diff options
Diffstat (limited to 'contrib/SDL-3.2.8/src/gpu/vulkan/SDL_gpu_vulkan.c')
| -rw-r--r-- | contrib/SDL-3.2.8/src/gpu/vulkan/SDL_gpu_vulkan.c | 11841 |
1 files changed, 11841 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/gpu/vulkan/SDL_gpu_vulkan.c b/contrib/SDL-3.2.8/src/gpu/vulkan/SDL_gpu_vulkan.c new file mode 100644 index 0000000..ad08cf3 --- /dev/null +++ b/contrib/SDL-3.2.8/src/gpu/vulkan/SDL_gpu_vulkan.c | |||
| @@ -0,0 +1,11841 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | #include "SDL_internal.h" | ||
| 23 | |||
| 24 | #ifdef SDL_GPU_VULKAN | ||
| 25 | |||
| 26 | // Needed for VK_KHR_portability_subset | ||
| 27 | #define VK_ENABLE_BETA_EXTENSIONS | ||
| 28 | |||
| 29 | #define VK_NO_PROTOTYPES | ||
| 30 | #include "../../video/khronos/vulkan/vulkan.h" | ||
| 31 | |||
| 32 | #include <SDL3/SDL_vulkan.h> | ||
| 33 | |||
| 34 | #include "../SDL_sysgpu.h" | ||
| 35 | |||
| 36 | #define VULKAN_INTERNAL_clamp(val, min, max) SDL_max(min, SDL_min(val, max)) | ||
| 37 | |||
| 38 | // Global Vulkan Loader Entry Points | ||
| 39 | |||
| 40 | static PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr = NULL; | ||
| 41 | |||
| 42 | #define VULKAN_GLOBAL_FUNCTION(name) \ | ||
| 43 | static PFN_##name name = NULL; | ||
| 44 | #include "SDL_gpu_vulkan_vkfuncs.h" | ||
| 45 | |||
| 46 | typedef struct VulkanExtensions | ||
| 47 | { | ||
| 48 | // These extensions are required! | ||
| 49 | |||
| 50 | // Globally supported | ||
| 51 | Uint8 KHR_swapchain; | ||
| 52 | // Core since 1.1, needed for negative VkViewport::height | ||
| 53 | Uint8 KHR_maintenance1; | ||
| 54 | |||
| 55 | // These extensions are optional! | ||
| 56 | |||
| 57 | // Core since 1.2, but requires annoying paperwork to implement | ||
| 58 | Uint8 KHR_driver_properties; | ||
| 59 | // Only required for special implementations (i.e. MoltenVK) | ||
| 60 | Uint8 KHR_portability_subset; | ||
| 61 | // Only required for decoding HDR ASTC textures | ||
| 62 | Uint8 EXT_texture_compression_astc_hdr; | ||
| 63 | } VulkanExtensions; | ||
| 64 | |||
| 65 | // Defines | ||
| 66 | |||
| 67 | #define SMALL_ALLOCATION_THRESHOLD 2097152 // 2 MiB | ||
| 68 | #define SMALL_ALLOCATION_SIZE 16777216 // 16 MiB | ||
| 69 | #define LARGE_ALLOCATION_INCREMENT 67108864 // 64 MiB | ||
| 70 | #define MAX_UBO_SECTION_SIZE 4096 // 4 KiB | ||
| 71 | #define DESCRIPTOR_POOL_SIZE 128 | ||
| 72 | #define WINDOW_PROPERTY_DATA "SDL_GPUVulkanWindowPropertyData" | ||
| 73 | |||
| 74 | #define IDENTITY_SWIZZLE \ | ||
| 75 | { \ | ||
| 76 | VK_COMPONENT_SWIZZLE_IDENTITY, \ | ||
| 77 | VK_COMPONENT_SWIZZLE_IDENTITY, \ | ||
| 78 | VK_COMPONENT_SWIZZLE_IDENTITY, \ | ||
| 79 | VK_COMPONENT_SWIZZLE_IDENTITY \ | ||
| 80 | } | ||
| 81 | |||
| 82 | #define NULL_DESC_LAYOUT (VkDescriptorSetLayout)0 | ||
| 83 | #define NULL_PIPELINE_LAYOUT (VkPipelineLayout)0 | ||
| 84 | #define NULL_RENDER_PASS (SDL_GPURenderPass *)0 | ||
| 85 | |||
| 86 | #define EXPAND_ELEMENTS_IF_NEEDED(arr, initialValue, type) \ | ||
| 87 | do { \ | ||
| 88 | if (arr->count == arr->capacity) { \ | ||
| 89 | if (arr->capacity == 0) { \ | ||
| 90 | arr->capacity = initialValue; \ | ||
| 91 | } else { \ | ||
| 92 | arr->capacity *= 2; \ | ||
| 93 | } \ | ||
| 94 | arr->elements = (type *)SDL_realloc( \ | ||
| 95 | arr->elements, \ | ||
| 96 | arr->capacity * sizeof(type)); \ | ||
| 97 | } \ | ||
| 98 | } while (0) | ||
| 99 | |||
| 100 | #define MOVE_ARRAY_CONTENTS_AND_RESET(i, dstArr, dstCount, srcArr, srcCount) \ | ||
| 101 | do { \ | ||
| 102 | for ((i) = 0; (i) < (srcCount); (i) += 1) { \ | ||
| 103 | (dstArr)[i] = (srcArr)[i]; \ | ||
| 104 | } \ | ||
| 105 | (dstCount) = (srcCount); \ | ||
| 106 | (srcCount) = 0; \ | ||
| 107 | while (0) | ||
| 108 | |||
| 109 | // Conversions | ||
| 110 | |||
| 111 | static const Uint8 DEVICE_PRIORITY_HIGHPERFORMANCE[] = { | ||
| 112 | 0, // VK_PHYSICAL_DEVICE_TYPE_OTHER | ||
| 113 | 3, // VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU | ||
| 114 | 4, // VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU | ||
| 115 | 2, // VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU | ||
| 116 | 1 // VK_PHYSICAL_DEVICE_TYPE_CPU | ||
| 117 | }; | ||
| 118 | |||
| 119 | static const Uint8 DEVICE_PRIORITY_LOWPOWER[] = { | ||
| 120 | 0, // VK_PHYSICAL_DEVICE_TYPE_OTHER | ||
| 121 | 4, // VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU | ||
| 122 | 3, // VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU | ||
| 123 | 2, // VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU | ||
| 124 | 1 // VK_PHYSICAL_DEVICE_TYPE_CPU | ||
| 125 | }; | ||
| 126 | |||
| 127 | static VkPresentModeKHR SDLToVK_PresentMode[] = { | ||
| 128 | VK_PRESENT_MODE_FIFO_KHR, | ||
| 129 | VK_PRESENT_MODE_IMMEDIATE_KHR, | ||
| 130 | VK_PRESENT_MODE_MAILBOX_KHR | ||
| 131 | }; | ||
| 132 | |||
| 133 | static VkFormat SDLToVK_TextureFormat[] = { | ||
| 134 | VK_FORMAT_UNDEFINED, // INVALID | ||
| 135 | VK_FORMAT_R8_UNORM, // A8_UNORM | ||
| 136 | VK_FORMAT_R8_UNORM, // R8_UNORM | ||
| 137 | VK_FORMAT_R8G8_UNORM, // R8G8_UNORM | ||
| 138 | VK_FORMAT_R8G8B8A8_UNORM, // R8G8B8A8_UNORM | ||
| 139 | VK_FORMAT_R16_UNORM, // R16_UNORM | ||
| 140 | VK_FORMAT_R16G16_UNORM, // R16G16_UNORM | ||
| 141 | VK_FORMAT_R16G16B16A16_UNORM, // R16G16B16A16_UNORM | ||
| 142 | VK_FORMAT_A2B10G10R10_UNORM_PACK32, // R10G10B10A2_UNORM | ||
| 143 | VK_FORMAT_R5G6B5_UNORM_PACK16, // B5G6R5_UNORM | ||
| 144 | VK_FORMAT_A1R5G5B5_UNORM_PACK16, // B5G5R5A1_UNORM | ||
| 145 | VK_FORMAT_B4G4R4A4_UNORM_PACK16, // B4G4R4A4_UNORM | ||
| 146 | VK_FORMAT_B8G8R8A8_UNORM, // B8G8R8A8_UNORM | ||
| 147 | VK_FORMAT_BC1_RGBA_UNORM_BLOCK, // BC1_UNORM | ||
| 148 | VK_FORMAT_BC2_UNORM_BLOCK, // BC2_UNORM | ||
| 149 | VK_FORMAT_BC3_UNORM_BLOCK, // BC3_UNORM | ||
| 150 | VK_FORMAT_BC4_UNORM_BLOCK, // BC4_UNORM | ||
| 151 | VK_FORMAT_BC5_UNORM_BLOCK, // BC5_UNORM | ||
| 152 | VK_FORMAT_BC7_UNORM_BLOCK, // BC7_UNORM | ||
| 153 | VK_FORMAT_BC6H_SFLOAT_BLOCK, // BC6H_FLOAT | ||
| 154 | VK_FORMAT_BC6H_UFLOAT_BLOCK, // BC6H_UFLOAT | ||
| 155 | VK_FORMAT_R8_SNORM, // R8_SNORM | ||
| 156 | VK_FORMAT_R8G8_SNORM, // R8G8_SNORM | ||
| 157 | VK_FORMAT_R8G8B8A8_SNORM, // R8G8B8A8_SNORM | ||
| 158 | VK_FORMAT_R16_SNORM, // R16_SNORM | ||
| 159 | VK_FORMAT_R16G16_SNORM, // R16G16_SNORM | ||
| 160 | VK_FORMAT_R16G16B16A16_SNORM, // R16G16B16A16_SNORM | ||
| 161 | VK_FORMAT_R16_SFLOAT, // R16_FLOAT | ||
| 162 | VK_FORMAT_R16G16_SFLOAT, // R16G16_FLOAT | ||
| 163 | VK_FORMAT_R16G16B16A16_SFLOAT, // R16G16B16A16_FLOAT | ||
| 164 | VK_FORMAT_R32_SFLOAT, // R32_FLOAT | ||
| 165 | VK_FORMAT_R32G32_SFLOAT, // R32G32_FLOAT | ||
| 166 | VK_FORMAT_R32G32B32A32_SFLOAT, // R32G32B32A32_FLOAT | ||
| 167 | VK_FORMAT_B10G11R11_UFLOAT_PACK32, // R11G11B10_UFLOAT | ||
| 168 | VK_FORMAT_R8_UINT, // R8_UINT | ||
| 169 | VK_FORMAT_R8G8_UINT, // R8G8_UINT | ||
| 170 | VK_FORMAT_R8G8B8A8_UINT, // R8G8B8A8_UINT | ||
| 171 | VK_FORMAT_R16_UINT, // R16_UINT | ||
| 172 | VK_FORMAT_R16G16_UINT, // R16G16_UINT | ||
| 173 | VK_FORMAT_R16G16B16A16_UINT, // R16G16B16A16_UINT | ||
| 174 | VK_FORMAT_R32_UINT, // R32_UINT | ||
| 175 | VK_FORMAT_R32G32_UINT, // R32G32_UINT | ||
| 176 | VK_FORMAT_R32G32B32A32_UINT, // R32G32B32A32_UINT | ||
| 177 | VK_FORMAT_R8_SINT, // R8_INT | ||
| 178 | VK_FORMAT_R8G8_SINT, // R8G8_INT | ||
| 179 | VK_FORMAT_R8G8B8A8_SINT, // R8G8B8A8_INT | ||
| 180 | VK_FORMAT_R16_SINT, // R16_INT | ||
| 181 | VK_FORMAT_R16G16_SINT, // R16G16_INT | ||
| 182 | VK_FORMAT_R16G16B16A16_SINT, // R16G16B16A16_INT | ||
| 183 | VK_FORMAT_R32_SINT, // R32_INT | ||
| 184 | VK_FORMAT_R32G32_SINT, // R32G32_INT | ||
| 185 | VK_FORMAT_R32G32B32A32_SINT, // R32G32B32A32_INT | ||
| 186 | VK_FORMAT_R8G8B8A8_SRGB, // R8G8B8A8_UNORM_SRGB | ||
| 187 | VK_FORMAT_B8G8R8A8_SRGB, // B8G8R8A8_UNORM_SRGB | ||
| 188 | VK_FORMAT_BC1_RGBA_SRGB_BLOCK, // BC1_UNORM_SRGB | ||
| 189 | VK_FORMAT_BC2_SRGB_BLOCK, // BC3_UNORM_SRGB | ||
| 190 | VK_FORMAT_BC3_SRGB_BLOCK, // BC3_UNORM_SRGB | ||
| 191 | VK_FORMAT_BC7_SRGB_BLOCK, // BC7_UNORM_SRGB | ||
| 192 | VK_FORMAT_D16_UNORM, // D16_UNORM | ||
| 193 | VK_FORMAT_X8_D24_UNORM_PACK32, // D24_UNORM | ||
| 194 | VK_FORMAT_D32_SFLOAT, // D32_FLOAT | ||
| 195 | VK_FORMAT_D24_UNORM_S8_UINT, // D24_UNORM_S8_UINT | ||
| 196 | VK_FORMAT_D32_SFLOAT_S8_UINT, // D32_FLOAT_S8_UINT | ||
| 197 | VK_FORMAT_ASTC_4x4_UNORM_BLOCK, // ASTC_4x4_UNORM | ||
| 198 | VK_FORMAT_ASTC_5x4_UNORM_BLOCK, // ASTC_5x4_UNORM | ||
| 199 | VK_FORMAT_ASTC_5x5_UNORM_BLOCK, // ASTC_5x5_UNORM | ||
| 200 | VK_FORMAT_ASTC_6x5_UNORM_BLOCK, // ASTC_6x5_UNORM | ||
| 201 | VK_FORMAT_ASTC_6x6_UNORM_BLOCK, // ASTC_6x6_UNORM | ||
| 202 | VK_FORMAT_ASTC_8x5_UNORM_BLOCK, // ASTC_8x5_UNORM | ||
| 203 | VK_FORMAT_ASTC_8x6_UNORM_BLOCK, // ASTC_8x6_UNORM | ||
| 204 | VK_FORMAT_ASTC_8x8_UNORM_BLOCK, // ASTC_8x8_UNORM | ||
| 205 | VK_FORMAT_ASTC_10x5_UNORM_BLOCK, // ASTC_10x5_UNORM | ||
| 206 | VK_FORMAT_ASTC_10x6_UNORM_BLOCK, // ASTC_10x6_UNORM | ||
| 207 | VK_FORMAT_ASTC_10x8_UNORM_BLOCK, // ASTC_10x8_UNORM | ||
| 208 | VK_FORMAT_ASTC_10x10_UNORM_BLOCK, // ASTC_10x10_UNORM | ||
| 209 | VK_FORMAT_ASTC_12x10_UNORM_BLOCK, // ASTC_12x10_UNORM | ||
| 210 | VK_FORMAT_ASTC_12x12_UNORM_BLOCK, // ASTC_12x12_UNORM | ||
| 211 | VK_FORMAT_ASTC_4x4_SRGB_BLOCK, // ASTC_4x4_UNORM_SRGB | ||
| 212 | VK_FORMAT_ASTC_5x4_SRGB_BLOCK, // ASTC_5x4_UNORM_SRGB | ||
| 213 | VK_FORMAT_ASTC_5x5_SRGB_BLOCK, // ASTC_5x5_UNORM_SRGB | ||
| 214 | VK_FORMAT_ASTC_6x5_SRGB_BLOCK, // ASTC_6x5_UNORM_SRGB | ||
| 215 | VK_FORMAT_ASTC_6x6_SRGB_BLOCK, // ASTC_6x6_UNORM_SRGB | ||
| 216 | VK_FORMAT_ASTC_8x5_SRGB_BLOCK, // ASTC_8x5_UNORM_SRGB | ||
| 217 | VK_FORMAT_ASTC_8x6_SRGB_BLOCK, // ASTC_8x6_UNORM_SRGB | ||
| 218 | VK_FORMAT_ASTC_8x8_SRGB_BLOCK, // ASTC_8x8_UNORM_SRGB | ||
| 219 | VK_FORMAT_ASTC_10x5_SRGB_BLOCK, // ASTC_10x5_UNORM_SRGB | ||
| 220 | VK_FORMAT_ASTC_10x6_SRGB_BLOCK, // ASTC_10x6_UNORM_SRGB | ||
| 221 | VK_FORMAT_ASTC_10x8_SRGB_BLOCK, // ASTC_10x8_UNORM_SRGB | ||
| 222 | VK_FORMAT_ASTC_10x10_SRGB_BLOCK, // ASTC_10x10_UNORM_SRGB | ||
| 223 | VK_FORMAT_ASTC_12x10_SRGB_BLOCK, // ASTC_12x10_UNORM_SRGB | ||
| 224 | VK_FORMAT_ASTC_12x12_SRGB_BLOCK, // ASTC_12x12_UNORM_SRGB | ||
| 225 | VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK_EXT, // ASTC_4x4_FLOAT | ||
| 226 | VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK_EXT, // ASTC_5x4_FLOAT | ||
| 227 | VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK_EXT, // ASTC_5x5_FLOAT | ||
| 228 | VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK_EXT, // ASTC_6x5_FLOAT | ||
| 229 | VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK_EXT, // ASTC_6x6_FLOAT | ||
| 230 | VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK_EXT, // ASTC_8x5_FLOAT | ||
| 231 | VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK_EXT, // ASTC_8x6_FLOAT | ||
| 232 | VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK_EXT, // ASTC_8x8_FLOAT | ||
| 233 | VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK_EXT, // ASTC_10x5_FLOAT | ||
| 234 | VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK_EXT, // ASTC_10x6_FLOAT | ||
| 235 | VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK_EXT, // ASTC_10x8_FLOAT | ||
| 236 | VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK_EXT, // ASTC_10x10_FLOAT | ||
| 237 | VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK_EXT, // ASTC_12x10_FLOAT | ||
| 238 | VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK // ASTC_12x12_FLOAT | ||
| 239 | }; | ||
| 240 | SDL_COMPILE_TIME_ASSERT(SDLToVK_TextureFormat, SDL_arraysize(SDLToVK_TextureFormat) == SDL_GPU_TEXTUREFORMAT_MAX_ENUM_VALUE); | ||
| 241 | |||
| 242 | static VkComponentMapping SwizzleForSDLFormat(SDL_GPUTextureFormat format) | ||
| 243 | { | ||
| 244 | if (format == SDL_GPU_TEXTUREFORMAT_A8_UNORM) { | ||
| 245 | // TODO: use VK_FORMAT_A8_UNORM_KHR from VK_KHR_maintenance5 when available | ||
| 246 | return (VkComponentMapping){ | ||
| 247 | VK_COMPONENT_SWIZZLE_ZERO, | ||
| 248 | VK_COMPONENT_SWIZZLE_ZERO, | ||
| 249 | VK_COMPONENT_SWIZZLE_ZERO, | ||
| 250 | VK_COMPONENT_SWIZZLE_R, | ||
| 251 | }; | ||
| 252 | } | ||
| 253 | |||
| 254 | if (format == SDL_GPU_TEXTUREFORMAT_B4G4R4A4_UNORM) { | ||
| 255 | // ARGB -> BGRA | ||
| 256 | // TODO: use VK_FORMAT_A4R4G4B4_UNORM_PACK16_EXT from VK_EXT_4444_formats when available | ||
| 257 | return (VkComponentMapping){ | ||
| 258 | VK_COMPONENT_SWIZZLE_G, | ||
| 259 | VK_COMPONENT_SWIZZLE_R, | ||
| 260 | VK_COMPONENT_SWIZZLE_A, | ||
| 261 | VK_COMPONENT_SWIZZLE_B, | ||
| 262 | }; | ||
| 263 | } | ||
| 264 | |||
| 265 | return (VkComponentMapping)IDENTITY_SWIZZLE; | ||
| 266 | } | ||
| 267 | |||
| 268 | static VkFormat SwapchainCompositionToFormat[] = { | ||
| 269 | VK_FORMAT_B8G8R8A8_UNORM, // SDR | ||
| 270 | VK_FORMAT_B8G8R8A8_SRGB, // SDR_LINEAR | ||
| 271 | VK_FORMAT_R16G16B16A16_SFLOAT, // HDR_EXTENDED_LINEAR | ||
| 272 | VK_FORMAT_A2B10G10R10_UNORM_PACK32 // HDR10_ST2084 | ||
| 273 | }; | ||
| 274 | |||
| 275 | static VkFormat SwapchainCompositionToFallbackFormat[] = { | ||
| 276 | VK_FORMAT_R8G8B8A8_UNORM, // SDR | ||
| 277 | VK_FORMAT_R8G8B8A8_SRGB, // SDR_LINEAR | ||
| 278 | VK_FORMAT_UNDEFINED, // HDR_EXTENDED_LINEAR (no fallback) | ||
| 279 | VK_FORMAT_UNDEFINED // HDR10_ST2084 (no fallback) | ||
| 280 | }; | ||
| 281 | |||
| 282 | static SDL_GPUTextureFormat SwapchainCompositionToSDLFormat( | ||
| 283 | SDL_GPUSwapchainComposition composition, | ||
| 284 | bool usingFallback) | ||
| 285 | { | ||
| 286 | switch (composition) { | ||
| 287 | case SDL_GPU_SWAPCHAINCOMPOSITION_SDR: | ||
| 288 | return usingFallback ? SDL_GPU_TEXTUREFORMAT_R8G8B8A8_UNORM : SDL_GPU_TEXTUREFORMAT_B8G8R8A8_UNORM; | ||
| 289 | case SDL_GPU_SWAPCHAINCOMPOSITION_SDR_LINEAR: | ||
| 290 | return usingFallback ? SDL_GPU_TEXTUREFORMAT_R8G8B8A8_UNORM_SRGB : SDL_GPU_TEXTUREFORMAT_B8G8R8A8_UNORM_SRGB; | ||
| 291 | case SDL_GPU_SWAPCHAINCOMPOSITION_HDR_EXTENDED_LINEAR: | ||
| 292 | return SDL_GPU_TEXTUREFORMAT_R16G16B16A16_FLOAT; | ||
| 293 | case SDL_GPU_SWAPCHAINCOMPOSITION_HDR10_ST2084: | ||
| 294 | return SDL_GPU_TEXTUREFORMAT_R10G10B10A2_UNORM; | ||
| 295 | default: | ||
| 296 | return SDL_GPU_TEXTUREFORMAT_INVALID; | ||
| 297 | } | ||
| 298 | } | ||
| 299 | |||
| 300 | static VkColorSpaceKHR SwapchainCompositionToColorSpace[] = { | ||
| 301 | VK_COLOR_SPACE_SRGB_NONLINEAR_KHR, // SDR | ||
| 302 | VK_COLOR_SPACE_SRGB_NONLINEAR_KHR, // SDR_LINEAR | ||
| 303 | VK_COLOR_SPACE_EXTENDED_SRGB_LINEAR_EXT, // HDR_EXTENDED_LINEAR | ||
| 304 | VK_COLOR_SPACE_HDR10_ST2084_EXT // HDR10_ST2084 | ||
| 305 | }; | ||
| 306 | |||
| 307 | static VkComponentMapping SwapchainCompositionSwizzle[] = { | ||
| 308 | IDENTITY_SWIZZLE, // SDR | ||
| 309 | IDENTITY_SWIZZLE, // SDR_LINEAR | ||
| 310 | IDENTITY_SWIZZLE, // HDR_EXTENDED_LINEAR | ||
| 311 | { | ||
| 312 | // HDR10_ST2084 | ||
| 313 | VK_COMPONENT_SWIZZLE_R, | ||
| 314 | VK_COMPONENT_SWIZZLE_G, | ||
| 315 | VK_COMPONENT_SWIZZLE_B, | ||
| 316 | VK_COMPONENT_SWIZZLE_A, | ||
| 317 | } | ||
| 318 | }; | ||
| 319 | |||
| 320 | static VkFormat SDLToVK_VertexFormat[] = { | ||
| 321 | VK_FORMAT_UNDEFINED, // INVALID | ||
| 322 | VK_FORMAT_R32_SINT, // INT | ||
| 323 | VK_FORMAT_R32G32_SINT, // INT2 | ||
| 324 | VK_FORMAT_R32G32B32_SINT, // INT3 | ||
| 325 | VK_FORMAT_R32G32B32A32_SINT, // INT4 | ||
| 326 | VK_FORMAT_R32_UINT, // UINT | ||
| 327 | VK_FORMAT_R32G32_UINT, // UINT2 | ||
| 328 | VK_FORMAT_R32G32B32_UINT, // UINT3 | ||
| 329 | VK_FORMAT_R32G32B32A32_UINT, // UINT4 | ||
| 330 | VK_FORMAT_R32_SFLOAT, // FLOAT | ||
| 331 | VK_FORMAT_R32G32_SFLOAT, // FLOAT2 | ||
| 332 | VK_FORMAT_R32G32B32_SFLOAT, // FLOAT3 | ||
| 333 | VK_FORMAT_R32G32B32A32_SFLOAT, // FLOAT4 | ||
| 334 | VK_FORMAT_R8G8_SINT, // BYTE2 | ||
| 335 | VK_FORMAT_R8G8B8A8_SINT, // BYTE4 | ||
| 336 | VK_FORMAT_R8G8_UINT, // UBYTE2 | ||
| 337 | VK_FORMAT_R8G8B8A8_UINT, // UBYTE4 | ||
| 338 | VK_FORMAT_R8G8_SNORM, // BYTE2_NORM | ||
| 339 | VK_FORMAT_R8G8B8A8_SNORM, // BYTE4_NORM | ||
| 340 | VK_FORMAT_R8G8_UNORM, // UBYTE2_NORM | ||
| 341 | VK_FORMAT_R8G8B8A8_UNORM, // UBYTE4_NORM | ||
| 342 | VK_FORMAT_R16G16_SINT, // SHORT2 | ||
| 343 | VK_FORMAT_R16G16B16A16_SINT, // SHORT4 | ||
| 344 | VK_FORMAT_R16G16_UINT, // USHORT2 | ||
| 345 | VK_FORMAT_R16G16B16A16_UINT, // USHORT4 | ||
| 346 | VK_FORMAT_R16G16_SNORM, // SHORT2_NORM | ||
| 347 | VK_FORMAT_R16G16B16A16_SNORM, // SHORT4_NORM | ||
| 348 | VK_FORMAT_R16G16_UNORM, // USHORT2_NORM | ||
| 349 | VK_FORMAT_R16G16B16A16_UNORM, // USHORT4_NORM | ||
| 350 | VK_FORMAT_R16G16_SFLOAT, // HALF2 | ||
| 351 | VK_FORMAT_R16G16B16A16_SFLOAT // HALF4 | ||
| 352 | }; | ||
| 353 | SDL_COMPILE_TIME_ASSERT(SDLToVK_VertexFormat, SDL_arraysize(SDLToVK_VertexFormat) == SDL_GPU_VERTEXELEMENTFORMAT_MAX_ENUM_VALUE); | ||
| 354 | |||
| 355 | static VkIndexType SDLToVK_IndexType[] = { | ||
| 356 | VK_INDEX_TYPE_UINT16, | ||
| 357 | VK_INDEX_TYPE_UINT32 | ||
| 358 | }; | ||
| 359 | |||
| 360 | static VkPrimitiveTopology SDLToVK_PrimitiveType[] = { | ||
| 361 | VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, | ||
| 362 | VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, | ||
| 363 | VK_PRIMITIVE_TOPOLOGY_LINE_LIST, | ||
| 364 | VK_PRIMITIVE_TOPOLOGY_LINE_STRIP, | ||
| 365 | VK_PRIMITIVE_TOPOLOGY_POINT_LIST | ||
| 366 | }; | ||
| 367 | |||
| 368 | static VkCullModeFlags SDLToVK_CullMode[] = { | ||
| 369 | VK_CULL_MODE_NONE, | ||
| 370 | VK_CULL_MODE_FRONT_BIT, | ||
| 371 | VK_CULL_MODE_BACK_BIT, | ||
| 372 | VK_CULL_MODE_FRONT_AND_BACK | ||
| 373 | }; | ||
| 374 | |||
| 375 | static VkFrontFace SDLToVK_FrontFace[] = { | ||
| 376 | VK_FRONT_FACE_COUNTER_CLOCKWISE, | ||
| 377 | VK_FRONT_FACE_CLOCKWISE | ||
| 378 | }; | ||
| 379 | |||
| 380 | static VkBlendFactor SDLToVK_BlendFactor[] = { | ||
| 381 | VK_BLEND_FACTOR_ZERO, // INVALID | ||
| 382 | VK_BLEND_FACTOR_ZERO, | ||
| 383 | VK_BLEND_FACTOR_ONE, | ||
| 384 | VK_BLEND_FACTOR_SRC_COLOR, | ||
| 385 | VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR, | ||
| 386 | VK_BLEND_FACTOR_DST_COLOR, | ||
| 387 | VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR, | ||
| 388 | VK_BLEND_FACTOR_SRC_ALPHA, | ||
| 389 | VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA, | ||
| 390 | VK_BLEND_FACTOR_DST_ALPHA, | ||
| 391 | VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA, | ||
| 392 | VK_BLEND_FACTOR_CONSTANT_COLOR, | ||
| 393 | VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR, | ||
| 394 | VK_BLEND_FACTOR_SRC_ALPHA_SATURATE | ||
| 395 | }; | ||
| 396 | SDL_COMPILE_TIME_ASSERT(SDLToVK_BlendFactor, SDL_arraysize(SDLToVK_BlendFactor) == SDL_GPU_BLENDFACTOR_MAX_ENUM_VALUE); | ||
| 397 | |||
| 398 | static VkBlendOp SDLToVK_BlendOp[] = { | ||
| 399 | VK_BLEND_OP_ADD, // INVALID | ||
| 400 | VK_BLEND_OP_ADD, | ||
| 401 | VK_BLEND_OP_SUBTRACT, | ||
| 402 | VK_BLEND_OP_REVERSE_SUBTRACT, | ||
| 403 | VK_BLEND_OP_MIN, | ||
| 404 | VK_BLEND_OP_MAX | ||
| 405 | }; | ||
| 406 | SDL_COMPILE_TIME_ASSERT(SDLToVK_BlendOp, SDL_arraysize(SDLToVK_BlendOp) == SDL_GPU_BLENDOP_MAX_ENUM_VALUE); | ||
| 407 | |||
| 408 | static VkCompareOp SDLToVK_CompareOp[] = { | ||
| 409 | VK_COMPARE_OP_NEVER, // INVALID | ||
| 410 | VK_COMPARE_OP_NEVER, | ||
| 411 | VK_COMPARE_OP_LESS, | ||
| 412 | VK_COMPARE_OP_EQUAL, | ||
| 413 | VK_COMPARE_OP_LESS_OR_EQUAL, | ||
| 414 | VK_COMPARE_OP_GREATER, | ||
| 415 | VK_COMPARE_OP_NOT_EQUAL, | ||
| 416 | VK_COMPARE_OP_GREATER_OR_EQUAL, | ||
| 417 | VK_COMPARE_OP_ALWAYS | ||
| 418 | }; | ||
| 419 | SDL_COMPILE_TIME_ASSERT(SDLToVK_CompareOp, SDL_arraysize(SDLToVK_CompareOp) == SDL_GPU_COMPAREOP_MAX_ENUM_VALUE); | ||
| 420 | |||
| 421 | static VkStencilOp SDLToVK_StencilOp[] = { | ||
| 422 | VK_STENCIL_OP_KEEP, // INVALID | ||
| 423 | VK_STENCIL_OP_KEEP, | ||
| 424 | VK_STENCIL_OP_ZERO, | ||
| 425 | VK_STENCIL_OP_REPLACE, | ||
| 426 | VK_STENCIL_OP_INCREMENT_AND_CLAMP, | ||
| 427 | VK_STENCIL_OP_DECREMENT_AND_CLAMP, | ||
| 428 | VK_STENCIL_OP_INVERT, | ||
| 429 | VK_STENCIL_OP_INCREMENT_AND_WRAP, | ||
| 430 | VK_STENCIL_OP_DECREMENT_AND_WRAP | ||
| 431 | }; | ||
| 432 | SDL_COMPILE_TIME_ASSERT(SDLToVK_StencilOp, SDL_arraysize(SDLToVK_StencilOp) == SDL_GPU_STENCILOP_MAX_ENUM_VALUE); | ||
| 433 | |||
| 434 | static VkAttachmentLoadOp SDLToVK_LoadOp[] = { | ||
| 435 | VK_ATTACHMENT_LOAD_OP_LOAD, | ||
| 436 | VK_ATTACHMENT_LOAD_OP_CLEAR, | ||
| 437 | VK_ATTACHMENT_LOAD_OP_DONT_CARE | ||
| 438 | }; | ||
| 439 | |||
| 440 | static VkAttachmentStoreOp SDLToVK_StoreOp[] = { | ||
| 441 | VK_ATTACHMENT_STORE_OP_STORE, | ||
| 442 | VK_ATTACHMENT_STORE_OP_DONT_CARE, | ||
| 443 | VK_ATTACHMENT_STORE_OP_DONT_CARE, | ||
| 444 | VK_ATTACHMENT_STORE_OP_STORE | ||
| 445 | }; | ||
| 446 | |||
| 447 | static VkSampleCountFlagBits SDLToVK_SampleCount[] = { | ||
| 448 | VK_SAMPLE_COUNT_1_BIT, | ||
| 449 | VK_SAMPLE_COUNT_2_BIT, | ||
| 450 | VK_SAMPLE_COUNT_4_BIT, | ||
| 451 | VK_SAMPLE_COUNT_8_BIT | ||
| 452 | }; | ||
| 453 | |||
| 454 | static VkVertexInputRate SDLToVK_VertexInputRate[] = { | ||
| 455 | VK_VERTEX_INPUT_RATE_VERTEX, | ||
| 456 | VK_VERTEX_INPUT_RATE_INSTANCE | ||
| 457 | }; | ||
| 458 | |||
| 459 | static VkFilter SDLToVK_Filter[] = { | ||
| 460 | VK_FILTER_NEAREST, | ||
| 461 | VK_FILTER_LINEAR | ||
| 462 | }; | ||
| 463 | |||
| 464 | static VkSamplerMipmapMode SDLToVK_SamplerMipmapMode[] = { | ||
| 465 | VK_SAMPLER_MIPMAP_MODE_NEAREST, | ||
| 466 | VK_SAMPLER_MIPMAP_MODE_LINEAR | ||
| 467 | }; | ||
| 468 | |||
| 469 | static VkSamplerAddressMode SDLToVK_SamplerAddressMode[] = { | ||
| 470 | VK_SAMPLER_ADDRESS_MODE_REPEAT, | ||
| 471 | VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT, | ||
| 472 | VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE | ||
| 473 | }; | ||
| 474 | |||
| 475 | // Structures | ||
| 476 | |||
| 477 | typedef struct VulkanMemoryAllocation VulkanMemoryAllocation; | ||
| 478 | typedef struct VulkanBuffer VulkanBuffer; | ||
| 479 | typedef struct VulkanBufferContainer VulkanBufferContainer; | ||
| 480 | typedef struct VulkanUniformBuffer VulkanUniformBuffer; | ||
| 481 | typedef struct VulkanTexture VulkanTexture; | ||
| 482 | typedef struct VulkanTextureContainer VulkanTextureContainer; | ||
| 483 | |||
| 484 | typedef struct VulkanFenceHandle | ||
| 485 | { | ||
| 486 | VkFence fence; | ||
| 487 | SDL_AtomicInt referenceCount; | ||
| 488 | } VulkanFenceHandle; | ||
| 489 | |||
| 490 | // Memory Allocation | ||
| 491 | |||
| 492 | typedef struct VulkanMemoryFreeRegion | ||
| 493 | { | ||
| 494 | VulkanMemoryAllocation *allocation; | ||
| 495 | VkDeviceSize offset; | ||
| 496 | VkDeviceSize size; | ||
| 497 | Uint32 allocationIndex; | ||
| 498 | Uint32 sortedIndex; | ||
| 499 | } VulkanMemoryFreeRegion; | ||
| 500 | |||
| 501 | typedef struct VulkanMemoryUsedRegion | ||
| 502 | { | ||
| 503 | VulkanMemoryAllocation *allocation; | ||
| 504 | VkDeviceSize offset; | ||
| 505 | VkDeviceSize size; | ||
| 506 | VkDeviceSize resourceOffset; // differs from offset based on alignment | ||
| 507 | VkDeviceSize resourceSize; // differs from size based on alignment | ||
| 508 | VkDeviceSize alignment; | ||
| 509 | Uint8 isBuffer; | ||
| 510 | union | ||
| 511 | { | ||
| 512 | VulkanBuffer *vulkanBuffer; | ||
| 513 | VulkanTexture *vulkanTexture; | ||
| 514 | }; | ||
| 515 | } VulkanMemoryUsedRegion; | ||
| 516 | |||
| 517 | typedef struct VulkanMemorySubAllocator | ||
| 518 | { | ||
| 519 | Uint32 memoryTypeIndex; | ||
| 520 | VulkanMemoryAllocation **allocations; | ||
| 521 | Uint32 allocationCount; | ||
| 522 | VulkanMemoryFreeRegion **sortedFreeRegions; | ||
| 523 | Uint32 sortedFreeRegionCount; | ||
| 524 | Uint32 sortedFreeRegionCapacity; | ||
| 525 | } VulkanMemorySubAllocator; | ||
| 526 | |||
| 527 | struct VulkanMemoryAllocation | ||
| 528 | { | ||
| 529 | VulkanMemorySubAllocator *allocator; | ||
| 530 | VkDeviceMemory memory; | ||
| 531 | VkDeviceSize size; | ||
| 532 | VulkanMemoryUsedRegion **usedRegions; | ||
| 533 | Uint32 usedRegionCount; | ||
| 534 | Uint32 usedRegionCapacity; | ||
| 535 | VulkanMemoryFreeRegion **freeRegions; | ||
| 536 | Uint32 freeRegionCount; | ||
| 537 | Uint32 freeRegionCapacity; | ||
| 538 | Uint8 availableForAllocation; | ||
| 539 | VkDeviceSize freeSpace; | ||
| 540 | VkDeviceSize usedSpace; | ||
| 541 | Uint8 *mapPointer; | ||
| 542 | SDL_Mutex *memoryLock; | ||
| 543 | }; | ||
| 544 | |||
| 545 | typedef struct VulkanMemoryAllocator | ||
| 546 | { | ||
| 547 | VulkanMemorySubAllocator subAllocators[VK_MAX_MEMORY_TYPES]; | ||
| 548 | } VulkanMemoryAllocator; | ||
| 549 | |||
| 550 | // Memory structures | ||
| 551 | |||
| 552 | typedef enum VulkanBufferType | ||
| 553 | { | ||
| 554 | VULKAN_BUFFER_TYPE_GPU, | ||
| 555 | VULKAN_BUFFER_TYPE_UNIFORM, | ||
| 556 | VULKAN_BUFFER_TYPE_TRANSFER | ||
| 557 | } VulkanBufferType; | ||
| 558 | |||
| 559 | struct VulkanBuffer | ||
| 560 | { | ||
| 561 | VulkanBufferContainer *container; | ||
| 562 | Uint32 containerIndex; | ||
| 563 | |||
| 564 | VkBuffer buffer; | ||
| 565 | VulkanMemoryUsedRegion *usedRegion; | ||
| 566 | |||
| 567 | // Needed for uniforms and defrag | ||
| 568 | VulkanBufferType type; | ||
| 569 | SDL_GPUBufferUsageFlags usage; | ||
| 570 | VkDeviceSize size; | ||
| 571 | |||
| 572 | SDL_AtomicInt referenceCount; | ||
| 573 | bool transitioned; | ||
| 574 | bool markedForDestroy; // so that defrag doesn't double-free | ||
| 575 | VulkanUniformBuffer *uniformBufferForDefrag; | ||
| 576 | }; | ||
| 577 | |||
| 578 | struct VulkanBufferContainer | ||
| 579 | { | ||
| 580 | VulkanBuffer *activeBuffer; | ||
| 581 | |||
| 582 | VulkanBuffer **buffers; | ||
| 583 | Uint32 bufferCapacity; | ||
| 584 | Uint32 bufferCount; | ||
| 585 | |||
| 586 | bool dedicated; | ||
| 587 | char *debugName; | ||
| 588 | }; | ||
| 589 | |||
| 590 | // Renderer Structure | ||
| 591 | |||
| 592 | typedef struct QueueFamilyIndices | ||
| 593 | { | ||
| 594 | Uint32 graphicsFamily; | ||
| 595 | Uint32 presentFamily; | ||
| 596 | Uint32 computeFamily; | ||
| 597 | Uint32 transferFamily; | ||
| 598 | } QueueFamilyIndices; | ||
| 599 | |||
| 600 | typedef struct VulkanSampler | ||
| 601 | { | ||
| 602 | VkSampler sampler; | ||
| 603 | SDL_AtomicInt referenceCount; | ||
| 604 | } VulkanSampler; | ||
| 605 | |||
| 606 | typedef struct VulkanShader | ||
| 607 | { | ||
| 608 | VkShaderModule shaderModule; | ||
| 609 | const char *entrypointName; | ||
| 610 | SDL_GPUShaderStage stage; | ||
| 611 | Uint32 numSamplers; | ||
| 612 | Uint32 numStorageTextures; | ||
| 613 | Uint32 numStorageBuffers; | ||
| 614 | Uint32 numUniformBuffers; | ||
| 615 | SDL_AtomicInt referenceCount; | ||
| 616 | } VulkanShader; | ||
| 617 | |||
| 618 | /* Textures are made up of individual subresources. | ||
| 619 | * This helps us barrier the resource efficiently. | ||
| 620 | */ | ||
| 621 | typedef struct VulkanTextureSubresource | ||
| 622 | { | ||
| 623 | VulkanTexture *parent; | ||
| 624 | Uint32 layer; | ||
| 625 | Uint32 level; | ||
| 626 | |||
| 627 | VkImageView *renderTargetViews; // One render target view per depth slice | ||
| 628 | VkImageView computeWriteView; | ||
| 629 | VkImageView depthStencilView; | ||
| 630 | } VulkanTextureSubresource; | ||
| 631 | |||
| 632 | struct VulkanTexture | ||
| 633 | { | ||
| 634 | VulkanTextureContainer *container; | ||
| 635 | Uint32 containerIndex; | ||
| 636 | |||
| 637 | VulkanMemoryUsedRegion *usedRegion; | ||
| 638 | |||
| 639 | VkImage image; | ||
| 640 | VkImageView fullView; // used for samplers and storage reads | ||
| 641 | VkComponentMapping swizzle; | ||
| 642 | VkImageAspectFlags aspectFlags; | ||
| 643 | Uint32 depth; // used for cleanup only | ||
| 644 | |||
| 645 | // FIXME: It'd be nice if we didn't have to have this on the texture... | ||
| 646 | SDL_GPUTextureUsageFlags usage; // used for defrag transitions only. | ||
| 647 | |||
| 648 | Uint32 subresourceCount; | ||
| 649 | VulkanTextureSubresource *subresources; | ||
| 650 | |||
| 651 | bool markedForDestroy; // so that defrag doesn't double-free | ||
| 652 | SDL_AtomicInt referenceCount; | ||
| 653 | }; | ||
| 654 | |||
| 655 | struct VulkanTextureContainer | ||
| 656 | { | ||
| 657 | TextureCommonHeader header; | ||
| 658 | |||
| 659 | VulkanTexture *activeTexture; | ||
| 660 | |||
| 661 | Uint32 textureCapacity; | ||
| 662 | Uint32 textureCount; | ||
| 663 | VulkanTexture **textures; | ||
| 664 | |||
| 665 | char *debugName; | ||
| 666 | bool canBeCycled; | ||
| 667 | }; | ||
| 668 | |||
| 669 | typedef enum VulkanBufferUsageMode | ||
| 670 | { | ||
| 671 | VULKAN_BUFFER_USAGE_MODE_COPY_SOURCE, | ||
| 672 | VULKAN_BUFFER_USAGE_MODE_COPY_DESTINATION, | ||
| 673 | VULKAN_BUFFER_USAGE_MODE_VERTEX_READ, | ||
| 674 | VULKAN_BUFFER_USAGE_MODE_INDEX_READ, | ||
| 675 | VULKAN_BUFFER_USAGE_MODE_INDIRECT, | ||
| 676 | VULKAN_BUFFER_USAGE_MODE_GRAPHICS_STORAGE_READ, | ||
| 677 | VULKAN_BUFFER_USAGE_MODE_COMPUTE_STORAGE_READ, | ||
| 678 | VULKAN_BUFFER_USAGE_MODE_COMPUTE_STORAGE_READ_WRITE, | ||
| 679 | } VulkanBufferUsageMode; | ||
| 680 | |||
| 681 | typedef enum VulkanTextureUsageMode | ||
| 682 | { | ||
| 683 | VULKAN_TEXTURE_USAGE_MODE_UNINITIALIZED, | ||
| 684 | VULKAN_TEXTURE_USAGE_MODE_COPY_SOURCE, | ||
| 685 | VULKAN_TEXTURE_USAGE_MODE_COPY_DESTINATION, | ||
| 686 | VULKAN_TEXTURE_USAGE_MODE_SAMPLER, | ||
| 687 | VULKAN_TEXTURE_USAGE_MODE_GRAPHICS_STORAGE_READ, | ||
| 688 | VULKAN_TEXTURE_USAGE_MODE_COMPUTE_STORAGE_READ, | ||
| 689 | VULKAN_TEXTURE_USAGE_MODE_COMPUTE_STORAGE_READ_WRITE, | ||
| 690 | VULKAN_TEXTURE_USAGE_MODE_COLOR_ATTACHMENT, | ||
| 691 | VULKAN_TEXTURE_USAGE_MODE_DEPTH_STENCIL_ATTACHMENT, | ||
| 692 | VULKAN_TEXTURE_USAGE_MODE_PRESENT | ||
| 693 | } VulkanTextureUsageMode; | ||
| 694 | |||
| 695 | typedef enum VulkanUniformBufferStage | ||
| 696 | { | ||
| 697 | VULKAN_UNIFORM_BUFFER_STAGE_VERTEX, | ||
| 698 | VULKAN_UNIFORM_BUFFER_STAGE_FRAGMENT, | ||
| 699 | VULKAN_UNIFORM_BUFFER_STAGE_COMPUTE | ||
| 700 | } VulkanUniformBufferStage; | ||
| 701 | |||
| 702 | typedef struct VulkanFramebuffer | ||
| 703 | { | ||
| 704 | VkFramebuffer framebuffer; | ||
| 705 | SDL_AtomicInt referenceCount; | ||
| 706 | } VulkanFramebuffer; | ||
| 707 | |||
| 708 | typedef struct WindowData | ||
| 709 | { | ||
| 710 | SDL_Window *window; | ||
| 711 | SDL_GPUSwapchainComposition swapchainComposition; | ||
| 712 | SDL_GPUPresentMode presentMode; | ||
| 713 | bool needsSwapchainRecreate; | ||
| 714 | Uint32 swapchainCreateWidth; | ||
| 715 | Uint32 swapchainCreateHeight; | ||
| 716 | |||
| 717 | // Window surface | ||
| 718 | VkSurfaceKHR surface; | ||
| 719 | |||
| 720 | // Swapchain for window surface | ||
| 721 | VkSwapchainKHR swapchain; | ||
| 722 | VkFormat format; | ||
| 723 | VkColorSpaceKHR colorSpace; | ||
| 724 | VkComponentMapping swapchainSwizzle; | ||
| 725 | bool usingFallbackFormat; | ||
| 726 | |||
| 727 | // Swapchain images | ||
| 728 | VulkanTextureContainer *textureContainers; // use containers so that swapchain textures can use the same API as other textures | ||
| 729 | Uint32 imageCount; | ||
| 730 | Uint32 width; | ||
| 731 | Uint32 height; | ||
| 732 | |||
| 733 | // Synchronization primitives | ||
| 734 | VkSemaphore imageAvailableSemaphore[MAX_FRAMES_IN_FLIGHT]; | ||
| 735 | VkSemaphore renderFinishedSemaphore[MAX_FRAMES_IN_FLIGHT]; | ||
| 736 | SDL_GPUFence *inFlightFences[MAX_FRAMES_IN_FLIGHT]; | ||
| 737 | |||
| 738 | Uint32 frameCounter; | ||
| 739 | } WindowData; | ||
| 740 | |||
| 741 | typedef struct SwapchainSupportDetails | ||
| 742 | { | ||
| 743 | VkSurfaceCapabilitiesKHR capabilities; | ||
| 744 | VkSurfaceFormatKHR *formats; | ||
| 745 | Uint32 formatsLength; | ||
| 746 | VkPresentModeKHR *presentModes; | ||
| 747 | Uint32 presentModesLength; | ||
| 748 | } SwapchainSupportDetails; | ||
| 749 | |||
| 750 | typedef struct VulkanPresentData | ||
| 751 | { | ||
| 752 | WindowData *windowData; | ||
| 753 | Uint32 swapchainImageIndex; | ||
| 754 | } VulkanPresentData; | ||
| 755 | |||
| 756 | struct VulkanUniformBuffer | ||
| 757 | { | ||
| 758 | VulkanBuffer *buffer; | ||
| 759 | Uint32 drawOffset; | ||
| 760 | Uint32 writeOffset; | ||
| 761 | }; | ||
| 762 | |||
| 763 | typedef struct VulkanDescriptorInfo | ||
| 764 | { | ||
| 765 | VkDescriptorType descriptorType; | ||
| 766 | VkShaderStageFlagBits stageFlag; | ||
| 767 | } VulkanDescriptorInfo; | ||
| 768 | |||
| 769 | typedef struct DescriptorSetPool | ||
| 770 | { | ||
| 771 | // It's a pool... of pools!!! | ||
| 772 | Uint32 poolCount; | ||
| 773 | VkDescriptorPool *descriptorPools; | ||
| 774 | |||
| 775 | // We'll just manage the descriptor sets ourselves instead of freeing the sets | ||
| 776 | VkDescriptorSet *descriptorSets; | ||
| 777 | Uint32 descriptorSetCount; | ||
| 778 | Uint32 descriptorSetIndex; | ||
| 779 | } DescriptorSetPool; | ||
| 780 | |||
| 781 | // A command buffer acquires a cache at command buffer acquisition time | ||
| 782 | typedef struct DescriptorSetCache | ||
| 783 | { | ||
| 784 | // Pools are indexed by DescriptorSetLayoutID which increases monotonically | ||
| 785 | // There's only a certain number of maximum layouts possible since we de-duplicate them. | ||
| 786 | DescriptorSetPool *pools; | ||
| 787 | Uint32 poolCount; | ||
| 788 | } DescriptorSetCache; | ||
| 789 | |||
| 790 | typedef struct DescriptorSetLayoutHashTableKey | ||
| 791 | { | ||
| 792 | VkShaderStageFlagBits shaderStage; | ||
| 793 | // Category 1: read resources | ||
| 794 | Uint32 samplerCount; | ||
| 795 | Uint32 storageBufferCount; | ||
| 796 | Uint32 storageTextureCount; | ||
| 797 | // Category 2: write resources | ||
| 798 | Uint32 writeStorageBufferCount; | ||
| 799 | Uint32 writeStorageTextureCount; | ||
| 800 | // Category 3: uniform buffers | ||
| 801 | Uint32 uniformBufferCount; | ||
| 802 | } DescriptorSetLayoutHashTableKey; | ||
| 803 | |||
| 804 | typedef uint32_t DescriptorSetLayoutID; | ||
| 805 | |||
| 806 | typedef struct DescriptorSetLayout | ||
| 807 | { | ||
| 808 | DescriptorSetLayoutID ID; | ||
| 809 | VkDescriptorSetLayout descriptorSetLayout; | ||
| 810 | |||
| 811 | // Category 1: read resources | ||
| 812 | Uint32 samplerCount; | ||
| 813 | Uint32 storageBufferCount; | ||
| 814 | Uint32 storageTextureCount; | ||
| 815 | // Category 2: write resources | ||
| 816 | Uint32 writeStorageBufferCount; | ||
| 817 | Uint32 writeStorageTextureCount; | ||
| 818 | // Category 3: uniform buffers | ||
| 819 | Uint32 uniformBufferCount; | ||
| 820 | } DescriptorSetLayout; | ||
| 821 | |||
| 822 | typedef struct GraphicsPipelineResourceLayoutHashTableKey | ||
| 823 | { | ||
| 824 | Uint32 vertexSamplerCount; | ||
| 825 | Uint32 vertexStorageBufferCount; | ||
| 826 | Uint32 vertexStorageTextureCount; | ||
| 827 | Uint32 vertexUniformBufferCount; | ||
| 828 | |||
| 829 | Uint32 fragmentSamplerCount; | ||
| 830 | Uint32 fragmentStorageBufferCount; | ||
| 831 | Uint32 fragmentStorageTextureCount; | ||
| 832 | Uint32 fragmentUniformBufferCount; | ||
| 833 | } GraphicsPipelineResourceLayoutHashTableKey; | ||
| 834 | |||
| 835 | typedef struct VulkanGraphicsPipelineResourceLayout | ||
| 836 | { | ||
| 837 | VkPipelineLayout pipelineLayout; | ||
| 838 | |||
| 839 | /* | ||
| 840 | * Descriptor set layout is as follows: | ||
| 841 | * 0: vertex resources | ||
| 842 | * 1: vertex uniform buffers | ||
| 843 | * 2: fragment resources | ||
| 844 | * 3: fragment uniform buffers | ||
| 845 | */ | ||
| 846 | DescriptorSetLayout *descriptorSetLayouts[4]; | ||
| 847 | |||
| 848 | Uint32 vertexSamplerCount; | ||
| 849 | Uint32 vertexStorageBufferCount; | ||
| 850 | Uint32 vertexStorageTextureCount; | ||
| 851 | Uint32 vertexUniformBufferCount; | ||
| 852 | |||
| 853 | Uint32 fragmentSamplerCount; | ||
| 854 | Uint32 fragmentStorageBufferCount; | ||
| 855 | Uint32 fragmentStorageTextureCount; | ||
| 856 | Uint32 fragmentUniformBufferCount; | ||
| 857 | } VulkanGraphicsPipelineResourceLayout; | ||
| 858 | |||
| 859 | typedef struct VulkanGraphicsPipeline | ||
| 860 | { | ||
| 861 | VkPipeline pipeline; | ||
| 862 | SDL_GPUPrimitiveType primitiveType; | ||
| 863 | |||
| 864 | VulkanGraphicsPipelineResourceLayout *resourceLayout; | ||
| 865 | |||
| 866 | VulkanShader *vertexShader; | ||
| 867 | VulkanShader *fragmentShader; | ||
| 868 | |||
| 869 | SDL_AtomicInt referenceCount; | ||
| 870 | } VulkanGraphicsPipeline; | ||
| 871 | |||
| 872 | typedef struct ComputePipelineResourceLayoutHashTableKey | ||
| 873 | { | ||
| 874 | Uint32 samplerCount; | ||
| 875 | Uint32 readonlyStorageTextureCount; | ||
| 876 | Uint32 readonlyStorageBufferCount; | ||
| 877 | Uint32 readWriteStorageTextureCount; | ||
| 878 | Uint32 readWriteStorageBufferCount; | ||
| 879 | Uint32 uniformBufferCount; | ||
| 880 | } ComputePipelineResourceLayoutHashTableKey; | ||
| 881 | |||
| 882 | typedef struct VulkanComputePipelineResourceLayout | ||
| 883 | { | ||
| 884 | VkPipelineLayout pipelineLayout; | ||
| 885 | |||
| 886 | /* | ||
| 887 | * Descriptor set layout is as follows: | ||
| 888 | * 0: samplers, then read-only textures, then read-only buffers | ||
| 889 | * 1: write-only textures, then write-only buffers | ||
| 890 | * 2: uniform buffers | ||
| 891 | */ | ||
| 892 | DescriptorSetLayout *descriptorSetLayouts[3]; | ||
| 893 | |||
| 894 | Uint32 numSamplers; | ||
| 895 | Uint32 numReadonlyStorageTextures; | ||
| 896 | Uint32 numReadonlyStorageBuffers; | ||
| 897 | Uint32 numReadWriteStorageTextures; | ||
| 898 | Uint32 numReadWriteStorageBuffers; | ||
| 899 | Uint32 numUniformBuffers; | ||
| 900 | } VulkanComputePipelineResourceLayout; | ||
| 901 | |||
| 902 | typedef struct VulkanComputePipeline | ||
| 903 | { | ||
| 904 | VkShaderModule shaderModule; | ||
| 905 | VkPipeline pipeline; | ||
| 906 | VulkanComputePipelineResourceLayout *resourceLayout; | ||
| 907 | SDL_AtomicInt referenceCount; | ||
| 908 | } VulkanComputePipeline; | ||
| 909 | |||
| 910 | typedef struct RenderPassColorTargetDescription | ||
| 911 | { | ||
| 912 | VkFormat format; | ||
| 913 | SDL_GPULoadOp loadOp; | ||
| 914 | SDL_GPUStoreOp storeOp; | ||
| 915 | } RenderPassColorTargetDescription; | ||
| 916 | |||
| 917 | typedef struct RenderPassDepthStencilTargetDescription | ||
| 918 | { | ||
| 919 | VkFormat format; | ||
| 920 | SDL_GPULoadOp loadOp; | ||
| 921 | SDL_GPUStoreOp storeOp; | ||
| 922 | SDL_GPULoadOp stencilLoadOp; | ||
| 923 | SDL_GPUStoreOp stencilStoreOp; | ||
| 924 | } RenderPassDepthStencilTargetDescription; | ||
| 925 | |||
| 926 | typedef struct CommandPoolHashTableKey | ||
| 927 | { | ||
| 928 | SDL_ThreadID threadID; | ||
| 929 | } CommandPoolHashTableKey; | ||
| 930 | |||
| 931 | typedef struct RenderPassHashTableKey | ||
| 932 | { | ||
| 933 | RenderPassColorTargetDescription colorTargetDescriptions[MAX_COLOR_TARGET_BINDINGS]; | ||
| 934 | Uint32 numColorTargets; | ||
| 935 | VkFormat resolveTargetFormats[MAX_COLOR_TARGET_BINDINGS]; | ||
| 936 | Uint32 numResolveTargets; | ||
| 937 | RenderPassDepthStencilTargetDescription depthStencilTargetDescription; | ||
| 938 | VkSampleCountFlagBits sampleCount; | ||
| 939 | } RenderPassHashTableKey; | ||
| 940 | |||
| 941 | typedef struct VulkanRenderPassHashTableValue | ||
| 942 | { | ||
| 943 | VkRenderPass handle; | ||
| 944 | } VulkanRenderPassHashTableValue; | ||
| 945 | |||
| 946 | typedef struct FramebufferHashTableKey | ||
| 947 | { | ||
| 948 | VkImageView colorAttachmentViews[MAX_COLOR_TARGET_BINDINGS]; | ||
| 949 | Uint32 numColorTargets; | ||
| 950 | VkImageView resolveAttachmentViews[MAX_COLOR_TARGET_BINDINGS]; | ||
| 951 | Uint32 numResolveAttachments; | ||
| 952 | VkImageView depthStencilAttachmentView; | ||
| 953 | Uint32 width; | ||
| 954 | Uint32 height; | ||
| 955 | } FramebufferHashTableKey; | ||
| 956 | |||
| 957 | // Command structures | ||
| 958 | |||
| 959 | typedef struct VulkanFencePool | ||
| 960 | { | ||
| 961 | SDL_Mutex *lock; | ||
| 962 | |||
| 963 | VulkanFenceHandle **availableFences; | ||
| 964 | Uint32 availableFenceCount; | ||
| 965 | Uint32 availableFenceCapacity; | ||
| 966 | } VulkanFencePool; | ||
| 967 | |||
| 968 | typedef struct VulkanCommandPool VulkanCommandPool; | ||
| 969 | |||
| 970 | typedef struct VulkanRenderer VulkanRenderer; | ||
| 971 | |||
| 972 | typedef struct VulkanCommandBuffer | ||
| 973 | { | ||
| 974 | CommandBufferCommonHeader common; | ||
| 975 | VulkanRenderer *renderer; | ||
| 976 | |||
| 977 | VkCommandBuffer commandBuffer; | ||
| 978 | VulkanCommandPool *commandPool; | ||
| 979 | |||
| 980 | VulkanPresentData *presentDatas; | ||
| 981 | Uint32 presentDataCount; | ||
| 982 | Uint32 presentDataCapacity; | ||
| 983 | |||
| 984 | VkSemaphore *waitSemaphores; | ||
| 985 | Uint32 waitSemaphoreCount; | ||
| 986 | Uint32 waitSemaphoreCapacity; | ||
| 987 | |||
| 988 | VkSemaphore *signalSemaphores; | ||
| 989 | Uint32 signalSemaphoreCount; | ||
| 990 | Uint32 signalSemaphoreCapacity; | ||
| 991 | |||
| 992 | VulkanComputePipeline *currentComputePipeline; | ||
| 993 | VulkanGraphicsPipeline *currentGraphicsPipeline; | ||
| 994 | |||
| 995 | // Keep track of resources transitioned away from their default state to barrier them on pass end | ||
| 996 | |||
| 997 | VulkanTextureSubresource *colorAttachmentSubresources[MAX_COLOR_TARGET_BINDINGS]; | ||
| 998 | Uint32 colorAttachmentSubresourceCount; | ||
| 999 | VulkanTextureSubresource *resolveAttachmentSubresources[MAX_COLOR_TARGET_BINDINGS]; | ||
| 1000 | Uint32 resolveAttachmentSubresourceCount; | ||
| 1001 | |||
| 1002 | VulkanTextureSubresource *depthStencilAttachmentSubresource; // may be NULL | ||
| 1003 | |||
| 1004 | // Dynamic state | ||
| 1005 | |||
| 1006 | VkViewport currentViewport; | ||
| 1007 | VkRect2D currentScissor; | ||
| 1008 | float blendConstants[4]; | ||
| 1009 | Uint8 stencilRef; | ||
| 1010 | |||
| 1011 | // Resource bind state | ||
| 1012 | |||
| 1013 | DescriptorSetCache *descriptorSetCache; // acquired when command buffer is acquired | ||
| 1014 | |||
| 1015 | bool needNewVertexResourceDescriptorSet; | ||
| 1016 | bool needNewVertexUniformDescriptorSet; | ||
| 1017 | bool needNewVertexUniformOffsets; | ||
| 1018 | bool needNewFragmentResourceDescriptorSet; | ||
| 1019 | bool needNewFragmentUniformDescriptorSet; | ||
| 1020 | bool needNewFragmentUniformOffsets; | ||
| 1021 | |||
| 1022 | bool needNewComputeReadOnlyDescriptorSet; | ||
| 1023 | bool needNewComputeReadWriteDescriptorSet; | ||
| 1024 | bool needNewComputeUniformDescriptorSet; | ||
| 1025 | bool needNewComputeUniformOffsets; | ||
| 1026 | |||
| 1027 | VkDescriptorSet vertexResourceDescriptorSet; | ||
| 1028 | VkDescriptorSet vertexUniformDescriptorSet; | ||
| 1029 | VkDescriptorSet fragmentResourceDescriptorSet; | ||
| 1030 | VkDescriptorSet fragmentUniformDescriptorSet; | ||
| 1031 | |||
| 1032 | VkDescriptorSet computeReadOnlyDescriptorSet; | ||
| 1033 | VkDescriptorSet computeReadWriteDescriptorSet; | ||
| 1034 | VkDescriptorSet computeUniformDescriptorSet; | ||
| 1035 | |||
| 1036 | VkBuffer vertexBuffers[MAX_VERTEX_BUFFERS]; | ||
| 1037 | VkDeviceSize vertexBufferOffsets[MAX_VERTEX_BUFFERS]; | ||
| 1038 | Uint32 vertexBufferCount; | ||
| 1039 | bool needVertexBufferBind; | ||
| 1040 | |||
| 1041 | VulkanTexture *vertexSamplerTextures[MAX_TEXTURE_SAMPLERS_PER_STAGE]; | ||
| 1042 | VulkanSampler *vertexSamplers[MAX_TEXTURE_SAMPLERS_PER_STAGE]; | ||
| 1043 | VulkanTexture *vertexStorageTextures[MAX_STORAGE_TEXTURES_PER_STAGE]; | ||
| 1044 | VulkanBuffer *vertexStorageBuffers[MAX_STORAGE_BUFFERS_PER_STAGE]; | ||
| 1045 | |||
| 1046 | VulkanTexture *fragmentSamplerTextures[MAX_TEXTURE_SAMPLERS_PER_STAGE]; | ||
| 1047 | VulkanSampler *fragmentSamplers[MAX_TEXTURE_SAMPLERS_PER_STAGE]; | ||
| 1048 | VulkanTexture *fragmentStorageTextures[MAX_STORAGE_TEXTURES_PER_STAGE]; | ||
| 1049 | VulkanBuffer *fragmentStorageBuffers[MAX_STORAGE_BUFFERS_PER_STAGE]; | ||
| 1050 | |||
| 1051 | VulkanTextureSubresource *readWriteComputeStorageTextureSubresources[MAX_COMPUTE_WRITE_TEXTURES]; | ||
| 1052 | Uint32 readWriteComputeStorageTextureSubresourceCount; | ||
| 1053 | VulkanBuffer *readWriteComputeStorageBuffers[MAX_COMPUTE_WRITE_BUFFERS]; | ||
| 1054 | |||
| 1055 | VulkanTexture *computeSamplerTextures[MAX_TEXTURE_SAMPLERS_PER_STAGE]; | ||
| 1056 | VulkanSampler *computeSamplers[MAX_TEXTURE_SAMPLERS_PER_STAGE]; | ||
| 1057 | VulkanTexture *readOnlyComputeStorageTextures[MAX_STORAGE_TEXTURES_PER_STAGE]; | ||
| 1058 | VulkanBuffer *readOnlyComputeStorageBuffers[MAX_STORAGE_BUFFERS_PER_STAGE]; | ||
| 1059 | |||
| 1060 | // Uniform buffers | ||
| 1061 | |||
| 1062 | VulkanUniformBuffer *vertexUniformBuffers[MAX_UNIFORM_BUFFERS_PER_STAGE]; | ||
| 1063 | VulkanUniformBuffer *fragmentUniformBuffers[MAX_UNIFORM_BUFFERS_PER_STAGE]; | ||
| 1064 | VulkanUniformBuffer *computeUniformBuffers[MAX_UNIFORM_BUFFERS_PER_STAGE]; | ||
| 1065 | |||
| 1066 | // Track used resources | ||
| 1067 | |||
| 1068 | VulkanBuffer **usedBuffers; | ||
| 1069 | Sint32 usedBufferCount; | ||
| 1070 | Sint32 usedBufferCapacity; | ||
| 1071 | |||
| 1072 | VulkanTexture **usedTextures; | ||
| 1073 | Sint32 usedTextureCount; | ||
| 1074 | Sint32 usedTextureCapacity; | ||
| 1075 | |||
| 1076 | VulkanSampler **usedSamplers; | ||
| 1077 | Sint32 usedSamplerCount; | ||
| 1078 | Sint32 usedSamplerCapacity; | ||
| 1079 | |||
| 1080 | VulkanGraphicsPipeline **usedGraphicsPipelines; | ||
| 1081 | Sint32 usedGraphicsPipelineCount; | ||
| 1082 | Sint32 usedGraphicsPipelineCapacity; | ||
| 1083 | |||
| 1084 | VulkanComputePipeline **usedComputePipelines; | ||
| 1085 | Sint32 usedComputePipelineCount; | ||
| 1086 | Sint32 usedComputePipelineCapacity; | ||
| 1087 | |||
| 1088 | VulkanFramebuffer **usedFramebuffers; | ||
| 1089 | Sint32 usedFramebufferCount; | ||
| 1090 | Sint32 usedFramebufferCapacity; | ||
| 1091 | |||
| 1092 | VulkanUniformBuffer **usedUniformBuffers; | ||
| 1093 | Sint32 usedUniformBufferCount; | ||
| 1094 | Sint32 usedUniformBufferCapacity; | ||
| 1095 | |||
| 1096 | VulkanFenceHandle *inFlightFence; | ||
| 1097 | bool autoReleaseFence; | ||
| 1098 | |||
| 1099 | bool isDefrag; // Whether this CB was created for defragging | ||
| 1100 | } VulkanCommandBuffer; | ||
| 1101 | |||
| 1102 | struct VulkanCommandPool | ||
| 1103 | { | ||
| 1104 | SDL_ThreadID threadID; | ||
| 1105 | VkCommandPool commandPool; | ||
| 1106 | |||
| 1107 | VulkanCommandBuffer **inactiveCommandBuffers; | ||
| 1108 | Uint32 inactiveCommandBufferCapacity; | ||
| 1109 | Uint32 inactiveCommandBufferCount; | ||
| 1110 | }; | ||
| 1111 | |||
| 1112 | // Context | ||
| 1113 | |||
| 1114 | struct VulkanRenderer | ||
| 1115 | { | ||
| 1116 | VkInstance instance; | ||
| 1117 | VkPhysicalDevice physicalDevice; | ||
| 1118 | VkPhysicalDeviceProperties2KHR physicalDeviceProperties; | ||
| 1119 | VkPhysicalDeviceDriverPropertiesKHR physicalDeviceDriverProperties; | ||
| 1120 | VkDevice logicalDevice; | ||
| 1121 | Uint8 integratedMemoryNotification; | ||
| 1122 | Uint8 outOfDeviceLocalMemoryWarning; | ||
| 1123 | Uint8 outofBARMemoryWarning; | ||
| 1124 | Uint8 fillModeOnlyWarning; | ||
| 1125 | |||
| 1126 | bool debugMode; | ||
| 1127 | bool preferLowPower; | ||
| 1128 | Uint32 allowedFramesInFlight; | ||
| 1129 | |||
| 1130 | VulkanExtensions supports; | ||
| 1131 | bool supportsDebugUtils; | ||
| 1132 | bool supportsColorspace; | ||
| 1133 | bool supportsFillModeNonSolid; | ||
| 1134 | bool supportsMultiDrawIndirect; | ||
| 1135 | |||
| 1136 | VulkanMemoryAllocator *memoryAllocator; | ||
| 1137 | VkPhysicalDeviceMemoryProperties memoryProperties; | ||
| 1138 | |||
| 1139 | WindowData **claimedWindows; | ||
| 1140 | Uint32 claimedWindowCount; | ||
| 1141 | Uint32 claimedWindowCapacity; | ||
| 1142 | |||
| 1143 | Uint32 queueFamilyIndex; | ||
| 1144 | VkQueue unifiedQueue; | ||
| 1145 | |||
| 1146 | VulkanCommandBuffer **submittedCommandBuffers; | ||
| 1147 | Uint32 submittedCommandBufferCount; | ||
| 1148 | Uint32 submittedCommandBufferCapacity; | ||
| 1149 | |||
| 1150 | VulkanFencePool fencePool; | ||
| 1151 | |||
| 1152 | SDL_HashTable *commandPoolHashTable; | ||
| 1153 | SDL_HashTable *renderPassHashTable; | ||
| 1154 | SDL_HashTable *framebufferHashTable; | ||
| 1155 | SDL_HashTable *graphicsPipelineResourceLayoutHashTable; | ||
| 1156 | SDL_HashTable *computePipelineResourceLayoutHashTable; | ||
| 1157 | SDL_HashTable *descriptorSetLayoutHashTable; | ||
| 1158 | |||
| 1159 | VulkanUniformBuffer **uniformBufferPool; | ||
| 1160 | Uint32 uniformBufferPoolCount; | ||
| 1161 | Uint32 uniformBufferPoolCapacity; | ||
| 1162 | |||
| 1163 | DescriptorSetCache **descriptorSetCachePool; | ||
| 1164 | Uint32 descriptorSetCachePoolCount; | ||
| 1165 | Uint32 descriptorSetCachePoolCapacity; | ||
| 1166 | |||
| 1167 | SDL_AtomicInt layoutResourceID; | ||
| 1168 | |||
| 1169 | Uint32 minUBOAlignment; | ||
| 1170 | |||
| 1171 | // Deferred resource destruction | ||
| 1172 | |||
| 1173 | VulkanTexture **texturesToDestroy; | ||
| 1174 | Uint32 texturesToDestroyCount; | ||
| 1175 | Uint32 texturesToDestroyCapacity; | ||
| 1176 | |||
| 1177 | VulkanBuffer **buffersToDestroy; | ||
| 1178 | Uint32 buffersToDestroyCount; | ||
| 1179 | Uint32 buffersToDestroyCapacity; | ||
| 1180 | |||
| 1181 | VulkanSampler **samplersToDestroy; | ||
| 1182 | Uint32 samplersToDestroyCount; | ||
| 1183 | Uint32 samplersToDestroyCapacity; | ||
| 1184 | |||
| 1185 | VulkanGraphicsPipeline **graphicsPipelinesToDestroy; | ||
| 1186 | Uint32 graphicsPipelinesToDestroyCount; | ||
| 1187 | Uint32 graphicsPipelinesToDestroyCapacity; | ||
| 1188 | |||
| 1189 | VulkanComputePipeline **computePipelinesToDestroy; | ||
| 1190 | Uint32 computePipelinesToDestroyCount; | ||
| 1191 | Uint32 computePipelinesToDestroyCapacity; | ||
| 1192 | |||
| 1193 | VulkanShader **shadersToDestroy; | ||
| 1194 | Uint32 shadersToDestroyCount; | ||
| 1195 | Uint32 shadersToDestroyCapacity; | ||
| 1196 | |||
| 1197 | VulkanFramebuffer **framebuffersToDestroy; | ||
| 1198 | Uint32 framebuffersToDestroyCount; | ||
| 1199 | Uint32 framebuffersToDestroyCapacity; | ||
| 1200 | |||
| 1201 | SDL_Mutex *allocatorLock; | ||
| 1202 | SDL_Mutex *disposeLock; | ||
| 1203 | SDL_Mutex *submitLock; | ||
| 1204 | SDL_Mutex *acquireCommandBufferLock; | ||
| 1205 | SDL_Mutex *acquireUniformBufferLock; | ||
| 1206 | SDL_Mutex *framebufferFetchLock; | ||
| 1207 | SDL_Mutex *windowLock; | ||
| 1208 | |||
| 1209 | Uint8 defragInProgress; | ||
| 1210 | |||
| 1211 | VulkanMemoryAllocation **allocationsToDefrag; | ||
| 1212 | Uint32 allocationsToDefragCount; | ||
| 1213 | Uint32 allocationsToDefragCapacity; | ||
| 1214 | |||
| 1215 | #define VULKAN_INSTANCE_FUNCTION(func) \ | ||
| 1216 | PFN_##func func; | ||
| 1217 | #define VULKAN_DEVICE_FUNCTION(func) \ | ||
| 1218 | PFN_##func func; | ||
| 1219 | #include "SDL_gpu_vulkan_vkfuncs.h" | ||
| 1220 | }; | ||
| 1221 | |||
| 1222 | // Forward declarations | ||
| 1223 | |||
| 1224 | static bool VULKAN_INTERNAL_DefragmentMemory(VulkanRenderer *renderer); | ||
| 1225 | static bool VULKAN_INTERNAL_BeginCommandBuffer(VulkanRenderer *renderer, VulkanCommandBuffer *commandBuffer); | ||
| 1226 | static void VULKAN_ReleaseWindow(SDL_GPURenderer *driverData, SDL_Window *window); | ||
| 1227 | static bool VULKAN_Wait(SDL_GPURenderer *driverData); | ||
| 1228 | static bool VULKAN_WaitForFences(SDL_GPURenderer *driverData, bool waitAll, SDL_GPUFence *const *fences, Uint32 numFences); | ||
| 1229 | static bool VULKAN_Submit(SDL_GPUCommandBuffer *commandBuffer); | ||
| 1230 | static SDL_GPUCommandBuffer *VULKAN_AcquireCommandBuffer(SDL_GPURenderer *driverData); | ||
| 1231 | |||
| 1232 | // Error Handling | ||
| 1233 | |||
| 1234 | static inline const char *VkErrorMessages(VkResult code) | ||
| 1235 | { | ||
| 1236 | #define ERR_TO_STR(e) \ | ||
| 1237 | case e: \ | ||
| 1238 | return #e; | ||
| 1239 | switch (code) { | ||
| 1240 | ERR_TO_STR(VK_ERROR_OUT_OF_HOST_MEMORY) | ||
| 1241 | ERR_TO_STR(VK_ERROR_OUT_OF_DEVICE_MEMORY) | ||
| 1242 | ERR_TO_STR(VK_ERROR_FRAGMENTED_POOL) | ||
| 1243 | ERR_TO_STR(VK_ERROR_OUT_OF_POOL_MEMORY) | ||
| 1244 | ERR_TO_STR(VK_ERROR_INITIALIZATION_FAILED) | ||
| 1245 | ERR_TO_STR(VK_ERROR_LAYER_NOT_PRESENT) | ||
| 1246 | ERR_TO_STR(VK_ERROR_EXTENSION_NOT_PRESENT) | ||
| 1247 | ERR_TO_STR(VK_ERROR_FEATURE_NOT_PRESENT) | ||
| 1248 | ERR_TO_STR(VK_ERROR_TOO_MANY_OBJECTS) | ||
| 1249 | ERR_TO_STR(VK_ERROR_DEVICE_LOST) | ||
| 1250 | ERR_TO_STR(VK_ERROR_INCOMPATIBLE_DRIVER) | ||
| 1251 | ERR_TO_STR(VK_ERROR_OUT_OF_DATE_KHR) | ||
| 1252 | ERR_TO_STR(VK_ERROR_SURFACE_LOST_KHR) | ||
| 1253 | ERR_TO_STR(VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT) | ||
| 1254 | ERR_TO_STR(VK_SUBOPTIMAL_KHR) | ||
| 1255 | ERR_TO_STR(VK_ERROR_NATIVE_WINDOW_IN_USE_KHR) | ||
| 1256 | default: | ||
| 1257 | return "Unhandled VkResult!"; | ||
| 1258 | } | ||
| 1259 | #undef ERR_TO_STR | ||
| 1260 | } | ||
| 1261 | |||
| 1262 | #define SET_ERROR_AND_RETURN(fmt, msg, ret) \ | ||
| 1263 | do { \ | ||
| 1264 | if (renderer->debugMode) { \ | ||
| 1265 | SDL_LogError(SDL_LOG_CATEGORY_GPU, fmt, msg); \ | ||
| 1266 | } \ | ||
| 1267 | SDL_SetError((fmt), (msg)); \ | ||
| 1268 | return ret; \ | ||
| 1269 | } while (0) | ||
| 1270 | |||
| 1271 | #define SET_STRING_ERROR_AND_RETURN(msg, ret) SET_ERROR_AND_RETURN("%s", msg, ret) | ||
| 1272 | |||
| 1273 | #define CHECK_VULKAN_ERROR_AND_RETURN(res, fn, ret) \ | ||
| 1274 | do { \ | ||
| 1275 | if ((res) != VK_SUCCESS) { \ | ||
| 1276 | if (renderer->debugMode) { \ | ||
| 1277 | SDL_LogError(SDL_LOG_CATEGORY_GPU, "%s %s", #fn, VkErrorMessages(res)); \ | ||
| 1278 | } \ | ||
| 1279 | SDL_SetError("%s %s", #fn, VkErrorMessages(res)); \ | ||
| 1280 | return (ret); \ | ||
| 1281 | } \ | ||
| 1282 | } while (0) | ||
| 1283 | |||
| 1284 | // Utility | ||
| 1285 | |||
| 1286 | static inline VkPolygonMode SDLToVK_PolygonMode( | ||
| 1287 | VulkanRenderer *renderer, | ||
| 1288 | SDL_GPUFillMode mode) | ||
| 1289 | { | ||
| 1290 | if (mode == SDL_GPU_FILLMODE_FILL) { | ||
| 1291 | return VK_POLYGON_MODE_FILL; // always available! | ||
| 1292 | } | ||
| 1293 | |||
| 1294 | if (renderer->supportsFillModeNonSolid && mode == SDL_GPU_FILLMODE_LINE) { | ||
| 1295 | return VK_POLYGON_MODE_LINE; | ||
| 1296 | } | ||
| 1297 | |||
| 1298 | if (!renderer->fillModeOnlyWarning) { | ||
| 1299 | SDL_LogWarn(SDL_LOG_CATEGORY_GPU, "Unsupported fill mode requested, using FILL!"); | ||
| 1300 | renderer->fillModeOnlyWarning = 1; | ||
| 1301 | } | ||
| 1302 | return VK_POLYGON_MODE_FILL; | ||
| 1303 | } | ||
| 1304 | |||
| 1305 | // Memory Management | ||
| 1306 | |||
| 1307 | // Vulkan: Memory Allocation | ||
| 1308 | |||
| 1309 | static inline VkDeviceSize VULKAN_INTERNAL_NextHighestAlignment( | ||
| 1310 | VkDeviceSize n, | ||
| 1311 | VkDeviceSize align) | ||
| 1312 | { | ||
| 1313 | return align * ((n + align - 1) / align); | ||
| 1314 | } | ||
| 1315 | |||
| 1316 | static inline Uint32 VULKAN_INTERNAL_NextHighestAlignment32( | ||
| 1317 | Uint32 n, | ||
| 1318 | Uint32 align) | ||
| 1319 | { | ||
| 1320 | return align * ((n + align - 1) / align); | ||
| 1321 | } | ||
| 1322 | |||
| 1323 | static void VULKAN_INTERNAL_MakeMemoryUnavailable( | ||
| 1324 | VulkanRenderer *renderer, | ||
| 1325 | VulkanMemoryAllocation *allocation) | ||
| 1326 | { | ||
| 1327 | Uint32 i, j; | ||
| 1328 | VulkanMemoryFreeRegion *freeRegion; | ||
| 1329 | |||
| 1330 | allocation->availableForAllocation = 0; | ||
| 1331 | |||
| 1332 | for (i = 0; i < allocation->freeRegionCount; i += 1) { | ||
| 1333 | freeRegion = allocation->freeRegions[i]; | ||
| 1334 | |||
| 1335 | // close the gap in the sorted list | ||
| 1336 | if (allocation->allocator->sortedFreeRegionCount > 1) { | ||
| 1337 | for (j = freeRegion->sortedIndex; j < allocation->allocator->sortedFreeRegionCount - 1; j += 1) { | ||
| 1338 | allocation->allocator->sortedFreeRegions[j] = | ||
| 1339 | allocation->allocator->sortedFreeRegions[j + 1]; | ||
| 1340 | |||
| 1341 | allocation->allocator->sortedFreeRegions[j]->sortedIndex = j; | ||
| 1342 | } | ||
| 1343 | } | ||
| 1344 | |||
| 1345 | allocation->allocator->sortedFreeRegionCount -= 1; | ||
| 1346 | } | ||
| 1347 | } | ||
| 1348 | |||
| 1349 | static void VULKAN_INTERNAL_MarkAllocationsForDefrag( | ||
| 1350 | VulkanRenderer *renderer) | ||
| 1351 | { | ||
| 1352 | Uint32 memoryType, allocationIndex; | ||
| 1353 | VulkanMemorySubAllocator *currentAllocator; | ||
| 1354 | |||
| 1355 | for (memoryType = 0; memoryType < VK_MAX_MEMORY_TYPES; memoryType += 1) { | ||
| 1356 | currentAllocator = &renderer->memoryAllocator->subAllocators[memoryType]; | ||
| 1357 | |||
| 1358 | for (allocationIndex = 0; allocationIndex < currentAllocator->allocationCount; allocationIndex += 1) { | ||
| 1359 | if (currentAllocator->allocations[allocationIndex]->availableForAllocation == 1) { | ||
| 1360 | if (currentAllocator->allocations[allocationIndex]->freeRegionCount > 1) { | ||
| 1361 | EXPAND_ARRAY_IF_NEEDED( | ||
| 1362 | renderer->allocationsToDefrag, | ||
| 1363 | VulkanMemoryAllocation *, | ||
| 1364 | renderer->allocationsToDefragCount + 1, | ||
| 1365 | renderer->allocationsToDefragCapacity, | ||
| 1366 | renderer->allocationsToDefragCapacity * 2); | ||
| 1367 | |||
| 1368 | renderer->allocationsToDefrag[renderer->allocationsToDefragCount] = | ||
| 1369 | currentAllocator->allocations[allocationIndex]; | ||
| 1370 | |||
| 1371 | renderer->allocationsToDefragCount += 1; | ||
| 1372 | |||
| 1373 | VULKAN_INTERNAL_MakeMemoryUnavailable( | ||
| 1374 | renderer, | ||
| 1375 | currentAllocator->allocations[allocationIndex]); | ||
| 1376 | } | ||
| 1377 | } | ||
| 1378 | } | ||
| 1379 | } | ||
| 1380 | } | ||
| 1381 | |||
| 1382 | static void VULKAN_INTERNAL_RemoveMemoryFreeRegion( | ||
| 1383 | VulkanRenderer *renderer, | ||
| 1384 | VulkanMemoryFreeRegion *freeRegion) | ||
| 1385 | { | ||
| 1386 | Uint32 i; | ||
| 1387 | |||
| 1388 | SDL_LockMutex(renderer->allocatorLock); | ||
| 1389 | |||
| 1390 | if (freeRegion->allocation->availableForAllocation) { | ||
| 1391 | // close the gap in the sorted list | ||
| 1392 | if (freeRegion->allocation->allocator->sortedFreeRegionCount > 1) { | ||
| 1393 | for (i = freeRegion->sortedIndex; i < freeRegion->allocation->allocator->sortedFreeRegionCount - 1; i += 1) { | ||
| 1394 | freeRegion->allocation->allocator->sortedFreeRegions[i] = | ||
| 1395 | freeRegion->allocation->allocator->sortedFreeRegions[i + 1]; | ||
| 1396 | |||
| 1397 | freeRegion->allocation->allocator->sortedFreeRegions[i]->sortedIndex = i; | ||
| 1398 | } | ||
| 1399 | } | ||
| 1400 | |||
| 1401 | freeRegion->allocation->allocator->sortedFreeRegionCount -= 1; | ||
| 1402 | } | ||
| 1403 | |||
| 1404 | // close the gap in the buffer list | ||
| 1405 | if (freeRegion->allocation->freeRegionCount > 1 && freeRegion->allocationIndex != freeRegion->allocation->freeRegionCount - 1) { | ||
| 1406 | freeRegion->allocation->freeRegions[freeRegion->allocationIndex] = | ||
| 1407 | freeRegion->allocation->freeRegions[freeRegion->allocation->freeRegionCount - 1]; | ||
| 1408 | |||
| 1409 | freeRegion->allocation->freeRegions[freeRegion->allocationIndex]->allocationIndex = | ||
| 1410 | freeRegion->allocationIndex; | ||
| 1411 | } | ||
| 1412 | |||
| 1413 | freeRegion->allocation->freeRegionCount -= 1; | ||
| 1414 | |||
| 1415 | freeRegion->allocation->freeSpace -= freeRegion->size; | ||
| 1416 | |||
| 1417 | SDL_free(freeRegion); | ||
| 1418 | |||
| 1419 | SDL_UnlockMutex(renderer->allocatorLock); | ||
| 1420 | } | ||
| 1421 | |||
| 1422 | static void VULKAN_INTERNAL_NewMemoryFreeRegion( | ||
| 1423 | VulkanRenderer *renderer, | ||
| 1424 | VulkanMemoryAllocation *allocation, | ||
| 1425 | VkDeviceSize offset, | ||
| 1426 | VkDeviceSize size) | ||
| 1427 | { | ||
| 1428 | VulkanMemoryFreeRegion *newFreeRegion; | ||
| 1429 | VkDeviceSize newOffset, newSize; | ||
| 1430 | Sint32 insertionIndex = 0; | ||
| 1431 | |||
| 1432 | SDL_LockMutex(renderer->allocatorLock); | ||
| 1433 | |||
| 1434 | // look for an adjacent region to merge | ||
| 1435 | for (Sint32 i = allocation->freeRegionCount - 1; i >= 0; i -= 1) { | ||
| 1436 | // check left side | ||
| 1437 | if (allocation->freeRegions[i]->offset + allocation->freeRegions[i]->size == offset) { | ||
| 1438 | newOffset = allocation->freeRegions[i]->offset; | ||
| 1439 | newSize = allocation->freeRegions[i]->size + size; | ||
| 1440 | |||
| 1441 | VULKAN_INTERNAL_RemoveMemoryFreeRegion(renderer, allocation->freeRegions[i]); | ||
| 1442 | VULKAN_INTERNAL_NewMemoryFreeRegion(renderer, allocation, newOffset, newSize); | ||
| 1443 | |||
| 1444 | SDL_UnlockMutex(renderer->allocatorLock); | ||
| 1445 | return; | ||
| 1446 | } | ||
| 1447 | |||
| 1448 | // check right side | ||
| 1449 | if (allocation->freeRegions[i]->offset == offset + size) { | ||
| 1450 | newOffset = offset; | ||
| 1451 | newSize = allocation->freeRegions[i]->size + size; | ||
| 1452 | |||
| 1453 | VULKAN_INTERNAL_RemoveMemoryFreeRegion(renderer, allocation->freeRegions[i]); | ||
| 1454 | VULKAN_INTERNAL_NewMemoryFreeRegion(renderer, allocation, newOffset, newSize); | ||
| 1455 | |||
| 1456 | SDL_UnlockMutex(renderer->allocatorLock); | ||
| 1457 | return; | ||
| 1458 | } | ||
| 1459 | } | ||
| 1460 | |||
| 1461 | // region is not contiguous with another free region, make a new one | ||
| 1462 | allocation->freeRegionCount += 1; | ||
| 1463 | if (allocation->freeRegionCount > allocation->freeRegionCapacity) { | ||
| 1464 | allocation->freeRegionCapacity *= 2; | ||
| 1465 | allocation->freeRegions = SDL_realloc( | ||
| 1466 | allocation->freeRegions, | ||
| 1467 | sizeof(VulkanMemoryFreeRegion *) * allocation->freeRegionCapacity); | ||
| 1468 | } | ||
| 1469 | |||
| 1470 | newFreeRegion = SDL_malloc(sizeof(VulkanMemoryFreeRegion)); | ||
| 1471 | newFreeRegion->offset = offset; | ||
| 1472 | newFreeRegion->size = size; | ||
| 1473 | newFreeRegion->allocation = allocation; | ||
| 1474 | |||
| 1475 | allocation->freeSpace += size; | ||
| 1476 | |||
| 1477 | allocation->freeRegions[allocation->freeRegionCount - 1] = newFreeRegion; | ||
| 1478 | newFreeRegion->allocationIndex = allocation->freeRegionCount - 1; | ||
| 1479 | |||
| 1480 | if (allocation->availableForAllocation) { | ||
| 1481 | for (Uint32 i = 0; i < allocation->allocator->sortedFreeRegionCount; i += 1) { | ||
| 1482 | if (allocation->allocator->sortedFreeRegions[i]->size < size) { | ||
| 1483 | // this is where the new region should go | ||
| 1484 | break; | ||
| 1485 | } | ||
| 1486 | |||
| 1487 | insertionIndex += 1; | ||
| 1488 | } | ||
| 1489 | |||
| 1490 | if (allocation->allocator->sortedFreeRegionCount + 1 > allocation->allocator->sortedFreeRegionCapacity) { | ||
| 1491 | allocation->allocator->sortedFreeRegionCapacity *= 2; | ||
| 1492 | allocation->allocator->sortedFreeRegions = SDL_realloc( | ||
| 1493 | allocation->allocator->sortedFreeRegions, | ||
| 1494 | sizeof(VulkanMemoryFreeRegion *) * allocation->allocator->sortedFreeRegionCapacity); | ||
| 1495 | } | ||
| 1496 | |||
| 1497 | // perform insertion sort | ||
| 1498 | if (allocation->allocator->sortedFreeRegionCount > 0 && (Uint32)insertionIndex != allocation->allocator->sortedFreeRegionCount) { | ||
| 1499 | for (Sint32 i = allocation->allocator->sortedFreeRegionCount; i > insertionIndex && i > 0; i -= 1) { | ||
| 1500 | allocation->allocator->sortedFreeRegions[i] = allocation->allocator->sortedFreeRegions[i - 1]; | ||
| 1501 | allocation->allocator->sortedFreeRegions[i]->sortedIndex = i; | ||
| 1502 | } | ||
| 1503 | } | ||
| 1504 | |||
| 1505 | allocation->allocator->sortedFreeRegionCount += 1; | ||
| 1506 | allocation->allocator->sortedFreeRegions[insertionIndex] = newFreeRegion; | ||
| 1507 | newFreeRegion->sortedIndex = insertionIndex; | ||
| 1508 | } | ||
| 1509 | |||
| 1510 | SDL_UnlockMutex(renderer->allocatorLock); | ||
| 1511 | } | ||
| 1512 | |||
| 1513 | static VulkanMemoryUsedRegion *VULKAN_INTERNAL_NewMemoryUsedRegion( | ||
| 1514 | VulkanRenderer *renderer, | ||
| 1515 | VulkanMemoryAllocation *allocation, | ||
| 1516 | VkDeviceSize offset, | ||
| 1517 | VkDeviceSize size, | ||
| 1518 | VkDeviceSize resourceOffset, | ||
| 1519 | VkDeviceSize resourceSize, | ||
| 1520 | VkDeviceSize alignment) | ||
| 1521 | { | ||
| 1522 | VulkanMemoryUsedRegion *memoryUsedRegion; | ||
| 1523 | |||
| 1524 | SDL_LockMutex(renderer->allocatorLock); | ||
| 1525 | |||
| 1526 | if (allocation->usedRegionCount == allocation->usedRegionCapacity) { | ||
| 1527 | allocation->usedRegionCapacity *= 2; | ||
| 1528 | allocation->usedRegions = SDL_realloc( | ||
| 1529 | allocation->usedRegions, | ||
| 1530 | allocation->usedRegionCapacity * sizeof(VulkanMemoryUsedRegion *)); | ||
| 1531 | } | ||
| 1532 | |||
| 1533 | memoryUsedRegion = SDL_malloc(sizeof(VulkanMemoryUsedRegion)); | ||
| 1534 | memoryUsedRegion->allocation = allocation; | ||
| 1535 | memoryUsedRegion->offset = offset; | ||
| 1536 | memoryUsedRegion->size = size; | ||
| 1537 | memoryUsedRegion->resourceOffset = resourceOffset; | ||
| 1538 | memoryUsedRegion->resourceSize = resourceSize; | ||
| 1539 | memoryUsedRegion->alignment = alignment; | ||
| 1540 | |||
| 1541 | allocation->usedSpace += size; | ||
| 1542 | |||
| 1543 | allocation->usedRegions[allocation->usedRegionCount] = memoryUsedRegion; | ||
| 1544 | allocation->usedRegionCount += 1; | ||
| 1545 | |||
| 1546 | SDL_UnlockMutex(renderer->allocatorLock); | ||
| 1547 | |||
| 1548 | return memoryUsedRegion; | ||
| 1549 | } | ||
| 1550 | |||
| 1551 | static void VULKAN_INTERNAL_RemoveMemoryUsedRegion( | ||
| 1552 | VulkanRenderer *renderer, | ||
| 1553 | VulkanMemoryUsedRegion *usedRegion) | ||
| 1554 | { | ||
| 1555 | Uint32 i; | ||
| 1556 | |||
| 1557 | SDL_LockMutex(renderer->allocatorLock); | ||
| 1558 | |||
| 1559 | for (i = 0; i < usedRegion->allocation->usedRegionCount; i += 1) { | ||
| 1560 | if (usedRegion->allocation->usedRegions[i] == usedRegion) { | ||
| 1561 | // plug the hole | ||
| 1562 | if (i != usedRegion->allocation->usedRegionCount - 1) { | ||
| 1563 | usedRegion->allocation->usedRegions[i] = usedRegion->allocation->usedRegions[usedRegion->allocation->usedRegionCount - 1]; | ||
| 1564 | } | ||
| 1565 | |||
| 1566 | break; | ||
| 1567 | } | ||
| 1568 | } | ||
| 1569 | |||
| 1570 | usedRegion->allocation->usedSpace -= usedRegion->size; | ||
| 1571 | |||
| 1572 | usedRegion->allocation->usedRegionCount -= 1; | ||
| 1573 | |||
| 1574 | VULKAN_INTERNAL_NewMemoryFreeRegion( | ||
| 1575 | renderer, | ||
| 1576 | usedRegion->allocation, | ||
| 1577 | usedRegion->offset, | ||
| 1578 | usedRegion->size); | ||
| 1579 | |||
| 1580 | SDL_free(usedRegion); | ||
| 1581 | |||
| 1582 | SDL_UnlockMutex(renderer->allocatorLock); | ||
| 1583 | } | ||
| 1584 | |||
| 1585 | static bool VULKAN_INTERNAL_CheckMemoryTypeArrayUnique( | ||
| 1586 | Uint32 memoryTypeIndex, | ||
| 1587 | const Uint32 *memoryTypeIndexArray, | ||
| 1588 | Uint32 count) | ||
| 1589 | { | ||
| 1590 | Uint32 i = 0; | ||
| 1591 | |||
| 1592 | for (i = 0; i < count; i += 1) { | ||
| 1593 | if (memoryTypeIndexArray[i] == memoryTypeIndex) { | ||
| 1594 | return false; | ||
| 1595 | } | ||
| 1596 | } | ||
| 1597 | |||
| 1598 | return true; | ||
| 1599 | } | ||
| 1600 | |||
| 1601 | /* Returns an array of memory type indices in order of preference. | ||
| 1602 | * Memory types are requested with the following three guidelines: | ||
| 1603 | * | ||
| 1604 | * Required: Absolutely necessary | ||
| 1605 | * Preferred: Nice to have, but not necessary | ||
| 1606 | * Tolerable: Can be allowed if there are no other options | ||
| 1607 | * | ||
| 1608 | * We return memory types in this order: | ||
| 1609 | * 1. Required and preferred. This is the best category. | ||
| 1610 | * 2. Required only. | ||
| 1611 | * 3. Required, preferred, and tolerable. | ||
| 1612 | * 4. Required and tolerable. This is the worst category. | ||
| 1613 | */ | ||
| 1614 | static Uint32 *VULKAN_INTERNAL_FindBestMemoryTypes( | ||
| 1615 | VulkanRenderer *renderer, | ||
| 1616 | Uint32 typeFilter, | ||
| 1617 | VkMemoryPropertyFlags requiredProperties, | ||
| 1618 | VkMemoryPropertyFlags preferredProperties, | ||
| 1619 | VkMemoryPropertyFlags tolerableProperties, | ||
| 1620 | Uint32 *pCount) | ||
| 1621 | { | ||
| 1622 | Uint32 i; | ||
| 1623 | Uint32 index = 0; | ||
| 1624 | Uint32 *result = SDL_malloc(sizeof(Uint32) * renderer->memoryProperties.memoryTypeCount); | ||
| 1625 | |||
| 1626 | // required + preferred + !tolerable | ||
| 1627 | for (i = 0; i < renderer->memoryProperties.memoryTypeCount; i += 1) { | ||
| 1628 | if ((typeFilter & (1 << i)) && | ||
| 1629 | (renderer->memoryProperties.memoryTypes[i].propertyFlags & requiredProperties) == requiredProperties && | ||
| 1630 | (renderer->memoryProperties.memoryTypes[i].propertyFlags & preferredProperties) == preferredProperties && | ||
| 1631 | (renderer->memoryProperties.memoryTypes[i].propertyFlags & tolerableProperties) == 0) { | ||
| 1632 | if (VULKAN_INTERNAL_CheckMemoryTypeArrayUnique( | ||
| 1633 | i, | ||
| 1634 | result, | ||
| 1635 | index)) { | ||
| 1636 | result[index] = i; | ||
| 1637 | index += 1; | ||
| 1638 | } | ||
| 1639 | } | ||
| 1640 | } | ||
| 1641 | |||
| 1642 | // required + !preferred + !tolerable | ||
| 1643 | for (i = 0; i < renderer->memoryProperties.memoryTypeCount; i += 1) { | ||
| 1644 | if ((typeFilter & (1 << i)) && | ||
| 1645 | (renderer->memoryProperties.memoryTypes[i].propertyFlags & requiredProperties) == requiredProperties && | ||
| 1646 | (renderer->memoryProperties.memoryTypes[i].propertyFlags & preferredProperties) == 0 && | ||
| 1647 | (renderer->memoryProperties.memoryTypes[i].propertyFlags & tolerableProperties) == 0) { | ||
| 1648 | if (VULKAN_INTERNAL_CheckMemoryTypeArrayUnique( | ||
| 1649 | i, | ||
| 1650 | result, | ||
| 1651 | index)) { | ||
| 1652 | result[index] = i; | ||
| 1653 | index += 1; | ||
| 1654 | } | ||
| 1655 | } | ||
| 1656 | } | ||
| 1657 | |||
| 1658 | // required + preferred + tolerable | ||
| 1659 | for (i = 0; i < renderer->memoryProperties.memoryTypeCount; i += 1) { | ||
| 1660 | if ((typeFilter & (1 << i)) && | ||
| 1661 | (renderer->memoryProperties.memoryTypes[i].propertyFlags & requiredProperties) == requiredProperties && | ||
| 1662 | (renderer->memoryProperties.memoryTypes[i].propertyFlags & preferredProperties) == preferredProperties && | ||
| 1663 | (renderer->memoryProperties.memoryTypes[i].propertyFlags & tolerableProperties) == tolerableProperties) { | ||
| 1664 | if (VULKAN_INTERNAL_CheckMemoryTypeArrayUnique( | ||
| 1665 | i, | ||
| 1666 | result, | ||
| 1667 | index)) { | ||
| 1668 | result[index] = i; | ||
| 1669 | index += 1; | ||
| 1670 | } | ||
| 1671 | } | ||
| 1672 | } | ||
| 1673 | |||
| 1674 | // required + !preferred + tolerable | ||
| 1675 | for (i = 0; i < renderer->memoryProperties.memoryTypeCount; i += 1) { | ||
| 1676 | if ((typeFilter & (1 << i)) && | ||
| 1677 | (renderer->memoryProperties.memoryTypes[i].propertyFlags & requiredProperties) == requiredProperties && | ||
| 1678 | (renderer->memoryProperties.memoryTypes[i].propertyFlags & preferredProperties) == 0 && | ||
| 1679 | (renderer->memoryProperties.memoryTypes[i].propertyFlags & tolerableProperties) == tolerableProperties) { | ||
| 1680 | if (VULKAN_INTERNAL_CheckMemoryTypeArrayUnique( | ||
| 1681 | i, | ||
| 1682 | result, | ||
| 1683 | index)) { | ||
| 1684 | result[index] = i; | ||
| 1685 | index += 1; | ||
| 1686 | } | ||
| 1687 | } | ||
| 1688 | } | ||
| 1689 | |||
| 1690 | *pCount = index; | ||
| 1691 | return result; | ||
| 1692 | } | ||
| 1693 | |||
| 1694 | static Uint32 *VULKAN_INTERNAL_FindBestBufferMemoryTypes( | ||
| 1695 | VulkanRenderer *renderer, | ||
| 1696 | VkBuffer buffer, | ||
| 1697 | VkMemoryPropertyFlags requiredMemoryProperties, | ||
| 1698 | VkMemoryPropertyFlags preferredMemoryProperties, | ||
| 1699 | VkMemoryPropertyFlags tolerableMemoryProperties, | ||
| 1700 | VkMemoryRequirements *pMemoryRequirements, | ||
| 1701 | Uint32 *pCount) | ||
| 1702 | { | ||
| 1703 | renderer->vkGetBufferMemoryRequirements( | ||
| 1704 | renderer->logicalDevice, | ||
| 1705 | buffer, | ||
| 1706 | pMemoryRequirements); | ||
| 1707 | |||
| 1708 | return VULKAN_INTERNAL_FindBestMemoryTypes( | ||
| 1709 | renderer, | ||
| 1710 | pMemoryRequirements->memoryTypeBits, | ||
| 1711 | requiredMemoryProperties, | ||
| 1712 | preferredMemoryProperties, | ||
| 1713 | tolerableMemoryProperties, | ||
| 1714 | pCount); | ||
| 1715 | } | ||
| 1716 | |||
| 1717 | static Uint32 *VULKAN_INTERNAL_FindBestImageMemoryTypes( | ||
| 1718 | VulkanRenderer *renderer, | ||
| 1719 | VkImage image, | ||
| 1720 | VkMemoryPropertyFlags preferredMemoryPropertyFlags, | ||
| 1721 | VkMemoryRequirements *pMemoryRequirements, | ||
| 1722 | Uint32 *pCount) | ||
| 1723 | { | ||
| 1724 | renderer->vkGetImageMemoryRequirements( | ||
| 1725 | renderer->logicalDevice, | ||
| 1726 | image, | ||
| 1727 | pMemoryRequirements); | ||
| 1728 | |||
| 1729 | return VULKAN_INTERNAL_FindBestMemoryTypes( | ||
| 1730 | renderer, | ||
| 1731 | pMemoryRequirements->memoryTypeBits, | ||
| 1732 | 0, | ||
| 1733 | preferredMemoryPropertyFlags, | ||
| 1734 | 0, | ||
| 1735 | pCount); | ||
| 1736 | } | ||
| 1737 | |||
| 1738 | static void VULKAN_INTERNAL_DeallocateMemory( | ||
| 1739 | VulkanRenderer *renderer, | ||
| 1740 | VulkanMemorySubAllocator *allocator, | ||
| 1741 | Uint32 allocationIndex) | ||
| 1742 | { | ||
| 1743 | Uint32 i; | ||
| 1744 | |||
| 1745 | VulkanMemoryAllocation *allocation = allocator->allocations[allocationIndex]; | ||
| 1746 | |||
| 1747 | SDL_LockMutex(renderer->allocatorLock); | ||
| 1748 | |||
| 1749 | // If this allocation was marked for defrag, cancel that | ||
| 1750 | for (i = 0; i < renderer->allocationsToDefragCount; i += 1) { | ||
| 1751 | if (allocation == renderer->allocationsToDefrag[i]) { | ||
| 1752 | renderer->allocationsToDefrag[i] = renderer->allocationsToDefrag[renderer->allocationsToDefragCount - 1]; | ||
| 1753 | renderer->allocationsToDefragCount -= 1; | ||
| 1754 | |||
| 1755 | break; | ||
| 1756 | } | ||
| 1757 | } | ||
| 1758 | |||
| 1759 | for (i = 0; i < allocation->freeRegionCount; i += 1) { | ||
| 1760 | VULKAN_INTERNAL_RemoveMemoryFreeRegion( | ||
| 1761 | renderer, | ||
| 1762 | allocation->freeRegions[i]); | ||
| 1763 | } | ||
| 1764 | SDL_free(allocation->freeRegions); | ||
| 1765 | |||
| 1766 | /* no need to iterate used regions because deallocate | ||
| 1767 | * only happens when there are 0 used regions | ||
| 1768 | */ | ||
| 1769 | SDL_free(allocation->usedRegions); | ||
| 1770 | |||
| 1771 | renderer->vkFreeMemory( | ||
| 1772 | renderer->logicalDevice, | ||
| 1773 | allocation->memory, | ||
| 1774 | NULL); | ||
| 1775 | |||
| 1776 | SDL_DestroyMutex(allocation->memoryLock); | ||
| 1777 | SDL_free(allocation); | ||
| 1778 | |||
| 1779 | if (allocationIndex != allocator->allocationCount - 1) { | ||
| 1780 | allocator->allocations[allocationIndex] = allocator->allocations[allocator->allocationCount - 1]; | ||
| 1781 | } | ||
| 1782 | |||
| 1783 | allocator->allocationCount -= 1; | ||
| 1784 | |||
| 1785 | SDL_UnlockMutex(renderer->allocatorLock); | ||
| 1786 | } | ||
| 1787 | |||
| 1788 | static Uint8 VULKAN_INTERNAL_AllocateMemory( | ||
| 1789 | VulkanRenderer *renderer, | ||
| 1790 | VkBuffer buffer, | ||
| 1791 | VkImage image, | ||
| 1792 | Uint32 memoryTypeIndex, | ||
| 1793 | VkDeviceSize allocationSize, | ||
| 1794 | Uint8 isHostVisible, | ||
| 1795 | VulkanMemoryAllocation **pMemoryAllocation) | ||
| 1796 | { | ||
| 1797 | VulkanMemoryAllocation *allocation; | ||
| 1798 | VulkanMemorySubAllocator *allocator = &renderer->memoryAllocator->subAllocators[memoryTypeIndex]; | ||
| 1799 | VkMemoryAllocateInfo allocInfo; | ||
| 1800 | VkResult result; | ||
| 1801 | |||
| 1802 | allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO; | ||
| 1803 | allocInfo.pNext = NULL; | ||
| 1804 | allocInfo.memoryTypeIndex = memoryTypeIndex; | ||
| 1805 | allocInfo.allocationSize = allocationSize; | ||
| 1806 | |||
| 1807 | allocation = SDL_malloc(sizeof(VulkanMemoryAllocation)); | ||
| 1808 | allocation->size = allocationSize; | ||
| 1809 | allocation->freeSpace = 0; // added by FreeRegions | ||
| 1810 | allocation->usedSpace = 0; // added by UsedRegions | ||
| 1811 | allocation->memoryLock = SDL_CreateMutex(); | ||
| 1812 | |||
| 1813 | allocator->allocationCount += 1; | ||
| 1814 | allocator->allocations = SDL_realloc( | ||
| 1815 | allocator->allocations, | ||
| 1816 | sizeof(VulkanMemoryAllocation *) * allocator->allocationCount); | ||
| 1817 | |||
| 1818 | allocator->allocations[allocator->allocationCount - 1] = allocation; | ||
| 1819 | |||
| 1820 | allocInfo.pNext = NULL; | ||
| 1821 | allocation->availableForAllocation = 1; | ||
| 1822 | |||
| 1823 | allocation->usedRegions = SDL_malloc(sizeof(VulkanMemoryUsedRegion *)); | ||
| 1824 | allocation->usedRegionCount = 0; | ||
| 1825 | allocation->usedRegionCapacity = 1; | ||
| 1826 | |||
| 1827 | allocation->freeRegions = SDL_malloc(sizeof(VulkanMemoryFreeRegion *)); | ||
| 1828 | allocation->freeRegionCount = 0; | ||
| 1829 | allocation->freeRegionCapacity = 1; | ||
| 1830 | |||
| 1831 | allocation->allocator = allocator; | ||
| 1832 | |||
| 1833 | result = renderer->vkAllocateMemory( | ||
| 1834 | renderer->logicalDevice, | ||
| 1835 | &allocInfo, | ||
| 1836 | NULL, | ||
| 1837 | &allocation->memory); | ||
| 1838 | |||
| 1839 | if (result != VK_SUCCESS) { | ||
| 1840 | // Uh oh, we couldn't allocate, time to clean up | ||
| 1841 | SDL_free(allocation->freeRegions); | ||
| 1842 | |||
| 1843 | allocator->allocationCount -= 1; | ||
| 1844 | allocator->allocations = SDL_realloc( | ||
| 1845 | allocator->allocations, | ||
| 1846 | sizeof(VulkanMemoryAllocation *) * allocator->allocationCount); | ||
| 1847 | |||
| 1848 | SDL_free(allocation); | ||
| 1849 | |||
| 1850 | return 0; | ||
| 1851 | } | ||
| 1852 | |||
| 1853 | // Persistent mapping for host-visible memory | ||
| 1854 | if (isHostVisible) { | ||
| 1855 | result = renderer->vkMapMemory( | ||
| 1856 | renderer->logicalDevice, | ||
| 1857 | allocation->memory, | ||
| 1858 | 0, | ||
| 1859 | VK_WHOLE_SIZE, | ||
| 1860 | 0, | ||
| 1861 | (void **)&allocation->mapPointer); | ||
| 1862 | CHECK_VULKAN_ERROR_AND_RETURN(result, vkMapMemory, 0); | ||
| 1863 | } else { | ||
| 1864 | allocation->mapPointer = NULL; | ||
| 1865 | } | ||
| 1866 | |||
| 1867 | VULKAN_INTERNAL_NewMemoryFreeRegion( | ||
| 1868 | renderer, | ||
| 1869 | allocation, | ||
| 1870 | 0, | ||
| 1871 | allocation->size); | ||
| 1872 | |||
| 1873 | *pMemoryAllocation = allocation; | ||
| 1874 | return 1; | ||
| 1875 | } | ||
| 1876 | |||
| 1877 | static Uint8 VULKAN_INTERNAL_BindBufferMemory( | ||
| 1878 | VulkanRenderer *renderer, | ||
| 1879 | VulkanMemoryUsedRegion *usedRegion, | ||
| 1880 | VkDeviceSize alignedOffset, | ||
| 1881 | VkBuffer buffer) | ||
| 1882 | { | ||
| 1883 | VkResult vulkanResult; | ||
| 1884 | |||
| 1885 | SDL_LockMutex(usedRegion->allocation->memoryLock); | ||
| 1886 | |||
| 1887 | vulkanResult = renderer->vkBindBufferMemory( | ||
| 1888 | renderer->logicalDevice, | ||
| 1889 | buffer, | ||
| 1890 | usedRegion->allocation->memory, | ||
| 1891 | alignedOffset); | ||
| 1892 | |||
| 1893 | SDL_UnlockMutex(usedRegion->allocation->memoryLock); | ||
| 1894 | |||
| 1895 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkBindBufferMemory, 0); | ||
| 1896 | |||
| 1897 | return 1; | ||
| 1898 | } | ||
| 1899 | |||
| 1900 | static Uint8 VULKAN_INTERNAL_BindImageMemory( | ||
| 1901 | VulkanRenderer *renderer, | ||
| 1902 | VulkanMemoryUsedRegion *usedRegion, | ||
| 1903 | VkDeviceSize alignedOffset, | ||
| 1904 | VkImage image) | ||
| 1905 | { | ||
| 1906 | VkResult vulkanResult; | ||
| 1907 | |||
| 1908 | SDL_LockMutex(usedRegion->allocation->memoryLock); | ||
| 1909 | |||
| 1910 | vulkanResult = renderer->vkBindImageMemory( | ||
| 1911 | renderer->logicalDevice, | ||
| 1912 | image, | ||
| 1913 | usedRegion->allocation->memory, | ||
| 1914 | alignedOffset); | ||
| 1915 | |||
| 1916 | SDL_UnlockMutex(usedRegion->allocation->memoryLock); | ||
| 1917 | |||
| 1918 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkBindImageMemory, 0); | ||
| 1919 | |||
| 1920 | return 1; | ||
| 1921 | } | ||
| 1922 | |||
| 1923 | static Uint8 VULKAN_INTERNAL_BindResourceMemory( | ||
| 1924 | VulkanRenderer *renderer, | ||
| 1925 | Uint32 memoryTypeIndex, | ||
| 1926 | VkMemoryRequirements *memoryRequirements, | ||
| 1927 | VkDeviceSize resourceSize, // may be different from requirements size! | ||
| 1928 | bool dedicated, // the entire memory allocation should be used for this resource | ||
| 1929 | VkBuffer buffer, // may be VK_NULL_HANDLE | ||
| 1930 | VkImage image, // may be VK_NULL_HANDLE | ||
| 1931 | VulkanMemoryUsedRegion **pMemoryUsedRegion) | ||
| 1932 | { | ||
| 1933 | VulkanMemoryAllocation *allocation; | ||
| 1934 | VulkanMemorySubAllocator *allocator; | ||
| 1935 | VulkanMemoryFreeRegion *region; | ||
| 1936 | VulkanMemoryFreeRegion *selectedRegion; | ||
| 1937 | VulkanMemoryUsedRegion *usedRegion; | ||
| 1938 | |||
| 1939 | VkDeviceSize requiredSize, allocationSize; | ||
| 1940 | VkDeviceSize alignedOffset = 0; | ||
| 1941 | VkDeviceSize newRegionSize, newRegionOffset; | ||
| 1942 | Uint8 isHostVisible, smallAllocation, allocationResult; | ||
| 1943 | Sint32 i; | ||
| 1944 | |||
| 1945 | isHostVisible = | ||
| 1946 | (renderer->memoryProperties.memoryTypes[memoryTypeIndex].propertyFlags & | ||
| 1947 | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) != 0; | ||
| 1948 | |||
| 1949 | allocator = &renderer->memoryAllocator->subAllocators[memoryTypeIndex]; | ||
| 1950 | requiredSize = memoryRequirements->size; | ||
| 1951 | smallAllocation = requiredSize <= SMALL_ALLOCATION_THRESHOLD; | ||
| 1952 | |||
| 1953 | if ((buffer == VK_NULL_HANDLE && image == VK_NULL_HANDLE) || | ||
| 1954 | (buffer != VK_NULL_HANDLE && image != VK_NULL_HANDLE)) { | ||
| 1955 | SDL_LogError(SDL_LOG_CATEGORY_GPU, "BindResourceMemory must be given either a VulkanBuffer or a VulkanTexture"); | ||
| 1956 | return 0; | ||
| 1957 | } | ||
| 1958 | |||
| 1959 | SDL_LockMutex(renderer->allocatorLock); | ||
| 1960 | |||
| 1961 | selectedRegion = NULL; | ||
| 1962 | |||
| 1963 | if (dedicated) { | ||
| 1964 | // Force an allocation | ||
| 1965 | allocationSize = requiredSize; | ||
| 1966 | } else { | ||
| 1967 | // Search for a suitable existing free region | ||
| 1968 | for (i = allocator->sortedFreeRegionCount - 1; i >= 0; i -= 1) { | ||
| 1969 | region = allocator->sortedFreeRegions[i]; | ||
| 1970 | |||
| 1971 | if (smallAllocation && region->allocation->size != SMALL_ALLOCATION_SIZE) { | ||
| 1972 | // region is not in a small allocation | ||
| 1973 | continue; | ||
| 1974 | } | ||
| 1975 | |||
| 1976 | if (!smallAllocation && region->allocation->size == SMALL_ALLOCATION_SIZE) { | ||
| 1977 | // allocation is not small and current region is in a small allocation | ||
| 1978 | continue; | ||
| 1979 | } | ||
| 1980 | |||
| 1981 | alignedOffset = VULKAN_INTERNAL_NextHighestAlignment( | ||
| 1982 | region->offset, | ||
| 1983 | memoryRequirements->alignment); | ||
| 1984 | |||
| 1985 | if (alignedOffset + requiredSize <= region->offset + region->size) { | ||
| 1986 | selectedRegion = region; | ||
| 1987 | break; | ||
| 1988 | } | ||
| 1989 | } | ||
| 1990 | |||
| 1991 | if (selectedRegion != NULL) { | ||
| 1992 | region = selectedRegion; | ||
| 1993 | allocation = region->allocation; | ||
| 1994 | |||
| 1995 | usedRegion = VULKAN_INTERNAL_NewMemoryUsedRegion( | ||
| 1996 | renderer, | ||
| 1997 | allocation, | ||
| 1998 | region->offset, | ||
| 1999 | requiredSize + (alignedOffset - region->offset), | ||
| 2000 | alignedOffset, | ||
| 2001 | resourceSize, | ||
| 2002 | memoryRequirements->alignment); | ||
| 2003 | |||
| 2004 | usedRegion->isBuffer = buffer != VK_NULL_HANDLE; | ||
| 2005 | |||
| 2006 | newRegionSize = region->size - ((alignedOffset - region->offset) + requiredSize); | ||
| 2007 | newRegionOffset = alignedOffset + requiredSize; | ||
| 2008 | |||
| 2009 | // remove and add modified region to re-sort | ||
| 2010 | VULKAN_INTERNAL_RemoveMemoryFreeRegion(renderer, region); | ||
| 2011 | |||
| 2012 | // if size is 0, no need to re-insert | ||
| 2013 | if (newRegionSize != 0) { | ||
| 2014 | VULKAN_INTERNAL_NewMemoryFreeRegion( | ||
| 2015 | renderer, | ||
| 2016 | allocation, | ||
| 2017 | newRegionOffset, | ||
| 2018 | newRegionSize); | ||
| 2019 | } | ||
| 2020 | |||
| 2021 | SDL_UnlockMutex(renderer->allocatorLock); | ||
| 2022 | |||
| 2023 | if (buffer != VK_NULL_HANDLE) { | ||
| 2024 | if (!VULKAN_INTERNAL_BindBufferMemory( | ||
| 2025 | renderer, | ||
| 2026 | usedRegion, | ||
| 2027 | alignedOffset, | ||
| 2028 | buffer)) { | ||
| 2029 | VULKAN_INTERNAL_RemoveMemoryUsedRegion( | ||
| 2030 | renderer, | ||
| 2031 | usedRegion); | ||
| 2032 | |||
| 2033 | return 0; | ||
| 2034 | } | ||
| 2035 | } else if (image != VK_NULL_HANDLE) { | ||
| 2036 | if (!VULKAN_INTERNAL_BindImageMemory( | ||
| 2037 | renderer, | ||
| 2038 | usedRegion, | ||
| 2039 | alignedOffset, | ||
| 2040 | image)) { | ||
| 2041 | VULKAN_INTERNAL_RemoveMemoryUsedRegion( | ||
| 2042 | renderer, | ||
| 2043 | usedRegion); | ||
| 2044 | |||
| 2045 | return 0; | ||
| 2046 | } | ||
| 2047 | } | ||
| 2048 | |||
| 2049 | *pMemoryUsedRegion = usedRegion; | ||
| 2050 | return 1; | ||
| 2051 | } | ||
| 2052 | |||
| 2053 | // No suitable free regions exist, allocate a new memory region | ||
| 2054 | if ( | ||
| 2055 | renderer->allocationsToDefragCount == 0 && | ||
| 2056 | !renderer->defragInProgress) { | ||
| 2057 | // Mark currently fragmented allocations for defrag | ||
| 2058 | VULKAN_INTERNAL_MarkAllocationsForDefrag(renderer); | ||
| 2059 | } | ||
| 2060 | |||
| 2061 | if (requiredSize > SMALL_ALLOCATION_THRESHOLD) { | ||
| 2062 | // allocate a page of required size aligned to LARGE_ALLOCATION_INCREMENT increments | ||
| 2063 | allocationSize = | ||
| 2064 | VULKAN_INTERNAL_NextHighestAlignment(requiredSize, LARGE_ALLOCATION_INCREMENT); | ||
| 2065 | } else { | ||
| 2066 | allocationSize = SMALL_ALLOCATION_SIZE; | ||
| 2067 | } | ||
| 2068 | } | ||
| 2069 | |||
| 2070 | allocationResult = VULKAN_INTERNAL_AllocateMemory( | ||
| 2071 | renderer, | ||
| 2072 | buffer, | ||
| 2073 | image, | ||
| 2074 | memoryTypeIndex, | ||
| 2075 | allocationSize, | ||
| 2076 | isHostVisible, | ||
| 2077 | &allocation); | ||
| 2078 | |||
| 2079 | // Uh oh, we're out of memory | ||
| 2080 | if (allocationResult == 0) { | ||
| 2081 | SDL_UnlockMutex(renderer->allocatorLock); | ||
| 2082 | |||
| 2083 | // Responsibility of the caller to handle being out of memory | ||
| 2084 | return 2; | ||
| 2085 | } | ||
| 2086 | |||
| 2087 | usedRegion = VULKAN_INTERNAL_NewMemoryUsedRegion( | ||
| 2088 | renderer, | ||
| 2089 | allocation, | ||
| 2090 | 0, | ||
| 2091 | requiredSize, | ||
| 2092 | 0, | ||
| 2093 | resourceSize, | ||
| 2094 | memoryRequirements->alignment); | ||
| 2095 | |||
| 2096 | usedRegion->isBuffer = buffer != VK_NULL_HANDLE; | ||
| 2097 | |||
| 2098 | region = allocation->freeRegions[0]; | ||
| 2099 | |||
| 2100 | newRegionOffset = region->offset + requiredSize; | ||
| 2101 | newRegionSize = region->size - requiredSize; | ||
| 2102 | |||
| 2103 | VULKAN_INTERNAL_RemoveMemoryFreeRegion(renderer, region); | ||
| 2104 | |||
| 2105 | if (newRegionSize != 0) { | ||
| 2106 | VULKAN_INTERNAL_NewMemoryFreeRegion( | ||
| 2107 | renderer, | ||
| 2108 | allocation, | ||
| 2109 | newRegionOffset, | ||
| 2110 | newRegionSize); | ||
| 2111 | } | ||
| 2112 | |||
| 2113 | SDL_UnlockMutex(renderer->allocatorLock); | ||
| 2114 | |||
| 2115 | if (buffer != VK_NULL_HANDLE) { | ||
| 2116 | if (!VULKAN_INTERNAL_BindBufferMemory( | ||
| 2117 | renderer, | ||
| 2118 | usedRegion, | ||
| 2119 | 0, | ||
| 2120 | buffer)) { | ||
| 2121 | VULKAN_INTERNAL_RemoveMemoryUsedRegion( | ||
| 2122 | renderer, | ||
| 2123 | usedRegion); | ||
| 2124 | |||
| 2125 | return 0; | ||
| 2126 | } | ||
| 2127 | } else if (image != VK_NULL_HANDLE) { | ||
| 2128 | if (!VULKAN_INTERNAL_BindImageMemory( | ||
| 2129 | renderer, | ||
| 2130 | usedRegion, | ||
| 2131 | 0, | ||
| 2132 | image)) { | ||
| 2133 | VULKAN_INTERNAL_RemoveMemoryUsedRegion( | ||
| 2134 | renderer, | ||
| 2135 | usedRegion); | ||
| 2136 | |||
| 2137 | return 0; | ||
| 2138 | } | ||
| 2139 | } | ||
| 2140 | |||
| 2141 | *pMemoryUsedRegion = usedRegion; | ||
| 2142 | return 1; | ||
| 2143 | } | ||
| 2144 | |||
| 2145 | static Uint8 VULKAN_INTERNAL_BindMemoryForImage( | ||
| 2146 | VulkanRenderer *renderer, | ||
| 2147 | VkImage image, | ||
| 2148 | VulkanMemoryUsedRegion **usedRegion) | ||
| 2149 | { | ||
| 2150 | Uint8 bindResult = 0; | ||
| 2151 | Uint32 memoryTypeCount = 0; | ||
| 2152 | Uint32 *memoryTypesToTry = NULL; | ||
| 2153 | Uint32 selectedMemoryTypeIndex = 0; | ||
| 2154 | Uint32 i; | ||
| 2155 | VkMemoryPropertyFlags preferredMemoryPropertyFlags; | ||
| 2156 | VkMemoryRequirements memoryRequirements; | ||
| 2157 | |||
| 2158 | /* Vulkan memory types have several memory properties. | ||
| 2159 | * | ||
| 2160 | * Unlike buffers, images are always optimally stored device-local, | ||
| 2161 | * so that is the only property we prefer here. | ||
| 2162 | * | ||
| 2163 | * If memory is constrained, it is fine for the texture to not | ||
| 2164 | * be device-local. | ||
| 2165 | */ | ||
| 2166 | preferredMemoryPropertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT; | ||
| 2167 | |||
| 2168 | memoryTypesToTry = VULKAN_INTERNAL_FindBestImageMemoryTypes( | ||
| 2169 | renderer, | ||
| 2170 | image, | ||
| 2171 | preferredMemoryPropertyFlags, | ||
| 2172 | &memoryRequirements, | ||
| 2173 | &memoryTypeCount); | ||
| 2174 | |||
| 2175 | for (i = 0; i < memoryTypeCount; i += 1) { | ||
| 2176 | bindResult = VULKAN_INTERNAL_BindResourceMemory( | ||
| 2177 | renderer, | ||
| 2178 | memoryTypesToTry[i], | ||
| 2179 | &memoryRequirements, | ||
| 2180 | memoryRequirements.size, | ||
| 2181 | false, | ||
| 2182 | VK_NULL_HANDLE, | ||
| 2183 | image, | ||
| 2184 | usedRegion); | ||
| 2185 | |||
| 2186 | if (bindResult == 1) { | ||
| 2187 | selectedMemoryTypeIndex = memoryTypesToTry[i]; | ||
| 2188 | break; | ||
| 2189 | } | ||
| 2190 | } | ||
| 2191 | |||
| 2192 | SDL_free(memoryTypesToTry); | ||
| 2193 | |||
| 2194 | // Check for warnings on success | ||
| 2195 | if (bindResult == 1) { | ||
| 2196 | if (!renderer->outOfDeviceLocalMemoryWarning) { | ||
| 2197 | if ((renderer->memoryProperties.memoryTypes[selectedMemoryTypeIndex].propertyFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) == 0) { | ||
| 2198 | SDL_LogWarn(SDL_LOG_CATEGORY_GPU, "Out of device-local memory, allocating textures on host-local memory!"); | ||
| 2199 | renderer->outOfDeviceLocalMemoryWarning = 1; | ||
| 2200 | } | ||
| 2201 | } | ||
| 2202 | } | ||
| 2203 | |||
| 2204 | return bindResult; | ||
| 2205 | } | ||
| 2206 | |||
| 2207 | static Uint8 VULKAN_INTERNAL_BindMemoryForBuffer( | ||
| 2208 | VulkanRenderer *renderer, | ||
| 2209 | VkBuffer buffer, | ||
| 2210 | VkDeviceSize size, | ||
| 2211 | VulkanBufferType type, | ||
| 2212 | bool dedicated, | ||
| 2213 | VulkanMemoryUsedRegion **usedRegion) | ||
| 2214 | { | ||
| 2215 | Uint8 bindResult = 0; | ||
| 2216 | Uint32 memoryTypeCount = 0; | ||
| 2217 | Uint32 *memoryTypesToTry = NULL; | ||
| 2218 | Uint32 selectedMemoryTypeIndex = 0; | ||
| 2219 | Uint32 i; | ||
| 2220 | VkMemoryPropertyFlags requiredMemoryPropertyFlags = 0; | ||
| 2221 | VkMemoryPropertyFlags preferredMemoryPropertyFlags = 0; | ||
| 2222 | VkMemoryPropertyFlags tolerableMemoryPropertyFlags = 0; | ||
| 2223 | VkMemoryRequirements memoryRequirements; | ||
| 2224 | |||
| 2225 | /* Buffers need to be optimally bound to a memory type | ||
| 2226 | * based on their use case and the architecture of the system. | ||
| 2227 | * | ||
| 2228 | * It is important to understand the distinction between device and host. | ||
| 2229 | * | ||
| 2230 | * On a traditional high-performance desktop computer, | ||
| 2231 | * the "device" would be the GPU, and the "host" would be the CPU. | ||
| 2232 | * Memory being copied between these two must cross the PCI bus. | ||
| 2233 | * On these systems we have to be concerned about bandwidth limitations | ||
| 2234 | * and causing memory stalls, so we have taken a great deal of care | ||
| 2235 | * to structure this API to guide the client towards optimal usage. | ||
| 2236 | * | ||
| 2237 | * Other kinds of devices do not necessarily have this distinction. | ||
| 2238 | * On an iPhone or Nintendo Switch, all memory is accessible both to the | ||
| 2239 | * GPU and the CPU at all times. These kinds of systems are known as | ||
| 2240 | * UMA, or Unified Memory Architecture. A desktop computer using the | ||
| 2241 | * CPU's integrated graphics can also be thought of as UMA. | ||
| 2242 | * | ||
| 2243 | * Vulkan memory types have several memory properties. | ||
| 2244 | * The relevant memory properties are as follows: | ||
| 2245 | * | ||
| 2246 | * DEVICE_LOCAL: | ||
| 2247 | * This memory is on-device and most efficient for device access. | ||
| 2248 | * On UMA systems all memory is device-local. | ||
| 2249 | * If memory is not device-local, then it is host-local. | ||
| 2250 | * | ||
| 2251 | * HOST_VISIBLE: | ||
| 2252 | * This memory can be mapped for host access, meaning we can obtain | ||
| 2253 | * a pointer to directly access the memory. | ||
| 2254 | * | ||
| 2255 | * HOST_COHERENT: | ||
| 2256 | * Host-coherent memory does not require cache management operations | ||
| 2257 | * when mapped, so we always set this alongside HOST_VISIBLE | ||
| 2258 | * to avoid extra record keeping. | ||
| 2259 | * | ||
| 2260 | * HOST_CACHED: | ||
| 2261 | * Host-cached memory is faster to access than uncached memory | ||
| 2262 | * but memory of this type might not always be available. | ||
| 2263 | * | ||
| 2264 | * GPU buffers, like vertex buffers, indirect buffers, etc | ||
| 2265 | * are optimally stored in device-local memory. | ||
| 2266 | * However, if device-local memory is low, these buffers | ||
| 2267 | * can be accessed from host-local memory with a performance penalty. | ||
| 2268 | * | ||
| 2269 | * Uniform buffers must be host-visible and coherent because | ||
| 2270 | * the client uses them to quickly push small amounts of data. | ||
| 2271 | * We prefer uniform buffers to also be device-local because | ||
| 2272 | * they are accessed by shaders, but the amount of memory | ||
| 2273 | * that is both device-local and host-visible | ||
| 2274 | * is often constrained, particularly on low-end devices. | ||
| 2275 | * | ||
| 2276 | * Transfer buffers must be host-visible and coherent because | ||
| 2277 | * the client uses them to stage data to be transferred | ||
| 2278 | * to device-local memory, or to read back data transferred | ||
| 2279 | * from the device. We prefer the cache bit for performance | ||
| 2280 | * but it isn't strictly necessary. We tolerate device-local | ||
| 2281 | * memory in this situation because, as mentioned above, | ||
| 2282 | * on certain devices all memory is device-local, and even | ||
| 2283 | * though the transfer isn't strictly necessary it is still | ||
| 2284 | * useful for correctly timelining data. | ||
| 2285 | */ | ||
| 2286 | if (type == VULKAN_BUFFER_TYPE_GPU) { | ||
| 2287 | preferredMemoryPropertyFlags |= | ||
| 2288 | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT; | ||
| 2289 | } else if (type == VULKAN_BUFFER_TYPE_UNIFORM) { | ||
| 2290 | requiredMemoryPropertyFlags |= | ||
| 2291 | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | | ||
| 2292 | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; | ||
| 2293 | |||
| 2294 | preferredMemoryPropertyFlags |= | ||
| 2295 | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT; | ||
| 2296 | } else if (type == VULKAN_BUFFER_TYPE_TRANSFER) { | ||
| 2297 | requiredMemoryPropertyFlags |= | ||
| 2298 | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | | ||
| 2299 | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; | ||
| 2300 | |||
| 2301 | preferredMemoryPropertyFlags |= | ||
| 2302 | VK_MEMORY_PROPERTY_HOST_CACHED_BIT; | ||
| 2303 | |||
| 2304 | tolerableMemoryPropertyFlags |= | ||
| 2305 | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT; | ||
| 2306 | } else { | ||
| 2307 | SDL_LogError(SDL_LOG_CATEGORY_GPU, "Unrecognized buffer type!"); | ||
| 2308 | return 0; | ||
| 2309 | } | ||
| 2310 | |||
| 2311 | memoryTypesToTry = VULKAN_INTERNAL_FindBestBufferMemoryTypes( | ||
| 2312 | renderer, | ||
| 2313 | buffer, | ||
| 2314 | requiredMemoryPropertyFlags, | ||
| 2315 | preferredMemoryPropertyFlags, | ||
| 2316 | tolerableMemoryPropertyFlags, | ||
| 2317 | &memoryRequirements, | ||
| 2318 | &memoryTypeCount); | ||
| 2319 | |||
| 2320 | for (i = 0; i < memoryTypeCount; i += 1) { | ||
| 2321 | bindResult = VULKAN_INTERNAL_BindResourceMemory( | ||
| 2322 | renderer, | ||
| 2323 | memoryTypesToTry[i], | ||
| 2324 | &memoryRequirements, | ||
| 2325 | size, | ||
| 2326 | dedicated, | ||
| 2327 | buffer, | ||
| 2328 | VK_NULL_HANDLE, | ||
| 2329 | usedRegion); | ||
| 2330 | |||
| 2331 | if (bindResult == 1) { | ||
| 2332 | selectedMemoryTypeIndex = memoryTypesToTry[i]; | ||
| 2333 | break; | ||
| 2334 | } | ||
| 2335 | } | ||
| 2336 | |||
| 2337 | SDL_free(memoryTypesToTry); | ||
| 2338 | |||
| 2339 | // Check for warnings on success | ||
| 2340 | if (bindResult == 1) { | ||
| 2341 | if (type == VULKAN_BUFFER_TYPE_GPU) { | ||
| 2342 | if (!renderer->outOfDeviceLocalMemoryWarning) { | ||
| 2343 | if ((renderer->memoryProperties.memoryTypes[selectedMemoryTypeIndex].propertyFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) == 0) { | ||
| 2344 | SDL_LogWarn(SDL_LOG_CATEGORY_GPU, "Out of device-local memory, allocating buffers on host-local memory, expect degraded performance!"); | ||
| 2345 | renderer->outOfDeviceLocalMemoryWarning = 1; | ||
| 2346 | } | ||
| 2347 | } | ||
| 2348 | } else if (type == VULKAN_BUFFER_TYPE_UNIFORM) { | ||
| 2349 | if (!renderer->outofBARMemoryWarning) { | ||
| 2350 | if ((renderer->memoryProperties.memoryTypes[selectedMemoryTypeIndex].propertyFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) == 0) { | ||
| 2351 | SDL_LogWarn(SDL_LOG_CATEGORY_GPU, "Out of BAR memory, allocating uniform buffers on host-local memory, expect degraded performance!"); | ||
| 2352 | renderer->outofBARMemoryWarning = 1; | ||
| 2353 | } | ||
| 2354 | } | ||
| 2355 | } else if (type == VULKAN_BUFFER_TYPE_TRANSFER) { | ||
| 2356 | if (!renderer->integratedMemoryNotification) { | ||
| 2357 | if ((renderer->memoryProperties.memoryTypes[selectedMemoryTypeIndex].propertyFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) == VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) { | ||
| 2358 | SDL_LogInfo(SDL_LOG_CATEGORY_GPU, "Integrated memory detected, allocating TransferBuffers on device-local memory!"); | ||
| 2359 | renderer->integratedMemoryNotification = 1; | ||
| 2360 | } | ||
| 2361 | } | ||
| 2362 | } | ||
| 2363 | } | ||
| 2364 | |||
| 2365 | return bindResult; | ||
| 2366 | } | ||
| 2367 | |||
| 2368 | // Resource tracking | ||
| 2369 | |||
| 2370 | #define ADD_TO_ARRAY_UNIQUE(resource, type, array, count, capacity) \ | ||
| 2371 | Uint32 i; \ | ||
| 2372 | \ | ||
| 2373 | for (i = 0; i < commandBuffer->count; i += 1) { \ | ||
| 2374 | if (commandBuffer->array[i] == resource) { \ | ||
| 2375 | return; \ | ||
| 2376 | } \ | ||
| 2377 | } \ | ||
| 2378 | \ | ||
| 2379 | if (commandBuffer->count == commandBuffer->capacity) { \ | ||
| 2380 | commandBuffer->capacity += 1; \ | ||
| 2381 | commandBuffer->array = SDL_realloc( \ | ||
| 2382 | commandBuffer->array, \ | ||
| 2383 | commandBuffer->capacity * sizeof(type)); \ | ||
| 2384 | } \ | ||
| 2385 | commandBuffer->array[commandBuffer->count] = resource; \ | ||
| 2386 | commandBuffer->count += 1; | ||
| 2387 | |||
| 2388 | #define TRACK_RESOURCE(resource, type, array, count, capacity) \ | ||
| 2389 | for (Sint32 i = commandBuffer->count - 1; i >= 0; i -= 1) { \ | ||
| 2390 | if (commandBuffer->array[i] == resource) { \ | ||
| 2391 | return; \ | ||
| 2392 | } \ | ||
| 2393 | } \ | ||
| 2394 | \ | ||
| 2395 | if (commandBuffer->count == commandBuffer->capacity) { \ | ||
| 2396 | commandBuffer->capacity += 1; \ | ||
| 2397 | commandBuffer->array = SDL_realloc( \ | ||
| 2398 | commandBuffer->array, \ | ||
| 2399 | commandBuffer->capacity * sizeof(type)); \ | ||
| 2400 | } \ | ||
| 2401 | commandBuffer->array[commandBuffer->count] = resource; \ | ||
| 2402 | commandBuffer->count += 1; \ | ||
| 2403 | SDL_AtomicIncRef(&resource->referenceCount); | ||
| 2404 | |||
| 2405 | static void VULKAN_INTERNAL_TrackBuffer( | ||
| 2406 | VulkanCommandBuffer *commandBuffer, | ||
| 2407 | VulkanBuffer *buffer) | ||
| 2408 | { | ||
| 2409 | TRACK_RESOURCE( | ||
| 2410 | buffer, | ||
| 2411 | VulkanBuffer *, | ||
| 2412 | usedBuffers, | ||
| 2413 | usedBufferCount, | ||
| 2414 | usedBufferCapacity) | ||
| 2415 | } | ||
| 2416 | |||
| 2417 | static void VULKAN_INTERNAL_TrackTexture( | ||
| 2418 | VulkanCommandBuffer *commandBuffer, | ||
| 2419 | VulkanTexture *texture) | ||
| 2420 | { | ||
| 2421 | TRACK_RESOURCE( | ||
| 2422 | texture, | ||
| 2423 | VulkanTexture *, | ||
| 2424 | usedTextures, | ||
| 2425 | usedTextureCount, | ||
| 2426 | usedTextureCapacity) | ||
| 2427 | } | ||
| 2428 | |||
| 2429 | static void VULKAN_INTERNAL_TrackSampler( | ||
| 2430 | VulkanCommandBuffer *commandBuffer, | ||
| 2431 | VulkanSampler *sampler) | ||
| 2432 | { | ||
| 2433 | TRACK_RESOURCE( | ||
| 2434 | sampler, | ||
| 2435 | VulkanSampler *, | ||
| 2436 | usedSamplers, | ||
| 2437 | usedSamplerCount, | ||
| 2438 | usedSamplerCapacity) | ||
| 2439 | } | ||
| 2440 | |||
| 2441 | static void VULKAN_INTERNAL_TrackGraphicsPipeline( | ||
| 2442 | VulkanCommandBuffer *commandBuffer, | ||
| 2443 | VulkanGraphicsPipeline *graphicsPipeline) | ||
| 2444 | { | ||
| 2445 | TRACK_RESOURCE( | ||
| 2446 | graphicsPipeline, | ||
| 2447 | VulkanGraphicsPipeline *, | ||
| 2448 | usedGraphicsPipelines, | ||
| 2449 | usedGraphicsPipelineCount, | ||
| 2450 | usedGraphicsPipelineCapacity) | ||
| 2451 | } | ||
| 2452 | |||
| 2453 | static void VULKAN_INTERNAL_TrackComputePipeline( | ||
| 2454 | VulkanCommandBuffer *commandBuffer, | ||
| 2455 | VulkanComputePipeline *computePipeline) | ||
| 2456 | { | ||
| 2457 | TRACK_RESOURCE( | ||
| 2458 | computePipeline, | ||
| 2459 | VulkanComputePipeline *, | ||
| 2460 | usedComputePipelines, | ||
| 2461 | usedComputePipelineCount, | ||
| 2462 | usedComputePipelineCapacity) | ||
| 2463 | } | ||
| 2464 | |||
| 2465 | static void VULKAN_INTERNAL_TrackFramebuffer( | ||
| 2466 | VulkanRenderer *renderer, | ||
| 2467 | VulkanCommandBuffer *commandBuffer, | ||
| 2468 | VulkanFramebuffer *framebuffer) | ||
| 2469 | { | ||
| 2470 | TRACK_RESOURCE( | ||
| 2471 | framebuffer, | ||
| 2472 | VulkanFramebuffer *, | ||
| 2473 | usedFramebuffers, | ||
| 2474 | usedFramebufferCount, | ||
| 2475 | usedFramebufferCapacity); | ||
| 2476 | } | ||
| 2477 | |||
| 2478 | static void VULKAN_INTERNAL_TrackUniformBuffer( | ||
| 2479 | VulkanCommandBuffer *commandBuffer, | ||
| 2480 | VulkanUniformBuffer *uniformBuffer) | ||
| 2481 | { | ||
| 2482 | for (Sint32 i = commandBuffer->usedUniformBufferCount - 1; i >= 0; i -= 1) { | ||
| 2483 | if (commandBuffer->usedUniformBuffers[i] == uniformBuffer) { | ||
| 2484 | return; | ||
| 2485 | } | ||
| 2486 | } | ||
| 2487 | |||
| 2488 | if (commandBuffer->usedUniformBufferCount == commandBuffer->usedUniformBufferCapacity) { | ||
| 2489 | commandBuffer->usedUniformBufferCapacity += 1; | ||
| 2490 | commandBuffer->usedUniformBuffers = SDL_realloc( | ||
| 2491 | commandBuffer->usedUniformBuffers, | ||
| 2492 | commandBuffer->usedUniformBufferCapacity * sizeof(VulkanUniformBuffer *)); | ||
| 2493 | } | ||
| 2494 | commandBuffer->usedUniformBuffers[commandBuffer->usedUniformBufferCount] = uniformBuffer; | ||
| 2495 | commandBuffer->usedUniformBufferCount += 1; | ||
| 2496 | |||
| 2497 | VULKAN_INTERNAL_TrackBuffer( | ||
| 2498 | commandBuffer, | ||
| 2499 | uniformBuffer->buffer); | ||
| 2500 | } | ||
| 2501 | |||
| 2502 | #undef TRACK_RESOURCE | ||
| 2503 | |||
| 2504 | // Memory Barriers | ||
| 2505 | |||
| 2506 | /* | ||
| 2507 | * In Vulkan, we must manually synchronize operations that write to resources on the GPU | ||
| 2508 | * so that read-after-write, write-after-read, and write-after-write hazards do not occur. | ||
| 2509 | * Additionally, textures are required to be in specific layouts for specific use cases. | ||
| 2510 | * Both of these tasks are accomplished with vkCmdPipelineBarrier. | ||
| 2511 | * | ||
| 2512 | * To insert the correct barriers, we keep track of "usage modes" for buffers and textures. | ||
| 2513 | * These indicate the current usage of that resource on the command buffer. | ||
| 2514 | * The transition from one usage mode to another indicates how the barrier should be constructed. | ||
| 2515 | * | ||
| 2516 | * Pipeline barriers cannot be inserted during a render pass, but they can be inserted | ||
| 2517 | * during a compute or copy pass. | ||
| 2518 | * | ||
| 2519 | * This means that the "default" usage mode of any given resource should be that it should be | ||
| 2520 | * ready for a graphics-read operation, because we cannot barrier during a render pass. | ||
| 2521 | * In the case where a resource is only used in compute, its default usage mode can be compute-read. | ||
| 2522 | * This strategy allows us to avoid expensive record keeping of command buffer/resource usage mode pairs, | ||
| 2523 | * and it fully covers synchronization between all combinations of stages. | ||
| 2524 | * | ||
| 2525 | * In Upload and Copy functions, we transition the resource immediately before and after the copy command. | ||
| 2526 | * | ||
| 2527 | * When binding a resource for compute, we transition when the Bind functions are called. | ||
| 2528 | * If a bind slot containing a resource is overwritten, we transition the resource in that slot back to its default. | ||
| 2529 | * When EndComputePass is called we transition all bound resources back to their default state. | ||
| 2530 | * | ||
| 2531 | * When binding a texture as a render pass attachment, we transition the resource on BeginRenderPass | ||
| 2532 | * and transition it back to its default on EndRenderPass. | ||
| 2533 | * | ||
| 2534 | * This strategy imposes certain limitations on resource usage flags. | ||
| 2535 | * For example, a texture cannot have both the SAMPLER and GRAPHICS_STORAGE usage flags, | ||
| 2536 | * because then it is impossible for the backend to infer which default usage mode the texture should use. | ||
| 2537 | * | ||
| 2538 | * Sync hazards can be detected by setting VK_KHRONOS_VALIDATION_VALIDATE_SYNC=1 when using validation layers. | ||
| 2539 | */ | ||
| 2540 | |||
| 2541 | static void VULKAN_INTERNAL_BufferMemoryBarrier( | ||
| 2542 | VulkanRenderer *renderer, | ||
| 2543 | VulkanCommandBuffer *commandBuffer, | ||
| 2544 | VulkanBufferUsageMode sourceUsageMode, | ||
| 2545 | VulkanBufferUsageMode destinationUsageMode, | ||
| 2546 | VulkanBuffer *buffer) | ||
| 2547 | { | ||
| 2548 | VkPipelineStageFlags srcStages = 0; | ||
| 2549 | VkPipelineStageFlags dstStages = 0; | ||
| 2550 | VkBufferMemoryBarrier memoryBarrier; | ||
| 2551 | |||
| 2552 | memoryBarrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER; | ||
| 2553 | memoryBarrier.pNext = NULL; | ||
| 2554 | memoryBarrier.srcAccessMask = 0; | ||
| 2555 | memoryBarrier.dstAccessMask = 0; | ||
| 2556 | memoryBarrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; | ||
| 2557 | memoryBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; | ||
| 2558 | memoryBarrier.buffer = buffer->buffer; | ||
| 2559 | memoryBarrier.offset = 0; | ||
| 2560 | memoryBarrier.size = buffer->size; | ||
| 2561 | |||
| 2562 | if (sourceUsageMode == VULKAN_BUFFER_USAGE_MODE_COPY_SOURCE) { | ||
| 2563 | srcStages = VK_PIPELINE_STAGE_TRANSFER_BIT; | ||
| 2564 | memoryBarrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT; | ||
| 2565 | } else if (sourceUsageMode == VULKAN_BUFFER_USAGE_MODE_COPY_DESTINATION) { | ||
| 2566 | srcStages = VK_PIPELINE_STAGE_TRANSFER_BIT; | ||
| 2567 | memoryBarrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; | ||
| 2568 | } else if (sourceUsageMode == VULKAN_BUFFER_USAGE_MODE_VERTEX_READ) { | ||
| 2569 | srcStages = VK_PIPELINE_STAGE_VERTEX_INPUT_BIT; | ||
| 2570 | memoryBarrier.srcAccessMask = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT; | ||
| 2571 | } else if (sourceUsageMode == VULKAN_BUFFER_USAGE_MODE_INDEX_READ) { | ||
| 2572 | srcStages = VK_PIPELINE_STAGE_VERTEX_INPUT_BIT; | ||
| 2573 | memoryBarrier.srcAccessMask = VK_ACCESS_INDEX_READ_BIT; | ||
| 2574 | } else if (sourceUsageMode == VULKAN_BUFFER_USAGE_MODE_INDIRECT) { | ||
| 2575 | srcStages = VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT; | ||
| 2576 | memoryBarrier.srcAccessMask = VK_ACCESS_INDIRECT_COMMAND_READ_BIT; | ||
| 2577 | } else if (sourceUsageMode == VULKAN_BUFFER_USAGE_MODE_GRAPHICS_STORAGE_READ) { | ||
| 2578 | srcStages = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; | ||
| 2579 | memoryBarrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT; | ||
| 2580 | } else if (sourceUsageMode == VULKAN_BUFFER_USAGE_MODE_COMPUTE_STORAGE_READ) { | ||
| 2581 | srcStages = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; | ||
| 2582 | memoryBarrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT; | ||
| 2583 | } else if (sourceUsageMode == VULKAN_BUFFER_USAGE_MODE_COMPUTE_STORAGE_READ_WRITE) { | ||
| 2584 | srcStages = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; | ||
| 2585 | memoryBarrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; | ||
| 2586 | } else { | ||
| 2587 | SDL_LogError(SDL_LOG_CATEGORY_GPU, "Unrecognized buffer source barrier type!"); | ||
| 2588 | return; | ||
| 2589 | } | ||
| 2590 | |||
| 2591 | if (destinationUsageMode == VULKAN_BUFFER_USAGE_MODE_COPY_SOURCE) { | ||
| 2592 | dstStages = VK_PIPELINE_STAGE_TRANSFER_BIT; | ||
| 2593 | memoryBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT; | ||
| 2594 | } else if (destinationUsageMode == VULKAN_BUFFER_USAGE_MODE_COPY_DESTINATION) { | ||
| 2595 | dstStages = VK_PIPELINE_STAGE_TRANSFER_BIT; | ||
| 2596 | memoryBarrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; | ||
| 2597 | } else if (destinationUsageMode == VULKAN_BUFFER_USAGE_MODE_VERTEX_READ) { | ||
| 2598 | dstStages = VK_PIPELINE_STAGE_VERTEX_INPUT_BIT; | ||
| 2599 | memoryBarrier.dstAccessMask = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT; | ||
| 2600 | } else if (destinationUsageMode == VULKAN_BUFFER_USAGE_MODE_INDEX_READ) { | ||
| 2601 | dstStages = VK_PIPELINE_STAGE_VERTEX_INPUT_BIT; | ||
| 2602 | memoryBarrier.dstAccessMask = VK_ACCESS_INDEX_READ_BIT; | ||
| 2603 | } else if (destinationUsageMode == VULKAN_BUFFER_USAGE_MODE_INDIRECT) { | ||
| 2604 | dstStages = VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT; | ||
| 2605 | memoryBarrier.dstAccessMask = VK_ACCESS_INDIRECT_COMMAND_READ_BIT; | ||
| 2606 | } else if (destinationUsageMode == VULKAN_BUFFER_USAGE_MODE_GRAPHICS_STORAGE_READ) { | ||
| 2607 | dstStages = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; | ||
| 2608 | memoryBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; | ||
| 2609 | } else if (destinationUsageMode == VULKAN_BUFFER_USAGE_MODE_COMPUTE_STORAGE_READ) { | ||
| 2610 | dstStages = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; | ||
| 2611 | memoryBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; | ||
| 2612 | } else if (destinationUsageMode == VULKAN_BUFFER_USAGE_MODE_COMPUTE_STORAGE_READ_WRITE) { | ||
| 2613 | dstStages = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; | ||
| 2614 | memoryBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; | ||
| 2615 | } else { | ||
| 2616 | SDL_LogError(SDL_LOG_CATEGORY_GPU, "Unrecognized buffer destination barrier type!"); | ||
| 2617 | return; | ||
| 2618 | } | ||
| 2619 | |||
| 2620 | renderer->vkCmdPipelineBarrier( | ||
| 2621 | commandBuffer->commandBuffer, | ||
| 2622 | srcStages, | ||
| 2623 | dstStages, | ||
| 2624 | 0, | ||
| 2625 | 0, | ||
| 2626 | NULL, | ||
| 2627 | 1, | ||
| 2628 | &memoryBarrier, | ||
| 2629 | 0, | ||
| 2630 | NULL); | ||
| 2631 | |||
| 2632 | buffer->transitioned = true; | ||
| 2633 | } | ||
| 2634 | |||
| 2635 | static void VULKAN_INTERNAL_TextureSubresourceMemoryBarrier( | ||
| 2636 | VulkanRenderer *renderer, | ||
| 2637 | VulkanCommandBuffer *commandBuffer, | ||
| 2638 | VulkanTextureUsageMode sourceUsageMode, | ||
| 2639 | VulkanTextureUsageMode destinationUsageMode, | ||
| 2640 | VulkanTextureSubresource *textureSubresource) | ||
| 2641 | { | ||
| 2642 | VkPipelineStageFlags srcStages = 0; | ||
| 2643 | VkPipelineStageFlags dstStages = 0; | ||
| 2644 | VkImageMemoryBarrier memoryBarrier; | ||
| 2645 | |||
| 2646 | memoryBarrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; | ||
| 2647 | memoryBarrier.pNext = NULL; | ||
| 2648 | memoryBarrier.srcAccessMask = 0; | ||
| 2649 | memoryBarrier.dstAccessMask = 0; | ||
| 2650 | memoryBarrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED; | ||
| 2651 | memoryBarrier.newLayout = VK_IMAGE_LAYOUT_UNDEFINED; | ||
| 2652 | memoryBarrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; | ||
| 2653 | memoryBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; | ||
| 2654 | memoryBarrier.image = textureSubresource->parent->image; | ||
| 2655 | memoryBarrier.subresourceRange.aspectMask = textureSubresource->parent->aspectFlags; | ||
| 2656 | memoryBarrier.subresourceRange.baseArrayLayer = textureSubresource->layer; | ||
| 2657 | memoryBarrier.subresourceRange.layerCount = 1; | ||
| 2658 | memoryBarrier.subresourceRange.baseMipLevel = textureSubresource->level; | ||
| 2659 | memoryBarrier.subresourceRange.levelCount = 1; | ||
| 2660 | |||
| 2661 | if (sourceUsageMode == VULKAN_TEXTURE_USAGE_MODE_UNINITIALIZED) { | ||
| 2662 | srcStages = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; | ||
| 2663 | memoryBarrier.srcAccessMask = 0; | ||
| 2664 | memoryBarrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED; | ||
| 2665 | } else if (sourceUsageMode == VULKAN_TEXTURE_USAGE_MODE_COPY_SOURCE) { | ||
| 2666 | srcStages = VK_PIPELINE_STAGE_TRANSFER_BIT; | ||
| 2667 | memoryBarrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT; | ||
| 2668 | memoryBarrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL; | ||
| 2669 | } else if (sourceUsageMode == VULKAN_TEXTURE_USAGE_MODE_COPY_DESTINATION) { | ||
| 2670 | srcStages = VK_PIPELINE_STAGE_TRANSFER_BIT; | ||
| 2671 | memoryBarrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; | ||
| 2672 | memoryBarrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; | ||
| 2673 | } else if (sourceUsageMode == VULKAN_TEXTURE_USAGE_MODE_SAMPLER) { | ||
| 2674 | srcStages = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; | ||
| 2675 | memoryBarrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT; | ||
| 2676 | memoryBarrier.oldLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; | ||
| 2677 | } else if (sourceUsageMode == VULKAN_TEXTURE_USAGE_MODE_GRAPHICS_STORAGE_READ) { | ||
| 2678 | srcStages = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; | ||
| 2679 | memoryBarrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT; | ||
| 2680 | memoryBarrier.oldLayout = VK_IMAGE_LAYOUT_GENERAL; | ||
| 2681 | } else if (sourceUsageMode == VULKAN_TEXTURE_USAGE_MODE_COMPUTE_STORAGE_READ) { | ||
| 2682 | srcStages = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; | ||
| 2683 | memoryBarrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT; | ||
| 2684 | memoryBarrier.oldLayout = VK_IMAGE_LAYOUT_GENERAL; | ||
| 2685 | } else if (sourceUsageMode == VULKAN_TEXTURE_USAGE_MODE_COMPUTE_STORAGE_READ_WRITE) { | ||
| 2686 | srcStages = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; | ||
| 2687 | memoryBarrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; | ||
| 2688 | memoryBarrier.oldLayout = VK_IMAGE_LAYOUT_GENERAL; | ||
| 2689 | } else if (sourceUsageMode == VULKAN_TEXTURE_USAGE_MODE_COLOR_ATTACHMENT) { | ||
| 2690 | srcStages = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; | ||
| 2691 | memoryBarrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; | ||
| 2692 | memoryBarrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; | ||
| 2693 | } else if (sourceUsageMode == VULKAN_TEXTURE_USAGE_MODE_DEPTH_STENCIL_ATTACHMENT) { | ||
| 2694 | srcStages = VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT; | ||
| 2695 | memoryBarrier.srcAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; | ||
| 2696 | memoryBarrier.oldLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; | ||
| 2697 | } else { | ||
| 2698 | SDL_LogError(SDL_LOG_CATEGORY_GPU, "Unrecognized texture source barrier type!"); | ||
| 2699 | return; | ||
| 2700 | } | ||
| 2701 | |||
| 2702 | if (destinationUsageMode == VULKAN_TEXTURE_USAGE_MODE_COPY_SOURCE) { | ||
| 2703 | dstStages = VK_PIPELINE_STAGE_TRANSFER_BIT; | ||
| 2704 | memoryBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT; | ||
| 2705 | memoryBarrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL; | ||
| 2706 | } else if (destinationUsageMode == VULKAN_TEXTURE_USAGE_MODE_COPY_DESTINATION) { | ||
| 2707 | dstStages = VK_PIPELINE_STAGE_TRANSFER_BIT; | ||
| 2708 | memoryBarrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; | ||
| 2709 | memoryBarrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; | ||
| 2710 | } else if (destinationUsageMode == VULKAN_TEXTURE_USAGE_MODE_SAMPLER) { | ||
| 2711 | dstStages = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; | ||
| 2712 | memoryBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; | ||
| 2713 | memoryBarrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; | ||
| 2714 | } else if (destinationUsageMode == VULKAN_TEXTURE_USAGE_MODE_GRAPHICS_STORAGE_READ) { | ||
| 2715 | dstStages = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; | ||
| 2716 | memoryBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; | ||
| 2717 | memoryBarrier.newLayout = VK_IMAGE_LAYOUT_GENERAL; | ||
| 2718 | } else if (destinationUsageMode == VULKAN_TEXTURE_USAGE_MODE_COMPUTE_STORAGE_READ) { | ||
| 2719 | dstStages = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; | ||
| 2720 | memoryBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; | ||
| 2721 | memoryBarrier.newLayout = VK_IMAGE_LAYOUT_GENERAL; | ||
| 2722 | } else if (destinationUsageMode == VULKAN_TEXTURE_USAGE_MODE_COMPUTE_STORAGE_READ_WRITE) { | ||
| 2723 | dstStages = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; | ||
| 2724 | memoryBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; | ||
| 2725 | memoryBarrier.newLayout = VK_IMAGE_LAYOUT_GENERAL; | ||
| 2726 | } else if (destinationUsageMode == VULKAN_TEXTURE_USAGE_MODE_COLOR_ATTACHMENT) { | ||
| 2727 | dstStages = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; | ||
| 2728 | memoryBarrier.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; | ||
| 2729 | memoryBarrier.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; | ||
| 2730 | } else if (destinationUsageMode == VULKAN_TEXTURE_USAGE_MODE_DEPTH_STENCIL_ATTACHMENT) { | ||
| 2731 | dstStages = VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT; | ||
| 2732 | memoryBarrier.dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; | ||
| 2733 | memoryBarrier.newLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; | ||
| 2734 | } else if (destinationUsageMode == VULKAN_TEXTURE_USAGE_MODE_PRESENT) { | ||
| 2735 | dstStages = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; | ||
| 2736 | memoryBarrier.dstAccessMask = 0; | ||
| 2737 | memoryBarrier.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR; | ||
| 2738 | } else { | ||
| 2739 | SDL_LogError(SDL_LOG_CATEGORY_GPU, "Unrecognized texture destination barrier type!"); | ||
| 2740 | return; | ||
| 2741 | } | ||
| 2742 | |||
| 2743 | renderer->vkCmdPipelineBarrier( | ||
| 2744 | commandBuffer->commandBuffer, | ||
| 2745 | srcStages, | ||
| 2746 | dstStages, | ||
| 2747 | 0, | ||
| 2748 | 0, | ||
| 2749 | NULL, | ||
| 2750 | 0, | ||
| 2751 | NULL, | ||
| 2752 | 1, | ||
| 2753 | &memoryBarrier); | ||
| 2754 | } | ||
| 2755 | |||
| 2756 | static VulkanBufferUsageMode VULKAN_INTERNAL_DefaultBufferUsageMode( | ||
| 2757 | VulkanBuffer *buffer) | ||
| 2758 | { | ||
| 2759 | // NOTE: order matters here! | ||
| 2760 | |||
| 2761 | if (buffer->usage & SDL_GPU_BUFFERUSAGE_VERTEX) { | ||
| 2762 | return VULKAN_BUFFER_USAGE_MODE_VERTEX_READ; | ||
| 2763 | } else if (buffer->usage & SDL_GPU_BUFFERUSAGE_INDEX) { | ||
| 2764 | return VULKAN_BUFFER_USAGE_MODE_INDEX_READ; | ||
| 2765 | } else if (buffer->usage & SDL_GPU_BUFFERUSAGE_INDIRECT) { | ||
| 2766 | return VULKAN_BUFFER_USAGE_MODE_INDIRECT; | ||
| 2767 | } else if (buffer->usage & SDL_GPU_BUFFERUSAGE_GRAPHICS_STORAGE_READ) { | ||
| 2768 | return VULKAN_BUFFER_USAGE_MODE_GRAPHICS_STORAGE_READ; | ||
| 2769 | } else if (buffer->usage & SDL_GPU_BUFFERUSAGE_COMPUTE_STORAGE_READ) { | ||
| 2770 | return VULKAN_BUFFER_USAGE_MODE_COMPUTE_STORAGE_READ; | ||
| 2771 | } else if (buffer->usage & SDL_GPU_BUFFERUSAGE_COMPUTE_STORAGE_WRITE) { | ||
| 2772 | return VULKAN_BUFFER_USAGE_MODE_COMPUTE_STORAGE_READ_WRITE; | ||
| 2773 | } else { | ||
| 2774 | SDL_LogError(SDL_LOG_CATEGORY_GPU, "Buffer has no default usage mode!"); | ||
| 2775 | return VULKAN_BUFFER_USAGE_MODE_VERTEX_READ; | ||
| 2776 | } | ||
| 2777 | } | ||
| 2778 | |||
| 2779 | static VulkanTextureUsageMode VULKAN_INTERNAL_DefaultTextureUsageMode( | ||
| 2780 | VulkanTexture *texture) | ||
| 2781 | { | ||
| 2782 | // NOTE: order matters here! | ||
| 2783 | // NOTE: graphics storage bits and sampler bit are mutually exclusive! | ||
| 2784 | |||
| 2785 | if (texture->usage & SDL_GPU_TEXTUREUSAGE_SAMPLER) { | ||
| 2786 | return VULKAN_TEXTURE_USAGE_MODE_SAMPLER; | ||
| 2787 | } else if (texture->usage & SDL_GPU_TEXTUREUSAGE_GRAPHICS_STORAGE_READ) { | ||
| 2788 | return VULKAN_TEXTURE_USAGE_MODE_GRAPHICS_STORAGE_READ; | ||
| 2789 | } else if (texture->usage & SDL_GPU_TEXTUREUSAGE_COLOR_TARGET) { | ||
| 2790 | return VULKAN_TEXTURE_USAGE_MODE_COLOR_ATTACHMENT; | ||
| 2791 | } else if (texture->usage & SDL_GPU_TEXTUREUSAGE_DEPTH_STENCIL_TARGET) { | ||
| 2792 | return VULKAN_TEXTURE_USAGE_MODE_DEPTH_STENCIL_ATTACHMENT; | ||
| 2793 | } else if (texture->usage & SDL_GPU_TEXTUREUSAGE_COMPUTE_STORAGE_READ) { | ||
| 2794 | return VULKAN_TEXTURE_USAGE_MODE_COMPUTE_STORAGE_READ; | ||
| 2795 | } else if (texture->usage & SDL_GPU_TEXTUREUSAGE_COMPUTE_STORAGE_WRITE) { | ||
| 2796 | return VULKAN_TEXTURE_USAGE_MODE_COMPUTE_STORAGE_READ_WRITE; | ||
| 2797 | } else if (texture->usage & SDL_GPU_TEXTUREUSAGE_COMPUTE_STORAGE_SIMULTANEOUS_READ_WRITE) { | ||
| 2798 | return VULKAN_TEXTURE_USAGE_MODE_COMPUTE_STORAGE_READ_WRITE; | ||
| 2799 | } else { | ||
| 2800 | SDL_LogError(SDL_LOG_CATEGORY_GPU, "Texture has no default usage mode!"); | ||
| 2801 | return VULKAN_TEXTURE_USAGE_MODE_SAMPLER; | ||
| 2802 | } | ||
| 2803 | } | ||
| 2804 | |||
| 2805 | static void VULKAN_INTERNAL_BufferTransitionFromDefaultUsage( | ||
| 2806 | VulkanRenderer *renderer, | ||
| 2807 | VulkanCommandBuffer *commandBuffer, | ||
| 2808 | VulkanBufferUsageMode destinationUsageMode, | ||
| 2809 | VulkanBuffer *buffer) | ||
| 2810 | { | ||
| 2811 | VULKAN_INTERNAL_BufferMemoryBarrier( | ||
| 2812 | renderer, | ||
| 2813 | commandBuffer, | ||
| 2814 | VULKAN_INTERNAL_DefaultBufferUsageMode(buffer), | ||
| 2815 | destinationUsageMode, | ||
| 2816 | buffer); | ||
| 2817 | } | ||
| 2818 | |||
| 2819 | static void VULKAN_INTERNAL_BufferTransitionToDefaultUsage( | ||
| 2820 | VulkanRenderer *renderer, | ||
| 2821 | VulkanCommandBuffer *commandBuffer, | ||
| 2822 | VulkanBufferUsageMode sourceUsageMode, | ||
| 2823 | VulkanBuffer *buffer) | ||
| 2824 | { | ||
| 2825 | VULKAN_INTERNAL_BufferMemoryBarrier( | ||
| 2826 | renderer, | ||
| 2827 | commandBuffer, | ||
| 2828 | sourceUsageMode, | ||
| 2829 | VULKAN_INTERNAL_DefaultBufferUsageMode(buffer), | ||
| 2830 | buffer); | ||
| 2831 | } | ||
| 2832 | |||
| 2833 | static void VULKAN_INTERNAL_TextureSubresourceTransitionFromDefaultUsage( | ||
| 2834 | VulkanRenderer *renderer, | ||
| 2835 | VulkanCommandBuffer *commandBuffer, | ||
| 2836 | VulkanTextureUsageMode destinationUsageMode, | ||
| 2837 | VulkanTextureSubresource *textureSubresource) | ||
| 2838 | { | ||
| 2839 | VULKAN_INTERNAL_TextureSubresourceMemoryBarrier( | ||
| 2840 | renderer, | ||
| 2841 | commandBuffer, | ||
| 2842 | VULKAN_INTERNAL_DefaultTextureUsageMode(textureSubresource->parent), | ||
| 2843 | destinationUsageMode, | ||
| 2844 | textureSubresource); | ||
| 2845 | } | ||
| 2846 | |||
| 2847 | static void VULKAN_INTERNAL_TextureTransitionFromDefaultUsage( | ||
| 2848 | VulkanRenderer *renderer, | ||
| 2849 | VulkanCommandBuffer *commandBuffer, | ||
| 2850 | VulkanTextureUsageMode destinationUsageMode, | ||
| 2851 | VulkanTexture *texture) | ||
| 2852 | { | ||
| 2853 | for (Uint32 i = 0; i < texture->subresourceCount; i += 1) { | ||
| 2854 | VULKAN_INTERNAL_TextureSubresourceTransitionFromDefaultUsage( | ||
| 2855 | renderer, | ||
| 2856 | commandBuffer, | ||
| 2857 | destinationUsageMode, | ||
| 2858 | &texture->subresources[i]); | ||
| 2859 | } | ||
| 2860 | } | ||
| 2861 | |||
| 2862 | static void VULKAN_INTERNAL_TextureSubresourceTransitionToDefaultUsage( | ||
| 2863 | VulkanRenderer *renderer, | ||
| 2864 | VulkanCommandBuffer *commandBuffer, | ||
| 2865 | VulkanTextureUsageMode sourceUsageMode, | ||
| 2866 | VulkanTextureSubresource *textureSubresource) | ||
| 2867 | { | ||
| 2868 | VULKAN_INTERNAL_TextureSubresourceMemoryBarrier( | ||
| 2869 | renderer, | ||
| 2870 | commandBuffer, | ||
| 2871 | sourceUsageMode, | ||
| 2872 | VULKAN_INTERNAL_DefaultTextureUsageMode(textureSubresource->parent), | ||
| 2873 | textureSubresource); | ||
| 2874 | } | ||
| 2875 | |||
| 2876 | static void VULKAN_INTERNAL_TextureTransitionToDefaultUsage( | ||
| 2877 | VulkanRenderer *renderer, | ||
| 2878 | VulkanCommandBuffer *commandBuffer, | ||
| 2879 | VulkanTextureUsageMode sourceUsageMode, | ||
| 2880 | VulkanTexture *texture) | ||
| 2881 | { | ||
| 2882 | // FIXME: could optimize this barrier | ||
| 2883 | for (Uint32 i = 0; i < texture->subresourceCount; i += 1) { | ||
| 2884 | VULKAN_INTERNAL_TextureSubresourceTransitionToDefaultUsage( | ||
| 2885 | renderer, | ||
| 2886 | commandBuffer, | ||
| 2887 | sourceUsageMode, | ||
| 2888 | &texture->subresources[i]); | ||
| 2889 | } | ||
| 2890 | } | ||
| 2891 | |||
| 2892 | // Resource Disposal | ||
| 2893 | |||
| 2894 | static void VULKAN_INTERNAL_ReleaseFramebuffer( | ||
| 2895 | VulkanRenderer *renderer, | ||
| 2896 | VulkanFramebuffer *framebuffer) | ||
| 2897 | { | ||
| 2898 | SDL_LockMutex(renderer->disposeLock); | ||
| 2899 | |||
| 2900 | EXPAND_ARRAY_IF_NEEDED( | ||
| 2901 | renderer->framebuffersToDestroy, | ||
| 2902 | VulkanFramebuffer *, | ||
| 2903 | renderer->framebuffersToDestroyCount + 1, | ||
| 2904 | renderer->framebuffersToDestroyCapacity, | ||
| 2905 | renderer->framebuffersToDestroyCapacity * 2); | ||
| 2906 | |||
| 2907 | renderer->framebuffersToDestroy[renderer->framebuffersToDestroyCount] = framebuffer; | ||
| 2908 | renderer->framebuffersToDestroyCount += 1; | ||
| 2909 | |||
| 2910 | SDL_UnlockMutex(renderer->disposeLock); | ||
| 2911 | } | ||
| 2912 | |||
| 2913 | static void VULKAN_INTERNAL_DestroyFramebuffer( | ||
| 2914 | VulkanRenderer *renderer, | ||
| 2915 | VulkanFramebuffer *framebuffer) | ||
| 2916 | { | ||
| 2917 | renderer->vkDestroyFramebuffer( | ||
| 2918 | renderer->logicalDevice, | ||
| 2919 | framebuffer->framebuffer, | ||
| 2920 | NULL); | ||
| 2921 | |||
| 2922 | SDL_free(framebuffer); | ||
| 2923 | } | ||
| 2924 | |||
| 2925 | typedef struct CheckOneFramebufferForRemovalData | ||
| 2926 | { | ||
| 2927 | Uint32 keysToRemoveCapacity; | ||
| 2928 | Uint32 keysToRemoveCount; | ||
| 2929 | FramebufferHashTableKey **keysToRemove; | ||
| 2930 | VkImageView view; | ||
| 2931 | } CheckOneFramebufferForRemovalData; | ||
| 2932 | |||
| 2933 | static bool SDLCALL CheckOneFramebufferForRemoval(void *userdata, const SDL_HashTable *table, const void *vkey, const void *vvalue) | ||
| 2934 | { | ||
| 2935 | CheckOneFramebufferForRemovalData *data = (CheckOneFramebufferForRemovalData *) userdata; | ||
| 2936 | FramebufferHashTableKey *key = (FramebufferHashTableKey *) vkey; | ||
| 2937 | VkImageView view = data->view; | ||
| 2938 | bool remove = false; | ||
| 2939 | |||
| 2940 | for (Uint32 i = 0; i < key->numColorTargets; i += 1) { | ||
| 2941 | if (key->colorAttachmentViews[i] == view) { | ||
| 2942 | remove = true; | ||
| 2943 | } | ||
| 2944 | } | ||
| 2945 | for (Uint32 i = 0; i < key->numResolveAttachments; i += 1) { | ||
| 2946 | if (key->resolveAttachmentViews[i] == view) { | ||
| 2947 | remove = true; | ||
| 2948 | } | ||
| 2949 | } | ||
| 2950 | if (key->depthStencilAttachmentView == view) { | ||
| 2951 | remove = true; | ||
| 2952 | } | ||
| 2953 | |||
| 2954 | if (remove) { | ||
| 2955 | if (data->keysToRemoveCount == data->keysToRemoveCapacity) { | ||
| 2956 | data->keysToRemoveCapacity *= 2; | ||
| 2957 | void *ptr = SDL_realloc(data->keysToRemove, data->keysToRemoveCapacity * sizeof(FramebufferHashTableKey *)); | ||
| 2958 | if (!ptr) { | ||
| 2959 | return false; // ugh, stop iterating. We're in trouble. | ||
| 2960 | } | ||
| 2961 | data->keysToRemove = (FramebufferHashTableKey **) ptr; | ||
| 2962 | } | ||
| 2963 | data->keysToRemove[data->keysToRemoveCount] = key; | ||
| 2964 | data->keysToRemoveCount++; | ||
| 2965 | } | ||
| 2966 | |||
| 2967 | return true; // keep iterating. | ||
| 2968 | } | ||
| 2969 | |||
| 2970 | static void VULKAN_INTERNAL_RemoveFramebuffersContainingView( | ||
| 2971 | VulkanRenderer *renderer, | ||
| 2972 | VkImageView view) | ||
| 2973 | { | ||
| 2974 | // Can't remove while iterating! | ||
| 2975 | |||
| 2976 | CheckOneFramebufferForRemovalData data = { 8, 0, NULL, view }; | ||
| 2977 | data.keysToRemove = (FramebufferHashTableKey **) SDL_malloc(data.keysToRemoveCapacity * sizeof(FramebufferHashTableKey *)); | ||
| 2978 | if (!data.keysToRemove) { | ||
| 2979 | return; // uhoh. | ||
| 2980 | } | ||
| 2981 | |||
| 2982 | SDL_LockMutex(renderer->framebufferFetchLock); | ||
| 2983 | |||
| 2984 | SDL_IterateHashTable(renderer->framebufferHashTable, CheckOneFramebufferForRemoval, &data); | ||
| 2985 | |||
| 2986 | for (Uint32 i = 0; i < data.keysToRemoveCount; i += 1) { | ||
| 2987 | SDL_RemoveFromHashTable(renderer->framebufferHashTable, (void *)data.keysToRemove[i]); | ||
| 2988 | } | ||
| 2989 | |||
| 2990 | SDL_UnlockMutex(renderer->framebufferFetchLock); | ||
| 2991 | |||
| 2992 | SDL_free(data.keysToRemove); | ||
| 2993 | } | ||
| 2994 | |||
| 2995 | static void VULKAN_INTERNAL_DestroyTexture( | ||
| 2996 | VulkanRenderer *renderer, | ||
| 2997 | VulkanTexture *texture) | ||
| 2998 | { | ||
| 2999 | // Clean up subresources | ||
| 3000 | for (Uint32 subresourceIndex = 0; subresourceIndex < texture->subresourceCount; subresourceIndex += 1) { | ||
| 3001 | if (texture->subresources[subresourceIndex].renderTargetViews != NULL) { | ||
| 3002 | for (Uint32 depthIndex = 0; depthIndex < texture->depth; depthIndex += 1) { | ||
| 3003 | VULKAN_INTERNAL_RemoveFramebuffersContainingView( | ||
| 3004 | renderer, | ||
| 3005 | texture->subresources[subresourceIndex].renderTargetViews[depthIndex]); | ||
| 3006 | } | ||
| 3007 | |||
| 3008 | for (Uint32 depthIndex = 0; depthIndex < texture->depth; depthIndex += 1) { | ||
| 3009 | renderer->vkDestroyImageView( | ||
| 3010 | renderer->logicalDevice, | ||
| 3011 | texture->subresources[subresourceIndex].renderTargetViews[depthIndex], | ||
| 3012 | NULL); | ||
| 3013 | } | ||
| 3014 | SDL_free(texture->subresources[subresourceIndex].renderTargetViews); | ||
| 3015 | } | ||
| 3016 | |||
| 3017 | if (texture->subresources[subresourceIndex].computeWriteView != VK_NULL_HANDLE) { | ||
| 3018 | renderer->vkDestroyImageView( | ||
| 3019 | renderer->logicalDevice, | ||
| 3020 | texture->subresources[subresourceIndex].computeWriteView, | ||
| 3021 | NULL); | ||
| 3022 | } | ||
| 3023 | |||
| 3024 | if (texture->subresources[subresourceIndex].depthStencilView != VK_NULL_HANDLE) { | ||
| 3025 | VULKAN_INTERNAL_RemoveFramebuffersContainingView( | ||
| 3026 | renderer, | ||
| 3027 | texture->subresources[subresourceIndex].depthStencilView); | ||
| 3028 | renderer->vkDestroyImageView( | ||
| 3029 | renderer->logicalDevice, | ||
| 3030 | texture->subresources[subresourceIndex].depthStencilView, | ||
| 3031 | NULL); | ||
| 3032 | } | ||
| 3033 | } | ||
| 3034 | |||
| 3035 | SDL_free(texture->subresources); | ||
| 3036 | |||
| 3037 | if (texture->fullView) { | ||
| 3038 | renderer->vkDestroyImageView( | ||
| 3039 | renderer->logicalDevice, | ||
| 3040 | texture->fullView, | ||
| 3041 | NULL); | ||
| 3042 | } | ||
| 3043 | |||
| 3044 | if (texture->image) { | ||
| 3045 | renderer->vkDestroyImage( | ||
| 3046 | renderer->logicalDevice, | ||
| 3047 | texture->image, | ||
| 3048 | NULL); | ||
| 3049 | } | ||
| 3050 | |||
| 3051 | if (texture->usedRegion) { | ||
| 3052 | VULKAN_INTERNAL_RemoveMemoryUsedRegion( | ||
| 3053 | renderer, | ||
| 3054 | texture->usedRegion); | ||
| 3055 | } | ||
| 3056 | |||
| 3057 | SDL_free(texture); | ||
| 3058 | } | ||
| 3059 | |||
| 3060 | static void VULKAN_INTERNAL_DestroyBuffer( | ||
| 3061 | VulkanRenderer *renderer, | ||
| 3062 | VulkanBuffer *buffer) | ||
| 3063 | { | ||
| 3064 | renderer->vkDestroyBuffer( | ||
| 3065 | renderer->logicalDevice, | ||
| 3066 | buffer->buffer, | ||
| 3067 | NULL); | ||
| 3068 | |||
| 3069 | VULKAN_INTERNAL_RemoveMemoryUsedRegion( | ||
| 3070 | renderer, | ||
| 3071 | buffer->usedRegion); | ||
| 3072 | |||
| 3073 | SDL_free(buffer); | ||
| 3074 | } | ||
| 3075 | |||
| 3076 | static void VULKAN_INTERNAL_DestroyCommandPool( | ||
| 3077 | VulkanRenderer *renderer, | ||
| 3078 | VulkanCommandPool *commandPool) | ||
| 3079 | { | ||
| 3080 | Uint32 i; | ||
| 3081 | VulkanCommandBuffer *commandBuffer; | ||
| 3082 | |||
| 3083 | renderer->vkDestroyCommandPool( | ||
| 3084 | renderer->logicalDevice, | ||
| 3085 | commandPool->commandPool, | ||
| 3086 | NULL); | ||
| 3087 | |||
| 3088 | for (i = 0; i < commandPool->inactiveCommandBufferCount; i += 1) { | ||
| 3089 | commandBuffer = commandPool->inactiveCommandBuffers[i]; | ||
| 3090 | |||
| 3091 | SDL_free(commandBuffer->presentDatas); | ||
| 3092 | SDL_free(commandBuffer->waitSemaphores); | ||
| 3093 | SDL_free(commandBuffer->signalSemaphores); | ||
| 3094 | SDL_free(commandBuffer->usedBuffers); | ||
| 3095 | SDL_free(commandBuffer->usedTextures); | ||
| 3096 | SDL_free(commandBuffer->usedSamplers); | ||
| 3097 | SDL_free(commandBuffer->usedGraphicsPipelines); | ||
| 3098 | SDL_free(commandBuffer->usedComputePipelines); | ||
| 3099 | SDL_free(commandBuffer->usedFramebuffers); | ||
| 3100 | SDL_free(commandBuffer->usedUniformBuffers); | ||
| 3101 | |||
| 3102 | SDL_free(commandBuffer); | ||
| 3103 | } | ||
| 3104 | |||
| 3105 | SDL_free(commandPool->inactiveCommandBuffers); | ||
| 3106 | SDL_free(commandPool); | ||
| 3107 | } | ||
| 3108 | |||
| 3109 | static void VULKAN_INTERNAL_DestroyDescriptorSetLayout( | ||
| 3110 | VulkanRenderer *renderer, | ||
| 3111 | DescriptorSetLayout *layout) | ||
| 3112 | { | ||
| 3113 | if (layout == NULL) { | ||
| 3114 | return; | ||
| 3115 | } | ||
| 3116 | |||
| 3117 | if (layout->descriptorSetLayout != VK_NULL_HANDLE) { | ||
| 3118 | renderer->vkDestroyDescriptorSetLayout( | ||
| 3119 | renderer->logicalDevice, | ||
| 3120 | layout->descriptorSetLayout, | ||
| 3121 | NULL); | ||
| 3122 | } | ||
| 3123 | |||
| 3124 | SDL_free(layout); | ||
| 3125 | } | ||
| 3126 | |||
| 3127 | static void VULKAN_INTERNAL_DestroyGraphicsPipeline( | ||
| 3128 | VulkanRenderer *renderer, | ||
| 3129 | VulkanGraphicsPipeline *graphicsPipeline) | ||
| 3130 | { | ||
| 3131 | renderer->vkDestroyPipeline( | ||
| 3132 | renderer->logicalDevice, | ||
| 3133 | graphicsPipeline->pipeline, | ||
| 3134 | NULL); | ||
| 3135 | |||
| 3136 | (void)SDL_AtomicDecRef(&graphicsPipeline->vertexShader->referenceCount); | ||
| 3137 | (void)SDL_AtomicDecRef(&graphicsPipeline->fragmentShader->referenceCount); | ||
| 3138 | |||
| 3139 | SDL_free(graphicsPipeline); | ||
| 3140 | } | ||
| 3141 | |||
| 3142 | static void VULKAN_INTERNAL_DestroyComputePipeline( | ||
| 3143 | VulkanRenderer *renderer, | ||
| 3144 | VulkanComputePipeline *computePipeline) | ||
| 3145 | { | ||
| 3146 | if (computePipeline->pipeline != VK_NULL_HANDLE) { | ||
| 3147 | renderer->vkDestroyPipeline( | ||
| 3148 | renderer->logicalDevice, | ||
| 3149 | computePipeline->pipeline, | ||
| 3150 | NULL); | ||
| 3151 | } | ||
| 3152 | |||
| 3153 | if (computePipeline->shaderModule != VK_NULL_HANDLE) { | ||
| 3154 | renderer->vkDestroyShaderModule( | ||
| 3155 | renderer->logicalDevice, | ||
| 3156 | computePipeline->shaderModule, | ||
| 3157 | NULL); | ||
| 3158 | } | ||
| 3159 | |||
| 3160 | SDL_free(computePipeline); | ||
| 3161 | } | ||
| 3162 | |||
| 3163 | static void VULKAN_INTERNAL_DestroyShader( | ||
| 3164 | VulkanRenderer *renderer, | ||
| 3165 | VulkanShader *vulkanShader) | ||
| 3166 | { | ||
| 3167 | renderer->vkDestroyShaderModule( | ||
| 3168 | renderer->logicalDevice, | ||
| 3169 | vulkanShader->shaderModule, | ||
| 3170 | NULL); | ||
| 3171 | |||
| 3172 | SDL_free((void *)vulkanShader->entrypointName); | ||
| 3173 | SDL_free(vulkanShader); | ||
| 3174 | } | ||
| 3175 | |||
| 3176 | static void VULKAN_INTERNAL_DestroySampler( | ||
| 3177 | VulkanRenderer *renderer, | ||
| 3178 | VulkanSampler *vulkanSampler) | ||
| 3179 | { | ||
| 3180 | renderer->vkDestroySampler( | ||
| 3181 | renderer->logicalDevice, | ||
| 3182 | vulkanSampler->sampler, | ||
| 3183 | NULL); | ||
| 3184 | |||
| 3185 | SDL_free(vulkanSampler); | ||
| 3186 | } | ||
| 3187 | |||
| 3188 | static void VULKAN_INTERNAL_DestroySwapchain( | ||
| 3189 | VulkanRenderer *renderer, | ||
| 3190 | WindowData *windowData) | ||
| 3191 | { | ||
| 3192 | Uint32 i; | ||
| 3193 | |||
| 3194 | if (windowData == NULL) { | ||
| 3195 | return; | ||
| 3196 | } | ||
| 3197 | |||
| 3198 | for (i = 0; i < windowData->imageCount; i += 1) { | ||
| 3199 | VULKAN_INTERNAL_RemoveFramebuffersContainingView( | ||
| 3200 | renderer, | ||
| 3201 | windowData->textureContainers[i].activeTexture->subresources[0].renderTargetViews[0]); | ||
| 3202 | renderer->vkDestroyImageView( | ||
| 3203 | renderer->logicalDevice, | ||
| 3204 | windowData->textureContainers[i].activeTexture->subresources[0].renderTargetViews[0], | ||
| 3205 | NULL); | ||
| 3206 | SDL_free(windowData->textureContainers[i].activeTexture->subresources[0].renderTargetViews); | ||
| 3207 | SDL_free(windowData->textureContainers[i].activeTexture->subresources); | ||
| 3208 | SDL_free(windowData->textureContainers[i].activeTexture); | ||
| 3209 | } | ||
| 3210 | windowData->imageCount = 0; | ||
| 3211 | |||
| 3212 | SDL_free(windowData->textureContainers); | ||
| 3213 | windowData->textureContainers = NULL; | ||
| 3214 | |||
| 3215 | if (windowData->swapchain) { | ||
| 3216 | renderer->vkDestroySwapchainKHR( | ||
| 3217 | renderer->logicalDevice, | ||
| 3218 | windowData->swapchain, | ||
| 3219 | NULL); | ||
| 3220 | windowData->swapchain = VK_NULL_HANDLE; | ||
| 3221 | } | ||
| 3222 | |||
| 3223 | if (windowData->surface) { | ||
| 3224 | renderer->vkDestroySurfaceKHR( | ||
| 3225 | renderer->instance, | ||
| 3226 | windowData->surface, | ||
| 3227 | NULL); | ||
| 3228 | windowData->surface = VK_NULL_HANDLE; | ||
| 3229 | } | ||
| 3230 | |||
| 3231 | for (i = 0; i < MAX_FRAMES_IN_FLIGHT; i += 1) { | ||
| 3232 | if (windowData->imageAvailableSemaphore[i]) { | ||
| 3233 | renderer->vkDestroySemaphore( | ||
| 3234 | renderer->logicalDevice, | ||
| 3235 | windowData->imageAvailableSemaphore[i], | ||
| 3236 | NULL); | ||
| 3237 | windowData->imageAvailableSemaphore[i] = VK_NULL_HANDLE; | ||
| 3238 | } | ||
| 3239 | |||
| 3240 | if (windowData->renderFinishedSemaphore[i]) { | ||
| 3241 | renderer->vkDestroySemaphore( | ||
| 3242 | renderer->logicalDevice, | ||
| 3243 | windowData->renderFinishedSemaphore[i], | ||
| 3244 | NULL); | ||
| 3245 | windowData->renderFinishedSemaphore[i] = VK_NULL_HANDLE; | ||
| 3246 | } | ||
| 3247 | } | ||
| 3248 | } | ||
| 3249 | |||
| 3250 | static void VULKAN_INTERNAL_DestroyGraphicsPipelineResourceLayout( | ||
| 3251 | VulkanRenderer *renderer, | ||
| 3252 | VulkanGraphicsPipelineResourceLayout *resourceLayout) | ||
| 3253 | { | ||
| 3254 | if (resourceLayout->pipelineLayout != VK_NULL_HANDLE) { | ||
| 3255 | renderer->vkDestroyPipelineLayout( | ||
| 3256 | renderer->logicalDevice, | ||
| 3257 | resourceLayout->pipelineLayout, | ||
| 3258 | NULL); | ||
| 3259 | } | ||
| 3260 | |||
| 3261 | SDL_free(resourceLayout); | ||
| 3262 | } | ||
| 3263 | |||
| 3264 | static void VULKAN_INTERNAL_DestroyComputePipelineResourceLayout( | ||
| 3265 | VulkanRenderer *renderer, | ||
| 3266 | VulkanComputePipelineResourceLayout *resourceLayout) | ||
| 3267 | { | ||
| 3268 | if (resourceLayout->pipelineLayout != VK_NULL_HANDLE) { | ||
| 3269 | renderer->vkDestroyPipelineLayout( | ||
| 3270 | renderer->logicalDevice, | ||
| 3271 | resourceLayout->pipelineLayout, | ||
| 3272 | NULL); | ||
| 3273 | } | ||
| 3274 | |||
| 3275 | SDL_free(resourceLayout); | ||
| 3276 | } | ||
| 3277 | |||
| 3278 | static void VULKAN_INTERNAL_DestroyDescriptorSetCache( | ||
| 3279 | VulkanRenderer *renderer, | ||
| 3280 | DescriptorSetCache *descriptorSetCache) | ||
| 3281 | { | ||
| 3282 | for (Uint32 i = 0; i < descriptorSetCache->poolCount; i += 1) { | ||
| 3283 | for (Uint32 j = 0; j < descriptorSetCache->pools[i].poolCount; j += 1) { | ||
| 3284 | renderer->vkDestroyDescriptorPool( | ||
| 3285 | renderer->logicalDevice, | ||
| 3286 | descriptorSetCache->pools[i].descriptorPools[j], | ||
| 3287 | NULL); | ||
| 3288 | } | ||
| 3289 | SDL_free(descriptorSetCache->pools[i].descriptorSets); | ||
| 3290 | SDL_free(descriptorSetCache->pools[i].descriptorPools); | ||
| 3291 | } | ||
| 3292 | SDL_free(descriptorSetCache->pools); | ||
| 3293 | SDL_free(descriptorSetCache); | ||
| 3294 | } | ||
| 3295 | |||
| 3296 | // Hashtable functions | ||
| 3297 | |||
| 3298 | static Uint32 SDLCALL VULKAN_INTERNAL_GraphicsPipelineResourceLayoutHashFunction(void *userdata, const void *key) | ||
| 3299 | { | ||
| 3300 | GraphicsPipelineResourceLayoutHashTableKey *hashTableKey = (GraphicsPipelineResourceLayoutHashTableKey *)key; | ||
| 3301 | /* The algorithm for this hashing function | ||
| 3302 | * is taken from Josh Bloch's "Effective Java". | ||
| 3303 | * (https://stackoverflow.com/a/113600/12492383) | ||
| 3304 | */ | ||
| 3305 | const Uint32 hashFactor = 31; | ||
| 3306 | Uint32 result = 1; | ||
| 3307 | result = result * hashFactor + hashTableKey->vertexSamplerCount; | ||
| 3308 | result = result * hashFactor + hashTableKey->vertexStorageBufferCount; | ||
| 3309 | result = result * hashFactor + hashTableKey->vertexStorageTextureCount; | ||
| 3310 | result = result * hashFactor + hashTableKey->vertexUniformBufferCount; | ||
| 3311 | result = result * hashFactor + hashTableKey->fragmentSamplerCount; | ||
| 3312 | result = result * hashFactor + hashTableKey->fragmentStorageBufferCount; | ||
| 3313 | result = result * hashFactor + hashTableKey->fragmentStorageTextureCount; | ||
| 3314 | result = result * hashFactor + hashTableKey->fragmentUniformBufferCount; | ||
| 3315 | return result; | ||
| 3316 | } | ||
| 3317 | static bool SDLCALL VULKAN_INTERNAL_GraphicsPipelineResourceLayoutHashKeyMatch(void *userdata, const void *aKey, const void *bKey) | ||
| 3318 | { | ||
| 3319 | return SDL_memcmp(aKey, bKey, sizeof(GraphicsPipelineResourceLayoutHashTableKey)) == 0; | ||
| 3320 | } | ||
| 3321 | static void SDLCALL VULKAN_INTERNAL_GraphicsPipelineResourceLayoutHashDestroy(void *userdata, const void *key, const void *value) | ||
| 3322 | { | ||
| 3323 | VulkanRenderer *renderer = (VulkanRenderer *)userdata; | ||
| 3324 | VulkanGraphicsPipelineResourceLayout *resourceLayout = (VulkanGraphicsPipelineResourceLayout *)value; | ||
| 3325 | VULKAN_INTERNAL_DestroyGraphicsPipelineResourceLayout(renderer, resourceLayout); | ||
| 3326 | SDL_free((void*)key); | ||
| 3327 | } | ||
| 3328 | |||
| 3329 | static Uint32 SDLCALL VULKAN_INTERNAL_ComputePipelineResourceLayoutHashFunction(void *userdata, const void *key) | ||
| 3330 | { | ||
| 3331 | ComputePipelineResourceLayoutHashTableKey *hashTableKey = (ComputePipelineResourceLayoutHashTableKey *)key; | ||
| 3332 | /* The algorithm for this hashing function | ||
| 3333 | * is taken from Josh Bloch's "Effective Java". | ||
| 3334 | * (https://stackoverflow.com/a/113600/12492383) | ||
| 3335 | */ | ||
| 3336 | const Uint32 hashFactor = 31; | ||
| 3337 | Uint32 result = 1; | ||
| 3338 | result = result * hashFactor + hashTableKey->samplerCount; | ||
| 3339 | result = result * hashFactor + hashTableKey->readonlyStorageTextureCount; | ||
| 3340 | result = result * hashFactor + hashTableKey->readonlyStorageBufferCount; | ||
| 3341 | result = result * hashFactor + hashTableKey->readWriteStorageTextureCount; | ||
| 3342 | result = result * hashFactor + hashTableKey->readWriteStorageBufferCount; | ||
| 3343 | result = result * hashFactor + hashTableKey->uniformBufferCount; | ||
| 3344 | return result; | ||
| 3345 | } | ||
| 3346 | |||
| 3347 | static bool SDLCALL VULKAN_INTERNAL_ComputePipelineResourceLayoutHashKeyMatch(void *userdata, const void *aKey, const void *bKey) | ||
| 3348 | { | ||
| 3349 | return SDL_memcmp(aKey, bKey, sizeof(ComputePipelineResourceLayoutHashTableKey)) == 0; | ||
| 3350 | } | ||
| 3351 | |||
| 3352 | static void SDLCALL VULKAN_INTERNAL_ComputePipelineResourceLayoutHashDestroy(void *userdata, const void *key, const void *value) | ||
| 3353 | { | ||
| 3354 | VulkanRenderer *renderer = (VulkanRenderer *)userdata; | ||
| 3355 | VulkanComputePipelineResourceLayout *resourceLayout = (VulkanComputePipelineResourceLayout *)value; | ||
| 3356 | VULKAN_INTERNAL_DestroyComputePipelineResourceLayout(renderer, resourceLayout); | ||
| 3357 | SDL_free((void*)key); | ||
| 3358 | } | ||
| 3359 | |||
| 3360 | static Uint32 SDLCALL VULKAN_INTERNAL_DescriptorSetLayoutHashFunction(void *userdata, const void *key) | ||
| 3361 | { | ||
| 3362 | DescriptorSetLayoutHashTableKey *hashTableKey = (DescriptorSetLayoutHashTableKey *)key; | ||
| 3363 | |||
| 3364 | /* The algorithm for this hashing function | ||
| 3365 | * is taken from Josh Bloch's "Effective Java". | ||
| 3366 | * (https://stackoverflow.com/a/113600/12492383) | ||
| 3367 | */ | ||
| 3368 | const Uint32 hashFactor = 31; | ||
| 3369 | Uint32 result = 1; | ||
| 3370 | result = result * hashFactor + hashTableKey->shaderStage; | ||
| 3371 | result = result * hashFactor + hashTableKey->samplerCount; | ||
| 3372 | result = result * hashFactor + hashTableKey->storageTextureCount; | ||
| 3373 | result = result * hashFactor + hashTableKey->storageBufferCount; | ||
| 3374 | result = result * hashFactor + hashTableKey->writeStorageTextureCount; | ||
| 3375 | result = result * hashFactor + hashTableKey->writeStorageBufferCount; | ||
| 3376 | result = result * hashFactor + hashTableKey->uniformBufferCount; | ||
| 3377 | return result; | ||
| 3378 | } | ||
| 3379 | |||
| 3380 | static bool SDLCALL VULKAN_INTERNAL_DescriptorSetLayoutHashKeyMatch(void *userdata, const void *aKey, const void *bKey) | ||
| 3381 | { | ||
| 3382 | return SDL_memcmp(aKey, bKey, sizeof(DescriptorSetLayoutHashTableKey)) == 0; | ||
| 3383 | } | ||
| 3384 | |||
| 3385 | static void SDLCALL VULKAN_INTERNAL_DescriptorSetLayoutHashDestroy(void *userdata, const void *key, const void *value) | ||
| 3386 | { | ||
| 3387 | VulkanRenderer *renderer = (VulkanRenderer *)userdata; | ||
| 3388 | DescriptorSetLayout *layout = (DescriptorSetLayout *)value; | ||
| 3389 | VULKAN_INTERNAL_DestroyDescriptorSetLayout(renderer, layout); | ||
| 3390 | SDL_free((void*)key); | ||
| 3391 | } | ||
| 3392 | |||
| 3393 | static Uint32 SDLCALL VULKAN_INTERNAL_CommandPoolHashFunction(void *userdata, const void *key) | ||
| 3394 | { | ||
| 3395 | return (Uint32)((CommandPoolHashTableKey *)key)->threadID; | ||
| 3396 | } | ||
| 3397 | |||
| 3398 | static bool SDLCALL VULKAN_INTERNAL_CommandPoolHashKeyMatch(void *userdata, const void *aKey, const void *bKey) | ||
| 3399 | { | ||
| 3400 | CommandPoolHashTableKey *a = (CommandPoolHashTableKey *)aKey; | ||
| 3401 | CommandPoolHashTableKey *b = (CommandPoolHashTableKey *)bKey; | ||
| 3402 | return a->threadID == b->threadID; | ||
| 3403 | } | ||
| 3404 | |||
| 3405 | static void SDLCALL VULKAN_INTERNAL_CommandPoolHashDestroy(void *userdata, const void *key, const void *value) | ||
| 3406 | { | ||
| 3407 | VulkanRenderer *renderer = (VulkanRenderer *)userdata; | ||
| 3408 | VulkanCommandPool *pool = (VulkanCommandPool *)value; | ||
| 3409 | VULKAN_INTERNAL_DestroyCommandPool(renderer, pool); | ||
| 3410 | SDL_free((void *)key); | ||
| 3411 | } | ||
| 3412 | |||
| 3413 | static Uint32 SDLCALL VULKAN_INTERNAL_RenderPassHashFunction(void *userdata, const void *key) | ||
| 3414 | { | ||
| 3415 | RenderPassHashTableKey *hashTableKey = (RenderPassHashTableKey *)key; | ||
| 3416 | |||
| 3417 | /* The algorithm for this hashing function | ||
| 3418 | * is taken from Josh Bloch's "Effective Java". | ||
| 3419 | * (https://stackoverflow.com/a/113600/12492383) | ||
| 3420 | */ | ||
| 3421 | const Uint32 hashFactor = 31; | ||
| 3422 | Uint32 result = 1; | ||
| 3423 | |||
| 3424 | for (Uint32 i = 0; i < hashTableKey->numColorTargets; i += 1) { | ||
| 3425 | result = result * hashFactor + hashTableKey->colorTargetDescriptions[i].loadOp; | ||
| 3426 | result = result * hashFactor + hashTableKey->colorTargetDescriptions[i].storeOp; | ||
| 3427 | result = result * hashFactor + hashTableKey->colorTargetDescriptions[i].format; | ||
| 3428 | } | ||
| 3429 | |||
| 3430 | for (Uint32 i = 0; i < hashTableKey->numResolveTargets; i += 1) { | ||
| 3431 | result = result * hashFactor + hashTableKey->resolveTargetFormats[i]; | ||
| 3432 | } | ||
| 3433 | |||
| 3434 | result = result * hashFactor + hashTableKey->depthStencilTargetDescription.loadOp; | ||
| 3435 | result = result * hashFactor + hashTableKey->depthStencilTargetDescription.storeOp; | ||
| 3436 | result = result * hashFactor + hashTableKey->depthStencilTargetDescription.stencilLoadOp; | ||
| 3437 | result = result * hashFactor + hashTableKey->depthStencilTargetDescription.stencilStoreOp; | ||
| 3438 | result = result * hashFactor + hashTableKey->depthStencilTargetDescription.format; | ||
| 3439 | |||
| 3440 | result = result * hashFactor + hashTableKey->sampleCount; | ||
| 3441 | |||
| 3442 | return result; | ||
| 3443 | } | ||
| 3444 | |||
| 3445 | static bool SDLCALL VULKAN_INTERNAL_RenderPassHashKeyMatch(void *userdata, const void *aKey, const void *bKey) | ||
| 3446 | { | ||
| 3447 | RenderPassHashTableKey *a = (RenderPassHashTableKey *)aKey; | ||
| 3448 | RenderPassHashTableKey *b = (RenderPassHashTableKey *)bKey; | ||
| 3449 | |||
| 3450 | if (a->numColorTargets != b->numColorTargets) { | ||
| 3451 | return 0; | ||
| 3452 | } | ||
| 3453 | |||
| 3454 | if (a->numResolveTargets != b->numResolveTargets) { | ||
| 3455 | return 0; | ||
| 3456 | } | ||
| 3457 | |||
| 3458 | if (a->sampleCount != b->sampleCount) { | ||
| 3459 | return 0; | ||
| 3460 | } | ||
| 3461 | |||
| 3462 | for (Uint32 i = 0; i < a->numColorTargets; i += 1) { | ||
| 3463 | if (a->colorTargetDescriptions[i].format != b->colorTargetDescriptions[i].format) { | ||
| 3464 | return 0; | ||
| 3465 | } | ||
| 3466 | |||
| 3467 | if (a->colorTargetDescriptions[i].loadOp != b->colorTargetDescriptions[i].loadOp) { | ||
| 3468 | return 0; | ||
| 3469 | } | ||
| 3470 | |||
| 3471 | if (a->colorTargetDescriptions[i].storeOp != b->colorTargetDescriptions[i].storeOp) { | ||
| 3472 | return 0; | ||
| 3473 | } | ||
| 3474 | } | ||
| 3475 | |||
| 3476 | for (Uint32 i = 0; i < a->numResolveTargets; i += 1) { | ||
| 3477 | if (a->resolveTargetFormats[i] != b->resolveTargetFormats[i]) { | ||
| 3478 | return 0; | ||
| 3479 | } | ||
| 3480 | } | ||
| 3481 | |||
| 3482 | if (a->depthStencilTargetDescription.format != b->depthStencilTargetDescription.format) { | ||
| 3483 | return 0; | ||
| 3484 | } | ||
| 3485 | |||
| 3486 | if (a->depthStencilTargetDescription.loadOp != b->depthStencilTargetDescription.loadOp) { | ||
| 3487 | return 0; | ||
| 3488 | } | ||
| 3489 | |||
| 3490 | if (a->depthStencilTargetDescription.storeOp != b->depthStencilTargetDescription.storeOp) { | ||
| 3491 | return 0; | ||
| 3492 | } | ||
| 3493 | |||
| 3494 | if (a->depthStencilTargetDescription.stencilLoadOp != b->depthStencilTargetDescription.stencilLoadOp) { | ||
| 3495 | return 0; | ||
| 3496 | } | ||
| 3497 | |||
| 3498 | if (a->depthStencilTargetDescription.stencilStoreOp != b->depthStencilTargetDescription.stencilStoreOp) { | ||
| 3499 | return 0; | ||
| 3500 | } | ||
| 3501 | |||
| 3502 | return 1; | ||
| 3503 | } | ||
| 3504 | |||
| 3505 | static void SDLCALL VULKAN_INTERNAL_RenderPassHashDestroy(void *userdata, const void *key, const void *value) | ||
| 3506 | { | ||
| 3507 | VulkanRenderer *renderer = (VulkanRenderer *)userdata; | ||
| 3508 | VulkanRenderPassHashTableValue *renderPassWrapper = (VulkanRenderPassHashTableValue *)value; | ||
| 3509 | renderer->vkDestroyRenderPass( | ||
| 3510 | renderer->logicalDevice, | ||
| 3511 | renderPassWrapper->handle, | ||
| 3512 | NULL); | ||
| 3513 | SDL_free(renderPassWrapper); | ||
| 3514 | SDL_free((void *)key); | ||
| 3515 | } | ||
| 3516 | |||
| 3517 | static Uint32 SDLCALL VULKAN_INTERNAL_FramebufferHashFunction(void *userdata, const void *key) | ||
| 3518 | { | ||
| 3519 | FramebufferHashTableKey *hashTableKey = (FramebufferHashTableKey *)key; | ||
| 3520 | |||
| 3521 | /* The algorithm for this hashing function | ||
| 3522 | * is taken from Josh Bloch's "Effective Java". | ||
| 3523 | * (https://stackoverflow.com/a/113600/12492383) | ||
| 3524 | */ | ||
| 3525 | const Uint32 hashFactor = 31; | ||
| 3526 | Uint32 result = 1; | ||
| 3527 | |||
| 3528 | for (Uint32 i = 0; i < hashTableKey->numColorTargets; i += 1) { | ||
| 3529 | result = result * hashFactor + (Uint32)(uintptr_t)hashTableKey->colorAttachmentViews[i]; | ||
| 3530 | } | ||
| 3531 | for (Uint32 i = 0; i < hashTableKey->numResolveAttachments; i += 1) { | ||
| 3532 | result = result * hashFactor + (Uint32)(uintptr_t)hashTableKey->resolveAttachmentViews[i]; | ||
| 3533 | } | ||
| 3534 | |||
| 3535 | result = result * hashFactor + (Uint32)(uintptr_t)hashTableKey->depthStencilAttachmentView; | ||
| 3536 | result = result * hashFactor + hashTableKey->width; | ||
| 3537 | result = result * hashFactor + hashTableKey->height; | ||
| 3538 | |||
| 3539 | return result; | ||
| 3540 | } | ||
| 3541 | |||
| 3542 | static bool SDLCALL VULKAN_INTERNAL_FramebufferHashKeyMatch(void *userdata, const void *aKey, const void *bKey) | ||
| 3543 | { | ||
| 3544 | FramebufferHashTableKey *a = (FramebufferHashTableKey *)aKey; | ||
| 3545 | FramebufferHashTableKey *b = (FramebufferHashTableKey *)bKey; | ||
| 3546 | |||
| 3547 | if (a->numColorTargets != b->numColorTargets) { | ||
| 3548 | return 0; | ||
| 3549 | } | ||
| 3550 | |||
| 3551 | if (a->numResolveAttachments != b->numResolveAttachments) { | ||
| 3552 | return 0; | ||
| 3553 | } | ||
| 3554 | |||
| 3555 | for (Uint32 i = 0; i < a->numColorTargets; i += 1) { | ||
| 3556 | if (a->colorAttachmentViews[i] != b->colorAttachmentViews[i]) { | ||
| 3557 | return 0; | ||
| 3558 | } | ||
| 3559 | } | ||
| 3560 | |||
| 3561 | for (Uint32 i = 0; i < a->numResolveAttachments; i += 1) { | ||
| 3562 | if (a->resolveAttachmentViews[i] != b->resolveAttachmentViews[i]) { | ||
| 3563 | return 0; | ||
| 3564 | } | ||
| 3565 | } | ||
| 3566 | |||
| 3567 | if (a->depthStencilAttachmentView != b->depthStencilAttachmentView) { | ||
| 3568 | return 0; | ||
| 3569 | } | ||
| 3570 | |||
| 3571 | if (a->width != b->width) { | ||
| 3572 | return 0; | ||
| 3573 | } | ||
| 3574 | |||
| 3575 | if (a->height != b->height) { | ||
| 3576 | return 0; | ||
| 3577 | } | ||
| 3578 | |||
| 3579 | return 1; | ||
| 3580 | } | ||
| 3581 | |||
| 3582 | static void SDLCALL VULKAN_INTERNAL_FramebufferHashDestroy(void *userdata, const void *key, const void *value) | ||
| 3583 | { | ||
| 3584 | VulkanRenderer *renderer = (VulkanRenderer *)userdata; | ||
| 3585 | VulkanFramebuffer *framebuffer = (VulkanFramebuffer *)value; | ||
| 3586 | VULKAN_INTERNAL_ReleaseFramebuffer(renderer, framebuffer); | ||
| 3587 | SDL_free((void *)key); | ||
| 3588 | } | ||
| 3589 | |||
| 3590 | // Descriptor pools | ||
| 3591 | |||
| 3592 | static bool VULKAN_INTERNAL_AllocateDescriptorSets( | ||
| 3593 | VulkanRenderer *renderer, | ||
| 3594 | VkDescriptorPool descriptorPool, | ||
| 3595 | VkDescriptorSetLayout descriptorSetLayout, | ||
| 3596 | Uint32 descriptorSetCount, | ||
| 3597 | VkDescriptorSet *descriptorSetArray) | ||
| 3598 | { | ||
| 3599 | VkDescriptorSetAllocateInfo descriptorSetAllocateInfo; | ||
| 3600 | VkDescriptorSetLayout *descriptorSetLayouts = SDL_stack_alloc(VkDescriptorSetLayout, descriptorSetCount); | ||
| 3601 | VkResult vulkanResult; | ||
| 3602 | Uint32 i; | ||
| 3603 | |||
| 3604 | for (i = 0; i < descriptorSetCount; i += 1) { | ||
| 3605 | descriptorSetLayouts[i] = descriptorSetLayout; | ||
| 3606 | } | ||
| 3607 | |||
| 3608 | descriptorSetAllocateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO; | ||
| 3609 | descriptorSetAllocateInfo.pNext = NULL; | ||
| 3610 | descriptorSetAllocateInfo.descriptorPool = descriptorPool; | ||
| 3611 | descriptorSetAllocateInfo.descriptorSetCount = descriptorSetCount; | ||
| 3612 | descriptorSetAllocateInfo.pSetLayouts = descriptorSetLayouts; | ||
| 3613 | |||
| 3614 | vulkanResult = renderer->vkAllocateDescriptorSets( | ||
| 3615 | renderer->logicalDevice, | ||
| 3616 | &descriptorSetAllocateInfo, | ||
| 3617 | descriptorSetArray); | ||
| 3618 | |||
| 3619 | SDL_stack_free(descriptorSetLayouts); | ||
| 3620 | |||
| 3621 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkAllocateDescriptorSets, false); | ||
| 3622 | |||
| 3623 | return true; | ||
| 3624 | } | ||
| 3625 | |||
| 3626 | static bool VULKAN_INTERNAL_AllocateDescriptorsFromPool( | ||
| 3627 | VulkanRenderer *renderer, | ||
| 3628 | DescriptorSetLayout *descriptorSetLayout, | ||
| 3629 | DescriptorSetPool *descriptorSetPool) | ||
| 3630 | { | ||
| 3631 | VkDescriptorPoolSize descriptorPoolSizes[ | ||
| 3632 | MAX_TEXTURE_SAMPLERS_PER_STAGE + | ||
| 3633 | MAX_STORAGE_TEXTURES_PER_STAGE + | ||
| 3634 | MAX_STORAGE_BUFFERS_PER_STAGE + | ||
| 3635 | MAX_COMPUTE_WRITE_TEXTURES + | ||
| 3636 | MAX_COMPUTE_WRITE_BUFFERS + | ||
| 3637 | MAX_UNIFORM_BUFFERS_PER_STAGE]; | ||
| 3638 | VkDescriptorPoolCreateInfo descriptorPoolInfo; | ||
| 3639 | VkDescriptorPool pool; | ||
| 3640 | VkResult vulkanResult; | ||
| 3641 | |||
| 3642 | // Category 1 | ||
| 3643 | for (Uint32 i = 0; i < descriptorSetLayout->samplerCount; i += 1) { | ||
| 3644 | descriptorPoolSizes[i].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; | ||
| 3645 | descriptorPoolSizes[i].descriptorCount = DESCRIPTOR_POOL_SIZE; | ||
| 3646 | } | ||
| 3647 | |||
| 3648 | for (Uint32 i = descriptorSetLayout->samplerCount; i < descriptorSetLayout->samplerCount + descriptorSetLayout->storageTextureCount; i += 1) { | ||
| 3649 | descriptorPoolSizes[i].type = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE; // Yes, we are declaring the storage image as a sampled image, because shaders are stupid. | ||
| 3650 | descriptorPoolSizes[i].descriptorCount = DESCRIPTOR_POOL_SIZE; | ||
| 3651 | } | ||
| 3652 | |||
| 3653 | for (Uint32 i = descriptorSetLayout->samplerCount + descriptorSetLayout->storageTextureCount; i < descriptorSetLayout->samplerCount + descriptorSetLayout->storageTextureCount + descriptorSetLayout->storageBufferCount; i += 1) { | ||
| 3654 | descriptorPoolSizes[i].type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER; | ||
| 3655 | descriptorPoolSizes[i].descriptorCount = DESCRIPTOR_POOL_SIZE; | ||
| 3656 | } | ||
| 3657 | |||
| 3658 | // Category 2 | ||
| 3659 | for (Uint32 i = 0; i < descriptorSetLayout->writeStorageTextureCount; i += 1) { | ||
| 3660 | descriptorPoolSizes[i].type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE; | ||
| 3661 | descriptorPoolSizes[i].descriptorCount = DESCRIPTOR_POOL_SIZE; | ||
| 3662 | } | ||
| 3663 | |||
| 3664 | for (Uint32 i = descriptorSetLayout->writeStorageTextureCount; i < descriptorSetLayout->writeStorageTextureCount + descriptorSetLayout->writeStorageBufferCount; i += 1) { | ||
| 3665 | descriptorPoolSizes[i].type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER; | ||
| 3666 | descriptorPoolSizes[i].descriptorCount = DESCRIPTOR_POOL_SIZE; | ||
| 3667 | } | ||
| 3668 | |||
| 3669 | // Category 3 | ||
| 3670 | for (Uint32 i = 0; i < descriptorSetLayout->uniformBufferCount; i += 1) { | ||
| 3671 | descriptorPoolSizes[i].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC; | ||
| 3672 | descriptorPoolSizes[i].descriptorCount = DESCRIPTOR_POOL_SIZE; | ||
| 3673 | } | ||
| 3674 | |||
| 3675 | descriptorPoolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO; | ||
| 3676 | descriptorPoolInfo.pNext = NULL; | ||
| 3677 | descriptorPoolInfo.flags = 0; | ||
| 3678 | descriptorPoolInfo.maxSets = DESCRIPTOR_POOL_SIZE; | ||
| 3679 | descriptorPoolInfo.poolSizeCount = | ||
| 3680 | descriptorSetLayout->samplerCount + | ||
| 3681 | descriptorSetLayout->storageTextureCount + | ||
| 3682 | descriptorSetLayout->storageBufferCount + | ||
| 3683 | descriptorSetLayout->writeStorageTextureCount + | ||
| 3684 | descriptorSetLayout->writeStorageBufferCount + | ||
| 3685 | descriptorSetLayout->uniformBufferCount; | ||
| 3686 | descriptorPoolInfo.pPoolSizes = descriptorPoolSizes; | ||
| 3687 | |||
| 3688 | vulkanResult = renderer->vkCreateDescriptorPool( | ||
| 3689 | renderer->logicalDevice, | ||
| 3690 | &descriptorPoolInfo, | ||
| 3691 | NULL, | ||
| 3692 | &pool); | ||
| 3693 | |||
| 3694 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkCreateDescriptorPool, false); | ||
| 3695 | |||
| 3696 | descriptorSetPool->poolCount += 1; | ||
| 3697 | descriptorSetPool->descriptorPools = SDL_realloc( | ||
| 3698 | descriptorSetPool->descriptorPools, | ||
| 3699 | sizeof(VkDescriptorPool) * descriptorSetPool->poolCount); | ||
| 3700 | |||
| 3701 | descriptorSetPool->descriptorPools[descriptorSetPool->poolCount - 1] = pool; | ||
| 3702 | |||
| 3703 | descriptorSetPool->descriptorSets = SDL_realloc( | ||
| 3704 | descriptorSetPool->descriptorSets, | ||
| 3705 | sizeof(VkDescriptorSet) * descriptorSetPool->poolCount * DESCRIPTOR_POOL_SIZE); | ||
| 3706 | |||
| 3707 | if (!VULKAN_INTERNAL_AllocateDescriptorSets( | ||
| 3708 | renderer, | ||
| 3709 | pool, | ||
| 3710 | descriptorSetLayout->descriptorSetLayout, | ||
| 3711 | DESCRIPTOR_POOL_SIZE, | ||
| 3712 | &descriptorSetPool->descriptorSets[descriptorSetPool->descriptorSetCount])) { | ||
| 3713 | return false; | ||
| 3714 | } | ||
| 3715 | |||
| 3716 | descriptorSetPool->descriptorSetCount += DESCRIPTOR_POOL_SIZE; | ||
| 3717 | |||
| 3718 | return true; | ||
| 3719 | } | ||
| 3720 | |||
| 3721 | // NOTE: these categories should be mutually exclusive | ||
| 3722 | static DescriptorSetLayout *VULKAN_INTERNAL_FetchDescriptorSetLayout( | ||
| 3723 | VulkanRenderer *renderer, | ||
| 3724 | VkShaderStageFlagBits shaderStage, | ||
| 3725 | // Category 1: read resources | ||
| 3726 | Uint32 samplerCount, | ||
| 3727 | Uint32 storageTextureCount, | ||
| 3728 | Uint32 storageBufferCount, | ||
| 3729 | // Category 2: write resources | ||
| 3730 | Uint32 writeStorageTextureCount, | ||
| 3731 | Uint32 writeStorageBufferCount, | ||
| 3732 | // Category 3: uniform buffers | ||
| 3733 | Uint32 uniformBufferCount) | ||
| 3734 | { | ||
| 3735 | DescriptorSetLayoutHashTableKey key; | ||
| 3736 | SDL_zero(key); | ||
| 3737 | DescriptorSetLayout *layout = NULL; | ||
| 3738 | |||
| 3739 | key.shaderStage = shaderStage; | ||
| 3740 | key.samplerCount = samplerCount; | ||
| 3741 | key.storageTextureCount = storageTextureCount; | ||
| 3742 | key.storageBufferCount = storageBufferCount; | ||
| 3743 | key.writeStorageTextureCount = writeStorageTextureCount; | ||
| 3744 | key.writeStorageBufferCount = writeStorageBufferCount; | ||
| 3745 | key.uniformBufferCount = uniformBufferCount; | ||
| 3746 | |||
| 3747 | if (SDL_FindInHashTable( | ||
| 3748 | renderer->descriptorSetLayoutHashTable, | ||
| 3749 | (const void *)&key, | ||
| 3750 | (const void **)&layout)) { | ||
| 3751 | return layout; | ||
| 3752 | } | ||
| 3753 | |||
| 3754 | VkDescriptorSetLayout descriptorSetLayout; | ||
| 3755 | VkDescriptorSetLayoutBinding descriptorSetLayoutBindings[ | ||
| 3756 | MAX_TEXTURE_SAMPLERS_PER_STAGE + | ||
| 3757 | MAX_STORAGE_TEXTURES_PER_STAGE + | ||
| 3758 | MAX_STORAGE_BUFFERS_PER_STAGE + | ||
| 3759 | MAX_COMPUTE_WRITE_TEXTURES + | ||
| 3760 | MAX_COMPUTE_WRITE_BUFFERS]; | ||
| 3761 | |||
| 3762 | VkDescriptorSetLayoutCreateInfo descriptorSetLayoutCreateInfo; | ||
| 3763 | descriptorSetLayoutCreateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO; | ||
| 3764 | descriptorSetLayoutCreateInfo.pNext = NULL; | ||
| 3765 | descriptorSetLayoutCreateInfo.flags = 0; | ||
| 3766 | |||
| 3767 | // Category 1 | ||
| 3768 | for (Uint32 i = 0; i < samplerCount; i += 1) { | ||
| 3769 | descriptorSetLayoutBindings[i].binding = i; | ||
| 3770 | descriptorSetLayoutBindings[i].descriptorCount = 1; | ||
| 3771 | descriptorSetLayoutBindings[i].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; | ||
| 3772 | descriptorSetLayoutBindings[i].stageFlags = shaderStage; | ||
| 3773 | descriptorSetLayoutBindings[i].pImmutableSamplers = NULL; | ||
| 3774 | } | ||
| 3775 | |||
| 3776 | for (Uint32 i = samplerCount; i < samplerCount + storageTextureCount; i += 1) { | ||
| 3777 | descriptorSetLayoutBindings[i].binding = i; | ||
| 3778 | descriptorSetLayoutBindings[i].descriptorCount = 1; | ||
| 3779 | descriptorSetLayoutBindings[i].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE; // Yes, we are declaring the storage image as a sampled image, because shaders are stupid. | ||
| 3780 | descriptorSetLayoutBindings[i].stageFlags = shaderStage; | ||
| 3781 | descriptorSetLayoutBindings[i].pImmutableSamplers = NULL; | ||
| 3782 | } | ||
| 3783 | |||
| 3784 | for (Uint32 i = samplerCount + storageTextureCount; i < samplerCount + storageTextureCount + storageBufferCount; i += 1) { | ||
| 3785 | descriptorSetLayoutBindings[i].binding = i; | ||
| 3786 | descriptorSetLayoutBindings[i].descriptorCount = 1; | ||
| 3787 | descriptorSetLayoutBindings[i].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER; | ||
| 3788 | descriptorSetLayoutBindings[i].stageFlags = shaderStage; | ||
| 3789 | descriptorSetLayoutBindings[i].pImmutableSamplers = NULL; | ||
| 3790 | } | ||
| 3791 | |||
| 3792 | // Category 2 | ||
| 3793 | for (Uint32 i = 0; i < writeStorageTextureCount; i += 1) { | ||
| 3794 | descriptorSetLayoutBindings[i].binding = i; | ||
| 3795 | descriptorSetLayoutBindings[i].descriptorCount = 1; | ||
| 3796 | descriptorSetLayoutBindings[i].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE; | ||
| 3797 | descriptorSetLayoutBindings[i].stageFlags = shaderStage; | ||
| 3798 | descriptorSetLayoutBindings[i].pImmutableSamplers = NULL; | ||
| 3799 | } | ||
| 3800 | |||
| 3801 | for (Uint32 i = writeStorageTextureCount; i < writeStorageTextureCount + writeStorageBufferCount; i += 1) { | ||
| 3802 | descriptorSetLayoutBindings[i].binding = i; | ||
| 3803 | descriptorSetLayoutBindings[i].descriptorCount = 1; | ||
| 3804 | descriptorSetLayoutBindings[i].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER; | ||
| 3805 | descriptorSetLayoutBindings[i].stageFlags = shaderStage; | ||
| 3806 | descriptorSetLayoutBindings[i].pImmutableSamplers = NULL; | ||
| 3807 | } | ||
| 3808 | |||
| 3809 | // Category 3 | ||
| 3810 | for (Uint32 i = 0; i < uniformBufferCount; i += 1) { | ||
| 3811 | descriptorSetLayoutBindings[i].binding = i; | ||
| 3812 | descriptorSetLayoutBindings[i].descriptorCount = 1; | ||
| 3813 | descriptorSetLayoutBindings[i].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC; | ||
| 3814 | descriptorSetLayoutBindings[i].stageFlags = shaderStage; | ||
| 3815 | descriptorSetLayoutBindings[i].pImmutableSamplers = NULL; | ||
| 3816 | } | ||
| 3817 | |||
| 3818 | descriptorSetLayoutCreateInfo.pBindings = descriptorSetLayoutBindings; | ||
| 3819 | descriptorSetLayoutCreateInfo.bindingCount = | ||
| 3820 | samplerCount + | ||
| 3821 | storageTextureCount + | ||
| 3822 | storageBufferCount + | ||
| 3823 | writeStorageTextureCount + | ||
| 3824 | writeStorageBufferCount + | ||
| 3825 | uniformBufferCount; | ||
| 3826 | |||
| 3827 | VkResult vulkanResult = renderer->vkCreateDescriptorSetLayout( | ||
| 3828 | renderer->logicalDevice, | ||
| 3829 | &descriptorSetLayoutCreateInfo, | ||
| 3830 | NULL, | ||
| 3831 | &descriptorSetLayout); | ||
| 3832 | |||
| 3833 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkCreateDescriptorSetLayout, NULL); | ||
| 3834 | |||
| 3835 | layout = SDL_malloc(sizeof(DescriptorSetLayout)); | ||
| 3836 | layout->descriptorSetLayout = descriptorSetLayout; | ||
| 3837 | |||
| 3838 | layout->samplerCount = samplerCount; | ||
| 3839 | layout->storageBufferCount = storageBufferCount; | ||
| 3840 | layout->storageTextureCount = storageTextureCount; | ||
| 3841 | layout->writeStorageBufferCount = writeStorageBufferCount; | ||
| 3842 | layout->writeStorageTextureCount = writeStorageTextureCount; | ||
| 3843 | layout->uniformBufferCount = uniformBufferCount; | ||
| 3844 | |||
| 3845 | layout->ID = SDL_AtomicIncRef(&renderer->layoutResourceID); | ||
| 3846 | |||
| 3847 | DescriptorSetLayoutHashTableKey *allocedKey = SDL_malloc(sizeof(DescriptorSetLayoutHashTableKey)); | ||
| 3848 | SDL_memcpy(allocedKey, &key, sizeof(DescriptorSetLayoutHashTableKey)); | ||
| 3849 | |||
| 3850 | SDL_InsertIntoHashTable( | ||
| 3851 | renderer->descriptorSetLayoutHashTable, | ||
| 3852 | (const void *)allocedKey, | ||
| 3853 | (const void *)layout, true); | ||
| 3854 | |||
| 3855 | return layout; | ||
| 3856 | } | ||
| 3857 | |||
| 3858 | static VulkanGraphicsPipelineResourceLayout *VULKAN_INTERNAL_FetchGraphicsPipelineResourceLayout( | ||
| 3859 | VulkanRenderer *renderer, | ||
| 3860 | VulkanShader *vertexShader, | ||
| 3861 | VulkanShader *fragmentShader) | ||
| 3862 | { | ||
| 3863 | GraphicsPipelineResourceLayoutHashTableKey key; | ||
| 3864 | SDL_zero(key); | ||
| 3865 | VulkanGraphicsPipelineResourceLayout *pipelineResourceLayout = NULL; | ||
| 3866 | |||
| 3867 | key.vertexSamplerCount = vertexShader->numSamplers; | ||
| 3868 | key.vertexStorageTextureCount = vertexShader->numStorageTextures; | ||
| 3869 | key.vertexStorageBufferCount = vertexShader->numStorageBuffers; | ||
| 3870 | key.vertexUniformBufferCount = vertexShader->numUniformBuffers; | ||
| 3871 | key.fragmentSamplerCount = fragmentShader->numSamplers; | ||
| 3872 | key.fragmentStorageTextureCount = fragmentShader->numStorageTextures; | ||
| 3873 | key.fragmentStorageBufferCount = fragmentShader->numStorageBuffers; | ||
| 3874 | key.fragmentUniformBufferCount = fragmentShader->numUniformBuffers; | ||
| 3875 | if (SDL_FindInHashTable( | ||
| 3876 | renderer->graphicsPipelineResourceLayoutHashTable, | ||
| 3877 | (const void *)&key, | ||
| 3878 | (const void **)&pipelineResourceLayout)) { | ||
| 3879 | return pipelineResourceLayout; | ||
| 3880 | } | ||
| 3881 | |||
| 3882 | VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo; | ||
| 3883 | VkDescriptorSetLayout descriptorSetLayouts[4]; | ||
| 3884 | VkResult vulkanResult; | ||
| 3885 | |||
| 3886 | pipelineResourceLayout = SDL_calloc(1, sizeof(VulkanGraphicsPipelineResourceLayout)); | ||
| 3887 | |||
| 3888 | pipelineResourceLayout->descriptorSetLayouts[0] = VULKAN_INTERNAL_FetchDescriptorSetLayout( | ||
| 3889 | renderer, | ||
| 3890 | VK_SHADER_STAGE_VERTEX_BIT, | ||
| 3891 | vertexShader->numSamplers, | ||
| 3892 | vertexShader->numStorageTextures, | ||
| 3893 | vertexShader->numStorageBuffers, | ||
| 3894 | 0, | ||
| 3895 | 0, | ||
| 3896 | 0); | ||
| 3897 | |||
| 3898 | pipelineResourceLayout->descriptorSetLayouts[1] = VULKAN_INTERNAL_FetchDescriptorSetLayout( | ||
| 3899 | renderer, | ||
| 3900 | VK_SHADER_STAGE_VERTEX_BIT, | ||
| 3901 | 0, | ||
| 3902 | 0, | ||
| 3903 | 0, | ||
| 3904 | 0, | ||
| 3905 | 0, | ||
| 3906 | vertexShader->numUniformBuffers); | ||
| 3907 | |||
| 3908 | pipelineResourceLayout->descriptorSetLayouts[2] = VULKAN_INTERNAL_FetchDescriptorSetLayout( | ||
| 3909 | renderer, | ||
| 3910 | VK_SHADER_STAGE_FRAGMENT_BIT, | ||
| 3911 | fragmentShader->numSamplers, | ||
| 3912 | fragmentShader->numStorageTextures, | ||
| 3913 | fragmentShader->numStorageBuffers, | ||
| 3914 | 0, | ||
| 3915 | 0, | ||
| 3916 | 0); | ||
| 3917 | |||
| 3918 | pipelineResourceLayout->descriptorSetLayouts[3] = VULKAN_INTERNAL_FetchDescriptorSetLayout( | ||
| 3919 | renderer, | ||
| 3920 | VK_SHADER_STAGE_FRAGMENT_BIT, | ||
| 3921 | 0, | ||
| 3922 | 0, | ||
| 3923 | 0, | ||
| 3924 | 0, | ||
| 3925 | 0, | ||
| 3926 | fragmentShader->numUniformBuffers); | ||
| 3927 | |||
| 3928 | descriptorSetLayouts[0] = pipelineResourceLayout->descriptorSetLayouts[0]->descriptorSetLayout; | ||
| 3929 | descriptorSetLayouts[1] = pipelineResourceLayout->descriptorSetLayouts[1]->descriptorSetLayout; | ||
| 3930 | descriptorSetLayouts[2] = pipelineResourceLayout->descriptorSetLayouts[2]->descriptorSetLayout; | ||
| 3931 | descriptorSetLayouts[3] = pipelineResourceLayout->descriptorSetLayouts[3]->descriptorSetLayout; | ||
| 3932 | |||
| 3933 | pipelineResourceLayout->vertexSamplerCount = vertexShader->numSamplers; | ||
| 3934 | pipelineResourceLayout->vertexStorageTextureCount = vertexShader->numStorageTextures; | ||
| 3935 | pipelineResourceLayout->vertexStorageBufferCount = vertexShader->numStorageBuffers; | ||
| 3936 | pipelineResourceLayout->vertexUniformBufferCount = vertexShader->numUniformBuffers; | ||
| 3937 | |||
| 3938 | pipelineResourceLayout->fragmentSamplerCount = fragmentShader->numSamplers; | ||
| 3939 | pipelineResourceLayout->fragmentStorageTextureCount = fragmentShader->numStorageTextures; | ||
| 3940 | pipelineResourceLayout->fragmentStorageBufferCount = fragmentShader->numStorageBuffers; | ||
| 3941 | pipelineResourceLayout->fragmentUniformBufferCount = fragmentShader->numUniformBuffers; | ||
| 3942 | |||
| 3943 | // Create the pipeline layout | ||
| 3944 | |||
| 3945 | pipelineLayoutCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO; | ||
| 3946 | pipelineLayoutCreateInfo.pNext = NULL; | ||
| 3947 | pipelineLayoutCreateInfo.flags = 0; | ||
| 3948 | pipelineLayoutCreateInfo.setLayoutCount = 4; | ||
| 3949 | pipelineLayoutCreateInfo.pSetLayouts = descriptorSetLayouts; | ||
| 3950 | pipelineLayoutCreateInfo.pushConstantRangeCount = 0; | ||
| 3951 | pipelineLayoutCreateInfo.pPushConstantRanges = NULL; | ||
| 3952 | |||
| 3953 | vulkanResult = renderer->vkCreatePipelineLayout( | ||
| 3954 | renderer->logicalDevice, | ||
| 3955 | &pipelineLayoutCreateInfo, | ||
| 3956 | NULL, | ||
| 3957 | &pipelineResourceLayout->pipelineLayout); | ||
| 3958 | |||
| 3959 | if (vulkanResult != VK_SUCCESS) { | ||
| 3960 | VULKAN_INTERNAL_DestroyGraphicsPipelineResourceLayout(renderer, pipelineResourceLayout); | ||
| 3961 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkCreatePipelineLayout, NULL); | ||
| 3962 | } | ||
| 3963 | |||
| 3964 | GraphicsPipelineResourceLayoutHashTableKey *allocedKey = SDL_malloc(sizeof(GraphicsPipelineResourceLayoutHashTableKey)); | ||
| 3965 | SDL_memcpy(allocedKey, &key, sizeof(GraphicsPipelineResourceLayoutHashTableKey)); | ||
| 3966 | |||
| 3967 | SDL_InsertIntoHashTable( | ||
| 3968 | renderer->graphicsPipelineResourceLayoutHashTable, | ||
| 3969 | (const void *)allocedKey, | ||
| 3970 | (const void *)pipelineResourceLayout, true); | ||
| 3971 | |||
| 3972 | return pipelineResourceLayout; | ||
| 3973 | } | ||
| 3974 | |||
| 3975 | static VulkanComputePipelineResourceLayout *VULKAN_INTERNAL_FetchComputePipelineResourceLayout( | ||
| 3976 | VulkanRenderer *renderer, | ||
| 3977 | const SDL_GPUComputePipelineCreateInfo *createinfo) | ||
| 3978 | { | ||
| 3979 | ComputePipelineResourceLayoutHashTableKey key; | ||
| 3980 | SDL_zero(key); | ||
| 3981 | VulkanComputePipelineResourceLayout *pipelineResourceLayout = NULL; | ||
| 3982 | |||
| 3983 | key.samplerCount = createinfo->num_samplers; | ||
| 3984 | key.readonlyStorageTextureCount = createinfo->num_readonly_storage_textures; | ||
| 3985 | key.readonlyStorageBufferCount = createinfo->num_readonly_storage_buffers; | ||
| 3986 | key.readWriteStorageTextureCount = createinfo->num_readwrite_storage_textures; | ||
| 3987 | key.readWriteStorageBufferCount = createinfo->num_readwrite_storage_buffers; | ||
| 3988 | key.uniformBufferCount = createinfo->num_uniform_buffers; | ||
| 3989 | |||
| 3990 | if (SDL_FindInHashTable( | ||
| 3991 | renderer->computePipelineResourceLayoutHashTable, | ||
| 3992 | (const void *)&key, | ||
| 3993 | (const void **)&pipelineResourceLayout)) { | ||
| 3994 | return pipelineResourceLayout; | ||
| 3995 | } | ||
| 3996 | |||
| 3997 | VkDescriptorSetLayout descriptorSetLayouts[3]; | ||
| 3998 | VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo; | ||
| 3999 | VkResult vulkanResult; | ||
| 4000 | |||
| 4001 | pipelineResourceLayout = SDL_calloc(1, sizeof(VulkanComputePipelineResourceLayout)); | ||
| 4002 | |||
| 4003 | pipelineResourceLayout->descriptorSetLayouts[0] = VULKAN_INTERNAL_FetchDescriptorSetLayout( | ||
| 4004 | renderer, | ||
| 4005 | VK_SHADER_STAGE_COMPUTE_BIT, | ||
| 4006 | createinfo->num_samplers, | ||
| 4007 | createinfo->num_readonly_storage_textures, | ||
| 4008 | createinfo->num_readonly_storage_buffers, | ||
| 4009 | 0, | ||
| 4010 | 0, | ||
| 4011 | 0); | ||
| 4012 | |||
| 4013 | pipelineResourceLayout->descriptorSetLayouts[1] = VULKAN_INTERNAL_FetchDescriptorSetLayout( | ||
| 4014 | renderer, | ||
| 4015 | VK_SHADER_STAGE_COMPUTE_BIT, | ||
| 4016 | 0, | ||
| 4017 | 0, | ||
| 4018 | 0, | ||
| 4019 | createinfo->num_readwrite_storage_textures, | ||
| 4020 | createinfo->num_readwrite_storage_buffers, | ||
| 4021 | 0); | ||
| 4022 | |||
| 4023 | pipelineResourceLayout->descriptorSetLayouts[2] = VULKAN_INTERNAL_FetchDescriptorSetLayout( | ||
| 4024 | renderer, | ||
| 4025 | VK_SHADER_STAGE_COMPUTE_BIT, | ||
| 4026 | 0, | ||
| 4027 | 0, | ||
| 4028 | 0, | ||
| 4029 | 0, | ||
| 4030 | 0, | ||
| 4031 | createinfo->num_uniform_buffers); | ||
| 4032 | |||
| 4033 | descriptorSetLayouts[0] = pipelineResourceLayout->descriptorSetLayouts[0]->descriptorSetLayout; | ||
| 4034 | descriptorSetLayouts[1] = pipelineResourceLayout->descriptorSetLayouts[1]->descriptorSetLayout; | ||
| 4035 | descriptorSetLayouts[2] = pipelineResourceLayout->descriptorSetLayouts[2]->descriptorSetLayout; | ||
| 4036 | |||
| 4037 | pipelineResourceLayout->numSamplers = createinfo->num_samplers; | ||
| 4038 | pipelineResourceLayout->numReadonlyStorageTextures = createinfo->num_readonly_storage_textures; | ||
| 4039 | pipelineResourceLayout->numReadonlyStorageBuffers = createinfo->num_readonly_storage_buffers; | ||
| 4040 | pipelineResourceLayout->numReadWriteStorageTextures = createinfo->num_readwrite_storage_textures; | ||
| 4041 | pipelineResourceLayout->numReadWriteStorageBuffers = createinfo->num_readwrite_storage_buffers; | ||
| 4042 | pipelineResourceLayout->numUniformBuffers = createinfo->num_uniform_buffers; | ||
| 4043 | |||
| 4044 | // Create the pipeline layout | ||
| 4045 | |||
| 4046 | pipelineLayoutCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO; | ||
| 4047 | pipelineLayoutCreateInfo.pNext = NULL; | ||
| 4048 | pipelineLayoutCreateInfo.flags = 0; | ||
| 4049 | pipelineLayoutCreateInfo.setLayoutCount = 3; | ||
| 4050 | pipelineLayoutCreateInfo.pSetLayouts = descriptorSetLayouts; | ||
| 4051 | pipelineLayoutCreateInfo.pushConstantRangeCount = 0; | ||
| 4052 | pipelineLayoutCreateInfo.pPushConstantRanges = NULL; | ||
| 4053 | |||
| 4054 | vulkanResult = renderer->vkCreatePipelineLayout( | ||
| 4055 | renderer->logicalDevice, | ||
| 4056 | &pipelineLayoutCreateInfo, | ||
| 4057 | NULL, | ||
| 4058 | &pipelineResourceLayout->pipelineLayout); | ||
| 4059 | |||
| 4060 | if (vulkanResult != VK_SUCCESS) { | ||
| 4061 | VULKAN_INTERNAL_DestroyComputePipelineResourceLayout(renderer, pipelineResourceLayout); | ||
| 4062 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkCreatePipelineLayout, NULL); | ||
| 4063 | } | ||
| 4064 | |||
| 4065 | ComputePipelineResourceLayoutHashTableKey *allocedKey = SDL_malloc(sizeof(ComputePipelineResourceLayoutHashTableKey)); | ||
| 4066 | SDL_memcpy(allocedKey, &key, sizeof(ComputePipelineResourceLayoutHashTableKey)); | ||
| 4067 | |||
| 4068 | SDL_InsertIntoHashTable( | ||
| 4069 | renderer->computePipelineResourceLayoutHashTable, | ||
| 4070 | (const void *)allocedKey, | ||
| 4071 | (const void *)pipelineResourceLayout, true); | ||
| 4072 | |||
| 4073 | return pipelineResourceLayout; | ||
| 4074 | } | ||
| 4075 | |||
| 4076 | // Data Buffer | ||
| 4077 | |||
| 4078 | static VulkanBuffer *VULKAN_INTERNAL_CreateBuffer( | ||
| 4079 | VulkanRenderer *renderer, | ||
| 4080 | VkDeviceSize size, | ||
| 4081 | SDL_GPUBufferUsageFlags usageFlags, | ||
| 4082 | VulkanBufferType type, | ||
| 4083 | bool dedicated, | ||
| 4084 | const char *debugName) | ||
| 4085 | { | ||
| 4086 | VulkanBuffer *buffer; | ||
| 4087 | VkResult vulkanResult; | ||
| 4088 | VkBufferCreateInfo createinfo; | ||
| 4089 | VkBufferUsageFlags vulkanUsageFlags = 0; | ||
| 4090 | Uint8 bindResult; | ||
| 4091 | |||
| 4092 | if (usageFlags & SDL_GPU_BUFFERUSAGE_VERTEX) { | ||
| 4093 | vulkanUsageFlags |= VK_BUFFER_USAGE_VERTEX_BUFFER_BIT; | ||
| 4094 | } | ||
| 4095 | |||
| 4096 | if (usageFlags & SDL_GPU_BUFFERUSAGE_INDEX) { | ||
| 4097 | vulkanUsageFlags |= VK_BUFFER_USAGE_INDEX_BUFFER_BIT; | ||
| 4098 | } | ||
| 4099 | |||
| 4100 | if (usageFlags & (SDL_GPU_BUFFERUSAGE_GRAPHICS_STORAGE_READ | | ||
| 4101 | SDL_GPU_BUFFERUSAGE_COMPUTE_STORAGE_READ | | ||
| 4102 | SDL_GPU_BUFFERUSAGE_COMPUTE_STORAGE_WRITE)) { | ||
| 4103 | vulkanUsageFlags |= VK_BUFFER_USAGE_STORAGE_BUFFER_BIT; | ||
| 4104 | } | ||
| 4105 | |||
| 4106 | if (usageFlags & SDL_GPU_BUFFERUSAGE_INDIRECT) { | ||
| 4107 | vulkanUsageFlags |= VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT; | ||
| 4108 | } | ||
| 4109 | |||
| 4110 | if (type == VULKAN_BUFFER_TYPE_UNIFORM) { | ||
| 4111 | vulkanUsageFlags |= VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT; | ||
| 4112 | } else { | ||
| 4113 | // GPU buffers need transfer bits for defrag, transfer buffers need them for transfers | ||
| 4114 | vulkanUsageFlags |= VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT; | ||
| 4115 | } | ||
| 4116 | |||
| 4117 | buffer = SDL_calloc(1, sizeof(VulkanBuffer)); | ||
| 4118 | |||
| 4119 | buffer->size = size; | ||
| 4120 | buffer->usage = usageFlags; | ||
| 4121 | buffer->type = type; | ||
| 4122 | buffer->markedForDestroy = false; | ||
| 4123 | buffer->transitioned = false; | ||
| 4124 | |||
| 4125 | createinfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; | ||
| 4126 | createinfo.pNext = NULL; | ||
| 4127 | createinfo.flags = 0; | ||
| 4128 | createinfo.size = size; | ||
| 4129 | createinfo.usage = vulkanUsageFlags; | ||
| 4130 | createinfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE; | ||
| 4131 | createinfo.queueFamilyIndexCount = 1; | ||
| 4132 | createinfo.pQueueFamilyIndices = &renderer->queueFamilyIndex; | ||
| 4133 | |||
| 4134 | // Set transfer bits so we can defrag | ||
| 4135 | createinfo.usage |= VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT; | ||
| 4136 | |||
| 4137 | vulkanResult = renderer->vkCreateBuffer( | ||
| 4138 | renderer->logicalDevice, | ||
| 4139 | &createinfo, | ||
| 4140 | NULL, | ||
| 4141 | &buffer->buffer); | ||
| 4142 | |||
| 4143 | if (vulkanResult != VK_SUCCESS) { | ||
| 4144 | SDL_free(buffer); | ||
| 4145 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkCreateBuffer, NULL); | ||
| 4146 | } | ||
| 4147 | |||
| 4148 | bindResult = VULKAN_INTERNAL_BindMemoryForBuffer( | ||
| 4149 | renderer, | ||
| 4150 | buffer->buffer, | ||
| 4151 | buffer->size, | ||
| 4152 | buffer->type, | ||
| 4153 | dedicated, | ||
| 4154 | &buffer->usedRegion); | ||
| 4155 | |||
| 4156 | if (bindResult != 1) { | ||
| 4157 | renderer->vkDestroyBuffer( | ||
| 4158 | renderer->logicalDevice, | ||
| 4159 | buffer->buffer, | ||
| 4160 | NULL); | ||
| 4161 | |||
| 4162 | SDL_free(buffer); | ||
| 4163 | return NULL; | ||
| 4164 | } | ||
| 4165 | |||
| 4166 | buffer->usedRegion->vulkanBuffer = buffer; // lol | ||
| 4167 | |||
| 4168 | SDL_SetAtomicInt(&buffer->referenceCount, 0); | ||
| 4169 | |||
| 4170 | if (renderer->debugMode && renderer->supportsDebugUtils && debugName != NULL) { | ||
| 4171 | VkDebugUtilsObjectNameInfoEXT nameInfo; | ||
| 4172 | nameInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT; | ||
| 4173 | nameInfo.pNext = NULL; | ||
| 4174 | nameInfo.pObjectName = debugName; | ||
| 4175 | nameInfo.objectType = VK_OBJECT_TYPE_BUFFER; | ||
| 4176 | nameInfo.objectHandle = (uint64_t)buffer->buffer; | ||
| 4177 | |||
| 4178 | renderer->vkSetDebugUtilsObjectNameEXT( | ||
| 4179 | renderer->logicalDevice, | ||
| 4180 | &nameInfo); | ||
| 4181 | } | ||
| 4182 | |||
| 4183 | return buffer; | ||
| 4184 | } | ||
| 4185 | |||
| 4186 | static VulkanBufferContainer *VULKAN_INTERNAL_CreateBufferContainer( | ||
| 4187 | VulkanRenderer *renderer, | ||
| 4188 | VkDeviceSize size, | ||
| 4189 | SDL_GPUBufferUsageFlags usageFlags, | ||
| 4190 | VulkanBufferType type, | ||
| 4191 | bool dedicated, | ||
| 4192 | const char *debugName) | ||
| 4193 | { | ||
| 4194 | VulkanBufferContainer *bufferContainer; | ||
| 4195 | VulkanBuffer *buffer; | ||
| 4196 | |||
| 4197 | buffer = VULKAN_INTERNAL_CreateBuffer( | ||
| 4198 | renderer, | ||
| 4199 | size, | ||
| 4200 | usageFlags, | ||
| 4201 | type, | ||
| 4202 | dedicated, | ||
| 4203 | debugName); | ||
| 4204 | |||
| 4205 | if (buffer == NULL) { | ||
| 4206 | return NULL; | ||
| 4207 | } | ||
| 4208 | |||
| 4209 | bufferContainer = SDL_calloc(1, sizeof(VulkanBufferContainer)); | ||
| 4210 | |||
| 4211 | bufferContainer->activeBuffer = buffer; | ||
| 4212 | buffer->container = bufferContainer; | ||
| 4213 | buffer->containerIndex = 0; | ||
| 4214 | |||
| 4215 | bufferContainer->bufferCapacity = 1; | ||
| 4216 | bufferContainer->bufferCount = 1; | ||
| 4217 | bufferContainer->buffers = SDL_calloc(bufferContainer->bufferCapacity, sizeof(VulkanBuffer *)); | ||
| 4218 | bufferContainer->buffers[0] = bufferContainer->activeBuffer; | ||
| 4219 | bufferContainer->dedicated = dedicated; | ||
| 4220 | bufferContainer->debugName = NULL; | ||
| 4221 | |||
| 4222 | if (debugName != NULL) { | ||
| 4223 | bufferContainer->debugName = SDL_strdup(debugName); | ||
| 4224 | } | ||
| 4225 | |||
| 4226 | return bufferContainer; | ||
| 4227 | } | ||
| 4228 | |||
| 4229 | // Texture Subresource Utilities | ||
| 4230 | |||
| 4231 | static Uint32 VULKAN_INTERNAL_GetTextureSubresourceIndex( | ||
| 4232 | Uint32 mipLevel, | ||
| 4233 | Uint32 layer, | ||
| 4234 | Uint32 numLevels) | ||
| 4235 | { | ||
| 4236 | return mipLevel + (layer * numLevels); | ||
| 4237 | } | ||
| 4238 | |||
| 4239 | static VulkanTextureSubresource *VULKAN_INTERNAL_FetchTextureSubresource( | ||
| 4240 | VulkanTextureContainer *textureContainer, | ||
| 4241 | Uint32 layer, | ||
| 4242 | Uint32 level) | ||
| 4243 | { | ||
| 4244 | Uint32 index = VULKAN_INTERNAL_GetTextureSubresourceIndex( | ||
| 4245 | level, | ||
| 4246 | layer, | ||
| 4247 | textureContainer->header.info.num_levels); | ||
| 4248 | |||
| 4249 | return &textureContainer->activeTexture->subresources[index]; | ||
| 4250 | } | ||
| 4251 | |||
| 4252 | static bool VULKAN_INTERNAL_CreateRenderTargetView( | ||
| 4253 | VulkanRenderer *renderer, | ||
| 4254 | VulkanTexture *texture, | ||
| 4255 | Uint32 layerOrDepth, | ||
| 4256 | Uint32 level, | ||
| 4257 | VkFormat format, | ||
| 4258 | VkComponentMapping swizzle, | ||
| 4259 | VkImageView *pView) | ||
| 4260 | { | ||
| 4261 | VkResult vulkanResult; | ||
| 4262 | VkImageViewCreateInfo imageViewCreateInfo; | ||
| 4263 | |||
| 4264 | // create framebuffer compatible views for RenderTarget | ||
| 4265 | imageViewCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; | ||
| 4266 | imageViewCreateInfo.pNext = NULL; | ||
| 4267 | imageViewCreateInfo.flags = 0; | ||
| 4268 | imageViewCreateInfo.image = texture->image; | ||
| 4269 | imageViewCreateInfo.format = format; | ||
| 4270 | imageViewCreateInfo.components = swizzle; | ||
| 4271 | imageViewCreateInfo.subresourceRange.aspectMask = texture->aspectFlags; | ||
| 4272 | imageViewCreateInfo.subresourceRange.baseMipLevel = level; | ||
| 4273 | imageViewCreateInfo.subresourceRange.levelCount = 1; | ||
| 4274 | imageViewCreateInfo.subresourceRange.baseArrayLayer = layerOrDepth; | ||
| 4275 | imageViewCreateInfo.subresourceRange.layerCount = 1; | ||
| 4276 | imageViewCreateInfo.viewType = VK_IMAGE_VIEW_TYPE_2D; | ||
| 4277 | |||
| 4278 | vulkanResult = renderer->vkCreateImageView( | ||
| 4279 | renderer->logicalDevice, | ||
| 4280 | &imageViewCreateInfo, | ||
| 4281 | NULL, | ||
| 4282 | pView); | ||
| 4283 | |||
| 4284 | if (vulkanResult != VK_SUCCESS) { | ||
| 4285 | *pView = (VkImageView)VK_NULL_HANDLE; | ||
| 4286 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkCreateImageView, false); | ||
| 4287 | } | ||
| 4288 | |||
| 4289 | return true; | ||
| 4290 | } | ||
| 4291 | |||
| 4292 | static bool VULKAN_INTERNAL_CreateSubresourceView( | ||
| 4293 | VulkanRenderer *renderer, | ||
| 4294 | const SDL_GPUTextureCreateInfo *createinfo, | ||
| 4295 | VulkanTexture *texture, | ||
| 4296 | Uint32 layer, | ||
| 4297 | Uint32 level, | ||
| 4298 | VkComponentMapping swizzle, | ||
| 4299 | VkImageView *pView) | ||
| 4300 | { | ||
| 4301 | VkResult vulkanResult; | ||
| 4302 | VkImageViewCreateInfo imageViewCreateInfo; | ||
| 4303 | |||
| 4304 | // create framebuffer compatible views for RenderTarget | ||
| 4305 | imageViewCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; | ||
| 4306 | imageViewCreateInfo.pNext = NULL; | ||
| 4307 | imageViewCreateInfo.flags = 0; | ||
| 4308 | imageViewCreateInfo.image = texture->image; | ||
| 4309 | imageViewCreateInfo.format = SDLToVK_TextureFormat[createinfo->format]; | ||
| 4310 | imageViewCreateInfo.components = swizzle; | ||
| 4311 | imageViewCreateInfo.subresourceRange.aspectMask = texture->aspectFlags; | ||
| 4312 | imageViewCreateInfo.subresourceRange.baseMipLevel = level; | ||
| 4313 | imageViewCreateInfo.subresourceRange.levelCount = 1; | ||
| 4314 | imageViewCreateInfo.subresourceRange.baseArrayLayer = layer; | ||
| 4315 | imageViewCreateInfo.subresourceRange.layerCount = 1; | ||
| 4316 | imageViewCreateInfo.viewType = (createinfo->type == SDL_GPU_TEXTURETYPE_3D) ? VK_IMAGE_VIEW_TYPE_3D : VK_IMAGE_VIEW_TYPE_2D; | ||
| 4317 | |||
| 4318 | vulkanResult = renderer->vkCreateImageView( | ||
| 4319 | renderer->logicalDevice, | ||
| 4320 | &imageViewCreateInfo, | ||
| 4321 | NULL, | ||
| 4322 | pView); | ||
| 4323 | |||
| 4324 | if (vulkanResult != VK_SUCCESS) { | ||
| 4325 | *pView = (VkImageView)VK_NULL_HANDLE; | ||
| 4326 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkCreateImageView, false); | ||
| 4327 | } | ||
| 4328 | |||
| 4329 | return true; | ||
| 4330 | } | ||
| 4331 | |||
| 4332 | // Swapchain | ||
| 4333 | |||
| 4334 | static bool VULKAN_INTERNAL_QuerySwapchainSupport( | ||
| 4335 | VulkanRenderer *renderer, | ||
| 4336 | VkPhysicalDevice physicalDevice, | ||
| 4337 | VkSurfaceKHR surface, | ||
| 4338 | SwapchainSupportDetails *outputDetails) | ||
| 4339 | { | ||
| 4340 | VkResult result; | ||
| 4341 | VkBool32 supportsPresent; | ||
| 4342 | |||
| 4343 | renderer->vkGetPhysicalDeviceSurfaceSupportKHR( | ||
| 4344 | physicalDevice, | ||
| 4345 | renderer->queueFamilyIndex, | ||
| 4346 | surface, | ||
| 4347 | &supportsPresent); | ||
| 4348 | |||
| 4349 | // Initialize these in case anything fails | ||
| 4350 | outputDetails->formatsLength = 0; | ||
| 4351 | outputDetails->presentModesLength = 0; | ||
| 4352 | |||
| 4353 | if (!supportsPresent) { | ||
| 4354 | SET_STRING_ERROR_AND_RETURN("This surface does not support presenting!", false); | ||
| 4355 | } | ||
| 4356 | |||
| 4357 | // Run the device surface queries | ||
| 4358 | result = renderer->vkGetPhysicalDeviceSurfaceCapabilitiesKHR( | ||
| 4359 | physicalDevice, | ||
| 4360 | surface, | ||
| 4361 | &outputDetails->capabilities); | ||
| 4362 | CHECK_VULKAN_ERROR_AND_RETURN(result, vkGetPhysicalDeviceSurfaceCapabilitiesKHR, false); | ||
| 4363 | |||
| 4364 | if (!(outputDetails->capabilities.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR)) { | ||
| 4365 | SDL_LogWarn(SDL_LOG_CATEGORY_GPU, "Opaque presentation unsupported! Expect weird transparency bugs!"); | ||
| 4366 | } | ||
| 4367 | |||
| 4368 | result = renderer->vkGetPhysicalDeviceSurfaceFormatsKHR( | ||
| 4369 | physicalDevice, | ||
| 4370 | surface, | ||
| 4371 | &outputDetails->formatsLength, | ||
| 4372 | NULL); | ||
| 4373 | CHECK_VULKAN_ERROR_AND_RETURN(result, vkGetPhysicalDeviceSurfaceFormatsKHR, false); | ||
| 4374 | result = renderer->vkGetPhysicalDeviceSurfacePresentModesKHR( | ||
| 4375 | physicalDevice, | ||
| 4376 | surface, | ||
| 4377 | &outputDetails->presentModesLength, | ||
| 4378 | NULL); | ||
| 4379 | CHECK_VULKAN_ERROR_AND_RETURN(result, vkGetPhysicalDeviceSurfacePresentModesKHR, false); | ||
| 4380 | |||
| 4381 | // Generate the arrays, if applicable | ||
| 4382 | |||
| 4383 | outputDetails->formats = NULL; | ||
| 4384 | if (outputDetails->formatsLength != 0) { | ||
| 4385 | outputDetails->formats = (VkSurfaceFormatKHR *)SDL_malloc( | ||
| 4386 | sizeof(VkSurfaceFormatKHR) * outputDetails->formatsLength); | ||
| 4387 | |||
| 4388 | if (!outputDetails->formats) { // OOM | ||
| 4389 | return false; | ||
| 4390 | } | ||
| 4391 | |||
| 4392 | result = renderer->vkGetPhysicalDeviceSurfaceFormatsKHR( | ||
| 4393 | physicalDevice, | ||
| 4394 | surface, | ||
| 4395 | &outputDetails->formatsLength, | ||
| 4396 | outputDetails->formats); | ||
| 4397 | if (result != VK_SUCCESS) { | ||
| 4398 | SDL_free(outputDetails->formats); | ||
| 4399 | CHECK_VULKAN_ERROR_AND_RETURN(result, vkGetPhysicalDeviceSurfaceFormatsKHR, false); | ||
| 4400 | } | ||
| 4401 | } | ||
| 4402 | |||
| 4403 | outputDetails->presentModes = NULL; | ||
| 4404 | if (outputDetails->presentModesLength != 0) { | ||
| 4405 | outputDetails->presentModes = (VkPresentModeKHR *)SDL_malloc( | ||
| 4406 | sizeof(VkPresentModeKHR) * outputDetails->presentModesLength); | ||
| 4407 | |||
| 4408 | if (!outputDetails->presentModes) { // OOM | ||
| 4409 | SDL_free(outputDetails->formats); | ||
| 4410 | return false; | ||
| 4411 | } | ||
| 4412 | |||
| 4413 | result = renderer->vkGetPhysicalDeviceSurfacePresentModesKHR( | ||
| 4414 | physicalDevice, | ||
| 4415 | surface, | ||
| 4416 | &outputDetails->presentModesLength, | ||
| 4417 | outputDetails->presentModes); | ||
| 4418 | if (result != VK_SUCCESS) { | ||
| 4419 | SDL_free(outputDetails->formats); | ||
| 4420 | SDL_free(outputDetails->presentModes); | ||
| 4421 | CHECK_VULKAN_ERROR_AND_RETURN(result, vkGetPhysicalDeviceSurfacePresentModesKHR, false); | ||
| 4422 | } | ||
| 4423 | } | ||
| 4424 | |||
| 4425 | /* If we made it here, all the queries were successful. This does NOT | ||
| 4426 | * necessarily mean there are any supported formats or present modes! | ||
| 4427 | */ | ||
| 4428 | return true; | ||
| 4429 | } | ||
| 4430 | |||
| 4431 | static bool VULKAN_INTERNAL_VerifySwapSurfaceFormat( | ||
| 4432 | VkFormat desiredFormat, | ||
| 4433 | VkColorSpaceKHR desiredColorSpace, | ||
| 4434 | VkSurfaceFormatKHR *availableFormats, | ||
| 4435 | Uint32 availableFormatsLength) | ||
| 4436 | { | ||
| 4437 | Uint32 i; | ||
| 4438 | for (i = 0; i < availableFormatsLength; i += 1) { | ||
| 4439 | if (availableFormats[i].format == desiredFormat && | ||
| 4440 | availableFormats[i].colorSpace == desiredColorSpace) { | ||
| 4441 | return true; | ||
| 4442 | } | ||
| 4443 | } | ||
| 4444 | return false; | ||
| 4445 | } | ||
| 4446 | |||
| 4447 | static bool VULKAN_INTERNAL_VerifySwapPresentMode( | ||
| 4448 | VkPresentModeKHR presentMode, | ||
| 4449 | const VkPresentModeKHR *availablePresentModes, | ||
| 4450 | Uint32 availablePresentModesLength) | ||
| 4451 | { | ||
| 4452 | Uint32 i; | ||
| 4453 | for (i = 0; i < availablePresentModesLength; i += 1) { | ||
| 4454 | if (availablePresentModes[i] == presentMode) { | ||
| 4455 | return true; | ||
| 4456 | } | ||
| 4457 | } | ||
| 4458 | return false; | ||
| 4459 | } | ||
| 4460 | |||
| 4461 | /* It would be nice if VULKAN_INTERNAL_CreateSwapchain could return a bool. | ||
| 4462 | * Unfortunately, some Win32 NVIDIA drivers are stupid | ||
| 4463 | * and will return surface extents of (0, 0) | ||
| 4464 | * in certain edge cases, and the swapchain extents are not allowed to be 0. | ||
| 4465 | * In this case, the client probably still wants to claim the window | ||
| 4466 | * or recreate the swapchain, so we should return 2 to indicate retry. | ||
| 4467 | * -cosmonaut | ||
| 4468 | */ | ||
| 4469 | #define VULKAN_INTERNAL_TRY_AGAIN 2 | ||
| 4470 | |||
| 4471 | static Uint32 VULKAN_INTERNAL_CreateSwapchain( | ||
| 4472 | VulkanRenderer *renderer, | ||
| 4473 | WindowData *windowData) | ||
| 4474 | { | ||
| 4475 | VkResult vulkanResult; | ||
| 4476 | VkSwapchainCreateInfoKHR swapchainCreateInfo; | ||
| 4477 | VkImage *swapchainImages; | ||
| 4478 | VkSemaphoreCreateInfo semaphoreCreateInfo; | ||
| 4479 | SwapchainSupportDetails swapchainSupportDetails; | ||
| 4480 | bool hasValidSwapchainComposition, hasValidPresentMode; | ||
| 4481 | Uint32 i; | ||
| 4482 | |||
| 4483 | windowData->frameCounter = 0; | ||
| 4484 | |||
| 4485 | SDL_VideoDevice *_this = SDL_GetVideoDevice(); | ||
| 4486 | SDL_assert(_this && _this->Vulkan_CreateSurface); | ||
| 4487 | |||
| 4488 | // Each swapchain must have its own surface. | ||
| 4489 | if (!_this->Vulkan_CreateSurface( | ||
| 4490 | _this, | ||
| 4491 | windowData->window, | ||
| 4492 | renderer->instance, | ||
| 4493 | NULL, // FIXME: VAllocationCallbacks | ||
| 4494 | &windowData->surface)) { | ||
| 4495 | return false; | ||
| 4496 | } | ||
| 4497 | SDL_assert(windowData->surface); | ||
| 4498 | |||
| 4499 | if (!VULKAN_INTERNAL_QuerySwapchainSupport( | ||
| 4500 | renderer, | ||
| 4501 | renderer->physicalDevice, | ||
| 4502 | windowData->surface, | ||
| 4503 | &swapchainSupportDetails)) { | ||
| 4504 | renderer->vkDestroySurfaceKHR( | ||
| 4505 | renderer->instance, | ||
| 4506 | windowData->surface, | ||
| 4507 | NULL); | ||
| 4508 | windowData->surface = VK_NULL_HANDLE; | ||
| 4509 | if (swapchainSupportDetails.formatsLength > 0) { | ||
| 4510 | SDL_free(swapchainSupportDetails.formats); | ||
| 4511 | } | ||
| 4512 | if (swapchainSupportDetails.presentModesLength > 0) { | ||
| 4513 | SDL_free(swapchainSupportDetails.presentModes); | ||
| 4514 | } | ||
| 4515 | return false; | ||
| 4516 | } | ||
| 4517 | |||
| 4518 | // Verify that we can use the requested composition and present mode | ||
| 4519 | windowData->format = SwapchainCompositionToFormat[windowData->swapchainComposition]; | ||
| 4520 | windowData->colorSpace = SwapchainCompositionToColorSpace[windowData->swapchainComposition]; | ||
| 4521 | windowData->swapchainSwizzle = SwapchainCompositionSwizzle[windowData->swapchainComposition]; | ||
| 4522 | windowData->usingFallbackFormat = false; | ||
| 4523 | |||
| 4524 | hasValidSwapchainComposition = VULKAN_INTERNAL_VerifySwapSurfaceFormat( | ||
| 4525 | windowData->format, | ||
| 4526 | windowData->colorSpace, | ||
| 4527 | swapchainSupportDetails.formats, | ||
| 4528 | swapchainSupportDetails.formatsLength); | ||
| 4529 | |||
| 4530 | if (!hasValidSwapchainComposition) { | ||
| 4531 | // Let's try again with the fallback format... | ||
| 4532 | windowData->format = SwapchainCompositionToFallbackFormat[windowData->swapchainComposition]; | ||
| 4533 | windowData->usingFallbackFormat = true; | ||
| 4534 | hasValidSwapchainComposition = VULKAN_INTERNAL_VerifySwapSurfaceFormat( | ||
| 4535 | windowData->format, | ||
| 4536 | windowData->colorSpace, | ||
| 4537 | swapchainSupportDetails.formats, | ||
| 4538 | swapchainSupportDetails.formatsLength); | ||
| 4539 | } | ||
| 4540 | |||
| 4541 | hasValidPresentMode = VULKAN_INTERNAL_VerifySwapPresentMode( | ||
| 4542 | SDLToVK_PresentMode[windowData->presentMode], | ||
| 4543 | swapchainSupportDetails.presentModes, | ||
| 4544 | swapchainSupportDetails.presentModesLength); | ||
| 4545 | |||
| 4546 | if (!hasValidSwapchainComposition || !hasValidPresentMode) { | ||
| 4547 | renderer->vkDestroySurfaceKHR( | ||
| 4548 | renderer->instance, | ||
| 4549 | windowData->surface, | ||
| 4550 | NULL); | ||
| 4551 | windowData->surface = VK_NULL_HANDLE; | ||
| 4552 | |||
| 4553 | if (swapchainSupportDetails.formatsLength > 0) { | ||
| 4554 | SDL_free(swapchainSupportDetails.formats); | ||
| 4555 | } | ||
| 4556 | |||
| 4557 | if (swapchainSupportDetails.presentModesLength > 0) { | ||
| 4558 | SDL_free(swapchainSupportDetails.presentModes); | ||
| 4559 | } | ||
| 4560 | |||
| 4561 | if (!hasValidSwapchainComposition) { | ||
| 4562 | SET_STRING_ERROR_AND_RETURN("Device does not support requested swapchain composition!", false); | ||
| 4563 | } | ||
| 4564 | if (!hasValidPresentMode) { | ||
| 4565 | SET_STRING_ERROR_AND_RETURN("Device does not support requested present_mode!", false); | ||
| 4566 | } | ||
| 4567 | return false; | ||
| 4568 | } | ||
| 4569 | |||
| 4570 | // NVIDIA + Win32 can return 0 extent when the window is minimized. Try again! | ||
| 4571 | if (swapchainSupportDetails.capabilities.currentExtent.width == 0 || | ||
| 4572 | swapchainSupportDetails.capabilities.currentExtent.height == 0) { | ||
| 4573 | renderer->vkDestroySurfaceKHR( | ||
| 4574 | renderer->instance, | ||
| 4575 | windowData->surface, | ||
| 4576 | NULL); | ||
| 4577 | windowData->surface = VK_NULL_HANDLE; | ||
| 4578 | if (swapchainSupportDetails.formatsLength > 0) { | ||
| 4579 | SDL_free(swapchainSupportDetails.formats); | ||
| 4580 | } | ||
| 4581 | if (swapchainSupportDetails.presentModesLength > 0) { | ||
| 4582 | SDL_free(swapchainSupportDetails.presentModes); | ||
| 4583 | } | ||
| 4584 | return VULKAN_INTERNAL_TRY_AGAIN; | ||
| 4585 | } | ||
| 4586 | |||
| 4587 | Uint32 requestedImageCount = renderer->allowedFramesInFlight; | ||
| 4588 | |||
| 4589 | #ifdef SDL_PLATFORM_APPLE | ||
| 4590 | windowData->width = swapchainSupportDetails.capabilities.currentExtent.width; | ||
| 4591 | windowData->height = swapchainSupportDetails.capabilities.currentExtent.height; | ||
| 4592 | #else | ||
| 4593 | windowData->width = SDL_clamp( | ||
| 4594 | windowData->swapchainCreateWidth, | ||
| 4595 | swapchainSupportDetails.capabilities.minImageExtent.width, | ||
| 4596 | swapchainSupportDetails.capabilities.maxImageExtent.width); | ||
| 4597 | windowData->height = SDL_clamp(windowData->swapchainCreateHeight, | ||
| 4598 | swapchainSupportDetails.capabilities.minImageExtent.height, | ||
| 4599 | swapchainSupportDetails.capabilities.maxImageExtent.height); | ||
| 4600 | #endif | ||
| 4601 | |||
| 4602 | if (swapchainSupportDetails.capabilities.maxImageCount > 0 && | ||
| 4603 | requestedImageCount > swapchainSupportDetails.capabilities.maxImageCount) { | ||
| 4604 | requestedImageCount = swapchainSupportDetails.capabilities.maxImageCount; | ||
| 4605 | } | ||
| 4606 | |||
| 4607 | if (requestedImageCount < swapchainSupportDetails.capabilities.minImageCount) { | ||
| 4608 | requestedImageCount = swapchainSupportDetails.capabilities.minImageCount; | ||
| 4609 | } | ||
| 4610 | |||
| 4611 | if (windowData->presentMode == SDL_GPU_PRESENTMODE_MAILBOX) { | ||
| 4612 | /* Required for proper triple-buffering. | ||
| 4613 | * Note that this is below the above maxImageCount check! | ||
| 4614 | * If the driver advertises MAILBOX but does not support 3 swap | ||
| 4615 | * images, it's not real mailbox support, so let it fail hard. | ||
| 4616 | * -flibit | ||
| 4617 | */ | ||
| 4618 | requestedImageCount = SDL_max(requestedImageCount, 3); | ||
| 4619 | } | ||
| 4620 | |||
| 4621 | swapchainCreateInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR; | ||
| 4622 | swapchainCreateInfo.pNext = NULL; | ||
| 4623 | swapchainCreateInfo.flags = 0; | ||
| 4624 | swapchainCreateInfo.surface = windowData->surface; | ||
| 4625 | swapchainCreateInfo.minImageCount = requestedImageCount; | ||
| 4626 | swapchainCreateInfo.imageFormat = windowData->format; | ||
| 4627 | swapchainCreateInfo.imageColorSpace = windowData->colorSpace; | ||
| 4628 | swapchainCreateInfo.imageExtent.width = windowData->width; | ||
| 4629 | swapchainCreateInfo.imageExtent.height = windowData->height; | ||
| 4630 | swapchainCreateInfo.imageArrayLayers = 1; | ||
| 4631 | swapchainCreateInfo.imageUsage = | ||
| 4632 | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | | ||
| 4633 | VK_IMAGE_USAGE_TRANSFER_DST_BIT; | ||
| 4634 | swapchainCreateInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE; | ||
| 4635 | swapchainCreateInfo.queueFamilyIndexCount = 0; | ||
| 4636 | swapchainCreateInfo.pQueueFamilyIndices = NULL; | ||
| 4637 | #ifdef SDL_PLATFORM_ANDROID | ||
| 4638 | swapchainCreateInfo.preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR; | ||
| 4639 | #else | ||
| 4640 | swapchainCreateInfo.preTransform = swapchainSupportDetails.capabilities.currentTransform; | ||
| 4641 | #endif | ||
| 4642 | swapchainCreateInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR; | ||
| 4643 | swapchainCreateInfo.presentMode = SDLToVK_PresentMode[windowData->presentMode]; | ||
| 4644 | swapchainCreateInfo.clipped = VK_TRUE; | ||
| 4645 | swapchainCreateInfo.oldSwapchain = VK_NULL_HANDLE; | ||
| 4646 | |||
| 4647 | vulkanResult = renderer->vkCreateSwapchainKHR( | ||
| 4648 | renderer->logicalDevice, | ||
| 4649 | &swapchainCreateInfo, | ||
| 4650 | NULL, | ||
| 4651 | &windowData->swapchain); | ||
| 4652 | |||
| 4653 | if (swapchainSupportDetails.formatsLength > 0) { | ||
| 4654 | SDL_free(swapchainSupportDetails.formats); | ||
| 4655 | } | ||
| 4656 | if (swapchainSupportDetails.presentModesLength > 0) { | ||
| 4657 | SDL_free(swapchainSupportDetails.presentModes); | ||
| 4658 | } | ||
| 4659 | |||
| 4660 | if (vulkanResult != VK_SUCCESS) { | ||
| 4661 | renderer->vkDestroySurfaceKHR( | ||
| 4662 | renderer->instance, | ||
| 4663 | windowData->surface, | ||
| 4664 | NULL); | ||
| 4665 | windowData->surface = VK_NULL_HANDLE; | ||
| 4666 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkCreateSwapchainKHR, false); | ||
| 4667 | } | ||
| 4668 | |||
| 4669 | vulkanResult = renderer->vkGetSwapchainImagesKHR( | ||
| 4670 | renderer->logicalDevice, | ||
| 4671 | windowData->swapchain, | ||
| 4672 | &windowData->imageCount, | ||
| 4673 | NULL); | ||
| 4674 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkGetSwapchainImagesKHR, false); | ||
| 4675 | |||
| 4676 | windowData->textureContainers = SDL_malloc( | ||
| 4677 | sizeof(VulkanTextureContainer) * windowData->imageCount); | ||
| 4678 | |||
| 4679 | if (!windowData->textureContainers) { // OOM | ||
| 4680 | renderer->vkDestroySurfaceKHR( | ||
| 4681 | renderer->instance, | ||
| 4682 | windowData->surface, | ||
| 4683 | NULL); | ||
| 4684 | renderer->vkDestroySwapchainKHR( | ||
| 4685 | renderer->logicalDevice, | ||
| 4686 | windowData->swapchain, | ||
| 4687 | NULL); | ||
| 4688 | windowData->surface = VK_NULL_HANDLE; | ||
| 4689 | windowData->swapchain = VK_NULL_HANDLE; | ||
| 4690 | return false; | ||
| 4691 | } | ||
| 4692 | |||
| 4693 | swapchainImages = SDL_stack_alloc(VkImage, windowData->imageCount); | ||
| 4694 | |||
| 4695 | vulkanResult = renderer->vkGetSwapchainImagesKHR( | ||
| 4696 | renderer->logicalDevice, | ||
| 4697 | windowData->swapchain, | ||
| 4698 | &windowData->imageCount, | ||
| 4699 | swapchainImages); | ||
| 4700 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkGetSwapchainImagesKHR, false); | ||
| 4701 | |||
| 4702 | for (i = 0; i < windowData->imageCount; i += 1) { | ||
| 4703 | |||
| 4704 | // Initialize dummy container | ||
| 4705 | SDL_zero(windowData->textureContainers[i]); | ||
| 4706 | windowData->textureContainers[i].canBeCycled = false; | ||
| 4707 | windowData->textureContainers[i].header.info.width = windowData->width; | ||
| 4708 | windowData->textureContainers[i].header.info.height = windowData->height; | ||
| 4709 | windowData->textureContainers[i].header.info.layer_count_or_depth = 1; | ||
| 4710 | windowData->textureContainers[i].header.info.format = SwapchainCompositionToSDLFormat( | ||
| 4711 | windowData->swapchainComposition, | ||
| 4712 | windowData->usingFallbackFormat); | ||
| 4713 | windowData->textureContainers[i].header.info.type = SDL_GPU_TEXTURETYPE_2D; | ||
| 4714 | windowData->textureContainers[i].header.info.num_levels = 1; | ||
| 4715 | windowData->textureContainers[i].header.info.sample_count = SDL_GPU_SAMPLECOUNT_1; | ||
| 4716 | windowData->textureContainers[i].header.info.usage = SDL_GPU_TEXTUREUSAGE_COLOR_TARGET; | ||
| 4717 | |||
| 4718 | windowData->textureContainers[i].activeTexture = SDL_malloc(sizeof(VulkanTexture)); | ||
| 4719 | windowData->textureContainers[i].activeTexture->image = swapchainImages[i]; | ||
| 4720 | |||
| 4721 | // Swapchain memory is managed by the driver | ||
| 4722 | windowData->textureContainers[i].activeTexture->usedRegion = NULL; | ||
| 4723 | |||
| 4724 | windowData->textureContainers[i].activeTexture->swizzle = windowData->swapchainSwizzle; | ||
| 4725 | windowData->textureContainers[i].activeTexture->aspectFlags = VK_IMAGE_ASPECT_COLOR_BIT; | ||
| 4726 | windowData->textureContainers[i].activeTexture->depth = 1; | ||
| 4727 | windowData->textureContainers[i].activeTexture->usage = SDL_GPU_TEXTUREUSAGE_COLOR_TARGET; | ||
| 4728 | windowData->textureContainers[i].activeTexture->container = &windowData->textureContainers[i]; | ||
| 4729 | SDL_SetAtomicInt(&windowData->textureContainers[i].activeTexture->referenceCount, 0); | ||
| 4730 | |||
| 4731 | // Create slice | ||
| 4732 | windowData->textureContainers[i].activeTexture->subresourceCount = 1; | ||
| 4733 | windowData->textureContainers[i].activeTexture->subresources = SDL_malloc(sizeof(VulkanTextureSubresource)); | ||
| 4734 | windowData->textureContainers[i].activeTexture->subresources[0].parent = windowData->textureContainers[i].activeTexture; | ||
| 4735 | windowData->textureContainers[i].activeTexture->subresources[0].layer = 0; | ||
| 4736 | windowData->textureContainers[i].activeTexture->subresources[0].level = 0; | ||
| 4737 | windowData->textureContainers[i].activeTexture->subresources[0].renderTargetViews = SDL_malloc(sizeof(VkImageView)); | ||
| 4738 | if (!VULKAN_INTERNAL_CreateRenderTargetView( | ||
| 4739 | renderer, | ||
| 4740 | windowData->textureContainers[i].activeTexture, | ||
| 4741 | 0, | ||
| 4742 | 0, | ||
| 4743 | windowData->format, | ||
| 4744 | windowData->swapchainSwizzle, | ||
| 4745 | &windowData->textureContainers[i].activeTexture->subresources[0].renderTargetViews[0])) { | ||
| 4746 | renderer->vkDestroySurfaceKHR( | ||
| 4747 | renderer->instance, | ||
| 4748 | windowData->surface, | ||
| 4749 | NULL); | ||
| 4750 | renderer->vkDestroySwapchainKHR( | ||
| 4751 | renderer->logicalDevice, | ||
| 4752 | windowData->swapchain, | ||
| 4753 | NULL); | ||
| 4754 | windowData->surface = VK_NULL_HANDLE; | ||
| 4755 | windowData->swapchain = VK_NULL_HANDLE; | ||
| 4756 | return false; | ||
| 4757 | } | ||
| 4758 | } | ||
| 4759 | |||
| 4760 | SDL_stack_free(swapchainImages); | ||
| 4761 | |||
| 4762 | semaphoreCreateInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO; | ||
| 4763 | semaphoreCreateInfo.pNext = NULL; | ||
| 4764 | semaphoreCreateInfo.flags = 0; | ||
| 4765 | |||
| 4766 | for (i = 0; i < MAX_FRAMES_IN_FLIGHT; i += 1) { | ||
| 4767 | vulkanResult = renderer->vkCreateSemaphore( | ||
| 4768 | renderer->logicalDevice, | ||
| 4769 | &semaphoreCreateInfo, | ||
| 4770 | NULL, | ||
| 4771 | &windowData->imageAvailableSemaphore[i]); | ||
| 4772 | |||
| 4773 | if (vulkanResult != VK_SUCCESS) { | ||
| 4774 | renderer->vkDestroySurfaceKHR( | ||
| 4775 | renderer->instance, | ||
| 4776 | windowData->surface, | ||
| 4777 | NULL); | ||
| 4778 | renderer->vkDestroySwapchainKHR( | ||
| 4779 | renderer->logicalDevice, | ||
| 4780 | windowData->swapchain, | ||
| 4781 | NULL); | ||
| 4782 | windowData->surface = VK_NULL_HANDLE; | ||
| 4783 | windowData->swapchain = VK_NULL_HANDLE; | ||
| 4784 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkCreateSemaphore, false); | ||
| 4785 | } | ||
| 4786 | |||
| 4787 | renderer->vkCreateSemaphore( | ||
| 4788 | renderer->logicalDevice, | ||
| 4789 | &semaphoreCreateInfo, | ||
| 4790 | NULL, | ||
| 4791 | &windowData->renderFinishedSemaphore[i]); | ||
| 4792 | |||
| 4793 | if (vulkanResult != VK_SUCCESS) { | ||
| 4794 | renderer->vkDestroySurfaceKHR( | ||
| 4795 | renderer->instance, | ||
| 4796 | windowData->surface, | ||
| 4797 | NULL); | ||
| 4798 | renderer->vkDestroySwapchainKHR( | ||
| 4799 | renderer->logicalDevice, | ||
| 4800 | windowData->swapchain, | ||
| 4801 | NULL); | ||
| 4802 | windowData->surface = VK_NULL_HANDLE; | ||
| 4803 | windowData->swapchain = VK_NULL_HANDLE; | ||
| 4804 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkCreateSemaphore, false); | ||
| 4805 | } | ||
| 4806 | |||
| 4807 | windowData->inFlightFences[i] = NULL; | ||
| 4808 | } | ||
| 4809 | |||
| 4810 | windowData->needsSwapchainRecreate = false; | ||
| 4811 | return true; | ||
| 4812 | } | ||
| 4813 | |||
| 4814 | // Command Buffers | ||
| 4815 | |||
| 4816 | static bool VULKAN_INTERNAL_BeginCommandBuffer( | ||
| 4817 | VulkanRenderer *renderer, | ||
| 4818 | VulkanCommandBuffer *commandBuffer) | ||
| 4819 | { | ||
| 4820 | VkCommandBufferBeginInfo beginInfo; | ||
| 4821 | VkResult result; | ||
| 4822 | |||
| 4823 | beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; | ||
| 4824 | beginInfo.pNext = NULL; | ||
| 4825 | beginInfo.flags = 0; | ||
| 4826 | beginInfo.pInheritanceInfo = NULL; | ||
| 4827 | beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; | ||
| 4828 | |||
| 4829 | result = renderer->vkBeginCommandBuffer( | ||
| 4830 | commandBuffer->commandBuffer, | ||
| 4831 | &beginInfo); | ||
| 4832 | |||
| 4833 | CHECK_VULKAN_ERROR_AND_RETURN(result, vkBeginCommandBuffer, false); | ||
| 4834 | |||
| 4835 | return true; | ||
| 4836 | } | ||
| 4837 | |||
| 4838 | static bool VULKAN_INTERNAL_EndCommandBuffer( | ||
| 4839 | VulkanRenderer *renderer, | ||
| 4840 | VulkanCommandBuffer *commandBuffer) | ||
| 4841 | { | ||
| 4842 | VkResult result = renderer->vkEndCommandBuffer( | ||
| 4843 | commandBuffer->commandBuffer); | ||
| 4844 | |||
| 4845 | CHECK_VULKAN_ERROR_AND_RETURN(result, vkEndCommandBuffer, false); | ||
| 4846 | |||
| 4847 | return true; | ||
| 4848 | } | ||
| 4849 | |||
| 4850 | static void VULKAN_DestroyDevice( | ||
| 4851 | SDL_GPUDevice *device) | ||
| 4852 | { | ||
| 4853 | VulkanRenderer *renderer = (VulkanRenderer *)device->driverData; | ||
| 4854 | VulkanMemorySubAllocator *allocator; | ||
| 4855 | |||
| 4856 | VULKAN_Wait(device->driverData); | ||
| 4857 | |||
| 4858 | for (Sint32 i = renderer->claimedWindowCount - 1; i >= 0; i -= 1) { | ||
| 4859 | VULKAN_ReleaseWindow(device->driverData, renderer->claimedWindows[i]->window); | ||
| 4860 | } | ||
| 4861 | |||
| 4862 | SDL_free(renderer->claimedWindows); | ||
| 4863 | |||
| 4864 | VULKAN_Wait(device->driverData); | ||
| 4865 | |||
| 4866 | SDL_free(renderer->submittedCommandBuffers); | ||
| 4867 | |||
| 4868 | for (Uint32 i = 0; i < renderer->uniformBufferPoolCount; i += 1) { | ||
| 4869 | VULKAN_INTERNAL_DestroyBuffer( | ||
| 4870 | renderer, | ||
| 4871 | renderer->uniformBufferPool[i]->buffer); | ||
| 4872 | SDL_free(renderer->uniformBufferPool[i]); | ||
| 4873 | } | ||
| 4874 | SDL_free(renderer->uniformBufferPool); | ||
| 4875 | |||
| 4876 | for (Uint32 i = 0; i < renderer->descriptorSetCachePoolCount; i += 1) { | ||
| 4877 | VULKAN_INTERNAL_DestroyDescriptorSetCache( | ||
| 4878 | renderer, | ||
| 4879 | renderer->descriptorSetCachePool[i]); | ||
| 4880 | } | ||
| 4881 | SDL_free(renderer->descriptorSetCachePool); | ||
| 4882 | |||
| 4883 | for (Uint32 i = 0; i < renderer->fencePool.availableFenceCount; i += 1) { | ||
| 4884 | renderer->vkDestroyFence( | ||
| 4885 | renderer->logicalDevice, | ||
| 4886 | renderer->fencePool.availableFences[i]->fence, | ||
| 4887 | NULL); | ||
| 4888 | |||
| 4889 | SDL_free(renderer->fencePool.availableFences[i]); | ||
| 4890 | } | ||
| 4891 | |||
| 4892 | SDL_free(renderer->fencePool.availableFences); | ||
| 4893 | SDL_DestroyMutex(renderer->fencePool.lock); | ||
| 4894 | |||
| 4895 | SDL_DestroyHashTable(renderer->commandPoolHashTable); | ||
| 4896 | SDL_DestroyHashTable(renderer->renderPassHashTable); | ||
| 4897 | SDL_DestroyHashTable(renderer->framebufferHashTable); | ||
| 4898 | SDL_DestroyHashTable(renderer->graphicsPipelineResourceLayoutHashTable); | ||
| 4899 | SDL_DestroyHashTable(renderer->computePipelineResourceLayoutHashTable); | ||
| 4900 | SDL_DestroyHashTable(renderer->descriptorSetLayoutHashTable); | ||
| 4901 | |||
| 4902 | for (Uint32 i = 0; i < VK_MAX_MEMORY_TYPES; i += 1) { | ||
| 4903 | allocator = &renderer->memoryAllocator->subAllocators[i]; | ||
| 4904 | |||
| 4905 | for (Sint32 j = allocator->allocationCount - 1; j >= 0; j -= 1) { | ||
| 4906 | for (Sint32 k = allocator->allocations[j]->usedRegionCount - 1; k >= 0; k -= 1) { | ||
| 4907 | VULKAN_INTERNAL_RemoveMemoryUsedRegion( | ||
| 4908 | renderer, | ||
| 4909 | allocator->allocations[j]->usedRegions[k]); | ||
| 4910 | } | ||
| 4911 | |||
| 4912 | VULKAN_INTERNAL_DeallocateMemory( | ||
| 4913 | renderer, | ||
| 4914 | allocator, | ||
| 4915 | j); | ||
| 4916 | } | ||
| 4917 | |||
| 4918 | if (renderer->memoryAllocator->subAllocators[i].allocations != NULL) { | ||
| 4919 | SDL_free(renderer->memoryAllocator->subAllocators[i].allocations); | ||
| 4920 | } | ||
| 4921 | |||
| 4922 | SDL_free(renderer->memoryAllocator->subAllocators[i].sortedFreeRegions); | ||
| 4923 | } | ||
| 4924 | |||
| 4925 | SDL_free(renderer->memoryAllocator); | ||
| 4926 | |||
| 4927 | SDL_free(renderer->texturesToDestroy); | ||
| 4928 | SDL_free(renderer->buffersToDestroy); | ||
| 4929 | SDL_free(renderer->graphicsPipelinesToDestroy); | ||
| 4930 | SDL_free(renderer->computePipelinesToDestroy); | ||
| 4931 | SDL_free(renderer->shadersToDestroy); | ||
| 4932 | SDL_free(renderer->samplersToDestroy); | ||
| 4933 | SDL_free(renderer->framebuffersToDestroy); | ||
| 4934 | SDL_free(renderer->allocationsToDefrag); | ||
| 4935 | |||
| 4936 | SDL_DestroyMutex(renderer->allocatorLock); | ||
| 4937 | SDL_DestroyMutex(renderer->disposeLock); | ||
| 4938 | SDL_DestroyMutex(renderer->submitLock); | ||
| 4939 | SDL_DestroyMutex(renderer->acquireCommandBufferLock); | ||
| 4940 | SDL_DestroyMutex(renderer->acquireUniformBufferLock); | ||
| 4941 | SDL_DestroyMutex(renderer->framebufferFetchLock); | ||
| 4942 | SDL_DestroyMutex(renderer->windowLock); | ||
| 4943 | |||
| 4944 | renderer->vkDestroyDevice(renderer->logicalDevice, NULL); | ||
| 4945 | renderer->vkDestroyInstance(renderer->instance, NULL); | ||
| 4946 | |||
| 4947 | SDL_free(renderer); | ||
| 4948 | SDL_free(device); | ||
| 4949 | SDL_Vulkan_UnloadLibrary(); | ||
| 4950 | } | ||
| 4951 | |||
| 4952 | static DescriptorSetCache *VULKAN_INTERNAL_AcquireDescriptorSetCache( | ||
| 4953 | VulkanRenderer *renderer) | ||
| 4954 | { | ||
| 4955 | DescriptorSetCache *cache; | ||
| 4956 | |||
| 4957 | if (renderer->descriptorSetCachePoolCount == 0) { | ||
| 4958 | cache = SDL_malloc(sizeof(DescriptorSetCache)); | ||
| 4959 | cache->poolCount = 0; | ||
| 4960 | cache->pools = NULL; | ||
| 4961 | } else { | ||
| 4962 | cache = renderer->descriptorSetCachePool[renderer->descriptorSetCachePoolCount - 1]; | ||
| 4963 | renderer->descriptorSetCachePoolCount -= 1; | ||
| 4964 | } | ||
| 4965 | |||
| 4966 | return cache; | ||
| 4967 | } | ||
| 4968 | |||
| 4969 | static void VULKAN_INTERNAL_ReturnDescriptorSetCacheToPool( | ||
| 4970 | VulkanRenderer *renderer, | ||
| 4971 | DescriptorSetCache *descriptorSetCache) | ||
| 4972 | { | ||
| 4973 | EXPAND_ARRAY_IF_NEEDED( | ||
| 4974 | renderer->descriptorSetCachePool, | ||
| 4975 | DescriptorSetCache *, | ||
| 4976 | renderer->descriptorSetCachePoolCount + 1, | ||
| 4977 | renderer->descriptorSetCachePoolCapacity, | ||
| 4978 | renderer->descriptorSetCachePoolCapacity * 2); | ||
| 4979 | |||
| 4980 | renderer->descriptorSetCachePool[renderer->descriptorSetCachePoolCount] = descriptorSetCache; | ||
| 4981 | renderer->descriptorSetCachePoolCount += 1; | ||
| 4982 | |||
| 4983 | for (Uint32 i = 0; i < descriptorSetCache->poolCount; i += 1) { | ||
| 4984 | descriptorSetCache->pools[i].descriptorSetIndex = 0; | ||
| 4985 | } | ||
| 4986 | } | ||
| 4987 | |||
| 4988 | static VkDescriptorSet VULKAN_INTERNAL_FetchDescriptorSet( | ||
| 4989 | VulkanRenderer *renderer, | ||
| 4990 | VulkanCommandBuffer *vulkanCommandBuffer, | ||
| 4991 | DescriptorSetLayout *descriptorSetLayout) | ||
| 4992 | { | ||
| 4993 | // Grow the pool to meet the descriptor set layout ID | ||
| 4994 | if (descriptorSetLayout->ID >= vulkanCommandBuffer->descriptorSetCache->poolCount) { | ||
| 4995 | vulkanCommandBuffer->descriptorSetCache->pools = SDL_realloc( | ||
| 4996 | vulkanCommandBuffer->descriptorSetCache->pools, | ||
| 4997 | sizeof(DescriptorSetPool) * (descriptorSetLayout->ID + 1)); | ||
| 4998 | |||
| 4999 | for (Uint32 i = vulkanCommandBuffer->descriptorSetCache->poolCount; i < descriptorSetLayout->ID + 1; i += 1) { | ||
| 5000 | SDL_zero(vulkanCommandBuffer->descriptorSetCache->pools[i]); | ||
| 5001 | } | ||
| 5002 | |||
| 5003 | vulkanCommandBuffer->descriptorSetCache->poolCount = descriptorSetLayout->ID + 1; | ||
| 5004 | } | ||
| 5005 | |||
| 5006 | DescriptorSetPool *pool = | ||
| 5007 | &vulkanCommandBuffer->descriptorSetCache->pools[descriptorSetLayout->ID]; | ||
| 5008 | |||
| 5009 | if (pool->descriptorSetIndex == pool->descriptorSetCount) { | ||
| 5010 | if (!VULKAN_INTERNAL_AllocateDescriptorsFromPool( | ||
| 5011 | renderer, | ||
| 5012 | descriptorSetLayout, | ||
| 5013 | pool)) { | ||
| 5014 | return VK_NULL_HANDLE; | ||
| 5015 | } | ||
| 5016 | } | ||
| 5017 | |||
| 5018 | VkDescriptorSet descriptorSet = pool->descriptorSets[pool->descriptorSetIndex]; | ||
| 5019 | pool->descriptorSetIndex += 1; | ||
| 5020 | |||
| 5021 | return descriptorSet; | ||
| 5022 | } | ||
| 5023 | |||
| 5024 | static void VULKAN_INTERNAL_BindGraphicsDescriptorSets( | ||
| 5025 | VulkanRenderer *renderer, | ||
| 5026 | VulkanCommandBuffer *commandBuffer) | ||
| 5027 | { | ||
| 5028 | VulkanGraphicsPipelineResourceLayout *resourceLayout; | ||
| 5029 | DescriptorSetLayout *descriptorSetLayout; | ||
| 5030 | VkWriteDescriptorSet writeDescriptorSets[ | ||
| 5031 | (MAX_TEXTURE_SAMPLERS_PER_STAGE + | ||
| 5032 | MAX_STORAGE_TEXTURES_PER_STAGE + | ||
| 5033 | MAX_STORAGE_BUFFERS_PER_STAGE + | ||
| 5034 | MAX_UNIFORM_BUFFERS_PER_STAGE) * 2]; | ||
| 5035 | VkDescriptorBufferInfo bufferInfos[MAX_STORAGE_BUFFERS_PER_STAGE * 2]; | ||
| 5036 | VkDescriptorImageInfo imageInfos[(MAX_TEXTURE_SAMPLERS_PER_STAGE + MAX_STORAGE_TEXTURES_PER_STAGE) * 2]; | ||
| 5037 | Uint32 dynamicOffsets[MAX_UNIFORM_BUFFERS_PER_STAGE * 2]; | ||
| 5038 | Uint32 writeCount = 0; | ||
| 5039 | Uint32 bufferInfoCount = 0; | ||
| 5040 | Uint32 imageInfoCount = 0; | ||
| 5041 | Uint32 dynamicOffsetCount = 0; | ||
| 5042 | |||
| 5043 | if ( | ||
| 5044 | !commandBuffer->needVertexBufferBind && | ||
| 5045 | !commandBuffer->needNewVertexResourceDescriptorSet && | ||
| 5046 | !commandBuffer->needNewVertexUniformDescriptorSet && | ||
| 5047 | !commandBuffer->needNewVertexUniformOffsets && | ||
| 5048 | !commandBuffer->needNewFragmentResourceDescriptorSet && | ||
| 5049 | !commandBuffer->needNewFragmentUniformDescriptorSet && | ||
| 5050 | !commandBuffer->needNewFragmentUniformOffsets | ||
| 5051 | ) { | ||
| 5052 | return; | ||
| 5053 | } | ||
| 5054 | |||
| 5055 | if (commandBuffer->needVertexBufferBind && commandBuffer->vertexBufferCount > 0) { | ||
| 5056 | renderer->vkCmdBindVertexBuffers( | ||
| 5057 | commandBuffer->commandBuffer, | ||
| 5058 | 0, | ||
| 5059 | commandBuffer->vertexBufferCount, | ||
| 5060 | commandBuffer->vertexBuffers, | ||
| 5061 | commandBuffer->vertexBufferOffsets); | ||
| 5062 | |||
| 5063 | commandBuffer->needVertexBufferBind = false; | ||
| 5064 | } | ||
| 5065 | |||
| 5066 | resourceLayout = commandBuffer->currentGraphicsPipeline->resourceLayout; | ||
| 5067 | |||
| 5068 | if (commandBuffer->needNewVertexResourceDescriptorSet) { | ||
| 5069 | descriptorSetLayout = resourceLayout->descriptorSetLayouts[0]; | ||
| 5070 | |||
| 5071 | commandBuffer->vertexResourceDescriptorSet = VULKAN_INTERNAL_FetchDescriptorSet( | ||
| 5072 | renderer, | ||
| 5073 | commandBuffer, | ||
| 5074 | descriptorSetLayout); | ||
| 5075 | |||
| 5076 | for (Uint32 i = 0; i < resourceLayout->vertexSamplerCount; i += 1) { | ||
| 5077 | VkWriteDescriptorSet *currentWriteDescriptorSet = &writeDescriptorSets[writeCount]; | ||
| 5078 | |||
| 5079 | currentWriteDescriptorSet->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; | ||
| 5080 | currentWriteDescriptorSet->pNext = NULL; | ||
| 5081 | currentWriteDescriptorSet->descriptorCount = 1; | ||
| 5082 | currentWriteDescriptorSet->descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; | ||
| 5083 | currentWriteDescriptorSet->dstArrayElement = 0; | ||
| 5084 | currentWriteDescriptorSet->dstBinding = i; | ||
| 5085 | currentWriteDescriptorSet->dstSet = commandBuffer->vertexResourceDescriptorSet; | ||
| 5086 | currentWriteDescriptorSet->pTexelBufferView = NULL; | ||
| 5087 | currentWriteDescriptorSet->pBufferInfo = NULL; | ||
| 5088 | |||
| 5089 | imageInfos[imageInfoCount].sampler = commandBuffer->vertexSamplers[i]->sampler; | ||
| 5090 | imageInfos[imageInfoCount].imageView = commandBuffer->vertexSamplerTextures[i]->fullView; | ||
| 5091 | imageInfos[imageInfoCount].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; | ||
| 5092 | |||
| 5093 | currentWriteDescriptorSet->pImageInfo = &imageInfos[imageInfoCount]; | ||
| 5094 | |||
| 5095 | writeCount += 1; | ||
| 5096 | imageInfoCount += 1; | ||
| 5097 | } | ||
| 5098 | |||
| 5099 | for (Uint32 i = 0; i < resourceLayout->vertexStorageTextureCount; i += 1) { | ||
| 5100 | VkWriteDescriptorSet *currentWriteDescriptorSet = &writeDescriptorSets[writeCount]; | ||
| 5101 | |||
| 5102 | currentWriteDescriptorSet->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; | ||
| 5103 | currentWriteDescriptorSet->pNext = NULL; | ||
| 5104 | currentWriteDescriptorSet->descriptorCount = 1; | ||
| 5105 | currentWriteDescriptorSet->descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE; // Yes, we are declaring a storage image as a sampled image, because shaders are stupid. | ||
| 5106 | currentWriteDescriptorSet->dstArrayElement = 0; | ||
| 5107 | currentWriteDescriptorSet->dstBinding = resourceLayout->vertexSamplerCount + i; | ||
| 5108 | currentWriteDescriptorSet->dstSet = commandBuffer->vertexResourceDescriptorSet; | ||
| 5109 | currentWriteDescriptorSet->pTexelBufferView = NULL; | ||
| 5110 | currentWriteDescriptorSet->pBufferInfo = NULL; | ||
| 5111 | |||
| 5112 | imageInfos[imageInfoCount].sampler = VK_NULL_HANDLE; | ||
| 5113 | imageInfos[imageInfoCount].imageView = commandBuffer->vertexStorageTextures[i]->fullView; | ||
| 5114 | imageInfos[imageInfoCount].imageLayout = VK_IMAGE_LAYOUT_GENERAL; | ||
| 5115 | |||
| 5116 | currentWriteDescriptorSet->pImageInfo = &imageInfos[imageInfoCount]; | ||
| 5117 | |||
| 5118 | writeCount += 1; | ||
| 5119 | imageInfoCount += 1; | ||
| 5120 | } | ||
| 5121 | |||
| 5122 | for (Uint32 i = 0; i < resourceLayout->vertexStorageBufferCount; i += 1) { | ||
| 5123 | VkWriteDescriptorSet *currentWriteDescriptorSet = &writeDescriptorSets[writeCount]; | ||
| 5124 | |||
| 5125 | currentWriteDescriptorSet->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; | ||
| 5126 | currentWriteDescriptorSet->pNext = NULL; | ||
| 5127 | currentWriteDescriptorSet->descriptorCount = 1; | ||
| 5128 | currentWriteDescriptorSet->descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER; | ||
| 5129 | currentWriteDescriptorSet->dstArrayElement = 0; | ||
| 5130 | currentWriteDescriptorSet->dstBinding = resourceLayout->vertexSamplerCount + resourceLayout->vertexStorageTextureCount + i; | ||
| 5131 | currentWriteDescriptorSet->dstSet = commandBuffer->vertexResourceDescriptorSet; | ||
| 5132 | currentWriteDescriptorSet->pTexelBufferView = NULL; | ||
| 5133 | currentWriteDescriptorSet->pImageInfo = NULL; | ||
| 5134 | |||
| 5135 | bufferInfos[bufferInfoCount].buffer = commandBuffer->vertexStorageBuffers[i]->buffer; | ||
| 5136 | bufferInfos[bufferInfoCount].offset = 0; | ||
| 5137 | bufferInfos[bufferInfoCount].range = VK_WHOLE_SIZE; | ||
| 5138 | |||
| 5139 | currentWriteDescriptorSet->pBufferInfo = &bufferInfos[bufferInfoCount]; | ||
| 5140 | |||
| 5141 | writeCount += 1; | ||
| 5142 | bufferInfoCount += 1; | ||
| 5143 | } | ||
| 5144 | |||
| 5145 | commandBuffer->needNewVertexResourceDescriptorSet = false; | ||
| 5146 | } | ||
| 5147 | |||
| 5148 | if (commandBuffer->needNewVertexUniformDescriptorSet) { | ||
| 5149 | descriptorSetLayout = resourceLayout->descriptorSetLayouts[1]; | ||
| 5150 | |||
| 5151 | commandBuffer->vertexUniformDescriptorSet = VULKAN_INTERNAL_FetchDescriptorSet( | ||
| 5152 | renderer, | ||
| 5153 | commandBuffer, | ||
| 5154 | descriptorSetLayout); | ||
| 5155 | |||
| 5156 | for (Uint32 i = 0; i < resourceLayout->vertexUniformBufferCount; i += 1) { | ||
| 5157 | VkWriteDescriptorSet *currentWriteDescriptorSet = &writeDescriptorSets[writeCount]; | ||
| 5158 | |||
| 5159 | currentWriteDescriptorSet->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; | ||
| 5160 | currentWriteDescriptorSet->pNext = NULL; | ||
| 5161 | currentWriteDescriptorSet->descriptorCount = 1; | ||
| 5162 | currentWriteDescriptorSet->descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC; | ||
| 5163 | currentWriteDescriptorSet->dstArrayElement = 0; | ||
| 5164 | currentWriteDescriptorSet->dstBinding = i; | ||
| 5165 | currentWriteDescriptorSet->dstSet = commandBuffer->vertexUniformDescriptorSet; | ||
| 5166 | currentWriteDescriptorSet->pTexelBufferView = NULL; | ||
| 5167 | currentWriteDescriptorSet->pImageInfo = NULL; | ||
| 5168 | |||
| 5169 | bufferInfos[bufferInfoCount].buffer = commandBuffer->vertexUniformBuffers[i]->buffer->buffer; | ||
| 5170 | bufferInfos[bufferInfoCount].offset = 0; | ||
| 5171 | bufferInfos[bufferInfoCount].range = MAX_UBO_SECTION_SIZE; | ||
| 5172 | |||
| 5173 | currentWriteDescriptorSet->pBufferInfo = &bufferInfos[bufferInfoCount]; | ||
| 5174 | |||
| 5175 | writeCount += 1; | ||
| 5176 | bufferInfoCount += 1; | ||
| 5177 | } | ||
| 5178 | |||
| 5179 | commandBuffer->needNewVertexUniformDescriptorSet = false; | ||
| 5180 | } | ||
| 5181 | |||
| 5182 | for (Uint32 i = 0; i < resourceLayout->vertexUniformBufferCount; i += 1) { | ||
| 5183 | dynamicOffsets[dynamicOffsetCount] = commandBuffer->vertexUniformBuffers[i]->drawOffset; | ||
| 5184 | dynamicOffsetCount += 1; | ||
| 5185 | } | ||
| 5186 | |||
| 5187 | if (commandBuffer->needNewFragmentResourceDescriptorSet) { | ||
| 5188 | descriptorSetLayout = resourceLayout->descriptorSetLayouts[2]; | ||
| 5189 | |||
| 5190 | commandBuffer->fragmentResourceDescriptorSet = VULKAN_INTERNAL_FetchDescriptorSet( | ||
| 5191 | renderer, | ||
| 5192 | commandBuffer, | ||
| 5193 | descriptorSetLayout); | ||
| 5194 | |||
| 5195 | for (Uint32 i = 0; i < resourceLayout->fragmentSamplerCount; i += 1) { | ||
| 5196 | VkWriteDescriptorSet *currentWriteDescriptorSet = &writeDescriptorSets[writeCount]; | ||
| 5197 | |||
| 5198 | currentWriteDescriptorSet->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; | ||
| 5199 | currentWriteDescriptorSet->pNext = NULL; | ||
| 5200 | currentWriteDescriptorSet->descriptorCount = 1; | ||
| 5201 | currentWriteDescriptorSet->descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; | ||
| 5202 | currentWriteDescriptorSet->dstArrayElement = 0; | ||
| 5203 | currentWriteDescriptorSet->dstBinding = i; | ||
| 5204 | currentWriteDescriptorSet->dstSet = commandBuffer->fragmentResourceDescriptorSet; | ||
| 5205 | currentWriteDescriptorSet->pTexelBufferView = NULL; | ||
| 5206 | currentWriteDescriptorSet->pBufferInfo = NULL; | ||
| 5207 | |||
| 5208 | imageInfos[imageInfoCount].sampler = commandBuffer->fragmentSamplers[i]->sampler; | ||
| 5209 | imageInfos[imageInfoCount].imageView = commandBuffer->fragmentSamplerTextures[i]->fullView; | ||
| 5210 | imageInfos[imageInfoCount].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; | ||
| 5211 | |||
| 5212 | currentWriteDescriptorSet->pImageInfo = &imageInfos[imageInfoCount]; | ||
| 5213 | |||
| 5214 | writeCount += 1; | ||
| 5215 | imageInfoCount += 1; | ||
| 5216 | } | ||
| 5217 | |||
| 5218 | for (Uint32 i = 0; i < resourceLayout->fragmentStorageTextureCount; i += 1) { | ||
| 5219 | VkWriteDescriptorSet *currentWriteDescriptorSet = &writeDescriptorSets[writeCount]; | ||
| 5220 | |||
| 5221 | currentWriteDescriptorSet->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; | ||
| 5222 | currentWriteDescriptorSet->pNext = NULL; | ||
| 5223 | currentWriteDescriptorSet->descriptorCount = 1; | ||
| 5224 | currentWriteDescriptorSet->descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE; // Yes, we are declaring a storage image as a sampled image, because shaders are stupid. | ||
| 5225 | currentWriteDescriptorSet->dstArrayElement = 0; | ||
| 5226 | currentWriteDescriptorSet->dstBinding = resourceLayout->fragmentSamplerCount + i; | ||
| 5227 | currentWriteDescriptorSet->dstSet = commandBuffer->fragmentResourceDescriptorSet; | ||
| 5228 | currentWriteDescriptorSet->pTexelBufferView = NULL; | ||
| 5229 | currentWriteDescriptorSet->pBufferInfo = NULL; | ||
| 5230 | |||
| 5231 | imageInfos[imageInfoCount].sampler = VK_NULL_HANDLE; | ||
| 5232 | imageInfos[imageInfoCount].imageView = commandBuffer->fragmentStorageTextures[i]->fullView; | ||
| 5233 | imageInfos[imageInfoCount].imageLayout = VK_IMAGE_LAYOUT_GENERAL; | ||
| 5234 | |||
| 5235 | currentWriteDescriptorSet->pImageInfo = &imageInfos[imageInfoCount]; | ||
| 5236 | |||
| 5237 | writeCount += 1; | ||
| 5238 | imageInfoCount += 1; | ||
| 5239 | } | ||
| 5240 | |||
| 5241 | for (Uint32 i = 0; i < resourceLayout->fragmentStorageBufferCount; i += 1) { | ||
| 5242 | VkWriteDescriptorSet *currentWriteDescriptorSet = &writeDescriptorSets[writeCount]; | ||
| 5243 | |||
| 5244 | currentWriteDescriptorSet->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; | ||
| 5245 | currentWriteDescriptorSet->pNext = NULL; | ||
| 5246 | currentWriteDescriptorSet->descriptorCount = 1; | ||
| 5247 | currentWriteDescriptorSet->descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER; | ||
| 5248 | currentWriteDescriptorSet->dstArrayElement = 0; | ||
| 5249 | currentWriteDescriptorSet->dstBinding = resourceLayout->fragmentSamplerCount + resourceLayout->fragmentStorageTextureCount + i; | ||
| 5250 | currentWriteDescriptorSet->dstSet = commandBuffer->fragmentResourceDescriptorSet; | ||
| 5251 | currentWriteDescriptorSet->pTexelBufferView = NULL; | ||
| 5252 | currentWriteDescriptorSet->pImageInfo = NULL; | ||
| 5253 | |||
| 5254 | bufferInfos[bufferInfoCount].buffer = commandBuffer->fragmentStorageBuffers[i]->buffer; | ||
| 5255 | bufferInfos[bufferInfoCount].offset = 0; | ||
| 5256 | bufferInfos[bufferInfoCount].range = VK_WHOLE_SIZE; | ||
| 5257 | |||
| 5258 | currentWriteDescriptorSet->pBufferInfo = &bufferInfos[bufferInfoCount]; | ||
| 5259 | |||
| 5260 | writeCount += 1; | ||
| 5261 | bufferInfoCount += 1; | ||
| 5262 | } | ||
| 5263 | |||
| 5264 | commandBuffer->needNewFragmentResourceDescriptorSet = false; | ||
| 5265 | } | ||
| 5266 | |||
| 5267 | if (commandBuffer->needNewFragmentUniformDescriptorSet) { | ||
| 5268 | descriptorSetLayout = resourceLayout->descriptorSetLayouts[3]; | ||
| 5269 | |||
| 5270 | commandBuffer->fragmentUniformDescriptorSet = VULKAN_INTERNAL_FetchDescriptorSet( | ||
| 5271 | renderer, | ||
| 5272 | commandBuffer, | ||
| 5273 | descriptorSetLayout); | ||
| 5274 | |||
| 5275 | for (Uint32 i = 0; i < resourceLayout->fragmentUniformBufferCount; i += 1) { | ||
| 5276 | VkWriteDescriptorSet *currentWriteDescriptorSet = &writeDescriptorSets[writeCount]; | ||
| 5277 | |||
| 5278 | currentWriteDescriptorSet->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; | ||
| 5279 | currentWriteDescriptorSet->pNext = NULL; | ||
| 5280 | currentWriteDescriptorSet->descriptorCount = 1; | ||
| 5281 | currentWriteDescriptorSet->descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC; | ||
| 5282 | currentWriteDescriptorSet->dstArrayElement = 0; | ||
| 5283 | currentWriteDescriptorSet->dstBinding = i; | ||
| 5284 | currentWriteDescriptorSet->dstSet = commandBuffer->fragmentUniformDescriptorSet; | ||
| 5285 | currentWriteDescriptorSet->pTexelBufferView = NULL; | ||
| 5286 | currentWriteDescriptorSet->pImageInfo = NULL; | ||
| 5287 | |||
| 5288 | bufferInfos[bufferInfoCount].buffer = commandBuffer->fragmentUniformBuffers[i]->buffer->buffer; | ||
| 5289 | bufferInfos[bufferInfoCount].offset = 0; | ||
| 5290 | bufferInfos[bufferInfoCount].range = MAX_UBO_SECTION_SIZE; | ||
| 5291 | |||
| 5292 | currentWriteDescriptorSet->pBufferInfo = &bufferInfos[bufferInfoCount]; | ||
| 5293 | |||
| 5294 | writeCount += 1; | ||
| 5295 | bufferInfoCount += 1; | ||
| 5296 | } | ||
| 5297 | |||
| 5298 | commandBuffer->needNewFragmentUniformDescriptorSet = false; | ||
| 5299 | } | ||
| 5300 | |||
| 5301 | for (Uint32 i = 0; i < resourceLayout->fragmentUniformBufferCount; i += 1) { | ||
| 5302 | dynamicOffsets[dynamicOffsetCount] = commandBuffer->fragmentUniformBuffers[i]->drawOffset; | ||
| 5303 | dynamicOffsetCount += 1; | ||
| 5304 | } | ||
| 5305 | |||
| 5306 | renderer->vkUpdateDescriptorSets( | ||
| 5307 | renderer->logicalDevice, | ||
| 5308 | writeCount, | ||
| 5309 | writeDescriptorSets, | ||
| 5310 | 0, | ||
| 5311 | NULL); | ||
| 5312 | |||
| 5313 | VkDescriptorSet sets[4]; | ||
| 5314 | sets[0] = commandBuffer->vertexResourceDescriptorSet; | ||
| 5315 | sets[1] = commandBuffer->vertexUniformDescriptorSet; | ||
| 5316 | sets[2] = commandBuffer->fragmentResourceDescriptorSet; | ||
| 5317 | sets[3] = commandBuffer->fragmentUniformDescriptorSet; | ||
| 5318 | |||
| 5319 | renderer->vkCmdBindDescriptorSets( | ||
| 5320 | commandBuffer->commandBuffer, | ||
| 5321 | VK_PIPELINE_BIND_POINT_GRAPHICS, | ||
| 5322 | resourceLayout->pipelineLayout, | ||
| 5323 | 0, | ||
| 5324 | 4, | ||
| 5325 | sets, | ||
| 5326 | dynamicOffsetCount, | ||
| 5327 | dynamicOffsets); | ||
| 5328 | |||
| 5329 | commandBuffer->needNewVertexUniformOffsets = false; | ||
| 5330 | commandBuffer->needNewFragmentUniformOffsets = false; | ||
| 5331 | } | ||
| 5332 | |||
| 5333 | static void VULKAN_DrawIndexedPrimitives( | ||
| 5334 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 5335 | Uint32 numIndices, | ||
| 5336 | Uint32 numInstances, | ||
| 5337 | Uint32 firstIndex, | ||
| 5338 | Sint32 vertexOffset, | ||
| 5339 | Uint32 firstInstance) | ||
| 5340 | { | ||
| 5341 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 5342 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 5343 | |||
| 5344 | VULKAN_INTERNAL_BindGraphicsDescriptorSets(renderer, vulkanCommandBuffer); | ||
| 5345 | |||
| 5346 | renderer->vkCmdDrawIndexed( | ||
| 5347 | vulkanCommandBuffer->commandBuffer, | ||
| 5348 | numIndices, | ||
| 5349 | numInstances, | ||
| 5350 | firstIndex, | ||
| 5351 | vertexOffset, | ||
| 5352 | firstInstance); | ||
| 5353 | } | ||
| 5354 | |||
| 5355 | static void VULKAN_DrawPrimitives( | ||
| 5356 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 5357 | Uint32 numVertices, | ||
| 5358 | Uint32 numInstances, | ||
| 5359 | Uint32 firstVertex, | ||
| 5360 | Uint32 firstInstance) | ||
| 5361 | { | ||
| 5362 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 5363 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 5364 | |||
| 5365 | VULKAN_INTERNAL_BindGraphicsDescriptorSets(renderer, vulkanCommandBuffer); | ||
| 5366 | |||
| 5367 | renderer->vkCmdDraw( | ||
| 5368 | vulkanCommandBuffer->commandBuffer, | ||
| 5369 | numVertices, | ||
| 5370 | numInstances, | ||
| 5371 | firstVertex, | ||
| 5372 | firstInstance); | ||
| 5373 | } | ||
| 5374 | |||
| 5375 | static void VULKAN_DrawPrimitivesIndirect( | ||
| 5376 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 5377 | SDL_GPUBuffer *buffer, | ||
| 5378 | Uint32 offset, | ||
| 5379 | Uint32 drawCount) | ||
| 5380 | { | ||
| 5381 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 5382 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 5383 | VulkanBuffer *vulkanBuffer = ((VulkanBufferContainer *)buffer)->activeBuffer; | ||
| 5384 | Uint32 pitch = sizeof(SDL_GPUIndirectDrawCommand); | ||
| 5385 | Uint32 i; | ||
| 5386 | |||
| 5387 | VULKAN_INTERNAL_BindGraphicsDescriptorSets(renderer, vulkanCommandBuffer); | ||
| 5388 | |||
| 5389 | if (renderer->supportsMultiDrawIndirect) { | ||
| 5390 | // Real multi-draw! | ||
| 5391 | renderer->vkCmdDrawIndirect( | ||
| 5392 | vulkanCommandBuffer->commandBuffer, | ||
| 5393 | vulkanBuffer->buffer, | ||
| 5394 | offset, | ||
| 5395 | drawCount, | ||
| 5396 | pitch); | ||
| 5397 | } else { | ||
| 5398 | // Fake multi-draw... | ||
| 5399 | for (i = 0; i < drawCount; i += 1) { | ||
| 5400 | renderer->vkCmdDrawIndirect( | ||
| 5401 | vulkanCommandBuffer->commandBuffer, | ||
| 5402 | vulkanBuffer->buffer, | ||
| 5403 | offset + (pitch * i), | ||
| 5404 | 1, | ||
| 5405 | pitch); | ||
| 5406 | } | ||
| 5407 | } | ||
| 5408 | |||
| 5409 | VULKAN_INTERNAL_TrackBuffer(vulkanCommandBuffer, vulkanBuffer); | ||
| 5410 | } | ||
| 5411 | |||
| 5412 | static void VULKAN_DrawIndexedPrimitivesIndirect( | ||
| 5413 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 5414 | SDL_GPUBuffer *buffer, | ||
| 5415 | Uint32 offset, | ||
| 5416 | Uint32 drawCount) | ||
| 5417 | { | ||
| 5418 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 5419 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 5420 | VulkanBuffer *vulkanBuffer = ((VulkanBufferContainer *)buffer)->activeBuffer; | ||
| 5421 | Uint32 pitch = sizeof(SDL_GPUIndexedIndirectDrawCommand); | ||
| 5422 | Uint32 i; | ||
| 5423 | |||
| 5424 | VULKAN_INTERNAL_BindGraphicsDescriptorSets(renderer, vulkanCommandBuffer); | ||
| 5425 | |||
| 5426 | if (renderer->supportsMultiDrawIndirect) { | ||
| 5427 | // Real multi-draw! | ||
| 5428 | renderer->vkCmdDrawIndexedIndirect( | ||
| 5429 | vulkanCommandBuffer->commandBuffer, | ||
| 5430 | vulkanBuffer->buffer, | ||
| 5431 | offset, | ||
| 5432 | drawCount, | ||
| 5433 | pitch); | ||
| 5434 | } else { | ||
| 5435 | // Fake multi-draw... | ||
| 5436 | for (i = 0; i < drawCount; i += 1) { | ||
| 5437 | renderer->vkCmdDrawIndexedIndirect( | ||
| 5438 | vulkanCommandBuffer->commandBuffer, | ||
| 5439 | vulkanBuffer->buffer, | ||
| 5440 | offset + (pitch * i), | ||
| 5441 | 1, | ||
| 5442 | pitch); | ||
| 5443 | } | ||
| 5444 | } | ||
| 5445 | |||
| 5446 | VULKAN_INTERNAL_TrackBuffer(vulkanCommandBuffer, vulkanBuffer); | ||
| 5447 | } | ||
| 5448 | |||
| 5449 | // Debug Naming | ||
| 5450 | |||
| 5451 | static void VULKAN_INTERNAL_SetBufferName( | ||
| 5452 | VulkanRenderer *renderer, | ||
| 5453 | VulkanBuffer *buffer, | ||
| 5454 | const char *text) | ||
| 5455 | { | ||
| 5456 | VkDebugUtilsObjectNameInfoEXT nameInfo; | ||
| 5457 | |||
| 5458 | if (renderer->debugMode && renderer->supportsDebugUtils) { | ||
| 5459 | nameInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT; | ||
| 5460 | nameInfo.pNext = NULL; | ||
| 5461 | nameInfo.pObjectName = text; | ||
| 5462 | nameInfo.objectType = VK_OBJECT_TYPE_BUFFER; | ||
| 5463 | nameInfo.objectHandle = (uint64_t)buffer->buffer; | ||
| 5464 | |||
| 5465 | renderer->vkSetDebugUtilsObjectNameEXT( | ||
| 5466 | renderer->logicalDevice, | ||
| 5467 | &nameInfo); | ||
| 5468 | } | ||
| 5469 | } | ||
| 5470 | |||
| 5471 | static void VULKAN_SetBufferName( | ||
| 5472 | SDL_GPURenderer *driverData, | ||
| 5473 | SDL_GPUBuffer *buffer, | ||
| 5474 | const char *text) | ||
| 5475 | { | ||
| 5476 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 5477 | VulkanBufferContainer *container = (VulkanBufferContainer *)buffer; | ||
| 5478 | size_t textLength = SDL_strlen(text) + 1; | ||
| 5479 | |||
| 5480 | if (renderer->debugMode && renderer->supportsDebugUtils) { | ||
| 5481 | container->debugName = SDL_realloc( | ||
| 5482 | container->debugName, | ||
| 5483 | textLength); | ||
| 5484 | |||
| 5485 | SDL_utf8strlcpy( | ||
| 5486 | container->debugName, | ||
| 5487 | text, | ||
| 5488 | textLength); | ||
| 5489 | |||
| 5490 | for (Uint32 i = 0; i < container->bufferCount; i += 1) { | ||
| 5491 | VULKAN_INTERNAL_SetBufferName( | ||
| 5492 | renderer, | ||
| 5493 | container->buffers[i], | ||
| 5494 | text); | ||
| 5495 | } | ||
| 5496 | } | ||
| 5497 | } | ||
| 5498 | |||
| 5499 | static void VULKAN_INTERNAL_SetTextureName( | ||
| 5500 | VulkanRenderer *renderer, | ||
| 5501 | VulkanTexture *texture, | ||
| 5502 | const char *text) | ||
| 5503 | { | ||
| 5504 | VkDebugUtilsObjectNameInfoEXT nameInfo; | ||
| 5505 | |||
| 5506 | if (renderer->debugMode && renderer->supportsDebugUtils) { | ||
| 5507 | nameInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT; | ||
| 5508 | nameInfo.pNext = NULL; | ||
| 5509 | nameInfo.pObjectName = text; | ||
| 5510 | nameInfo.objectType = VK_OBJECT_TYPE_IMAGE; | ||
| 5511 | nameInfo.objectHandle = (uint64_t)texture->image; | ||
| 5512 | |||
| 5513 | renderer->vkSetDebugUtilsObjectNameEXT( | ||
| 5514 | renderer->logicalDevice, | ||
| 5515 | &nameInfo); | ||
| 5516 | } | ||
| 5517 | } | ||
| 5518 | |||
| 5519 | static void VULKAN_SetTextureName( | ||
| 5520 | SDL_GPURenderer *driverData, | ||
| 5521 | SDL_GPUTexture *texture, | ||
| 5522 | const char *text) | ||
| 5523 | { | ||
| 5524 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 5525 | VulkanTextureContainer *container = (VulkanTextureContainer *)texture; | ||
| 5526 | size_t textLength = SDL_strlen(text) + 1; | ||
| 5527 | |||
| 5528 | if (renderer->debugMode && renderer->supportsDebugUtils) { | ||
| 5529 | container->debugName = SDL_realloc( | ||
| 5530 | container->debugName, | ||
| 5531 | textLength); | ||
| 5532 | |||
| 5533 | SDL_utf8strlcpy( | ||
| 5534 | container->debugName, | ||
| 5535 | text, | ||
| 5536 | textLength); | ||
| 5537 | |||
| 5538 | for (Uint32 i = 0; i < container->textureCount; i += 1) { | ||
| 5539 | VULKAN_INTERNAL_SetTextureName( | ||
| 5540 | renderer, | ||
| 5541 | container->textures[i], | ||
| 5542 | text); | ||
| 5543 | } | ||
| 5544 | } | ||
| 5545 | } | ||
| 5546 | |||
| 5547 | static void VULKAN_InsertDebugLabel( | ||
| 5548 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 5549 | const char *text) | ||
| 5550 | { | ||
| 5551 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 5552 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 5553 | VkDebugUtilsLabelEXT labelInfo; | ||
| 5554 | |||
| 5555 | if (renderer->supportsDebugUtils) { | ||
| 5556 | SDL_zero(labelInfo); | ||
| 5557 | labelInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_LABEL_EXT; | ||
| 5558 | labelInfo.pLabelName = text; | ||
| 5559 | |||
| 5560 | renderer->vkCmdInsertDebugUtilsLabelEXT( | ||
| 5561 | vulkanCommandBuffer->commandBuffer, | ||
| 5562 | &labelInfo); | ||
| 5563 | } | ||
| 5564 | } | ||
| 5565 | |||
| 5566 | static void VULKAN_PushDebugGroup( | ||
| 5567 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 5568 | const char *name) | ||
| 5569 | { | ||
| 5570 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 5571 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 5572 | VkDebugUtilsLabelEXT labelInfo; | ||
| 5573 | |||
| 5574 | if (renderer->supportsDebugUtils) { | ||
| 5575 | SDL_zero(labelInfo); | ||
| 5576 | labelInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_LABEL_EXT; | ||
| 5577 | labelInfo.pLabelName = name; | ||
| 5578 | |||
| 5579 | renderer->vkCmdBeginDebugUtilsLabelEXT( | ||
| 5580 | vulkanCommandBuffer->commandBuffer, | ||
| 5581 | &labelInfo); | ||
| 5582 | } | ||
| 5583 | } | ||
| 5584 | |||
| 5585 | static void VULKAN_PopDebugGroup( | ||
| 5586 | SDL_GPUCommandBuffer *commandBuffer) | ||
| 5587 | { | ||
| 5588 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 5589 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 5590 | |||
| 5591 | if (renderer->supportsDebugUtils) { | ||
| 5592 | renderer->vkCmdEndDebugUtilsLabelEXT(vulkanCommandBuffer->commandBuffer); | ||
| 5593 | } | ||
| 5594 | } | ||
| 5595 | |||
| 5596 | static VulkanTexture *VULKAN_INTERNAL_CreateTexture( | ||
| 5597 | VulkanRenderer *renderer, | ||
| 5598 | const SDL_GPUTextureCreateInfo *createinfo) | ||
| 5599 | { | ||
| 5600 | VkResult vulkanResult; | ||
| 5601 | VkImageCreateInfo imageCreateInfo; | ||
| 5602 | VkImageCreateFlags imageCreateFlags = 0; | ||
| 5603 | VkImageViewCreateInfo imageViewCreateInfo; | ||
| 5604 | Uint8 bindResult; | ||
| 5605 | VkImageUsageFlags vkUsageFlags = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT; | ||
| 5606 | Uint32 layerCount = (createinfo->type == SDL_GPU_TEXTURETYPE_3D) ? 1 : createinfo->layer_count_or_depth; | ||
| 5607 | Uint32 depth = (createinfo->type == SDL_GPU_TEXTURETYPE_3D) ? createinfo->layer_count_or_depth : 1; | ||
| 5608 | |||
| 5609 | VulkanTexture *texture = SDL_calloc(1, sizeof(VulkanTexture)); | ||
| 5610 | texture->swizzle = SwizzleForSDLFormat(createinfo->format); | ||
| 5611 | texture->depth = depth; | ||
| 5612 | texture->usage = createinfo->usage; | ||
| 5613 | SDL_SetAtomicInt(&texture->referenceCount, 0); | ||
| 5614 | |||
| 5615 | if (IsDepthFormat(createinfo->format)) { | ||
| 5616 | texture->aspectFlags = VK_IMAGE_ASPECT_DEPTH_BIT; | ||
| 5617 | |||
| 5618 | if (IsStencilFormat(createinfo->format)) { | ||
| 5619 | texture->aspectFlags |= VK_IMAGE_ASPECT_STENCIL_BIT; | ||
| 5620 | } | ||
| 5621 | } else { | ||
| 5622 | texture->aspectFlags = VK_IMAGE_ASPECT_COLOR_BIT; | ||
| 5623 | } | ||
| 5624 | |||
| 5625 | if (createinfo->type == SDL_GPU_TEXTURETYPE_CUBE || createinfo->type == SDL_GPU_TEXTURETYPE_CUBE_ARRAY) { | ||
| 5626 | imageCreateFlags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT; | ||
| 5627 | } else if (createinfo->type == SDL_GPU_TEXTURETYPE_3D) { | ||
| 5628 | imageCreateFlags |= VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT; | ||
| 5629 | } | ||
| 5630 | |||
| 5631 | if (createinfo->usage & (SDL_GPU_TEXTUREUSAGE_SAMPLER | | ||
| 5632 | SDL_GPU_TEXTUREUSAGE_GRAPHICS_STORAGE_READ | | ||
| 5633 | SDL_GPU_TEXTUREUSAGE_COMPUTE_STORAGE_READ)) { | ||
| 5634 | vkUsageFlags |= VK_IMAGE_USAGE_SAMPLED_BIT; | ||
| 5635 | } | ||
| 5636 | if (createinfo->usage & SDL_GPU_TEXTUREUSAGE_COLOR_TARGET) { | ||
| 5637 | vkUsageFlags |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; | ||
| 5638 | } | ||
| 5639 | if (createinfo->usage & SDL_GPU_TEXTUREUSAGE_DEPTH_STENCIL_TARGET) { | ||
| 5640 | vkUsageFlags |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT; | ||
| 5641 | } | ||
| 5642 | if (createinfo->usage & (SDL_GPU_TEXTUREUSAGE_COMPUTE_STORAGE_WRITE | | ||
| 5643 | SDL_GPU_TEXTUREUSAGE_COMPUTE_STORAGE_SIMULTANEOUS_READ_WRITE)) { | ||
| 5644 | vkUsageFlags |= VK_IMAGE_USAGE_STORAGE_BIT; | ||
| 5645 | } | ||
| 5646 | |||
| 5647 | imageCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO; | ||
| 5648 | imageCreateInfo.pNext = NULL; | ||
| 5649 | imageCreateInfo.flags = imageCreateFlags; | ||
| 5650 | imageCreateInfo.imageType = createinfo->type == SDL_GPU_TEXTURETYPE_3D ? VK_IMAGE_TYPE_3D : VK_IMAGE_TYPE_2D; | ||
| 5651 | imageCreateInfo.format = SDLToVK_TextureFormat[createinfo->format]; | ||
| 5652 | imageCreateInfo.extent.width = createinfo->width; | ||
| 5653 | imageCreateInfo.extent.height = createinfo->height; | ||
| 5654 | imageCreateInfo.extent.depth = depth; | ||
| 5655 | imageCreateInfo.mipLevels = createinfo->num_levels; | ||
| 5656 | imageCreateInfo.arrayLayers = layerCount; | ||
| 5657 | imageCreateInfo.samples = SDLToVK_SampleCount[createinfo->sample_count]; | ||
| 5658 | imageCreateInfo.tiling = VK_IMAGE_TILING_OPTIMAL; | ||
| 5659 | imageCreateInfo.usage = vkUsageFlags; | ||
| 5660 | imageCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE; | ||
| 5661 | imageCreateInfo.queueFamilyIndexCount = 0; | ||
| 5662 | imageCreateInfo.pQueueFamilyIndices = NULL; | ||
| 5663 | imageCreateInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; | ||
| 5664 | |||
| 5665 | vulkanResult = renderer->vkCreateImage( | ||
| 5666 | renderer->logicalDevice, | ||
| 5667 | &imageCreateInfo, | ||
| 5668 | NULL, | ||
| 5669 | &texture->image); | ||
| 5670 | |||
| 5671 | if (vulkanResult != VK_SUCCESS) { | ||
| 5672 | VULKAN_INTERNAL_DestroyTexture(renderer, texture); | ||
| 5673 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkCreateImage, NULL); | ||
| 5674 | } | ||
| 5675 | |||
| 5676 | bindResult = VULKAN_INTERNAL_BindMemoryForImage( | ||
| 5677 | renderer, | ||
| 5678 | texture->image, | ||
| 5679 | &texture->usedRegion); | ||
| 5680 | |||
| 5681 | if (bindResult != 1) { | ||
| 5682 | renderer->vkDestroyImage( | ||
| 5683 | renderer->logicalDevice, | ||
| 5684 | texture->image, | ||
| 5685 | NULL); | ||
| 5686 | |||
| 5687 | VULKAN_INTERNAL_DestroyTexture(renderer, texture); | ||
| 5688 | SET_STRING_ERROR_AND_RETURN("Unable to bind memory for texture!", NULL); | ||
| 5689 | } | ||
| 5690 | |||
| 5691 | texture->usedRegion->vulkanTexture = texture; // lol | ||
| 5692 | |||
| 5693 | if (createinfo->usage & (SDL_GPU_TEXTUREUSAGE_SAMPLER | SDL_GPU_TEXTUREUSAGE_GRAPHICS_STORAGE_READ | SDL_GPU_TEXTUREUSAGE_COMPUTE_STORAGE_READ)) { | ||
| 5694 | |||
| 5695 | imageViewCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; | ||
| 5696 | imageViewCreateInfo.pNext = NULL; | ||
| 5697 | imageViewCreateInfo.flags = 0; | ||
| 5698 | imageViewCreateInfo.image = texture->image; | ||
| 5699 | imageViewCreateInfo.format = SDLToVK_TextureFormat[createinfo->format]; | ||
| 5700 | imageViewCreateInfo.components = texture->swizzle; | ||
| 5701 | imageViewCreateInfo.subresourceRange.aspectMask = texture->aspectFlags & ~VK_IMAGE_ASPECT_STENCIL_BIT; // Can't sample stencil values | ||
| 5702 | imageViewCreateInfo.subresourceRange.baseMipLevel = 0; | ||
| 5703 | imageViewCreateInfo.subresourceRange.levelCount = createinfo->num_levels; | ||
| 5704 | imageViewCreateInfo.subresourceRange.baseArrayLayer = 0; | ||
| 5705 | imageViewCreateInfo.subresourceRange.layerCount = layerCount; | ||
| 5706 | |||
| 5707 | if (createinfo->type == SDL_GPU_TEXTURETYPE_CUBE) { | ||
| 5708 | imageViewCreateInfo.viewType = VK_IMAGE_VIEW_TYPE_CUBE; | ||
| 5709 | } else if (createinfo->type == SDL_GPU_TEXTURETYPE_CUBE_ARRAY) { | ||
| 5710 | imageViewCreateInfo.viewType = VK_IMAGE_VIEW_TYPE_CUBE_ARRAY; | ||
| 5711 | } else if (createinfo->type == SDL_GPU_TEXTURETYPE_3D) { | ||
| 5712 | imageViewCreateInfo.viewType = VK_IMAGE_VIEW_TYPE_3D; | ||
| 5713 | } else if (createinfo->type == SDL_GPU_TEXTURETYPE_2D_ARRAY) { | ||
| 5714 | imageViewCreateInfo.viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY; | ||
| 5715 | } else { | ||
| 5716 | imageViewCreateInfo.viewType = VK_IMAGE_VIEW_TYPE_2D; | ||
| 5717 | } | ||
| 5718 | |||
| 5719 | vulkanResult = renderer->vkCreateImageView( | ||
| 5720 | renderer->logicalDevice, | ||
| 5721 | &imageViewCreateInfo, | ||
| 5722 | NULL, | ||
| 5723 | &texture->fullView); | ||
| 5724 | |||
| 5725 | if (vulkanResult != VK_SUCCESS) { | ||
| 5726 | VULKAN_INTERNAL_DestroyTexture(renderer, texture); | ||
| 5727 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, "vkCreateImageView", NULL); | ||
| 5728 | } | ||
| 5729 | } | ||
| 5730 | |||
| 5731 | // Define slices | ||
| 5732 | texture->subresourceCount = layerCount * createinfo->num_levels; | ||
| 5733 | texture->subresources = SDL_calloc( | ||
| 5734 | texture->subresourceCount, | ||
| 5735 | sizeof(VulkanTextureSubresource)); | ||
| 5736 | |||
| 5737 | for (Uint32 i = 0; i < layerCount; i += 1) { | ||
| 5738 | for (Uint32 j = 0; j < createinfo->num_levels; j += 1) { | ||
| 5739 | Uint32 subresourceIndex = VULKAN_INTERNAL_GetTextureSubresourceIndex( | ||
| 5740 | j, | ||
| 5741 | i, | ||
| 5742 | createinfo->num_levels); | ||
| 5743 | |||
| 5744 | if (createinfo->usage & SDL_GPU_TEXTUREUSAGE_COLOR_TARGET) { | ||
| 5745 | texture->subresources[subresourceIndex].renderTargetViews = SDL_malloc( | ||
| 5746 | depth * sizeof(VkImageView)); | ||
| 5747 | |||
| 5748 | if (depth > 1) { | ||
| 5749 | for (Uint32 k = 0; k < depth; k += 1) { | ||
| 5750 | if (!VULKAN_INTERNAL_CreateRenderTargetView( | ||
| 5751 | renderer, | ||
| 5752 | texture, | ||
| 5753 | k, | ||
| 5754 | j, | ||
| 5755 | SDLToVK_TextureFormat[createinfo->format], | ||
| 5756 | texture->swizzle, | ||
| 5757 | &texture->subresources[subresourceIndex].renderTargetViews[k])) { | ||
| 5758 | VULKAN_INTERNAL_DestroyTexture(renderer, texture); | ||
| 5759 | return NULL; | ||
| 5760 | } | ||
| 5761 | } | ||
| 5762 | } else { | ||
| 5763 | if (!VULKAN_INTERNAL_CreateRenderTargetView( | ||
| 5764 | renderer, | ||
| 5765 | texture, | ||
| 5766 | i, | ||
| 5767 | j, | ||
| 5768 | SDLToVK_TextureFormat[createinfo->format], | ||
| 5769 | texture->swizzle, | ||
| 5770 | &texture->subresources[subresourceIndex].renderTargetViews[0])) { | ||
| 5771 | VULKAN_INTERNAL_DestroyTexture(renderer, texture); | ||
| 5772 | return NULL; | ||
| 5773 | } | ||
| 5774 | } | ||
| 5775 | } | ||
| 5776 | |||
| 5777 | if ((createinfo->usage & SDL_GPU_TEXTUREUSAGE_COMPUTE_STORAGE_WRITE) || (createinfo->usage & SDL_GPU_TEXTUREUSAGE_COMPUTE_STORAGE_SIMULTANEOUS_READ_WRITE)) { | ||
| 5778 | if (!VULKAN_INTERNAL_CreateSubresourceView( | ||
| 5779 | renderer, | ||
| 5780 | createinfo, | ||
| 5781 | texture, | ||
| 5782 | i, | ||
| 5783 | j, | ||
| 5784 | texture->swizzle, | ||
| 5785 | &texture->subresources[subresourceIndex].computeWriteView)) { | ||
| 5786 | VULKAN_INTERNAL_DestroyTexture(renderer, texture); | ||
| 5787 | return NULL; | ||
| 5788 | } | ||
| 5789 | } | ||
| 5790 | |||
| 5791 | if (createinfo->usage & SDL_GPU_TEXTUREUSAGE_DEPTH_STENCIL_TARGET) { | ||
| 5792 | if (!VULKAN_INTERNAL_CreateSubresourceView( | ||
| 5793 | renderer, | ||
| 5794 | createinfo, | ||
| 5795 | texture, | ||
| 5796 | i, | ||
| 5797 | j, | ||
| 5798 | texture->swizzle, | ||
| 5799 | &texture->subresources[subresourceIndex].depthStencilView)) { | ||
| 5800 | VULKAN_INTERNAL_DestroyTexture(renderer, texture); | ||
| 5801 | return NULL; | ||
| 5802 | } | ||
| 5803 | } | ||
| 5804 | |||
| 5805 | texture->subresources[subresourceIndex].parent = texture; | ||
| 5806 | texture->subresources[subresourceIndex].layer = i; | ||
| 5807 | texture->subresources[subresourceIndex].level = j; | ||
| 5808 | } | ||
| 5809 | } | ||
| 5810 | |||
| 5811 | // Set debug name if applicable | ||
| 5812 | if (renderer->debugMode && renderer->supportsDebugUtils && SDL_HasProperty(createinfo->props, SDL_PROP_GPU_TEXTURE_CREATE_NAME_STRING)) { | ||
| 5813 | VkDebugUtilsObjectNameInfoEXT nameInfo; | ||
| 5814 | nameInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT; | ||
| 5815 | nameInfo.pNext = NULL; | ||
| 5816 | nameInfo.pObjectName = SDL_GetStringProperty(createinfo->props, SDL_PROP_GPU_TEXTURE_CREATE_NAME_STRING, NULL); | ||
| 5817 | nameInfo.objectType = VK_OBJECT_TYPE_IMAGE; | ||
| 5818 | nameInfo.objectHandle = (uint64_t)texture->image; | ||
| 5819 | |||
| 5820 | renderer->vkSetDebugUtilsObjectNameEXT( | ||
| 5821 | renderer->logicalDevice, | ||
| 5822 | &nameInfo); | ||
| 5823 | } | ||
| 5824 | |||
| 5825 | // Let's transition to the default barrier state, because for some reason Vulkan doesn't let us do that with initialLayout. | ||
| 5826 | VulkanCommandBuffer *barrierCommandBuffer = (VulkanCommandBuffer *)VULKAN_AcquireCommandBuffer((SDL_GPURenderer *)renderer); | ||
| 5827 | VULKAN_INTERNAL_TextureTransitionToDefaultUsage( | ||
| 5828 | renderer, | ||
| 5829 | barrierCommandBuffer, | ||
| 5830 | VULKAN_TEXTURE_USAGE_MODE_UNINITIALIZED, | ||
| 5831 | texture); | ||
| 5832 | VULKAN_INTERNAL_TrackTexture(barrierCommandBuffer, texture); | ||
| 5833 | VULKAN_Submit((SDL_GPUCommandBuffer *)barrierCommandBuffer); | ||
| 5834 | |||
| 5835 | return texture; | ||
| 5836 | } | ||
| 5837 | |||
| 5838 | static void VULKAN_INTERNAL_CycleActiveBuffer( | ||
| 5839 | VulkanRenderer *renderer, | ||
| 5840 | VulkanBufferContainer *container) | ||
| 5841 | { | ||
| 5842 | VulkanBuffer *buffer; | ||
| 5843 | |||
| 5844 | // If a previously-cycled buffer is available, we can use that. | ||
| 5845 | for (Uint32 i = 0; i < container->bufferCount; i += 1) { | ||
| 5846 | buffer = container->buffers[i]; | ||
| 5847 | if (SDL_GetAtomicInt(&buffer->referenceCount) == 0) { | ||
| 5848 | container->activeBuffer = buffer; | ||
| 5849 | return; | ||
| 5850 | } | ||
| 5851 | } | ||
| 5852 | |||
| 5853 | // No buffer handle is available, create a new one. | ||
| 5854 | buffer = VULKAN_INTERNAL_CreateBuffer( | ||
| 5855 | renderer, | ||
| 5856 | container->activeBuffer->size, | ||
| 5857 | container->activeBuffer->usage, | ||
| 5858 | container->activeBuffer->type, | ||
| 5859 | container->dedicated, | ||
| 5860 | container->debugName); | ||
| 5861 | |||
| 5862 | if (!buffer) { | ||
| 5863 | return; | ||
| 5864 | } | ||
| 5865 | |||
| 5866 | EXPAND_ARRAY_IF_NEEDED( | ||
| 5867 | container->buffers, | ||
| 5868 | VulkanBuffer *, | ||
| 5869 | container->bufferCount + 1, | ||
| 5870 | container->bufferCapacity, | ||
| 5871 | container->bufferCapacity * 2); | ||
| 5872 | |||
| 5873 | container->buffers[container->bufferCount] = buffer; | ||
| 5874 | buffer->container = container; | ||
| 5875 | buffer->containerIndex = container->bufferCount; | ||
| 5876 | container->bufferCount += 1; | ||
| 5877 | |||
| 5878 | container->activeBuffer = buffer; | ||
| 5879 | } | ||
| 5880 | |||
| 5881 | static void VULKAN_INTERNAL_CycleActiveTexture( | ||
| 5882 | VulkanRenderer *renderer, | ||
| 5883 | VulkanTextureContainer *container) | ||
| 5884 | { | ||
| 5885 | VulkanTexture *texture; | ||
| 5886 | |||
| 5887 | // If a previously-cycled texture is available, we can use that. | ||
| 5888 | for (Uint32 i = 0; i < container->textureCount; i += 1) { | ||
| 5889 | texture = container->textures[i]; | ||
| 5890 | |||
| 5891 | if (SDL_GetAtomicInt(&texture->referenceCount) == 0) { | ||
| 5892 | container->activeTexture = texture; | ||
| 5893 | return; | ||
| 5894 | } | ||
| 5895 | } | ||
| 5896 | |||
| 5897 | // No texture is available, generate a new one. | ||
| 5898 | texture = VULKAN_INTERNAL_CreateTexture( | ||
| 5899 | renderer, | ||
| 5900 | &container->header.info); | ||
| 5901 | |||
| 5902 | if (!texture) { | ||
| 5903 | return; | ||
| 5904 | } | ||
| 5905 | |||
| 5906 | EXPAND_ARRAY_IF_NEEDED( | ||
| 5907 | container->textures, | ||
| 5908 | VulkanTexture *, | ||
| 5909 | container->textureCount + 1, | ||
| 5910 | container->textureCapacity, | ||
| 5911 | container->textureCapacity * 2); | ||
| 5912 | |||
| 5913 | container->textures[container->textureCount] = texture; | ||
| 5914 | texture->container = container; | ||
| 5915 | texture->containerIndex = container->textureCount; | ||
| 5916 | container->textureCount += 1; | ||
| 5917 | |||
| 5918 | container->activeTexture = texture; | ||
| 5919 | } | ||
| 5920 | |||
| 5921 | static VulkanBuffer *VULKAN_INTERNAL_PrepareBufferForWrite( | ||
| 5922 | VulkanRenderer *renderer, | ||
| 5923 | VulkanCommandBuffer *commandBuffer, | ||
| 5924 | VulkanBufferContainer *bufferContainer, | ||
| 5925 | bool cycle, | ||
| 5926 | VulkanBufferUsageMode destinationUsageMode) | ||
| 5927 | { | ||
| 5928 | if ( | ||
| 5929 | cycle && | ||
| 5930 | SDL_GetAtomicInt(&bufferContainer->activeBuffer->referenceCount) > 0) { | ||
| 5931 | VULKAN_INTERNAL_CycleActiveBuffer( | ||
| 5932 | renderer, | ||
| 5933 | bufferContainer); | ||
| 5934 | } | ||
| 5935 | |||
| 5936 | VULKAN_INTERNAL_BufferTransitionFromDefaultUsage( | ||
| 5937 | renderer, | ||
| 5938 | commandBuffer, | ||
| 5939 | destinationUsageMode, | ||
| 5940 | bufferContainer->activeBuffer); | ||
| 5941 | |||
| 5942 | return bufferContainer->activeBuffer; | ||
| 5943 | } | ||
| 5944 | |||
| 5945 | static VulkanTextureSubresource *VULKAN_INTERNAL_PrepareTextureSubresourceForWrite( | ||
| 5946 | VulkanRenderer *renderer, | ||
| 5947 | VulkanCommandBuffer *commandBuffer, | ||
| 5948 | VulkanTextureContainer *textureContainer, | ||
| 5949 | Uint32 layer, | ||
| 5950 | Uint32 level, | ||
| 5951 | bool cycle, | ||
| 5952 | VulkanTextureUsageMode destinationUsageMode) | ||
| 5953 | { | ||
| 5954 | VulkanTextureSubresource *textureSubresource = VULKAN_INTERNAL_FetchTextureSubresource( | ||
| 5955 | textureContainer, | ||
| 5956 | layer, | ||
| 5957 | level); | ||
| 5958 | |||
| 5959 | if ( | ||
| 5960 | cycle && | ||
| 5961 | textureContainer->canBeCycled && | ||
| 5962 | SDL_GetAtomicInt(&textureContainer->activeTexture->referenceCount) > 0) { | ||
| 5963 | VULKAN_INTERNAL_CycleActiveTexture( | ||
| 5964 | renderer, | ||
| 5965 | textureContainer); | ||
| 5966 | |||
| 5967 | textureSubresource = VULKAN_INTERNAL_FetchTextureSubresource( | ||
| 5968 | textureContainer, | ||
| 5969 | layer, | ||
| 5970 | level); | ||
| 5971 | } | ||
| 5972 | |||
| 5973 | // always do barrier because of layout transitions | ||
| 5974 | VULKAN_INTERNAL_TextureSubresourceTransitionFromDefaultUsage( | ||
| 5975 | renderer, | ||
| 5976 | commandBuffer, | ||
| 5977 | destinationUsageMode, | ||
| 5978 | textureSubresource); | ||
| 5979 | |||
| 5980 | return textureSubresource; | ||
| 5981 | } | ||
| 5982 | |||
| 5983 | static VkRenderPass VULKAN_INTERNAL_CreateRenderPass( | ||
| 5984 | VulkanRenderer *renderer, | ||
| 5985 | VulkanCommandBuffer *commandBuffer, | ||
| 5986 | const SDL_GPUColorTargetInfo *colorTargetInfos, | ||
| 5987 | Uint32 numColorTargets, | ||
| 5988 | const SDL_GPUDepthStencilTargetInfo *depthStencilTargetInfo) | ||
| 5989 | { | ||
| 5990 | VkResult vulkanResult; | ||
| 5991 | VkAttachmentDescription attachmentDescriptions[2 * MAX_COLOR_TARGET_BINDINGS + 1 /* depth */]; | ||
| 5992 | VkAttachmentReference colorAttachmentReferences[MAX_COLOR_TARGET_BINDINGS]; | ||
| 5993 | VkAttachmentReference resolveReferences[MAX_COLOR_TARGET_BINDINGS]; | ||
| 5994 | VkAttachmentReference depthStencilAttachmentReference; | ||
| 5995 | VkRenderPassCreateInfo renderPassCreateInfo; | ||
| 5996 | VkSubpassDescription subpass; | ||
| 5997 | VkRenderPass renderPass; | ||
| 5998 | Uint32 i; | ||
| 5999 | |||
| 6000 | Uint32 attachmentDescriptionCount = 0; | ||
| 6001 | Uint32 colorAttachmentReferenceCount = 0; | ||
| 6002 | Uint32 resolveReferenceCount = 0; | ||
| 6003 | |||
| 6004 | for (i = 0; i < numColorTargets; i += 1) { | ||
| 6005 | VulkanTextureContainer *container = (VulkanTextureContainer *)colorTargetInfos[i].texture; | ||
| 6006 | attachmentDescriptions[attachmentDescriptionCount].flags = 0; | ||
| 6007 | attachmentDescriptions[attachmentDescriptionCount].format = SDLToVK_TextureFormat[container->header.info.format]; | ||
| 6008 | attachmentDescriptions[attachmentDescriptionCount].samples = SDLToVK_SampleCount[container->header.info.sample_count]; | ||
| 6009 | attachmentDescriptions[attachmentDescriptionCount].loadOp = SDLToVK_LoadOp[colorTargetInfos[i].load_op]; | ||
| 6010 | attachmentDescriptions[attachmentDescriptionCount].storeOp = SDLToVK_StoreOp[colorTargetInfos[i].store_op]; | ||
| 6011 | attachmentDescriptions[attachmentDescriptionCount].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; | ||
| 6012 | attachmentDescriptions[attachmentDescriptionCount].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; | ||
| 6013 | attachmentDescriptions[attachmentDescriptionCount].initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; | ||
| 6014 | attachmentDescriptions[attachmentDescriptionCount].finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; | ||
| 6015 | |||
| 6016 | colorAttachmentReferences[colorAttachmentReferenceCount].attachment = attachmentDescriptionCount; | ||
| 6017 | colorAttachmentReferences[colorAttachmentReferenceCount].layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; | ||
| 6018 | |||
| 6019 | attachmentDescriptionCount += 1; | ||
| 6020 | colorAttachmentReferenceCount += 1; | ||
| 6021 | |||
| 6022 | if (colorTargetInfos[i].store_op == SDL_GPU_STOREOP_RESOLVE || colorTargetInfos[i].store_op == SDL_GPU_STOREOP_RESOLVE_AND_STORE) { | ||
| 6023 | VulkanTextureContainer *resolveContainer = (VulkanTextureContainer *)colorTargetInfos[i].resolve_texture; | ||
| 6024 | |||
| 6025 | attachmentDescriptions[attachmentDescriptionCount].flags = 0; | ||
| 6026 | attachmentDescriptions[attachmentDescriptionCount].format = SDLToVK_TextureFormat[resolveContainer->header.info.format]; | ||
| 6027 | attachmentDescriptions[attachmentDescriptionCount].samples = SDLToVK_SampleCount[resolveContainer->header.info.sample_count]; | ||
| 6028 | attachmentDescriptions[attachmentDescriptionCount].loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; // The texture will be overwritten anyway | ||
| 6029 | attachmentDescriptions[attachmentDescriptionCount].storeOp = VK_ATTACHMENT_STORE_OP_STORE; // Always store the resolve texture | ||
| 6030 | attachmentDescriptions[attachmentDescriptionCount].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; | ||
| 6031 | attachmentDescriptions[attachmentDescriptionCount].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; | ||
| 6032 | attachmentDescriptions[attachmentDescriptionCount].initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; | ||
| 6033 | attachmentDescriptions[attachmentDescriptionCount].finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; | ||
| 6034 | |||
| 6035 | resolveReferences[resolveReferenceCount].attachment = attachmentDescriptionCount; | ||
| 6036 | resolveReferences[resolveReferenceCount].layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; | ||
| 6037 | |||
| 6038 | attachmentDescriptionCount += 1; | ||
| 6039 | resolveReferenceCount += 1; | ||
| 6040 | } | ||
| 6041 | } | ||
| 6042 | |||
| 6043 | subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; | ||
| 6044 | subpass.flags = 0; | ||
| 6045 | subpass.inputAttachmentCount = 0; | ||
| 6046 | subpass.pInputAttachments = NULL; | ||
| 6047 | subpass.colorAttachmentCount = numColorTargets; | ||
| 6048 | subpass.pColorAttachments = colorAttachmentReferences; | ||
| 6049 | subpass.preserveAttachmentCount = 0; | ||
| 6050 | subpass.pPreserveAttachments = NULL; | ||
| 6051 | |||
| 6052 | if (depthStencilTargetInfo == NULL) { | ||
| 6053 | subpass.pDepthStencilAttachment = NULL; | ||
| 6054 | } else { | ||
| 6055 | VulkanTextureContainer *container = (VulkanTextureContainer *)depthStencilTargetInfo->texture; | ||
| 6056 | |||
| 6057 | attachmentDescriptions[attachmentDescriptionCount].flags = 0; | ||
| 6058 | attachmentDescriptions[attachmentDescriptionCount].format = SDLToVK_TextureFormat[container->header.info.format]; | ||
| 6059 | attachmentDescriptions[attachmentDescriptionCount].samples = SDLToVK_SampleCount[container->header.info.sample_count]; | ||
| 6060 | attachmentDescriptions[attachmentDescriptionCount].loadOp = SDLToVK_LoadOp[depthStencilTargetInfo->load_op]; | ||
| 6061 | attachmentDescriptions[attachmentDescriptionCount].storeOp = SDLToVK_StoreOp[depthStencilTargetInfo->store_op]; | ||
| 6062 | attachmentDescriptions[attachmentDescriptionCount].stencilLoadOp = SDLToVK_LoadOp[depthStencilTargetInfo->stencil_load_op]; | ||
| 6063 | attachmentDescriptions[attachmentDescriptionCount].stencilStoreOp = SDLToVK_StoreOp[depthStencilTargetInfo->stencil_store_op]; | ||
| 6064 | attachmentDescriptions[attachmentDescriptionCount].initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; | ||
| 6065 | attachmentDescriptions[attachmentDescriptionCount].finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; | ||
| 6066 | |||
| 6067 | depthStencilAttachmentReference.attachment = attachmentDescriptionCount; | ||
| 6068 | depthStencilAttachmentReference.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; | ||
| 6069 | |||
| 6070 | subpass.pDepthStencilAttachment = &depthStencilAttachmentReference; | ||
| 6071 | |||
| 6072 | attachmentDescriptionCount += 1; | ||
| 6073 | } | ||
| 6074 | |||
| 6075 | if (resolveReferenceCount > 0) { | ||
| 6076 | subpass.pResolveAttachments = resolveReferences; | ||
| 6077 | } else { | ||
| 6078 | subpass.pResolveAttachments = NULL; | ||
| 6079 | } | ||
| 6080 | |||
| 6081 | renderPassCreateInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO; | ||
| 6082 | renderPassCreateInfo.pNext = NULL; | ||
| 6083 | renderPassCreateInfo.flags = 0; | ||
| 6084 | renderPassCreateInfo.pAttachments = attachmentDescriptions; | ||
| 6085 | renderPassCreateInfo.attachmentCount = attachmentDescriptionCount; | ||
| 6086 | renderPassCreateInfo.subpassCount = 1; | ||
| 6087 | renderPassCreateInfo.pSubpasses = &subpass; | ||
| 6088 | renderPassCreateInfo.dependencyCount = 0; | ||
| 6089 | renderPassCreateInfo.pDependencies = NULL; | ||
| 6090 | |||
| 6091 | vulkanResult = renderer->vkCreateRenderPass( | ||
| 6092 | renderer->logicalDevice, | ||
| 6093 | &renderPassCreateInfo, | ||
| 6094 | NULL, | ||
| 6095 | &renderPass); | ||
| 6096 | |||
| 6097 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkCreateRenderPass, VK_NULL_HANDLE); | ||
| 6098 | |||
| 6099 | return renderPass; | ||
| 6100 | } | ||
| 6101 | |||
| 6102 | static VkRenderPass VULKAN_INTERNAL_CreateTransientRenderPass( | ||
| 6103 | VulkanRenderer *renderer, | ||
| 6104 | SDL_GPUGraphicsPipelineTargetInfo targetInfo, | ||
| 6105 | VkSampleCountFlagBits sampleCount) | ||
| 6106 | { | ||
| 6107 | VkAttachmentDescription attachmentDescriptions[MAX_COLOR_TARGET_BINDINGS + 1 /* depth */]; | ||
| 6108 | VkAttachmentReference colorAttachmentReferences[MAX_COLOR_TARGET_BINDINGS]; | ||
| 6109 | VkAttachmentReference depthStencilAttachmentReference; | ||
| 6110 | SDL_GPUColorTargetDescription attachmentDescription; | ||
| 6111 | VkSubpassDescription subpass; | ||
| 6112 | VkRenderPassCreateInfo renderPassCreateInfo; | ||
| 6113 | VkRenderPass renderPass; | ||
| 6114 | VkResult result; | ||
| 6115 | |||
| 6116 | Uint32 attachmentDescriptionCount = 0; | ||
| 6117 | Uint32 colorAttachmentReferenceCount = 0; | ||
| 6118 | Uint32 i; | ||
| 6119 | |||
| 6120 | for (i = 0; i < targetInfo.num_color_targets; i += 1) { | ||
| 6121 | attachmentDescription = targetInfo.color_target_descriptions[i]; | ||
| 6122 | |||
| 6123 | attachmentDescriptions[attachmentDescriptionCount].flags = 0; | ||
| 6124 | attachmentDescriptions[attachmentDescriptionCount].format = SDLToVK_TextureFormat[attachmentDescription.format]; | ||
| 6125 | attachmentDescriptions[attachmentDescriptionCount].samples = sampleCount; | ||
| 6126 | attachmentDescriptions[attachmentDescriptionCount].loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; | ||
| 6127 | attachmentDescriptions[attachmentDescriptionCount].storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; | ||
| 6128 | attachmentDescriptions[attachmentDescriptionCount].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; | ||
| 6129 | attachmentDescriptions[attachmentDescriptionCount].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; | ||
| 6130 | attachmentDescriptions[attachmentDescriptionCount].initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; | ||
| 6131 | attachmentDescriptions[attachmentDescriptionCount].finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; | ||
| 6132 | |||
| 6133 | colorAttachmentReferences[colorAttachmentReferenceCount].attachment = attachmentDescriptionCount; | ||
| 6134 | colorAttachmentReferences[colorAttachmentReferenceCount].layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; | ||
| 6135 | |||
| 6136 | attachmentDescriptionCount += 1; | ||
| 6137 | colorAttachmentReferenceCount += 1; | ||
| 6138 | } | ||
| 6139 | |||
| 6140 | subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; | ||
| 6141 | subpass.flags = 0; | ||
| 6142 | subpass.inputAttachmentCount = 0; | ||
| 6143 | subpass.pInputAttachments = NULL; | ||
| 6144 | subpass.colorAttachmentCount = targetInfo.num_color_targets; | ||
| 6145 | subpass.pColorAttachments = colorAttachmentReferences; | ||
| 6146 | subpass.preserveAttachmentCount = 0; | ||
| 6147 | subpass.pPreserveAttachments = NULL; | ||
| 6148 | |||
| 6149 | if (targetInfo.has_depth_stencil_target) { | ||
| 6150 | attachmentDescriptions[attachmentDescriptionCount].flags = 0; | ||
| 6151 | attachmentDescriptions[attachmentDescriptionCount].format = SDLToVK_TextureFormat[targetInfo.depth_stencil_format]; | ||
| 6152 | attachmentDescriptions[attachmentDescriptionCount].samples = sampleCount; | ||
| 6153 | attachmentDescriptions[attachmentDescriptionCount].loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; | ||
| 6154 | attachmentDescriptions[attachmentDescriptionCount].storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; | ||
| 6155 | attachmentDescriptions[attachmentDescriptionCount].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; | ||
| 6156 | attachmentDescriptions[attachmentDescriptionCount].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; | ||
| 6157 | attachmentDescriptions[attachmentDescriptionCount].initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; | ||
| 6158 | attachmentDescriptions[attachmentDescriptionCount].finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; | ||
| 6159 | |||
| 6160 | depthStencilAttachmentReference.attachment = attachmentDescriptionCount; | ||
| 6161 | depthStencilAttachmentReference.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; | ||
| 6162 | |||
| 6163 | subpass.pDepthStencilAttachment = &depthStencilAttachmentReference; | ||
| 6164 | |||
| 6165 | attachmentDescriptionCount += 1; | ||
| 6166 | } else { | ||
| 6167 | subpass.pDepthStencilAttachment = NULL; | ||
| 6168 | } | ||
| 6169 | |||
| 6170 | // Resolve attachments aren't needed for transient passes | ||
| 6171 | subpass.pResolveAttachments = NULL; | ||
| 6172 | |||
| 6173 | renderPassCreateInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO; | ||
| 6174 | renderPassCreateInfo.pNext = NULL; | ||
| 6175 | renderPassCreateInfo.flags = 0; | ||
| 6176 | renderPassCreateInfo.pAttachments = attachmentDescriptions; | ||
| 6177 | renderPassCreateInfo.attachmentCount = attachmentDescriptionCount; | ||
| 6178 | renderPassCreateInfo.subpassCount = 1; | ||
| 6179 | renderPassCreateInfo.pSubpasses = &subpass; | ||
| 6180 | renderPassCreateInfo.dependencyCount = 0; | ||
| 6181 | renderPassCreateInfo.pDependencies = NULL; | ||
| 6182 | |||
| 6183 | result = renderer->vkCreateRenderPass( | ||
| 6184 | renderer->logicalDevice, | ||
| 6185 | &renderPassCreateInfo, | ||
| 6186 | NULL, | ||
| 6187 | &renderPass); | ||
| 6188 | |||
| 6189 | CHECK_VULKAN_ERROR_AND_RETURN(result, vkCreateRenderPass, VK_NULL_HANDLE); | ||
| 6190 | |||
| 6191 | return renderPass; | ||
| 6192 | } | ||
| 6193 | |||
| 6194 | static SDL_GPUGraphicsPipeline *VULKAN_CreateGraphicsPipeline( | ||
| 6195 | SDL_GPURenderer *driverData, | ||
| 6196 | const SDL_GPUGraphicsPipelineCreateInfo *createinfo) | ||
| 6197 | { | ||
| 6198 | VkResult vulkanResult; | ||
| 6199 | Uint32 i; | ||
| 6200 | |||
| 6201 | VulkanGraphicsPipeline *graphicsPipeline = (VulkanGraphicsPipeline *)SDL_malloc(sizeof(VulkanGraphicsPipeline)); | ||
| 6202 | VkGraphicsPipelineCreateInfo vkPipelineCreateInfo; | ||
| 6203 | |||
| 6204 | VkPipelineShaderStageCreateInfo shaderStageCreateInfos[2]; | ||
| 6205 | |||
| 6206 | VkPipelineVertexInputStateCreateInfo vertexInputStateCreateInfo; | ||
| 6207 | VkVertexInputBindingDescription *vertexInputBindingDescriptions = SDL_stack_alloc(VkVertexInputBindingDescription, createinfo->vertex_input_state.num_vertex_buffers); | ||
| 6208 | VkVertexInputAttributeDescription *vertexInputAttributeDescriptions = SDL_stack_alloc(VkVertexInputAttributeDescription, createinfo->vertex_input_state.num_vertex_attributes); | ||
| 6209 | |||
| 6210 | VkPipelineInputAssemblyStateCreateInfo inputAssemblyStateCreateInfo; | ||
| 6211 | |||
| 6212 | VkPipelineViewportStateCreateInfo viewportStateCreateInfo; | ||
| 6213 | |||
| 6214 | VkPipelineRasterizationStateCreateInfo rasterizationStateCreateInfo; | ||
| 6215 | |||
| 6216 | VkPipelineMultisampleStateCreateInfo multisampleStateCreateInfo; | ||
| 6217 | |||
| 6218 | VkPipelineDepthStencilStateCreateInfo depthStencilStateCreateInfo; | ||
| 6219 | VkStencilOpState frontStencilState; | ||
| 6220 | VkStencilOpState backStencilState; | ||
| 6221 | |||
| 6222 | VkPipelineColorBlendStateCreateInfo colorBlendStateCreateInfo; | ||
| 6223 | VkPipelineColorBlendAttachmentState *colorBlendAttachmentStates = SDL_stack_alloc( | ||
| 6224 | VkPipelineColorBlendAttachmentState, | ||
| 6225 | createinfo->target_info.num_color_targets); | ||
| 6226 | |||
| 6227 | static const VkDynamicState dynamicStates[] = { | ||
| 6228 | VK_DYNAMIC_STATE_VIEWPORT, | ||
| 6229 | VK_DYNAMIC_STATE_SCISSOR, | ||
| 6230 | VK_DYNAMIC_STATE_BLEND_CONSTANTS, | ||
| 6231 | VK_DYNAMIC_STATE_STENCIL_REFERENCE | ||
| 6232 | }; | ||
| 6233 | VkPipelineDynamicStateCreateInfo dynamicStateCreateInfo; | ||
| 6234 | |||
| 6235 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 6236 | |||
| 6237 | // Create a "compatible" render pass | ||
| 6238 | |||
| 6239 | VkRenderPass transientRenderPass = VULKAN_INTERNAL_CreateTransientRenderPass( | ||
| 6240 | renderer, | ||
| 6241 | createinfo->target_info, | ||
| 6242 | SDLToVK_SampleCount[createinfo->multisample_state.sample_count]); | ||
| 6243 | |||
| 6244 | // Dynamic state | ||
| 6245 | |||
| 6246 | dynamicStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO; | ||
| 6247 | dynamicStateCreateInfo.pNext = NULL; | ||
| 6248 | dynamicStateCreateInfo.flags = 0; | ||
| 6249 | dynamicStateCreateInfo.dynamicStateCount = SDL_arraysize(dynamicStates); | ||
| 6250 | dynamicStateCreateInfo.pDynamicStates = dynamicStates; | ||
| 6251 | |||
| 6252 | // Shader stages | ||
| 6253 | |||
| 6254 | graphicsPipeline->vertexShader = (VulkanShader *)createinfo->vertex_shader; | ||
| 6255 | SDL_AtomicIncRef(&graphicsPipeline->vertexShader->referenceCount); | ||
| 6256 | |||
| 6257 | shaderStageCreateInfos[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; | ||
| 6258 | shaderStageCreateInfos[0].pNext = NULL; | ||
| 6259 | shaderStageCreateInfos[0].flags = 0; | ||
| 6260 | shaderStageCreateInfos[0].stage = VK_SHADER_STAGE_VERTEX_BIT; | ||
| 6261 | shaderStageCreateInfos[0].module = graphicsPipeline->vertexShader->shaderModule; | ||
| 6262 | shaderStageCreateInfos[0].pName = graphicsPipeline->vertexShader->entrypointName; | ||
| 6263 | shaderStageCreateInfos[0].pSpecializationInfo = NULL; | ||
| 6264 | |||
| 6265 | graphicsPipeline->fragmentShader = (VulkanShader *)createinfo->fragment_shader; | ||
| 6266 | SDL_AtomicIncRef(&graphicsPipeline->fragmentShader->referenceCount); | ||
| 6267 | |||
| 6268 | shaderStageCreateInfos[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; | ||
| 6269 | shaderStageCreateInfos[1].pNext = NULL; | ||
| 6270 | shaderStageCreateInfos[1].flags = 0; | ||
| 6271 | shaderStageCreateInfos[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT; | ||
| 6272 | shaderStageCreateInfos[1].module = graphicsPipeline->fragmentShader->shaderModule; | ||
| 6273 | shaderStageCreateInfos[1].pName = graphicsPipeline->fragmentShader->entrypointName; | ||
| 6274 | shaderStageCreateInfos[1].pSpecializationInfo = NULL; | ||
| 6275 | |||
| 6276 | if (renderer->debugMode) { | ||
| 6277 | if (graphicsPipeline->vertexShader->stage != SDL_GPU_SHADERSTAGE_VERTEX) { | ||
| 6278 | SDL_assert_release(!"CreateGraphicsPipeline was passed a fragment shader for the vertex stage"); | ||
| 6279 | } | ||
| 6280 | if (graphicsPipeline->fragmentShader->stage != SDL_GPU_SHADERSTAGE_FRAGMENT) { | ||
| 6281 | SDL_assert_release(!"CreateGraphicsPipeline was passed a vertex shader for the fragment stage"); | ||
| 6282 | } | ||
| 6283 | } | ||
| 6284 | |||
| 6285 | // Vertex input | ||
| 6286 | |||
| 6287 | for (i = 0; i < createinfo->vertex_input_state.num_vertex_buffers; i += 1) { | ||
| 6288 | vertexInputBindingDescriptions[i].binding = createinfo->vertex_input_state.vertex_buffer_descriptions[i].slot; | ||
| 6289 | vertexInputBindingDescriptions[i].inputRate = SDLToVK_VertexInputRate[createinfo->vertex_input_state.vertex_buffer_descriptions[i].input_rate]; | ||
| 6290 | vertexInputBindingDescriptions[i].stride = createinfo->vertex_input_state.vertex_buffer_descriptions[i].pitch; | ||
| 6291 | } | ||
| 6292 | |||
| 6293 | for (i = 0; i < createinfo->vertex_input_state.num_vertex_attributes; i += 1) { | ||
| 6294 | vertexInputAttributeDescriptions[i].binding = createinfo->vertex_input_state.vertex_attributes[i].buffer_slot; | ||
| 6295 | vertexInputAttributeDescriptions[i].format = SDLToVK_VertexFormat[createinfo->vertex_input_state.vertex_attributes[i].format]; | ||
| 6296 | vertexInputAttributeDescriptions[i].location = createinfo->vertex_input_state.vertex_attributes[i].location; | ||
| 6297 | vertexInputAttributeDescriptions[i].offset = createinfo->vertex_input_state.vertex_attributes[i].offset; | ||
| 6298 | } | ||
| 6299 | |||
| 6300 | vertexInputStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO; | ||
| 6301 | vertexInputStateCreateInfo.pNext = NULL; | ||
| 6302 | vertexInputStateCreateInfo.flags = 0; | ||
| 6303 | vertexInputStateCreateInfo.vertexBindingDescriptionCount = createinfo->vertex_input_state.num_vertex_buffers; | ||
| 6304 | vertexInputStateCreateInfo.pVertexBindingDescriptions = vertexInputBindingDescriptions; | ||
| 6305 | vertexInputStateCreateInfo.vertexAttributeDescriptionCount = createinfo->vertex_input_state.num_vertex_attributes; | ||
| 6306 | vertexInputStateCreateInfo.pVertexAttributeDescriptions = vertexInputAttributeDescriptions; | ||
| 6307 | |||
| 6308 | // Topology | ||
| 6309 | |||
| 6310 | inputAssemblyStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO; | ||
| 6311 | inputAssemblyStateCreateInfo.pNext = NULL; | ||
| 6312 | inputAssemblyStateCreateInfo.flags = 0; | ||
| 6313 | inputAssemblyStateCreateInfo.primitiveRestartEnable = VK_FALSE; | ||
| 6314 | inputAssemblyStateCreateInfo.topology = SDLToVK_PrimitiveType[createinfo->primitive_type]; | ||
| 6315 | |||
| 6316 | graphicsPipeline->primitiveType = createinfo->primitive_type; | ||
| 6317 | |||
| 6318 | // Viewport | ||
| 6319 | |||
| 6320 | // NOTE: viewport and scissor are dynamic, and must be set using the command buffer | ||
| 6321 | |||
| 6322 | viewportStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO; | ||
| 6323 | viewportStateCreateInfo.pNext = NULL; | ||
| 6324 | viewportStateCreateInfo.flags = 0; | ||
| 6325 | viewportStateCreateInfo.viewportCount = 1; | ||
| 6326 | viewportStateCreateInfo.pViewports = NULL; | ||
| 6327 | viewportStateCreateInfo.scissorCount = 1; | ||
| 6328 | viewportStateCreateInfo.pScissors = NULL; | ||
| 6329 | |||
| 6330 | // Rasterization | ||
| 6331 | |||
| 6332 | rasterizationStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO; | ||
| 6333 | rasterizationStateCreateInfo.pNext = NULL; | ||
| 6334 | rasterizationStateCreateInfo.flags = 0; | ||
| 6335 | rasterizationStateCreateInfo.depthClampEnable = !createinfo->rasterizer_state.enable_depth_clip; | ||
| 6336 | rasterizationStateCreateInfo.rasterizerDiscardEnable = VK_FALSE; | ||
| 6337 | rasterizationStateCreateInfo.polygonMode = SDLToVK_PolygonMode( | ||
| 6338 | renderer, | ||
| 6339 | createinfo->rasterizer_state.fill_mode); | ||
| 6340 | rasterizationStateCreateInfo.cullMode = SDLToVK_CullMode[createinfo->rasterizer_state.cull_mode]; | ||
| 6341 | rasterizationStateCreateInfo.frontFace = SDLToVK_FrontFace[createinfo->rasterizer_state.front_face]; | ||
| 6342 | rasterizationStateCreateInfo.depthBiasEnable = | ||
| 6343 | createinfo->rasterizer_state.enable_depth_bias; | ||
| 6344 | rasterizationStateCreateInfo.depthBiasConstantFactor = | ||
| 6345 | createinfo->rasterizer_state.depth_bias_constant_factor; | ||
| 6346 | rasterizationStateCreateInfo.depthBiasClamp = | ||
| 6347 | createinfo->rasterizer_state.depth_bias_clamp; | ||
| 6348 | rasterizationStateCreateInfo.depthBiasSlopeFactor = | ||
| 6349 | createinfo->rasterizer_state.depth_bias_slope_factor; | ||
| 6350 | rasterizationStateCreateInfo.lineWidth = 1.0f; | ||
| 6351 | |||
| 6352 | // Multisample | ||
| 6353 | |||
| 6354 | Uint32 sampleMask = 0xFFFFFFFF; | ||
| 6355 | |||
| 6356 | multisampleStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO; | ||
| 6357 | multisampleStateCreateInfo.pNext = NULL; | ||
| 6358 | multisampleStateCreateInfo.flags = 0; | ||
| 6359 | multisampleStateCreateInfo.rasterizationSamples = SDLToVK_SampleCount[createinfo->multisample_state.sample_count]; | ||
| 6360 | multisampleStateCreateInfo.sampleShadingEnable = VK_FALSE; | ||
| 6361 | multisampleStateCreateInfo.minSampleShading = 1.0f; | ||
| 6362 | multisampleStateCreateInfo.pSampleMask = &sampleMask; | ||
| 6363 | multisampleStateCreateInfo.alphaToCoverageEnable = VK_FALSE; | ||
| 6364 | multisampleStateCreateInfo.alphaToOneEnable = VK_FALSE; | ||
| 6365 | |||
| 6366 | // Depth Stencil State | ||
| 6367 | |||
| 6368 | frontStencilState.failOp = SDLToVK_StencilOp[createinfo->depth_stencil_state.front_stencil_state.fail_op]; | ||
| 6369 | frontStencilState.passOp = SDLToVK_StencilOp[createinfo->depth_stencil_state.front_stencil_state.pass_op]; | ||
| 6370 | frontStencilState.depthFailOp = SDLToVK_StencilOp[createinfo->depth_stencil_state.front_stencil_state.depth_fail_op]; | ||
| 6371 | frontStencilState.compareOp = SDLToVK_CompareOp[createinfo->depth_stencil_state.front_stencil_state.compare_op]; | ||
| 6372 | frontStencilState.compareMask = | ||
| 6373 | createinfo->depth_stencil_state.compare_mask; | ||
| 6374 | frontStencilState.writeMask = | ||
| 6375 | createinfo->depth_stencil_state.write_mask; | ||
| 6376 | frontStencilState.reference = 0; | ||
| 6377 | |||
| 6378 | backStencilState.failOp = SDLToVK_StencilOp[createinfo->depth_stencil_state.back_stencil_state.fail_op]; | ||
| 6379 | backStencilState.passOp = SDLToVK_StencilOp[createinfo->depth_stencil_state.back_stencil_state.pass_op]; | ||
| 6380 | backStencilState.depthFailOp = SDLToVK_StencilOp[createinfo->depth_stencil_state.back_stencil_state.depth_fail_op]; | ||
| 6381 | backStencilState.compareOp = SDLToVK_CompareOp[createinfo->depth_stencil_state.back_stencil_state.compare_op]; | ||
| 6382 | backStencilState.compareMask = | ||
| 6383 | createinfo->depth_stencil_state.compare_mask; | ||
| 6384 | backStencilState.writeMask = | ||
| 6385 | createinfo->depth_stencil_state.write_mask; | ||
| 6386 | backStencilState.reference = 0; | ||
| 6387 | |||
| 6388 | depthStencilStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO; | ||
| 6389 | depthStencilStateCreateInfo.pNext = NULL; | ||
| 6390 | depthStencilStateCreateInfo.flags = 0; | ||
| 6391 | depthStencilStateCreateInfo.depthTestEnable = | ||
| 6392 | createinfo->depth_stencil_state.enable_depth_test; | ||
| 6393 | depthStencilStateCreateInfo.depthWriteEnable = | ||
| 6394 | createinfo->depth_stencil_state.enable_depth_write; | ||
| 6395 | depthStencilStateCreateInfo.depthCompareOp = SDLToVK_CompareOp[createinfo->depth_stencil_state.compare_op]; | ||
| 6396 | depthStencilStateCreateInfo.depthBoundsTestEnable = VK_FALSE; | ||
| 6397 | depthStencilStateCreateInfo.stencilTestEnable = | ||
| 6398 | createinfo->depth_stencil_state.enable_stencil_test; | ||
| 6399 | depthStencilStateCreateInfo.front = frontStencilState; | ||
| 6400 | depthStencilStateCreateInfo.back = backStencilState; | ||
| 6401 | depthStencilStateCreateInfo.minDepthBounds = 0; // unused | ||
| 6402 | depthStencilStateCreateInfo.maxDepthBounds = 0; // unused | ||
| 6403 | |||
| 6404 | // Color Blend | ||
| 6405 | |||
| 6406 | for (i = 0; i < createinfo->target_info.num_color_targets; i += 1) { | ||
| 6407 | SDL_GPUColorTargetBlendState blendState = createinfo->target_info.color_target_descriptions[i].blend_state; | ||
| 6408 | SDL_GPUColorComponentFlags colorWriteMask = blendState.enable_color_write_mask ? | ||
| 6409 | blendState.color_write_mask : | ||
| 6410 | 0xF; | ||
| 6411 | |||
| 6412 | colorBlendAttachmentStates[i].blendEnable = | ||
| 6413 | blendState.enable_blend; | ||
| 6414 | colorBlendAttachmentStates[i].srcColorBlendFactor = SDLToVK_BlendFactor[blendState.src_color_blendfactor]; | ||
| 6415 | colorBlendAttachmentStates[i].dstColorBlendFactor = SDLToVK_BlendFactor[blendState.dst_color_blendfactor]; | ||
| 6416 | colorBlendAttachmentStates[i].colorBlendOp = SDLToVK_BlendOp[blendState.color_blend_op]; | ||
| 6417 | colorBlendAttachmentStates[i].srcAlphaBlendFactor = SDLToVK_BlendFactor[blendState.src_alpha_blendfactor]; | ||
| 6418 | colorBlendAttachmentStates[i].dstAlphaBlendFactor = SDLToVK_BlendFactor[blendState.dst_alpha_blendfactor]; | ||
| 6419 | colorBlendAttachmentStates[i].alphaBlendOp = SDLToVK_BlendOp[blendState.alpha_blend_op]; | ||
| 6420 | colorBlendAttachmentStates[i].colorWriteMask = | ||
| 6421 | colorWriteMask; | ||
| 6422 | } | ||
| 6423 | |||
| 6424 | colorBlendStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO; | ||
| 6425 | colorBlendStateCreateInfo.pNext = NULL; | ||
| 6426 | colorBlendStateCreateInfo.flags = 0; | ||
| 6427 | colorBlendStateCreateInfo.attachmentCount = | ||
| 6428 | createinfo->target_info.num_color_targets; | ||
| 6429 | colorBlendStateCreateInfo.pAttachments = | ||
| 6430 | colorBlendAttachmentStates; | ||
| 6431 | colorBlendStateCreateInfo.blendConstants[0] = 1.0f; | ||
| 6432 | colorBlendStateCreateInfo.blendConstants[1] = 1.0f; | ||
| 6433 | colorBlendStateCreateInfo.blendConstants[2] = 1.0f; | ||
| 6434 | colorBlendStateCreateInfo.blendConstants[3] = 1.0f; | ||
| 6435 | |||
| 6436 | // We don't support LogicOp, so this is easy. | ||
| 6437 | colorBlendStateCreateInfo.logicOpEnable = VK_FALSE; | ||
| 6438 | colorBlendStateCreateInfo.logicOp = 0; | ||
| 6439 | |||
| 6440 | // Pipeline Layout | ||
| 6441 | |||
| 6442 | graphicsPipeline->resourceLayout = | ||
| 6443 | VULKAN_INTERNAL_FetchGraphicsPipelineResourceLayout( | ||
| 6444 | renderer, | ||
| 6445 | graphicsPipeline->vertexShader, | ||
| 6446 | graphicsPipeline->fragmentShader); | ||
| 6447 | |||
| 6448 | if (graphicsPipeline->resourceLayout == NULL) { | ||
| 6449 | SDL_stack_free(vertexInputBindingDescriptions); | ||
| 6450 | SDL_stack_free(vertexInputAttributeDescriptions); | ||
| 6451 | SDL_stack_free(colorBlendAttachmentStates); | ||
| 6452 | SDL_free(graphicsPipeline); | ||
| 6453 | SET_STRING_ERROR_AND_RETURN("Failed to initialize pipeline resource layout!", NULL); | ||
| 6454 | } | ||
| 6455 | |||
| 6456 | // Pipeline | ||
| 6457 | |||
| 6458 | vkPipelineCreateInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO; | ||
| 6459 | vkPipelineCreateInfo.pNext = NULL; | ||
| 6460 | vkPipelineCreateInfo.flags = 0; | ||
| 6461 | vkPipelineCreateInfo.stageCount = 2; | ||
| 6462 | vkPipelineCreateInfo.pStages = shaderStageCreateInfos; | ||
| 6463 | vkPipelineCreateInfo.pVertexInputState = &vertexInputStateCreateInfo; | ||
| 6464 | vkPipelineCreateInfo.pInputAssemblyState = &inputAssemblyStateCreateInfo; | ||
| 6465 | vkPipelineCreateInfo.pTessellationState = VK_NULL_HANDLE; | ||
| 6466 | vkPipelineCreateInfo.pViewportState = &viewportStateCreateInfo; | ||
| 6467 | vkPipelineCreateInfo.pRasterizationState = &rasterizationStateCreateInfo; | ||
| 6468 | vkPipelineCreateInfo.pMultisampleState = &multisampleStateCreateInfo; | ||
| 6469 | vkPipelineCreateInfo.pDepthStencilState = &depthStencilStateCreateInfo; | ||
| 6470 | vkPipelineCreateInfo.pColorBlendState = &colorBlendStateCreateInfo; | ||
| 6471 | vkPipelineCreateInfo.pDynamicState = &dynamicStateCreateInfo; | ||
| 6472 | vkPipelineCreateInfo.layout = graphicsPipeline->resourceLayout->pipelineLayout; | ||
| 6473 | vkPipelineCreateInfo.renderPass = transientRenderPass; | ||
| 6474 | vkPipelineCreateInfo.subpass = 0; | ||
| 6475 | vkPipelineCreateInfo.basePipelineHandle = VK_NULL_HANDLE; | ||
| 6476 | vkPipelineCreateInfo.basePipelineIndex = 0; | ||
| 6477 | |||
| 6478 | // TODO: enable pipeline caching | ||
| 6479 | vulkanResult = renderer->vkCreateGraphicsPipelines( | ||
| 6480 | renderer->logicalDevice, | ||
| 6481 | VK_NULL_HANDLE, | ||
| 6482 | 1, | ||
| 6483 | &vkPipelineCreateInfo, | ||
| 6484 | NULL, | ||
| 6485 | &graphicsPipeline->pipeline); | ||
| 6486 | |||
| 6487 | SDL_stack_free(vertexInputBindingDescriptions); | ||
| 6488 | SDL_stack_free(vertexInputAttributeDescriptions); | ||
| 6489 | SDL_stack_free(colorBlendAttachmentStates); | ||
| 6490 | |||
| 6491 | renderer->vkDestroyRenderPass( | ||
| 6492 | renderer->logicalDevice, | ||
| 6493 | transientRenderPass, | ||
| 6494 | NULL); | ||
| 6495 | |||
| 6496 | if (vulkanResult != VK_SUCCESS) { | ||
| 6497 | SDL_free(graphicsPipeline); | ||
| 6498 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkCreateGraphicsPipelines, NULL); | ||
| 6499 | } | ||
| 6500 | |||
| 6501 | SDL_SetAtomicInt(&graphicsPipeline->referenceCount, 0); | ||
| 6502 | |||
| 6503 | if (renderer->debugMode && renderer->supportsDebugUtils && SDL_HasProperty(createinfo->props, SDL_PROP_GPU_GRAPHICSPIPELINE_CREATE_NAME_STRING)) { | ||
| 6504 | VkDebugUtilsObjectNameInfoEXT nameInfo; | ||
| 6505 | nameInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT; | ||
| 6506 | nameInfo.pNext = NULL; | ||
| 6507 | nameInfo.pObjectName = SDL_GetStringProperty(createinfo->props, SDL_PROP_GPU_GRAPHICSPIPELINE_CREATE_NAME_STRING, NULL); | ||
| 6508 | nameInfo.objectType = VK_OBJECT_TYPE_PIPELINE; | ||
| 6509 | nameInfo.objectHandle = (uint64_t)graphicsPipeline->pipeline; | ||
| 6510 | |||
| 6511 | renderer->vkSetDebugUtilsObjectNameEXT( | ||
| 6512 | renderer->logicalDevice, | ||
| 6513 | &nameInfo); | ||
| 6514 | } | ||
| 6515 | |||
| 6516 | return (SDL_GPUGraphicsPipeline *)graphicsPipeline; | ||
| 6517 | } | ||
| 6518 | |||
| 6519 | static SDL_GPUComputePipeline *VULKAN_CreateComputePipeline( | ||
| 6520 | SDL_GPURenderer *driverData, | ||
| 6521 | const SDL_GPUComputePipelineCreateInfo *createinfo) | ||
| 6522 | { | ||
| 6523 | VkShaderModuleCreateInfo shaderModuleCreateInfo; | ||
| 6524 | VkComputePipelineCreateInfo vkShaderCreateInfo; | ||
| 6525 | VkPipelineShaderStageCreateInfo pipelineShaderStageCreateInfo; | ||
| 6526 | VkResult vulkanResult; | ||
| 6527 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 6528 | VulkanComputePipeline *vulkanComputePipeline; | ||
| 6529 | |||
| 6530 | if (createinfo->format != SDL_GPU_SHADERFORMAT_SPIRV) { | ||
| 6531 | SET_STRING_ERROR_AND_RETURN("Incompatible shader format for Vulkan!", NULL); | ||
| 6532 | } | ||
| 6533 | |||
| 6534 | vulkanComputePipeline = SDL_malloc(sizeof(VulkanComputePipeline)); | ||
| 6535 | shaderModuleCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO; | ||
| 6536 | shaderModuleCreateInfo.pNext = NULL; | ||
| 6537 | shaderModuleCreateInfo.flags = 0; | ||
| 6538 | shaderModuleCreateInfo.codeSize = createinfo->code_size; | ||
| 6539 | shaderModuleCreateInfo.pCode = (Uint32 *)createinfo->code; | ||
| 6540 | |||
| 6541 | vulkanResult = renderer->vkCreateShaderModule( | ||
| 6542 | renderer->logicalDevice, | ||
| 6543 | &shaderModuleCreateInfo, | ||
| 6544 | NULL, | ||
| 6545 | &vulkanComputePipeline->shaderModule); | ||
| 6546 | |||
| 6547 | if (vulkanResult != VK_SUCCESS) { | ||
| 6548 | SDL_free(vulkanComputePipeline); | ||
| 6549 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkCreateShaderModule, NULL); | ||
| 6550 | } | ||
| 6551 | |||
| 6552 | pipelineShaderStageCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; | ||
| 6553 | pipelineShaderStageCreateInfo.pNext = NULL; | ||
| 6554 | pipelineShaderStageCreateInfo.flags = 0; | ||
| 6555 | pipelineShaderStageCreateInfo.stage = VK_SHADER_STAGE_COMPUTE_BIT; | ||
| 6556 | pipelineShaderStageCreateInfo.module = vulkanComputePipeline->shaderModule; | ||
| 6557 | pipelineShaderStageCreateInfo.pName = createinfo->entrypoint; | ||
| 6558 | pipelineShaderStageCreateInfo.pSpecializationInfo = NULL; | ||
| 6559 | |||
| 6560 | vulkanComputePipeline->resourceLayout = VULKAN_INTERNAL_FetchComputePipelineResourceLayout( | ||
| 6561 | renderer, | ||
| 6562 | createinfo); | ||
| 6563 | |||
| 6564 | if (vulkanComputePipeline->resourceLayout == NULL) { | ||
| 6565 | renderer->vkDestroyShaderModule( | ||
| 6566 | renderer->logicalDevice, | ||
| 6567 | vulkanComputePipeline->shaderModule, | ||
| 6568 | NULL); | ||
| 6569 | SDL_free(vulkanComputePipeline); | ||
| 6570 | return NULL; | ||
| 6571 | } | ||
| 6572 | |||
| 6573 | vkShaderCreateInfo.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO; | ||
| 6574 | vkShaderCreateInfo.pNext = NULL; | ||
| 6575 | vkShaderCreateInfo.flags = 0; | ||
| 6576 | vkShaderCreateInfo.stage = pipelineShaderStageCreateInfo; | ||
| 6577 | vkShaderCreateInfo.layout = vulkanComputePipeline->resourceLayout->pipelineLayout; | ||
| 6578 | vkShaderCreateInfo.basePipelineHandle = (VkPipeline)VK_NULL_HANDLE; | ||
| 6579 | vkShaderCreateInfo.basePipelineIndex = 0; | ||
| 6580 | |||
| 6581 | vulkanResult = renderer->vkCreateComputePipelines( | ||
| 6582 | renderer->logicalDevice, | ||
| 6583 | (VkPipelineCache)VK_NULL_HANDLE, | ||
| 6584 | 1, | ||
| 6585 | &vkShaderCreateInfo, | ||
| 6586 | NULL, | ||
| 6587 | &vulkanComputePipeline->pipeline); | ||
| 6588 | |||
| 6589 | if (vulkanResult != VK_SUCCESS) { | ||
| 6590 | VULKAN_INTERNAL_DestroyComputePipeline(renderer, vulkanComputePipeline); | ||
| 6591 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkCreateComputePipeline, NULL); | ||
| 6592 | return NULL; | ||
| 6593 | } | ||
| 6594 | |||
| 6595 | SDL_SetAtomicInt(&vulkanComputePipeline->referenceCount, 0); | ||
| 6596 | |||
| 6597 | if (renderer->debugMode && renderer->supportsDebugUtils && SDL_HasProperty(createinfo->props, SDL_PROP_GPU_COMPUTEPIPELINE_CREATE_NAME_STRING)) { | ||
| 6598 | VkDebugUtilsObjectNameInfoEXT nameInfo; | ||
| 6599 | nameInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT; | ||
| 6600 | nameInfo.pNext = NULL; | ||
| 6601 | nameInfo.pObjectName = SDL_GetStringProperty(createinfo->props, SDL_PROP_GPU_COMPUTEPIPELINE_CREATE_NAME_STRING, NULL); | ||
| 6602 | nameInfo.objectType = VK_OBJECT_TYPE_PIPELINE; | ||
| 6603 | nameInfo.objectHandle = (uint64_t)vulkanComputePipeline->pipeline; | ||
| 6604 | |||
| 6605 | renderer->vkSetDebugUtilsObjectNameEXT( | ||
| 6606 | renderer->logicalDevice, | ||
| 6607 | &nameInfo); | ||
| 6608 | } | ||
| 6609 | |||
| 6610 | return (SDL_GPUComputePipeline *)vulkanComputePipeline; | ||
| 6611 | } | ||
| 6612 | |||
| 6613 | static SDL_GPUSampler *VULKAN_CreateSampler( | ||
| 6614 | SDL_GPURenderer *driverData, | ||
| 6615 | const SDL_GPUSamplerCreateInfo *createinfo) | ||
| 6616 | { | ||
| 6617 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 6618 | VulkanSampler *vulkanSampler = SDL_malloc(sizeof(VulkanSampler)); | ||
| 6619 | VkResult vulkanResult; | ||
| 6620 | |||
| 6621 | VkSamplerCreateInfo vkSamplerCreateInfo; | ||
| 6622 | vkSamplerCreateInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO; | ||
| 6623 | vkSamplerCreateInfo.pNext = NULL; | ||
| 6624 | vkSamplerCreateInfo.flags = 0; | ||
| 6625 | vkSamplerCreateInfo.magFilter = SDLToVK_Filter[createinfo->mag_filter]; | ||
| 6626 | vkSamplerCreateInfo.minFilter = SDLToVK_Filter[createinfo->min_filter]; | ||
| 6627 | vkSamplerCreateInfo.mipmapMode = SDLToVK_SamplerMipmapMode[createinfo->mipmap_mode]; | ||
| 6628 | vkSamplerCreateInfo.addressModeU = SDLToVK_SamplerAddressMode[createinfo->address_mode_u]; | ||
| 6629 | vkSamplerCreateInfo.addressModeV = SDLToVK_SamplerAddressMode[createinfo->address_mode_v]; | ||
| 6630 | vkSamplerCreateInfo.addressModeW = SDLToVK_SamplerAddressMode[createinfo->address_mode_w]; | ||
| 6631 | vkSamplerCreateInfo.mipLodBias = createinfo->mip_lod_bias; | ||
| 6632 | vkSamplerCreateInfo.anisotropyEnable = createinfo->enable_anisotropy; | ||
| 6633 | vkSamplerCreateInfo.maxAnisotropy = createinfo->max_anisotropy; | ||
| 6634 | vkSamplerCreateInfo.compareEnable = createinfo->enable_compare; | ||
| 6635 | vkSamplerCreateInfo.compareOp = SDLToVK_CompareOp[createinfo->compare_op]; | ||
| 6636 | vkSamplerCreateInfo.minLod = createinfo->min_lod; | ||
| 6637 | vkSamplerCreateInfo.maxLod = createinfo->max_lod; | ||
| 6638 | vkSamplerCreateInfo.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK; // arbitrary, unused | ||
| 6639 | vkSamplerCreateInfo.unnormalizedCoordinates = VK_FALSE; | ||
| 6640 | |||
| 6641 | vulkanResult = renderer->vkCreateSampler( | ||
| 6642 | renderer->logicalDevice, | ||
| 6643 | &vkSamplerCreateInfo, | ||
| 6644 | NULL, | ||
| 6645 | &vulkanSampler->sampler); | ||
| 6646 | |||
| 6647 | if (vulkanResult != VK_SUCCESS) { | ||
| 6648 | SDL_free(vulkanSampler); | ||
| 6649 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkCreateSampler, NULL); | ||
| 6650 | } | ||
| 6651 | |||
| 6652 | SDL_SetAtomicInt(&vulkanSampler->referenceCount, 0); | ||
| 6653 | |||
| 6654 | if (renderer->debugMode && renderer->supportsDebugUtils && SDL_HasProperty(createinfo->props, SDL_PROP_GPU_SAMPLER_CREATE_NAME_STRING)) { | ||
| 6655 | VkDebugUtilsObjectNameInfoEXT nameInfo; | ||
| 6656 | nameInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT; | ||
| 6657 | nameInfo.pNext = NULL; | ||
| 6658 | nameInfo.pObjectName = SDL_GetStringProperty(createinfo->props, SDL_PROP_GPU_SAMPLER_CREATE_NAME_STRING, NULL); | ||
| 6659 | nameInfo.objectType = VK_OBJECT_TYPE_SAMPLER; | ||
| 6660 | nameInfo.objectHandle = (uint64_t)vulkanSampler->sampler; | ||
| 6661 | |||
| 6662 | renderer->vkSetDebugUtilsObjectNameEXT( | ||
| 6663 | renderer->logicalDevice, | ||
| 6664 | &nameInfo); | ||
| 6665 | } | ||
| 6666 | |||
| 6667 | return (SDL_GPUSampler *)vulkanSampler; | ||
| 6668 | } | ||
| 6669 | |||
| 6670 | static SDL_GPUShader *VULKAN_CreateShader( | ||
| 6671 | SDL_GPURenderer *driverData, | ||
| 6672 | const SDL_GPUShaderCreateInfo *createinfo) | ||
| 6673 | { | ||
| 6674 | VulkanShader *vulkanShader; | ||
| 6675 | VkResult vulkanResult; | ||
| 6676 | VkShaderModuleCreateInfo vkShaderModuleCreateInfo; | ||
| 6677 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 6678 | size_t entryPointNameLength; | ||
| 6679 | |||
| 6680 | vulkanShader = SDL_malloc(sizeof(VulkanShader)); | ||
| 6681 | vkShaderModuleCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO; | ||
| 6682 | vkShaderModuleCreateInfo.pNext = NULL; | ||
| 6683 | vkShaderModuleCreateInfo.flags = 0; | ||
| 6684 | vkShaderModuleCreateInfo.codeSize = createinfo->code_size; | ||
| 6685 | vkShaderModuleCreateInfo.pCode = (Uint32 *)createinfo->code; | ||
| 6686 | |||
| 6687 | vulkanResult = renderer->vkCreateShaderModule( | ||
| 6688 | renderer->logicalDevice, | ||
| 6689 | &vkShaderModuleCreateInfo, | ||
| 6690 | NULL, | ||
| 6691 | &vulkanShader->shaderModule); | ||
| 6692 | |||
| 6693 | if (vulkanResult != VK_SUCCESS) { | ||
| 6694 | SDL_free(vulkanShader); | ||
| 6695 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkCreateShaderModule, NULL); | ||
| 6696 | } | ||
| 6697 | |||
| 6698 | entryPointNameLength = SDL_strlen(createinfo->entrypoint) + 1; | ||
| 6699 | vulkanShader->entrypointName = SDL_malloc(entryPointNameLength); | ||
| 6700 | SDL_utf8strlcpy((char *)vulkanShader->entrypointName, createinfo->entrypoint, entryPointNameLength); | ||
| 6701 | |||
| 6702 | vulkanShader->stage = createinfo->stage; | ||
| 6703 | vulkanShader->numSamplers = createinfo->num_samplers; | ||
| 6704 | vulkanShader->numStorageTextures = createinfo->num_storage_textures; | ||
| 6705 | vulkanShader->numStorageBuffers = createinfo->num_storage_buffers; | ||
| 6706 | vulkanShader->numUniformBuffers = createinfo->num_uniform_buffers; | ||
| 6707 | |||
| 6708 | SDL_SetAtomicInt(&vulkanShader->referenceCount, 0); | ||
| 6709 | |||
| 6710 | if (renderer->debugMode && SDL_HasProperty(createinfo->props, SDL_PROP_GPU_SHADER_CREATE_NAME_STRING)) { | ||
| 6711 | VkDebugUtilsObjectNameInfoEXT nameInfo; | ||
| 6712 | nameInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT; | ||
| 6713 | nameInfo.pNext = NULL; | ||
| 6714 | nameInfo.pObjectName = SDL_GetStringProperty(createinfo->props, SDL_PROP_GPU_SHADER_CREATE_NAME_STRING, NULL); | ||
| 6715 | nameInfo.objectType = VK_OBJECT_TYPE_SHADER_MODULE; | ||
| 6716 | nameInfo.objectHandle = (uint64_t)vulkanShader->shaderModule; | ||
| 6717 | |||
| 6718 | renderer->vkSetDebugUtilsObjectNameEXT( | ||
| 6719 | renderer->logicalDevice, | ||
| 6720 | &nameInfo); | ||
| 6721 | } | ||
| 6722 | |||
| 6723 | return (SDL_GPUShader *)vulkanShader; | ||
| 6724 | } | ||
| 6725 | |||
| 6726 | static bool VULKAN_SupportsSampleCount( | ||
| 6727 | SDL_GPURenderer *driverData, | ||
| 6728 | SDL_GPUTextureFormat format, | ||
| 6729 | SDL_GPUSampleCount sampleCount) | ||
| 6730 | { | ||
| 6731 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 6732 | VkSampleCountFlags bits = IsDepthFormat(format) ? renderer->physicalDeviceProperties.properties.limits.framebufferDepthSampleCounts : renderer->physicalDeviceProperties.properties.limits.framebufferColorSampleCounts; | ||
| 6733 | VkSampleCountFlagBits vkSampleCount = SDLToVK_SampleCount[sampleCount]; | ||
| 6734 | return !!(bits & vkSampleCount); | ||
| 6735 | } | ||
| 6736 | |||
| 6737 | static SDL_GPUTexture *VULKAN_CreateTexture( | ||
| 6738 | SDL_GPURenderer *driverData, | ||
| 6739 | const SDL_GPUTextureCreateInfo *createinfo) | ||
| 6740 | { | ||
| 6741 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 6742 | VulkanTexture *texture; | ||
| 6743 | VulkanTextureContainer *container; | ||
| 6744 | |||
| 6745 | texture = VULKAN_INTERNAL_CreateTexture( | ||
| 6746 | renderer, | ||
| 6747 | createinfo); | ||
| 6748 | |||
| 6749 | if (texture == NULL) { | ||
| 6750 | return NULL; | ||
| 6751 | } | ||
| 6752 | |||
| 6753 | container = SDL_malloc(sizeof(VulkanTextureContainer)); | ||
| 6754 | |||
| 6755 | // Copy properties so we don't lose information when the client destroys them | ||
| 6756 | container->header.info = *createinfo; | ||
| 6757 | container->header.info.props = SDL_CreateProperties(); | ||
| 6758 | SDL_CopyProperties(createinfo->props, container->header.info.props); | ||
| 6759 | |||
| 6760 | container->canBeCycled = true; | ||
| 6761 | container->activeTexture = texture; | ||
| 6762 | container->textureCapacity = 1; | ||
| 6763 | container->textureCount = 1; | ||
| 6764 | container->textures = SDL_malloc( | ||
| 6765 | container->textureCapacity * sizeof(VulkanTexture *)); | ||
| 6766 | container->textures[0] = container->activeTexture; | ||
| 6767 | container->debugName = NULL; | ||
| 6768 | |||
| 6769 | if (SDL_HasProperty(createinfo->props, SDL_PROP_GPU_TEXTURE_CREATE_NAME_STRING)) { | ||
| 6770 | container->debugName = SDL_strdup(SDL_GetStringProperty(createinfo->props, SDL_PROP_GPU_TEXTURE_CREATE_NAME_STRING, NULL)); | ||
| 6771 | } | ||
| 6772 | |||
| 6773 | texture->container = container; | ||
| 6774 | texture->containerIndex = 0; | ||
| 6775 | |||
| 6776 | return (SDL_GPUTexture *)container; | ||
| 6777 | } | ||
| 6778 | |||
| 6779 | static SDL_GPUBuffer *VULKAN_CreateBuffer( | ||
| 6780 | SDL_GPURenderer *driverData, | ||
| 6781 | SDL_GPUBufferUsageFlags usageFlags, | ||
| 6782 | Uint32 size, | ||
| 6783 | const char *debugName) | ||
| 6784 | { | ||
| 6785 | return (SDL_GPUBuffer *)VULKAN_INTERNAL_CreateBufferContainer( | ||
| 6786 | (VulkanRenderer *)driverData, | ||
| 6787 | (VkDeviceSize)size, | ||
| 6788 | usageFlags, | ||
| 6789 | VULKAN_BUFFER_TYPE_GPU, | ||
| 6790 | false, | ||
| 6791 | debugName); | ||
| 6792 | } | ||
| 6793 | |||
| 6794 | static VulkanUniformBuffer *VULKAN_INTERNAL_CreateUniformBuffer( | ||
| 6795 | VulkanRenderer *renderer, | ||
| 6796 | Uint32 size) | ||
| 6797 | { | ||
| 6798 | VulkanUniformBuffer *uniformBuffer = SDL_calloc(1, sizeof(VulkanUniformBuffer)); | ||
| 6799 | |||
| 6800 | uniformBuffer->buffer = VULKAN_INTERNAL_CreateBuffer( | ||
| 6801 | renderer, | ||
| 6802 | (VkDeviceSize)size, | ||
| 6803 | 0, | ||
| 6804 | VULKAN_BUFFER_TYPE_UNIFORM, | ||
| 6805 | false, | ||
| 6806 | NULL); | ||
| 6807 | |||
| 6808 | uniformBuffer->drawOffset = 0; | ||
| 6809 | uniformBuffer->writeOffset = 0; | ||
| 6810 | uniformBuffer->buffer->uniformBufferForDefrag = uniformBuffer; | ||
| 6811 | |||
| 6812 | return uniformBuffer; | ||
| 6813 | } | ||
| 6814 | |||
| 6815 | static SDL_GPUTransferBuffer *VULKAN_CreateTransferBuffer( | ||
| 6816 | SDL_GPURenderer *driverData, | ||
| 6817 | SDL_GPUTransferBufferUsage usage, | ||
| 6818 | Uint32 size, | ||
| 6819 | const char *debugName) | ||
| 6820 | { | ||
| 6821 | return (SDL_GPUTransferBuffer *)VULKAN_INTERNAL_CreateBufferContainer( | ||
| 6822 | (VulkanRenderer *)driverData, | ||
| 6823 | (VkDeviceSize)size, | ||
| 6824 | 0, | ||
| 6825 | VULKAN_BUFFER_TYPE_TRANSFER, | ||
| 6826 | true, // Dedicated allocations preserve the data even if a defrag is triggered. | ||
| 6827 | debugName); | ||
| 6828 | } | ||
| 6829 | |||
| 6830 | static void VULKAN_INTERNAL_ReleaseTexture( | ||
| 6831 | VulkanRenderer *renderer, | ||
| 6832 | VulkanTexture *vulkanTexture) | ||
| 6833 | { | ||
| 6834 | if (vulkanTexture->markedForDestroy) { | ||
| 6835 | return; | ||
| 6836 | } | ||
| 6837 | |||
| 6838 | SDL_LockMutex(renderer->disposeLock); | ||
| 6839 | |||
| 6840 | EXPAND_ARRAY_IF_NEEDED( | ||
| 6841 | renderer->texturesToDestroy, | ||
| 6842 | VulkanTexture *, | ||
| 6843 | renderer->texturesToDestroyCount + 1, | ||
| 6844 | renderer->texturesToDestroyCapacity, | ||
| 6845 | renderer->texturesToDestroyCapacity * 2); | ||
| 6846 | |||
| 6847 | renderer->texturesToDestroy[renderer->texturesToDestroyCount] = vulkanTexture; | ||
| 6848 | renderer->texturesToDestroyCount += 1; | ||
| 6849 | |||
| 6850 | vulkanTexture->markedForDestroy = true; | ||
| 6851 | |||
| 6852 | SDL_UnlockMutex(renderer->disposeLock); | ||
| 6853 | } | ||
| 6854 | |||
| 6855 | static void VULKAN_ReleaseTexture( | ||
| 6856 | SDL_GPURenderer *driverData, | ||
| 6857 | SDL_GPUTexture *texture) | ||
| 6858 | { | ||
| 6859 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 6860 | VulkanTextureContainer *vulkanTextureContainer = (VulkanTextureContainer *)texture; | ||
| 6861 | Uint32 i; | ||
| 6862 | |||
| 6863 | SDL_LockMutex(renderer->disposeLock); | ||
| 6864 | |||
| 6865 | for (i = 0; i < vulkanTextureContainer->textureCount; i += 1) { | ||
| 6866 | VULKAN_INTERNAL_ReleaseTexture(renderer, vulkanTextureContainer->textures[i]); | ||
| 6867 | } | ||
| 6868 | |||
| 6869 | // Containers are just client handles, so we can destroy immediately | ||
| 6870 | if (vulkanTextureContainer->debugName != NULL) { | ||
| 6871 | SDL_free(vulkanTextureContainer->debugName); | ||
| 6872 | } | ||
| 6873 | SDL_free(vulkanTextureContainer->textures); | ||
| 6874 | SDL_free(vulkanTextureContainer); | ||
| 6875 | |||
| 6876 | SDL_UnlockMutex(renderer->disposeLock); | ||
| 6877 | } | ||
| 6878 | |||
| 6879 | static void VULKAN_ReleaseSampler( | ||
| 6880 | SDL_GPURenderer *driverData, | ||
| 6881 | SDL_GPUSampler *sampler) | ||
| 6882 | { | ||
| 6883 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 6884 | VulkanSampler *vulkanSampler = (VulkanSampler *)sampler; | ||
| 6885 | |||
| 6886 | SDL_LockMutex(renderer->disposeLock); | ||
| 6887 | |||
| 6888 | EXPAND_ARRAY_IF_NEEDED( | ||
| 6889 | renderer->samplersToDestroy, | ||
| 6890 | VulkanSampler *, | ||
| 6891 | renderer->samplersToDestroyCount + 1, | ||
| 6892 | renderer->samplersToDestroyCapacity, | ||
| 6893 | renderer->samplersToDestroyCapacity * 2); | ||
| 6894 | |||
| 6895 | renderer->samplersToDestroy[renderer->samplersToDestroyCount] = vulkanSampler; | ||
| 6896 | renderer->samplersToDestroyCount += 1; | ||
| 6897 | |||
| 6898 | SDL_UnlockMutex(renderer->disposeLock); | ||
| 6899 | } | ||
| 6900 | |||
| 6901 | static void VULKAN_INTERNAL_ReleaseBuffer( | ||
| 6902 | VulkanRenderer *renderer, | ||
| 6903 | VulkanBuffer *vulkanBuffer) | ||
| 6904 | { | ||
| 6905 | if (vulkanBuffer->markedForDestroy) { | ||
| 6906 | return; | ||
| 6907 | } | ||
| 6908 | |||
| 6909 | SDL_LockMutex(renderer->disposeLock); | ||
| 6910 | |||
| 6911 | EXPAND_ARRAY_IF_NEEDED( | ||
| 6912 | renderer->buffersToDestroy, | ||
| 6913 | VulkanBuffer *, | ||
| 6914 | renderer->buffersToDestroyCount + 1, | ||
| 6915 | renderer->buffersToDestroyCapacity, | ||
| 6916 | renderer->buffersToDestroyCapacity * 2); | ||
| 6917 | |||
| 6918 | renderer->buffersToDestroy[renderer->buffersToDestroyCount] = vulkanBuffer; | ||
| 6919 | renderer->buffersToDestroyCount += 1; | ||
| 6920 | |||
| 6921 | vulkanBuffer->markedForDestroy = 1; | ||
| 6922 | vulkanBuffer->container = NULL; | ||
| 6923 | |||
| 6924 | SDL_UnlockMutex(renderer->disposeLock); | ||
| 6925 | } | ||
| 6926 | |||
| 6927 | static void VULKAN_INTERNAL_ReleaseBufferContainer( | ||
| 6928 | VulkanRenderer *renderer, | ||
| 6929 | VulkanBufferContainer *bufferContainer) | ||
| 6930 | { | ||
| 6931 | Uint32 i; | ||
| 6932 | |||
| 6933 | SDL_LockMutex(renderer->disposeLock); | ||
| 6934 | |||
| 6935 | for (i = 0; i < bufferContainer->bufferCount; i += 1) { | ||
| 6936 | VULKAN_INTERNAL_ReleaseBuffer(renderer, bufferContainer->buffers[i]); | ||
| 6937 | } | ||
| 6938 | |||
| 6939 | // Containers are just client handles, so we can free immediately | ||
| 6940 | if (bufferContainer->debugName != NULL) { | ||
| 6941 | SDL_free(bufferContainer->debugName); | ||
| 6942 | bufferContainer->debugName = NULL; | ||
| 6943 | } | ||
| 6944 | SDL_free(bufferContainer->buffers); | ||
| 6945 | SDL_free(bufferContainer); | ||
| 6946 | |||
| 6947 | SDL_UnlockMutex(renderer->disposeLock); | ||
| 6948 | } | ||
| 6949 | |||
| 6950 | static void VULKAN_ReleaseBuffer( | ||
| 6951 | SDL_GPURenderer *driverData, | ||
| 6952 | SDL_GPUBuffer *buffer) | ||
| 6953 | { | ||
| 6954 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 6955 | VulkanBufferContainer *vulkanBufferContainer = (VulkanBufferContainer *)buffer; | ||
| 6956 | |||
| 6957 | VULKAN_INTERNAL_ReleaseBufferContainer( | ||
| 6958 | renderer, | ||
| 6959 | vulkanBufferContainer); | ||
| 6960 | } | ||
| 6961 | |||
| 6962 | static void VULKAN_ReleaseTransferBuffer( | ||
| 6963 | SDL_GPURenderer *driverData, | ||
| 6964 | SDL_GPUTransferBuffer *transferBuffer) | ||
| 6965 | { | ||
| 6966 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 6967 | VulkanBufferContainer *transferBufferContainer = (VulkanBufferContainer *)transferBuffer; | ||
| 6968 | |||
| 6969 | VULKAN_INTERNAL_ReleaseBufferContainer( | ||
| 6970 | renderer, | ||
| 6971 | transferBufferContainer); | ||
| 6972 | } | ||
| 6973 | |||
| 6974 | static void VULKAN_ReleaseShader( | ||
| 6975 | SDL_GPURenderer *driverData, | ||
| 6976 | SDL_GPUShader *shader) | ||
| 6977 | { | ||
| 6978 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 6979 | VulkanShader *vulkanShader = (VulkanShader *)shader; | ||
| 6980 | |||
| 6981 | SDL_LockMutex(renderer->disposeLock); | ||
| 6982 | |||
| 6983 | EXPAND_ARRAY_IF_NEEDED( | ||
| 6984 | renderer->shadersToDestroy, | ||
| 6985 | VulkanShader *, | ||
| 6986 | renderer->shadersToDestroyCount + 1, | ||
| 6987 | renderer->shadersToDestroyCapacity, | ||
| 6988 | renderer->shadersToDestroyCapacity * 2); | ||
| 6989 | |||
| 6990 | renderer->shadersToDestroy[renderer->shadersToDestroyCount] = vulkanShader; | ||
| 6991 | renderer->shadersToDestroyCount += 1; | ||
| 6992 | |||
| 6993 | SDL_UnlockMutex(renderer->disposeLock); | ||
| 6994 | } | ||
| 6995 | |||
| 6996 | static void VULKAN_ReleaseComputePipeline( | ||
| 6997 | SDL_GPURenderer *driverData, | ||
| 6998 | SDL_GPUComputePipeline *computePipeline) | ||
| 6999 | { | ||
| 7000 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 7001 | VulkanComputePipeline *vulkanComputePipeline = (VulkanComputePipeline *)computePipeline; | ||
| 7002 | |||
| 7003 | SDL_LockMutex(renderer->disposeLock); | ||
| 7004 | |||
| 7005 | EXPAND_ARRAY_IF_NEEDED( | ||
| 7006 | renderer->computePipelinesToDestroy, | ||
| 7007 | VulkanComputePipeline *, | ||
| 7008 | renderer->computePipelinesToDestroyCount + 1, | ||
| 7009 | renderer->computePipelinesToDestroyCapacity, | ||
| 7010 | renderer->computePipelinesToDestroyCapacity * 2); | ||
| 7011 | |||
| 7012 | renderer->computePipelinesToDestroy[renderer->computePipelinesToDestroyCount] = vulkanComputePipeline; | ||
| 7013 | renderer->computePipelinesToDestroyCount += 1; | ||
| 7014 | |||
| 7015 | SDL_UnlockMutex(renderer->disposeLock); | ||
| 7016 | } | ||
| 7017 | |||
| 7018 | static void VULKAN_ReleaseGraphicsPipeline( | ||
| 7019 | SDL_GPURenderer *driverData, | ||
| 7020 | SDL_GPUGraphicsPipeline *graphicsPipeline) | ||
| 7021 | { | ||
| 7022 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 7023 | VulkanGraphicsPipeline *vulkanGraphicsPipeline = (VulkanGraphicsPipeline *)graphicsPipeline; | ||
| 7024 | |||
| 7025 | SDL_LockMutex(renderer->disposeLock); | ||
| 7026 | |||
| 7027 | EXPAND_ARRAY_IF_NEEDED( | ||
| 7028 | renderer->graphicsPipelinesToDestroy, | ||
| 7029 | VulkanGraphicsPipeline *, | ||
| 7030 | renderer->graphicsPipelinesToDestroyCount + 1, | ||
| 7031 | renderer->graphicsPipelinesToDestroyCapacity, | ||
| 7032 | renderer->graphicsPipelinesToDestroyCapacity * 2); | ||
| 7033 | |||
| 7034 | renderer->graphicsPipelinesToDestroy[renderer->graphicsPipelinesToDestroyCount] = vulkanGraphicsPipeline; | ||
| 7035 | renderer->graphicsPipelinesToDestroyCount += 1; | ||
| 7036 | |||
| 7037 | SDL_UnlockMutex(renderer->disposeLock); | ||
| 7038 | } | ||
| 7039 | |||
| 7040 | // Command Buffer render state | ||
| 7041 | |||
| 7042 | static VkRenderPass VULKAN_INTERNAL_FetchRenderPass( | ||
| 7043 | VulkanRenderer *renderer, | ||
| 7044 | VulkanCommandBuffer *commandBuffer, | ||
| 7045 | const SDL_GPUColorTargetInfo *colorTargetInfos, | ||
| 7046 | Uint32 numColorTargets, | ||
| 7047 | const SDL_GPUDepthStencilTargetInfo *depthStencilTargetInfo) | ||
| 7048 | { | ||
| 7049 | VulkanRenderPassHashTableValue *renderPassWrapper = NULL; | ||
| 7050 | VkRenderPass renderPassHandle; | ||
| 7051 | RenderPassHashTableKey key; | ||
| 7052 | Uint32 i; | ||
| 7053 | |||
| 7054 | SDL_zero(key); | ||
| 7055 | |||
| 7056 | for (i = 0; i < numColorTargets; i += 1) { | ||
| 7057 | key.colorTargetDescriptions[i].format = SDLToVK_TextureFormat[((VulkanTextureContainer *)colorTargetInfos[i].texture)->header.info.format]; | ||
| 7058 | key.colorTargetDescriptions[i].loadOp = colorTargetInfos[i].load_op; | ||
| 7059 | key.colorTargetDescriptions[i].storeOp = colorTargetInfos[i].store_op; | ||
| 7060 | |||
| 7061 | if (colorTargetInfos[i].resolve_texture != NULL) { | ||
| 7062 | key.resolveTargetFormats[key.numResolveTargets] = SDLToVK_TextureFormat[((VulkanTextureContainer *)colorTargetInfos[i].resolve_texture)->header.info.format]; | ||
| 7063 | key.numResolveTargets += 1; | ||
| 7064 | } | ||
| 7065 | } | ||
| 7066 | |||
| 7067 | key.sampleCount = VK_SAMPLE_COUNT_1_BIT; | ||
| 7068 | if (numColorTargets > 0) { | ||
| 7069 | key.sampleCount = SDLToVK_SampleCount[((VulkanTextureContainer *)colorTargetInfos[0].texture)->header.info.sample_count]; | ||
| 7070 | } | ||
| 7071 | |||
| 7072 | key.numColorTargets = numColorTargets; | ||
| 7073 | |||
| 7074 | if (depthStencilTargetInfo == NULL) { | ||
| 7075 | key.depthStencilTargetDescription.format = 0; | ||
| 7076 | key.depthStencilTargetDescription.loadOp = SDL_GPU_LOADOP_DONT_CARE; | ||
| 7077 | key.depthStencilTargetDescription.storeOp = SDL_GPU_STOREOP_DONT_CARE; | ||
| 7078 | key.depthStencilTargetDescription.stencilLoadOp = SDL_GPU_LOADOP_DONT_CARE; | ||
| 7079 | key.depthStencilTargetDescription.stencilStoreOp = SDL_GPU_STOREOP_DONT_CARE; | ||
| 7080 | } else { | ||
| 7081 | key.depthStencilTargetDescription.format = SDLToVK_TextureFormat[((VulkanTextureContainer *)depthStencilTargetInfo->texture)->header.info.format]; | ||
| 7082 | key.depthStencilTargetDescription.loadOp = depthStencilTargetInfo->load_op; | ||
| 7083 | key.depthStencilTargetDescription.storeOp = depthStencilTargetInfo->store_op; | ||
| 7084 | key.depthStencilTargetDescription.stencilLoadOp = depthStencilTargetInfo->stencil_load_op; | ||
| 7085 | key.depthStencilTargetDescription.stencilStoreOp = depthStencilTargetInfo->stencil_store_op; | ||
| 7086 | } | ||
| 7087 | |||
| 7088 | bool result = SDL_FindInHashTable( | ||
| 7089 | renderer->renderPassHashTable, | ||
| 7090 | (const void *)&key, | ||
| 7091 | (const void **)&renderPassWrapper); | ||
| 7092 | |||
| 7093 | if (result) { | ||
| 7094 | return renderPassWrapper->handle; | ||
| 7095 | } | ||
| 7096 | |||
| 7097 | renderPassHandle = VULKAN_INTERNAL_CreateRenderPass( | ||
| 7098 | renderer, | ||
| 7099 | commandBuffer, | ||
| 7100 | colorTargetInfos, | ||
| 7101 | numColorTargets, | ||
| 7102 | depthStencilTargetInfo); | ||
| 7103 | |||
| 7104 | if (renderPassHandle == VK_NULL_HANDLE) { | ||
| 7105 | return VK_NULL_HANDLE; | ||
| 7106 | } | ||
| 7107 | |||
| 7108 | // Have to malloc the key to store it in the hashtable | ||
| 7109 | RenderPassHashTableKey *allocedKey = SDL_malloc(sizeof(RenderPassHashTableKey)); | ||
| 7110 | SDL_memcpy(allocedKey, &key, sizeof(RenderPassHashTableKey)); | ||
| 7111 | |||
| 7112 | renderPassWrapper = SDL_malloc(sizeof(VulkanRenderPassHashTableValue)); | ||
| 7113 | renderPassWrapper->handle = renderPassHandle; | ||
| 7114 | |||
| 7115 | SDL_InsertIntoHashTable( | ||
| 7116 | renderer->renderPassHashTable, | ||
| 7117 | (const void *)allocedKey, | ||
| 7118 | (const void *)renderPassWrapper, true); | ||
| 7119 | |||
| 7120 | return renderPassHandle; | ||
| 7121 | } | ||
| 7122 | |||
| 7123 | static VulkanFramebuffer *VULKAN_INTERNAL_FetchFramebuffer( | ||
| 7124 | VulkanRenderer *renderer, | ||
| 7125 | VkRenderPass renderPass, | ||
| 7126 | const SDL_GPUColorTargetInfo *colorTargetInfos, | ||
| 7127 | Uint32 numColorTargets, | ||
| 7128 | const SDL_GPUDepthStencilTargetInfo *depthStencilTargetInfo, | ||
| 7129 | Uint32 width, | ||
| 7130 | Uint32 height) | ||
| 7131 | { | ||
| 7132 | VulkanFramebuffer *vulkanFramebuffer = NULL; | ||
| 7133 | VkFramebufferCreateInfo framebufferInfo; | ||
| 7134 | VkResult result; | ||
| 7135 | VkImageView imageViewAttachments[2 * MAX_COLOR_TARGET_BINDINGS + 1 /* depth */]; | ||
| 7136 | FramebufferHashTableKey key; | ||
| 7137 | Uint32 attachmentCount = 0; | ||
| 7138 | Uint32 i; | ||
| 7139 | |||
| 7140 | SDL_zero(imageViewAttachments); | ||
| 7141 | SDL_zero(key); | ||
| 7142 | |||
| 7143 | key.numColorTargets = numColorTargets; | ||
| 7144 | |||
| 7145 | for (i = 0; i < numColorTargets; i += 1) { | ||
| 7146 | VulkanTextureContainer *container = (VulkanTextureContainer *)colorTargetInfos[i].texture; | ||
| 7147 | VulkanTextureSubresource *subresource = VULKAN_INTERNAL_FetchTextureSubresource( | ||
| 7148 | container, | ||
| 7149 | container->header.info.type == SDL_GPU_TEXTURETYPE_3D ? 0 : colorTargetInfos[i].layer_or_depth_plane, | ||
| 7150 | colorTargetInfos[i].mip_level); | ||
| 7151 | |||
| 7152 | Uint32 rtvIndex = | ||
| 7153 | container->header.info.type == SDL_GPU_TEXTURETYPE_3D ? colorTargetInfos[i].layer_or_depth_plane : 0; | ||
| 7154 | key.colorAttachmentViews[i] = subresource->renderTargetViews[rtvIndex]; | ||
| 7155 | |||
| 7156 | if (colorTargetInfos[i].resolve_texture != NULL) { | ||
| 7157 | VulkanTextureContainer *resolveTextureContainer = (VulkanTextureContainer *)colorTargetInfos[i].resolve_texture; | ||
| 7158 | VulkanTextureSubresource *resolveSubresource = VULKAN_INTERNAL_FetchTextureSubresource( | ||
| 7159 | resolveTextureContainer, | ||
| 7160 | colorTargetInfos[i].layer_or_depth_plane, | ||
| 7161 | colorTargetInfos[i].mip_level); | ||
| 7162 | |||
| 7163 | key.resolveAttachmentViews[key.numResolveAttachments] = resolveSubresource->renderTargetViews[0]; | ||
| 7164 | key.numResolveAttachments += 1; | ||
| 7165 | } | ||
| 7166 | } | ||
| 7167 | |||
| 7168 | if (depthStencilTargetInfo == NULL) { | ||
| 7169 | key.depthStencilAttachmentView = VK_NULL_HANDLE; | ||
| 7170 | } else { | ||
| 7171 | VulkanTextureSubresource *subresource = VULKAN_INTERNAL_FetchTextureSubresource( | ||
| 7172 | (VulkanTextureContainer *)depthStencilTargetInfo->texture, | ||
| 7173 | 0, | ||
| 7174 | 0); | ||
| 7175 | key.depthStencilAttachmentView = subresource->depthStencilView; | ||
| 7176 | } | ||
| 7177 | |||
| 7178 | key.width = width; | ||
| 7179 | key.height = height; | ||
| 7180 | |||
| 7181 | SDL_LockMutex(renderer->framebufferFetchLock); | ||
| 7182 | |||
| 7183 | bool findResult = SDL_FindInHashTable( | ||
| 7184 | renderer->framebufferHashTable, | ||
| 7185 | (const void *)&key, | ||
| 7186 | (const void **)&vulkanFramebuffer); | ||
| 7187 | |||
| 7188 | SDL_UnlockMutex(renderer->framebufferFetchLock); | ||
| 7189 | |||
| 7190 | if (findResult) { | ||
| 7191 | return vulkanFramebuffer; | ||
| 7192 | } | ||
| 7193 | |||
| 7194 | vulkanFramebuffer = SDL_malloc(sizeof(VulkanFramebuffer)); | ||
| 7195 | |||
| 7196 | SDL_SetAtomicInt(&vulkanFramebuffer->referenceCount, 0); | ||
| 7197 | |||
| 7198 | // Create a new framebuffer | ||
| 7199 | |||
| 7200 | for (i = 0; i < numColorTargets; i += 1) { | ||
| 7201 | VulkanTextureContainer *container = (VulkanTextureContainer *)colorTargetInfos[i].texture; | ||
| 7202 | VulkanTextureSubresource *subresource = VULKAN_INTERNAL_FetchTextureSubresource( | ||
| 7203 | container, | ||
| 7204 | container->header.info.type == SDL_GPU_TEXTURETYPE_3D ? 0 : colorTargetInfos[i].layer_or_depth_plane, | ||
| 7205 | colorTargetInfos[i].mip_level); | ||
| 7206 | |||
| 7207 | Uint32 rtvIndex = | ||
| 7208 | container->header.info.type == SDL_GPU_TEXTURETYPE_3D ? colorTargetInfos[i].layer_or_depth_plane : 0; | ||
| 7209 | |||
| 7210 | imageViewAttachments[attachmentCount] = subresource->renderTargetViews[rtvIndex]; | ||
| 7211 | |||
| 7212 | attachmentCount += 1; | ||
| 7213 | |||
| 7214 | if (colorTargetInfos[i].store_op == SDL_GPU_STOREOP_RESOLVE || colorTargetInfos[i].store_op == SDL_GPU_STOREOP_RESOLVE_AND_STORE) { | ||
| 7215 | VulkanTextureContainer *resolveContainer = (VulkanTextureContainer *)colorTargetInfos[i].resolve_texture; | ||
| 7216 | VulkanTextureSubresource *resolveSubresource = VULKAN_INTERNAL_FetchTextureSubresource( | ||
| 7217 | resolveContainer, | ||
| 7218 | colorTargetInfos[i].resolve_layer, | ||
| 7219 | colorTargetInfos[i].resolve_mip_level); | ||
| 7220 | |||
| 7221 | imageViewAttachments[attachmentCount] = resolveSubresource->renderTargetViews[0]; | ||
| 7222 | |||
| 7223 | attachmentCount += 1; | ||
| 7224 | } | ||
| 7225 | } | ||
| 7226 | |||
| 7227 | if (depthStencilTargetInfo != NULL) { | ||
| 7228 | VulkanTextureSubresource *subresource = VULKAN_INTERNAL_FetchTextureSubresource( | ||
| 7229 | (VulkanTextureContainer *)depthStencilTargetInfo->texture, | ||
| 7230 | 0, | ||
| 7231 | 0); | ||
| 7232 | imageViewAttachments[attachmentCount] = subresource->depthStencilView; | ||
| 7233 | |||
| 7234 | attachmentCount += 1; | ||
| 7235 | } | ||
| 7236 | |||
| 7237 | framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO; | ||
| 7238 | framebufferInfo.pNext = NULL; | ||
| 7239 | framebufferInfo.flags = 0; | ||
| 7240 | framebufferInfo.renderPass = renderPass; | ||
| 7241 | framebufferInfo.attachmentCount = attachmentCount; | ||
| 7242 | framebufferInfo.pAttachments = imageViewAttachments; | ||
| 7243 | framebufferInfo.width = key.width; | ||
| 7244 | framebufferInfo.height = key.height; | ||
| 7245 | framebufferInfo.layers = 1; | ||
| 7246 | |||
| 7247 | result = renderer->vkCreateFramebuffer( | ||
| 7248 | renderer->logicalDevice, | ||
| 7249 | &framebufferInfo, | ||
| 7250 | NULL, | ||
| 7251 | &vulkanFramebuffer->framebuffer); | ||
| 7252 | |||
| 7253 | if (result == VK_SUCCESS) { | ||
| 7254 | // Have to malloc the key to store it in the hashtable | ||
| 7255 | FramebufferHashTableKey *allocedKey = SDL_malloc(sizeof(FramebufferHashTableKey)); | ||
| 7256 | SDL_memcpy(allocedKey, &key, sizeof(FramebufferHashTableKey)); | ||
| 7257 | |||
| 7258 | SDL_LockMutex(renderer->framebufferFetchLock); | ||
| 7259 | |||
| 7260 | SDL_InsertIntoHashTable( | ||
| 7261 | renderer->framebufferHashTable, | ||
| 7262 | (const void *)allocedKey, | ||
| 7263 | (const void *)vulkanFramebuffer, true); | ||
| 7264 | |||
| 7265 | SDL_UnlockMutex(renderer->framebufferFetchLock); | ||
| 7266 | } else { | ||
| 7267 | SDL_free(vulkanFramebuffer); | ||
| 7268 | CHECK_VULKAN_ERROR_AND_RETURN(result, vkCreateFramebuffer, NULL); | ||
| 7269 | } | ||
| 7270 | |||
| 7271 | return vulkanFramebuffer; | ||
| 7272 | } | ||
| 7273 | |||
| 7274 | static void VULKAN_INTERNAL_SetCurrentViewport( | ||
| 7275 | VulkanCommandBuffer *commandBuffer, | ||
| 7276 | const SDL_GPUViewport *viewport) | ||
| 7277 | { | ||
| 7278 | VulkanCommandBuffer *vulkanCommandBuffer = commandBuffer; | ||
| 7279 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 7280 | |||
| 7281 | vulkanCommandBuffer->currentViewport.x = viewport->x; | ||
| 7282 | vulkanCommandBuffer->currentViewport.width = viewport->w; | ||
| 7283 | vulkanCommandBuffer->currentViewport.minDepth = viewport->min_depth; | ||
| 7284 | vulkanCommandBuffer->currentViewport.maxDepth = viewport->max_depth; | ||
| 7285 | |||
| 7286 | // Viewport flip for consistency with other backends | ||
| 7287 | vulkanCommandBuffer->currentViewport.y = viewport->y + viewport->h; | ||
| 7288 | vulkanCommandBuffer->currentViewport.height = -viewport->h; | ||
| 7289 | |||
| 7290 | renderer->vkCmdSetViewport( | ||
| 7291 | vulkanCommandBuffer->commandBuffer, | ||
| 7292 | 0, | ||
| 7293 | 1, | ||
| 7294 | &vulkanCommandBuffer->currentViewport); | ||
| 7295 | } | ||
| 7296 | |||
| 7297 | static void VULKAN_SetViewport( | ||
| 7298 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 7299 | const SDL_GPUViewport *viewport) | ||
| 7300 | { | ||
| 7301 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 7302 | |||
| 7303 | VULKAN_INTERNAL_SetCurrentViewport( | ||
| 7304 | vulkanCommandBuffer, | ||
| 7305 | viewport); | ||
| 7306 | } | ||
| 7307 | |||
| 7308 | static void VULKAN_INTERNAL_SetCurrentScissor( | ||
| 7309 | VulkanCommandBuffer *vulkanCommandBuffer, | ||
| 7310 | const SDL_Rect *scissor) | ||
| 7311 | { | ||
| 7312 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 7313 | |||
| 7314 | vulkanCommandBuffer->currentScissor.offset.x = scissor->x; | ||
| 7315 | vulkanCommandBuffer->currentScissor.offset.y = scissor->y; | ||
| 7316 | vulkanCommandBuffer->currentScissor.extent.width = scissor->w; | ||
| 7317 | vulkanCommandBuffer->currentScissor.extent.height = scissor->h; | ||
| 7318 | |||
| 7319 | renderer->vkCmdSetScissor( | ||
| 7320 | vulkanCommandBuffer->commandBuffer, | ||
| 7321 | 0, | ||
| 7322 | 1, | ||
| 7323 | &vulkanCommandBuffer->currentScissor); | ||
| 7324 | } | ||
| 7325 | |||
| 7326 | static void VULKAN_SetScissor( | ||
| 7327 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 7328 | const SDL_Rect *scissor) | ||
| 7329 | { | ||
| 7330 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 7331 | |||
| 7332 | VULKAN_INTERNAL_SetCurrentScissor( | ||
| 7333 | vulkanCommandBuffer, | ||
| 7334 | scissor); | ||
| 7335 | } | ||
| 7336 | |||
| 7337 | static void VULKAN_INTERNAL_SetCurrentBlendConstants( | ||
| 7338 | VulkanCommandBuffer *vulkanCommandBuffer, | ||
| 7339 | SDL_FColor blendConstants) | ||
| 7340 | { | ||
| 7341 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 7342 | |||
| 7343 | vulkanCommandBuffer->blendConstants[0] = blendConstants.r; | ||
| 7344 | vulkanCommandBuffer->blendConstants[1] = blendConstants.g; | ||
| 7345 | vulkanCommandBuffer->blendConstants[2] = blendConstants.b; | ||
| 7346 | vulkanCommandBuffer->blendConstants[3] = blendConstants.a; | ||
| 7347 | |||
| 7348 | renderer->vkCmdSetBlendConstants( | ||
| 7349 | vulkanCommandBuffer->commandBuffer, | ||
| 7350 | vulkanCommandBuffer->blendConstants); | ||
| 7351 | } | ||
| 7352 | |||
| 7353 | static void VULKAN_SetBlendConstants( | ||
| 7354 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 7355 | SDL_FColor blendConstants) | ||
| 7356 | { | ||
| 7357 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 7358 | |||
| 7359 | VULKAN_INTERNAL_SetCurrentBlendConstants( | ||
| 7360 | vulkanCommandBuffer, | ||
| 7361 | blendConstants); | ||
| 7362 | } | ||
| 7363 | |||
| 7364 | static void VULKAN_INTERNAL_SetCurrentStencilReference( | ||
| 7365 | VulkanCommandBuffer *vulkanCommandBuffer, | ||
| 7366 | Uint8 reference) | ||
| 7367 | { | ||
| 7368 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 7369 | |||
| 7370 | vulkanCommandBuffer->stencilRef = reference; | ||
| 7371 | |||
| 7372 | renderer->vkCmdSetStencilReference( | ||
| 7373 | vulkanCommandBuffer->commandBuffer, | ||
| 7374 | VK_STENCIL_FACE_FRONT_AND_BACK, | ||
| 7375 | vulkanCommandBuffer->stencilRef); | ||
| 7376 | } | ||
| 7377 | |||
| 7378 | static void VULKAN_SetStencilReference( | ||
| 7379 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 7380 | Uint8 reference) | ||
| 7381 | { | ||
| 7382 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 7383 | |||
| 7384 | VULKAN_INTERNAL_SetCurrentStencilReference( | ||
| 7385 | vulkanCommandBuffer, | ||
| 7386 | reference); | ||
| 7387 | } | ||
| 7388 | |||
| 7389 | static void VULKAN_BindVertexSamplers( | ||
| 7390 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 7391 | Uint32 firstSlot, | ||
| 7392 | const SDL_GPUTextureSamplerBinding *textureSamplerBindings, | ||
| 7393 | Uint32 numBindings) | ||
| 7394 | { | ||
| 7395 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 7396 | |||
| 7397 | for (Uint32 i = 0; i < numBindings; i += 1) { | ||
| 7398 | VulkanTextureContainer *textureContainer = (VulkanTextureContainer *)textureSamplerBindings[i].texture; | ||
| 7399 | VulkanSampler *sampler = (VulkanSampler *)textureSamplerBindings[i].sampler; | ||
| 7400 | |||
| 7401 | if (vulkanCommandBuffer->vertexSamplers[firstSlot + i] != sampler) { | ||
| 7402 | VULKAN_INTERNAL_TrackSampler( | ||
| 7403 | vulkanCommandBuffer, | ||
| 7404 | (VulkanSampler *)textureSamplerBindings[i].sampler); | ||
| 7405 | |||
| 7406 | vulkanCommandBuffer->vertexSamplers[firstSlot + i] = (VulkanSampler *)textureSamplerBindings[i].sampler; | ||
| 7407 | vulkanCommandBuffer->needNewVertexResourceDescriptorSet = true; | ||
| 7408 | } | ||
| 7409 | |||
| 7410 | if (vulkanCommandBuffer->vertexSamplerTextures[firstSlot + i] != textureContainer->activeTexture) { | ||
| 7411 | VULKAN_INTERNAL_TrackTexture( | ||
| 7412 | vulkanCommandBuffer, | ||
| 7413 | textureContainer->activeTexture); | ||
| 7414 | |||
| 7415 | vulkanCommandBuffer->vertexSamplerTextures[firstSlot + i] = textureContainer->activeTexture; | ||
| 7416 | vulkanCommandBuffer->needNewVertexResourceDescriptorSet = true; | ||
| 7417 | } | ||
| 7418 | } | ||
| 7419 | } | ||
| 7420 | |||
| 7421 | static void VULKAN_BindVertexStorageTextures( | ||
| 7422 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 7423 | Uint32 firstSlot, | ||
| 7424 | SDL_GPUTexture *const *storageTextures, | ||
| 7425 | Uint32 numBindings) | ||
| 7426 | { | ||
| 7427 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 7428 | |||
| 7429 | for (Uint32 i = 0; i < numBindings; i += 1) { | ||
| 7430 | VulkanTextureContainer *textureContainer = (VulkanTextureContainer *)storageTextures[i]; | ||
| 7431 | |||
| 7432 | if (vulkanCommandBuffer->vertexStorageTextures[firstSlot + i] != textureContainer->activeTexture) { | ||
| 7433 | VULKAN_INTERNAL_TrackTexture( | ||
| 7434 | vulkanCommandBuffer, | ||
| 7435 | textureContainer->activeTexture); | ||
| 7436 | |||
| 7437 | vulkanCommandBuffer->vertexStorageTextures[firstSlot + i] = textureContainer->activeTexture; | ||
| 7438 | vulkanCommandBuffer->needNewVertexResourceDescriptorSet = true; | ||
| 7439 | } | ||
| 7440 | } | ||
| 7441 | } | ||
| 7442 | |||
| 7443 | static void VULKAN_BindVertexStorageBuffers( | ||
| 7444 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 7445 | Uint32 firstSlot, | ||
| 7446 | SDL_GPUBuffer *const *storageBuffers, | ||
| 7447 | Uint32 numBindings) | ||
| 7448 | { | ||
| 7449 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 7450 | |||
| 7451 | for (Uint32 i = 0; i < numBindings; i += 1) { | ||
| 7452 | VulkanBufferContainer *bufferContainer = (VulkanBufferContainer *)storageBuffers[i]; | ||
| 7453 | |||
| 7454 | if (vulkanCommandBuffer->vertexStorageBuffers[firstSlot + i] != bufferContainer->activeBuffer) { | ||
| 7455 | VULKAN_INTERNAL_TrackBuffer( | ||
| 7456 | vulkanCommandBuffer, | ||
| 7457 | bufferContainer->activeBuffer); | ||
| 7458 | |||
| 7459 | vulkanCommandBuffer->vertexStorageBuffers[firstSlot + i] = bufferContainer->activeBuffer; | ||
| 7460 | vulkanCommandBuffer->needNewVertexResourceDescriptorSet = true; | ||
| 7461 | } | ||
| 7462 | } | ||
| 7463 | } | ||
| 7464 | |||
| 7465 | static void VULKAN_BindFragmentSamplers( | ||
| 7466 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 7467 | Uint32 firstSlot, | ||
| 7468 | const SDL_GPUTextureSamplerBinding *textureSamplerBindings, | ||
| 7469 | Uint32 numBindings) | ||
| 7470 | { | ||
| 7471 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 7472 | |||
| 7473 | for (Uint32 i = 0; i < numBindings; i += 1) { | ||
| 7474 | VulkanTextureContainer *textureContainer = (VulkanTextureContainer *)textureSamplerBindings[i].texture; | ||
| 7475 | VulkanSampler *sampler = (VulkanSampler *)textureSamplerBindings[i].sampler; | ||
| 7476 | |||
| 7477 | if (vulkanCommandBuffer->fragmentSamplers[firstSlot + i] != sampler) { | ||
| 7478 | VULKAN_INTERNAL_TrackSampler( | ||
| 7479 | vulkanCommandBuffer, | ||
| 7480 | (VulkanSampler *)textureSamplerBindings[i].sampler); | ||
| 7481 | |||
| 7482 | vulkanCommandBuffer->fragmentSamplers[firstSlot + i] = (VulkanSampler *)textureSamplerBindings[i].sampler; | ||
| 7483 | vulkanCommandBuffer->needNewFragmentResourceDescriptorSet = true; | ||
| 7484 | } | ||
| 7485 | |||
| 7486 | if (vulkanCommandBuffer->fragmentSamplerTextures[firstSlot + i] != textureContainer->activeTexture) { | ||
| 7487 | VULKAN_INTERNAL_TrackTexture( | ||
| 7488 | vulkanCommandBuffer, | ||
| 7489 | textureContainer->activeTexture); | ||
| 7490 | |||
| 7491 | vulkanCommandBuffer->fragmentSamplerTextures[firstSlot + i] = textureContainer->activeTexture; | ||
| 7492 | vulkanCommandBuffer->needNewFragmentResourceDescriptorSet = true; | ||
| 7493 | } | ||
| 7494 | } | ||
| 7495 | } | ||
| 7496 | |||
| 7497 | static void VULKAN_BindFragmentStorageTextures( | ||
| 7498 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 7499 | Uint32 firstSlot, | ||
| 7500 | SDL_GPUTexture *const *storageTextures, | ||
| 7501 | Uint32 numBindings) | ||
| 7502 | { | ||
| 7503 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 7504 | |||
| 7505 | for (Uint32 i = 0; i < numBindings; i += 1) { | ||
| 7506 | VulkanTextureContainer *textureContainer = (VulkanTextureContainer *)storageTextures[i]; | ||
| 7507 | |||
| 7508 | if (vulkanCommandBuffer->fragmentStorageTextures[firstSlot + i] != textureContainer->activeTexture) { | ||
| 7509 | VULKAN_INTERNAL_TrackTexture( | ||
| 7510 | vulkanCommandBuffer, | ||
| 7511 | textureContainer->activeTexture); | ||
| 7512 | |||
| 7513 | vulkanCommandBuffer->fragmentStorageTextures[firstSlot + i] = textureContainer->activeTexture; | ||
| 7514 | vulkanCommandBuffer->needNewFragmentResourceDescriptorSet = true; | ||
| 7515 | } | ||
| 7516 | } | ||
| 7517 | } | ||
| 7518 | |||
| 7519 | static void VULKAN_BindFragmentStorageBuffers( | ||
| 7520 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 7521 | Uint32 firstSlot, | ||
| 7522 | SDL_GPUBuffer *const *storageBuffers, | ||
| 7523 | Uint32 numBindings) | ||
| 7524 | { | ||
| 7525 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 7526 | VulkanBufferContainer *bufferContainer; | ||
| 7527 | Uint32 i; | ||
| 7528 | |||
| 7529 | for (i = 0; i < numBindings; i += 1) { | ||
| 7530 | bufferContainer = (VulkanBufferContainer *)storageBuffers[i]; | ||
| 7531 | |||
| 7532 | if (vulkanCommandBuffer->fragmentStorageBuffers[firstSlot + i] != bufferContainer->activeBuffer) { | ||
| 7533 | VULKAN_INTERNAL_TrackBuffer( | ||
| 7534 | vulkanCommandBuffer, | ||
| 7535 | bufferContainer->activeBuffer); | ||
| 7536 | |||
| 7537 | vulkanCommandBuffer->fragmentStorageBuffers[firstSlot + i] = bufferContainer->activeBuffer; | ||
| 7538 | vulkanCommandBuffer->needNewFragmentResourceDescriptorSet = true; | ||
| 7539 | } | ||
| 7540 | } | ||
| 7541 | } | ||
| 7542 | |||
| 7543 | static VulkanUniformBuffer *VULKAN_INTERNAL_AcquireUniformBufferFromPool( | ||
| 7544 | VulkanCommandBuffer *commandBuffer) | ||
| 7545 | { | ||
| 7546 | VulkanRenderer *renderer = commandBuffer->renderer; | ||
| 7547 | VulkanUniformBuffer *uniformBuffer; | ||
| 7548 | |||
| 7549 | SDL_LockMutex(renderer->acquireUniformBufferLock); | ||
| 7550 | |||
| 7551 | if (renderer->uniformBufferPoolCount > 0) { | ||
| 7552 | uniformBuffer = renderer->uniformBufferPool[renderer->uniformBufferPoolCount - 1]; | ||
| 7553 | renderer->uniformBufferPoolCount -= 1; | ||
| 7554 | } else { | ||
| 7555 | uniformBuffer = VULKAN_INTERNAL_CreateUniformBuffer( | ||
| 7556 | renderer, | ||
| 7557 | UNIFORM_BUFFER_SIZE); | ||
| 7558 | } | ||
| 7559 | |||
| 7560 | SDL_UnlockMutex(renderer->acquireUniformBufferLock); | ||
| 7561 | |||
| 7562 | VULKAN_INTERNAL_TrackUniformBuffer(commandBuffer, uniformBuffer); | ||
| 7563 | |||
| 7564 | return uniformBuffer; | ||
| 7565 | } | ||
| 7566 | |||
| 7567 | static void VULKAN_INTERNAL_ReturnUniformBufferToPool( | ||
| 7568 | VulkanRenderer *renderer, | ||
| 7569 | VulkanUniformBuffer *uniformBuffer) | ||
| 7570 | { | ||
| 7571 | if (renderer->uniformBufferPoolCount >= renderer->uniformBufferPoolCapacity) { | ||
| 7572 | renderer->uniformBufferPoolCapacity *= 2; | ||
| 7573 | renderer->uniformBufferPool = SDL_realloc( | ||
| 7574 | renderer->uniformBufferPool, | ||
| 7575 | renderer->uniformBufferPoolCapacity * sizeof(VulkanUniformBuffer *)); | ||
| 7576 | } | ||
| 7577 | |||
| 7578 | renderer->uniformBufferPool[renderer->uniformBufferPoolCount] = uniformBuffer; | ||
| 7579 | renderer->uniformBufferPoolCount += 1; | ||
| 7580 | |||
| 7581 | uniformBuffer->writeOffset = 0; | ||
| 7582 | uniformBuffer->drawOffset = 0; | ||
| 7583 | } | ||
| 7584 | |||
| 7585 | static void VULKAN_INTERNAL_PushUniformData( | ||
| 7586 | VulkanCommandBuffer *commandBuffer, | ||
| 7587 | VulkanUniformBufferStage uniformBufferStage, | ||
| 7588 | Uint32 slotIndex, | ||
| 7589 | const void *data, | ||
| 7590 | Uint32 length) | ||
| 7591 | { | ||
| 7592 | Uint32 blockSize = | ||
| 7593 | VULKAN_INTERNAL_NextHighestAlignment32( | ||
| 7594 | length, | ||
| 7595 | commandBuffer->renderer->minUBOAlignment); | ||
| 7596 | |||
| 7597 | VulkanUniformBuffer *uniformBuffer; | ||
| 7598 | |||
| 7599 | if (uniformBufferStage == VULKAN_UNIFORM_BUFFER_STAGE_VERTEX) { | ||
| 7600 | if (commandBuffer->vertexUniformBuffers[slotIndex] == NULL) { | ||
| 7601 | commandBuffer->vertexUniformBuffers[slotIndex] = VULKAN_INTERNAL_AcquireUniformBufferFromPool( | ||
| 7602 | commandBuffer); | ||
| 7603 | } | ||
| 7604 | uniformBuffer = commandBuffer->vertexUniformBuffers[slotIndex]; | ||
| 7605 | } else if (uniformBufferStage == VULKAN_UNIFORM_BUFFER_STAGE_FRAGMENT) { | ||
| 7606 | if (commandBuffer->fragmentUniformBuffers[slotIndex] == NULL) { | ||
| 7607 | commandBuffer->fragmentUniformBuffers[slotIndex] = VULKAN_INTERNAL_AcquireUniformBufferFromPool( | ||
| 7608 | commandBuffer); | ||
| 7609 | } | ||
| 7610 | uniformBuffer = commandBuffer->fragmentUniformBuffers[slotIndex]; | ||
| 7611 | } else if (uniformBufferStage == VULKAN_UNIFORM_BUFFER_STAGE_COMPUTE) { | ||
| 7612 | if (commandBuffer->computeUniformBuffers[slotIndex] == NULL) { | ||
| 7613 | commandBuffer->computeUniformBuffers[slotIndex] = VULKAN_INTERNAL_AcquireUniformBufferFromPool( | ||
| 7614 | commandBuffer); | ||
| 7615 | } | ||
| 7616 | uniformBuffer = commandBuffer->computeUniformBuffers[slotIndex]; | ||
| 7617 | } else { | ||
| 7618 | SDL_LogError(SDL_LOG_CATEGORY_GPU, "Unrecognized shader stage!"); | ||
| 7619 | return; | ||
| 7620 | } | ||
| 7621 | |||
| 7622 | // If there is no more room, acquire a new uniform buffer | ||
| 7623 | if (uniformBuffer->writeOffset + blockSize + MAX_UBO_SECTION_SIZE >= uniformBuffer->buffer->size) { | ||
| 7624 | uniformBuffer = VULKAN_INTERNAL_AcquireUniformBufferFromPool(commandBuffer); | ||
| 7625 | |||
| 7626 | uniformBuffer->drawOffset = 0; | ||
| 7627 | uniformBuffer->writeOffset = 0; | ||
| 7628 | |||
| 7629 | if (uniformBufferStage == VULKAN_UNIFORM_BUFFER_STAGE_VERTEX) { | ||
| 7630 | commandBuffer->vertexUniformBuffers[slotIndex] = uniformBuffer; | ||
| 7631 | commandBuffer->needNewVertexUniformDescriptorSet = true; | ||
| 7632 | } else if (uniformBufferStage == VULKAN_UNIFORM_BUFFER_STAGE_FRAGMENT) { | ||
| 7633 | commandBuffer->fragmentUniformBuffers[slotIndex] = uniformBuffer; | ||
| 7634 | commandBuffer->needNewFragmentUniformDescriptorSet = true; | ||
| 7635 | } else if (uniformBufferStage == VULKAN_UNIFORM_BUFFER_STAGE_COMPUTE) { | ||
| 7636 | commandBuffer->computeUniformBuffers[slotIndex] = uniformBuffer; | ||
| 7637 | commandBuffer->needNewComputeUniformDescriptorSet = true; | ||
| 7638 | } else { | ||
| 7639 | SDL_LogError(SDL_LOG_CATEGORY_GPU, "Unrecognized shader stage!"); | ||
| 7640 | return; | ||
| 7641 | } | ||
| 7642 | } | ||
| 7643 | |||
| 7644 | uniformBuffer->drawOffset = uniformBuffer->writeOffset; | ||
| 7645 | |||
| 7646 | Uint8 *dst = | ||
| 7647 | uniformBuffer->buffer->usedRegion->allocation->mapPointer + | ||
| 7648 | uniformBuffer->buffer->usedRegion->resourceOffset + | ||
| 7649 | uniformBuffer->writeOffset; | ||
| 7650 | |||
| 7651 | SDL_memcpy( | ||
| 7652 | dst, | ||
| 7653 | data, | ||
| 7654 | length); | ||
| 7655 | |||
| 7656 | uniformBuffer->writeOffset += blockSize; | ||
| 7657 | |||
| 7658 | if (uniformBufferStage == VULKAN_UNIFORM_BUFFER_STAGE_VERTEX) { | ||
| 7659 | commandBuffer->needNewVertexUniformOffsets = true; | ||
| 7660 | } else if (uniformBufferStage == VULKAN_UNIFORM_BUFFER_STAGE_FRAGMENT) { | ||
| 7661 | commandBuffer->needNewFragmentUniformOffsets = true; | ||
| 7662 | } else if (uniformBufferStage == VULKAN_UNIFORM_BUFFER_STAGE_COMPUTE) { | ||
| 7663 | commandBuffer->needNewComputeUniformOffsets = true; | ||
| 7664 | } else { | ||
| 7665 | SDL_LogError(SDL_LOG_CATEGORY_GPU, "Unrecognized shader stage!"); | ||
| 7666 | return; | ||
| 7667 | } | ||
| 7668 | } | ||
| 7669 | |||
| 7670 | static void VULKAN_BeginRenderPass( | ||
| 7671 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 7672 | const SDL_GPUColorTargetInfo *colorTargetInfos, | ||
| 7673 | Uint32 numColorTargets, | ||
| 7674 | const SDL_GPUDepthStencilTargetInfo *depthStencilTargetInfo) | ||
| 7675 | { | ||
| 7676 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 7677 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 7678 | VkRenderPass renderPass; | ||
| 7679 | VulkanFramebuffer *framebuffer; | ||
| 7680 | |||
| 7681 | Uint32 w, h; | ||
| 7682 | VkClearValue *clearValues; | ||
| 7683 | Uint32 clearCount = 0; | ||
| 7684 | Uint32 totalColorAttachmentCount = 0; | ||
| 7685 | Uint32 i; | ||
| 7686 | SDL_GPUViewport defaultViewport; | ||
| 7687 | SDL_Rect defaultScissor; | ||
| 7688 | SDL_FColor defaultBlendConstants; | ||
| 7689 | Uint32 framebufferWidth = SDL_MAX_UINT32; | ||
| 7690 | Uint32 framebufferHeight = SDL_MAX_UINT32; | ||
| 7691 | |||
| 7692 | for (i = 0; i < numColorTargets; i += 1) { | ||
| 7693 | VulkanTextureContainer *textureContainer = (VulkanTextureContainer *)colorTargetInfos[i].texture; | ||
| 7694 | |||
| 7695 | w = textureContainer->header.info.width >> colorTargetInfos[i].mip_level; | ||
| 7696 | h = textureContainer->header.info.height >> colorTargetInfos[i].mip_level; | ||
| 7697 | |||
| 7698 | // The framebuffer cannot be larger than the smallest attachment. | ||
| 7699 | |||
| 7700 | if (w < framebufferWidth) { | ||
| 7701 | framebufferWidth = w; | ||
| 7702 | } | ||
| 7703 | |||
| 7704 | if (h < framebufferHeight) { | ||
| 7705 | framebufferHeight = h; | ||
| 7706 | } | ||
| 7707 | } | ||
| 7708 | |||
| 7709 | if (depthStencilTargetInfo != NULL) { | ||
| 7710 | VulkanTextureContainer *textureContainer = (VulkanTextureContainer *)depthStencilTargetInfo->texture; | ||
| 7711 | |||
| 7712 | w = textureContainer->header.info.width; | ||
| 7713 | h = textureContainer->header.info.height; | ||
| 7714 | |||
| 7715 | // The framebuffer cannot be larger than the smallest attachment. | ||
| 7716 | |||
| 7717 | if (w < framebufferWidth) { | ||
| 7718 | framebufferWidth = w; | ||
| 7719 | } | ||
| 7720 | |||
| 7721 | if (h < framebufferHeight) { | ||
| 7722 | framebufferHeight = h; | ||
| 7723 | } | ||
| 7724 | } | ||
| 7725 | |||
| 7726 | for (i = 0; i < numColorTargets; i += 1) { | ||
| 7727 | VulkanTextureContainer *textureContainer = (VulkanTextureContainer *)colorTargetInfos[i].texture; | ||
| 7728 | VulkanTextureSubresource *subresource = VULKAN_INTERNAL_PrepareTextureSubresourceForWrite( | ||
| 7729 | renderer, | ||
| 7730 | vulkanCommandBuffer, | ||
| 7731 | textureContainer, | ||
| 7732 | textureContainer->header.info.type == SDL_GPU_TEXTURETYPE_3D ? 0 : colorTargetInfos[i].layer_or_depth_plane, | ||
| 7733 | colorTargetInfos[i].mip_level, | ||
| 7734 | colorTargetInfos[i].cycle, | ||
| 7735 | VULKAN_TEXTURE_USAGE_MODE_COLOR_ATTACHMENT); | ||
| 7736 | |||
| 7737 | vulkanCommandBuffer->colorAttachmentSubresources[vulkanCommandBuffer->colorAttachmentSubresourceCount] = subresource; | ||
| 7738 | vulkanCommandBuffer->colorAttachmentSubresourceCount += 1; | ||
| 7739 | VULKAN_INTERNAL_TrackTexture(vulkanCommandBuffer, subresource->parent); | ||
| 7740 | totalColorAttachmentCount += 1; | ||
| 7741 | clearCount += 1; | ||
| 7742 | |||
| 7743 | if (colorTargetInfos[i].store_op == SDL_GPU_STOREOP_RESOLVE || colorTargetInfos[i].store_op == SDL_GPU_STOREOP_RESOLVE_AND_STORE) { | ||
| 7744 | VulkanTextureContainer *resolveContainer = (VulkanTextureContainer *)colorTargetInfos[i].resolve_texture; | ||
| 7745 | VulkanTextureSubresource *resolveSubresource = VULKAN_INTERNAL_PrepareTextureSubresourceForWrite( | ||
| 7746 | renderer, | ||
| 7747 | vulkanCommandBuffer, | ||
| 7748 | resolveContainer, | ||
| 7749 | colorTargetInfos[i].resolve_layer, | ||
| 7750 | colorTargetInfos[i].resolve_mip_level, | ||
| 7751 | colorTargetInfos[i].cycle_resolve_texture, | ||
| 7752 | VULKAN_TEXTURE_USAGE_MODE_COLOR_ATTACHMENT); | ||
| 7753 | |||
| 7754 | vulkanCommandBuffer->resolveAttachmentSubresources[vulkanCommandBuffer->resolveAttachmentSubresourceCount] = resolveSubresource; | ||
| 7755 | vulkanCommandBuffer->resolveAttachmentSubresourceCount += 1; | ||
| 7756 | VULKAN_INTERNAL_TrackTexture(vulkanCommandBuffer, resolveSubresource->parent); | ||
| 7757 | totalColorAttachmentCount += 1; | ||
| 7758 | clearCount += 1; | ||
| 7759 | } | ||
| 7760 | } | ||
| 7761 | |||
| 7762 | if (depthStencilTargetInfo != NULL) { | ||
| 7763 | VulkanTextureContainer *textureContainer = (VulkanTextureContainer *)depthStencilTargetInfo->texture; | ||
| 7764 | VulkanTextureSubresource *subresource = VULKAN_INTERNAL_PrepareTextureSubresourceForWrite( | ||
| 7765 | renderer, | ||
| 7766 | vulkanCommandBuffer, | ||
| 7767 | textureContainer, | ||
| 7768 | 0, | ||
| 7769 | 0, | ||
| 7770 | depthStencilTargetInfo->cycle, | ||
| 7771 | VULKAN_TEXTURE_USAGE_MODE_DEPTH_STENCIL_ATTACHMENT); | ||
| 7772 | |||
| 7773 | vulkanCommandBuffer->depthStencilAttachmentSubresource = subresource; | ||
| 7774 | VULKAN_INTERNAL_TrackTexture(vulkanCommandBuffer, subresource->parent); | ||
| 7775 | clearCount += 1; | ||
| 7776 | } | ||
| 7777 | |||
| 7778 | // Fetch required render objects | ||
| 7779 | |||
| 7780 | renderPass = VULKAN_INTERNAL_FetchRenderPass( | ||
| 7781 | renderer, | ||
| 7782 | vulkanCommandBuffer, | ||
| 7783 | colorTargetInfos, | ||
| 7784 | numColorTargets, | ||
| 7785 | depthStencilTargetInfo); | ||
| 7786 | |||
| 7787 | if (renderPass == VK_NULL_HANDLE) { | ||
| 7788 | return; | ||
| 7789 | } | ||
| 7790 | |||
| 7791 | framebuffer = VULKAN_INTERNAL_FetchFramebuffer( | ||
| 7792 | renderer, | ||
| 7793 | renderPass, | ||
| 7794 | colorTargetInfos, | ||
| 7795 | numColorTargets, | ||
| 7796 | depthStencilTargetInfo, | ||
| 7797 | framebufferWidth, | ||
| 7798 | framebufferHeight); | ||
| 7799 | |||
| 7800 | if (framebuffer == NULL) { | ||
| 7801 | return; | ||
| 7802 | } | ||
| 7803 | |||
| 7804 | VULKAN_INTERNAL_TrackFramebuffer(renderer, vulkanCommandBuffer, framebuffer); | ||
| 7805 | |||
| 7806 | // Set clear values | ||
| 7807 | |||
| 7808 | clearValues = SDL_stack_alloc(VkClearValue, clearCount); | ||
| 7809 | |||
| 7810 | for (i = 0; i < totalColorAttachmentCount; i += 1) { | ||
| 7811 | clearValues[i].color.float32[0] = colorTargetInfos[i].clear_color.r; | ||
| 7812 | clearValues[i].color.float32[1] = colorTargetInfos[i].clear_color.g; | ||
| 7813 | clearValues[i].color.float32[2] = colorTargetInfos[i].clear_color.b; | ||
| 7814 | clearValues[i].color.float32[3] = colorTargetInfos[i].clear_color.a; | ||
| 7815 | |||
| 7816 | if (colorTargetInfos[i].store_op == SDL_GPU_STOREOP_RESOLVE || colorTargetInfos[i].store_op == SDL_GPU_STOREOP_RESOLVE_AND_STORE) { | ||
| 7817 | // Skip over the resolve texture, we're not clearing it | ||
| 7818 | i += 1; | ||
| 7819 | } | ||
| 7820 | } | ||
| 7821 | |||
| 7822 | if (depthStencilTargetInfo != NULL) { | ||
| 7823 | clearValues[totalColorAttachmentCount].depthStencil.depth = | ||
| 7824 | depthStencilTargetInfo->clear_depth; | ||
| 7825 | clearValues[totalColorAttachmentCount].depthStencil.stencil = | ||
| 7826 | depthStencilTargetInfo->clear_stencil; | ||
| 7827 | } | ||
| 7828 | |||
| 7829 | VkRenderPassBeginInfo renderPassBeginInfo; | ||
| 7830 | renderPassBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; | ||
| 7831 | renderPassBeginInfo.pNext = NULL; | ||
| 7832 | renderPassBeginInfo.renderPass = renderPass; | ||
| 7833 | renderPassBeginInfo.framebuffer = framebuffer->framebuffer; | ||
| 7834 | renderPassBeginInfo.pClearValues = clearValues; | ||
| 7835 | renderPassBeginInfo.clearValueCount = clearCount; | ||
| 7836 | renderPassBeginInfo.renderArea.extent.width = framebufferWidth; | ||
| 7837 | renderPassBeginInfo.renderArea.extent.height = framebufferHeight; | ||
| 7838 | renderPassBeginInfo.renderArea.offset.x = 0; | ||
| 7839 | renderPassBeginInfo.renderArea.offset.y = 0; | ||
| 7840 | |||
| 7841 | renderer->vkCmdBeginRenderPass( | ||
| 7842 | vulkanCommandBuffer->commandBuffer, | ||
| 7843 | &renderPassBeginInfo, | ||
| 7844 | VK_SUBPASS_CONTENTS_INLINE); | ||
| 7845 | |||
| 7846 | SDL_stack_free(clearValues); | ||
| 7847 | |||
| 7848 | // Set sensible default states | ||
| 7849 | |||
| 7850 | defaultViewport.x = 0; | ||
| 7851 | defaultViewport.y = 0; | ||
| 7852 | defaultViewport.w = (float)framebufferWidth; | ||
| 7853 | defaultViewport.h = (float)framebufferHeight; | ||
| 7854 | defaultViewport.min_depth = 0; | ||
| 7855 | defaultViewport.max_depth = 1; | ||
| 7856 | |||
| 7857 | VULKAN_INTERNAL_SetCurrentViewport( | ||
| 7858 | vulkanCommandBuffer, | ||
| 7859 | &defaultViewport); | ||
| 7860 | |||
| 7861 | defaultScissor.x = 0; | ||
| 7862 | defaultScissor.y = 0; | ||
| 7863 | defaultScissor.w = (Sint32)framebufferWidth; | ||
| 7864 | defaultScissor.h = (Sint32)framebufferHeight; | ||
| 7865 | |||
| 7866 | VULKAN_INTERNAL_SetCurrentScissor( | ||
| 7867 | vulkanCommandBuffer, | ||
| 7868 | &defaultScissor); | ||
| 7869 | |||
| 7870 | defaultBlendConstants.r = 1.0f; | ||
| 7871 | defaultBlendConstants.g = 1.0f; | ||
| 7872 | defaultBlendConstants.b = 1.0f; | ||
| 7873 | defaultBlendConstants.a = 1.0f; | ||
| 7874 | |||
| 7875 | VULKAN_INTERNAL_SetCurrentBlendConstants( | ||
| 7876 | vulkanCommandBuffer, | ||
| 7877 | defaultBlendConstants); | ||
| 7878 | |||
| 7879 | VULKAN_INTERNAL_SetCurrentStencilReference( | ||
| 7880 | vulkanCommandBuffer, | ||
| 7881 | 0); | ||
| 7882 | } | ||
| 7883 | |||
| 7884 | static void VULKAN_BindGraphicsPipeline( | ||
| 7885 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 7886 | SDL_GPUGraphicsPipeline *graphicsPipeline) | ||
| 7887 | { | ||
| 7888 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 7889 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 7890 | VulkanGraphicsPipeline *pipeline = (VulkanGraphicsPipeline *)graphicsPipeline; | ||
| 7891 | |||
| 7892 | renderer->vkCmdBindPipeline( | ||
| 7893 | vulkanCommandBuffer->commandBuffer, | ||
| 7894 | VK_PIPELINE_BIND_POINT_GRAPHICS, | ||
| 7895 | pipeline->pipeline); | ||
| 7896 | |||
| 7897 | vulkanCommandBuffer->currentGraphicsPipeline = pipeline; | ||
| 7898 | |||
| 7899 | VULKAN_INTERNAL_TrackGraphicsPipeline(vulkanCommandBuffer, pipeline); | ||
| 7900 | |||
| 7901 | // Acquire uniform buffers if necessary | ||
| 7902 | for (Uint32 i = 0; i < pipeline->resourceLayout->vertexUniformBufferCount; i += 1) { | ||
| 7903 | if (vulkanCommandBuffer->vertexUniformBuffers[i] == NULL) { | ||
| 7904 | vulkanCommandBuffer->vertexUniformBuffers[i] = VULKAN_INTERNAL_AcquireUniformBufferFromPool( | ||
| 7905 | vulkanCommandBuffer); | ||
| 7906 | } | ||
| 7907 | } | ||
| 7908 | |||
| 7909 | for (Uint32 i = 0; i < pipeline->resourceLayout->fragmentUniformBufferCount; i += 1) { | ||
| 7910 | if (vulkanCommandBuffer->fragmentUniformBuffers[i] == NULL) { | ||
| 7911 | vulkanCommandBuffer->fragmentUniformBuffers[i] = VULKAN_INTERNAL_AcquireUniformBufferFromPool( | ||
| 7912 | vulkanCommandBuffer); | ||
| 7913 | } | ||
| 7914 | } | ||
| 7915 | |||
| 7916 | // Mark bindings as needed | ||
| 7917 | vulkanCommandBuffer->needNewVertexResourceDescriptorSet = true; | ||
| 7918 | vulkanCommandBuffer->needNewFragmentResourceDescriptorSet = true; | ||
| 7919 | vulkanCommandBuffer->needNewVertexUniformDescriptorSet = true; | ||
| 7920 | vulkanCommandBuffer->needNewFragmentUniformDescriptorSet = true; | ||
| 7921 | vulkanCommandBuffer->needNewVertexUniformOffsets = true; | ||
| 7922 | vulkanCommandBuffer->needNewFragmentUniformOffsets = true; | ||
| 7923 | } | ||
| 7924 | |||
| 7925 | static void VULKAN_BindVertexBuffers( | ||
| 7926 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 7927 | Uint32 firstSlot, | ||
| 7928 | const SDL_GPUBufferBinding *bindings, | ||
| 7929 | Uint32 numBindings) | ||
| 7930 | { | ||
| 7931 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 7932 | |||
| 7933 | for (Uint32 i = 0; i < numBindings; i += 1) { | ||
| 7934 | VulkanBuffer *buffer = ((VulkanBufferContainer *)bindings[i].buffer)->activeBuffer; | ||
| 7935 | if (vulkanCommandBuffer->vertexBuffers[i] != buffer->buffer || vulkanCommandBuffer->vertexBufferOffsets[i] != bindings[i].offset) { | ||
| 7936 | VULKAN_INTERNAL_TrackBuffer(vulkanCommandBuffer, buffer); | ||
| 7937 | |||
| 7938 | vulkanCommandBuffer->vertexBuffers[i] = buffer->buffer; | ||
| 7939 | vulkanCommandBuffer->vertexBufferOffsets[i] = bindings[i].offset; | ||
| 7940 | vulkanCommandBuffer->needVertexBufferBind = true; | ||
| 7941 | } | ||
| 7942 | } | ||
| 7943 | |||
| 7944 | vulkanCommandBuffer->vertexBufferCount = | ||
| 7945 | SDL_max(vulkanCommandBuffer->vertexBufferCount, firstSlot + numBindings); | ||
| 7946 | } | ||
| 7947 | |||
| 7948 | static void VULKAN_BindIndexBuffer( | ||
| 7949 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 7950 | const SDL_GPUBufferBinding *binding, | ||
| 7951 | SDL_GPUIndexElementSize indexElementSize) | ||
| 7952 | { | ||
| 7953 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 7954 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 7955 | VulkanBuffer *vulkanBuffer = ((VulkanBufferContainer *)binding->buffer)->activeBuffer; | ||
| 7956 | |||
| 7957 | VULKAN_INTERNAL_TrackBuffer(vulkanCommandBuffer, vulkanBuffer); | ||
| 7958 | |||
| 7959 | renderer->vkCmdBindIndexBuffer( | ||
| 7960 | vulkanCommandBuffer->commandBuffer, | ||
| 7961 | vulkanBuffer->buffer, | ||
| 7962 | (VkDeviceSize)binding->offset, | ||
| 7963 | SDLToVK_IndexType[indexElementSize]); | ||
| 7964 | } | ||
| 7965 | |||
| 7966 | static void VULKAN_PushVertexUniformData( | ||
| 7967 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 7968 | Uint32 slotIndex, | ||
| 7969 | const void *data, | ||
| 7970 | Uint32 length) | ||
| 7971 | { | ||
| 7972 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 7973 | |||
| 7974 | VULKAN_INTERNAL_PushUniformData( | ||
| 7975 | vulkanCommandBuffer, | ||
| 7976 | VULKAN_UNIFORM_BUFFER_STAGE_VERTEX, | ||
| 7977 | slotIndex, | ||
| 7978 | data, | ||
| 7979 | length); | ||
| 7980 | } | ||
| 7981 | |||
| 7982 | static void VULKAN_PushFragmentUniformData( | ||
| 7983 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 7984 | Uint32 slotIndex, | ||
| 7985 | const void *data, | ||
| 7986 | Uint32 length) | ||
| 7987 | { | ||
| 7988 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 7989 | |||
| 7990 | VULKAN_INTERNAL_PushUniformData( | ||
| 7991 | vulkanCommandBuffer, | ||
| 7992 | VULKAN_UNIFORM_BUFFER_STAGE_FRAGMENT, | ||
| 7993 | slotIndex, | ||
| 7994 | data, | ||
| 7995 | length); | ||
| 7996 | } | ||
| 7997 | |||
| 7998 | static void VULKAN_EndRenderPass( | ||
| 7999 | SDL_GPUCommandBuffer *commandBuffer) | ||
| 8000 | { | ||
| 8001 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 8002 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 8003 | Uint32 i; | ||
| 8004 | |||
| 8005 | renderer->vkCmdEndRenderPass( | ||
| 8006 | vulkanCommandBuffer->commandBuffer); | ||
| 8007 | |||
| 8008 | for (i = 0; i < vulkanCommandBuffer->colorAttachmentSubresourceCount; i += 1) { | ||
| 8009 | VULKAN_INTERNAL_TextureSubresourceTransitionToDefaultUsage( | ||
| 8010 | renderer, | ||
| 8011 | vulkanCommandBuffer, | ||
| 8012 | VULKAN_TEXTURE_USAGE_MODE_COLOR_ATTACHMENT, | ||
| 8013 | vulkanCommandBuffer->colorAttachmentSubresources[i]); | ||
| 8014 | } | ||
| 8015 | vulkanCommandBuffer->colorAttachmentSubresourceCount = 0; | ||
| 8016 | |||
| 8017 | for (i = 0; i < vulkanCommandBuffer->resolveAttachmentSubresourceCount; i += 1) { | ||
| 8018 | VULKAN_INTERNAL_TextureSubresourceTransitionToDefaultUsage( | ||
| 8019 | renderer, | ||
| 8020 | vulkanCommandBuffer, | ||
| 8021 | VULKAN_TEXTURE_USAGE_MODE_COLOR_ATTACHMENT, | ||
| 8022 | vulkanCommandBuffer->resolveAttachmentSubresources[i]); | ||
| 8023 | } | ||
| 8024 | vulkanCommandBuffer->resolveAttachmentSubresourceCount = 0; | ||
| 8025 | |||
| 8026 | if (vulkanCommandBuffer->depthStencilAttachmentSubresource != NULL) { | ||
| 8027 | VULKAN_INTERNAL_TextureSubresourceTransitionToDefaultUsage( | ||
| 8028 | renderer, | ||
| 8029 | vulkanCommandBuffer, | ||
| 8030 | VULKAN_TEXTURE_USAGE_MODE_DEPTH_STENCIL_ATTACHMENT, | ||
| 8031 | vulkanCommandBuffer->depthStencilAttachmentSubresource); | ||
| 8032 | vulkanCommandBuffer->depthStencilAttachmentSubresource = NULL; | ||
| 8033 | } | ||
| 8034 | |||
| 8035 | vulkanCommandBuffer->currentGraphicsPipeline = NULL; | ||
| 8036 | |||
| 8037 | vulkanCommandBuffer->vertexResourceDescriptorSet = VK_NULL_HANDLE; | ||
| 8038 | vulkanCommandBuffer->vertexUniformDescriptorSet = VK_NULL_HANDLE; | ||
| 8039 | vulkanCommandBuffer->fragmentResourceDescriptorSet = VK_NULL_HANDLE; | ||
| 8040 | vulkanCommandBuffer->fragmentUniformDescriptorSet = VK_NULL_HANDLE; | ||
| 8041 | |||
| 8042 | // Reset bind state | ||
| 8043 | SDL_zeroa(vulkanCommandBuffer->colorAttachmentSubresources); | ||
| 8044 | SDL_zeroa(vulkanCommandBuffer->resolveAttachmentSubresources); | ||
| 8045 | vulkanCommandBuffer->depthStencilAttachmentSubresource = NULL; | ||
| 8046 | |||
| 8047 | SDL_zeroa(vulkanCommandBuffer->vertexBuffers); | ||
| 8048 | SDL_zeroa(vulkanCommandBuffer->vertexBufferOffsets); | ||
| 8049 | vulkanCommandBuffer->vertexBufferCount = 0; | ||
| 8050 | |||
| 8051 | SDL_zeroa(vulkanCommandBuffer->vertexSamplers); | ||
| 8052 | SDL_zeroa(vulkanCommandBuffer->vertexSamplerTextures); | ||
| 8053 | SDL_zeroa(vulkanCommandBuffer->vertexStorageTextures); | ||
| 8054 | SDL_zeroa(vulkanCommandBuffer->vertexStorageBuffers); | ||
| 8055 | |||
| 8056 | SDL_zeroa(vulkanCommandBuffer->fragmentSamplers); | ||
| 8057 | SDL_zeroa(vulkanCommandBuffer->fragmentSamplerTextures); | ||
| 8058 | SDL_zeroa(vulkanCommandBuffer->fragmentStorageTextures); | ||
| 8059 | SDL_zeroa(vulkanCommandBuffer->fragmentStorageBuffers); | ||
| 8060 | } | ||
| 8061 | |||
| 8062 | static void VULKAN_BeginComputePass( | ||
| 8063 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 8064 | const SDL_GPUStorageTextureReadWriteBinding *storageTextureBindings, | ||
| 8065 | Uint32 numStorageTextureBindings, | ||
| 8066 | const SDL_GPUStorageBufferReadWriteBinding *storageBufferBindings, | ||
| 8067 | Uint32 numStorageBufferBindings) | ||
| 8068 | { | ||
| 8069 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 8070 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 8071 | VulkanBufferContainer *bufferContainer; | ||
| 8072 | VulkanBuffer *buffer; | ||
| 8073 | Uint32 i; | ||
| 8074 | |||
| 8075 | vulkanCommandBuffer->readWriteComputeStorageTextureSubresourceCount = numStorageTextureBindings; | ||
| 8076 | |||
| 8077 | for (i = 0; i < numStorageTextureBindings; i += 1) { | ||
| 8078 | VulkanTextureContainer *textureContainer = (VulkanTextureContainer *)storageTextureBindings[i].texture; | ||
| 8079 | VulkanTextureSubresource *subresource = VULKAN_INTERNAL_PrepareTextureSubresourceForWrite( | ||
| 8080 | renderer, | ||
| 8081 | vulkanCommandBuffer, | ||
| 8082 | textureContainer, | ||
| 8083 | storageTextureBindings[i].layer, | ||
| 8084 | storageTextureBindings[i].mip_level, | ||
| 8085 | storageTextureBindings[i].cycle, | ||
| 8086 | VULKAN_TEXTURE_USAGE_MODE_COMPUTE_STORAGE_READ_WRITE); | ||
| 8087 | |||
| 8088 | vulkanCommandBuffer->readWriteComputeStorageTextureSubresources[i] = subresource; | ||
| 8089 | |||
| 8090 | VULKAN_INTERNAL_TrackTexture( | ||
| 8091 | vulkanCommandBuffer, | ||
| 8092 | subresource->parent); | ||
| 8093 | } | ||
| 8094 | |||
| 8095 | for (i = 0; i < numStorageBufferBindings; i += 1) { | ||
| 8096 | bufferContainer = (VulkanBufferContainer *)storageBufferBindings[i].buffer; | ||
| 8097 | buffer = VULKAN_INTERNAL_PrepareBufferForWrite( | ||
| 8098 | renderer, | ||
| 8099 | vulkanCommandBuffer, | ||
| 8100 | bufferContainer, | ||
| 8101 | storageBufferBindings[i].cycle, | ||
| 8102 | VULKAN_BUFFER_USAGE_MODE_COMPUTE_STORAGE_READ); | ||
| 8103 | |||
| 8104 | vulkanCommandBuffer->readWriteComputeStorageBuffers[i] = buffer; | ||
| 8105 | |||
| 8106 | VULKAN_INTERNAL_TrackBuffer( | ||
| 8107 | vulkanCommandBuffer, | ||
| 8108 | buffer); | ||
| 8109 | } | ||
| 8110 | } | ||
| 8111 | |||
| 8112 | static void VULKAN_BindComputePipeline( | ||
| 8113 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 8114 | SDL_GPUComputePipeline *computePipeline) | ||
| 8115 | { | ||
| 8116 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 8117 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 8118 | VulkanComputePipeline *vulkanComputePipeline = (VulkanComputePipeline *)computePipeline; | ||
| 8119 | |||
| 8120 | renderer->vkCmdBindPipeline( | ||
| 8121 | vulkanCommandBuffer->commandBuffer, | ||
| 8122 | VK_PIPELINE_BIND_POINT_COMPUTE, | ||
| 8123 | vulkanComputePipeline->pipeline); | ||
| 8124 | |||
| 8125 | vulkanCommandBuffer->currentComputePipeline = vulkanComputePipeline; | ||
| 8126 | |||
| 8127 | VULKAN_INTERNAL_TrackComputePipeline(vulkanCommandBuffer, vulkanComputePipeline); | ||
| 8128 | |||
| 8129 | // Acquire uniform buffers if necessary | ||
| 8130 | for (Uint32 i = 0; i < vulkanComputePipeline->resourceLayout->numUniformBuffers; i += 1) { | ||
| 8131 | if (vulkanCommandBuffer->computeUniformBuffers[i] == NULL) { | ||
| 8132 | vulkanCommandBuffer->computeUniformBuffers[i] = VULKAN_INTERNAL_AcquireUniformBufferFromPool( | ||
| 8133 | vulkanCommandBuffer); | ||
| 8134 | } | ||
| 8135 | } | ||
| 8136 | |||
| 8137 | // Mark binding as needed | ||
| 8138 | vulkanCommandBuffer->needNewComputeReadWriteDescriptorSet = true; | ||
| 8139 | vulkanCommandBuffer->needNewComputeReadOnlyDescriptorSet = true; | ||
| 8140 | vulkanCommandBuffer->needNewComputeUniformDescriptorSet = true; | ||
| 8141 | vulkanCommandBuffer->needNewComputeUniformOffsets = true; | ||
| 8142 | } | ||
| 8143 | |||
| 8144 | static void VULKAN_BindComputeSamplers( | ||
| 8145 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 8146 | Uint32 firstSlot, | ||
| 8147 | const SDL_GPUTextureSamplerBinding *textureSamplerBindings, | ||
| 8148 | Uint32 numBindings) | ||
| 8149 | { | ||
| 8150 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 8151 | |||
| 8152 | for (Uint32 i = 0; i < numBindings; i += 1) { | ||
| 8153 | VulkanTextureContainer *textureContainer = (VulkanTextureContainer *)textureSamplerBindings[i].texture; | ||
| 8154 | VulkanSampler *sampler = (VulkanSampler *)textureSamplerBindings[i].sampler; | ||
| 8155 | |||
| 8156 | if (vulkanCommandBuffer->computeSamplers[firstSlot + i] != sampler) { | ||
| 8157 | VULKAN_INTERNAL_TrackSampler( | ||
| 8158 | vulkanCommandBuffer, | ||
| 8159 | sampler); | ||
| 8160 | |||
| 8161 | vulkanCommandBuffer->computeSamplers[firstSlot + i] = sampler; | ||
| 8162 | vulkanCommandBuffer->needNewComputeReadOnlyDescriptorSet = true; | ||
| 8163 | } | ||
| 8164 | |||
| 8165 | if (vulkanCommandBuffer->computeSamplerTextures[firstSlot + i] != textureContainer->activeTexture) { | ||
| 8166 | VULKAN_INTERNAL_TrackTexture( | ||
| 8167 | vulkanCommandBuffer, | ||
| 8168 | textureContainer->activeTexture); | ||
| 8169 | |||
| 8170 | vulkanCommandBuffer->computeSamplerTextures[firstSlot + i] = textureContainer->activeTexture; | ||
| 8171 | vulkanCommandBuffer->needNewComputeReadOnlyDescriptorSet = true; | ||
| 8172 | } | ||
| 8173 | } | ||
| 8174 | } | ||
| 8175 | |||
| 8176 | static void VULKAN_BindComputeStorageTextures( | ||
| 8177 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 8178 | Uint32 firstSlot, | ||
| 8179 | SDL_GPUTexture *const *storageTextures, | ||
| 8180 | Uint32 numBindings) | ||
| 8181 | { | ||
| 8182 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 8183 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 8184 | |||
| 8185 | for (Uint32 i = 0; i < numBindings; i += 1) { | ||
| 8186 | VulkanTextureContainer *textureContainer = (VulkanTextureContainer *)storageTextures[i]; | ||
| 8187 | |||
| 8188 | if (vulkanCommandBuffer->readOnlyComputeStorageTextures[firstSlot + i] != textureContainer->activeTexture) { | ||
| 8189 | /* If a different texture as in this slot, transition it back to its default usage */ | ||
| 8190 | if (vulkanCommandBuffer->readOnlyComputeStorageTextures[firstSlot + i] != NULL) { | ||
| 8191 | VULKAN_INTERNAL_TextureTransitionToDefaultUsage( | ||
| 8192 | renderer, | ||
| 8193 | vulkanCommandBuffer, | ||
| 8194 | VULKAN_TEXTURE_USAGE_MODE_COMPUTE_STORAGE_READ, | ||
| 8195 | vulkanCommandBuffer->readOnlyComputeStorageTextures[firstSlot + i]); | ||
| 8196 | } | ||
| 8197 | |||
| 8198 | /* Then transition the new texture and prepare it for binding */ | ||
| 8199 | VULKAN_INTERNAL_TextureTransitionFromDefaultUsage( | ||
| 8200 | renderer, | ||
| 8201 | vulkanCommandBuffer, | ||
| 8202 | VULKAN_TEXTURE_USAGE_MODE_COMPUTE_STORAGE_READ, | ||
| 8203 | textureContainer->activeTexture); | ||
| 8204 | |||
| 8205 | |||
| 8206 | VULKAN_INTERNAL_TrackTexture( | ||
| 8207 | vulkanCommandBuffer, | ||
| 8208 | textureContainer->activeTexture); | ||
| 8209 | |||
| 8210 | vulkanCommandBuffer->readOnlyComputeStorageTextures[firstSlot + i] = textureContainer->activeTexture; | ||
| 8211 | vulkanCommandBuffer->needNewComputeReadOnlyDescriptorSet = true; | ||
| 8212 | } | ||
| 8213 | } | ||
| 8214 | } | ||
| 8215 | |||
| 8216 | static void VULKAN_BindComputeStorageBuffers( | ||
| 8217 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 8218 | Uint32 firstSlot, | ||
| 8219 | SDL_GPUBuffer *const *storageBuffers, | ||
| 8220 | Uint32 numBindings) | ||
| 8221 | { | ||
| 8222 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 8223 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 8224 | |||
| 8225 | for (Uint32 i = 0; i < numBindings; i += 1) { | ||
| 8226 | VulkanBufferContainer *bufferContainer = (VulkanBufferContainer *)storageBuffers[i]; | ||
| 8227 | |||
| 8228 | if (vulkanCommandBuffer->readOnlyComputeStorageBuffers[firstSlot + i] != bufferContainer->activeBuffer) { | ||
| 8229 | /* If a different buffer was in this slot, transition it back to its default usage */ | ||
| 8230 | if (vulkanCommandBuffer->readOnlyComputeStorageBuffers[firstSlot + i] != NULL) { | ||
| 8231 | VULKAN_INTERNAL_BufferTransitionToDefaultUsage( | ||
| 8232 | renderer, | ||
| 8233 | vulkanCommandBuffer, | ||
| 8234 | VULKAN_BUFFER_USAGE_MODE_COMPUTE_STORAGE_READ, | ||
| 8235 | vulkanCommandBuffer->readOnlyComputeStorageBuffers[firstSlot + i]); | ||
| 8236 | } | ||
| 8237 | |||
| 8238 | /* Then transition the new buffer and prepare it for binding */ | ||
| 8239 | VULKAN_INTERNAL_BufferTransitionFromDefaultUsage( | ||
| 8240 | renderer, | ||
| 8241 | vulkanCommandBuffer, | ||
| 8242 | VULKAN_BUFFER_USAGE_MODE_COMPUTE_STORAGE_READ, | ||
| 8243 | bufferContainer->activeBuffer); | ||
| 8244 | |||
| 8245 | VULKAN_INTERNAL_TrackBuffer( | ||
| 8246 | vulkanCommandBuffer, | ||
| 8247 | bufferContainer->activeBuffer); | ||
| 8248 | |||
| 8249 | vulkanCommandBuffer->readOnlyComputeStorageBuffers[firstSlot + i] = bufferContainer->activeBuffer; | ||
| 8250 | vulkanCommandBuffer->needNewComputeReadOnlyDescriptorSet = true; | ||
| 8251 | } | ||
| 8252 | } | ||
| 8253 | } | ||
| 8254 | |||
| 8255 | static void VULKAN_PushComputeUniformData( | ||
| 8256 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 8257 | Uint32 slotIndex, | ||
| 8258 | const void *data, | ||
| 8259 | Uint32 length) | ||
| 8260 | { | ||
| 8261 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 8262 | |||
| 8263 | VULKAN_INTERNAL_PushUniformData( | ||
| 8264 | vulkanCommandBuffer, | ||
| 8265 | VULKAN_UNIFORM_BUFFER_STAGE_COMPUTE, | ||
| 8266 | slotIndex, | ||
| 8267 | data, | ||
| 8268 | length); | ||
| 8269 | } | ||
| 8270 | |||
| 8271 | static void VULKAN_INTERNAL_BindComputeDescriptorSets( | ||
| 8272 | VulkanRenderer *renderer, | ||
| 8273 | VulkanCommandBuffer *commandBuffer) | ||
| 8274 | { | ||
| 8275 | VulkanComputePipelineResourceLayout *resourceLayout; | ||
| 8276 | DescriptorSetLayout *descriptorSetLayout; | ||
| 8277 | VkWriteDescriptorSet writeDescriptorSets[ | ||
| 8278 | MAX_TEXTURE_SAMPLERS_PER_STAGE + | ||
| 8279 | MAX_STORAGE_TEXTURES_PER_STAGE + | ||
| 8280 | MAX_STORAGE_BUFFERS_PER_STAGE + | ||
| 8281 | MAX_COMPUTE_WRITE_TEXTURES + | ||
| 8282 | MAX_COMPUTE_WRITE_BUFFERS + | ||
| 8283 | MAX_UNIFORM_BUFFERS_PER_STAGE]; | ||
| 8284 | VkDescriptorBufferInfo bufferInfos[MAX_STORAGE_BUFFERS_PER_STAGE + MAX_COMPUTE_WRITE_BUFFERS + MAX_UNIFORM_BUFFERS_PER_STAGE]; | ||
| 8285 | VkDescriptorImageInfo imageInfos[MAX_TEXTURE_SAMPLERS_PER_STAGE + MAX_STORAGE_TEXTURES_PER_STAGE + MAX_COMPUTE_WRITE_TEXTURES]; | ||
| 8286 | Uint32 dynamicOffsets[MAX_UNIFORM_BUFFERS_PER_STAGE]; | ||
| 8287 | Uint32 writeCount = 0; | ||
| 8288 | Uint32 bufferInfoCount = 0; | ||
| 8289 | Uint32 imageInfoCount = 0; | ||
| 8290 | Uint32 dynamicOffsetCount = 0; | ||
| 8291 | |||
| 8292 | if ( | ||
| 8293 | !commandBuffer->needNewComputeReadOnlyDescriptorSet && | ||
| 8294 | !commandBuffer->needNewComputeReadWriteDescriptorSet && | ||
| 8295 | !commandBuffer->needNewComputeUniformDescriptorSet && | ||
| 8296 | !commandBuffer->needNewComputeUniformOffsets | ||
| 8297 | ) { | ||
| 8298 | return; | ||
| 8299 | } | ||
| 8300 | |||
| 8301 | resourceLayout = commandBuffer->currentComputePipeline->resourceLayout; | ||
| 8302 | |||
| 8303 | if (commandBuffer->needNewComputeReadOnlyDescriptorSet) { | ||
| 8304 | descriptorSetLayout = resourceLayout->descriptorSetLayouts[0]; | ||
| 8305 | |||
| 8306 | commandBuffer->computeReadOnlyDescriptorSet = VULKAN_INTERNAL_FetchDescriptorSet( | ||
| 8307 | renderer, | ||
| 8308 | commandBuffer, | ||
| 8309 | descriptorSetLayout); | ||
| 8310 | |||
| 8311 | for (Uint32 i = 0; i < resourceLayout->numSamplers; i += 1) { | ||
| 8312 | VkWriteDescriptorSet *currentWriteDescriptorSet = &writeDescriptorSets[writeCount]; | ||
| 8313 | |||
| 8314 | currentWriteDescriptorSet->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; | ||
| 8315 | currentWriteDescriptorSet->pNext = NULL; | ||
| 8316 | currentWriteDescriptorSet->descriptorCount = 1; | ||
| 8317 | currentWriteDescriptorSet->descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; | ||
| 8318 | currentWriteDescriptorSet->dstArrayElement = 0; | ||
| 8319 | currentWriteDescriptorSet->dstBinding = i; | ||
| 8320 | currentWriteDescriptorSet->dstSet = commandBuffer->computeReadOnlyDescriptorSet; | ||
| 8321 | currentWriteDescriptorSet->pTexelBufferView = NULL; | ||
| 8322 | currentWriteDescriptorSet->pBufferInfo = NULL; | ||
| 8323 | |||
| 8324 | imageInfos[imageInfoCount].sampler = commandBuffer->computeSamplers[i]->sampler; | ||
| 8325 | imageInfos[imageInfoCount].imageView = commandBuffer->computeSamplerTextures[i]->fullView; | ||
| 8326 | imageInfos[imageInfoCount].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; | ||
| 8327 | |||
| 8328 | currentWriteDescriptorSet->pImageInfo = &imageInfos[imageInfoCount]; | ||
| 8329 | |||
| 8330 | writeCount += 1; | ||
| 8331 | imageInfoCount += 1; | ||
| 8332 | } | ||
| 8333 | |||
| 8334 | for (Uint32 i = 0; i < resourceLayout->numReadonlyStorageTextures; i += 1) { | ||
| 8335 | VkWriteDescriptorSet *currentWriteDescriptorSet = &writeDescriptorSets[writeCount]; | ||
| 8336 | |||
| 8337 | currentWriteDescriptorSet->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; | ||
| 8338 | currentWriteDescriptorSet->pNext = NULL; | ||
| 8339 | currentWriteDescriptorSet->descriptorCount = 1; | ||
| 8340 | currentWriteDescriptorSet->descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE; // Yes, we are declaring the readonly storage texture as a sampled image, because shaders are stupid. | ||
| 8341 | currentWriteDescriptorSet->dstArrayElement = 0; | ||
| 8342 | currentWriteDescriptorSet->dstBinding = resourceLayout->numSamplers + i; | ||
| 8343 | currentWriteDescriptorSet->dstSet = commandBuffer->computeReadOnlyDescriptorSet; | ||
| 8344 | currentWriteDescriptorSet->pTexelBufferView = NULL; | ||
| 8345 | currentWriteDescriptorSet->pBufferInfo = NULL; | ||
| 8346 | |||
| 8347 | imageInfos[imageInfoCount].sampler = VK_NULL_HANDLE; | ||
| 8348 | imageInfos[imageInfoCount].imageView = commandBuffer->readOnlyComputeStorageTextures[i]->fullView; | ||
| 8349 | imageInfos[imageInfoCount].imageLayout = VK_IMAGE_LAYOUT_GENERAL; | ||
| 8350 | |||
| 8351 | currentWriteDescriptorSet->pImageInfo = &imageInfos[imageInfoCount]; | ||
| 8352 | |||
| 8353 | writeCount += 1; | ||
| 8354 | imageInfoCount += 1; | ||
| 8355 | } | ||
| 8356 | |||
| 8357 | for (Uint32 i = 0; i < resourceLayout->numReadonlyStorageBuffers; i += 1) { | ||
| 8358 | VkWriteDescriptorSet *currentWriteDescriptorSet = &writeDescriptorSets[writeCount]; | ||
| 8359 | |||
| 8360 | currentWriteDescriptorSet->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; | ||
| 8361 | currentWriteDescriptorSet->pNext = NULL; | ||
| 8362 | currentWriteDescriptorSet->descriptorCount = 1; | ||
| 8363 | currentWriteDescriptorSet->descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER; | ||
| 8364 | currentWriteDescriptorSet->dstArrayElement = 0; | ||
| 8365 | currentWriteDescriptorSet->dstBinding = resourceLayout->numSamplers + resourceLayout->numReadonlyStorageTextures + i; | ||
| 8366 | currentWriteDescriptorSet->dstSet = commandBuffer->computeReadOnlyDescriptorSet; | ||
| 8367 | currentWriteDescriptorSet->pTexelBufferView = NULL; | ||
| 8368 | currentWriteDescriptorSet->pImageInfo = NULL; | ||
| 8369 | |||
| 8370 | bufferInfos[bufferInfoCount].buffer = commandBuffer->readOnlyComputeStorageBuffers[i]->buffer; | ||
| 8371 | bufferInfos[bufferInfoCount].offset = 0; | ||
| 8372 | bufferInfos[bufferInfoCount].range = VK_WHOLE_SIZE; | ||
| 8373 | |||
| 8374 | currentWriteDescriptorSet->pBufferInfo = &bufferInfos[bufferInfoCount]; | ||
| 8375 | |||
| 8376 | writeCount += 1; | ||
| 8377 | bufferInfoCount += 1; | ||
| 8378 | } | ||
| 8379 | |||
| 8380 | commandBuffer->needNewComputeReadOnlyDescriptorSet = false; | ||
| 8381 | } | ||
| 8382 | |||
| 8383 | if (commandBuffer->needNewComputeReadWriteDescriptorSet) { | ||
| 8384 | descriptorSetLayout = resourceLayout->descriptorSetLayouts[1]; | ||
| 8385 | |||
| 8386 | commandBuffer->computeReadWriteDescriptorSet = VULKAN_INTERNAL_FetchDescriptorSet( | ||
| 8387 | renderer, | ||
| 8388 | commandBuffer, | ||
| 8389 | descriptorSetLayout); | ||
| 8390 | |||
| 8391 | for (Uint32 i = 0; i < resourceLayout->numReadWriteStorageTextures; i += 1) { | ||
| 8392 | VkWriteDescriptorSet *currentWriteDescriptorSet = &writeDescriptorSets[writeCount]; | ||
| 8393 | |||
| 8394 | currentWriteDescriptorSet->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; | ||
| 8395 | currentWriteDescriptorSet->pNext = NULL; | ||
| 8396 | currentWriteDescriptorSet->descriptorCount = 1; | ||
| 8397 | currentWriteDescriptorSet->descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE; | ||
| 8398 | currentWriteDescriptorSet->dstArrayElement = 0; | ||
| 8399 | currentWriteDescriptorSet->dstBinding = i; | ||
| 8400 | currentWriteDescriptorSet->dstSet = commandBuffer->computeReadWriteDescriptorSet; | ||
| 8401 | currentWriteDescriptorSet->pTexelBufferView = NULL; | ||
| 8402 | currentWriteDescriptorSet->pBufferInfo = NULL; | ||
| 8403 | |||
| 8404 | imageInfos[imageInfoCount].sampler = VK_NULL_HANDLE; | ||
| 8405 | imageInfos[imageInfoCount].imageView = commandBuffer->readWriteComputeStorageTextureSubresources[i]->computeWriteView; | ||
| 8406 | imageInfos[imageInfoCount].imageLayout = VK_IMAGE_LAYOUT_GENERAL; | ||
| 8407 | |||
| 8408 | currentWriteDescriptorSet->pImageInfo = &imageInfos[imageInfoCount]; | ||
| 8409 | |||
| 8410 | writeCount += 1; | ||
| 8411 | imageInfoCount += 1; | ||
| 8412 | } | ||
| 8413 | |||
| 8414 | for (Uint32 i = 0; i < resourceLayout->numReadWriteStorageBuffers; i += 1) { | ||
| 8415 | VkWriteDescriptorSet *currentWriteDescriptorSet = &writeDescriptorSets[writeCount]; | ||
| 8416 | |||
| 8417 | currentWriteDescriptorSet->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; | ||
| 8418 | currentWriteDescriptorSet->pNext = NULL; | ||
| 8419 | currentWriteDescriptorSet->descriptorCount = 1; | ||
| 8420 | currentWriteDescriptorSet->descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER; | ||
| 8421 | currentWriteDescriptorSet->dstArrayElement = 0; | ||
| 8422 | currentWriteDescriptorSet->dstBinding = resourceLayout->numReadWriteStorageTextures + i; | ||
| 8423 | currentWriteDescriptorSet->dstSet = commandBuffer->computeReadWriteDescriptorSet; | ||
| 8424 | currentWriteDescriptorSet->pTexelBufferView = NULL; | ||
| 8425 | currentWriteDescriptorSet->pImageInfo = NULL; | ||
| 8426 | |||
| 8427 | bufferInfos[bufferInfoCount].buffer = commandBuffer->readWriteComputeStorageBuffers[i]->buffer; | ||
| 8428 | bufferInfos[bufferInfoCount].offset = 0; | ||
| 8429 | bufferInfos[bufferInfoCount].range = VK_WHOLE_SIZE; | ||
| 8430 | |||
| 8431 | currentWriteDescriptorSet->pBufferInfo = &bufferInfos[bufferInfoCount]; | ||
| 8432 | |||
| 8433 | writeCount += 1; | ||
| 8434 | bufferInfoCount += 1; | ||
| 8435 | } | ||
| 8436 | |||
| 8437 | commandBuffer->needNewComputeReadWriteDescriptorSet = false; | ||
| 8438 | } | ||
| 8439 | |||
| 8440 | if (commandBuffer->needNewComputeUniformDescriptorSet) { | ||
| 8441 | descriptorSetLayout = resourceLayout->descriptorSetLayouts[2]; | ||
| 8442 | |||
| 8443 | commandBuffer->computeUniformDescriptorSet = VULKAN_INTERNAL_FetchDescriptorSet( | ||
| 8444 | renderer, | ||
| 8445 | commandBuffer, | ||
| 8446 | descriptorSetLayout); | ||
| 8447 | |||
| 8448 | |||
| 8449 | for (Uint32 i = 0; i < resourceLayout->numUniformBuffers; i += 1) { | ||
| 8450 | VkWriteDescriptorSet *currentWriteDescriptorSet = &writeDescriptorSets[writeCount]; | ||
| 8451 | |||
| 8452 | currentWriteDescriptorSet->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; | ||
| 8453 | currentWriteDescriptorSet->pNext = NULL; | ||
| 8454 | currentWriteDescriptorSet->descriptorCount = 1; | ||
| 8455 | currentWriteDescriptorSet->descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC; | ||
| 8456 | currentWriteDescriptorSet->dstArrayElement = 0; | ||
| 8457 | currentWriteDescriptorSet->dstBinding = i; | ||
| 8458 | currentWriteDescriptorSet->dstSet = commandBuffer->computeUniformDescriptorSet; | ||
| 8459 | currentWriteDescriptorSet->pTexelBufferView = NULL; | ||
| 8460 | currentWriteDescriptorSet->pImageInfo = NULL; | ||
| 8461 | |||
| 8462 | bufferInfos[bufferInfoCount].buffer = commandBuffer->computeUniformBuffers[i]->buffer->buffer; | ||
| 8463 | bufferInfos[bufferInfoCount].offset = 0; | ||
| 8464 | bufferInfos[bufferInfoCount].range = MAX_UBO_SECTION_SIZE; | ||
| 8465 | |||
| 8466 | currentWriteDescriptorSet->pBufferInfo = &bufferInfos[bufferInfoCount]; | ||
| 8467 | |||
| 8468 | writeCount += 1; | ||
| 8469 | bufferInfoCount += 1; | ||
| 8470 | } | ||
| 8471 | |||
| 8472 | commandBuffer->needNewComputeUniformDescriptorSet = false; | ||
| 8473 | } | ||
| 8474 | |||
| 8475 | for (Uint32 i = 0; i < resourceLayout->numUniformBuffers; i += 1) { | ||
| 8476 | dynamicOffsets[i] = commandBuffer->computeUniformBuffers[i]->drawOffset; | ||
| 8477 | dynamicOffsetCount += 1; | ||
| 8478 | } | ||
| 8479 | |||
| 8480 | renderer->vkUpdateDescriptorSets( | ||
| 8481 | renderer->logicalDevice, | ||
| 8482 | writeCount, | ||
| 8483 | writeDescriptorSets, | ||
| 8484 | 0, | ||
| 8485 | NULL); | ||
| 8486 | |||
| 8487 | VkDescriptorSet sets[3]; | ||
| 8488 | sets[0] = commandBuffer->computeReadOnlyDescriptorSet; | ||
| 8489 | sets[1] = commandBuffer->computeReadWriteDescriptorSet; | ||
| 8490 | sets[2] = commandBuffer->computeUniformDescriptorSet; | ||
| 8491 | |||
| 8492 | renderer->vkCmdBindDescriptorSets( | ||
| 8493 | commandBuffer->commandBuffer, | ||
| 8494 | VK_PIPELINE_BIND_POINT_COMPUTE, | ||
| 8495 | resourceLayout->pipelineLayout, | ||
| 8496 | 0, | ||
| 8497 | 3, | ||
| 8498 | sets, | ||
| 8499 | dynamicOffsetCount, | ||
| 8500 | dynamicOffsets); | ||
| 8501 | |||
| 8502 | commandBuffer->needNewVertexUniformOffsets = false; | ||
| 8503 | } | ||
| 8504 | |||
| 8505 | static void VULKAN_DispatchCompute( | ||
| 8506 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 8507 | Uint32 groupcountX, | ||
| 8508 | Uint32 groupcountY, | ||
| 8509 | Uint32 groupcountZ) | ||
| 8510 | { | ||
| 8511 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 8512 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 8513 | |||
| 8514 | VULKAN_INTERNAL_BindComputeDescriptorSets(renderer, vulkanCommandBuffer); | ||
| 8515 | |||
| 8516 | renderer->vkCmdDispatch( | ||
| 8517 | vulkanCommandBuffer->commandBuffer, | ||
| 8518 | groupcountX, | ||
| 8519 | groupcountY, | ||
| 8520 | groupcountZ); | ||
| 8521 | } | ||
| 8522 | |||
| 8523 | static void VULKAN_DispatchComputeIndirect( | ||
| 8524 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 8525 | SDL_GPUBuffer *buffer, | ||
| 8526 | Uint32 offset) | ||
| 8527 | { | ||
| 8528 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 8529 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 8530 | VulkanBuffer *vulkanBuffer = ((VulkanBufferContainer *)buffer)->activeBuffer; | ||
| 8531 | |||
| 8532 | VULKAN_INTERNAL_BindComputeDescriptorSets(renderer, vulkanCommandBuffer); | ||
| 8533 | |||
| 8534 | renderer->vkCmdDispatchIndirect( | ||
| 8535 | vulkanCommandBuffer->commandBuffer, | ||
| 8536 | vulkanBuffer->buffer, | ||
| 8537 | offset); | ||
| 8538 | |||
| 8539 | VULKAN_INTERNAL_TrackBuffer(vulkanCommandBuffer, vulkanBuffer); | ||
| 8540 | } | ||
| 8541 | |||
| 8542 | static void VULKAN_EndComputePass( | ||
| 8543 | SDL_GPUCommandBuffer *commandBuffer) | ||
| 8544 | { | ||
| 8545 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 8546 | Uint32 i; | ||
| 8547 | |||
| 8548 | for (i = 0; i < vulkanCommandBuffer->readWriteComputeStorageTextureSubresourceCount; i += 1) { | ||
| 8549 | VULKAN_INTERNAL_TextureSubresourceTransitionToDefaultUsage( | ||
| 8550 | vulkanCommandBuffer->renderer, | ||
| 8551 | vulkanCommandBuffer, | ||
| 8552 | VULKAN_TEXTURE_USAGE_MODE_COMPUTE_STORAGE_READ_WRITE, | ||
| 8553 | vulkanCommandBuffer->readWriteComputeStorageTextureSubresources[i]); | ||
| 8554 | vulkanCommandBuffer->readWriteComputeStorageTextureSubresources[i] = NULL; | ||
| 8555 | } | ||
| 8556 | vulkanCommandBuffer->readWriteComputeStorageTextureSubresourceCount = 0; | ||
| 8557 | |||
| 8558 | for (i = 0; i < MAX_COMPUTE_WRITE_BUFFERS; i += 1) { | ||
| 8559 | if (vulkanCommandBuffer->readWriteComputeStorageBuffers[i] != NULL) { | ||
| 8560 | VULKAN_INTERNAL_BufferTransitionToDefaultUsage( | ||
| 8561 | vulkanCommandBuffer->renderer, | ||
| 8562 | vulkanCommandBuffer, | ||
| 8563 | VULKAN_BUFFER_USAGE_MODE_COMPUTE_STORAGE_READ_WRITE, | ||
| 8564 | vulkanCommandBuffer->readWriteComputeStorageBuffers[i]); | ||
| 8565 | |||
| 8566 | vulkanCommandBuffer->readWriteComputeStorageBuffers[i] = NULL; | ||
| 8567 | } | ||
| 8568 | } | ||
| 8569 | |||
| 8570 | for (i = 0; i < MAX_STORAGE_TEXTURES_PER_STAGE; i += 1) { | ||
| 8571 | if (vulkanCommandBuffer->readOnlyComputeStorageTextures[i] != NULL) { | ||
| 8572 | VULKAN_INTERNAL_TextureTransitionToDefaultUsage( | ||
| 8573 | vulkanCommandBuffer->renderer, | ||
| 8574 | vulkanCommandBuffer, | ||
| 8575 | VULKAN_TEXTURE_USAGE_MODE_COMPUTE_STORAGE_READ, | ||
| 8576 | vulkanCommandBuffer->readOnlyComputeStorageTextures[i]); | ||
| 8577 | |||
| 8578 | vulkanCommandBuffer->readOnlyComputeStorageTextures[i] = NULL; | ||
| 8579 | } | ||
| 8580 | } | ||
| 8581 | |||
| 8582 | for (i = 0; i < MAX_STORAGE_BUFFERS_PER_STAGE; i += 1) { | ||
| 8583 | if (vulkanCommandBuffer->readOnlyComputeStorageBuffers[i] != NULL) { | ||
| 8584 | VULKAN_INTERNAL_BufferTransitionToDefaultUsage( | ||
| 8585 | vulkanCommandBuffer->renderer, | ||
| 8586 | vulkanCommandBuffer, | ||
| 8587 | VULKAN_BUFFER_USAGE_MODE_COMPUTE_STORAGE_READ, | ||
| 8588 | vulkanCommandBuffer->readOnlyComputeStorageBuffers[i]); | ||
| 8589 | |||
| 8590 | vulkanCommandBuffer->readOnlyComputeStorageBuffers[i] = NULL; | ||
| 8591 | } | ||
| 8592 | } | ||
| 8593 | |||
| 8594 | // we don't need a barrier because sampler state is always the default if sampler bit is set | ||
| 8595 | SDL_zeroa(vulkanCommandBuffer->computeSamplerTextures); | ||
| 8596 | SDL_zeroa(vulkanCommandBuffer->computeSamplers); | ||
| 8597 | |||
| 8598 | vulkanCommandBuffer->currentComputePipeline = NULL; | ||
| 8599 | |||
| 8600 | vulkanCommandBuffer->computeReadOnlyDescriptorSet = VK_NULL_HANDLE; | ||
| 8601 | vulkanCommandBuffer->computeReadWriteDescriptorSet = VK_NULL_HANDLE; | ||
| 8602 | vulkanCommandBuffer->computeUniformDescriptorSet = VK_NULL_HANDLE; | ||
| 8603 | } | ||
| 8604 | |||
| 8605 | static void *VULKAN_MapTransferBuffer( | ||
| 8606 | SDL_GPURenderer *driverData, | ||
| 8607 | SDL_GPUTransferBuffer *transferBuffer, | ||
| 8608 | bool cycle) | ||
| 8609 | { | ||
| 8610 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 8611 | VulkanBufferContainer *transferBufferContainer = (VulkanBufferContainer *)transferBuffer; | ||
| 8612 | |||
| 8613 | if ( | ||
| 8614 | cycle && | ||
| 8615 | SDL_GetAtomicInt(&transferBufferContainer->activeBuffer->referenceCount) > 0) { | ||
| 8616 | VULKAN_INTERNAL_CycleActiveBuffer( | ||
| 8617 | renderer, | ||
| 8618 | transferBufferContainer); | ||
| 8619 | } | ||
| 8620 | |||
| 8621 | Uint8 *bufferPointer = | ||
| 8622 | transferBufferContainer->activeBuffer->usedRegion->allocation->mapPointer + | ||
| 8623 | transferBufferContainer->activeBuffer->usedRegion->resourceOffset; | ||
| 8624 | |||
| 8625 | return bufferPointer; | ||
| 8626 | } | ||
| 8627 | |||
| 8628 | static void VULKAN_UnmapTransferBuffer( | ||
| 8629 | SDL_GPURenderer *driverData, | ||
| 8630 | SDL_GPUTransferBuffer *transferBuffer) | ||
| 8631 | { | ||
| 8632 | // no-op because transfer buffers are persistently mapped | ||
| 8633 | (void)driverData; | ||
| 8634 | (void)transferBuffer; | ||
| 8635 | } | ||
| 8636 | |||
| 8637 | static void VULKAN_BeginCopyPass( | ||
| 8638 | SDL_GPUCommandBuffer *commandBuffer) | ||
| 8639 | { | ||
| 8640 | // no-op | ||
| 8641 | (void)commandBuffer; | ||
| 8642 | } | ||
| 8643 | |||
| 8644 | static void VULKAN_UploadToTexture( | ||
| 8645 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 8646 | const SDL_GPUTextureTransferInfo *source, | ||
| 8647 | const SDL_GPUTextureRegion *destination, | ||
| 8648 | bool cycle) | ||
| 8649 | { | ||
| 8650 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 8651 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 8652 | VulkanBufferContainer *transferBufferContainer = (VulkanBufferContainer *)source->transfer_buffer; | ||
| 8653 | VulkanTextureContainer *vulkanTextureContainer = (VulkanTextureContainer *)destination->texture; | ||
| 8654 | VulkanTextureSubresource *vulkanTextureSubresource; | ||
| 8655 | VkBufferImageCopy imageCopy; | ||
| 8656 | |||
| 8657 | // Note that the transfer buffer does not need a barrier, as it is synced by the client | ||
| 8658 | |||
| 8659 | vulkanTextureSubresource = VULKAN_INTERNAL_PrepareTextureSubresourceForWrite( | ||
| 8660 | renderer, | ||
| 8661 | vulkanCommandBuffer, | ||
| 8662 | vulkanTextureContainer, | ||
| 8663 | destination->layer, | ||
| 8664 | destination->mip_level, | ||
| 8665 | cycle, | ||
| 8666 | VULKAN_TEXTURE_USAGE_MODE_COPY_DESTINATION); | ||
| 8667 | |||
| 8668 | imageCopy.imageExtent.width = destination->w; | ||
| 8669 | imageCopy.imageExtent.height = destination->h; | ||
| 8670 | imageCopy.imageExtent.depth = destination->d; | ||
| 8671 | imageCopy.imageOffset.x = destination->x; | ||
| 8672 | imageCopy.imageOffset.y = destination->y; | ||
| 8673 | imageCopy.imageOffset.z = destination->z; | ||
| 8674 | imageCopy.imageSubresource.aspectMask = vulkanTextureSubresource->parent->aspectFlags; | ||
| 8675 | imageCopy.imageSubresource.baseArrayLayer = destination->layer; | ||
| 8676 | imageCopy.imageSubresource.layerCount = 1; | ||
| 8677 | imageCopy.imageSubresource.mipLevel = destination->mip_level; | ||
| 8678 | imageCopy.bufferOffset = source->offset; | ||
| 8679 | imageCopy.bufferRowLength = source->pixels_per_row; | ||
| 8680 | imageCopy.bufferImageHeight = source->rows_per_layer; | ||
| 8681 | |||
| 8682 | renderer->vkCmdCopyBufferToImage( | ||
| 8683 | vulkanCommandBuffer->commandBuffer, | ||
| 8684 | transferBufferContainer->activeBuffer->buffer, | ||
| 8685 | vulkanTextureSubresource->parent->image, | ||
| 8686 | VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, | ||
| 8687 | 1, | ||
| 8688 | &imageCopy); | ||
| 8689 | |||
| 8690 | VULKAN_INTERNAL_TextureSubresourceTransitionToDefaultUsage( | ||
| 8691 | renderer, | ||
| 8692 | vulkanCommandBuffer, | ||
| 8693 | VULKAN_TEXTURE_USAGE_MODE_COPY_DESTINATION, | ||
| 8694 | vulkanTextureSubresource); | ||
| 8695 | |||
| 8696 | VULKAN_INTERNAL_TrackBuffer(vulkanCommandBuffer, transferBufferContainer->activeBuffer); | ||
| 8697 | VULKAN_INTERNAL_TrackTexture(vulkanCommandBuffer, vulkanTextureSubresource->parent); | ||
| 8698 | } | ||
| 8699 | |||
| 8700 | static void VULKAN_UploadToBuffer( | ||
| 8701 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 8702 | const SDL_GPUTransferBufferLocation *source, | ||
| 8703 | const SDL_GPUBufferRegion *destination, | ||
| 8704 | bool cycle) | ||
| 8705 | { | ||
| 8706 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 8707 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 8708 | VulkanBufferContainer *transferBufferContainer = (VulkanBufferContainer *)source->transfer_buffer; | ||
| 8709 | VulkanBufferContainer *bufferContainer = (VulkanBufferContainer *)destination->buffer; | ||
| 8710 | VkBufferCopy bufferCopy; | ||
| 8711 | |||
| 8712 | // Note that the transfer buffer does not need a barrier, as it is synced by the client | ||
| 8713 | |||
| 8714 | VulkanBuffer *vulkanBuffer = VULKAN_INTERNAL_PrepareBufferForWrite( | ||
| 8715 | renderer, | ||
| 8716 | vulkanCommandBuffer, | ||
| 8717 | bufferContainer, | ||
| 8718 | cycle, | ||
| 8719 | VULKAN_BUFFER_USAGE_MODE_COPY_DESTINATION); | ||
| 8720 | |||
| 8721 | bufferCopy.srcOffset = source->offset; | ||
| 8722 | bufferCopy.dstOffset = destination->offset; | ||
| 8723 | bufferCopy.size = destination->size; | ||
| 8724 | |||
| 8725 | renderer->vkCmdCopyBuffer( | ||
| 8726 | vulkanCommandBuffer->commandBuffer, | ||
| 8727 | transferBufferContainer->activeBuffer->buffer, | ||
| 8728 | vulkanBuffer->buffer, | ||
| 8729 | 1, | ||
| 8730 | &bufferCopy); | ||
| 8731 | |||
| 8732 | VULKAN_INTERNAL_BufferTransitionToDefaultUsage( | ||
| 8733 | renderer, | ||
| 8734 | vulkanCommandBuffer, | ||
| 8735 | VULKAN_BUFFER_USAGE_MODE_COPY_DESTINATION, | ||
| 8736 | vulkanBuffer); | ||
| 8737 | |||
| 8738 | VULKAN_INTERNAL_TrackBuffer(vulkanCommandBuffer, transferBufferContainer->activeBuffer); | ||
| 8739 | VULKAN_INTERNAL_TrackBuffer(vulkanCommandBuffer, vulkanBuffer); | ||
| 8740 | } | ||
| 8741 | |||
| 8742 | // Readback | ||
| 8743 | |||
| 8744 | static void VULKAN_DownloadFromTexture( | ||
| 8745 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 8746 | const SDL_GPUTextureRegion *source, | ||
| 8747 | const SDL_GPUTextureTransferInfo *destination) | ||
| 8748 | { | ||
| 8749 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 8750 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 8751 | VulkanTextureContainer *textureContainer = (VulkanTextureContainer *)source->texture; | ||
| 8752 | VulkanTextureSubresource *vulkanTextureSubresource; | ||
| 8753 | VulkanBufferContainer *transferBufferContainer = (VulkanBufferContainer *)destination->transfer_buffer; | ||
| 8754 | VkBufferImageCopy imageCopy; | ||
| 8755 | vulkanTextureSubresource = VULKAN_INTERNAL_FetchTextureSubresource( | ||
| 8756 | textureContainer, | ||
| 8757 | source->layer, | ||
| 8758 | source->mip_level); | ||
| 8759 | |||
| 8760 | // Note that the transfer buffer does not need a barrier, as it is synced by the client | ||
| 8761 | |||
| 8762 | VULKAN_INTERNAL_TextureSubresourceTransitionFromDefaultUsage( | ||
| 8763 | renderer, | ||
| 8764 | vulkanCommandBuffer, | ||
| 8765 | VULKAN_TEXTURE_USAGE_MODE_COPY_SOURCE, | ||
| 8766 | vulkanTextureSubresource); | ||
| 8767 | |||
| 8768 | imageCopy.imageExtent.width = source->w; | ||
| 8769 | imageCopy.imageExtent.height = source->h; | ||
| 8770 | imageCopy.imageExtent.depth = source->d; | ||
| 8771 | imageCopy.imageOffset.x = source->x; | ||
| 8772 | imageCopy.imageOffset.y = source->y; | ||
| 8773 | imageCopy.imageOffset.z = source->z; | ||
| 8774 | imageCopy.imageSubresource.aspectMask = vulkanTextureSubresource->parent->aspectFlags; | ||
| 8775 | imageCopy.imageSubresource.baseArrayLayer = source->layer; | ||
| 8776 | imageCopy.imageSubresource.layerCount = 1; | ||
| 8777 | imageCopy.imageSubresource.mipLevel = source->mip_level; | ||
| 8778 | imageCopy.bufferOffset = destination->offset; | ||
| 8779 | imageCopy.bufferRowLength = destination->pixels_per_row; | ||
| 8780 | imageCopy.bufferImageHeight = destination->rows_per_layer; | ||
| 8781 | |||
| 8782 | renderer->vkCmdCopyImageToBuffer( | ||
| 8783 | vulkanCommandBuffer->commandBuffer, | ||
| 8784 | vulkanTextureSubresource->parent->image, | ||
| 8785 | VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, | ||
| 8786 | transferBufferContainer->activeBuffer->buffer, | ||
| 8787 | 1, | ||
| 8788 | &imageCopy); | ||
| 8789 | |||
| 8790 | VULKAN_INTERNAL_TextureSubresourceTransitionToDefaultUsage( | ||
| 8791 | renderer, | ||
| 8792 | vulkanCommandBuffer, | ||
| 8793 | VULKAN_TEXTURE_USAGE_MODE_COPY_SOURCE, | ||
| 8794 | vulkanTextureSubresource); | ||
| 8795 | |||
| 8796 | VULKAN_INTERNAL_TrackBuffer(vulkanCommandBuffer, transferBufferContainer->activeBuffer); | ||
| 8797 | VULKAN_INTERNAL_TrackTexture(vulkanCommandBuffer, vulkanTextureSubresource->parent); | ||
| 8798 | } | ||
| 8799 | |||
| 8800 | static void VULKAN_DownloadFromBuffer( | ||
| 8801 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 8802 | const SDL_GPUBufferRegion *source, | ||
| 8803 | const SDL_GPUTransferBufferLocation *destination) | ||
| 8804 | { | ||
| 8805 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 8806 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 8807 | VulkanBufferContainer *bufferContainer = (VulkanBufferContainer *)source->buffer; | ||
| 8808 | VulkanBufferContainer *transferBufferContainer = (VulkanBufferContainer *)destination->transfer_buffer; | ||
| 8809 | VkBufferCopy bufferCopy; | ||
| 8810 | |||
| 8811 | // Note that transfer buffer does not need a barrier, as it is synced by the client | ||
| 8812 | |||
| 8813 | VULKAN_INTERNAL_BufferTransitionFromDefaultUsage( | ||
| 8814 | renderer, | ||
| 8815 | vulkanCommandBuffer, | ||
| 8816 | VULKAN_BUFFER_USAGE_MODE_COPY_SOURCE, | ||
| 8817 | bufferContainer->activeBuffer); | ||
| 8818 | |||
| 8819 | bufferCopy.srcOffset = source->offset; | ||
| 8820 | bufferCopy.dstOffset = destination->offset; | ||
| 8821 | bufferCopy.size = source->size; | ||
| 8822 | |||
| 8823 | renderer->vkCmdCopyBuffer( | ||
| 8824 | vulkanCommandBuffer->commandBuffer, | ||
| 8825 | bufferContainer->activeBuffer->buffer, | ||
| 8826 | transferBufferContainer->activeBuffer->buffer, | ||
| 8827 | 1, | ||
| 8828 | &bufferCopy); | ||
| 8829 | |||
| 8830 | VULKAN_INTERNAL_BufferTransitionToDefaultUsage( | ||
| 8831 | renderer, | ||
| 8832 | vulkanCommandBuffer, | ||
| 8833 | VULKAN_BUFFER_USAGE_MODE_COPY_SOURCE, | ||
| 8834 | bufferContainer->activeBuffer); | ||
| 8835 | |||
| 8836 | VULKAN_INTERNAL_TrackBuffer(vulkanCommandBuffer, transferBufferContainer->activeBuffer); | ||
| 8837 | VULKAN_INTERNAL_TrackBuffer(vulkanCommandBuffer, bufferContainer->activeBuffer); | ||
| 8838 | } | ||
| 8839 | |||
| 8840 | static void VULKAN_CopyTextureToTexture( | ||
| 8841 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 8842 | const SDL_GPUTextureLocation *source, | ||
| 8843 | const SDL_GPUTextureLocation *destination, | ||
| 8844 | Uint32 w, | ||
| 8845 | Uint32 h, | ||
| 8846 | Uint32 d, | ||
| 8847 | bool cycle) | ||
| 8848 | { | ||
| 8849 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 8850 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 8851 | VulkanTextureSubresource *srcSubresource; | ||
| 8852 | VulkanTextureSubresource *dstSubresource; | ||
| 8853 | VkImageCopy imageCopy; | ||
| 8854 | |||
| 8855 | srcSubresource = VULKAN_INTERNAL_FetchTextureSubresource( | ||
| 8856 | (VulkanTextureContainer *)source->texture, | ||
| 8857 | source->layer, | ||
| 8858 | source->mip_level); | ||
| 8859 | |||
| 8860 | dstSubresource = VULKAN_INTERNAL_PrepareTextureSubresourceForWrite( | ||
| 8861 | renderer, | ||
| 8862 | vulkanCommandBuffer, | ||
| 8863 | (VulkanTextureContainer *)destination->texture, | ||
| 8864 | destination->layer, | ||
| 8865 | destination->mip_level, | ||
| 8866 | cycle, | ||
| 8867 | VULKAN_TEXTURE_USAGE_MODE_COPY_DESTINATION); | ||
| 8868 | |||
| 8869 | VULKAN_INTERNAL_TextureSubresourceTransitionFromDefaultUsage( | ||
| 8870 | renderer, | ||
| 8871 | vulkanCommandBuffer, | ||
| 8872 | VULKAN_TEXTURE_USAGE_MODE_COPY_SOURCE, | ||
| 8873 | srcSubresource); | ||
| 8874 | |||
| 8875 | imageCopy.srcOffset.x = source->x; | ||
| 8876 | imageCopy.srcOffset.y = source->y; | ||
| 8877 | imageCopy.srcOffset.z = source->z; | ||
| 8878 | imageCopy.srcSubresource.aspectMask = srcSubresource->parent->aspectFlags; | ||
| 8879 | imageCopy.srcSubresource.baseArrayLayer = source->layer; | ||
| 8880 | imageCopy.srcSubresource.layerCount = 1; | ||
| 8881 | imageCopy.srcSubresource.mipLevel = source->mip_level; | ||
| 8882 | imageCopy.dstOffset.x = destination->x; | ||
| 8883 | imageCopy.dstOffset.y = destination->y; | ||
| 8884 | imageCopy.dstOffset.z = destination->z; | ||
| 8885 | imageCopy.dstSubresource.aspectMask = dstSubresource->parent->aspectFlags; | ||
| 8886 | imageCopy.dstSubresource.baseArrayLayer = destination->layer; | ||
| 8887 | imageCopy.dstSubresource.layerCount = 1; | ||
| 8888 | imageCopy.dstSubresource.mipLevel = destination->mip_level; | ||
| 8889 | imageCopy.extent.width = w; | ||
| 8890 | imageCopy.extent.height = h; | ||
| 8891 | imageCopy.extent.depth = d; | ||
| 8892 | |||
| 8893 | renderer->vkCmdCopyImage( | ||
| 8894 | vulkanCommandBuffer->commandBuffer, | ||
| 8895 | srcSubresource->parent->image, | ||
| 8896 | VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, | ||
| 8897 | dstSubresource->parent->image, | ||
| 8898 | VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, | ||
| 8899 | 1, | ||
| 8900 | &imageCopy); | ||
| 8901 | |||
| 8902 | VULKAN_INTERNAL_TextureSubresourceTransitionToDefaultUsage( | ||
| 8903 | renderer, | ||
| 8904 | vulkanCommandBuffer, | ||
| 8905 | VULKAN_TEXTURE_USAGE_MODE_COPY_SOURCE, | ||
| 8906 | srcSubresource); | ||
| 8907 | |||
| 8908 | VULKAN_INTERNAL_TextureSubresourceTransitionToDefaultUsage( | ||
| 8909 | renderer, | ||
| 8910 | vulkanCommandBuffer, | ||
| 8911 | VULKAN_TEXTURE_USAGE_MODE_COPY_DESTINATION, | ||
| 8912 | dstSubresource); | ||
| 8913 | |||
| 8914 | VULKAN_INTERNAL_TrackTexture(vulkanCommandBuffer, srcSubresource->parent); | ||
| 8915 | VULKAN_INTERNAL_TrackTexture(vulkanCommandBuffer, dstSubresource->parent); | ||
| 8916 | } | ||
| 8917 | |||
| 8918 | static void VULKAN_CopyBufferToBuffer( | ||
| 8919 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 8920 | const SDL_GPUBufferLocation *source, | ||
| 8921 | const SDL_GPUBufferLocation *destination, | ||
| 8922 | Uint32 size, | ||
| 8923 | bool cycle) | ||
| 8924 | { | ||
| 8925 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 8926 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 8927 | VulkanBufferContainer *srcContainer = (VulkanBufferContainer *)source->buffer; | ||
| 8928 | VulkanBufferContainer *dstContainer = (VulkanBufferContainer *)destination->buffer; | ||
| 8929 | VkBufferCopy bufferCopy; | ||
| 8930 | |||
| 8931 | VulkanBuffer *dstBuffer = VULKAN_INTERNAL_PrepareBufferForWrite( | ||
| 8932 | renderer, | ||
| 8933 | vulkanCommandBuffer, | ||
| 8934 | dstContainer, | ||
| 8935 | cycle, | ||
| 8936 | VULKAN_BUFFER_USAGE_MODE_COPY_DESTINATION); | ||
| 8937 | |||
| 8938 | VULKAN_INTERNAL_BufferTransitionFromDefaultUsage( | ||
| 8939 | renderer, | ||
| 8940 | vulkanCommandBuffer, | ||
| 8941 | VULKAN_BUFFER_USAGE_MODE_COPY_SOURCE, | ||
| 8942 | srcContainer->activeBuffer); | ||
| 8943 | |||
| 8944 | bufferCopy.srcOffset = source->offset; | ||
| 8945 | bufferCopy.dstOffset = destination->offset; | ||
| 8946 | bufferCopy.size = size; | ||
| 8947 | |||
| 8948 | renderer->vkCmdCopyBuffer( | ||
| 8949 | vulkanCommandBuffer->commandBuffer, | ||
| 8950 | srcContainer->activeBuffer->buffer, | ||
| 8951 | dstBuffer->buffer, | ||
| 8952 | 1, | ||
| 8953 | &bufferCopy); | ||
| 8954 | |||
| 8955 | VULKAN_INTERNAL_BufferTransitionToDefaultUsage( | ||
| 8956 | renderer, | ||
| 8957 | vulkanCommandBuffer, | ||
| 8958 | VULKAN_BUFFER_USAGE_MODE_COPY_SOURCE, | ||
| 8959 | srcContainer->activeBuffer); | ||
| 8960 | |||
| 8961 | VULKAN_INTERNAL_BufferTransitionToDefaultUsage( | ||
| 8962 | renderer, | ||
| 8963 | vulkanCommandBuffer, | ||
| 8964 | VULKAN_BUFFER_USAGE_MODE_COPY_DESTINATION, | ||
| 8965 | dstBuffer); | ||
| 8966 | |||
| 8967 | VULKAN_INTERNAL_TrackBuffer(vulkanCommandBuffer, srcContainer->activeBuffer); | ||
| 8968 | VULKAN_INTERNAL_TrackBuffer(vulkanCommandBuffer, dstBuffer); | ||
| 8969 | } | ||
| 8970 | |||
| 8971 | static void VULKAN_GenerateMipmaps( | ||
| 8972 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 8973 | SDL_GPUTexture *texture) | ||
| 8974 | { | ||
| 8975 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 8976 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 8977 | VulkanTextureContainer *container = (VulkanTextureContainer *)texture; | ||
| 8978 | VulkanTextureSubresource *srcTextureSubresource; | ||
| 8979 | VulkanTextureSubresource *dstTextureSubresource; | ||
| 8980 | VkImageBlit blit; | ||
| 8981 | |||
| 8982 | // Blit each slice sequentially. Barriers, barriers everywhere! | ||
| 8983 | for (Uint32 layerOrDepthIndex = 0; layerOrDepthIndex < container->header.info.layer_count_or_depth; layerOrDepthIndex += 1) | ||
| 8984 | for (Uint32 level = 1; level < container->header.info.num_levels; level += 1) { | ||
| 8985 | Uint32 layer = container->header.info.type == SDL_GPU_TEXTURETYPE_3D ? 0 : layerOrDepthIndex; | ||
| 8986 | Uint32 depth = container->header.info.type == SDL_GPU_TEXTURETYPE_3D ? layerOrDepthIndex : 0; | ||
| 8987 | |||
| 8988 | Uint32 srcSubresourceIndex = VULKAN_INTERNAL_GetTextureSubresourceIndex( | ||
| 8989 | level - 1, | ||
| 8990 | layer, | ||
| 8991 | container->header.info.num_levels); | ||
| 8992 | Uint32 dstSubresourceIndex = VULKAN_INTERNAL_GetTextureSubresourceIndex( | ||
| 8993 | level, | ||
| 8994 | layer, | ||
| 8995 | container->header.info.num_levels); | ||
| 8996 | |||
| 8997 | srcTextureSubresource = &container->activeTexture->subresources[srcSubresourceIndex]; | ||
| 8998 | dstTextureSubresource = &container->activeTexture->subresources[dstSubresourceIndex]; | ||
| 8999 | |||
| 9000 | VULKAN_INTERNAL_TextureSubresourceTransitionFromDefaultUsage( | ||
| 9001 | renderer, | ||
| 9002 | vulkanCommandBuffer, | ||
| 9003 | VULKAN_TEXTURE_USAGE_MODE_COPY_SOURCE, | ||
| 9004 | srcTextureSubresource); | ||
| 9005 | |||
| 9006 | VULKAN_INTERNAL_TextureSubresourceTransitionFromDefaultUsage( | ||
| 9007 | renderer, | ||
| 9008 | vulkanCommandBuffer, | ||
| 9009 | VULKAN_TEXTURE_USAGE_MODE_COPY_DESTINATION, | ||
| 9010 | dstTextureSubresource); | ||
| 9011 | |||
| 9012 | blit.srcOffsets[0].x = 0; | ||
| 9013 | blit.srcOffsets[0].y = 0; | ||
| 9014 | blit.srcOffsets[0].z = depth; | ||
| 9015 | |||
| 9016 | blit.srcOffsets[1].x = container->header.info.width >> (level - 1); | ||
| 9017 | blit.srcOffsets[1].y = container->header.info.height >> (level - 1); | ||
| 9018 | blit.srcOffsets[1].z = depth + 1; | ||
| 9019 | |||
| 9020 | blit.dstOffsets[0].x = 0; | ||
| 9021 | blit.dstOffsets[0].y = 0; | ||
| 9022 | blit.dstOffsets[0].z = depth; | ||
| 9023 | |||
| 9024 | blit.dstOffsets[1].x = container->header.info.width >> level; | ||
| 9025 | blit.dstOffsets[1].y = container->header.info.height >> level; | ||
| 9026 | blit.dstOffsets[1].z = depth + 1; | ||
| 9027 | |||
| 9028 | blit.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; | ||
| 9029 | blit.srcSubresource.baseArrayLayer = layer; | ||
| 9030 | blit.srcSubresource.layerCount = 1; | ||
| 9031 | blit.srcSubresource.mipLevel = level - 1; | ||
| 9032 | |||
| 9033 | blit.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; | ||
| 9034 | blit.dstSubresource.baseArrayLayer = layer; | ||
| 9035 | blit.dstSubresource.layerCount = 1; | ||
| 9036 | blit.dstSubresource.mipLevel = level; | ||
| 9037 | |||
| 9038 | renderer->vkCmdBlitImage( | ||
| 9039 | vulkanCommandBuffer->commandBuffer, | ||
| 9040 | container->activeTexture->image, | ||
| 9041 | VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, | ||
| 9042 | container->activeTexture->image, | ||
| 9043 | VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, | ||
| 9044 | 1, | ||
| 9045 | &blit, | ||
| 9046 | VK_FILTER_LINEAR); | ||
| 9047 | |||
| 9048 | VULKAN_INTERNAL_TextureSubresourceTransitionToDefaultUsage( | ||
| 9049 | renderer, | ||
| 9050 | vulkanCommandBuffer, | ||
| 9051 | VULKAN_TEXTURE_USAGE_MODE_COPY_SOURCE, | ||
| 9052 | srcTextureSubresource); | ||
| 9053 | |||
| 9054 | VULKAN_INTERNAL_TextureSubresourceTransitionToDefaultUsage( | ||
| 9055 | renderer, | ||
| 9056 | vulkanCommandBuffer, | ||
| 9057 | VULKAN_TEXTURE_USAGE_MODE_COPY_DESTINATION, | ||
| 9058 | dstTextureSubresource); | ||
| 9059 | |||
| 9060 | VULKAN_INTERNAL_TrackTexture(vulkanCommandBuffer, srcTextureSubresource->parent); | ||
| 9061 | VULKAN_INTERNAL_TrackTexture(vulkanCommandBuffer, dstTextureSubresource->parent); | ||
| 9062 | } | ||
| 9063 | } | ||
| 9064 | |||
| 9065 | static void VULKAN_EndCopyPass( | ||
| 9066 | SDL_GPUCommandBuffer *commandBuffer) | ||
| 9067 | { | ||
| 9068 | // no-op | ||
| 9069 | (void)commandBuffer; | ||
| 9070 | } | ||
| 9071 | |||
| 9072 | static void VULKAN_Blit( | ||
| 9073 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 9074 | const SDL_GPUBlitInfo *info) | ||
| 9075 | { | ||
| 9076 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 9077 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 9078 | TextureCommonHeader *srcHeader = (TextureCommonHeader *)info->source.texture; | ||
| 9079 | TextureCommonHeader *dstHeader = (TextureCommonHeader *)info->destination.texture; | ||
| 9080 | VkImageBlit region; | ||
| 9081 | Uint32 srcLayer = srcHeader->info.type == SDL_GPU_TEXTURETYPE_3D ? 0 : info->source.layer_or_depth_plane; | ||
| 9082 | Uint32 srcDepth = srcHeader->info.type == SDL_GPU_TEXTURETYPE_3D ? info->source.layer_or_depth_plane : 0; | ||
| 9083 | Uint32 dstLayer = dstHeader->info.type == SDL_GPU_TEXTURETYPE_3D ? 0 : info->destination.layer_or_depth_plane; | ||
| 9084 | Uint32 dstDepth = dstHeader->info.type == SDL_GPU_TEXTURETYPE_3D ? info->destination.layer_or_depth_plane : 0; | ||
| 9085 | int32_t swap; | ||
| 9086 | |||
| 9087 | // Using BeginRenderPass to clear because vkCmdClearColorImage requires barriers anyway | ||
| 9088 | if (info->load_op == SDL_GPU_LOADOP_CLEAR) { | ||
| 9089 | SDL_GPUColorTargetInfo targetInfo; | ||
| 9090 | SDL_zero(targetInfo); | ||
| 9091 | targetInfo.texture = info->destination.texture; | ||
| 9092 | targetInfo.mip_level = info->destination.mip_level; | ||
| 9093 | targetInfo.layer_or_depth_plane = info->destination.layer_or_depth_plane; | ||
| 9094 | targetInfo.load_op = SDL_GPU_LOADOP_CLEAR; | ||
| 9095 | targetInfo.store_op = SDL_GPU_STOREOP_STORE; | ||
| 9096 | targetInfo.clear_color = info->clear_color; | ||
| 9097 | targetInfo.cycle = info->cycle; | ||
| 9098 | VULKAN_BeginRenderPass( | ||
| 9099 | commandBuffer, | ||
| 9100 | &targetInfo, | ||
| 9101 | 1, | ||
| 9102 | NULL); | ||
| 9103 | VULKAN_EndRenderPass(commandBuffer); | ||
| 9104 | } | ||
| 9105 | |||
| 9106 | VulkanTextureSubresource *srcSubresource = VULKAN_INTERNAL_FetchTextureSubresource( | ||
| 9107 | (VulkanTextureContainer *)info->source.texture, | ||
| 9108 | srcLayer, | ||
| 9109 | info->source.mip_level); | ||
| 9110 | |||
| 9111 | VulkanTextureSubresource *dstSubresource = VULKAN_INTERNAL_PrepareTextureSubresourceForWrite( | ||
| 9112 | renderer, | ||
| 9113 | vulkanCommandBuffer, | ||
| 9114 | (VulkanTextureContainer *)info->destination.texture, | ||
| 9115 | dstLayer, | ||
| 9116 | info->destination.mip_level, | ||
| 9117 | info->cycle, | ||
| 9118 | VULKAN_TEXTURE_USAGE_MODE_COPY_DESTINATION); | ||
| 9119 | |||
| 9120 | VULKAN_INTERNAL_TextureSubresourceTransitionFromDefaultUsage( | ||
| 9121 | renderer, | ||
| 9122 | vulkanCommandBuffer, | ||
| 9123 | VULKAN_TEXTURE_USAGE_MODE_COPY_SOURCE, | ||
| 9124 | srcSubresource); | ||
| 9125 | |||
| 9126 | region.srcSubresource.aspectMask = srcSubresource->parent->aspectFlags; | ||
| 9127 | region.srcSubresource.baseArrayLayer = srcSubresource->layer; | ||
| 9128 | region.srcSubresource.layerCount = 1; | ||
| 9129 | region.srcSubresource.mipLevel = srcSubresource->level; | ||
| 9130 | region.srcOffsets[0].x = info->source.x; | ||
| 9131 | region.srcOffsets[0].y = info->source.y; | ||
| 9132 | region.srcOffsets[0].z = srcDepth; | ||
| 9133 | region.srcOffsets[1].x = info->source.x + info->source.w; | ||
| 9134 | region.srcOffsets[1].y = info->source.y + info->source.h; | ||
| 9135 | region.srcOffsets[1].z = srcDepth + 1; | ||
| 9136 | |||
| 9137 | if (info->flip_mode & SDL_FLIP_HORIZONTAL) { | ||
| 9138 | // flip the x positions | ||
| 9139 | swap = region.srcOffsets[0].x; | ||
| 9140 | region.srcOffsets[0].x = region.srcOffsets[1].x; | ||
| 9141 | region.srcOffsets[1].x = swap; | ||
| 9142 | } | ||
| 9143 | |||
| 9144 | if (info->flip_mode & SDL_FLIP_VERTICAL) { | ||
| 9145 | // flip the y positions | ||
| 9146 | swap = region.srcOffsets[0].y; | ||
| 9147 | region.srcOffsets[0].y = region.srcOffsets[1].y; | ||
| 9148 | region.srcOffsets[1].y = swap; | ||
| 9149 | } | ||
| 9150 | |||
| 9151 | region.dstSubresource.aspectMask = dstSubresource->parent->aspectFlags; | ||
| 9152 | region.dstSubresource.baseArrayLayer = dstSubresource->layer; | ||
| 9153 | region.dstSubresource.layerCount = 1; | ||
| 9154 | region.dstSubresource.mipLevel = dstSubresource->level; | ||
| 9155 | region.dstOffsets[0].x = info->destination.x; | ||
| 9156 | region.dstOffsets[0].y = info->destination.y; | ||
| 9157 | region.dstOffsets[0].z = dstDepth; | ||
| 9158 | region.dstOffsets[1].x = info->destination.x + info->destination.w; | ||
| 9159 | region.dstOffsets[1].y = info->destination.y + info->destination.h; | ||
| 9160 | region.dstOffsets[1].z = dstDepth + 1; | ||
| 9161 | |||
| 9162 | renderer->vkCmdBlitImage( | ||
| 9163 | vulkanCommandBuffer->commandBuffer, | ||
| 9164 | srcSubresource->parent->image, | ||
| 9165 | VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, | ||
| 9166 | dstSubresource->parent->image, | ||
| 9167 | VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, | ||
| 9168 | 1, | ||
| 9169 | ®ion, | ||
| 9170 | SDLToVK_Filter[info->filter]); | ||
| 9171 | |||
| 9172 | VULKAN_INTERNAL_TextureSubresourceTransitionToDefaultUsage( | ||
| 9173 | renderer, | ||
| 9174 | vulkanCommandBuffer, | ||
| 9175 | VULKAN_TEXTURE_USAGE_MODE_COPY_SOURCE, | ||
| 9176 | srcSubresource); | ||
| 9177 | |||
| 9178 | VULKAN_INTERNAL_TextureSubresourceTransitionToDefaultUsage( | ||
| 9179 | renderer, | ||
| 9180 | vulkanCommandBuffer, | ||
| 9181 | VULKAN_TEXTURE_USAGE_MODE_COPY_DESTINATION, | ||
| 9182 | dstSubresource); | ||
| 9183 | |||
| 9184 | VULKAN_INTERNAL_TrackTexture(vulkanCommandBuffer, srcSubresource->parent); | ||
| 9185 | VULKAN_INTERNAL_TrackTexture(vulkanCommandBuffer, dstSubresource->parent); | ||
| 9186 | } | ||
| 9187 | |||
| 9188 | static bool VULKAN_INTERNAL_AllocateCommandBuffer( | ||
| 9189 | VulkanRenderer *renderer, | ||
| 9190 | VulkanCommandPool *vulkanCommandPool) | ||
| 9191 | { | ||
| 9192 | VkCommandBufferAllocateInfo allocateInfo; | ||
| 9193 | VkResult vulkanResult; | ||
| 9194 | VkCommandBuffer commandBufferHandle; | ||
| 9195 | VulkanCommandBuffer *commandBuffer; | ||
| 9196 | |||
| 9197 | vulkanCommandPool->inactiveCommandBufferCapacity += 1; | ||
| 9198 | |||
| 9199 | vulkanCommandPool->inactiveCommandBuffers = SDL_realloc( | ||
| 9200 | vulkanCommandPool->inactiveCommandBuffers, | ||
| 9201 | sizeof(VulkanCommandBuffer *) * | ||
| 9202 | vulkanCommandPool->inactiveCommandBufferCapacity); | ||
| 9203 | |||
| 9204 | allocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; | ||
| 9205 | allocateInfo.pNext = NULL; | ||
| 9206 | allocateInfo.commandPool = vulkanCommandPool->commandPool; | ||
| 9207 | allocateInfo.commandBufferCount = 1; | ||
| 9208 | allocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; | ||
| 9209 | |||
| 9210 | vulkanResult = renderer->vkAllocateCommandBuffers( | ||
| 9211 | renderer->logicalDevice, | ||
| 9212 | &allocateInfo, | ||
| 9213 | &commandBufferHandle); | ||
| 9214 | |||
| 9215 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkAllocateCommandBuffers, false); | ||
| 9216 | |||
| 9217 | commandBuffer = SDL_malloc(sizeof(VulkanCommandBuffer)); | ||
| 9218 | commandBuffer->renderer = renderer; | ||
| 9219 | commandBuffer->commandPool = vulkanCommandPool; | ||
| 9220 | commandBuffer->commandBuffer = commandBufferHandle; | ||
| 9221 | |||
| 9222 | commandBuffer->inFlightFence = VK_NULL_HANDLE; | ||
| 9223 | |||
| 9224 | // Presentation tracking | ||
| 9225 | |||
| 9226 | commandBuffer->presentDataCapacity = 1; | ||
| 9227 | commandBuffer->presentDataCount = 0; | ||
| 9228 | commandBuffer->presentDatas = SDL_malloc( | ||
| 9229 | commandBuffer->presentDataCapacity * sizeof(VulkanPresentData)); | ||
| 9230 | |||
| 9231 | commandBuffer->waitSemaphoreCapacity = 1; | ||
| 9232 | commandBuffer->waitSemaphoreCount = 0; | ||
| 9233 | commandBuffer->waitSemaphores = SDL_malloc( | ||
| 9234 | commandBuffer->waitSemaphoreCapacity * sizeof(VkSemaphore)); | ||
| 9235 | |||
| 9236 | commandBuffer->signalSemaphoreCapacity = 1; | ||
| 9237 | commandBuffer->signalSemaphoreCount = 0; | ||
| 9238 | commandBuffer->signalSemaphores = SDL_malloc( | ||
| 9239 | commandBuffer->signalSemaphoreCapacity * sizeof(VkSemaphore)); | ||
| 9240 | |||
| 9241 | // Resource bind tracking | ||
| 9242 | |||
| 9243 | commandBuffer->needVertexBufferBind = false; | ||
| 9244 | commandBuffer->needNewVertexResourceDescriptorSet = true; | ||
| 9245 | commandBuffer->needNewVertexUniformDescriptorSet = true; | ||
| 9246 | commandBuffer->needNewVertexUniformOffsets = true; | ||
| 9247 | commandBuffer->needNewFragmentResourceDescriptorSet = true; | ||
| 9248 | commandBuffer->needNewFragmentUniformDescriptorSet = true; | ||
| 9249 | commandBuffer->needNewFragmentUniformOffsets = true; | ||
| 9250 | |||
| 9251 | commandBuffer->needNewComputeReadWriteDescriptorSet = true; | ||
| 9252 | commandBuffer->needNewComputeReadOnlyDescriptorSet = true; | ||
| 9253 | commandBuffer->needNewComputeUniformDescriptorSet = true; | ||
| 9254 | commandBuffer->needNewComputeUniformOffsets = true; | ||
| 9255 | |||
| 9256 | commandBuffer->vertexResourceDescriptorSet = VK_NULL_HANDLE; | ||
| 9257 | commandBuffer->vertexUniformDescriptorSet = VK_NULL_HANDLE; | ||
| 9258 | commandBuffer->fragmentResourceDescriptorSet = VK_NULL_HANDLE; | ||
| 9259 | commandBuffer->fragmentUniformDescriptorSet = VK_NULL_HANDLE; | ||
| 9260 | |||
| 9261 | commandBuffer->computeReadOnlyDescriptorSet = VK_NULL_HANDLE; | ||
| 9262 | commandBuffer->computeReadWriteDescriptorSet = VK_NULL_HANDLE; | ||
| 9263 | commandBuffer->computeUniformDescriptorSet = VK_NULL_HANDLE; | ||
| 9264 | |||
| 9265 | // Resource tracking | ||
| 9266 | |||
| 9267 | commandBuffer->usedBufferCapacity = 4; | ||
| 9268 | commandBuffer->usedBufferCount = 0; | ||
| 9269 | commandBuffer->usedBuffers = SDL_malloc( | ||
| 9270 | commandBuffer->usedBufferCapacity * sizeof(VulkanBuffer *)); | ||
| 9271 | |||
| 9272 | commandBuffer->usedTextureCapacity = 4; | ||
| 9273 | commandBuffer->usedTextureCount = 0; | ||
| 9274 | commandBuffer->usedTextures = SDL_malloc( | ||
| 9275 | commandBuffer->usedTextureCapacity * sizeof(VulkanTexture *)); | ||
| 9276 | |||
| 9277 | commandBuffer->usedSamplerCapacity = 4; | ||
| 9278 | commandBuffer->usedSamplerCount = 0; | ||
| 9279 | commandBuffer->usedSamplers = SDL_malloc( | ||
| 9280 | commandBuffer->usedSamplerCapacity * sizeof(VulkanSampler *)); | ||
| 9281 | |||
| 9282 | commandBuffer->usedGraphicsPipelineCapacity = 4; | ||
| 9283 | commandBuffer->usedGraphicsPipelineCount = 0; | ||
| 9284 | commandBuffer->usedGraphicsPipelines = SDL_malloc( | ||
| 9285 | commandBuffer->usedGraphicsPipelineCapacity * sizeof(VulkanGraphicsPipeline *)); | ||
| 9286 | |||
| 9287 | commandBuffer->usedComputePipelineCapacity = 4; | ||
| 9288 | commandBuffer->usedComputePipelineCount = 0; | ||
| 9289 | commandBuffer->usedComputePipelines = SDL_malloc( | ||
| 9290 | commandBuffer->usedComputePipelineCapacity * sizeof(VulkanComputePipeline *)); | ||
| 9291 | |||
| 9292 | commandBuffer->usedFramebufferCapacity = 4; | ||
| 9293 | commandBuffer->usedFramebufferCount = 0; | ||
| 9294 | commandBuffer->usedFramebuffers = SDL_malloc( | ||
| 9295 | commandBuffer->usedFramebufferCapacity * sizeof(VulkanFramebuffer *)); | ||
| 9296 | |||
| 9297 | commandBuffer->usedUniformBufferCapacity = 4; | ||
| 9298 | commandBuffer->usedUniformBufferCount = 0; | ||
| 9299 | commandBuffer->usedUniformBuffers = SDL_malloc( | ||
| 9300 | commandBuffer->usedUniformBufferCapacity * sizeof(VulkanUniformBuffer *)); | ||
| 9301 | |||
| 9302 | // Pool it! | ||
| 9303 | |||
| 9304 | vulkanCommandPool->inactiveCommandBuffers[vulkanCommandPool->inactiveCommandBufferCount] = commandBuffer; | ||
| 9305 | vulkanCommandPool->inactiveCommandBufferCount += 1; | ||
| 9306 | |||
| 9307 | return true; | ||
| 9308 | } | ||
| 9309 | |||
| 9310 | static VulkanCommandPool *VULKAN_INTERNAL_FetchCommandPool( | ||
| 9311 | VulkanRenderer *renderer, | ||
| 9312 | SDL_ThreadID threadID) | ||
| 9313 | { | ||
| 9314 | VulkanCommandPool *vulkanCommandPool = NULL; | ||
| 9315 | VkCommandPoolCreateInfo commandPoolCreateInfo; | ||
| 9316 | VkResult vulkanResult; | ||
| 9317 | CommandPoolHashTableKey key; | ||
| 9318 | key.threadID = threadID; | ||
| 9319 | |||
| 9320 | bool result = SDL_FindInHashTable( | ||
| 9321 | renderer->commandPoolHashTable, | ||
| 9322 | (const void *)&key, | ||
| 9323 | (const void **)&vulkanCommandPool); | ||
| 9324 | |||
| 9325 | if (result) { | ||
| 9326 | return vulkanCommandPool; | ||
| 9327 | } | ||
| 9328 | |||
| 9329 | vulkanCommandPool = (VulkanCommandPool *)SDL_malloc(sizeof(VulkanCommandPool)); | ||
| 9330 | |||
| 9331 | commandPoolCreateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; | ||
| 9332 | commandPoolCreateInfo.pNext = NULL; | ||
| 9333 | commandPoolCreateInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; | ||
| 9334 | commandPoolCreateInfo.queueFamilyIndex = renderer->queueFamilyIndex; | ||
| 9335 | |||
| 9336 | vulkanResult = renderer->vkCreateCommandPool( | ||
| 9337 | renderer->logicalDevice, | ||
| 9338 | &commandPoolCreateInfo, | ||
| 9339 | NULL, | ||
| 9340 | &vulkanCommandPool->commandPool); | ||
| 9341 | |||
| 9342 | if (vulkanResult != VK_SUCCESS) { | ||
| 9343 | SDL_free(vulkanCommandPool); | ||
| 9344 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkCreateCommandPool, NULL); | ||
| 9345 | return NULL; | ||
| 9346 | } | ||
| 9347 | |||
| 9348 | vulkanCommandPool->threadID = threadID; | ||
| 9349 | |||
| 9350 | vulkanCommandPool->inactiveCommandBufferCapacity = 0; | ||
| 9351 | vulkanCommandPool->inactiveCommandBufferCount = 0; | ||
| 9352 | vulkanCommandPool->inactiveCommandBuffers = NULL; | ||
| 9353 | |||
| 9354 | if (!VULKAN_INTERNAL_AllocateCommandBuffer( | ||
| 9355 | renderer, | ||
| 9356 | vulkanCommandPool)) { | ||
| 9357 | VULKAN_INTERNAL_DestroyCommandPool(renderer, vulkanCommandPool); | ||
| 9358 | return NULL; | ||
| 9359 | } | ||
| 9360 | |||
| 9361 | CommandPoolHashTableKey *allocedKey = SDL_malloc(sizeof(CommandPoolHashTableKey)); | ||
| 9362 | allocedKey->threadID = threadID; | ||
| 9363 | |||
| 9364 | SDL_InsertIntoHashTable( | ||
| 9365 | renderer->commandPoolHashTable, | ||
| 9366 | (const void *)allocedKey, | ||
| 9367 | (const void *)vulkanCommandPool, true); | ||
| 9368 | |||
| 9369 | return vulkanCommandPool; | ||
| 9370 | } | ||
| 9371 | |||
| 9372 | static VulkanCommandBuffer *VULKAN_INTERNAL_GetInactiveCommandBufferFromPool( | ||
| 9373 | VulkanRenderer *renderer, | ||
| 9374 | SDL_ThreadID threadID) | ||
| 9375 | { | ||
| 9376 | VulkanCommandPool *commandPool = | ||
| 9377 | VULKAN_INTERNAL_FetchCommandPool(renderer, threadID); | ||
| 9378 | VulkanCommandBuffer *commandBuffer; | ||
| 9379 | |||
| 9380 | if (commandPool == NULL) { | ||
| 9381 | return NULL; | ||
| 9382 | } | ||
| 9383 | |||
| 9384 | if (commandPool->inactiveCommandBufferCount == 0) { | ||
| 9385 | if (!VULKAN_INTERNAL_AllocateCommandBuffer( | ||
| 9386 | renderer, | ||
| 9387 | commandPool)) { | ||
| 9388 | return NULL; | ||
| 9389 | } | ||
| 9390 | } | ||
| 9391 | |||
| 9392 | commandBuffer = commandPool->inactiveCommandBuffers[commandPool->inactiveCommandBufferCount - 1]; | ||
| 9393 | commandPool->inactiveCommandBufferCount -= 1; | ||
| 9394 | |||
| 9395 | return commandBuffer; | ||
| 9396 | } | ||
| 9397 | |||
| 9398 | static SDL_GPUCommandBuffer *VULKAN_AcquireCommandBuffer( | ||
| 9399 | SDL_GPURenderer *driverData) | ||
| 9400 | { | ||
| 9401 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 9402 | VkResult result; | ||
| 9403 | Uint32 i; | ||
| 9404 | |||
| 9405 | SDL_ThreadID threadID = SDL_GetCurrentThreadID(); | ||
| 9406 | |||
| 9407 | SDL_LockMutex(renderer->acquireCommandBufferLock); | ||
| 9408 | |||
| 9409 | VulkanCommandBuffer *commandBuffer = | ||
| 9410 | VULKAN_INTERNAL_GetInactiveCommandBufferFromPool(renderer, threadID); | ||
| 9411 | |||
| 9412 | commandBuffer->descriptorSetCache = VULKAN_INTERNAL_AcquireDescriptorSetCache(renderer); | ||
| 9413 | |||
| 9414 | SDL_UnlockMutex(renderer->acquireCommandBufferLock); | ||
| 9415 | |||
| 9416 | if (commandBuffer == NULL) { | ||
| 9417 | return NULL; | ||
| 9418 | } | ||
| 9419 | |||
| 9420 | // Reset state | ||
| 9421 | |||
| 9422 | commandBuffer->currentComputePipeline = NULL; | ||
| 9423 | commandBuffer->currentGraphicsPipeline = NULL; | ||
| 9424 | |||
| 9425 | SDL_zeroa(commandBuffer->colorAttachmentSubresources); | ||
| 9426 | SDL_zeroa(commandBuffer->resolveAttachmentSubresources); | ||
| 9427 | commandBuffer->depthStencilAttachmentSubresource = NULL; | ||
| 9428 | commandBuffer->colorAttachmentSubresourceCount = 0; | ||
| 9429 | commandBuffer->resolveAttachmentSubresourceCount = 0; | ||
| 9430 | |||
| 9431 | for (i = 0; i < MAX_UNIFORM_BUFFERS_PER_STAGE; i += 1) { | ||
| 9432 | commandBuffer->vertexUniformBuffers[i] = NULL; | ||
| 9433 | commandBuffer->fragmentUniformBuffers[i] = NULL; | ||
| 9434 | commandBuffer->computeUniformBuffers[i] = NULL; | ||
| 9435 | } | ||
| 9436 | |||
| 9437 | commandBuffer->needVertexBufferBind = false; | ||
| 9438 | commandBuffer->needNewVertexResourceDescriptorSet = true; | ||
| 9439 | commandBuffer->needNewVertexUniformDescriptorSet = true; | ||
| 9440 | commandBuffer->needNewVertexUniformOffsets = true; | ||
| 9441 | commandBuffer->needNewFragmentResourceDescriptorSet = true; | ||
| 9442 | commandBuffer->needNewFragmentUniformDescriptorSet = true; | ||
| 9443 | commandBuffer->needNewFragmentUniformOffsets = true; | ||
| 9444 | |||
| 9445 | commandBuffer->needNewComputeReadOnlyDescriptorSet = true; | ||
| 9446 | commandBuffer->needNewComputeUniformDescriptorSet = true; | ||
| 9447 | commandBuffer->needNewComputeUniformOffsets = true; | ||
| 9448 | |||
| 9449 | commandBuffer->vertexResourceDescriptorSet = VK_NULL_HANDLE; | ||
| 9450 | commandBuffer->vertexUniformDescriptorSet = VK_NULL_HANDLE; | ||
| 9451 | commandBuffer->fragmentResourceDescriptorSet = VK_NULL_HANDLE; | ||
| 9452 | commandBuffer->fragmentUniformDescriptorSet = VK_NULL_HANDLE; | ||
| 9453 | |||
| 9454 | commandBuffer->computeReadOnlyDescriptorSet = VK_NULL_HANDLE; | ||
| 9455 | commandBuffer->computeReadWriteDescriptorSet = VK_NULL_HANDLE; | ||
| 9456 | commandBuffer->computeUniformDescriptorSet = VK_NULL_HANDLE; | ||
| 9457 | |||
| 9458 | SDL_zeroa(commandBuffer->vertexBuffers); | ||
| 9459 | SDL_zeroa(commandBuffer->vertexBufferOffsets); | ||
| 9460 | commandBuffer->vertexBufferCount = 0; | ||
| 9461 | |||
| 9462 | SDL_zeroa(commandBuffer->vertexSamplerTextures); | ||
| 9463 | SDL_zeroa(commandBuffer->vertexSamplers); | ||
| 9464 | SDL_zeroa(commandBuffer->vertexStorageTextures); | ||
| 9465 | SDL_zeroa(commandBuffer->vertexStorageBuffers); | ||
| 9466 | |||
| 9467 | SDL_zeroa(commandBuffer->fragmentSamplerTextures); | ||
| 9468 | SDL_zeroa(commandBuffer->fragmentSamplers); | ||
| 9469 | SDL_zeroa(commandBuffer->fragmentStorageTextures); | ||
| 9470 | SDL_zeroa(commandBuffer->fragmentStorageBuffers); | ||
| 9471 | |||
| 9472 | SDL_zeroa(commandBuffer->readWriteComputeStorageTextureSubresources); | ||
| 9473 | commandBuffer->readWriteComputeStorageTextureSubresourceCount = 0; | ||
| 9474 | SDL_zeroa(commandBuffer->readWriteComputeStorageBuffers); | ||
| 9475 | SDL_zeroa(commandBuffer->computeSamplerTextures); | ||
| 9476 | SDL_zeroa(commandBuffer->computeSamplers); | ||
| 9477 | SDL_zeroa(commandBuffer->readOnlyComputeStorageTextures); | ||
| 9478 | SDL_zeroa(commandBuffer->readOnlyComputeStorageBuffers); | ||
| 9479 | |||
| 9480 | commandBuffer->autoReleaseFence = true; | ||
| 9481 | |||
| 9482 | commandBuffer->isDefrag = 0; | ||
| 9483 | |||
| 9484 | /* Reset the command buffer here to avoid resets being called | ||
| 9485 | * from a separate thread than where the command buffer was acquired | ||
| 9486 | */ | ||
| 9487 | result = renderer->vkResetCommandBuffer( | ||
| 9488 | commandBuffer->commandBuffer, | ||
| 9489 | VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT); | ||
| 9490 | |||
| 9491 | CHECK_VULKAN_ERROR_AND_RETURN(result, vkResetCommandBuffer, NULL); | ||
| 9492 | |||
| 9493 | if (!VULKAN_INTERNAL_BeginCommandBuffer(renderer, commandBuffer)) { | ||
| 9494 | return NULL; | ||
| 9495 | } | ||
| 9496 | |||
| 9497 | return (SDL_GPUCommandBuffer *)commandBuffer; | ||
| 9498 | } | ||
| 9499 | |||
| 9500 | static bool VULKAN_QueryFence( | ||
| 9501 | SDL_GPURenderer *driverData, | ||
| 9502 | SDL_GPUFence *fence) | ||
| 9503 | { | ||
| 9504 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 9505 | VkResult result; | ||
| 9506 | |||
| 9507 | result = renderer->vkGetFenceStatus( | ||
| 9508 | renderer->logicalDevice, | ||
| 9509 | ((VulkanFenceHandle *)fence)->fence); | ||
| 9510 | |||
| 9511 | if (result == VK_SUCCESS) { | ||
| 9512 | return true; | ||
| 9513 | } else if (result == VK_NOT_READY) { | ||
| 9514 | return false; | ||
| 9515 | } else { | ||
| 9516 | SET_ERROR_AND_RETURN("vkGetFenceStatus: %s", VkErrorMessages(result), false); | ||
| 9517 | } | ||
| 9518 | } | ||
| 9519 | |||
| 9520 | static void VULKAN_INTERNAL_ReturnFenceToPool( | ||
| 9521 | VulkanRenderer *renderer, | ||
| 9522 | VulkanFenceHandle *fenceHandle) | ||
| 9523 | { | ||
| 9524 | SDL_LockMutex(renderer->fencePool.lock); | ||
| 9525 | |||
| 9526 | EXPAND_ARRAY_IF_NEEDED( | ||
| 9527 | renderer->fencePool.availableFences, | ||
| 9528 | VulkanFenceHandle *, | ||
| 9529 | renderer->fencePool.availableFenceCount + 1, | ||
| 9530 | renderer->fencePool.availableFenceCapacity, | ||
| 9531 | renderer->fencePool.availableFenceCapacity * 2); | ||
| 9532 | |||
| 9533 | renderer->fencePool.availableFences[renderer->fencePool.availableFenceCount] = fenceHandle; | ||
| 9534 | renderer->fencePool.availableFenceCount += 1; | ||
| 9535 | |||
| 9536 | SDL_UnlockMutex(renderer->fencePool.lock); | ||
| 9537 | } | ||
| 9538 | |||
| 9539 | static void VULKAN_ReleaseFence( | ||
| 9540 | SDL_GPURenderer *driverData, | ||
| 9541 | SDL_GPUFence *fence) | ||
| 9542 | { | ||
| 9543 | VulkanFenceHandle *handle = (VulkanFenceHandle *)fence; | ||
| 9544 | |||
| 9545 | if (SDL_AtomicDecRef(&handle->referenceCount)) { | ||
| 9546 | VULKAN_INTERNAL_ReturnFenceToPool((VulkanRenderer *)driverData, handle); | ||
| 9547 | } | ||
| 9548 | } | ||
| 9549 | |||
| 9550 | static WindowData *VULKAN_INTERNAL_FetchWindowData( | ||
| 9551 | SDL_Window *window) | ||
| 9552 | { | ||
| 9553 | SDL_PropertiesID properties = SDL_GetWindowProperties(window); | ||
| 9554 | return (WindowData *)SDL_GetPointerProperty(properties, WINDOW_PROPERTY_DATA, NULL); | ||
| 9555 | } | ||
| 9556 | |||
| 9557 | static bool VULKAN_INTERNAL_OnWindowResize(void *userdata, SDL_Event *e) | ||
| 9558 | { | ||
| 9559 | SDL_Window *w = (SDL_Window *)userdata; | ||
| 9560 | WindowData *data; | ||
| 9561 | if (e->type == SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED && e->window.windowID == SDL_GetWindowID(w)) { | ||
| 9562 | data = VULKAN_INTERNAL_FetchWindowData(w); | ||
| 9563 | data->needsSwapchainRecreate = true; | ||
| 9564 | data->swapchainCreateWidth = e->window.data1; | ||
| 9565 | data->swapchainCreateHeight = e->window.data2; | ||
| 9566 | } | ||
| 9567 | |||
| 9568 | return true; | ||
| 9569 | } | ||
| 9570 | |||
| 9571 | static bool VULKAN_SupportsSwapchainComposition( | ||
| 9572 | SDL_GPURenderer *driverData, | ||
| 9573 | SDL_Window *window, | ||
| 9574 | SDL_GPUSwapchainComposition swapchainComposition) | ||
| 9575 | { | ||
| 9576 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 9577 | WindowData *windowData = VULKAN_INTERNAL_FetchWindowData(window); | ||
| 9578 | VkSurfaceKHR surface; | ||
| 9579 | SwapchainSupportDetails supportDetails; | ||
| 9580 | bool result = false; | ||
| 9581 | |||
| 9582 | if (windowData == NULL) { | ||
| 9583 | SET_STRING_ERROR_AND_RETURN("Must claim window before querying swapchain composition support!", false); | ||
| 9584 | } | ||
| 9585 | |||
| 9586 | surface = windowData->surface; | ||
| 9587 | if (!surface) { | ||
| 9588 | SET_STRING_ERROR_AND_RETURN("Window has no Vulkan surface", false); | ||
| 9589 | } | ||
| 9590 | |||
| 9591 | if (VULKAN_INTERNAL_QuerySwapchainSupport( | ||
| 9592 | renderer, | ||
| 9593 | renderer->physicalDevice, | ||
| 9594 | surface, | ||
| 9595 | &supportDetails)) { | ||
| 9596 | |||
| 9597 | result = VULKAN_INTERNAL_VerifySwapSurfaceFormat( | ||
| 9598 | SwapchainCompositionToFormat[swapchainComposition], | ||
| 9599 | SwapchainCompositionToColorSpace[swapchainComposition], | ||
| 9600 | supportDetails.formats, | ||
| 9601 | supportDetails.formatsLength); | ||
| 9602 | |||
| 9603 | if (!result) { | ||
| 9604 | // Let's try again with the fallback format... | ||
| 9605 | result = VULKAN_INTERNAL_VerifySwapSurfaceFormat( | ||
| 9606 | SwapchainCompositionToFallbackFormat[swapchainComposition], | ||
| 9607 | SwapchainCompositionToColorSpace[swapchainComposition], | ||
| 9608 | supportDetails.formats, | ||
| 9609 | supportDetails.formatsLength); | ||
| 9610 | } | ||
| 9611 | |||
| 9612 | SDL_free(supportDetails.formats); | ||
| 9613 | SDL_free(supportDetails.presentModes); | ||
| 9614 | } | ||
| 9615 | |||
| 9616 | return result; | ||
| 9617 | } | ||
| 9618 | |||
| 9619 | static bool VULKAN_SupportsPresentMode( | ||
| 9620 | SDL_GPURenderer *driverData, | ||
| 9621 | SDL_Window *window, | ||
| 9622 | SDL_GPUPresentMode presentMode) | ||
| 9623 | { | ||
| 9624 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 9625 | WindowData *windowData = VULKAN_INTERNAL_FetchWindowData(window); | ||
| 9626 | VkSurfaceKHR surface; | ||
| 9627 | SwapchainSupportDetails supportDetails; | ||
| 9628 | bool result = false; | ||
| 9629 | |||
| 9630 | if (windowData == NULL) { | ||
| 9631 | SET_STRING_ERROR_AND_RETURN("Must claim window before querying present mode support!", false); | ||
| 9632 | } | ||
| 9633 | |||
| 9634 | surface = windowData->surface; | ||
| 9635 | if (!surface) { | ||
| 9636 | SET_STRING_ERROR_AND_RETURN("Window has no Vulkan surface", false); | ||
| 9637 | } | ||
| 9638 | |||
| 9639 | if (VULKAN_INTERNAL_QuerySwapchainSupport( | ||
| 9640 | renderer, | ||
| 9641 | renderer->physicalDevice, | ||
| 9642 | surface, | ||
| 9643 | &supportDetails)) { | ||
| 9644 | |||
| 9645 | result = VULKAN_INTERNAL_VerifySwapPresentMode( | ||
| 9646 | SDLToVK_PresentMode[presentMode], | ||
| 9647 | supportDetails.presentModes, | ||
| 9648 | supportDetails.presentModesLength); | ||
| 9649 | |||
| 9650 | SDL_free(supportDetails.formats); | ||
| 9651 | SDL_free(supportDetails.presentModes); | ||
| 9652 | } | ||
| 9653 | |||
| 9654 | return result; | ||
| 9655 | } | ||
| 9656 | |||
| 9657 | static bool VULKAN_ClaimWindow( | ||
| 9658 | SDL_GPURenderer *driverData, | ||
| 9659 | SDL_Window *window) | ||
| 9660 | { | ||
| 9661 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 9662 | WindowData *windowData = VULKAN_INTERNAL_FetchWindowData(window); | ||
| 9663 | |||
| 9664 | if (windowData == NULL) { | ||
| 9665 | windowData = SDL_calloc(1, sizeof(WindowData)); | ||
| 9666 | windowData->window = window; | ||
| 9667 | windowData->presentMode = SDL_GPU_PRESENTMODE_VSYNC; | ||
| 9668 | windowData->swapchainComposition = SDL_GPU_SWAPCHAINCOMPOSITION_SDR; | ||
| 9669 | |||
| 9670 | // On non-Apple platforms the swapchain capability currentExtent can be different from the window, | ||
| 9671 | // so we have to query the window size. | ||
| 9672 | #ifndef SDL_PLATFORM_APPLE | ||
| 9673 | int w, h; | ||
| 9674 | SDL_SyncWindow(window); | ||
| 9675 | SDL_GetWindowSizeInPixels(window, &w, &h); | ||
| 9676 | windowData->swapchainCreateWidth = w; | ||
| 9677 | windowData->swapchainCreateHeight = h; | ||
| 9678 | #endif | ||
| 9679 | |||
| 9680 | Uint32 createSwapchainResult = VULKAN_INTERNAL_CreateSwapchain(renderer, windowData); | ||
| 9681 | if (createSwapchainResult == 1) { | ||
| 9682 | SDL_SetPointerProperty(SDL_GetWindowProperties(window), WINDOW_PROPERTY_DATA, windowData); | ||
| 9683 | |||
| 9684 | SDL_LockMutex(renderer->windowLock); | ||
| 9685 | if (renderer->claimedWindowCount >= renderer->claimedWindowCapacity) { | ||
| 9686 | renderer->claimedWindowCapacity *= 2; | ||
| 9687 | renderer->claimedWindows = SDL_realloc( | ||
| 9688 | renderer->claimedWindows, | ||
| 9689 | renderer->claimedWindowCapacity * sizeof(WindowData *)); | ||
| 9690 | } | ||
| 9691 | |||
| 9692 | renderer->claimedWindows[renderer->claimedWindowCount] = windowData; | ||
| 9693 | renderer->claimedWindowCount += 1; | ||
| 9694 | SDL_UnlockMutex(renderer->windowLock); | ||
| 9695 | |||
| 9696 | SDL_AddEventWatch(VULKAN_INTERNAL_OnWindowResize, window); | ||
| 9697 | |||
| 9698 | return true; | ||
| 9699 | } else if (createSwapchainResult == VULKAN_INTERNAL_TRY_AGAIN) { | ||
| 9700 | windowData->needsSwapchainRecreate = true; | ||
| 9701 | return true; | ||
| 9702 | } else { | ||
| 9703 | SDL_free(windowData); | ||
| 9704 | return false; | ||
| 9705 | } | ||
| 9706 | } else { | ||
| 9707 | SET_STRING_ERROR_AND_RETURN("Window already claimed!", false); | ||
| 9708 | } | ||
| 9709 | } | ||
| 9710 | |||
| 9711 | static void VULKAN_ReleaseWindow( | ||
| 9712 | SDL_GPURenderer *driverData, | ||
| 9713 | SDL_Window *window) | ||
| 9714 | { | ||
| 9715 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 9716 | WindowData *windowData = VULKAN_INTERNAL_FetchWindowData(window); | ||
| 9717 | Uint32 i; | ||
| 9718 | |||
| 9719 | if (windowData == NULL) { | ||
| 9720 | return; | ||
| 9721 | } | ||
| 9722 | |||
| 9723 | VULKAN_Wait(driverData); | ||
| 9724 | |||
| 9725 | for (i = 0; i < MAX_FRAMES_IN_FLIGHT; i += 1) { | ||
| 9726 | if (windowData->inFlightFences[i] != NULL) { | ||
| 9727 | VULKAN_ReleaseFence( | ||
| 9728 | driverData, | ||
| 9729 | windowData->inFlightFences[i]); | ||
| 9730 | } | ||
| 9731 | } | ||
| 9732 | |||
| 9733 | VULKAN_INTERNAL_DestroySwapchain( | ||
| 9734 | (VulkanRenderer *)driverData, | ||
| 9735 | windowData); | ||
| 9736 | |||
| 9737 | |||
| 9738 | SDL_LockMutex(renderer->windowLock); | ||
| 9739 | for (i = 0; i < renderer->claimedWindowCount; i += 1) { | ||
| 9740 | if (renderer->claimedWindows[i]->window == window) { | ||
| 9741 | renderer->claimedWindows[i] = renderer->claimedWindows[renderer->claimedWindowCount - 1]; | ||
| 9742 | renderer->claimedWindowCount -= 1; | ||
| 9743 | break; | ||
| 9744 | } | ||
| 9745 | } | ||
| 9746 | SDL_UnlockMutex(renderer->windowLock); | ||
| 9747 | |||
| 9748 | SDL_free(windowData); | ||
| 9749 | |||
| 9750 | SDL_ClearProperty(SDL_GetWindowProperties(window), WINDOW_PROPERTY_DATA); | ||
| 9751 | SDL_RemoveEventWatch(VULKAN_INTERNAL_OnWindowResize, window); | ||
| 9752 | } | ||
| 9753 | |||
| 9754 | static Uint32 VULKAN_INTERNAL_RecreateSwapchain( | ||
| 9755 | VulkanRenderer *renderer, | ||
| 9756 | WindowData *windowData) | ||
| 9757 | { | ||
| 9758 | Uint32 i; | ||
| 9759 | |||
| 9760 | if (!VULKAN_Wait((SDL_GPURenderer *)renderer)) { | ||
| 9761 | return false; | ||
| 9762 | } | ||
| 9763 | |||
| 9764 | for (i = 0; i < MAX_FRAMES_IN_FLIGHT; i += 1) { | ||
| 9765 | if (windowData->inFlightFences[i] != NULL) { | ||
| 9766 | VULKAN_ReleaseFence( | ||
| 9767 | (SDL_GPURenderer *)renderer, | ||
| 9768 | windowData->inFlightFences[i]); | ||
| 9769 | windowData->inFlightFences[i] = NULL; | ||
| 9770 | } | ||
| 9771 | } | ||
| 9772 | |||
| 9773 | VULKAN_INTERNAL_DestroySwapchain(renderer, windowData); | ||
| 9774 | return VULKAN_INTERNAL_CreateSwapchain(renderer, windowData); | ||
| 9775 | } | ||
| 9776 | |||
| 9777 | static bool VULKAN_WaitForSwapchain( | ||
| 9778 | SDL_GPURenderer *driverData, | ||
| 9779 | SDL_Window *window) | ||
| 9780 | { | ||
| 9781 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 9782 | WindowData *windowData = VULKAN_INTERNAL_FetchWindowData(window); | ||
| 9783 | |||
| 9784 | if (windowData == NULL) { | ||
| 9785 | SET_STRING_ERROR_AND_RETURN("Cannot wait for a swapchain from an unclaimed window!", false); | ||
| 9786 | } | ||
| 9787 | |||
| 9788 | if (windowData->inFlightFences[windowData->frameCounter] != NULL) { | ||
| 9789 | if (!VULKAN_WaitForFences( | ||
| 9790 | driverData, | ||
| 9791 | true, | ||
| 9792 | &windowData->inFlightFences[windowData->frameCounter], | ||
| 9793 | 1)) { | ||
| 9794 | return false; | ||
| 9795 | } | ||
| 9796 | } | ||
| 9797 | |||
| 9798 | return true; | ||
| 9799 | } | ||
| 9800 | |||
| 9801 | static bool VULKAN_INTERNAL_AcquireSwapchainTexture( | ||
| 9802 | bool block, | ||
| 9803 | SDL_GPUCommandBuffer *commandBuffer, | ||
| 9804 | SDL_Window *window, | ||
| 9805 | SDL_GPUTexture **swapchainTexture, | ||
| 9806 | Uint32 *swapchainTextureWidth, | ||
| 9807 | Uint32 *swapchainTextureHeight) | ||
| 9808 | { | ||
| 9809 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 9810 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 9811 | Uint32 swapchainImageIndex; | ||
| 9812 | WindowData *windowData; | ||
| 9813 | VkResult acquireResult = VK_SUCCESS; | ||
| 9814 | VulkanTextureContainer *swapchainTextureContainer = NULL; | ||
| 9815 | VulkanPresentData *presentData; | ||
| 9816 | |||
| 9817 | *swapchainTexture = NULL; | ||
| 9818 | if (swapchainTextureWidth) { | ||
| 9819 | *swapchainTextureWidth = 0; | ||
| 9820 | } | ||
| 9821 | if (swapchainTextureHeight) { | ||
| 9822 | *swapchainTextureHeight = 0; | ||
| 9823 | } | ||
| 9824 | |||
| 9825 | windowData = VULKAN_INTERNAL_FetchWindowData(window); | ||
| 9826 | if (windowData == NULL) { | ||
| 9827 | SET_STRING_ERROR_AND_RETURN("Cannot acquire a swapchain texture from an unclaimed window!", false); | ||
| 9828 | } | ||
| 9829 | |||
| 9830 | // If window data marked as needing swapchain recreate, try to recreate | ||
| 9831 | if (windowData->needsSwapchainRecreate) { | ||
| 9832 | Uint32 recreateSwapchainResult = VULKAN_INTERNAL_RecreateSwapchain(renderer, windowData); | ||
| 9833 | if (!recreateSwapchainResult) { | ||
| 9834 | return false; | ||
| 9835 | } else if (recreateSwapchainResult == VULKAN_INTERNAL_TRY_AGAIN) { | ||
| 9836 | // Edge case, texture is filled in with NULL but not an error | ||
| 9837 | if (windowData->inFlightFences[windowData->frameCounter] != NULL) { | ||
| 9838 | VULKAN_ReleaseFence( | ||
| 9839 | (SDL_GPURenderer *)renderer, | ||
| 9840 | windowData->inFlightFences[windowData->frameCounter]); | ||
| 9841 | windowData->inFlightFences[windowData->frameCounter] = NULL; | ||
| 9842 | } | ||
| 9843 | return true; | ||
| 9844 | } | ||
| 9845 | } | ||
| 9846 | |||
| 9847 | if (swapchainTextureWidth) { | ||
| 9848 | *swapchainTextureWidth = windowData->width; | ||
| 9849 | } | ||
| 9850 | if (swapchainTextureHeight) { | ||
| 9851 | *swapchainTextureHeight = windowData->height; | ||
| 9852 | } | ||
| 9853 | |||
| 9854 | if (windowData->inFlightFences[windowData->frameCounter] != NULL) { | ||
| 9855 | if (block) { | ||
| 9856 | // If we are blocking, just wait for the fence! | ||
| 9857 | if (!VULKAN_WaitForFences( | ||
| 9858 | (SDL_GPURenderer *)renderer, | ||
| 9859 | true, | ||
| 9860 | &windowData->inFlightFences[windowData->frameCounter], | ||
| 9861 | 1)) { | ||
| 9862 | return false; | ||
| 9863 | } | ||
| 9864 | } else { | ||
| 9865 | // If we are not blocking and the least recent fence is not signaled, | ||
| 9866 | // return true to indicate that there is no error but rendering should be skipped. | ||
| 9867 | if (!VULKAN_QueryFence( | ||
| 9868 | (SDL_GPURenderer *)renderer, | ||
| 9869 | windowData->inFlightFences[windowData->frameCounter])) { | ||
| 9870 | return true; | ||
| 9871 | } | ||
| 9872 | } | ||
| 9873 | |||
| 9874 | VULKAN_ReleaseFence( | ||
| 9875 | (SDL_GPURenderer *)renderer, | ||
| 9876 | windowData->inFlightFences[windowData->frameCounter]); | ||
| 9877 | |||
| 9878 | windowData->inFlightFences[windowData->frameCounter] = NULL; | ||
| 9879 | } | ||
| 9880 | |||
| 9881 | // Finally, try to acquire! | ||
| 9882 | while (true) { | ||
| 9883 | acquireResult = renderer->vkAcquireNextImageKHR( | ||
| 9884 | renderer->logicalDevice, | ||
| 9885 | windowData->swapchain, | ||
| 9886 | SDL_MAX_UINT64, | ||
| 9887 | windowData->imageAvailableSemaphore[windowData->frameCounter], | ||
| 9888 | VK_NULL_HANDLE, | ||
| 9889 | &swapchainImageIndex); | ||
| 9890 | |||
| 9891 | if (acquireResult == VK_SUCCESS || acquireResult == VK_SUBOPTIMAL_KHR) { | ||
| 9892 | break; // we got the next image! | ||
| 9893 | } | ||
| 9894 | |||
| 9895 | // If acquisition is invalid, let's try to recreate | ||
| 9896 | Uint32 recreateSwapchainResult = VULKAN_INTERNAL_RecreateSwapchain(renderer, windowData); | ||
| 9897 | if (!recreateSwapchainResult) { | ||
| 9898 | return false; | ||
| 9899 | } else if (recreateSwapchainResult == VULKAN_INTERNAL_TRY_AGAIN) { | ||
| 9900 | // Edge case, texture is filled in with NULL but not an error | ||
| 9901 | return true; | ||
| 9902 | } | ||
| 9903 | } | ||
| 9904 | |||
| 9905 | swapchainTextureContainer = &windowData->textureContainers[swapchainImageIndex]; | ||
| 9906 | |||
| 9907 | // We need a special execution dependency with pWaitDstStageMask or image transition can start before acquire finishes | ||
| 9908 | |||
| 9909 | VkImageMemoryBarrier imageBarrier; | ||
| 9910 | imageBarrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; | ||
| 9911 | imageBarrier.pNext = NULL; | ||
| 9912 | imageBarrier.srcAccessMask = 0; | ||
| 9913 | imageBarrier.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; | ||
| 9914 | imageBarrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED; | ||
| 9915 | imageBarrier.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; | ||
| 9916 | imageBarrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; | ||
| 9917 | imageBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; | ||
| 9918 | imageBarrier.image = swapchainTextureContainer->activeTexture->image; | ||
| 9919 | imageBarrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; | ||
| 9920 | imageBarrier.subresourceRange.baseMipLevel = 0; | ||
| 9921 | imageBarrier.subresourceRange.levelCount = 1; | ||
| 9922 | imageBarrier.subresourceRange.baseArrayLayer = 0; | ||
| 9923 | imageBarrier.subresourceRange.layerCount = 1; | ||
| 9924 | |||
| 9925 | renderer->vkCmdPipelineBarrier( | ||
| 9926 | vulkanCommandBuffer->commandBuffer, | ||
| 9927 | VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, | ||
| 9928 | VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, | ||
| 9929 | 0, | ||
| 9930 | 0, | ||
| 9931 | NULL, | ||
| 9932 | 0, | ||
| 9933 | NULL, | ||
| 9934 | 1, | ||
| 9935 | &imageBarrier); | ||
| 9936 | |||
| 9937 | // Set up present struct | ||
| 9938 | |||
| 9939 | if (vulkanCommandBuffer->presentDataCount == vulkanCommandBuffer->presentDataCapacity) { | ||
| 9940 | vulkanCommandBuffer->presentDataCapacity += 1; | ||
| 9941 | vulkanCommandBuffer->presentDatas = SDL_realloc( | ||
| 9942 | vulkanCommandBuffer->presentDatas, | ||
| 9943 | vulkanCommandBuffer->presentDataCapacity * sizeof(VulkanPresentData)); | ||
| 9944 | } | ||
| 9945 | |||
| 9946 | presentData = &vulkanCommandBuffer->presentDatas[vulkanCommandBuffer->presentDataCount]; | ||
| 9947 | vulkanCommandBuffer->presentDataCount += 1; | ||
| 9948 | |||
| 9949 | presentData->windowData = windowData; | ||
| 9950 | presentData->swapchainImageIndex = swapchainImageIndex; | ||
| 9951 | |||
| 9952 | // Set up present semaphores | ||
| 9953 | |||
| 9954 | if (vulkanCommandBuffer->waitSemaphoreCount == vulkanCommandBuffer->waitSemaphoreCapacity) { | ||
| 9955 | vulkanCommandBuffer->waitSemaphoreCapacity += 1; | ||
| 9956 | vulkanCommandBuffer->waitSemaphores = SDL_realloc( | ||
| 9957 | vulkanCommandBuffer->waitSemaphores, | ||
| 9958 | vulkanCommandBuffer->waitSemaphoreCapacity * sizeof(VkSemaphore)); | ||
| 9959 | } | ||
| 9960 | |||
| 9961 | vulkanCommandBuffer->waitSemaphores[vulkanCommandBuffer->waitSemaphoreCount] = | ||
| 9962 | windowData->imageAvailableSemaphore[windowData->frameCounter]; | ||
| 9963 | vulkanCommandBuffer->waitSemaphoreCount += 1; | ||
| 9964 | |||
| 9965 | if (vulkanCommandBuffer->signalSemaphoreCount == vulkanCommandBuffer->signalSemaphoreCapacity) { | ||
| 9966 | vulkanCommandBuffer->signalSemaphoreCapacity += 1; | ||
| 9967 | vulkanCommandBuffer->signalSemaphores = SDL_realloc( | ||
| 9968 | vulkanCommandBuffer->signalSemaphores, | ||
| 9969 | vulkanCommandBuffer->signalSemaphoreCapacity * sizeof(VkSemaphore)); | ||
| 9970 | } | ||
| 9971 | |||
| 9972 | vulkanCommandBuffer->signalSemaphores[vulkanCommandBuffer->signalSemaphoreCount] = | ||
| 9973 | windowData->renderFinishedSemaphore[windowData->frameCounter]; | ||
| 9974 | vulkanCommandBuffer->signalSemaphoreCount += 1; | ||
| 9975 | |||
| 9976 | *swapchainTexture = (SDL_GPUTexture *)swapchainTextureContainer; | ||
| 9977 | return true; | ||
| 9978 | } | ||
| 9979 | |||
| 9980 | static bool VULKAN_AcquireSwapchainTexture( | ||
| 9981 | SDL_GPUCommandBuffer *command_buffer, | ||
| 9982 | SDL_Window *window, | ||
| 9983 | SDL_GPUTexture **swapchain_texture, | ||
| 9984 | Uint32 *swapchain_texture_width, | ||
| 9985 | Uint32 *swapchain_texture_height | ||
| 9986 | ) { | ||
| 9987 | return VULKAN_INTERNAL_AcquireSwapchainTexture( | ||
| 9988 | false, | ||
| 9989 | command_buffer, | ||
| 9990 | window, | ||
| 9991 | swapchain_texture, | ||
| 9992 | swapchain_texture_width, | ||
| 9993 | swapchain_texture_height); | ||
| 9994 | } | ||
| 9995 | |||
| 9996 | static bool VULKAN_WaitAndAcquireSwapchainTexture( | ||
| 9997 | SDL_GPUCommandBuffer *command_buffer, | ||
| 9998 | SDL_Window *window, | ||
| 9999 | SDL_GPUTexture **swapchain_texture, | ||
| 10000 | Uint32 *swapchain_texture_width, | ||
| 10001 | Uint32 *swapchain_texture_height | ||
| 10002 | ) { | ||
| 10003 | return VULKAN_INTERNAL_AcquireSwapchainTexture( | ||
| 10004 | true, | ||
| 10005 | command_buffer, | ||
| 10006 | window, | ||
| 10007 | swapchain_texture, | ||
| 10008 | swapchain_texture_width, | ||
| 10009 | swapchain_texture_height); | ||
| 10010 | } | ||
| 10011 | |||
| 10012 | static SDL_GPUTextureFormat VULKAN_GetSwapchainTextureFormat( | ||
| 10013 | SDL_GPURenderer *driverData, | ||
| 10014 | SDL_Window *window) | ||
| 10015 | { | ||
| 10016 | VulkanRenderer *renderer = (VulkanRenderer*)driverData; | ||
| 10017 | WindowData *windowData = VULKAN_INTERNAL_FetchWindowData(window); | ||
| 10018 | |||
| 10019 | if (windowData == NULL) { | ||
| 10020 | SET_STRING_ERROR_AND_RETURN("Cannot get swapchain format, window has not been claimed!", SDL_GPU_TEXTUREFORMAT_INVALID); | ||
| 10021 | } | ||
| 10022 | |||
| 10023 | return SwapchainCompositionToSDLFormat( | ||
| 10024 | windowData->swapchainComposition, | ||
| 10025 | windowData->usingFallbackFormat); | ||
| 10026 | } | ||
| 10027 | |||
| 10028 | static bool VULKAN_SetSwapchainParameters( | ||
| 10029 | SDL_GPURenderer *driverData, | ||
| 10030 | SDL_Window *window, | ||
| 10031 | SDL_GPUSwapchainComposition swapchainComposition, | ||
| 10032 | SDL_GPUPresentMode presentMode) | ||
| 10033 | { | ||
| 10034 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 10035 | WindowData *windowData = VULKAN_INTERNAL_FetchWindowData(window); | ||
| 10036 | |||
| 10037 | if (windowData == NULL) { | ||
| 10038 | SET_STRING_ERROR_AND_RETURN("Cannot set swapchain parameters on unclaimed window!", false); | ||
| 10039 | } | ||
| 10040 | |||
| 10041 | if (!VULKAN_SupportsSwapchainComposition(driverData, window, swapchainComposition)) { | ||
| 10042 | SET_STRING_ERROR_AND_RETURN("Swapchain composition not supported!", false); | ||
| 10043 | } | ||
| 10044 | |||
| 10045 | if (!VULKAN_SupportsPresentMode(driverData, window, presentMode)) { | ||
| 10046 | SET_STRING_ERROR_AND_RETURN("Present mode not supported!", false); | ||
| 10047 | } | ||
| 10048 | |||
| 10049 | windowData->presentMode = presentMode; | ||
| 10050 | windowData->swapchainComposition = swapchainComposition; | ||
| 10051 | |||
| 10052 | Uint32 recreateSwapchainResult = VULKAN_INTERNAL_RecreateSwapchain(renderer, windowData); | ||
| 10053 | if (!recreateSwapchainResult) { | ||
| 10054 | return false; | ||
| 10055 | } else if (recreateSwapchainResult == VULKAN_INTERNAL_TRY_AGAIN) { | ||
| 10056 | // Edge case, swapchain extent is (0, 0) but this is not an error | ||
| 10057 | windowData->needsSwapchainRecreate = true; | ||
| 10058 | return true; | ||
| 10059 | } | ||
| 10060 | |||
| 10061 | return true; | ||
| 10062 | } | ||
| 10063 | |||
| 10064 | static bool VULKAN_SetAllowedFramesInFlight( | ||
| 10065 | SDL_GPURenderer *driverData, | ||
| 10066 | Uint32 allowedFramesInFlight) | ||
| 10067 | { | ||
| 10068 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 10069 | |||
| 10070 | renderer->allowedFramesInFlight = allowedFramesInFlight; | ||
| 10071 | |||
| 10072 | for (Uint32 i = 0; i < renderer->claimedWindowCount; i += 1) { | ||
| 10073 | WindowData *windowData = renderer->claimedWindows[i]; | ||
| 10074 | |||
| 10075 | Uint32 recreateResult = VULKAN_INTERNAL_RecreateSwapchain(renderer, windowData); | ||
| 10076 | if (!recreateResult) { | ||
| 10077 | return false; | ||
| 10078 | } else if (recreateResult == VULKAN_INTERNAL_TRY_AGAIN) { | ||
| 10079 | // Edge case, swapchain extent is (0, 0) but this is not an error | ||
| 10080 | windowData->needsSwapchainRecreate = true; | ||
| 10081 | } | ||
| 10082 | } | ||
| 10083 | |||
| 10084 | return true; | ||
| 10085 | } | ||
| 10086 | |||
| 10087 | // Submission structure | ||
| 10088 | |||
| 10089 | static VulkanFenceHandle *VULKAN_INTERNAL_AcquireFenceFromPool( | ||
| 10090 | VulkanRenderer *renderer) | ||
| 10091 | { | ||
| 10092 | VulkanFenceHandle *handle; | ||
| 10093 | VkFenceCreateInfo fenceCreateInfo; | ||
| 10094 | VkFence fence; | ||
| 10095 | VkResult vulkanResult; | ||
| 10096 | |||
| 10097 | if (renderer->fencePool.availableFenceCount == 0) { | ||
| 10098 | // Create fence | ||
| 10099 | fenceCreateInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO; | ||
| 10100 | fenceCreateInfo.pNext = NULL; | ||
| 10101 | fenceCreateInfo.flags = 0; | ||
| 10102 | |||
| 10103 | vulkanResult = renderer->vkCreateFence( | ||
| 10104 | renderer->logicalDevice, | ||
| 10105 | &fenceCreateInfo, | ||
| 10106 | NULL, | ||
| 10107 | &fence); | ||
| 10108 | |||
| 10109 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkCreateFence, NULL); | ||
| 10110 | |||
| 10111 | handle = SDL_malloc(sizeof(VulkanFenceHandle)); | ||
| 10112 | handle->fence = fence; | ||
| 10113 | SDL_SetAtomicInt(&handle->referenceCount, 0); | ||
| 10114 | return handle; | ||
| 10115 | } | ||
| 10116 | |||
| 10117 | SDL_LockMutex(renderer->fencePool.lock); | ||
| 10118 | |||
| 10119 | handle = renderer->fencePool.availableFences[renderer->fencePool.availableFenceCount - 1]; | ||
| 10120 | renderer->fencePool.availableFenceCount -= 1; | ||
| 10121 | |||
| 10122 | vulkanResult = renderer->vkResetFences( | ||
| 10123 | renderer->logicalDevice, | ||
| 10124 | 1, | ||
| 10125 | &handle->fence); | ||
| 10126 | |||
| 10127 | SDL_UnlockMutex(renderer->fencePool.lock); | ||
| 10128 | |||
| 10129 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkResetFences, NULL); | ||
| 10130 | |||
| 10131 | return handle; | ||
| 10132 | } | ||
| 10133 | |||
| 10134 | static void VULKAN_INTERNAL_PerformPendingDestroys( | ||
| 10135 | VulkanRenderer *renderer) | ||
| 10136 | { | ||
| 10137 | SDL_LockMutex(renderer->disposeLock); | ||
| 10138 | |||
| 10139 | for (Sint32 i = renderer->texturesToDestroyCount - 1; i >= 0; i -= 1) { | ||
| 10140 | if (SDL_GetAtomicInt(&renderer->texturesToDestroy[i]->referenceCount) == 0) { | ||
| 10141 | VULKAN_INTERNAL_DestroyTexture( | ||
| 10142 | renderer, | ||
| 10143 | renderer->texturesToDestroy[i]); | ||
| 10144 | |||
| 10145 | renderer->texturesToDestroy[i] = renderer->texturesToDestroy[renderer->texturesToDestroyCount - 1]; | ||
| 10146 | renderer->texturesToDestroyCount -= 1; | ||
| 10147 | } | ||
| 10148 | } | ||
| 10149 | |||
| 10150 | for (Sint32 i = renderer->buffersToDestroyCount - 1; i >= 0; i -= 1) { | ||
| 10151 | if (SDL_GetAtomicInt(&renderer->buffersToDestroy[i]->referenceCount) == 0) { | ||
| 10152 | VULKAN_INTERNAL_DestroyBuffer( | ||
| 10153 | renderer, | ||
| 10154 | renderer->buffersToDestroy[i]); | ||
| 10155 | |||
| 10156 | renderer->buffersToDestroy[i] = renderer->buffersToDestroy[renderer->buffersToDestroyCount - 1]; | ||
| 10157 | renderer->buffersToDestroyCount -= 1; | ||
| 10158 | } | ||
| 10159 | } | ||
| 10160 | |||
| 10161 | for (Sint32 i = renderer->graphicsPipelinesToDestroyCount - 1; i >= 0; i -= 1) { | ||
| 10162 | if (SDL_GetAtomicInt(&renderer->graphicsPipelinesToDestroy[i]->referenceCount) == 0) { | ||
| 10163 | VULKAN_INTERNAL_DestroyGraphicsPipeline( | ||
| 10164 | renderer, | ||
| 10165 | renderer->graphicsPipelinesToDestroy[i]); | ||
| 10166 | |||
| 10167 | renderer->graphicsPipelinesToDestroy[i] = renderer->graphicsPipelinesToDestroy[renderer->graphicsPipelinesToDestroyCount - 1]; | ||
| 10168 | renderer->graphicsPipelinesToDestroyCount -= 1; | ||
| 10169 | } | ||
| 10170 | } | ||
| 10171 | |||
| 10172 | for (Sint32 i = renderer->computePipelinesToDestroyCount - 1; i >= 0; i -= 1) { | ||
| 10173 | if (SDL_GetAtomicInt(&renderer->computePipelinesToDestroy[i]->referenceCount) == 0) { | ||
| 10174 | VULKAN_INTERNAL_DestroyComputePipeline( | ||
| 10175 | renderer, | ||
| 10176 | renderer->computePipelinesToDestroy[i]); | ||
| 10177 | |||
| 10178 | renderer->computePipelinesToDestroy[i] = renderer->computePipelinesToDestroy[renderer->computePipelinesToDestroyCount - 1]; | ||
| 10179 | renderer->computePipelinesToDestroyCount -= 1; | ||
| 10180 | } | ||
| 10181 | } | ||
| 10182 | |||
| 10183 | for (Sint32 i = renderer->shadersToDestroyCount - 1; i >= 0; i -= 1) { | ||
| 10184 | if (SDL_GetAtomicInt(&renderer->shadersToDestroy[i]->referenceCount) == 0) { | ||
| 10185 | VULKAN_INTERNAL_DestroyShader( | ||
| 10186 | renderer, | ||
| 10187 | renderer->shadersToDestroy[i]); | ||
| 10188 | |||
| 10189 | renderer->shadersToDestroy[i] = renderer->shadersToDestroy[renderer->shadersToDestroyCount - 1]; | ||
| 10190 | renderer->shadersToDestroyCount -= 1; | ||
| 10191 | } | ||
| 10192 | } | ||
| 10193 | |||
| 10194 | for (Sint32 i = renderer->samplersToDestroyCount - 1; i >= 0; i -= 1) { | ||
| 10195 | if (SDL_GetAtomicInt(&renderer->samplersToDestroy[i]->referenceCount) == 0) { | ||
| 10196 | VULKAN_INTERNAL_DestroySampler( | ||
| 10197 | renderer, | ||
| 10198 | renderer->samplersToDestroy[i]); | ||
| 10199 | |||
| 10200 | renderer->samplersToDestroy[i] = renderer->samplersToDestroy[renderer->samplersToDestroyCount - 1]; | ||
| 10201 | renderer->samplersToDestroyCount -= 1; | ||
| 10202 | } | ||
| 10203 | } | ||
| 10204 | |||
| 10205 | for (Sint32 i = renderer->framebuffersToDestroyCount - 1; i >= 0; i -= 1) { | ||
| 10206 | if (SDL_GetAtomicInt(&renderer->framebuffersToDestroy[i]->referenceCount) == 0) { | ||
| 10207 | VULKAN_INTERNAL_DestroyFramebuffer( | ||
| 10208 | renderer, | ||
| 10209 | renderer->framebuffersToDestroy[i]); | ||
| 10210 | |||
| 10211 | renderer->framebuffersToDestroy[i] = renderer->framebuffersToDestroy[renderer->framebuffersToDestroyCount - 1]; | ||
| 10212 | renderer->framebuffersToDestroyCount -= 1; | ||
| 10213 | } | ||
| 10214 | } | ||
| 10215 | |||
| 10216 | SDL_UnlockMutex(renderer->disposeLock); | ||
| 10217 | } | ||
| 10218 | |||
| 10219 | static void VULKAN_INTERNAL_CleanCommandBuffer( | ||
| 10220 | VulkanRenderer *renderer, | ||
| 10221 | VulkanCommandBuffer *commandBuffer, | ||
| 10222 | bool cancel) | ||
| 10223 | { | ||
| 10224 | if (commandBuffer->autoReleaseFence) { | ||
| 10225 | VULKAN_ReleaseFence( | ||
| 10226 | (SDL_GPURenderer *)renderer, | ||
| 10227 | (SDL_GPUFence *)commandBuffer->inFlightFence); | ||
| 10228 | |||
| 10229 | commandBuffer->inFlightFence = NULL; | ||
| 10230 | } | ||
| 10231 | |||
| 10232 | // Uniform buffers are now available | ||
| 10233 | |||
| 10234 | SDL_LockMutex(renderer->acquireUniformBufferLock); | ||
| 10235 | |||
| 10236 | for (Sint32 i = 0; i < commandBuffer->usedUniformBufferCount; i += 1) { | ||
| 10237 | VULKAN_INTERNAL_ReturnUniformBufferToPool( | ||
| 10238 | renderer, | ||
| 10239 | commandBuffer->usedUniformBuffers[i]); | ||
| 10240 | } | ||
| 10241 | commandBuffer->usedUniformBufferCount = 0; | ||
| 10242 | |||
| 10243 | SDL_UnlockMutex(renderer->acquireUniformBufferLock); | ||
| 10244 | |||
| 10245 | // Decrement reference counts | ||
| 10246 | |||
| 10247 | for (Sint32 i = 0; i < commandBuffer->usedBufferCount; i += 1) { | ||
| 10248 | (void)SDL_AtomicDecRef(&commandBuffer->usedBuffers[i]->referenceCount); | ||
| 10249 | } | ||
| 10250 | commandBuffer->usedBufferCount = 0; | ||
| 10251 | |||
| 10252 | for (Sint32 i = 0; i < commandBuffer->usedTextureCount; i += 1) { | ||
| 10253 | (void)SDL_AtomicDecRef(&commandBuffer->usedTextures[i]->referenceCount); | ||
| 10254 | } | ||
| 10255 | commandBuffer->usedTextureCount = 0; | ||
| 10256 | |||
| 10257 | for (Sint32 i = 0; i < commandBuffer->usedSamplerCount; i += 1) { | ||
| 10258 | (void)SDL_AtomicDecRef(&commandBuffer->usedSamplers[i]->referenceCount); | ||
| 10259 | } | ||
| 10260 | commandBuffer->usedSamplerCount = 0; | ||
| 10261 | |||
| 10262 | for (Sint32 i = 0; i < commandBuffer->usedGraphicsPipelineCount; i += 1) { | ||
| 10263 | (void)SDL_AtomicDecRef(&commandBuffer->usedGraphicsPipelines[i]->referenceCount); | ||
| 10264 | } | ||
| 10265 | commandBuffer->usedGraphicsPipelineCount = 0; | ||
| 10266 | |||
| 10267 | for (Sint32 i = 0; i < commandBuffer->usedComputePipelineCount; i += 1) { | ||
| 10268 | (void)SDL_AtomicDecRef(&commandBuffer->usedComputePipelines[i]->referenceCount); | ||
| 10269 | } | ||
| 10270 | commandBuffer->usedComputePipelineCount = 0; | ||
| 10271 | |||
| 10272 | for (Sint32 i = 0; i < commandBuffer->usedFramebufferCount; i += 1) { | ||
| 10273 | (void)SDL_AtomicDecRef(&commandBuffer->usedFramebuffers[i]->referenceCount); | ||
| 10274 | } | ||
| 10275 | commandBuffer->usedFramebufferCount = 0; | ||
| 10276 | |||
| 10277 | // Reset presentation data | ||
| 10278 | |||
| 10279 | commandBuffer->presentDataCount = 0; | ||
| 10280 | commandBuffer->waitSemaphoreCount = 0; | ||
| 10281 | commandBuffer->signalSemaphoreCount = 0; | ||
| 10282 | |||
| 10283 | // Reset defrag state | ||
| 10284 | |||
| 10285 | if (commandBuffer->isDefrag) { | ||
| 10286 | renderer->defragInProgress = 0; | ||
| 10287 | } | ||
| 10288 | |||
| 10289 | // Return command buffer to pool | ||
| 10290 | |||
| 10291 | SDL_LockMutex(renderer->acquireCommandBufferLock); | ||
| 10292 | |||
| 10293 | if (commandBuffer->commandPool->inactiveCommandBufferCount == commandBuffer->commandPool->inactiveCommandBufferCapacity) { | ||
| 10294 | commandBuffer->commandPool->inactiveCommandBufferCapacity += 1; | ||
| 10295 | commandBuffer->commandPool->inactiveCommandBuffers = SDL_realloc( | ||
| 10296 | commandBuffer->commandPool->inactiveCommandBuffers, | ||
| 10297 | commandBuffer->commandPool->inactiveCommandBufferCapacity * sizeof(VulkanCommandBuffer *)); | ||
| 10298 | } | ||
| 10299 | |||
| 10300 | commandBuffer->commandPool->inactiveCommandBuffers[commandBuffer->commandPool->inactiveCommandBufferCount] = commandBuffer; | ||
| 10301 | commandBuffer->commandPool->inactiveCommandBufferCount += 1; | ||
| 10302 | |||
| 10303 | // Release descriptor set cache | ||
| 10304 | |||
| 10305 | VULKAN_INTERNAL_ReturnDescriptorSetCacheToPool( | ||
| 10306 | renderer, | ||
| 10307 | commandBuffer->descriptorSetCache); | ||
| 10308 | |||
| 10309 | commandBuffer->descriptorSetCache = NULL; | ||
| 10310 | |||
| 10311 | SDL_UnlockMutex(renderer->acquireCommandBufferLock); | ||
| 10312 | |||
| 10313 | // Remove this command buffer from the submitted list | ||
| 10314 | if (!cancel) { | ||
| 10315 | for (Uint32 i = 0; i < renderer->submittedCommandBufferCount; i += 1) { | ||
| 10316 | if (renderer->submittedCommandBuffers[i] == commandBuffer) { | ||
| 10317 | renderer->submittedCommandBuffers[i] = renderer->submittedCommandBuffers[renderer->submittedCommandBufferCount - 1]; | ||
| 10318 | renderer->submittedCommandBufferCount -= 1; | ||
| 10319 | } | ||
| 10320 | } | ||
| 10321 | } | ||
| 10322 | } | ||
| 10323 | |||
| 10324 | static bool VULKAN_WaitForFences( | ||
| 10325 | SDL_GPURenderer *driverData, | ||
| 10326 | bool waitAll, | ||
| 10327 | SDL_GPUFence *const *fences, | ||
| 10328 | Uint32 numFences) | ||
| 10329 | { | ||
| 10330 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 10331 | VkFence *vkFences = SDL_stack_alloc(VkFence, numFences); | ||
| 10332 | VkResult result; | ||
| 10333 | |||
| 10334 | for (Uint32 i = 0; i < numFences; i += 1) { | ||
| 10335 | vkFences[i] = ((VulkanFenceHandle *)fences[i])->fence; | ||
| 10336 | } | ||
| 10337 | |||
| 10338 | result = renderer->vkWaitForFences( | ||
| 10339 | renderer->logicalDevice, | ||
| 10340 | numFences, | ||
| 10341 | vkFences, | ||
| 10342 | waitAll, | ||
| 10343 | SDL_MAX_UINT64); | ||
| 10344 | |||
| 10345 | CHECK_VULKAN_ERROR_AND_RETURN(result, vkWaitForFences, false); | ||
| 10346 | |||
| 10347 | SDL_stack_free(vkFences); | ||
| 10348 | |||
| 10349 | SDL_LockMutex(renderer->submitLock); | ||
| 10350 | |||
| 10351 | for (Sint32 i = renderer->submittedCommandBufferCount - 1; i >= 0; i -= 1) { | ||
| 10352 | result = renderer->vkGetFenceStatus( | ||
| 10353 | renderer->logicalDevice, | ||
| 10354 | renderer->submittedCommandBuffers[i]->inFlightFence->fence); | ||
| 10355 | |||
| 10356 | if (result == VK_SUCCESS) { | ||
| 10357 | VULKAN_INTERNAL_CleanCommandBuffer( | ||
| 10358 | renderer, | ||
| 10359 | renderer->submittedCommandBuffers[i], | ||
| 10360 | false); | ||
| 10361 | } | ||
| 10362 | } | ||
| 10363 | |||
| 10364 | VULKAN_INTERNAL_PerformPendingDestroys(renderer); | ||
| 10365 | |||
| 10366 | SDL_UnlockMutex(renderer->submitLock); | ||
| 10367 | |||
| 10368 | return true; | ||
| 10369 | } | ||
| 10370 | |||
| 10371 | static bool VULKAN_Wait( | ||
| 10372 | SDL_GPURenderer *driverData) | ||
| 10373 | { | ||
| 10374 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 10375 | VulkanCommandBuffer *commandBuffer; | ||
| 10376 | VkResult result; | ||
| 10377 | Sint32 i; | ||
| 10378 | |||
| 10379 | result = renderer->vkDeviceWaitIdle(renderer->logicalDevice); | ||
| 10380 | |||
| 10381 | CHECK_VULKAN_ERROR_AND_RETURN(result, vkDeviceWaitIdle, false); | ||
| 10382 | |||
| 10383 | SDL_LockMutex(renderer->submitLock); | ||
| 10384 | |||
| 10385 | for (i = renderer->submittedCommandBufferCount - 1; i >= 0; i -= 1) { | ||
| 10386 | commandBuffer = renderer->submittedCommandBuffers[i]; | ||
| 10387 | VULKAN_INTERNAL_CleanCommandBuffer(renderer, commandBuffer, false); | ||
| 10388 | } | ||
| 10389 | |||
| 10390 | VULKAN_INTERNAL_PerformPendingDestroys(renderer); | ||
| 10391 | |||
| 10392 | SDL_UnlockMutex(renderer->submitLock); | ||
| 10393 | |||
| 10394 | return true; | ||
| 10395 | } | ||
| 10396 | |||
| 10397 | static SDL_GPUFence *VULKAN_SubmitAndAcquireFence( | ||
| 10398 | SDL_GPUCommandBuffer *commandBuffer) | ||
| 10399 | { | ||
| 10400 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 10401 | vulkanCommandBuffer->autoReleaseFence = false; | ||
| 10402 | if (!VULKAN_Submit(commandBuffer)) { | ||
| 10403 | return NULL; | ||
| 10404 | } | ||
| 10405 | return (SDL_GPUFence *)vulkanCommandBuffer->inFlightFence; | ||
| 10406 | } | ||
| 10407 | |||
| 10408 | static void VULKAN_INTERNAL_ReleaseCommandBuffer(VulkanCommandBuffer *vulkanCommandBuffer) | ||
| 10409 | { | ||
| 10410 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 10411 | |||
| 10412 | if (renderer->submittedCommandBufferCount + 1 >= renderer->submittedCommandBufferCapacity) { | ||
| 10413 | renderer->submittedCommandBufferCapacity = renderer->submittedCommandBufferCount + 1; | ||
| 10414 | |||
| 10415 | renderer->submittedCommandBuffers = SDL_realloc( | ||
| 10416 | renderer->submittedCommandBuffers, | ||
| 10417 | sizeof(VulkanCommandBuffer *) * renderer->submittedCommandBufferCapacity); | ||
| 10418 | } | ||
| 10419 | |||
| 10420 | renderer->submittedCommandBuffers[renderer->submittedCommandBufferCount] = vulkanCommandBuffer; | ||
| 10421 | renderer->submittedCommandBufferCount += 1; | ||
| 10422 | } | ||
| 10423 | |||
| 10424 | static bool VULKAN_Submit( | ||
| 10425 | SDL_GPUCommandBuffer *commandBuffer) | ||
| 10426 | { | ||
| 10427 | VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 10428 | VulkanRenderer *renderer = vulkanCommandBuffer->renderer; | ||
| 10429 | VkSubmitInfo submitInfo; | ||
| 10430 | VkPresentInfoKHR presentInfo; | ||
| 10431 | VulkanPresentData *presentData; | ||
| 10432 | VkResult vulkanResult, presentResult = VK_SUCCESS; | ||
| 10433 | VkPipelineStageFlags waitStages[MAX_PRESENT_COUNT]; | ||
| 10434 | Uint32 swapchainImageIndex; | ||
| 10435 | VulkanTextureSubresource *swapchainTextureSubresource; | ||
| 10436 | Uint8 commandBufferCleaned = 0; | ||
| 10437 | VulkanMemorySubAllocator *allocator; | ||
| 10438 | bool presenting = false; | ||
| 10439 | |||
| 10440 | SDL_LockMutex(renderer->submitLock); | ||
| 10441 | |||
| 10442 | // FIXME: Can this just be permanent? | ||
| 10443 | for (Uint32 i = 0; i < MAX_PRESENT_COUNT; i += 1) { | ||
| 10444 | waitStages[i] = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; | ||
| 10445 | } | ||
| 10446 | |||
| 10447 | for (Uint32 j = 0; j < vulkanCommandBuffer->presentDataCount; j += 1) { | ||
| 10448 | swapchainImageIndex = vulkanCommandBuffer->presentDatas[j].swapchainImageIndex; | ||
| 10449 | swapchainTextureSubresource = VULKAN_INTERNAL_FetchTextureSubresource( | ||
| 10450 | &vulkanCommandBuffer->presentDatas[j].windowData->textureContainers[swapchainImageIndex], | ||
| 10451 | 0, | ||
| 10452 | 0); | ||
| 10453 | |||
| 10454 | VULKAN_INTERNAL_TextureSubresourceTransitionFromDefaultUsage( | ||
| 10455 | renderer, | ||
| 10456 | vulkanCommandBuffer, | ||
| 10457 | VULKAN_TEXTURE_USAGE_MODE_PRESENT, | ||
| 10458 | swapchainTextureSubresource); | ||
| 10459 | } | ||
| 10460 | |||
| 10461 | if (!VULKAN_INTERNAL_EndCommandBuffer(renderer, vulkanCommandBuffer)) { | ||
| 10462 | SDL_UnlockMutex(renderer->submitLock); | ||
| 10463 | return false; | ||
| 10464 | } | ||
| 10465 | |||
| 10466 | vulkanCommandBuffer->inFlightFence = VULKAN_INTERNAL_AcquireFenceFromPool(renderer); | ||
| 10467 | if (vulkanCommandBuffer->inFlightFence == NULL) { | ||
| 10468 | SDL_UnlockMutex(renderer->submitLock); | ||
| 10469 | return false; | ||
| 10470 | } | ||
| 10471 | |||
| 10472 | // Command buffer has a reference to the in-flight fence | ||
| 10473 | (void)SDL_AtomicIncRef(&vulkanCommandBuffer->inFlightFence->referenceCount); | ||
| 10474 | |||
| 10475 | submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; | ||
| 10476 | submitInfo.pNext = NULL; | ||
| 10477 | submitInfo.commandBufferCount = 1; | ||
| 10478 | submitInfo.pCommandBuffers = &vulkanCommandBuffer->commandBuffer; | ||
| 10479 | |||
| 10480 | submitInfo.pWaitDstStageMask = waitStages; | ||
| 10481 | submitInfo.pWaitSemaphores = vulkanCommandBuffer->waitSemaphores; | ||
| 10482 | submitInfo.waitSemaphoreCount = vulkanCommandBuffer->waitSemaphoreCount; | ||
| 10483 | submitInfo.pSignalSemaphores = vulkanCommandBuffer->signalSemaphores; | ||
| 10484 | submitInfo.signalSemaphoreCount = vulkanCommandBuffer->signalSemaphoreCount; | ||
| 10485 | |||
| 10486 | vulkanResult = renderer->vkQueueSubmit( | ||
| 10487 | renderer->unifiedQueue, | ||
| 10488 | 1, | ||
| 10489 | &submitInfo, | ||
| 10490 | vulkanCommandBuffer->inFlightFence->fence); | ||
| 10491 | |||
| 10492 | if (vulkanResult != VK_SUCCESS) { | ||
| 10493 | SDL_UnlockMutex(renderer->submitLock); | ||
| 10494 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkQueueSubmit, false); | ||
| 10495 | } | ||
| 10496 | |||
| 10497 | // Present, if applicable | ||
| 10498 | bool result = true; | ||
| 10499 | |||
| 10500 | for (Uint32 j = 0; j < vulkanCommandBuffer->presentDataCount; j += 1) { | ||
| 10501 | presenting = true; | ||
| 10502 | |||
| 10503 | presentData = &vulkanCommandBuffer->presentDatas[j]; | ||
| 10504 | |||
| 10505 | presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR; | ||
| 10506 | presentInfo.pNext = NULL; | ||
| 10507 | presentInfo.pWaitSemaphores = | ||
| 10508 | &presentData->windowData->renderFinishedSemaphore[presentData->windowData->frameCounter]; | ||
| 10509 | presentInfo.waitSemaphoreCount = 1; | ||
| 10510 | presentInfo.pSwapchains = &presentData->windowData->swapchain; | ||
| 10511 | presentInfo.swapchainCount = 1; | ||
| 10512 | presentInfo.pImageIndices = &presentData->swapchainImageIndex; | ||
| 10513 | presentInfo.pResults = NULL; | ||
| 10514 | |||
| 10515 | presentResult = renderer->vkQueuePresentKHR( | ||
| 10516 | renderer->unifiedQueue, | ||
| 10517 | &presentInfo); | ||
| 10518 | |||
| 10519 | if (presentResult == VK_SUCCESS || presentResult == VK_SUBOPTIMAL_KHR || presentResult == VK_ERROR_OUT_OF_DATE_KHR) { | ||
| 10520 | // If presenting, the swapchain is using the in-flight fence | ||
| 10521 | presentData->windowData->inFlightFences[presentData->windowData->frameCounter] = (SDL_GPUFence*)vulkanCommandBuffer->inFlightFence; | ||
| 10522 | (void)SDL_AtomicIncRef(&vulkanCommandBuffer->inFlightFence->referenceCount); | ||
| 10523 | |||
| 10524 | if (presentResult == VK_SUBOPTIMAL_KHR || presentResult == VK_ERROR_OUT_OF_DATE_KHR) { | ||
| 10525 | presentData->windowData->needsSwapchainRecreate = true; | ||
| 10526 | } | ||
| 10527 | } else { | ||
| 10528 | if (presentResult != VK_SUCCESS) { | ||
| 10529 | VULKAN_INTERNAL_ReleaseCommandBuffer(vulkanCommandBuffer); | ||
| 10530 | SDL_UnlockMutex(renderer->submitLock); | ||
| 10531 | } | ||
| 10532 | |||
| 10533 | CHECK_VULKAN_ERROR_AND_RETURN(presentResult, vkQueuePresentKHR, false); | ||
| 10534 | } | ||
| 10535 | |||
| 10536 | presentData->windowData->frameCounter = | ||
| 10537 | (presentData->windowData->frameCounter + 1) % renderer->allowedFramesInFlight; | ||
| 10538 | } | ||
| 10539 | |||
| 10540 | // Check if we can perform any cleanups | ||
| 10541 | |||
| 10542 | for (Sint32 i = renderer->submittedCommandBufferCount - 1; i >= 0; i -= 1) { | ||
| 10543 | vulkanResult = renderer->vkGetFenceStatus( | ||
| 10544 | renderer->logicalDevice, | ||
| 10545 | renderer->submittedCommandBuffers[i]->inFlightFence->fence); | ||
| 10546 | |||
| 10547 | if (vulkanResult == VK_SUCCESS) { | ||
| 10548 | VULKAN_INTERNAL_CleanCommandBuffer( | ||
| 10549 | renderer, | ||
| 10550 | renderer->submittedCommandBuffers[i], | ||
| 10551 | false); | ||
| 10552 | |||
| 10553 | commandBufferCleaned = 1; | ||
| 10554 | } | ||
| 10555 | } | ||
| 10556 | |||
| 10557 | if (commandBufferCleaned) { | ||
| 10558 | SDL_LockMutex(renderer->allocatorLock); | ||
| 10559 | |||
| 10560 | for (Uint32 i = 0; i < VK_MAX_MEMORY_TYPES; i += 1) { | ||
| 10561 | allocator = &renderer->memoryAllocator->subAllocators[i]; | ||
| 10562 | |||
| 10563 | for (Sint32 j = allocator->allocationCount - 1; j >= 0; j -= 1) { | ||
| 10564 | if (allocator->allocations[j]->usedRegionCount == 0) { | ||
| 10565 | VULKAN_INTERNAL_DeallocateMemory( | ||
| 10566 | renderer, | ||
| 10567 | allocator, | ||
| 10568 | j); | ||
| 10569 | } | ||
| 10570 | } | ||
| 10571 | } | ||
| 10572 | |||
| 10573 | SDL_UnlockMutex(renderer->allocatorLock); | ||
| 10574 | } | ||
| 10575 | |||
| 10576 | // Check pending destroys | ||
| 10577 | VULKAN_INTERNAL_PerformPendingDestroys(renderer); | ||
| 10578 | |||
| 10579 | // Defrag! | ||
| 10580 | if ( | ||
| 10581 | presenting && | ||
| 10582 | renderer->allocationsToDefragCount > 0 && | ||
| 10583 | !renderer->defragInProgress) { | ||
| 10584 | result = VULKAN_INTERNAL_DefragmentMemory(renderer); | ||
| 10585 | } | ||
| 10586 | |||
| 10587 | // Mark command buffer as submitted | ||
| 10588 | // This must happen after defrag, because it will try to acquire new command buffers. | ||
| 10589 | VULKAN_INTERNAL_ReleaseCommandBuffer(vulkanCommandBuffer); | ||
| 10590 | |||
| 10591 | SDL_UnlockMutex(renderer->submitLock); | ||
| 10592 | |||
| 10593 | return result; | ||
| 10594 | } | ||
| 10595 | |||
| 10596 | static bool VULKAN_Cancel( | ||
| 10597 | SDL_GPUCommandBuffer *commandBuffer) | ||
| 10598 | { | ||
| 10599 | VulkanRenderer *renderer; | ||
| 10600 | VulkanCommandBuffer *vulkanCommandBuffer; | ||
| 10601 | VkResult result; | ||
| 10602 | |||
| 10603 | vulkanCommandBuffer = (VulkanCommandBuffer *)commandBuffer; | ||
| 10604 | renderer = vulkanCommandBuffer->renderer; | ||
| 10605 | |||
| 10606 | result = renderer->vkResetCommandBuffer( | ||
| 10607 | vulkanCommandBuffer->commandBuffer, | ||
| 10608 | VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT); | ||
| 10609 | CHECK_VULKAN_ERROR_AND_RETURN(result, vkResetCommandBuffer, false); | ||
| 10610 | |||
| 10611 | vulkanCommandBuffer->autoReleaseFence = false; | ||
| 10612 | SDL_LockMutex(renderer->submitLock); | ||
| 10613 | VULKAN_INTERNAL_CleanCommandBuffer(renderer, vulkanCommandBuffer, true); | ||
| 10614 | SDL_UnlockMutex(renderer->submitLock); | ||
| 10615 | |||
| 10616 | return true; | ||
| 10617 | } | ||
| 10618 | |||
| 10619 | static bool VULKAN_INTERNAL_DefragmentMemory( | ||
| 10620 | VulkanRenderer *renderer) | ||
| 10621 | { | ||
| 10622 | VulkanMemoryAllocation *allocation; | ||
| 10623 | VulkanMemoryUsedRegion *currentRegion; | ||
| 10624 | VulkanBuffer *newBuffer; | ||
| 10625 | VulkanTexture *newTexture; | ||
| 10626 | VkBufferCopy bufferCopy; | ||
| 10627 | VkImageCopy imageCopy; | ||
| 10628 | VulkanCommandBuffer *commandBuffer; | ||
| 10629 | VulkanTextureSubresource *srcSubresource; | ||
| 10630 | VulkanTextureSubresource *dstSubresource; | ||
| 10631 | Uint32 i, subresourceIndex; | ||
| 10632 | |||
| 10633 | renderer->defragInProgress = 1; | ||
| 10634 | |||
| 10635 | commandBuffer = (VulkanCommandBuffer *)VULKAN_AcquireCommandBuffer((SDL_GPURenderer *)renderer); | ||
| 10636 | if (commandBuffer == NULL) { | ||
| 10637 | return false; | ||
| 10638 | } | ||
| 10639 | commandBuffer->isDefrag = 1; | ||
| 10640 | |||
| 10641 | SDL_LockMutex(renderer->allocatorLock); | ||
| 10642 | |||
| 10643 | allocation = renderer->allocationsToDefrag[renderer->allocationsToDefragCount - 1]; | ||
| 10644 | renderer->allocationsToDefragCount -= 1; | ||
| 10645 | |||
| 10646 | /* For each used region in the allocation | ||
| 10647 | * create a new resource, copy the data | ||
| 10648 | * and re-point the resource containers | ||
| 10649 | */ | ||
| 10650 | for (i = 0; i < allocation->usedRegionCount; i += 1) { | ||
| 10651 | currentRegion = allocation->usedRegions[i]; | ||
| 10652 | |||
| 10653 | if (currentRegion->isBuffer && !currentRegion->vulkanBuffer->markedForDestroy) { | ||
| 10654 | currentRegion->vulkanBuffer->usage |= VK_BUFFER_USAGE_TRANSFER_DST_BIT; | ||
| 10655 | |||
| 10656 | newBuffer = VULKAN_INTERNAL_CreateBuffer( | ||
| 10657 | renderer, | ||
| 10658 | currentRegion->vulkanBuffer->size, | ||
| 10659 | currentRegion->vulkanBuffer->usage, | ||
| 10660 | currentRegion->vulkanBuffer->type, | ||
| 10661 | false, | ||
| 10662 | currentRegion->vulkanBuffer->container != NULL ? currentRegion->vulkanBuffer->container->debugName : NULL); | ||
| 10663 | |||
| 10664 | if (newBuffer == NULL) { | ||
| 10665 | SDL_UnlockMutex(renderer->allocatorLock); | ||
| 10666 | return false; | ||
| 10667 | } | ||
| 10668 | |||
| 10669 | // Copy buffer contents if necessary | ||
| 10670 | if ( | ||
| 10671 | currentRegion->vulkanBuffer->type == VULKAN_BUFFER_TYPE_GPU && currentRegion->vulkanBuffer->transitioned) { | ||
| 10672 | VULKAN_INTERNAL_BufferTransitionFromDefaultUsage( | ||
| 10673 | renderer, | ||
| 10674 | commandBuffer, | ||
| 10675 | VULKAN_BUFFER_USAGE_MODE_COPY_SOURCE, | ||
| 10676 | currentRegion->vulkanBuffer); | ||
| 10677 | |||
| 10678 | VULKAN_INTERNAL_BufferTransitionFromDefaultUsage( | ||
| 10679 | renderer, | ||
| 10680 | commandBuffer, | ||
| 10681 | VULKAN_BUFFER_USAGE_MODE_COPY_DESTINATION, | ||
| 10682 | newBuffer); | ||
| 10683 | |||
| 10684 | bufferCopy.srcOffset = 0; | ||
| 10685 | bufferCopy.dstOffset = 0; | ||
| 10686 | bufferCopy.size = currentRegion->resourceSize; | ||
| 10687 | |||
| 10688 | renderer->vkCmdCopyBuffer( | ||
| 10689 | commandBuffer->commandBuffer, | ||
| 10690 | currentRegion->vulkanBuffer->buffer, | ||
| 10691 | newBuffer->buffer, | ||
| 10692 | 1, | ||
| 10693 | &bufferCopy); | ||
| 10694 | |||
| 10695 | VULKAN_INTERNAL_BufferTransitionToDefaultUsage( | ||
| 10696 | renderer, | ||
| 10697 | commandBuffer, | ||
| 10698 | VULKAN_BUFFER_USAGE_MODE_COPY_DESTINATION, | ||
| 10699 | newBuffer); | ||
| 10700 | |||
| 10701 | VULKAN_INTERNAL_TrackBuffer(commandBuffer, currentRegion->vulkanBuffer); | ||
| 10702 | VULKAN_INTERNAL_TrackBuffer(commandBuffer, newBuffer); | ||
| 10703 | } | ||
| 10704 | |||
| 10705 | // re-point original container to new buffer | ||
| 10706 | newBuffer->container = currentRegion->vulkanBuffer->container; | ||
| 10707 | newBuffer->containerIndex = currentRegion->vulkanBuffer->containerIndex; | ||
| 10708 | if (newBuffer->type == VULKAN_BUFFER_TYPE_UNIFORM) { | ||
| 10709 | currentRegion->vulkanBuffer->uniformBufferForDefrag->buffer = newBuffer; | ||
| 10710 | } else { | ||
| 10711 | newBuffer->container->buffers[newBuffer->containerIndex] = newBuffer; | ||
| 10712 | if (newBuffer->container->activeBuffer == currentRegion->vulkanBuffer) { | ||
| 10713 | newBuffer->container->activeBuffer = newBuffer; | ||
| 10714 | } | ||
| 10715 | } | ||
| 10716 | |||
| 10717 | if (currentRegion->vulkanBuffer->uniformBufferForDefrag) { | ||
| 10718 | newBuffer->uniformBufferForDefrag = currentRegion->vulkanBuffer->uniformBufferForDefrag; | ||
| 10719 | } | ||
| 10720 | |||
| 10721 | VULKAN_INTERNAL_ReleaseBuffer(renderer, currentRegion->vulkanBuffer); | ||
| 10722 | } else if (!currentRegion->isBuffer && !currentRegion->vulkanTexture->markedForDestroy) { | ||
| 10723 | newTexture = VULKAN_INTERNAL_CreateTexture( | ||
| 10724 | renderer, | ||
| 10725 | ¤tRegion->vulkanTexture->container->header.info); | ||
| 10726 | |||
| 10727 | if (newTexture == NULL) { | ||
| 10728 | SDL_UnlockMutex(renderer->allocatorLock); | ||
| 10729 | return false; | ||
| 10730 | } | ||
| 10731 | |||
| 10732 | SDL_GPUTextureCreateInfo info = currentRegion->vulkanTexture->container->header.info; | ||
| 10733 | for (subresourceIndex = 0; subresourceIndex < currentRegion->vulkanTexture->subresourceCount; subresourceIndex += 1) { | ||
| 10734 | // copy subresource if necessary | ||
| 10735 | srcSubresource = ¤tRegion->vulkanTexture->subresources[subresourceIndex]; | ||
| 10736 | dstSubresource = &newTexture->subresources[subresourceIndex]; | ||
| 10737 | |||
| 10738 | VULKAN_INTERNAL_TextureSubresourceTransitionFromDefaultUsage( | ||
| 10739 | renderer, | ||
| 10740 | commandBuffer, | ||
| 10741 | VULKAN_TEXTURE_USAGE_MODE_COPY_SOURCE, | ||
| 10742 | srcSubresource); | ||
| 10743 | |||
| 10744 | VULKAN_INTERNAL_TextureSubresourceTransitionFromDefaultUsage( | ||
| 10745 | renderer, | ||
| 10746 | commandBuffer, | ||
| 10747 | VULKAN_TEXTURE_USAGE_MODE_COPY_DESTINATION, | ||
| 10748 | dstSubresource); | ||
| 10749 | |||
| 10750 | imageCopy.srcOffset.x = 0; | ||
| 10751 | imageCopy.srcOffset.y = 0; | ||
| 10752 | imageCopy.srcOffset.z = 0; | ||
| 10753 | imageCopy.srcSubresource.aspectMask = srcSubresource->parent->aspectFlags; | ||
| 10754 | imageCopy.srcSubresource.baseArrayLayer = srcSubresource->layer; | ||
| 10755 | imageCopy.srcSubresource.layerCount = 1; | ||
| 10756 | imageCopy.srcSubresource.mipLevel = srcSubresource->level; | ||
| 10757 | imageCopy.extent.width = SDL_max(1, info.width >> srcSubresource->level); | ||
| 10758 | imageCopy.extent.height = SDL_max(1, info.height >> srcSubresource->level); | ||
| 10759 | imageCopy.extent.depth = info.type == SDL_GPU_TEXTURETYPE_3D ? info.layer_count_or_depth : 1; | ||
| 10760 | imageCopy.dstOffset.x = 0; | ||
| 10761 | imageCopy.dstOffset.y = 0; | ||
| 10762 | imageCopy.dstOffset.z = 0; | ||
| 10763 | imageCopy.dstSubresource.aspectMask = dstSubresource->parent->aspectFlags; | ||
| 10764 | imageCopy.dstSubresource.baseArrayLayer = dstSubresource->layer; | ||
| 10765 | imageCopy.dstSubresource.layerCount = 1; | ||
| 10766 | imageCopy.dstSubresource.mipLevel = dstSubresource->level; | ||
| 10767 | |||
| 10768 | renderer->vkCmdCopyImage( | ||
| 10769 | commandBuffer->commandBuffer, | ||
| 10770 | currentRegion->vulkanTexture->image, | ||
| 10771 | VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, | ||
| 10772 | newTexture->image, | ||
| 10773 | VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, | ||
| 10774 | 1, | ||
| 10775 | &imageCopy); | ||
| 10776 | |||
| 10777 | VULKAN_INTERNAL_TextureSubresourceTransitionToDefaultUsage( | ||
| 10778 | renderer, | ||
| 10779 | commandBuffer, | ||
| 10780 | VULKAN_TEXTURE_USAGE_MODE_COPY_DESTINATION, | ||
| 10781 | dstSubresource); | ||
| 10782 | |||
| 10783 | VULKAN_INTERNAL_TrackTexture(commandBuffer, srcSubresource->parent); | ||
| 10784 | VULKAN_INTERNAL_TrackTexture(commandBuffer, dstSubresource->parent); | ||
| 10785 | } | ||
| 10786 | |||
| 10787 | // re-point original container to new texture | ||
| 10788 | newTexture->container = currentRegion->vulkanTexture->container; | ||
| 10789 | newTexture->containerIndex = currentRegion->vulkanTexture->containerIndex; | ||
| 10790 | newTexture->container->textures[currentRegion->vulkanTexture->containerIndex] = newTexture; | ||
| 10791 | if (currentRegion->vulkanTexture == currentRegion->vulkanTexture->container->activeTexture) { | ||
| 10792 | newTexture->container->activeTexture = newTexture; | ||
| 10793 | } | ||
| 10794 | |||
| 10795 | VULKAN_INTERNAL_ReleaseTexture(renderer, currentRegion->vulkanTexture); | ||
| 10796 | } | ||
| 10797 | } | ||
| 10798 | |||
| 10799 | SDL_UnlockMutex(renderer->allocatorLock); | ||
| 10800 | |||
| 10801 | return VULKAN_Submit( | ||
| 10802 | (SDL_GPUCommandBuffer *)commandBuffer); | ||
| 10803 | } | ||
| 10804 | |||
| 10805 | // Format Info | ||
| 10806 | |||
| 10807 | static bool VULKAN_SupportsTextureFormat( | ||
| 10808 | SDL_GPURenderer *driverData, | ||
| 10809 | SDL_GPUTextureFormat format, | ||
| 10810 | SDL_GPUTextureType type, | ||
| 10811 | SDL_GPUTextureUsageFlags usage) | ||
| 10812 | { | ||
| 10813 | VulkanRenderer *renderer = (VulkanRenderer *)driverData; | ||
| 10814 | VkFormat vulkanFormat = SDLToVK_TextureFormat[format]; | ||
| 10815 | VkImageUsageFlags vulkanUsage = 0; | ||
| 10816 | VkImageCreateFlags createFlags = 0; | ||
| 10817 | VkImageFormatProperties properties; | ||
| 10818 | VkResult vulkanResult; | ||
| 10819 | |||
| 10820 | if (usage & SDL_GPU_TEXTUREUSAGE_SAMPLER) { | ||
| 10821 | vulkanUsage |= VK_IMAGE_USAGE_SAMPLED_BIT; | ||
| 10822 | } | ||
| 10823 | if (usage & SDL_GPU_TEXTUREUSAGE_COLOR_TARGET) { | ||
| 10824 | vulkanUsage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; | ||
| 10825 | } | ||
| 10826 | if (usage & SDL_GPU_TEXTUREUSAGE_DEPTH_STENCIL_TARGET) { | ||
| 10827 | vulkanUsage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT; | ||
| 10828 | } | ||
| 10829 | if (usage & (SDL_GPU_TEXTUREUSAGE_GRAPHICS_STORAGE_READ | | ||
| 10830 | SDL_GPU_TEXTUREUSAGE_COMPUTE_STORAGE_READ | | ||
| 10831 | SDL_GPU_TEXTUREUSAGE_COMPUTE_STORAGE_WRITE | | ||
| 10832 | SDL_GPU_TEXTUREUSAGE_COMPUTE_STORAGE_SIMULTANEOUS_READ_WRITE)) { | ||
| 10833 | vulkanUsage |= VK_IMAGE_USAGE_STORAGE_BIT; | ||
| 10834 | } | ||
| 10835 | |||
| 10836 | if (type == SDL_GPU_TEXTURETYPE_CUBE || type == SDL_GPU_TEXTURETYPE_CUBE_ARRAY) { | ||
| 10837 | createFlags = VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT; | ||
| 10838 | } | ||
| 10839 | |||
| 10840 | vulkanResult = renderer->vkGetPhysicalDeviceImageFormatProperties( | ||
| 10841 | renderer->physicalDevice, | ||
| 10842 | vulkanFormat, | ||
| 10843 | (type == SDL_GPU_TEXTURETYPE_3D) ? VK_IMAGE_TYPE_3D : VK_IMAGE_TYPE_2D, | ||
| 10844 | VK_IMAGE_TILING_OPTIMAL, | ||
| 10845 | vulkanUsage, | ||
| 10846 | createFlags, | ||
| 10847 | &properties); | ||
| 10848 | |||
| 10849 | return vulkanResult == VK_SUCCESS; | ||
| 10850 | } | ||
| 10851 | |||
| 10852 | // Device instantiation | ||
| 10853 | |||
| 10854 | static inline Uint8 CheckDeviceExtensions( | ||
| 10855 | VkExtensionProperties *extensions, | ||
| 10856 | Uint32 numExtensions, | ||
| 10857 | VulkanExtensions *supports) | ||
| 10858 | { | ||
| 10859 | Uint32 i; | ||
| 10860 | |||
| 10861 | SDL_memset(supports, '\0', sizeof(VulkanExtensions)); | ||
| 10862 | for (i = 0; i < numExtensions; i += 1) { | ||
| 10863 | const char *name = extensions[i].extensionName; | ||
| 10864 | #define CHECK(ext) \ | ||
| 10865 | if (SDL_strcmp(name, "VK_" #ext) == 0) { \ | ||
| 10866 | supports->ext = 1; \ | ||
| 10867 | } | ||
| 10868 | CHECK(KHR_swapchain) | ||
| 10869 | else CHECK(KHR_maintenance1) else CHECK(KHR_driver_properties) else CHECK(KHR_portability_subset) else CHECK(EXT_texture_compression_astc_hdr) | ||
| 10870 | #undef CHECK | ||
| 10871 | } | ||
| 10872 | |||
| 10873 | return (supports->KHR_swapchain && | ||
| 10874 | supports->KHR_maintenance1); | ||
| 10875 | } | ||
| 10876 | |||
| 10877 | static inline Uint32 GetDeviceExtensionCount(VulkanExtensions *supports) | ||
| 10878 | { | ||
| 10879 | return ( | ||
| 10880 | supports->KHR_swapchain + | ||
| 10881 | supports->KHR_maintenance1 + | ||
| 10882 | supports->KHR_driver_properties + | ||
| 10883 | supports->KHR_portability_subset + | ||
| 10884 | supports->EXT_texture_compression_astc_hdr); | ||
| 10885 | } | ||
| 10886 | |||
| 10887 | static inline void CreateDeviceExtensionArray( | ||
| 10888 | VulkanExtensions *supports, | ||
| 10889 | const char **extensions) | ||
| 10890 | { | ||
| 10891 | Uint8 cur = 0; | ||
| 10892 | #define CHECK(ext) \ | ||
| 10893 | if (supports->ext) { \ | ||
| 10894 | extensions[cur++] = "VK_" #ext; \ | ||
| 10895 | } | ||
| 10896 | CHECK(KHR_swapchain) | ||
| 10897 | CHECK(KHR_maintenance1) | ||
| 10898 | CHECK(KHR_driver_properties) | ||
| 10899 | CHECK(KHR_portability_subset) | ||
| 10900 | CHECK(EXT_texture_compression_astc_hdr) | ||
| 10901 | #undef CHECK | ||
| 10902 | } | ||
| 10903 | |||
| 10904 | static inline Uint8 SupportsInstanceExtension( | ||
| 10905 | const char *ext, | ||
| 10906 | VkExtensionProperties *availableExtensions, | ||
| 10907 | Uint32 numAvailableExtensions) | ||
| 10908 | { | ||
| 10909 | Uint32 i; | ||
| 10910 | for (i = 0; i < numAvailableExtensions; i += 1) { | ||
| 10911 | if (SDL_strcmp(ext, availableExtensions[i].extensionName) == 0) { | ||
| 10912 | return 1; | ||
| 10913 | } | ||
| 10914 | } | ||
| 10915 | return 0; | ||
| 10916 | } | ||
| 10917 | |||
| 10918 | static Uint8 VULKAN_INTERNAL_CheckInstanceExtensions( | ||
| 10919 | const char **requiredExtensions, | ||
| 10920 | Uint32 requiredExtensionsLength, | ||
| 10921 | bool *supportsDebugUtils, | ||
| 10922 | bool *supportsColorspace) | ||
| 10923 | { | ||
| 10924 | Uint32 extensionCount, i; | ||
| 10925 | VkExtensionProperties *availableExtensions; | ||
| 10926 | Uint8 allExtensionsSupported = 1; | ||
| 10927 | |||
| 10928 | vkEnumerateInstanceExtensionProperties( | ||
| 10929 | NULL, | ||
| 10930 | &extensionCount, | ||
| 10931 | NULL); | ||
| 10932 | availableExtensions = SDL_malloc( | ||
| 10933 | extensionCount * sizeof(VkExtensionProperties)); | ||
| 10934 | vkEnumerateInstanceExtensionProperties( | ||
| 10935 | NULL, | ||
| 10936 | &extensionCount, | ||
| 10937 | availableExtensions); | ||
| 10938 | |||
| 10939 | for (i = 0; i < requiredExtensionsLength; i += 1) { | ||
| 10940 | if (!SupportsInstanceExtension( | ||
| 10941 | requiredExtensions[i], | ||
| 10942 | availableExtensions, | ||
| 10943 | extensionCount)) { | ||
| 10944 | allExtensionsSupported = 0; | ||
| 10945 | break; | ||
| 10946 | } | ||
| 10947 | } | ||
| 10948 | |||
| 10949 | // This is optional, but nice to have! | ||
| 10950 | *supportsDebugUtils = SupportsInstanceExtension( | ||
| 10951 | VK_EXT_DEBUG_UTILS_EXTENSION_NAME, | ||
| 10952 | availableExtensions, | ||
| 10953 | extensionCount); | ||
| 10954 | |||
| 10955 | // Also optional and nice to have! | ||
| 10956 | *supportsColorspace = SupportsInstanceExtension( | ||
| 10957 | VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME, | ||
| 10958 | availableExtensions, | ||
| 10959 | extensionCount); | ||
| 10960 | |||
| 10961 | SDL_free(availableExtensions); | ||
| 10962 | return allExtensionsSupported; | ||
| 10963 | } | ||
| 10964 | |||
| 10965 | static Uint8 VULKAN_INTERNAL_CheckDeviceExtensions( | ||
| 10966 | VulkanRenderer *renderer, | ||
| 10967 | VkPhysicalDevice physicalDevice, | ||
| 10968 | VulkanExtensions *physicalDeviceExtensions) | ||
| 10969 | { | ||
| 10970 | Uint32 extensionCount; | ||
| 10971 | VkExtensionProperties *availableExtensions; | ||
| 10972 | Uint8 allExtensionsSupported; | ||
| 10973 | |||
| 10974 | renderer->vkEnumerateDeviceExtensionProperties( | ||
| 10975 | physicalDevice, | ||
| 10976 | NULL, | ||
| 10977 | &extensionCount, | ||
| 10978 | NULL); | ||
| 10979 | availableExtensions = (VkExtensionProperties *)SDL_malloc( | ||
| 10980 | extensionCount * sizeof(VkExtensionProperties)); | ||
| 10981 | renderer->vkEnumerateDeviceExtensionProperties( | ||
| 10982 | physicalDevice, | ||
| 10983 | NULL, | ||
| 10984 | &extensionCount, | ||
| 10985 | availableExtensions); | ||
| 10986 | |||
| 10987 | allExtensionsSupported = CheckDeviceExtensions( | ||
| 10988 | availableExtensions, | ||
| 10989 | extensionCount, | ||
| 10990 | physicalDeviceExtensions); | ||
| 10991 | |||
| 10992 | SDL_free(availableExtensions); | ||
| 10993 | return allExtensionsSupported; | ||
| 10994 | } | ||
| 10995 | |||
| 10996 | static Uint8 VULKAN_INTERNAL_CheckValidationLayers( | ||
| 10997 | const char **validationLayers, | ||
| 10998 | Uint32 validationLayersLength) | ||
| 10999 | { | ||
| 11000 | Uint32 layerCount; | ||
| 11001 | VkLayerProperties *availableLayers; | ||
| 11002 | Uint32 i, j; | ||
| 11003 | Uint8 layerFound = 0; | ||
| 11004 | |||
| 11005 | vkEnumerateInstanceLayerProperties(&layerCount, NULL); | ||
| 11006 | availableLayers = (VkLayerProperties *)SDL_malloc( | ||
| 11007 | layerCount * sizeof(VkLayerProperties)); | ||
| 11008 | vkEnumerateInstanceLayerProperties(&layerCount, availableLayers); | ||
| 11009 | |||
| 11010 | for (i = 0; i < validationLayersLength; i += 1) { | ||
| 11011 | layerFound = 0; | ||
| 11012 | |||
| 11013 | for (j = 0; j < layerCount; j += 1) { | ||
| 11014 | if (SDL_strcmp(validationLayers[i], availableLayers[j].layerName) == 0) { | ||
| 11015 | layerFound = 1; | ||
| 11016 | break; | ||
| 11017 | } | ||
| 11018 | } | ||
| 11019 | |||
| 11020 | if (!layerFound) { | ||
| 11021 | break; | ||
| 11022 | } | ||
| 11023 | } | ||
| 11024 | |||
| 11025 | SDL_free(availableLayers); | ||
| 11026 | return layerFound; | ||
| 11027 | } | ||
| 11028 | |||
| 11029 | static Uint8 VULKAN_INTERNAL_CreateInstance(VulkanRenderer *renderer) | ||
| 11030 | { | ||
| 11031 | VkResult vulkanResult; | ||
| 11032 | VkApplicationInfo appInfo; | ||
| 11033 | VkInstanceCreateFlags createFlags; | ||
| 11034 | const char *const *originalInstanceExtensionNames; | ||
| 11035 | const char **instanceExtensionNames; | ||
| 11036 | Uint32 instanceExtensionCount; | ||
| 11037 | VkInstanceCreateInfo createInfo; | ||
| 11038 | static const char *layerNames[] = { "VK_LAYER_KHRONOS_validation" }; | ||
| 11039 | |||
| 11040 | appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO; | ||
| 11041 | appInfo.pNext = NULL; | ||
| 11042 | appInfo.pApplicationName = NULL; | ||
| 11043 | appInfo.applicationVersion = 0; | ||
| 11044 | appInfo.pEngineName = "SDLGPU"; | ||
| 11045 | appInfo.engineVersion = SDL_VERSION; | ||
| 11046 | appInfo.apiVersion = VK_MAKE_VERSION(1, 0, 0); | ||
| 11047 | |||
| 11048 | createFlags = 0; | ||
| 11049 | |||
| 11050 | originalInstanceExtensionNames = SDL_Vulkan_GetInstanceExtensions(&instanceExtensionCount); | ||
| 11051 | if (!originalInstanceExtensionNames) { | ||
| 11052 | SDL_LogError( | ||
| 11053 | SDL_LOG_CATEGORY_GPU, | ||
| 11054 | "SDL_Vulkan_GetInstanceExtensions(): getExtensionCount: %s", | ||
| 11055 | SDL_GetError()); | ||
| 11056 | |||
| 11057 | return 0; | ||
| 11058 | } | ||
| 11059 | |||
| 11060 | /* Extra space for the following extensions: | ||
| 11061 | * VK_KHR_get_physical_device_properties2 | ||
| 11062 | * VK_EXT_swapchain_colorspace | ||
| 11063 | * VK_EXT_debug_utils | ||
| 11064 | * VK_KHR_portability_enumeration | ||
| 11065 | */ | ||
| 11066 | instanceExtensionNames = SDL_stack_alloc( | ||
| 11067 | const char *, | ||
| 11068 | instanceExtensionCount + 4); | ||
| 11069 | SDL_memcpy((void *)instanceExtensionNames, originalInstanceExtensionNames, instanceExtensionCount * sizeof(const char *)); | ||
| 11070 | |||
| 11071 | // Core since 1.1 | ||
| 11072 | instanceExtensionNames[instanceExtensionCount++] = | ||
| 11073 | VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME; | ||
| 11074 | |||
| 11075 | #ifdef SDL_PLATFORM_APPLE | ||
| 11076 | instanceExtensionNames[instanceExtensionCount++] = | ||
| 11077 | VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME; | ||
| 11078 | createFlags |= VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR; | ||
| 11079 | #endif | ||
| 11080 | |||
| 11081 | if (!VULKAN_INTERNAL_CheckInstanceExtensions( | ||
| 11082 | instanceExtensionNames, | ||
| 11083 | instanceExtensionCount, | ||
| 11084 | &renderer->supportsDebugUtils, | ||
| 11085 | &renderer->supportsColorspace)) { | ||
| 11086 | SDL_stack_free((char *)instanceExtensionNames); | ||
| 11087 | SET_STRING_ERROR_AND_RETURN("Required Vulkan instance extensions not supported", false); | ||
| 11088 | } | ||
| 11089 | |||
| 11090 | if (renderer->supportsDebugUtils) { | ||
| 11091 | // Append the debug extension | ||
| 11092 | instanceExtensionNames[instanceExtensionCount++] = | ||
| 11093 | VK_EXT_DEBUG_UTILS_EXTENSION_NAME; | ||
| 11094 | } else { | ||
| 11095 | SDL_LogWarn( | ||
| 11096 | SDL_LOG_CATEGORY_GPU, | ||
| 11097 | "%s is not supported!", | ||
| 11098 | VK_EXT_DEBUG_UTILS_EXTENSION_NAME); | ||
| 11099 | } | ||
| 11100 | |||
| 11101 | if (renderer->supportsColorspace) { | ||
| 11102 | // Append colorspace extension | ||
| 11103 | instanceExtensionNames[instanceExtensionCount++] = | ||
| 11104 | VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME; | ||
| 11105 | } | ||
| 11106 | |||
| 11107 | createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO; | ||
| 11108 | createInfo.pNext = NULL; | ||
| 11109 | createInfo.flags = createFlags; | ||
| 11110 | createInfo.pApplicationInfo = &appInfo; | ||
| 11111 | createInfo.ppEnabledLayerNames = layerNames; | ||
| 11112 | createInfo.enabledExtensionCount = instanceExtensionCount; | ||
| 11113 | createInfo.ppEnabledExtensionNames = instanceExtensionNames; | ||
| 11114 | if (renderer->debugMode) { | ||
| 11115 | createInfo.enabledLayerCount = SDL_arraysize(layerNames); | ||
| 11116 | if (!VULKAN_INTERNAL_CheckValidationLayers( | ||
| 11117 | layerNames, | ||
| 11118 | createInfo.enabledLayerCount)) { | ||
| 11119 | SDL_LogWarn(SDL_LOG_CATEGORY_GPU, "Validation layers not found, continuing without validation"); | ||
| 11120 | createInfo.enabledLayerCount = 0; | ||
| 11121 | } else { | ||
| 11122 | SDL_LogInfo(SDL_LOG_CATEGORY_GPU, "Validation layers enabled, expect debug level performance!"); | ||
| 11123 | } | ||
| 11124 | } else { | ||
| 11125 | createInfo.enabledLayerCount = 0; | ||
| 11126 | } | ||
| 11127 | |||
| 11128 | vulkanResult = vkCreateInstance(&createInfo, NULL, &renderer->instance); | ||
| 11129 | SDL_stack_free((char *)instanceExtensionNames); | ||
| 11130 | |||
| 11131 | if (vulkanResult != VK_SUCCESS) { | ||
| 11132 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkCreateInstance, 0); | ||
| 11133 | } | ||
| 11134 | |||
| 11135 | return 1; | ||
| 11136 | } | ||
| 11137 | |||
| 11138 | static Uint8 VULKAN_INTERNAL_IsDeviceSuitable( | ||
| 11139 | VulkanRenderer *renderer, | ||
| 11140 | VkPhysicalDevice physicalDevice, | ||
| 11141 | VulkanExtensions *physicalDeviceExtensions, | ||
| 11142 | Uint32 *queueFamilyIndex, | ||
| 11143 | Uint8 *deviceRank) | ||
| 11144 | { | ||
| 11145 | Uint32 queueFamilyCount, queueFamilyRank, queueFamilyBest; | ||
| 11146 | VkQueueFamilyProperties *queueProps; | ||
| 11147 | bool supportsPresent; | ||
| 11148 | VkPhysicalDeviceProperties deviceProperties; | ||
| 11149 | VkPhysicalDeviceFeatures deviceFeatures; | ||
| 11150 | Uint32 i; | ||
| 11151 | |||
| 11152 | const Uint8 *devicePriority = renderer->preferLowPower ? DEVICE_PRIORITY_LOWPOWER : DEVICE_PRIORITY_HIGHPERFORMANCE; | ||
| 11153 | |||
| 11154 | /* Get the device rank before doing any checks, in case one fails. | ||
| 11155 | * Note: If no dedicated device exists, one that supports our features | ||
| 11156 | * would be fine | ||
| 11157 | */ | ||
| 11158 | renderer->vkGetPhysicalDeviceProperties( | ||
| 11159 | physicalDevice, | ||
| 11160 | &deviceProperties); | ||
| 11161 | if (*deviceRank < devicePriority[deviceProperties.deviceType]) { | ||
| 11162 | /* This device outranks the best device we've found so far! | ||
| 11163 | * This includes a dedicated GPU that has less features than an | ||
| 11164 | * integrated GPU, because this is a freak case that is almost | ||
| 11165 | * never intentionally desired by the end user | ||
| 11166 | */ | ||
| 11167 | *deviceRank = devicePriority[deviceProperties.deviceType]; | ||
| 11168 | } else if (*deviceRank > devicePriority[deviceProperties.deviceType]) { | ||
| 11169 | /* Device is outranked by a previous device, don't even try to | ||
| 11170 | * run a query and reset the rank to avoid overwrites | ||
| 11171 | */ | ||
| 11172 | *deviceRank = 0; | ||
| 11173 | return 0; | ||
| 11174 | } | ||
| 11175 | |||
| 11176 | renderer->vkGetPhysicalDeviceFeatures( | ||
| 11177 | physicalDevice, | ||
| 11178 | &deviceFeatures); | ||
| 11179 | if (!deviceFeatures.independentBlend || | ||
| 11180 | !deviceFeatures.imageCubeArray || | ||
| 11181 | !deviceFeatures.depthClamp || | ||
| 11182 | !deviceFeatures.shaderClipDistance || | ||
| 11183 | !deviceFeatures.drawIndirectFirstInstance) { | ||
| 11184 | return 0; | ||
| 11185 | } | ||
| 11186 | |||
| 11187 | if (!VULKAN_INTERNAL_CheckDeviceExtensions( | ||
| 11188 | renderer, | ||
| 11189 | physicalDevice, | ||
| 11190 | physicalDeviceExtensions)) { | ||
| 11191 | return 0; | ||
| 11192 | } | ||
| 11193 | |||
| 11194 | renderer->vkGetPhysicalDeviceQueueFamilyProperties( | ||
| 11195 | physicalDevice, | ||
| 11196 | &queueFamilyCount, | ||
| 11197 | NULL); | ||
| 11198 | |||
| 11199 | queueProps = SDL_stack_alloc( | ||
| 11200 | VkQueueFamilyProperties, | ||
| 11201 | queueFamilyCount); | ||
| 11202 | renderer->vkGetPhysicalDeviceQueueFamilyProperties( | ||
| 11203 | physicalDevice, | ||
| 11204 | &queueFamilyCount, | ||
| 11205 | queueProps); | ||
| 11206 | |||
| 11207 | queueFamilyBest = 0; | ||
| 11208 | *queueFamilyIndex = SDL_MAX_UINT32; | ||
| 11209 | for (i = 0; i < queueFamilyCount; i += 1) { | ||
| 11210 | supportsPresent = SDL_Vulkan_GetPresentationSupport( | ||
| 11211 | renderer->instance, | ||
| 11212 | physicalDevice, | ||
| 11213 | i); | ||
| 11214 | if (!supportsPresent || | ||
| 11215 | !(queueProps[i].queueFlags & VK_QUEUE_GRAPHICS_BIT)) { | ||
| 11216 | // Not a graphics family, ignore. | ||
| 11217 | continue; | ||
| 11218 | } | ||
| 11219 | |||
| 11220 | /* The queue family bitflags are kind of annoying. | ||
| 11221 | * | ||
| 11222 | * We of course need a graphics family, but we ideally want the | ||
| 11223 | * _primary_ graphics family. The spec states that at least one | ||
| 11224 | * graphics family must also be a compute family, so generally | ||
| 11225 | * drivers make that the first one. But hey, maybe something | ||
| 11226 | * genuinely can't do compute or something, and FNA doesn't | ||
| 11227 | * need it, so we'll be open to a non-compute queue family. | ||
| 11228 | * | ||
| 11229 | * Additionally, it's common to see the primary queue family | ||
| 11230 | * have the transfer bit set, which is great! But this is | ||
| 11231 | * actually optional; it's impossible to NOT have transfers in | ||
| 11232 | * graphics/compute but it _is_ possible for a graphics/compute | ||
| 11233 | * family, even the primary one, to just decide not to set the | ||
| 11234 | * bitflag. Admittedly, a driver may want to isolate transfer | ||
| 11235 | * queues to a dedicated family so that queues made solely for | ||
| 11236 | * transfers can have an optimized DMA queue. | ||
| 11237 | * | ||
| 11238 | * That, or the driver author got lazy and decided not to set | ||
| 11239 | * the bit. Looking at you, Android. | ||
| 11240 | * | ||
| 11241 | * -flibit | ||
| 11242 | */ | ||
| 11243 | if (queueProps[i].queueFlags & VK_QUEUE_COMPUTE_BIT) { | ||
| 11244 | if (queueProps[i].queueFlags & VK_QUEUE_TRANSFER_BIT) { | ||
| 11245 | // Has all attribs! | ||
| 11246 | queueFamilyRank = 3; | ||
| 11247 | } else { | ||
| 11248 | // Probably has a DMA transfer queue family | ||
| 11249 | queueFamilyRank = 2; | ||
| 11250 | } | ||
| 11251 | } else { | ||
| 11252 | // Just a graphics family, probably has something better | ||
| 11253 | queueFamilyRank = 1; | ||
| 11254 | } | ||
| 11255 | if (queueFamilyRank > queueFamilyBest) { | ||
| 11256 | *queueFamilyIndex = i; | ||
| 11257 | queueFamilyBest = queueFamilyRank; | ||
| 11258 | } | ||
| 11259 | } | ||
| 11260 | |||
| 11261 | SDL_stack_free(queueProps); | ||
| 11262 | |||
| 11263 | if (*queueFamilyIndex == SDL_MAX_UINT32) { | ||
| 11264 | // Somehow no graphics queues existed. Compute-only device? | ||
| 11265 | return 0; | ||
| 11266 | } | ||
| 11267 | |||
| 11268 | // FIXME: Need better structure for checking vs storing swapchain support details | ||
| 11269 | return 1; | ||
| 11270 | } | ||
| 11271 | |||
| 11272 | static Uint8 VULKAN_INTERNAL_DeterminePhysicalDevice(VulkanRenderer *renderer) | ||
| 11273 | { | ||
| 11274 | VkResult vulkanResult; | ||
| 11275 | VkPhysicalDevice *physicalDevices; | ||
| 11276 | VulkanExtensions *physicalDeviceExtensions; | ||
| 11277 | Uint32 i, physicalDeviceCount; | ||
| 11278 | Sint32 suitableIndex; | ||
| 11279 | Uint32 queueFamilyIndex, suitableQueueFamilyIndex; | ||
| 11280 | Uint8 deviceRank, highestRank; | ||
| 11281 | |||
| 11282 | vulkanResult = renderer->vkEnumeratePhysicalDevices( | ||
| 11283 | renderer->instance, | ||
| 11284 | &physicalDeviceCount, | ||
| 11285 | NULL); | ||
| 11286 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkEnumeratePhysicalDevices, 0); | ||
| 11287 | |||
| 11288 | if (physicalDeviceCount == 0) { | ||
| 11289 | SDL_LogInfo(SDL_LOG_CATEGORY_GPU, "Failed to find any GPUs with Vulkan support"); | ||
| 11290 | return 0; | ||
| 11291 | } | ||
| 11292 | |||
| 11293 | physicalDevices = SDL_stack_alloc(VkPhysicalDevice, physicalDeviceCount); | ||
| 11294 | physicalDeviceExtensions = SDL_stack_alloc(VulkanExtensions, physicalDeviceCount); | ||
| 11295 | |||
| 11296 | vulkanResult = renderer->vkEnumeratePhysicalDevices( | ||
| 11297 | renderer->instance, | ||
| 11298 | &physicalDeviceCount, | ||
| 11299 | physicalDevices); | ||
| 11300 | |||
| 11301 | /* This should be impossible to hit, but from what I can tell this can | ||
| 11302 | * be triggered not because the array is too small, but because there | ||
| 11303 | * were drivers that turned out to be bogus, so this is the loader's way | ||
| 11304 | * of telling us that the list is now smaller than expected :shrug: | ||
| 11305 | */ | ||
| 11306 | if (vulkanResult == VK_INCOMPLETE) { | ||
| 11307 | SDL_LogWarn(SDL_LOG_CATEGORY_GPU, "vkEnumeratePhysicalDevices returned VK_INCOMPLETE, will keep trying anyway..."); | ||
| 11308 | vulkanResult = VK_SUCCESS; | ||
| 11309 | } | ||
| 11310 | |||
| 11311 | if (vulkanResult != VK_SUCCESS) { | ||
| 11312 | SDL_LogWarn( | ||
| 11313 | SDL_LOG_CATEGORY_GPU, | ||
| 11314 | "vkEnumeratePhysicalDevices failed: %s", | ||
| 11315 | VkErrorMessages(vulkanResult)); | ||
| 11316 | SDL_stack_free(physicalDevices); | ||
| 11317 | SDL_stack_free(physicalDeviceExtensions); | ||
| 11318 | return 0; | ||
| 11319 | } | ||
| 11320 | |||
| 11321 | // Any suitable device will do, but we'd like the best | ||
| 11322 | suitableIndex = -1; | ||
| 11323 | suitableQueueFamilyIndex = 0; | ||
| 11324 | highestRank = 0; | ||
| 11325 | for (i = 0; i < physicalDeviceCount; i += 1) { | ||
| 11326 | deviceRank = highestRank; | ||
| 11327 | if (VULKAN_INTERNAL_IsDeviceSuitable( | ||
| 11328 | renderer, | ||
| 11329 | physicalDevices[i], | ||
| 11330 | &physicalDeviceExtensions[i], | ||
| 11331 | &queueFamilyIndex, | ||
| 11332 | &deviceRank)) { | ||
| 11333 | /* Use this for rendering. | ||
| 11334 | * Note that this may override a previous device that | ||
| 11335 | * supports rendering, but shares the same device rank. | ||
| 11336 | */ | ||
| 11337 | suitableIndex = i; | ||
| 11338 | suitableQueueFamilyIndex = queueFamilyIndex; | ||
| 11339 | highestRank = deviceRank; | ||
| 11340 | } else if (deviceRank > highestRank) { | ||
| 11341 | /* In this case, we found a... "realer?" GPU, | ||
| 11342 | * but it doesn't actually support our Vulkan. | ||
| 11343 | * We should disqualify all devices below as a | ||
| 11344 | * result, because if we don't we end up | ||
| 11345 | * ignoring real hardware and risk using | ||
| 11346 | * something like LLVMpipe instead! | ||
| 11347 | * -flibit | ||
| 11348 | */ | ||
| 11349 | suitableIndex = -1; | ||
| 11350 | highestRank = deviceRank; | ||
| 11351 | } | ||
| 11352 | } | ||
| 11353 | |||
| 11354 | if (suitableIndex != -1) { | ||
| 11355 | renderer->supports = physicalDeviceExtensions[suitableIndex]; | ||
| 11356 | renderer->physicalDevice = physicalDevices[suitableIndex]; | ||
| 11357 | renderer->queueFamilyIndex = suitableQueueFamilyIndex; | ||
| 11358 | } else { | ||
| 11359 | SDL_stack_free(physicalDevices); | ||
| 11360 | SDL_stack_free(physicalDeviceExtensions); | ||
| 11361 | return 0; | ||
| 11362 | } | ||
| 11363 | |||
| 11364 | renderer->physicalDeviceProperties.sType = | ||
| 11365 | VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2; | ||
| 11366 | if (renderer->supports.KHR_driver_properties) { | ||
| 11367 | renderer->physicalDeviceDriverProperties.sType = | ||
| 11368 | VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR; | ||
| 11369 | renderer->physicalDeviceDriverProperties.pNext = NULL; | ||
| 11370 | |||
| 11371 | renderer->physicalDeviceProperties.pNext = | ||
| 11372 | &renderer->physicalDeviceDriverProperties; | ||
| 11373 | |||
| 11374 | renderer->vkGetPhysicalDeviceProperties2KHR( | ||
| 11375 | renderer->physicalDevice, | ||
| 11376 | &renderer->physicalDeviceProperties); | ||
| 11377 | } else { | ||
| 11378 | renderer->physicalDeviceProperties.pNext = NULL; | ||
| 11379 | |||
| 11380 | renderer->vkGetPhysicalDeviceProperties( | ||
| 11381 | renderer->physicalDevice, | ||
| 11382 | &renderer->physicalDeviceProperties.properties); | ||
| 11383 | } | ||
| 11384 | |||
| 11385 | renderer->vkGetPhysicalDeviceMemoryProperties( | ||
| 11386 | renderer->physicalDevice, | ||
| 11387 | &renderer->memoryProperties); | ||
| 11388 | |||
| 11389 | SDL_stack_free(physicalDevices); | ||
| 11390 | SDL_stack_free(physicalDeviceExtensions); | ||
| 11391 | return 1; | ||
| 11392 | } | ||
| 11393 | |||
| 11394 | static Uint8 VULKAN_INTERNAL_CreateLogicalDevice( | ||
| 11395 | VulkanRenderer *renderer) | ||
| 11396 | { | ||
| 11397 | VkResult vulkanResult; | ||
| 11398 | VkDeviceCreateInfo deviceCreateInfo; | ||
| 11399 | VkPhysicalDeviceFeatures desiredDeviceFeatures; | ||
| 11400 | VkPhysicalDeviceFeatures haveDeviceFeatures; | ||
| 11401 | VkPhysicalDevicePortabilitySubsetFeaturesKHR portabilityFeatures; | ||
| 11402 | const char **deviceExtensions; | ||
| 11403 | |||
| 11404 | VkDeviceQueueCreateInfo queueCreateInfo; | ||
| 11405 | float queuePriority = 1.0f; | ||
| 11406 | |||
| 11407 | queueCreateInfo.sType = | ||
| 11408 | VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO; | ||
| 11409 | queueCreateInfo.pNext = NULL; | ||
| 11410 | queueCreateInfo.flags = 0; | ||
| 11411 | queueCreateInfo.queueFamilyIndex = renderer->queueFamilyIndex; | ||
| 11412 | queueCreateInfo.queueCount = 1; | ||
| 11413 | queueCreateInfo.pQueuePriorities = &queuePriority; | ||
| 11414 | |||
| 11415 | // check feature support | ||
| 11416 | |||
| 11417 | renderer->vkGetPhysicalDeviceFeatures( | ||
| 11418 | renderer->physicalDevice, | ||
| 11419 | &haveDeviceFeatures); | ||
| 11420 | |||
| 11421 | // specifying used device features | ||
| 11422 | |||
| 11423 | SDL_zero(desiredDeviceFeatures); | ||
| 11424 | desiredDeviceFeatures.independentBlend = VK_TRUE; | ||
| 11425 | desiredDeviceFeatures.samplerAnisotropy = VK_TRUE; | ||
| 11426 | desiredDeviceFeatures.imageCubeArray = VK_TRUE; | ||
| 11427 | desiredDeviceFeatures.depthClamp = VK_TRUE; | ||
| 11428 | desiredDeviceFeatures.shaderClipDistance = VK_TRUE; | ||
| 11429 | desiredDeviceFeatures.drawIndirectFirstInstance = VK_TRUE; | ||
| 11430 | |||
| 11431 | if (haveDeviceFeatures.fillModeNonSolid) { | ||
| 11432 | desiredDeviceFeatures.fillModeNonSolid = VK_TRUE; | ||
| 11433 | renderer->supportsFillModeNonSolid = true; | ||
| 11434 | } | ||
| 11435 | |||
| 11436 | if (haveDeviceFeatures.multiDrawIndirect) { | ||
| 11437 | desiredDeviceFeatures.multiDrawIndirect = VK_TRUE; | ||
| 11438 | renderer->supportsMultiDrawIndirect = true; | ||
| 11439 | } | ||
| 11440 | |||
| 11441 | // creating the logical device | ||
| 11442 | |||
| 11443 | deviceCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO; | ||
| 11444 | if (renderer->supports.KHR_portability_subset) { | ||
| 11445 | portabilityFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PORTABILITY_SUBSET_FEATURES_KHR; | ||
| 11446 | portabilityFeatures.pNext = NULL; | ||
| 11447 | portabilityFeatures.constantAlphaColorBlendFactors = VK_FALSE; | ||
| 11448 | portabilityFeatures.events = VK_FALSE; | ||
| 11449 | portabilityFeatures.imageViewFormatReinterpretation = VK_FALSE; | ||
| 11450 | portabilityFeatures.imageViewFormatSwizzle = VK_TRUE; | ||
| 11451 | portabilityFeatures.imageView2DOn3DImage = VK_FALSE; | ||
| 11452 | portabilityFeatures.multisampleArrayImage = VK_FALSE; | ||
| 11453 | portabilityFeatures.mutableComparisonSamplers = VK_FALSE; | ||
| 11454 | portabilityFeatures.pointPolygons = VK_FALSE; | ||
| 11455 | portabilityFeatures.samplerMipLodBias = VK_FALSE; // Technically should be true, but eh | ||
| 11456 | portabilityFeatures.separateStencilMaskRef = VK_FALSE; | ||
| 11457 | portabilityFeatures.shaderSampleRateInterpolationFunctions = VK_FALSE; | ||
| 11458 | portabilityFeatures.tessellationIsolines = VK_FALSE; | ||
| 11459 | portabilityFeatures.tessellationPointMode = VK_FALSE; | ||
| 11460 | portabilityFeatures.triangleFans = VK_FALSE; | ||
| 11461 | portabilityFeatures.vertexAttributeAccessBeyondStride = VK_FALSE; | ||
| 11462 | deviceCreateInfo.pNext = &portabilityFeatures; | ||
| 11463 | } else { | ||
| 11464 | deviceCreateInfo.pNext = NULL; | ||
| 11465 | } | ||
| 11466 | deviceCreateInfo.flags = 0; | ||
| 11467 | deviceCreateInfo.queueCreateInfoCount = 1; | ||
| 11468 | deviceCreateInfo.pQueueCreateInfos = &queueCreateInfo; | ||
| 11469 | deviceCreateInfo.enabledLayerCount = 0; | ||
| 11470 | deviceCreateInfo.ppEnabledLayerNames = NULL; | ||
| 11471 | deviceCreateInfo.enabledExtensionCount = GetDeviceExtensionCount( | ||
| 11472 | &renderer->supports); | ||
| 11473 | deviceExtensions = SDL_stack_alloc( | ||
| 11474 | const char *, | ||
| 11475 | deviceCreateInfo.enabledExtensionCount); | ||
| 11476 | CreateDeviceExtensionArray(&renderer->supports, deviceExtensions); | ||
| 11477 | deviceCreateInfo.ppEnabledExtensionNames = deviceExtensions; | ||
| 11478 | deviceCreateInfo.pEnabledFeatures = &desiredDeviceFeatures; | ||
| 11479 | |||
| 11480 | vulkanResult = renderer->vkCreateDevice( | ||
| 11481 | renderer->physicalDevice, | ||
| 11482 | &deviceCreateInfo, | ||
| 11483 | NULL, | ||
| 11484 | &renderer->logicalDevice); | ||
| 11485 | SDL_stack_free((void *)deviceExtensions); | ||
| 11486 | CHECK_VULKAN_ERROR_AND_RETURN(vulkanResult, vkCreateDevice, 0); | ||
| 11487 | |||
| 11488 | // Load vkDevice entry points | ||
| 11489 | |||
| 11490 | #define VULKAN_DEVICE_FUNCTION(func) \ | ||
| 11491 | renderer->func = (PFN_##func) \ | ||
| 11492 | renderer->vkGetDeviceProcAddr( \ | ||
| 11493 | renderer->logicalDevice, \ | ||
| 11494 | #func); | ||
| 11495 | #include "SDL_gpu_vulkan_vkfuncs.h" | ||
| 11496 | |||
| 11497 | renderer->vkGetDeviceQueue( | ||
| 11498 | renderer->logicalDevice, | ||
| 11499 | renderer->queueFamilyIndex, | ||
| 11500 | 0, | ||
| 11501 | &renderer->unifiedQueue); | ||
| 11502 | |||
| 11503 | return 1; | ||
| 11504 | } | ||
| 11505 | |||
| 11506 | static void VULKAN_INTERNAL_LoadEntryPoints(void) | ||
| 11507 | { | ||
| 11508 | // Required for MoltenVK support | ||
| 11509 | SDL_setenv_unsafe("MVK_CONFIG_FULL_IMAGE_VIEW_SWIZZLE", "1", 1); | ||
| 11510 | |||
| 11511 | // Load Vulkan entry points | ||
| 11512 | if (!SDL_Vulkan_LoadLibrary(NULL)) { | ||
| 11513 | SDL_LogWarn(SDL_LOG_CATEGORY_GPU, "Vulkan: SDL_Vulkan_LoadLibrary failed!"); | ||
| 11514 | return; | ||
| 11515 | } | ||
| 11516 | |||
| 11517 | #ifdef HAVE_GCC_DIAGNOSTIC_PRAGMA | ||
| 11518 | #pragma GCC diagnostic push | ||
| 11519 | #pragma GCC diagnostic ignored "-Wpedantic" | ||
| 11520 | #endif | ||
| 11521 | vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr)SDL_Vulkan_GetVkGetInstanceProcAddr(); | ||
| 11522 | #ifdef HAVE_GCC_DIAGNOSTIC_PRAGMA | ||
| 11523 | #pragma GCC diagnostic pop | ||
| 11524 | #endif | ||
| 11525 | if (vkGetInstanceProcAddr == NULL) { | ||
| 11526 | SDL_LogWarn( | ||
| 11527 | SDL_LOG_CATEGORY_GPU, | ||
| 11528 | "SDL_Vulkan_GetVkGetInstanceProcAddr(): %s", | ||
| 11529 | SDL_GetError()); | ||
| 11530 | return; | ||
| 11531 | } | ||
| 11532 | |||
| 11533 | #define VULKAN_GLOBAL_FUNCTION(name) \ | ||
| 11534 | name = (PFN_##name)vkGetInstanceProcAddr(VK_NULL_HANDLE, #name); \ | ||
| 11535 | if (name == NULL) { \ | ||
| 11536 | SDL_LogWarn(SDL_LOG_CATEGORY_GPU, "vkGetInstanceProcAddr(VK_NULL_HANDLE, \"" #name "\") failed"); \ | ||
| 11537 | return; \ | ||
| 11538 | } | ||
| 11539 | #include "SDL_gpu_vulkan_vkfuncs.h" | ||
| 11540 | } | ||
| 11541 | |||
| 11542 | static bool VULKAN_INTERNAL_PrepareVulkan( | ||
| 11543 | VulkanRenderer *renderer) | ||
| 11544 | { | ||
| 11545 | VULKAN_INTERNAL_LoadEntryPoints(); | ||
| 11546 | |||
| 11547 | if (!VULKAN_INTERNAL_CreateInstance(renderer)) { | ||
| 11548 | SDL_LogWarn(SDL_LOG_CATEGORY_GPU, "Vulkan: Could not create Vulkan instance"); | ||
| 11549 | return false; | ||
| 11550 | } | ||
| 11551 | |||
| 11552 | #define VULKAN_INSTANCE_FUNCTION(func) \ | ||
| 11553 | renderer->func = (PFN_##func)vkGetInstanceProcAddr(renderer->instance, #func); | ||
| 11554 | #include "SDL_gpu_vulkan_vkfuncs.h" | ||
| 11555 | |||
| 11556 | if (!VULKAN_INTERNAL_DeterminePhysicalDevice(renderer)) { | ||
| 11557 | SDL_LogWarn(SDL_LOG_CATEGORY_GPU, "Vulkan: Failed to determine a suitable physical device"); | ||
| 11558 | return false; | ||
| 11559 | } | ||
| 11560 | return true; | ||
| 11561 | } | ||
| 11562 | |||
| 11563 | static bool VULKAN_PrepareDriver(SDL_VideoDevice *_this) | ||
| 11564 | { | ||
| 11565 | // Set up dummy VulkanRenderer | ||
| 11566 | VulkanRenderer *renderer; | ||
| 11567 | Uint8 result; | ||
| 11568 | |||
| 11569 | if (_this->Vulkan_CreateSurface == NULL) { | ||
| 11570 | return false; | ||
| 11571 | } | ||
| 11572 | |||
| 11573 | if (!SDL_Vulkan_LoadLibrary(NULL)) { | ||
| 11574 | return false; | ||
| 11575 | } | ||
| 11576 | |||
| 11577 | renderer = (VulkanRenderer *)SDL_malloc(sizeof(VulkanRenderer)); | ||
| 11578 | SDL_memset(renderer, '\0', sizeof(VulkanRenderer)); | ||
| 11579 | |||
| 11580 | result = VULKAN_INTERNAL_PrepareVulkan(renderer); | ||
| 11581 | |||
| 11582 | if (result) { | ||
| 11583 | renderer->vkDestroyInstance(renderer->instance, NULL); | ||
| 11584 | } | ||
| 11585 | SDL_free(renderer); | ||
| 11586 | SDL_Vulkan_UnloadLibrary(); | ||
| 11587 | return result; | ||
| 11588 | } | ||
| 11589 | |||
| 11590 | static SDL_GPUDevice *VULKAN_CreateDevice(bool debugMode, bool preferLowPower, SDL_PropertiesID props) | ||
| 11591 | { | ||
| 11592 | VulkanRenderer *renderer; | ||
| 11593 | |||
| 11594 | SDL_GPUDevice *result; | ||
| 11595 | Uint32 i; | ||
| 11596 | |||
| 11597 | if (!SDL_Vulkan_LoadLibrary(NULL)) { | ||
| 11598 | SDL_assert(!"This should have failed in PrepareDevice first!"); | ||
| 11599 | return NULL; | ||
| 11600 | } | ||
| 11601 | |||
| 11602 | renderer = (VulkanRenderer *)SDL_malloc(sizeof(VulkanRenderer)); | ||
| 11603 | SDL_memset(renderer, '\0', sizeof(VulkanRenderer)); | ||
| 11604 | renderer->debugMode = debugMode; | ||
| 11605 | renderer->preferLowPower = preferLowPower; | ||
| 11606 | renderer->allowedFramesInFlight = 2; | ||
| 11607 | |||
| 11608 | if (!VULKAN_INTERNAL_PrepareVulkan(renderer)) { | ||
| 11609 | SDL_free(renderer); | ||
| 11610 | SDL_Vulkan_UnloadLibrary(); | ||
| 11611 | SET_STRING_ERROR_AND_RETURN("Failed to initialize Vulkan!", NULL); | ||
| 11612 | } | ||
| 11613 | |||
| 11614 | SDL_LogInfo(SDL_LOG_CATEGORY_GPU, "SDL_GPU Driver: Vulkan"); | ||
| 11615 | SDL_LogInfo( | ||
| 11616 | SDL_LOG_CATEGORY_GPU, | ||
| 11617 | "Vulkan Device: %s", | ||
| 11618 | renderer->physicalDeviceProperties.properties.deviceName); | ||
| 11619 | if (renderer->supports.KHR_driver_properties) { | ||
| 11620 | SDL_LogInfo( | ||
| 11621 | SDL_LOG_CATEGORY_GPU, | ||
| 11622 | "Vulkan Driver: %s %s", | ||
| 11623 | renderer->physicalDeviceDriverProperties.driverName, | ||
| 11624 | renderer->physicalDeviceDriverProperties.driverInfo); | ||
| 11625 | SDL_LogInfo( | ||
| 11626 | SDL_LOG_CATEGORY_GPU, | ||
| 11627 | "Vulkan Conformance: %u.%u.%u", | ||
| 11628 | renderer->physicalDeviceDriverProperties.conformanceVersion.major, | ||
| 11629 | renderer->physicalDeviceDriverProperties.conformanceVersion.minor, | ||
| 11630 | renderer->physicalDeviceDriverProperties.conformanceVersion.patch); | ||
| 11631 | } else { | ||
| 11632 | SDL_LogWarn(SDL_LOG_CATEGORY_GPU, "KHR_driver_properties unsupported! Bother your vendor about this!"); | ||
| 11633 | } | ||
| 11634 | |||
| 11635 | if (!VULKAN_INTERNAL_CreateLogicalDevice( | ||
| 11636 | renderer)) { | ||
| 11637 | SDL_free(renderer); | ||
| 11638 | SDL_Vulkan_UnloadLibrary(); | ||
| 11639 | SET_STRING_ERROR_AND_RETURN("Failed to create logical device!", NULL); | ||
| 11640 | } | ||
| 11641 | |||
| 11642 | // FIXME: just move this into this function | ||
| 11643 | result = (SDL_GPUDevice *)SDL_malloc(sizeof(SDL_GPUDevice)); | ||
| 11644 | ASSIGN_DRIVER(VULKAN) | ||
| 11645 | |||
| 11646 | result->driverData = (SDL_GPURenderer *)renderer; | ||
| 11647 | |||
| 11648 | /* | ||
| 11649 | * Create initial swapchain array | ||
| 11650 | */ | ||
| 11651 | |||
| 11652 | renderer->claimedWindowCapacity = 1; | ||
| 11653 | renderer->claimedWindowCount = 0; | ||
| 11654 | renderer->claimedWindows = SDL_malloc( | ||
| 11655 | renderer->claimedWindowCapacity * sizeof(WindowData *)); | ||
| 11656 | |||
| 11657 | // Threading | ||
| 11658 | |||
| 11659 | renderer->allocatorLock = SDL_CreateMutex(); | ||
| 11660 | renderer->disposeLock = SDL_CreateMutex(); | ||
| 11661 | renderer->submitLock = SDL_CreateMutex(); | ||
| 11662 | renderer->acquireCommandBufferLock = SDL_CreateMutex(); | ||
| 11663 | renderer->acquireUniformBufferLock = SDL_CreateMutex(); | ||
| 11664 | renderer->framebufferFetchLock = SDL_CreateMutex(); | ||
| 11665 | renderer->windowLock = SDL_CreateMutex(); | ||
| 11666 | |||
| 11667 | /* | ||
| 11668 | * Create submitted command buffer list | ||
| 11669 | */ | ||
| 11670 | |||
| 11671 | renderer->submittedCommandBufferCapacity = 16; | ||
| 11672 | renderer->submittedCommandBufferCount = 0; | ||
| 11673 | renderer->submittedCommandBuffers = SDL_malloc(sizeof(VulkanCommandBuffer *) * renderer->submittedCommandBufferCapacity); | ||
| 11674 | |||
| 11675 | // Memory Allocator | ||
| 11676 | |||
| 11677 | renderer->memoryAllocator = (VulkanMemoryAllocator *)SDL_malloc( | ||
| 11678 | sizeof(VulkanMemoryAllocator)); | ||
| 11679 | |||
| 11680 | for (i = 0; i < VK_MAX_MEMORY_TYPES; i += 1) { | ||
| 11681 | renderer->memoryAllocator->subAllocators[i].memoryTypeIndex = i; | ||
| 11682 | renderer->memoryAllocator->subAllocators[i].allocations = NULL; | ||
| 11683 | renderer->memoryAllocator->subAllocators[i].allocationCount = 0; | ||
| 11684 | renderer->memoryAllocator->subAllocators[i].sortedFreeRegions = SDL_malloc( | ||
| 11685 | sizeof(VulkanMemoryFreeRegion *) * 4); | ||
| 11686 | renderer->memoryAllocator->subAllocators[i].sortedFreeRegionCount = 0; | ||
| 11687 | renderer->memoryAllocator->subAllocators[i].sortedFreeRegionCapacity = 4; | ||
| 11688 | } | ||
| 11689 | |||
| 11690 | // Create uniform buffer pool | ||
| 11691 | |||
| 11692 | renderer->uniformBufferPoolCount = 32; | ||
| 11693 | renderer->uniformBufferPoolCapacity = 32; | ||
| 11694 | renderer->uniformBufferPool = SDL_malloc( | ||
| 11695 | renderer->uniformBufferPoolCapacity * sizeof(VulkanUniformBuffer *)); | ||
| 11696 | |||
| 11697 | for (i = 0; i < renderer->uniformBufferPoolCount; i += 1) { | ||
| 11698 | renderer->uniformBufferPool[i] = VULKAN_INTERNAL_CreateUniformBuffer( | ||
| 11699 | renderer, | ||
| 11700 | UNIFORM_BUFFER_SIZE); | ||
| 11701 | } | ||
| 11702 | |||
| 11703 | renderer->descriptorSetCachePoolCapacity = 8; | ||
| 11704 | renderer->descriptorSetCachePoolCount = 0; | ||
| 11705 | renderer->descriptorSetCachePool = SDL_calloc(renderer->descriptorSetCachePoolCapacity, sizeof(DescriptorSetCache *)); | ||
| 11706 | |||
| 11707 | SDL_SetAtomicInt(&renderer->layoutResourceID, 0); | ||
| 11708 | |||
| 11709 | // Device limits | ||
| 11710 | |||
| 11711 | renderer->minUBOAlignment = (Uint32)renderer->physicalDeviceProperties.properties.limits.minUniformBufferOffsetAlignment; | ||
| 11712 | |||
| 11713 | // Initialize caches | ||
| 11714 | |||
| 11715 | renderer->commandPoolHashTable = SDL_CreateHashTable( | ||
| 11716 | 0, // !!! FIXME: a real guess here, for a _minimum_ if not a maximum, could be useful. | ||
| 11717 | false, // manually synchronized due to submission timing | ||
| 11718 | VULKAN_INTERNAL_CommandPoolHashFunction, | ||
| 11719 | VULKAN_INTERNAL_CommandPoolHashKeyMatch, | ||
| 11720 | VULKAN_INTERNAL_CommandPoolHashDestroy, | ||
| 11721 | (void *)renderer); | ||
| 11722 | |||
| 11723 | renderer->renderPassHashTable = SDL_CreateHashTable( | ||
| 11724 | 0, // !!! FIXME: a real guess here, for a _minimum_ if not a maximum, could be useful. | ||
| 11725 | true, // thread-safe | ||
| 11726 | VULKAN_INTERNAL_RenderPassHashFunction, | ||
| 11727 | VULKAN_INTERNAL_RenderPassHashKeyMatch, | ||
| 11728 | VULKAN_INTERNAL_RenderPassHashDestroy, | ||
| 11729 | (void *)renderer); | ||
| 11730 | |||
| 11731 | renderer->framebufferHashTable = SDL_CreateHashTable( | ||
| 11732 | 0, // !!! FIXME: a real guess here, for a _minimum_ if not a maximum, could be useful. | ||
| 11733 | false, // manually synchronized due to iteration | ||
| 11734 | VULKAN_INTERNAL_FramebufferHashFunction, | ||
| 11735 | VULKAN_INTERNAL_FramebufferHashKeyMatch, | ||
| 11736 | VULKAN_INTERNAL_FramebufferHashDestroy, | ||
| 11737 | (void *)renderer); | ||
| 11738 | |||
| 11739 | renderer->graphicsPipelineResourceLayoutHashTable = SDL_CreateHashTable( | ||
| 11740 | 0, // !!! FIXME: a real guess here, for a _minimum_ if not a maximum, could be useful. | ||
| 11741 | true, // thread-safe | ||
| 11742 | VULKAN_INTERNAL_GraphicsPipelineResourceLayoutHashFunction, | ||
| 11743 | VULKAN_INTERNAL_GraphicsPipelineResourceLayoutHashKeyMatch, | ||
| 11744 | VULKAN_INTERNAL_GraphicsPipelineResourceLayoutHashDestroy, | ||
| 11745 | (void *)renderer); | ||
| 11746 | |||
| 11747 | renderer->computePipelineResourceLayoutHashTable = SDL_CreateHashTable( | ||
| 11748 | 0, // !!! FIXME: a real guess here, for a _minimum_ if not a maximum, could be useful. | ||
| 11749 | true, // thread-safe | ||
| 11750 | VULKAN_INTERNAL_ComputePipelineResourceLayoutHashFunction, | ||
| 11751 | VULKAN_INTERNAL_ComputePipelineResourceLayoutHashKeyMatch, | ||
| 11752 | VULKAN_INTERNAL_ComputePipelineResourceLayoutHashDestroy, | ||
| 11753 | (void *)renderer); | ||
| 11754 | |||
| 11755 | renderer->descriptorSetLayoutHashTable = SDL_CreateHashTable( | ||
| 11756 | 0, // !!! FIXME: a real guess here, for a _minimum_ if not a maximum, could be useful. | ||
| 11757 | true, // thread-safe | ||
| 11758 | VULKAN_INTERNAL_DescriptorSetLayoutHashFunction, | ||
| 11759 | VULKAN_INTERNAL_DescriptorSetLayoutHashKeyMatch, | ||
| 11760 | VULKAN_INTERNAL_DescriptorSetLayoutHashDestroy, | ||
| 11761 | (void *)renderer); | ||
| 11762 | |||
| 11763 | // Initialize fence pool | ||
| 11764 | |||
| 11765 | renderer->fencePool.lock = SDL_CreateMutex(); | ||
| 11766 | |||
| 11767 | renderer->fencePool.availableFenceCapacity = 4; | ||
| 11768 | renderer->fencePool.availableFenceCount = 0; | ||
| 11769 | renderer->fencePool.availableFences = SDL_malloc( | ||
| 11770 | renderer->fencePool.availableFenceCapacity * sizeof(VulkanFenceHandle *)); | ||
| 11771 | |||
| 11772 | // Deferred destroy storage | ||
| 11773 | |||
| 11774 | renderer->texturesToDestroyCapacity = 16; | ||
| 11775 | renderer->texturesToDestroyCount = 0; | ||
| 11776 | |||
| 11777 | renderer->texturesToDestroy = (VulkanTexture **)SDL_malloc( | ||
| 11778 | sizeof(VulkanTexture *) * | ||
| 11779 | renderer->texturesToDestroyCapacity); | ||
| 11780 | |||
| 11781 | renderer->buffersToDestroyCapacity = 16; | ||
| 11782 | renderer->buffersToDestroyCount = 0; | ||
| 11783 | |||
| 11784 | renderer->buffersToDestroy = SDL_malloc( | ||
| 11785 | sizeof(VulkanBuffer *) * | ||
| 11786 | renderer->buffersToDestroyCapacity); | ||
| 11787 | |||
| 11788 | renderer->samplersToDestroyCapacity = 16; | ||
| 11789 | renderer->samplersToDestroyCount = 0; | ||
| 11790 | |||
| 11791 | renderer->samplersToDestroy = SDL_malloc( | ||
| 11792 | sizeof(VulkanSampler *) * | ||
| 11793 | renderer->samplersToDestroyCapacity); | ||
| 11794 | |||
| 11795 | renderer->graphicsPipelinesToDestroyCapacity = 16; | ||
| 11796 | renderer->graphicsPipelinesToDestroyCount = 0; | ||
| 11797 | |||
| 11798 | renderer->graphicsPipelinesToDestroy = SDL_malloc( | ||
| 11799 | sizeof(VulkanGraphicsPipeline *) * | ||
| 11800 | renderer->graphicsPipelinesToDestroyCapacity); | ||
| 11801 | |||
| 11802 | renderer->computePipelinesToDestroyCapacity = 16; | ||
| 11803 | renderer->computePipelinesToDestroyCount = 0; | ||
| 11804 | |||
| 11805 | renderer->computePipelinesToDestroy = SDL_malloc( | ||
| 11806 | sizeof(VulkanComputePipeline *) * | ||
| 11807 | renderer->computePipelinesToDestroyCapacity); | ||
| 11808 | |||
| 11809 | renderer->shadersToDestroyCapacity = 16; | ||
| 11810 | renderer->shadersToDestroyCount = 0; | ||
| 11811 | |||
| 11812 | renderer->shadersToDestroy = SDL_malloc( | ||
| 11813 | sizeof(VulkanShader *) * | ||
| 11814 | renderer->shadersToDestroyCapacity); | ||
| 11815 | |||
| 11816 | renderer->framebuffersToDestroyCapacity = 16; | ||
| 11817 | renderer->framebuffersToDestroyCount = 0; | ||
| 11818 | renderer->framebuffersToDestroy = SDL_malloc( | ||
| 11819 | sizeof(VulkanFramebuffer *) * | ||
| 11820 | renderer->framebuffersToDestroyCapacity); | ||
| 11821 | |||
| 11822 | // Defrag state | ||
| 11823 | |||
| 11824 | renderer->defragInProgress = 0; | ||
| 11825 | |||
| 11826 | renderer->allocationsToDefragCount = 0; | ||
| 11827 | renderer->allocationsToDefragCapacity = 4; | ||
| 11828 | renderer->allocationsToDefrag = SDL_malloc( | ||
| 11829 | renderer->allocationsToDefragCapacity * sizeof(VulkanMemoryAllocation *)); | ||
| 11830 | |||
| 11831 | return result; | ||
| 11832 | } | ||
| 11833 | |||
| 11834 | SDL_GPUBootstrap VulkanDriver = { | ||
| 11835 | "vulkan", | ||
| 11836 | SDL_GPU_SHADERFORMAT_SPIRV, | ||
| 11837 | VULKAN_PrepareDriver, | ||
| 11838 | VULKAN_CreateDevice | ||
| 11839 | }; | ||
| 11840 | |||
| 11841 | #endif // SDL_GPU_VULKAN | ||
