| 145 | } | ||
| 146 | } | ||
| 147 | |||
| 148 | // any non-zero items remaining in `devs` are new devices to be added. | ||
| 149 | for (int recording = 0; recording < 2; recording++) { | ||
| 150 | const AudioObjectPropertyAddress addr = { | ||
| 151 | kAudioDevicePropertyStreamConfiguration, | ||
| 152 | recording ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput, | ||
| 153 | kAudioObjectPropertyElementMain | ||
| 154 | }; | ||
| 155 | const AudioObjectPropertyAddress nameaddr = { | ||
| 156 | kAudioObjectPropertyName, | ||
| 157 | recording ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput, | ||
| 158 | kAudioObjectPropertyElementMain | ||
| 159 | }; | ||
| 160 | const AudioObjectPropertyAddress freqaddr = { | ||
| 161 | kAudioDevicePropertyNominalSampleRate, | ||
| 162 | recording ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput, | ||
| 163 | kAudioObjectPropertyElementMain | ||
| 164 | }; | ||
| 165 | |||
| 166 | for (UInt32 i = 0; i < total_devices; i++) { | ||
| 167 | const AudioDeviceID dev = devs[i]; | ||
| 168 | if (!dev) { | ||
| 169 | continue; // already added. | ||
| 170 | } | ||
| 171 | |||
| 172 | AudioBufferList *buflist = NULL; | ||
| 173 | double sampleRate = 0; | ||
| 174 | |||
| 175 | if (AudioObjectGetPropertyDataSize(dev, &addr, 0, NULL, &size) != noErr) { | ||
| 176 | continue; | ||
| 177 | } else if ((buflist = (AudioBufferList *)SDL_malloc(size)) == NULL) { | ||
| 178 | continue; | ||
| 179 | } | ||
| 180 | |||
| 181 | OSStatus result = AudioObjectGetPropertyData(dev, &addr, 0, NULL, &size, buflist); | ||
| 182 | |||
| 183 | SDL_AudioSpec spec; | ||
| 184 | SDL_zero(spec); | ||
| 185 | if (result == noErr) { | ||
| 186 | for (Uint32 j = 0; j < buflist->mNumberBuffers; j++) { | ||
| 187 | spec.channels += buflist->mBuffers[j].mNumberChannels; | ||
| 188 | } | ||
| 189 | } | ||
| 190 | |||
| 191 | SDL_free(buflist); | ||
| 192 | |||
| 193 | if (spec.channels == 0) { | ||
| 194 | continue; | ||
| 195 | } | ||
| 196 | |||
| 197 | size = sizeof(sampleRate); | ||
| 198 | if (AudioObjectGetPropertyData(dev, &freqaddr, 0, NULL, &size, &sampleRate) == noErr) { | ||
| 199 | spec.freq = (int)sampleRate; | ||
| 200 | } | ||
| 201 | |||
| 202 | CFStringRef cfstr = NULL; | ||
| 203 | size = sizeof(CFStringRef); | ||
| 204 | if (AudioObjectGetPropertyData(dev, &nameaddr, 0, NULL, &size, &cfstr) != kAudioHardwareNoError) { | ||
| 205 | continue; | ||
| 206 | } | ||
| 207 | |||
| 208 | CFIndex len = CFStringGetMaximumSizeForEncoding(CFStringGetLength(cfstr), kCFStringEncodingUTF8); | ||
| 209 | char *name = (char *)SDL_malloc(len + 1); | ||
| 210 | bool usable = ((name != NULL) && (CFStringGetCString(cfstr, name, len + 1, kCFStringEncodingUTF8))); | ||
| 211 | |||
| 212 | CFRelease(cfstr); | ||
| 213 | |||
| 214 | if (usable) { | ||
| 215 | // Some devices have whitespace at the end...trim it. | ||
| 216 | len = (CFIndex) SDL_strlen(name); | ||
| 217 | while ((len > 0) && (name[len - 1] == ' ')) { | ||
| 218 | len--; | ||
| 219 | } | ||
| 220 | usable = (len > 0); | ||
| 221 | } | ||
| 222 | |||
| 223 | if (usable) { | ||
| 224 | name[len] = '\0'; | ||
| 225 | |||
| 226 | #if DEBUG_COREAUDIO | ||
| 227 | SDL_Log("COREAUDIO: Found %s device #%d: '%s' (devid %d)", ((recording) ? "recording" : "playback"), (int)i, name, (int)dev); | ||
| 228 | #endif | ||
| 229 | SDLCoreAudioHandle *newhandle = (SDLCoreAudioHandle *) SDL_calloc(1, sizeof (*newhandle)); | ||
| 230 | if (newhandle) { | ||
| 231 | newhandle->devid = dev; | ||
| 232 | newhandle->recording = recording ? true : false; | ||
| 233 | SDL_AudioDevice *device = SDL_AddAudioDevice(newhandle->recording, name, &spec, newhandle); | ||
| 234 | if (device) { | ||
| 235 | AudioObjectAddPropertyListener(dev, &alive_address, DeviceAliveNotification, device); | ||
| 236 | } else { | ||
| 237 | SDL_free(newhandle); | ||
| 238 | } | ||
| 239 | } | ||
| 240 | } | ||
| 241 | SDL_free(name); // SDL_AddAudioDevice() would have copied the string. | ||
| 242 | } | ||
| 243 | } | ||
| 244 | |||
| 245 | SDL_small_free(devs, isstack); | ||
| 246 | } | ||
| 247 | |||
| 248 | // this is called when the system's list of available audio devices changes. | ||
| 249 | static OSStatus DeviceListChangedNotification(AudioObjectID systemObj, UInt32 num_addr, const AudioObjectPropertyAddress *addrs, void *data) | ||
| 250 | { | ||
| 251 | RefreshPhysicalDevices(); | ||
| 252 | return noErr; | ||
| 253 | } | ||
| 254 | |||
| 255 | static OSStatus DefaultAudioDeviceChangedNotification(const bool recording, AudioObjectID inObjectID, const AudioObjectPropertyAddress *addr) | ||
| 256 | { | ||
| 257 | AudioDeviceID devid; | ||
| 258 | UInt32 size = sizeof(devid); | ||
| 259 | if (AudioObjectGetPropertyData(inObjectID, addr, 0, NULL, &size, &devid) == noErr) { | ||
| 260 | SDL_DefaultAudioDeviceChanged(FindCoreAudioDeviceByHandle(devid, recording)); | ||
| 261 | } | ||
| 262 | return noErr; | ||
| 263 | } | ||
| 264 | |||
| 265 | static OSStatus DefaultPlaybackDeviceChangedNotification(AudioObjectID inObjectID, UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses, void *inUserData) | ||
| 266 | { | ||
| 267 | #if DEBUG_COREAUDIO | ||
| 268 | SDL_Log("COREAUDIO: default playback device changed!"); | ||
| 269 | #endif | ||
| 270 | SDL_assert(inNumberAddresses == 1); | ||
| 271 | return DefaultAudioDeviceChangedNotification(false, inObjectID, inAddresses); | ||
| 272 | } | ||
| 273 | |||
| 274 | static OSStatus DefaultRecordingDeviceChangedNotification(AudioObjectID inObjectID, UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses, void *inUserData) | ||
| 275 | { | ||
| 276 | #if DEBUG_COREAUDIO | ||
| 277 | SDL_Log("COREAUDIO: default recording device changed!"); | ||
| 278 | #endif | ||
| 279 | SDL_assert(inNumberAddresses == 1); | ||
| 280 | return DefaultAudioDeviceChangedNotification(true, inObjectID, inAddresses); | ||
| 281 | } | ||
| 282 | |||
| 283 | static void COREAUDIO_DetectDevices(SDL_AudioDevice **default_playback, SDL_AudioDevice **default_recording) | ||
| 284 | { | ||
| 285 | RefreshPhysicalDevices(); | ||
| 286 | |||
| 287 | AudioObjectAddPropertyListener(kAudioObjectSystemObject, &devlist_address, DeviceListChangedNotification, NULL); | ||
| 288 | |||
| 289 | // Get the Device ID | ||
| 290 | UInt32 size; | ||
| 291 | AudioDeviceID devid; | ||
| 292 | |||
| 293 | size = sizeof(AudioDeviceID); | ||
| 294 | if (AudioObjectGetPropertyData(kAudioObjectSystemObject, &default_playback_device_address, 0, NULL, &size, &devid) == noErr) { | ||
| 295 | SDL_AudioDevice *device = FindCoreAudioDeviceByHandle(devid, false); | ||
| 296 | if (device) { | ||
| 297 | *default_playback = device; | ||
| 298 | } | ||
| 299 | } | ||
| 300 | AudioObjectAddPropertyListener(kAudioObjectSystemObject, &default_playback_device_address, DefaultPlaybackDeviceChangedNotification, NULL); | ||
| 301 | |||
| 302 | size = sizeof(AudioDeviceID); | ||
| 303 | if (AudioObjectGetPropertyData(kAudioObjectSystemObject, &default_recording_device_address, 0, NULL, &size, &devid) == noErr) { | ||
| 304 | SDL_AudioDevice *device = FindCoreAudioDeviceByHandle(devid, true); | ||
| 305 | if (device) { | ||
| 306 | *default_recording = device; | ||
| 307 | } | ||
| 308 | } | ||
| 309 | AudioObjectAddPropertyListener(kAudioObjectSystemObject, &default_recording_device_address, DefaultRecordingDeviceChangedNotification, NULL); | ||
| 310 | } | ||
| 311 | |||
| 312 | #else // iOS-specific section follows. | ||
| 313 | |||
| 314 | static bool session_active = false; | ||
| 315 | |||
| 316 | static bool PauseOneAudioDevice(SDL_AudioDevice *device, void *userdata) | ||
| 317 | { | ||
| 318 | if (device->hidden && device->hidden->audioQueue && !device->hidden->interrupted) { | ||
| 319 | AudioQueuePause(device->hidden->audioQueue); | ||
| 320 | } | ||
| 321 | return false; // keep enumerating devices until we've paused them all. | ||
| 322 | } | ||
| 323 | |||
| 324 | static void PauseAudioDevices(void) | ||
| 325 | { | ||
| 326 | (void) SDL_FindPhysicalAudioDeviceByCallback(PauseOneAudioDevice, NULL); | ||
| 327 | } | ||
| 328 | |||
| 329 | static bool ResumeOneAudioDevice(SDL_AudioDevice *device, void *userdata) | ||
| 330 | { | ||
| 331 | if (device->hidden && device->hidden->audioQueue && !device->hidden->interrupted) { | ||
| 332 | AudioQueueStart(device->hidden->audioQueue, NULL); | ||
| 333 | } | ||
| 334 | return false; // keep enumerating devices until we've resumed them all. | ||
| 335 | } | ||
| 336 | |||
| 337 | static void ResumeAudioDevices(void) | ||
| 338 | { | ||
| 339 | (void) SDL_FindPhysicalAudioDeviceByCallback(ResumeOneAudioDevice, NULL); | ||
| 340 | } | ||
| 341 | |||
| 342 | static void InterruptionBegin(SDL_AudioDevice *device) | ||
| 343 | { | ||
| 344 | if (device != NULL && device->hidden->audioQueue != NULL) { | ||
| 345 | device->hidden->interrupted = true; | ||
| 346 | AudioQueuePause(device->hidden->audioQueue); | ||
| 347 | } | ||
| 348 | } | ||
| 349 | |||
| 350 | static void InterruptionEnd(SDL_AudioDevice *device) | ||
| 351 | { | ||
| 352 | if (device != NULL && device->hidden != NULL && device->hidden->audioQueue != NULL && device->hidden->interrupted && AudioQueueStart(device->hidden->audioQueue, NULL) == AVAudioSessionErrorCodeNone) { | ||
| 353 | device->hidden->interrupted = false; | ||
| 354 | } | ||
| 355 | } | ||
| 356 | |||
| 357 | @interface SDLInterruptionListener : NSObject | ||
| 358 | |||
| 359 | @property(nonatomic, assign) SDL_AudioDevice *device; | ||
| 360 | |||
| 361 | @end | ||
| 362 | |||
| 363 | @implementation SDLInterruptionListener | ||
| 364 | |||
| 365 | - (void)audioSessionInterruption:(NSNotification *)note | ||
| 366 | { | ||
| 367 | @synchronized(self) { | ||
| 368 | NSNumber *type = note.userInfo[AVAudioSessionInterruptionTypeKey]; | ||
| 369 | if (type.unsignedIntegerValue == AVAudioSessionInterruptionTypeBegan) { | ||
| 370 | InterruptionBegin(self.device); | ||
| 371 | } else { | ||
| 372 | InterruptionEnd(self.device); | ||
| 373 | } | ||
| 374 | } | ||
| 375 | } | ||
| 376 | |||
| 377 | - (void)applicationBecameActive:(NSNotification *)note | ||
| 378 | { | ||
| 379 | @synchronized(self) { | ||
| 380 | InterruptionEnd(self.device); | ||
| 381 | } | ||
| 382 | } | ||
| 383 | |||
| 384 | @end | ||
| 385 | |||
| 386 | typedef struct | ||
| 387 | { | ||
| 388 | int playback; | ||
| 389 | int recording; | ||
| 390 | } CountOpenAudioDevicesData; | ||
| 391 | |||
| 392 | static bool CountOpenAudioDevices(SDL_AudioDevice *device, void *userdata) | ||
| 393 | { | ||
| 394 | CountOpenAudioDevicesData *data = (CountOpenAudioDevicesData *) userdata; | ||
| 395 | if (device->hidden != NULL) { // assume it's open if hidden != NULL | ||
| 396 | if (device->recording) { | ||
| 397 | data->recording++; | ||
| 398 | } else { | ||
| 399 | data->playback++; | ||
| 400 | } | ||
| 401 | } | ||
| 402 | return false; // keep enumerating until all devices have been checked. | ||
| 403 | } | ||
| 404 | |||
| 405 | static bool UpdateAudioSession(SDL_AudioDevice *device, bool open, bool allow_playandrecord) | ||
| 406 | { | ||
| 407 | @autoreleasepool { | ||
| 408 | AVAudioSession *session = [AVAudioSession sharedInstance]; | ||
| 409 | NSNotificationCenter *center = [NSNotificationCenter defaultCenter]; | ||
| 410 | |||
| 411 | NSString *category = AVAudioSessionCategoryPlayback; | ||
| 412 | NSString *mode = AVAudioSessionModeDefault; | ||
| 413 | NSUInteger options = AVAudioSessionCategoryOptionMixWithOthers; | ||
| 414 | NSError *err = nil; | ||
| 415 | const char *hint; | ||
| 416 | |||
| 417 | CountOpenAudioDevicesData data; | ||
| 418 | SDL_zero(data); | ||
| 419 | (void) SDL_FindPhysicalAudioDeviceByCallback(CountOpenAudioDevices, &data); | ||
| 420 | |||
| 421 | hint = SDL_GetHint(SDL_HINT_AUDIO_CATEGORY); | ||
| 422 | if (hint) { | ||
| 423 | if (SDL_strcasecmp(hint, "AVAudioSessionCategoryAmbient") == 0) { | ||
| 424 | category = AVAudioSessionCategoryAmbient; | ||
| 425 | } else if (SDL_strcasecmp(hint, "AVAudioSessionCategorySoloAmbient") == 0) { | ||
| 426 | category = AVAudioSessionCategorySoloAmbient; | ||
| 427 | options &= ~AVAudioSessionCategoryOptionMixWithOthers; | ||
| 428 | } else if (SDL_strcasecmp(hint, "AVAudioSessionCategoryPlayback") == 0 || | ||
| 429 | SDL_strcasecmp(hint, "playback") == 0) { | ||
| 430 | category = AVAudioSessionCategoryPlayback; | ||
| 431 | options &= ~AVAudioSessionCategoryOptionMixWithOthers; | ||
| 432 | } else if (SDL_strcasecmp(hint, "AVAudioSessionCategoryPlayAndRecord") == 0 || | ||
| 433 | SDL_strcasecmp(hint, "playandrecord") == 0) { | ||
| 434 | if (allow_playandrecord) { | ||
| 435 | category = AVAudioSessionCategoryPlayAndRecord; | ||
| 436 | } | ||
| 437 | } | ||
| 438 | } else if (data.playback && data.recording) { | ||
| 439 | if (allow_playandrecord) { | ||
| 440 | category = AVAudioSessionCategoryPlayAndRecord; | ||
| 441 | } else { | ||
| 442 | // We already failed play and record with AVAudioSessionErrorCodeResourceNotAvailable | ||
| 443 | return false; | ||
| 444 | } | ||
| 445 | } else if (data.recording) { | ||
| 446 | category = AVAudioSessionCategoryRecord; | ||
| 447 | } | ||
| 448 | |||
| 449 | #ifndef SDL_PLATFORM_TVOS | ||
| 450 | if (category == AVAudioSessionCategoryPlayAndRecord) { | ||
| 451 | options |= AVAudioSessionCategoryOptionDefaultToSpeaker; | ||
| 452 | } | ||
| 453 | #endif | ||
| 454 | if (category == AVAudioSessionCategoryRecord || | ||
| 455 | category == AVAudioSessionCategoryPlayAndRecord) { | ||
| 456 | /* AVAudioSessionCategoryOptionAllowBluetooth isn't available in the SDK for | ||
| 457 | Apple TV but is still needed in order to output to Bluetooth devices. | ||
| 458 | */ | ||
| 459 | options |= 0x4; // AVAudioSessionCategoryOptionAllowBluetooth; | ||
| 460 | } | ||
| 461 | if (category == AVAudioSessionCategoryPlayAndRecord) { | ||
| 462 | options |= AVAudioSessionCategoryOptionAllowBluetoothA2DP | | ||
| 463 | AVAudioSessionCategoryOptionAllowAirPlay; | ||
| 464 | } | ||
| 465 | if (category == AVAudioSessionCategoryPlayback || | ||
| 466 | category == AVAudioSessionCategoryPlayAndRecord) { | ||
| 467 | options |= AVAudioSessionCategoryOptionDuckOthers; | ||
| 468 | } | ||
| 469 | |||
| 470 | if (![session.category isEqualToString:category] || session.categoryOptions != options) { | ||
| 471 | // Stop the current session so we don't interrupt other application audio | ||
| 472 | PauseAudioDevices(); | ||
| 473 | [session setActive:NO error:nil]; | ||
| 474 | session_active = false; | ||
| 475 | |||
| 476 | if (![session setCategory:category mode:mode options:options error:&err]) { | ||
| 477 | NSString *desc = err.description; | ||
| 478 | SDL_SetError("Could not set Audio Session category: %s", desc.UTF8String); | ||
| 479 | return false; | ||
| 480 | } | ||
| 481 | } | ||
| 482 | |||
| 483 | if ((data.playback || data.recording) && !session_active) { | ||
| 484 | if (![session setActive:YES error:&err]) { | ||
| 485 | if ([err code] == AVAudioSessionErrorCodeResourceNotAvailable && | ||
| 486 | category == AVAudioSessionCategoryPlayAndRecord) { | ||
| 487 | if (UpdateAudioSession(device, open, false)) { | ||
| 488 | return true; | ||
| 489 | } else { | ||
| 490 | return SDL_SetError("Could not activate Audio Session: Resource not available"); | ||
| 491 | } | ||
| 492 | } | ||
| 493 | |||
| 494 | NSString *desc = err.description; | ||
| 495 | return SDL_SetError("Could not activate Audio Session: %s", desc.UTF8String); | ||
| 496 | } | ||
| 497 | session_active = true; | ||
| 498 | ResumeAudioDevices(); | ||
| 499 | } else if (!data.playback && !data.recording && session_active) { | ||
| 500 | PauseAudioDevices(); | ||
| 501 | [session setActive:NO error:nil]; | ||
| 502 | session_active = false; | ||
| 503 | } | ||
| 504 | |||
| 505 | if (open) { | ||
| 506 | SDLInterruptionListener *listener = [SDLInterruptionListener new]; | ||
| 507 | listener.device = device; | ||
| 508 | |||
| 509 | [center addObserver:listener | ||
| 510 | selector:@selector(audioSessionInterruption:) | ||
| 511 | name:AVAudioSessionInterruptionNotification | ||
| 512 | object:session]; | ||
| 513 | |||
| 514 | /* An interruption end notification is not guaranteed to be sent if | ||
| 515 | we were previously interrupted... resuming if needed when the app | ||
| 516 | becomes active seems to be the way to go. */ | ||
| 517 | // Note: object: below needs to be nil, as otherwise it filters by the object, and session doesn't send foreground / active notifications. | ||
| 518 | [center addObserver:listener | ||
| 519 | selector:@selector(applicationBecameActive:) | ||
| 520 | name:UIApplicationDidBecomeActiveNotification | ||
| 521 | object:nil]; | ||
| 522 | |||
| 523 | [center addObserver:listener | ||
| 524 | selector:@selector(applicationBecameActive:) | ||
| 525 | name:UIApplicationWillEnterForegroundNotification | ||
| 526 | object:nil]; | ||
| 527 | |||
| 528 | device->hidden->interruption_listener = CFBridgingRetain(listener); | ||
| 529 | } else { | ||
| 530 | SDLInterruptionListener *listener = nil; | ||
| 531 | listener = (SDLInterruptionListener *)CFBridgingRelease(device->hidden->interruption_listener); | ||
| 532 | [center removeObserver:listener]; | ||
| 533 | @synchronized(listener) { | ||
| 534 | listener.device = NULL; | ||
| 535 | } | ||
| 536 | } | ||
| 537 | } | ||
| 538 | |||
| 539 | return true; | ||
| 540 | } | ||
| 541 | #endif | ||
| 542 | |||
| 543 | |||
| 544 | static bool COREAUDIO_PlayDevice(SDL_AudioDevice *device, const Uint8 *buffer, int buffer_size) | ||
| 545 | { | ||
| 546 | AudioQueueBufferRef current_buffer = device->hidden->current_buffer; | ||
| 547 | SDL_assert(current_buffer != NULL); // should have been called from PlaybackBufferReadyCallback | ||
| 548 | SDL_assert(buffer == (Uint8 *) current_buffer->mAudioData); | ||
| 549 | current_buffer->mAudioDataByteSize = current_buffer->mAudioDataBytesCapacity; | ||
| 550 | device->hidden->current_buffer = NULL; | ||
| 551 | AudioQueueEnqueueBuffer(device->hidden->audioQueue, current_buffer, 0, NULL); | ||
| 552 | return true; | ||
| 553 | } | ||
| 554 | |||
| 555 | static Uint8 *COREAUDIO_GetDeviceBuf(SDL_AudioDevice *device, int *buffer_size) | ||
| 556 | { | ||
| 557 | AudioQueueBufferRef current_buffer = device->hidden->current_buffer; | ||
| 558 | SDL_assert(current_buffer != NULL); // should have been called from PlaybackBufferReadyCallback | ||
| 559 | SDL_assert(current_buffer->mAudioData != NULL); | ||
| 560 | *buffer_size = (int) current_buffer->mAudioDataBytesCapacity; | ||
| 561 | return (Uint8 *) current_buffer->mAudioData; | ||
| 562 | } | ||
| 563 | |||
| 564 | static void PlaybackBufferReadyCallback(void *inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer) | ||
| 565 | { | ||
| 566 | SDL_AudioDevice *device = (SDL_AudioDevice *)inUserData; | ||
| 567 | SDL_assert(inBuffer != NULL); // ...right? | ||
| 568 | SDL_assert(device->hidden->current_buffer == NULL); // shouldn't have anything pending | ||
| 569 | device->hidden->current_buffer = inBuffer; | ||
| 570 | const bool okay = SDL_PlaybackAudioThreadIterate(device); | ||
| 571 | SDL_assert((device->hidden->current_buffer == NULL) || !okay); // PlayDevice should have enqueued and cleaned it out, unless we failed or shutdown. | ||
| 572 | |||
| 573 | // buffer is unexpectedly here? We're probably dying, but try to requeue this buffer with silence. | ||
| 574 | if (device->hidden->current_buffer) { | ||
| 575 | AudioQueueBufferRef current_buffer = device->hidden->current_buffer; | ||
| 576 | device->hidden->current_buffer = NULL; | ||
| 577 | SDL_memset(current_buffer->mAudioData, device->silence_value, (size_t) current_buffer->mAudioDataBytesCapacity); | ||
| 578 | AudioQueueEnqueueBuffer(device->hidden->audioQueue, current_buffer, 0, NULL); | ||
| 579 | } | ||
| 580 | } | ||
| 581 | |||
| 582 | static int COREAUDIO_RecordDevice(SDL_AudioDevice *device, void *buffer, int buflen) | ||
| 583 | { | ||
| 584 | AudioQueueBufferRef current_buffer = device->hidden->current_buffer; | ||
| 585 | SDL_assert(current_buffer != NULL); // should have been called from RecordingBufferReadyCallback | ||
| 586 | SDL_assert(current_buffer->mAudioData != NULL); | ||
| 587 | SDL_assert(buflen >= (int) current_buffer->mAudioDataByteSize); // `cpy` makes sure this won't overflow a buffer, but we _will_ drop samples if this assertion fails! | ||
| 588 | const int cpy = SDL_min(buflen, (int) current_buffer->mAudioDataByteSize); | ||
| 589 | SDL_memcpy(buffer, current_buffer->mAudioData, cpy); | ||
| 590 | device->hidden->current_buffer = NULL; | ||
| 591 | AudioQueueEnqueueBuffer(device->hidden->audioQueue, current_buffer, 0, NULL); // requeue for capturing more data later. | ||
| 592 | return cpy; | ||
| 593 | } | ||
| 594 | |||
| 595 | static void COREAUDIO_FlushRecording(SDL_AudioDevice *device) | ||
| 596 | { | ||
| 597 | AudioQueueBufferRef current_buffer = device->hidden->current_buffer; | ||
| 598 | if (current_buffer != NULL) { // also gets called at shutdown, when no buffer is available. | ||
| 599 | // just requeue the current buffer without reading from it, so it can be refilled with new data later. | ||
| 600 | device->hidden->current_buffer = NULL; | ||
| 601 | AudioQueueEnqueueBuffer(device->hidden->audioQueue, current_buffer, 0, NULL); | ||
| 602 | } | ||
| 603 | } | ||
| 604 | |||
| 605 | static void RecordingBufferReadyCallback(void *inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer, | ||
| 606 | const AudioTimeStamp *inStartTime, UInt32 inNumberPacketDescriptions, | ||
| 607 | const AudioStreamPacketDescription *inPacketDescs) | ||
| 608 | { | ||
| 609 | SDL_AudioDevice *device = (SDL_AudioDevice *)inUserData; | ||
| 610 | SDL_assert(inAQ == device->hidden->audioQueue); | ||
| 611 | SDL_assert(inBuffer != NULL); // ...right? | ||
| 612 | SDL_assert(device->hidden->current_buffer == NULL); // shouldn't have anything pending | ||
| 613 | device->hidden->current_buffer = inBuffer; | ||
| 614 | SDL_RecordingAudioThreadIterate(device); | ||
| 615 | |||
| 616 | // buffer is unexpectedly here? We're probably dying, but try to requeue this buffer anyhow. | ||
| 617 | if (device->hidden->current_buffer != NULL) { | ||
| 618 | SDL_assert(SDL_GetAtomicInt(&device->shutdown) != 0); | ||
| 619 | COREAUDIO_FlushRecording(device); // just flush it manually, which will requeue it. | ||
| 620 | } | ||
| 621 | } | ||
| 622 | |||
| 623 | static void COREAUDIO_CloseDevice(SDL_AudioDevice *device) | ||
| 624 | { | ||
| 625 | if (!device->hidden) { | ||
| 626 | return; | ||
| 627 | } | ||
| 628 | |||
| 629 | // dispose of the audio queue before waiting on the thread, or it might stall for a long time! | ||
| 630 | if (device->hidden->audioQueue) { | ||
| 631 | AudioQueueFlush(device->hidden->audioQueue); | ||
| 632 | AudioQueueStop(device->hidden->audioQueue, 0); | ||
| 633 | AudioQueueDispose(device->hidden->audioQueue, 0); | ||
| 634 | } | ||
| 635 | |||
| 636 | if (device->hidden->thread) { | ||
| 637 | SDL_assert(SDL_GetAtomicInt(&device->shutdown) != 0); // should have been set by SDL_audio.c | ||
| 638 | SDL_WaitThread(device->hidden->thread, NULL); | ||
| 639 | } | ||
| 640 | |||
| 641 | #ifndef MACOSX_COREAUDIO | ||
| 642 | UpdateAudioSession(device, false, true); | ||
| 643 | #endif | ||
| 644 | |||
| 645 | if (device->hidden->ready_semaphore) { | ||
| 646 | SDL_DestroySemaphore(device->hidden->ready_semaphore); | ||
| 647 | } | ||
| 648 | |||
| 649 | // AudioQueueDispose() frees the actual buffer objects. | ||
| 650 | SDL_free(device->hidden->audioBuffer); | ||
| 651 | SDL_free(device->hidden->thread_error); | ||
| 652 | SDL_free(device->hidden); | ||
| 653 | } | ||
| 654 | |||
| 655 | #ifdef MACOSX_COREAUDIO | ||
| 656 | static bool PrepareDevice(SDL_AudioDevice *device) | ||
| 657 | { | ||
| 658 | SDL_assert(device->handle != NULL); // this meant "system default" in SDL2, but doesn't anymore | ||
| 659 | |||
| 660 | const SDLCoreAudioHandle *handle = (const SDLCoreAudioHandle *) device->handle; | ||
| 661 | const AudioDeviceID devid = handle->devid; | ||
| 662 | OSStatus result = noErr; | ||
| 663 | UInt32 size = 0; | ||
| 664 | |||
| 665 | AudioObjectPropertyAddress addr = { | ||
| 666 | 0, | ||
| 667 | kAudioObjectPropertyScopeGlobal, | ||
| 668 | kAudioObjectPropertyElementMain | ||
| 669 | }; | ||
| 670 | |||
| 671 | UInt32 alive = 0; | ||
| 672 | size = sizeof(alive); | ||
| 673 | addr.mSelector = kAudioDevicePropertyDeviceIsAlive; | ||
| 674 | addr.mScope = device->recording ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput; | ||
| 675 | result = AudioObjectGetPropertyData(devid, &addr, 0, NULL, &size, &alive); | ||
| 676 | CHECK_RESULT("AudioDeviceGetProperty (kAudioDevicePropertyDeviceIsAlive)"); | ||
| 677 | if (!alive) { | ||
| 678 | return SDL_SetError("CoreAudio: requested device exists, but isn't alive."); | ||
| 679 | } | ||
| 680 | |||
| 681 | // some devices don't support this property, so errors are fine here. | ||
| 682 | pid_t pid = 0; | ||
| 683 | size = sizeof(pid); | ||
| 684 | addr.mSelector = kAudioDevicePropertyHogMode; | ||
| 685 | result = AudioObjectGetPropertyData(devid, &addr, 0, NULL, &size, &pid); | ||
| 686 | if ((result == noErr) && (pid != -1)) { | ||
| 687 | return SDL_SetError("CoreAudio: requested device is being hogged."); | ||
| 688 | } | ||
| 689 | |||
| 690 | device->hidden->deviceID = devid; | ||
| 691 | |||
| 692 | return true; | ||
| 693 | } | ||
| 694 | |||
| 695 | static bool AssignDeviceToAudioQueue(SDL_AudioDevice *device) | ||
| 696 | { | ||
| 697 | const AudioObjectPropertyAddress prop = { | ||
| 698 | kAudioDevicePropertyDeviceUID, | ||
| 699 | device->recording ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput, | ||
| 700 | kAudioObjectPropertyElementMain | ||
| 701 | }; | ||
| 702 | |||
| 703 | OSStatus result; | ||
| 704 | CFStringRef devuid; | ||
| 705 | UInt32 devuidsize = sizeof(devuid); | ||
| 706 | result = AudioObjectGetPropertyData(device->hidden->deviceID, &prop, 0, NULL, &devuidsize, &devuid); | ||
| 707 | CHECK_RESULT("AudioObjectGetPropertyData (kAudioDevicePropertyDeviceUID)"); | ||
| 708 | result = AudioQueueSetProperty(device->hidden->audioQueue, kAudioQueueProperty_CurrentDevice, &devuid, devuidsize); | ||
| 709 | CFRelease(devuid); // Release devuid; we're done with it and AudioQueueSetProperty should have retained if it wants to keep it. | ||
| 710 | CHECK_RESULT("AudioQueueSetProperty (kAudioQueueProperty_CurrentDevice)"); | ||
| 711 | return true; | ||
| 712 | } | ||
| 713 | #endif | ||
| 714 | |||
| 715 | static bool PrepareAudioQueue(SDL_AudioDevice *device) | ||
| 716 | { | ||
| 717 | const AudioStreamBasicDescription *strdesc = &device->hidden->strdesc; | ||
| 718 | const bool recording = device->recording; | ||
| 719 | OSStatus result; | ||
| 720 | |||
| 721 | SDL_assert(CFRunLoopGetCurrent() != NULL); | ||
| 722 | |||
| 723 | if (recording) { | ||
| 724 | result = AudioQueueNewInput(strdesc, RecordingBufferReadyCallback, device, CFRunLoopGetCurrent(), kCFRunLoopDefaultMode, 0, &device->hidden->audioQueue); | ||
| 725 | CHECK_RESULT("AudioQueueNewInput"); | ||
| 726 | } else { | ||
| 727 | result = AudioQueueNewOutput(strdesc, PlaybackBufferReadyCallback, device, CFRunLoopGetCurrent(), kCFRunLoopDefaultMode, 0, &device->hidden->audioQueue); | ||
| 728 | CHECK_RESULT("AudioQueueNewOutput"); | ||
| 729 | } | ||
| 730 | |||
| 731 | #ifdef MACOSX_COREAUDIO | ||
| 732 | if (!AssignDeviceToAudioQueue(device)) { | ||
| 733 | return false; | ||
| 734 | } | ||
| 735 | #endif | ||
| 736 | |||
| 737 | SDL_UpdatedAudioDeviceFormat(device); // make sure this is correct. | ||
| 738 | |||
| 739 | // Set the channel layout for the audio queue | ||
| 740 | AudioChannelLayout layout; | ||
| 741 | SDL_zero(layout); | ||
| 742 | switch (device->spec.channels) { | ||
| 743 | case 1: | ||
| 744 | // a standard mono stream | ||
| 745 | layout.mChannelLayoutTag = kAudioChannelLayoutTag_Mono; | ||
| 746 | break; | ||
| 747 | case 2: | ||
| 748 | // a standard stereo stream (L R) - implied playback | ||
| 749 | layout.mChannelLayoutTag = kAudioChannelLayoutTag_Stereo; | ||
| 750 | break; | ||
| 751 | case 3: | ||
| 752 | // L R LFE | ||
| 753 | layout.mChannelLayoutTag = kAudioChannelLayoutTag_DVD_4; | ||
| 754 | break; | ||
| 755 | case 4: | ||
| 756 | // front left, front right, back left, back right | ||
| 757 | layout.mChannelLayoutTag = kAudioChannelLayoutTag_Quadraphonic; | ||
| 758 | break; | ||
| 759 | case 5: | ||
| 760 | // L R LFE Ls Rs | ||
| 761 | layout.mChannelLayoutTag = kAudioChannelLayoutTag_DVD_6; | ||
| 762 | break; | ||
| 763 | case 6: | ||
| 764 | // L R C LFE Ls Rs | ||
| 765 | layout.mChannelLayoutTag = kAudioChannelLayoutTag_DVD_12; | ||
| 766 | break; | ||
| 767 | case 7: | ||
| 768 | if (@available(macOS 10.15, iOS 13.0, tvOS 13.0, *)) { | ||
| 769 | // L R C LFE Cs Ls Rs | ||
| 770 | layout.mChannelLayoutTag = kAudioChannelLayoutTag_WAVE_6_1; | ||
| 771 | } else { | ||
| 772 | // L R C LFE Ls Rs Cs | ||
| 773 | layout.mChannelLayoutTag = kAudioChannelLayoutTag_MPEG_6_1_A; | ||
| 774 | |||
| 775 | // Convert from SDL channel layout to kAudioChannelLayoutTag_MPEG_6_1_A | ||
| 776 | static const int swizzle_map[7] = { | ||
| 777 | 0, 1, 2, 3, 6, 4, 5 | ||
| 778 | }; | ||
| 779 | device->chmap = SDL_ChannelMapDup(swizzle_map, SDL_arraysize(swizzle_map)); | ||
| 780 | if (!device->chmap) { | ||
| 781 | return false; | ||
| 782 | } | ||
| 783 | } | ||
| 784 | break; | ||
| 785 | case 8: | ||
| 786 | if (@available(macOS 10.15, iOS 13.0, tvOS 13.0, *)) { | ||
| 787 | // L R C LFE Rls Rrs Ls Rs | ||
| 788 | layout.mChannelLayoutTag = kAudioChannelLayoutTag_WAVE_7_1; | ||
| 789 | } else { | ||
| 790 | // L R C LFE Ls Rs Rls Rrs | ||
| 791 | layout.mChannelLayoutTag = kAudioChannelLayoutTag_MPEG_7_1_C; | ||
| 792 | |||
| 793 | // Convert from SDL channel layout to kAudioChannelLayoutTag_MPEG_7_1_C | ||
| 794 | static const int swizzle_map[8] = { | ||
| 795 | 0, 1, 2, 3, 6, 7, 4, 5 | ||
| 796 | }; | ||
| 797 | device->chmap = SDL_ChannelMapDup(swizzle_map, SDL_arraysize(swizzle_map)); | ||
| 798 | if (!device->chmap) { | ||
| 799 | return false; | ||
| 800 | } | ||
| 801 | } | ||
| 802 | break; | ||
| 803 | default: | ||
| 804 | return SDL_SetError("Unsupported audio channels"); | ||
| 805 | } | ||
| 806 | if (layout.mChannelLayoutTag != 0) { | ||
| 807 | result = AudioQueueSetProperty(device->hidden->audioQueue, kAudioQueueProperty_ChannelLayout, &layout, sizeof(layout)); | ||
| 808 | CHECK_RESULT("AudioQueueSetProperty(kAudioQueueProperty_ChannelLayout)"); | ||
| 809 | } | ||
| 810 | |||
| 811 | // Make sure we can feed the device a minimum amount of time | ||
| 812 | double MINIMUM_AUDIO_BUFFER_TIME_MS = 15.0; | ||
| 813 | #ifdef SDL_PLATFORM_IOS | ||
| 814 | if (SDL_floor(NSFoundationVersionNumber) <= NSFoundationVersionNumber_iOS_7_1) { | ||
| 815 | // Older iOS hardware, use 40 ms as a minimum time | ||
| 816 | MINIMUM_AUDIO_BUFFER_TIME_MS = 40.0; | ||
| 817 | } | ||
| 818 | #endif | ||
| 819 | |||
| 820 | // we use THREE audio buffers by default, unlike most things that would | ||
| 821 | // choose two alternating buffers, because it helps with issues on | ||
| 822 | // Bluetooth headsets when recording and playing at the same time. | ||
| 823 | // See conversation in #8192 for details. | ||
| 824 | int numAudioBuffers = 3; | ||
| 825 | const double msecs = (device->sample_frames / ((double)device->spec.freq)) * 1000.0; | ||
| 826 | if (msecs < MINIMUM_AUDIO_BUFFER_TIME_MS) { // use more buffers if we have a VERY small sample set. | ||
| 827 | numAudioBuffers = ((int)SDL_ceil(MINIMUM_AUDIO_BUFFER_TIME_MS / msecs) * 2); | ||
| 828 | } | ||
| 829 | |||
| 830 | device->hidden->numAudioBuffers = numAudioBuffers; | ||
| 831 | device->hidden->audioBuffer = SDL_calloc(numAudioBuffers, sizeof(AudioQueueBufferRef)); | ||
| 832 | if (device->hidden->audioBuffer == NULL) { | ||
| 833 | return false; | ||
| 834 | } | ||
| 835 | |||
| 836 | #if DEBUG_COREAUDIO | ||
| 837 | SDL_Log("COREAUDIO: numAudioBuffers == %d", numAudioBuffers); | ||
| 838 | #endif | ||
| 839 | |||
| 840 | for (int i = 0; i < numAudioBuffers; i++) { | ||
| 841 | result = AudioQueueAllocateBuffer(device->hidden->audioQueue, device->buffer_size, &device->hidden->audioBuffer[i]); | ||
| 842 | CHECK_RESULT("AudioQueueAllocateBuffer"); | ||
| 843 | SDL_memset(device->hidden->audioBuffer[i]->mAudioData, device->silence_value, device->hidden->audioBuffer[i]->mAudioDataBytesCapacity); | ||
| 844 | device->hidden->audioBuffer[i]->mAudioDataByteSize = device->hidden->audioBuffer[i]->mAudioDataBytesCapacity; | ||
| 845 | // !!! FIXME: should we use AudioQueueEnqueueBufferWithParameters and specify all frames be "trimmed" so these are immediately ready to refill with SDL callback data? | ||
| 846 | result = AudioQueueEnqueueBuffer(device->hidden->audioQueue, device->hidden->audioBuffer[i], 0, NULL); | ||
| 847 | CHECK_RESULT("AudioQueueEnqueueBuffer"); | ||
| 848 | } | ||
| 849 | |||
| 850 | result = AudioQueueStart(device->hidden->audioQueue, NULL); | ||
| 851 | CHECK_RESULT("AudioQueueStart"); | ||
| 852 | |||
| 853 | return true; // We're running! | ||
| 854 | } | ||
| 855 | |||
| 856 | static int AudioQueueThreadEntry(void *arg) | ||
| 857 | { | ||
| 858 | SDL_AudioDevice *device = (SDL_AudioDevice *)arg; | ||
| 859 | |||
| 860 | if (device->recording) { | ||
| 861 | SDL_RecordingAudioThreadSetup(device); | ||
| 862 | } else { | ||
| 863 | SDL_PlaybackAudioThreadSetup(device); | ||
| 864 | } | ||
| 865 | |||
| 866 | if (!PrepareAudioQueue(device)) { | ||
| 867 | device->hidden->thread_error = SDL_strdup(SDL_GetError()); | ||
| 868 | SDL_SignalSemaphore(device->hidden->ready_semaphore); | ||
| 869 | return 0; | ||
| 870 | } | ||
| 871 | |||
| 872 | // init was successful, alert parent thread and start running... | ||
| 873 | SDL_SignalSemaphore(device->hidden->ready_semaphore); | ||
| 874 | |||
| 875 | // This would be WaitDevice/WaitRecordingDevice in the normal SDL audio thread, but we get *BufferReadyCallback calls here to know when to iterate. | ||
| 876 | while (!SDL_GetAtomicInt(&device->shutdown)) { | ||
| 877 | CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.10, 1); | ||
| 878 | } | ||
| 879 | |||
| 880 | if (device->recording) { | ||
| 881 | SDL_RecordingAudioThreadShutdown(device); | ||
| 882 | } else { | ||
| 883 | // Drain off any pending playback. | ||
| 884 | const CFTimeInterval secs = (((CFTimeInterval)device->sample_frames) / ((CFTimeInterval)device->spec.freq)) * 2.0; | ||
| 885 | CFRunLoopRunInMode(kCFRunLoopDefaultMode, secs, 0); | ||
| 886 | SDL_PlaybackAudioThreadShutdown(device); | ||
| 887 | } | ||
| 888 | |||
| 889 | return 0; | ||
| 890 | } | ||
| 891 | |||
| 892 | static bool COREAUDIO_OpenDevice(SDL_AudioDevice *device) | ||
| 893 | { | ||
| 894 | // Initialize all variables that we clean on shutdown | ||
| 895 | device->hidden = (struct SDL_PrivateAudioData *)SDL_calloc(1, sizeof(*device->hidden)); | ||
| 896 | if (device->hidden == NULL) { | ||
| 897 | return false; | ||
| 898 | } | ||
| 899 | |||
| 900 | #ifndef MACOSX_COREAUDIO | ||
| 901 | if (!UpdateAudioSession(device, true, true)) { | ||
| 902 | return false; | ||
| 903 | } | ||
| 904 | |||
| 905 | // Stop CoreAudio from doing expensive audio rate conversion | ||
| 906 | @autoreleasepool { | ||
| 907 | AVAudioSession *session = [AVAudioSession sharedInstance]; | ||
| 908 | [session setPreferredSampleRate:device->spec.freq error:nil]; | ||
| 909 | device->spec.freq = (int)session.sampleRate; | ||
| 910 | #ifdef SDL_PLATFORM_TVOS | ||
| 911 | if (device->recording) { | ||
| 912 | [session setPreferredInputNumberOfChannels:device->spec.channels error:nil]; | ||
| 913 | device->spec.channels = (int)session.preferredInputNumberOfChannels; | ||
| 914 | } else { | ||
| 915 | [session setPreferredOutputNumberOfChannels:device->spec.channels error:nil]; | ||
| 916 | device->spec.channels = (int)session.preferredOutputNumberOfChannels; | ||
| 917 | } | ||
| 918 | #else | ||
| 919 | // Calling setPreferredOutputNumberOfChannels seems to break audio output on iOS | ||
| 920 | #endif // SDL_PLATFORM_TVOS | ||
| 921 | } | ||
| 922 | #endif | ||
| 923 | |||
| 924 | // Setup a AudioStreamBasicDescription with the requested format | ||
| 925 | AudioStreamBasicDescription *strdesc = &device->hidden->strdesc; | ||
| 926 | strdesc->mFormatID = kAudioFormatLinearPCM; | ||
| 927 | strdesc->mFormatFlags = kLinearPCMFormatFlagIsPacked; | ||
| 928 | strdesc->mChannelsPerFrame = device->spec.channels; | ||
| 929 | strdesc->mSampleRate = device->spec.freq; | ||
| 930 | strdesc->mFramesPerPacket = 1; | ||
| 931 | |||
| 932 | const SDL_AudioFormat *closefmts = SDL_ClosestAudioFormats(device->spec.format); | ||
| 933 | SDL_AudioFormat test_format; | ||
| 934 | while ((test_format = *(closefmts++)) != 0) { | ||
| 935 | // CoreAudio handles most of SDL's formats natively. | ||
| 936 | switch (test_format) { | ||
| 937 | case SDL_AUDIO_U8: | ||
| 938 | case SDL_AUDIO_S8: | ||
| 939 | case SDL_AUDIO_S16LE: | ||
| 940 | case SDL_AUDIO_S16BE: | ||
| 941 | case SDL_AUDIO_S32LE: | ||
| 942 | case SDL_AUDIO_S32BE: | ||
| 943 | case SDL_AUDIO_F32LE: | ||
| 944 | case SDL_AUDIO_F32BE: | ||
| 945 | break; | ||
| 946 | |||
| 947 | default: | ||
| 948 | continue; | ||
| 949 | } | ||
| 950 | break; | ||
| 951 | } | ||
| 952 | |||
| 953 | if (!test_format) { // shouldn't happen, but just in case... | ||
| 954 | return SDL_SetError("%s: Unsupported audio format", "coreaudio"); | ||
| 955 | } | ||
| 956 | device->spec.format = test_format; | ||
| 957 | strdesc->mBitsPerChannel = SDL_AUDIO_BITSIZE(test_format); | ||
| 958 | if (SDL_AUDIO_ISBIGENDIAN(test_format)) { | ||
| 959 | strdesc->mFormatFlags |= kLinearPCMFormatFlagIsBigEndian; | ||
| 960 | } | ||
| 961 | |||
| 962 | if (SDL_AUDIO_ISFLOAT(test_format)) { | ||
| 963 | strdesc->mFormatFlags |= kLinearPCMFormatFlagIsFloat; | ||
| 964 | } else if (SDL_AUDIO_ISSIGNED(test_format)) { | ||
| 965 | strdesc->mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger; | ||
| 966 | } | ||
| 967 | |||
| 968 | strdesc->mBytesPerFrame = strdesc->mChannelsPerFrame * strdesc->mBitsPerChannel / 8; | ||
| 969 | strdesc->mBytesPerPacket = strdesc->mBytesPerFrame * strdesc->mFramesPerPacket; | ||
| 970 | |||
| 971 | #ifdef MACOSX_COREAUDIO | ||
| 972 | if (!PrepareDevice(device)) { | ||
| 973 | return false; | ||
| 974 | } | ||
| 975 | #endif | ||
| 976 | |||
| 977 | // This has to init in a new thread so it can get its own CFRunLoop. :/ | ||
| 978 | device->hidden->ready_semaphore = SDL_CreateSemaphore(0); | ||
| 979 | if (!device->hidden->ready_semaphore) { | ||
| 980 | return false; // oh well. | ||
| 981 | } | ||
| 982 | |||
| 983 | char threadname[64]; | ||
| 984 | SDL_GetAudioThreadName(device, threadname, sizeof(threadname)); | ||
| 985 | device->hidden->thread = SDL_CreateThread(AudioQueueThreadEntry, threadname, device); | ||
| 986 | if (!device->hidden->thread) { | ||
| 987 | return false; | ||
| 988 | } | ||
| 989 | |||
| 990 | SDL_WaitSemaphore(device->hidden->ready_semaphore); | ||
| 991 | SDL_DestroySemaphore(device->hidden->ready_semaphore); | ||
| 992 | device->hidden->ready_semaphore = NULL; | ||
| 993 | |||
| 994 | if ((device->hidden->thread != NULL) && (device->hidden->thread_error != NULL)) { | ||
| 995 | SDL_WaitThread(device->hidden->thread, NULL); | ||
| 996 | device->hidden->thread = NULL; | ||
| 997 | return SDL_SetError("%s", device->hidden->thread_error); | ||
| 998 | } | ||
| 999 | |||
| 1000 | return (device->hidden->thread != NULL); | ||
| 1001 | } | ||
| 1002 | |||
| 1003 | static void COREAUDIO_DeinitializeStart(void) | ||
| 1004 | { | ||
| 1005 | #ifdef MACOSX_COREAUDIO | ||
| 1006 | AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &devlist_address, DeviceListChangedNotification, NULL); | ||
| 1007 | AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &default_playback_device_address, DefaultPlaybackDeviceChangedNotification, NULL); | ||
| 1008 | AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &default_recording_device_address, DefaultRecordingDeviceChangedNotification, NULL); | ||
| 1009 | #endif | ||
| 1010 | } | ||
| 1011 | |||
| 1012 | static bool COREAUDIO_Init(SDL_AudioDriverImpl *impl) | ||
| 1013 | { | ||
| 1014 | impl->OpenDevice = COREAUDIO_OpenDevice; | ||
| 1015 | impl->PlayDevice = COREAUDIO_PlayDevice; | ||
| 1016 | impl->GetDeviceBuf = COREAUDIO_GetDeviceBuf; | ||
| 1017 | impl->RecordDevice = COREAUDIO_RecordDevice; | ||
| 1018 | impl->FlushRecording = COREAUDIO_FlushRecording; | ||
| 1019 | impl->CloseDevice = COREAUDIO_CloseDevice; | ||
| 1020 | impl->DeinitializeStart = COREAUDIO_DeinitializeStart; | ||
| 1021 | |||
| 1022 | #ifdef MACOSX_COREAUDIO | ||
| 1023 | impl->DetectDevices = COREAUDIO_DetectDevices; | ||
| 1024 | impl->FreeDeviceHandle = COREAUDIO_FreeDeviceHandle; | ||
| 1025 | #else | ||
| 1026 | impl->OnlyHasDefaultPlaybackDevice = true; | ||
| 1027 | impl->OnlyHasDefaultRecordingDevice = true; | ||
| 1028 | #endif | ||
| 1029 | |||
| 1030 | impl->ProvidesOwnCallbackThread = true; | ||
| 1031 | impl->HasRecordingSupport = true; | ||
| 1032 | |||
| 1033 | return true; | ||
| 1034 | } | ||
| 1035 | |||
| 1036 | AudioBootStrap COREAUDIO_bootstrap = { | ||
| 1037 | "coreaudio", "CoreAudio", COREAUDIO_Init, false, false | ||
| 1038 | }; | ||
| 1039 | |||
| 1040 | #endif // SDL_AUDIO_DRIVER_COREAUDIO | ||
