diff options
Diffstat (limited to 'contrib/SDL-3.2.8/src/core/haiku')
| -rw-r--r-- | contrib/SDL-3.2.8/src/core/haiku/SDL_BApp.h | 426 | ||||
| -rw-r--r-- | contrib/SDL-3.2.8/src/core/haiku/SDL_BeApp.cc | 182 | ||||
| -rw-r--r-- | contrib/SDL-3.2.8/src/core/haiku/SDL_BeApp.h | 40 |
3 files changed, 648 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/core/haiku/SDL_BApp.h b/contrib/SDL-3.2.8/src/core/haiku/SDL_BApp.h new file mode 100644 index 0000000..cbd3e3a --- /dev/null +++ b/contrib/SDL-3.2.8/src/core/haiku/SDL_BApp.h | |||
| @@ -0,0 +1,426 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #ifndef SDL_BAPP_H | ||
| 22 | #define SDL_BAPP_H | ||
| 23 | |||
| 24 | #include <Path.h> | ||
| 25 | #include <InterfaceKit.h> | ||
| 26 | #include <LocaleRoster.h> | ||
| 27 | #ifdef SDL_VIDEO_OPENGL | ||
| 28 | #include <OpenGLKit.h> | ||
| 29 | #endif | ||
| 30 | |||
| 31 | #include "../../video/haiku/SDL_bkeyboard.h" | ||
| 32 | |||
| 33 | #ifdef __cplusplus | ||
| 34 | extern "C" { | ||
| 35 | #endif | ||
| 36 | |||
| 37 | #include "SDL_internal.h" | ||
| 38 | |||
| 39 | // Local includes | ||
| 40 | #include "../../events/SDL_events_c.h" | ||
| 41 | #include "../../video/haiku/SDL_bframebuffer.h" | ||
| 42 | |||
| 43 | #ifdef __cplusplus | ||
| 44 | } | ||
| 45 | #endif | ||
| 46 | |||
| 47 | #include <vector> | ||
| 48 | |||
| 49 | |||
| 50 | // Forward declarations | ||
| 51 | class SDL_BLooper; | ||
| 52 | class SDL_BWin; | ||
| 53 | |||
| 54 | // Message constants | ||
| 55 | enum ToSDL | ||
| 56 | { | ||
| 57 | // Intercepted by BWindow on its way to BView | ||
| 58 | BAPP_MOUSE_MOVED, | ||
| 59 | BAPP_MOUSE_BUTTON, | ||
| 60 | BAPP_MOUSE_WHEEL, | ||
| 61 | BAPP_KEY, | ||
| 62 | BAPP_REPAINT, // from _UPDATE_ | ||
| 63 | // From BWindow | ||
| 64 | BAPP_MAXIMIZE, // from B_ZOOM | ||
| 65 | BAPP_MINIMIZE, | ||
| 66 | BAPP_RESTORE, // TODO: IMPLEMENT! | ||
| 67 | BAPP_SHOW, | ||
| 68 | BAPP_HIDE, | ||
| 69 | BAPP_MOUSE_FOCUS, // caused by MOUSE_MOVE | ||
| 70 | BAPP_KEYBOARD_FOCUS, // from WINDOW_ACTIVATED | ||
| 71 | BAPP_WINDOW_CLOSE_REQUESTED, | ||
| 72 | BAPP_WINDOW_MOVED, | ||
| 73 | BAPP_WINDOW_RESIZED, | ||
| 74 | BAPP_SCREEN_CHANGED | ||
| 75 | }; | ||
| 76 | |||
| 77 | |||
| 78 | extern "C" SDL_BLooper *SDL_Looper; | ||
| 79 | |||
| 80 | |||
| 81 | // Create a descendant of BLooper | ||
| 82 | class SDL_BLooper : public BLooper | ||
| 83 | { | ||
| 84 | public: | ||
| 85 | SDL_BLooper(const char* name) : BLooper(name) | ||
| 86 | { | ||
| 87 | #ifdef SDL_VIDEO_OPENGL | ||
| 88 | _current_context = NULL; | ||
| 89 | #endif | ||
| 90 | } | ||
| 91 | |||
| 92 | virtual ~SDL_BLooper() | ||
| 93 | { | ||
| 94 | } | ||
| 95 | |||
| 96 | // Event-handling functions | ||
| 97 | virtual void MessageReceived(BMessage *message) | ||
| 98 | { | ||
| 99 | // Sort out SDL-related messages | ||
| 100 | switch (message->what) { | ||
| 101 | case BAPP_MOUSE_MOVED: | ||
| 102 | _HandleMouseMove(message); | ||
| 103 | break; | ||
| 104 | |||
| 105 | case BAPP_MOUSE_BUTTON: | ||
| 106 | _HandleMouseButton(message); | ||
| 107 | break; | ||
| 108 | |||
| 109 | case BAPP_MOUSE_WHEEL: | ||
| 110 | _HandleMouseWheel(message); | ||
| 111 | break; | ||
| 112 | |||
| 113 | case BAPP_KEY: | ||
| 114 | _HandleKey(message); | ||
| 115 | break; | ||
| 116 | |||
| 117 | case BAPP_REPAINT: | ||
| 118 | _HandleBasicWindowEvent(message, SDL_EVENT_WINDOW_EXPOSED); | ||
| 119 | break; | ||
| 120 | |||
| 121 | case BAPP_MAXIMIZE: | ||
| 122 | _HandleBasicWindowEvent(message, SDL_EVENT_WINDOW_MAXIMIZED); | ||
| 123 | break; | ||
| 124 | |||
| 125 | case BAPP_MINIMIZE: | ||
| 126 | _HandleBasicWindowEvent(message, SDL_EVENT_WINDOW_MINIMIZED); | ||
| 127 | break; | ||
| 128 | |||
| 129 | case BAPP_SHOW: | ||
| 130 | _HandleBasicWindowEvent(message, SDL_EVENT_WINDOW_SHOWN); | ||
| 131 | break; | ||
| 132 | |||
| 133 | case BAPP_HIDE: | ||
| 134 | _HandleBasicWindowEvent(message, SDL_EVENT_WINDOW_HIDDEN); | ||
| 135 | break; | ||
| 136 | |||
| 137 | case BAPP_MOUSE_FOCUS: | ||
| 138 | _HandleMouseFocus(message); | ||
| 139 | break; | ||
| 140 | |||
| 141 | case BAPP_KEYBOARD_FOCUS: | ||
| 142 | _HandleKeyboardFocus(message); | ||
| 143 | break; | ||
| 144 | |||
| 145 | case BAPP_WINDOW_CLOSE_REQUESTED: | ||
| 146 | _HandleBasicWindowEvent(message, SDL_EVENT_WINDOW_CLOSE_REQUESTED); | ||
| 147 | break; | ||
| 148 | |||
| 149 | case BAPP_WINDOW_MOVED: | ||
| 150 | _HandleWindowMoved(message); | ||
| 151 | break; | ||
| 152 | |||
| 153 | case BAPP_WINDOW_RESIZED: | ||
| 154 | _HandleWindowResized(message); | ||
| 155 | break; | ||
| 156 | |||
| 157 | case B_LOCALE_CHANGED: | ||
| 158 | SDL_SendLocaleChangedEvent(); | ||
| 159 | break; | ||
| 160 | |||
| 161 | case BAPP_SCREEN_CHANGED: | ||
| 162 | // TODO: Handle screen resize or workspace change | ||
| 163 | break; | ||
| 164 | |||
| 165 | default: | ||
| 166 | BLooper::MessageReceived(message); | ||
| 167 | break; | ||
| 168 | } | ||
| 169 | } | ||
| 170 | |||
| 171 | // Window creation/destruction methods | ||
| 172 | int32 GetID(SDL_Window *win) | ||
| 173 | { | ||
| 174 | int32 i; | ||
| 175 | for (i = 0; i < _GetNumWindowSlots(); ++i) { | ||
| 176 | if (GetSDLWindow(i) == NULL) { | ||
| 177 | _SetSDLWindow(win, i); | ||
| 178 | return i; | ||
| 179 | } | ||
| 180 | } | ||
| 181 | |||
| 182 | // Expand the vector if all slots are full | ||
| 183 | if (i == _GetNumWindowSlots()) { | ||
| 184 | _PushBackWindow(win); | ||
| 185 | return i; | ||
| 186 | } | ||
| 187 | |||
| 188 | // TODO: error handling | ||
| 189 | return 0; | ||
| 190 | } | ||
| 191 | |||
| 192 | /* FIXME: Bad coding practice, but I can't include SDL_BWin.h here. Is | ||
| 193 | there another way to do this? */ | ||
| 194 | void ClearID(SDL_BWin *bwin); // Defined in SDL_BeApp.cc | ||
| 195 | |||
| 196 | SDL_Window *GetSDLWindow(int32 winID) | ||
| 197 | { | ||
| 198 | return _window_map[winID]; | ||
| 199 | } | ||
| 200 | |||
| 201 | #ifdef SDL_VIDEO_OPENGL | ||
| 202 | BGLView *GetCurrentContext() | ||
| 203 | { | ||
| 204 | return _current_context; | ||
| 205 | } | ||
| 206 | |||
| 207 | void SetCurrentContext(BGLView *newContext) | ||
| 208 | { | ||
| 209 | if (_current_context) | ||
| 210 | _current_context->UnlockGL(); | ||
| 211 | _current_context = newContext; | ||
| 212 | if (_current_context) | ||
| 213 | _current_context->LockGL(); | ||
| 214 | } | ||
| 215 | #endif | ||
| 216 | |||
| 217 | private: | ||
| 218 | // Event management | ||
| 219 | void _HandleBasicWindowEvent(BMessage *msg, SDL_EventType sdlEventType) | ||
| 220 | { | ||
| 221 | SDL_Window *win; | ||
| 222 | int32 winID; | ||
| 223 | if ( | ||
| 224 | !_GetWinID(msg, &winID)) { | ||
| 225 | return; | ||
| 226 | } | ||
| 227 | win = GetSDLWindow(winID); | ||
| 228 | SDL_SendWindowEvent(win, sdlEventType, 0, 0); | ||
| 229 | } | ||
| 230 | |||
| 231 | void _HandleMouseMove(BMessage *msg) | ||
| 232 | { | ||
| 233 | SDL_Window *win; | ||
| 234 | int32 winID; | ||
| 235 | int32 x = 0, y = 0; | ||
| 236 | if ( | ||
| 237 | !_GetWinID(msg, &winID) || | ||
| 238 | msg->FindInt32("x", &x) != B_OK || // x movement | ||
| 239 | msg->FindInt32("y", &y) != B_OK // y movement | ||
| 240 | ) { | ||
| 241 | return; | ||
| 242 | } | ||
| 243 | win = GetSDLWindow(winID); | ||
| 244 | |||
| 245 | // Simple relative mode support for mouse. | ||
| 246 | if (SDL_GetMouse()->relative_mode) { | ||
| 247 | int winWidth, winHeight, winPosX, winPosY; | ||
| 248 | SDL_GetWindowSize(win, &winWidth, &winHeight); | ||
| 249 | SDL_GetWindowPosition(win, &winPosX, &winPosY); | ||
| 250 | int dx = x - (winWidth / 2); | ||
| 251 | int dy = y - (winHeight / 2); | ||
| 252 | SDL_SendMouseMotion(0, win, SDL_DEFAULT_MOUSE_ID, SDL_GetMouse()->relative_mode, (float)dx, (float)dy); | ||
| 253 | set_mouse_position((winPosX + winWidth / 2), (winPosY + winHeight / 2)); | ||
| 254 | if (!be_app->IsCursorHidden()) | ||
| 255 | be_app->HideCursor(); | ||
| 256 | } else { | ||
| 257 | SDL_SendMouseMotion(0, win, SDL_DEFAULT_MOUSE_ID, false, (float)x, (float)y); | ||
| 258 | if (SDL_CursorVisible() && be_app->IsCursorHidden()) | ||
| 259 | be_app->ShowCursor(); | ||
| 260 | } | ||
| 261 | } | ||
| 262 | |||
| 263 | void _HandleMouseButton(BMessage *msg) | ||
| 264 | { | ||
| 265 | SDL_Window *win; | ||
| 266 | int32 winID; | ||
| 267 | int32 button; | ||
| 268 | bool down; | ||
| 269 | if ( | ||
| 270 | !_GetWinID(msg, &winID) || | ||
| 271 | msg->FindInt32("button-id", &button) != B_OK || | ||
| 272 | msg->FindBool("button-down", &down) != B_OK) { | ||
| 273 | return; | ||
| 274 | } | ||
| 275 | win = GetSDLWindow(winID); | ||
| 276 | SDL_SendMouseButton(0, win, SDL_DEFAULT_MOUSE_ID, button, down); | ||
| 277 | } | ||
| 278 | |||
| 279 | void _HandleMouseWheel(BMessage *msg) | ||
| 280 | { | ||
| 281 | SDL_Window *win; | ||
| 282 | int32 winID; | ||
| 283 | int32 xTicks, yTicks; | ||
| 284 | if ( | ||
| 285 | !_GetWinID(msg, &winID) || | ||
| 286 | msg->FindInt32("xticks", &xTicks) != B_OK || | ||
| 287 | msg->FindInt32("yticks", &yTicks) != B_OK) { | ||
| 288 | return; | ||
| 289 | } | ||
| 290 | win = GetSDLWindow(winID); | ||
| 291 | SDL_SendMouseWheel(0, win, SDL_DEFAULT_MOUSE_ID, xTicks, -yTicks, SDL_MOUSEWHEEL_NORMAL); | ||
| 292 | } | ||
| 293 | |||
| 294 | void _HandleKey(BMessage *msg) | ||
| 295 | { | ||
| 296 | int32 scancode; | ||
| 297 | bool down; | ||
| 298 | if ( | ||
| 299 | msg->FindInt32("key-scancode", &scancode) != B_OK || | ||
| 300 | msg->FindBool("key-down", &down) != B_OK) { | ||
| 301 | return; | ||
| 302 | } | ||
| 303 | |||
| 304 | SDL_SendKeyboardKey(0, SDL_DEFAULT_KEYBOARD_ID, scancode, HAIKU_GetScancodeFromBeKey(scancode), down); | ||
| 305 | |||
| 306 | if (down) { | ||
| 307 | SDL_Window *win = SDL_GetKeyboardFocus(); | ||
| 308 | if (win && SDL_TextInputActive(win)) { | ||
| 309 | const int8 *keyUtf8; | ||
| 310 | ssize_t count; | ||
| 311 | if (msg->FindData("key-utf8", B_INT8_TYPE, (const void **)&keyUtf8, &count) == B_OK) { | ||
| 312 | char text[64]; | ||
| 313 | SDL_zeroa(text); | ||
| 314 | SDL_memcpy(text, keyUtf8, count); | ||
| 315 | SDL_SendKeyboardText(text); | ||
| 316 | } | ||
| 317 | } | ||
| 318 | } | ||
| 319 | } | ||
| 320 | |||
| 321 | void _HandleMouseFocus(BMessage *msg) | ||
| 322 | { | ||
| 323 | SDL_Window *win; | ||
| 324 | int32 winID; | ||
| 325 | bool bSetFocus; // If false, lose focus | ||
| 326 | if ( | ||
| 327 | !_GetWinID(msg, &winID) || | ||
| 328 | msg->FindBool("focusGained", &bSetFocus) != B_OK) { | ||
| 329 | return; | ||
| 330 | } | ||
| 331 | win = GetSDLWindow(winID); | ||
| 332 | if (bSetFocus) { | ||
| 333 | SDL_SetMouseFocus(win); | ||
| 334 | } else if (SDL_GetMouseFocus() == win) { | ||
| 335 | // Only lose all focus if this window was the current focus | ||
| 336 | SDL_SetMouseFocus(NULL); | ||
| 337 | } | ||
| 338 | } | ||
| 339 | |||
| 340 | void _HandleKeyboardFocus(BMessage *msg) | ||
| 341 | { | ||
| 342 | SDL_Window *win; | ||
| 343 | int32 winID; | ||
| 344 | bool bSetFocus; // If false, lose focus | ||
| 345 | if ( | ||
| 346 | !_GetWinID(msg, &winID) || | ||
| 347 | msg->FindBool("focusGained", &bSetFocus) != B_OK) { | ||
| 348 | return; | ||
| 349 | } | ||
| 350 | win = GetSDLWindow(winID); | ||
| 351 | if (bSetFocus) { | ||
| 352 | SDL_SetKeyboardFocus(win); | ||
| 353 | } else if (SDL_GetKeyboardFocus() == win) { | ||
| 354 | // Only lose all focus if this window was the current focus | ||
| 355 | SDL_SetKeyboardFocus(NULL); | ||
| 356 | } | ||
| 357 | } | ||
| 358 | |||
| 359 | void _HandleWindowMoved(BMessage *msg) | ||
| 360 | { | ||
| 361 | SDL_Window *win; | ||
| 362 | int32 winID; | ||
| 363 | int32 xPos, yPos; | ||
| 364 | // Get the window id and new x/y position of the window | ||
| 365 | if ( | ||
| 366 | !_GetWinID(msg, &winID) || | ||
| 367 | msg->FindInt32("window-x", &xPos) != B_OK || | ||
| 368 | msg->FindInt32("window-y", &yPos) != B_OK) { | ||
| 369 | return; | ||
| 370 | } | ||
| 371 | win = GetSDLWindow(winID); | ||
| 372 | SDL_SendWindowEvent(win, SDL_EVENT_WINDOW_MOVED, xPos, yPos); | ||
| 373 | } | ||
| 374 | |||
| 375 | void _HandleWindowResized(BMessage *msg) | ||
| 376 | { | ||
| 377 | SDL_Window *win; | ||
| 378 | int32 winID; | ||
| 379 | int32 w, h; | ||
| 380 | // Get the window id ]and new x/y position of the window | ||
| 381 | if ( | ||
| 382 | !_GetWinID(msg, &winID) || | ||
| 383 | msg->FindInt32("window-w", &w) != B_OK || | ||
| 384 | msg->FindInt32("window-h", &h) != B_OK) { | ||
| 385 | return; | ||
| 386 | } | ||
| 387 | win = GetSDLWindow(winID); | ||
| 388 | SDL_SendWindowEvent(win, SDL_EVENT_WINDOW_RESIZED, w, h); | ||
| 389 | } | ||
| 390 | |||
| 391 | bool _GetWinID(BMessage *msg, int32 *winID) | ||
| 392 | { | ||
| 393 | return msg->FindInt32("window-id", winID) == B_OK; | ||
| 394 | } | ||
| 395 | |||
| 396 | /* Vector functions: Wraps vector stuff in case we need to change | ||
| 397 | implementation */ | ||
| 398 | void _SetSDLWindow(SDL_Window *win, int32 winID) | ||
| 399 | { | ||
| 400 | _window_map[winID] = win; | ||
| 401 | } | ||
| 402 | |||
| 403 | int32 _GetNumWindowSlots() | ||
| 404 | { | ||
| 405 | return _window_map.size(); | ||
| 406 | } | ||
| 407 | |||
| 408 | void _PopBackWindow() | ||
| 409 | { | ||
| 410 | _window_map.pop_back(); | ||
| 411 | } | ||
| 412 | |||
| 413 | void _PushBackWindow(SDL_Window *win) | ||
| 414 | { | ||
| 415 | _window_map.push_back(win); | ||
| 416 | } | ||
| 417 | |||
| 418 | // Members | ||
| 419 | std::vector<SDL_Window *> _window_map; // Keeps track of SDL_Windows by index-id | ||
| 420 | |||
| 421 | #ifdef SDL_VIDEO_OPENGL | ||
| 422 | BGLView *_current_context; | ||
| 423 | #endif | ||
| 424 | }; | ||
| 425 | |||
| 426 | #endif | ||
diff --git a/contrib/SDL-3.2.8/src/core/haiku/SDL_BeApp.cc b/contrib/SDL-3.2.8/src/core/haiku/SDL_BeApp.cc new file mode 100644 index 0000000..350f7f3 --- /dev/null +++ b/contrib/SDL-3.2.8/src/core/haiku/SDL_BeApp.cc | |||
| @@ -0,0 +1,182 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | #ifdef SDL_PLATFORM_HAIKU | ||
| 24 | |||
| 25 | // Handle the BeApp specific portions of the application | ||
| 26 | |||
| 27 | #include <AppKit.h> | ||
| 28 | #include <storage/AppFileInfo.h> | ||
| 29 | #include <storage/Path.h> | ||
| 30 | #include <storage/Entry.h> | ||
| 31 | #include <storage/File.h> | ||
| 32 | #include <unistd.h> | ||
| 33 | #include <memory> | ||
| 34 | |||
| 35 | #include "SDL_BApp.h" // SDL_BLooper class definition | ||
| 36 | #include "SDL_BeApp.h" | ||
| 37 | |||
| 38 | #include "../../video/haiku/SDL_BWin.h" | ||
| 39 | |||
| 40 | #ifdef __cplusplus | ||
| 41 | extern "C" { | ||
| 42 | #endif | ||
| 43 | |||
| 44 | #include "../../thread/SDL_systhread.h" | ||
| 45 | |||
| 46 | // Flag to tell whether or not the Be application and looper are active or not | ||
| 47 | static int SDL_BeAppActive = 0; | ||
| 48 | static SDL_Thread *SDL_AppThread = NULL; | ||
| 49 | SDL_BLooper *SDL_Looper = NULL; | ||
| 50 | |||
| 51 | |||
| 52 | // Default application signature | ||
| 53 | const char *SDL_signature = "application/x-SDL-executable"; | ||
| 54 | |||
| 55 | |||
| 56 | // Create a descendant of BApplication | ||
| 57 | class SDL_BApp : public BApplication { | ||
| 58 | public: | ||
| 59 | SDL_BApp(const char* signature) : | ||
| 60 | BApplication(signature) { | ||
| 61 | } | ||
| 62 | |||
| 63 | |||
| 64 | virtual ~SDL_BApp() { | ||
| 65 | } | ||
| 66 | |||
| 67 | |||
| 68 | virtual void RefsReceived(BMessage* message) { | ||
| 69 | entry_ref entryRef; | ||
| 70 | for (int32 i = 0; message->FindRef("refs", i, &entryRef) == B_OK; i++) { | ||
| 71 | BPath referencePath = BPath(&entryRef); | ||
| 72 | SDL_SendDropFile(NULL, NULL, referencePath.Path()); | ||
| 73 | } | ||
| 74 | return; | ||
| 75 | } | ||
| 76 | }; | ||
| 77 | |||
| 78 | |||
| 79 | static int StartBeApp(void *unused) | ||
| 80 | { | ||
| 81 | std::unique_ptr<BApplication> App; | ||
| 82 | |||
| 83 | (void)unused; | ||
| 84 | // dig resources for correct signature | ||
| 85 | image_info info; | ||
| 86 | int32 cookie = 0; | ||
| 87 | if (get_next_image_info(B_CURRENT_TEAM, &cookie, &info) == B_OK) { | ||
| 88 | BFile f(info.name, O_RDONLY); | ||
| 89 | if (f.InitCheck() == B_OK) { | ||
| 90 | BAppFileInfo app_info(&f); | ||
| 91 | if (app_info.InitCheck() == B_OK) { | ||
| 92 | char sig[B_MIME_TYPE_LENGTH]; | ||
| 93 | if (app_info.GetSignature(sig) == B_OK) { | ||
| 94 | SDL_signature = strndup(sig, B_MIME_TYPE_LENGTH); | ||
| 95 | } | ||
| 96 | } | ||
| 97 | } | ||
| 98 | } | ||
| 99 | |||
| 100 | App = std::unique_ptr<BApplication>(new SDL_BApp(SDL_signature)); | ||
| 101 | |||
| 102 | App->Run(); | ||
| 103 | return 0; | ||
| 104 | } | ||
| 105 | |||
| 106 | |||
| 107 | static bool StartBeLooper() | ||
| 108 | { | ||
| 109 | if (!be_app) { | ||
| 110 | SDL_AppThread = SDL_CreateThread(StartBeApp, "SDLApplication", NULL); | ||
| 111 | if (!SDL_AppThread) { | ||
| 112 | return SDL_SetError("Couldn't create BApplication thread"); | ||
| 113 | } | ||
| 114 | |||
| 115 | do { | ||
| 116 | SDL_Delay(10); | ||
| 117 | } while ((!be_app) || be_app->IsLaunching()); | ||
| 118 | } | ||
| 119 | |||
| 120 | SDL_Looper = new SDL_BLooper("SDLLooper"); | ||
| 121 | SDL_Looper->Run(); | ||
| 122 | return true; | ||
| 123 | } | ||
| 124 | |||
| 125 | |||
| 126 | // Initialize the Be Application, if it's not already started | ||
| 127 | bool SDL_InitBeApp(void) | ||
| 128 | { | ||
| 129 | // Create the BApplication that handles appserver interaction | ||
| 130 | if (SDL_BeAppActive <= 0) { | ||
| 131 | if (!StartBeLooper()) { | ||
| 132 | return false; | ||
| 133 | } | ||
| 134 | |||
| 135 | // Mark the application active | ||
| 136 | SDL_BeAppActive = 0; | ||
| 137 | } | ||
| 138 | |||
| 139 | // Increment the application reference count | ||
| 140 | ++SDL_BeAppActive; | ||
| 141 | |||
| 142 | // The app is running, and we're ready to go | ||
| 143 | return true; | ||
| 144 | } | ||
| 145 | |||
| 146 | // Quit the Be Application, if there's nothing left to do | ||
| 147 | void SDL_QuitBeApp(void) | ||
| 148 | { | ||
| 149 | // Decrement the application reference count | ||
| 150 | --SDL_BeAppActive; | ||
| 151 | |||
| 152 | // If the reference count reached zero, clean up the app | ||
| 153 | if (SDL_BeAppActive == 0) { | ||
| 154 | SDL_Looper->Lock(); | ||
| 155 | SDL_Looper->Quit(); | ||
| 156 | SDL_Looper = NULL; | ||
| 157 | if (SDL_AppThread) { | ||
| 158 | if (be_app != NULL) { // Not tested | ||
| 159 | be_app->PostMessage(B_QUIT_REQUESTED); | ||
| 160 | } | ||
| 161 | SDL_WaitThread(SDL_AppThread, NULL); | ||
| 162 | SDL_AppThread = NULL; | ||
| 163 | } | ||
| 164 | // be_app should now be NULL since be_app has quit | ||
| 165 | } | ||
| 166 | } | ||
| 167 | |||
| 168 | #ifdef __cplusplus | ||
| 169 | } | ||
| 170 | #endif | ||
| 171 | |||
| 172 | // SDL_BApp functions | ||
| 173 | void SDL_BLooper::ClearID(SDL_BWin *bwin) { | ||
| 174 | _SetSDLWindow(NULL, bwin->GetID()); | ||
| 175 | int32 i = _GetNumWindowSlots() - 1; | ||
| 176 | while (i >= 0 && GetSDLWindow(i) == NULL) { | ||
| 177 | _PopBackWindow(); | ||
| 178 | --i; | ||
| 179 | } | ||
| 180 | } | ||
| 181 | |||
| 182 | #endif // SDL_PLATFORM_HAIKU | ||
diff --git a/contrib/SDL-3.2.8/src/core/haiku/SDL_BeApp.h b/contrib/SDL-3.2.8/src/core/haiku/SDL_BeApp.h new file mode 100644 index 0000000..de5bb6b --- /dev/null +++ b/contrib/SDL-3.2.8/src/core/haiku/SDL_BeApp.h | |||
| @@ -0,0 +1,40 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | #ifdef __cplusplus | ||
| 24 | extern "C" { | ||
| 25 | #endif | ||
| 26 | // Handle the BeApp specific portions of the application | ||
| 27 | |||
| 28 | // Initialize the Be Application, if it's not already started | ||
| 29 | extern bool SDL_InitBeApp(void); | ||
| 30 | |||
| 31 | // Quit the Be Application, if there's nothing left to do | ||
| 32 | extern void SDL_QuitBeApp(void); | ||
| 33 | |||
| 34 | // Be Application Signature | ||
| 35 | extern const char *SDL_signature; | ||
| 36 | |||
| 37 | |||
| 38 | #ifdef __cplusplus | ||
| 39 | } | ||
| 40 | #endif | ||
