diff options
Diffstat (limited to 'contrib/SDL-3.2.8/src/joystick/apple')
| -rw-r--r-- | contrib/SDL-3.2.8/src/joystick/apple/SDL_mfijoystick.m | 1946 | ||||
| -rw-r--r-- | contrib/SDL-3.2.8/src/joystick/apple/SDL_mfijoystick_c.h | 73 |
2 files changed, 2019 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/joystick/apple/SDL_mfijoystick.m b/contrib/SDL-3.2.8/src/joystick/apple/SDL_mfijoystick.m new file mode 100644 index 0000000..811a9f1 --- /dev/null +++ b/contrib/SDL-3.2.8/src/joystick/apple/SDL_mfijoystick.m | |||
| @@ -0,0 +1,1946 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | // This is the iOS implementation of the SDL joystick API | ||
| 24 | #include "../SDL_sysjoystick.h" | ||
| 25 | #include "../SDL_joystick_c.h" | ||
| 26 | #include "../hidapi/SDL_hidapijoystick_c.h" | ||
| 27 | #include "../usb_ids.h" | ||
| 28 | #include "../../events/SDL_events_c.h" | ||
| 29 | |||
| 30 | #include "SDL_mfijoystick_c.h" | ||
| 31 | |||
| 32 | |||
| 33 | #if defined(SDL_PLATFORM_IOS) && !defined(SDL_PLATFORM_TVOS) | ||
| 34 | #import <CoreMotion/CoreMotion.h> | ||
| 35 | #endif | ||
| 36 | |||
| 37 | #ifdef SDL_PLATFORM_MACOS | ||
| 38 | #include <IOKit/hid/IOHIDManager.h> | ||
| 39 | #include <AppKit/NSApplication.h> | ||
| 40 | #ifndef NSAppKitVersionNumber10_15 | ||
| 41 | #define NSAppKitVersionNumber10_15 1894 | ||
| 42 | #endif | ||
| 43 | #endif // SDL_PLATFORM_MACOS | ||
| 44 | |||
| 45 | #import <GameController/GameController.h> | ||
| 46 | |||
| 47 | #ifdef SDL_JOYSTICK_MFI | ||
| 48 | static id connectObserver = nil; | ||
| 49 | static id disconnectObserver = nil; | ||
| 50 | |||
| 51 | #include <objc/message.h> | ||
| 52 | |||
| 53 | // Fix build errors when using an older SDK by defining these selectors | ||
| 54 | @interface GCController (SDL) | ||
| 55 | #if !((__IPHONE_OS_VERSION_MAX_ALLOWED >= 140500) || (__APPLETV_OS_VERSION_MAX_ALLOWED >= 140500) || (__MAC_OS_X_VERSION_MAX_ALLOWED >= 110300)) | ||
| 56 | @property(class, nonatomic, readwrite) BOOL shouldMonitorBackgroundEvents; | ||
| 57 | #endif | ||
| 58 | @end | ||
| 59 | |||
| 60 | #import <CoreHaptics/CoreHaptics.h> | ||
| 61 | |||
| 62 | #endif // SDL_JOYSTICK_MFI | ||
| 63 | |||
| 64 | static SDL_JoystickDeviceItem *deviceList = NULL; | ||
| 65 | |||
| 66 | static int numjoysticks = 0; | ||
| 67 | int SDL_AppleTVRemoteOpenedAsJoystick = 0; | ||
| 68 | |||
| 69 | static SDL_JoystickDeviceItem *GetDeviceForIndex(int device_index) | ||
| 70 | { | ||
| 71 | SDL_JoystickDeviceItem *device = deviceList; | ||
| 72 | int i = 0; | ||
| 73 | |||
| 74 | while (i < device_index) { | ||
| 75 | if (device == NULL) { | ||
| 76 | return NULL; | ||
| 77 | } | ||
| 78 | device = device->next; | ||
| 79 | i++; | ||
| 80 | } | ||
| 81 | |||
| 82 | return device; | ||
| 83 | } | ||
| 84 | |||
| 85 | #ifdef SDL_JOYSTICK_MFI | ||
| 86 | static bool IsControllerPS4(GCController *controller) | ||
| 87 | { | ||
| 88 | if (@available(macOS 10.15, iOS 13.0, tvOS 13.0, *)) { | ||
| 89 | if ([controller.productCategory isEqualToString:@"DualShock 4"]) { | ||
| 90 | return true; | ||
| 91 | } | ||
| 92 | } else { | ||
| 93 | if ([controller.vendorName containsString:@"DUALSHOCK"]) { | ||
| 94 | return true; | ||
| 95 | } | ||
| 96 | } | ||
| 97 | return false; | ||
| 98 | } | ||
| 99 | static bool IsControllerPS5(GCController *controller) | ||
| 100 | { | ||
| 101 | if (@available(macOS 10.15, iOS 13.0, tvOS 13.0, *)) { | ||
| 102 | if ([controller.productCategory isEqualToString:@"DualSense"]) { | ||
| 103 | return true; | ||
| 104 | } | ||
| 105 | } else { | ||
| 106 | if ([controller.vendorName containsString:@"DualSense"]) { | ||
| 107 | return true; | ||
| 108 | } | ||
| 109 | } | ||
| 110 | return false; | ||
| 111 | } | ||
| 112 | static bool IsControllerXbox(GCController *controller) | ||
| 113 | { | ||
| 114 | if (@available(macOS 10.15, iOS 13.0, tvOS 13.0, *)) { | ||
| 115 | if ([controller.productCategory isEqualToString:@"Xbox One"]) { | ||
| 116 | return true; | ||
| 117 | } | ||
| 118 | } else { | ||
| 119 | if ([controller.vendorName containsString:@"Xbox"]) { | ||
| 120 | return true; | ||
| 121 | } | ||
| 122 | } | ||
| 123 | return false; | ||
| 124 | } | ||
| 125 | static bool IsControllerSwitchPro(GCController *controller) | ||
| 126 | { | ||
| 127 | if (@available(macOS 10.15, iOS 13.0, tvOS 13.0, *)) { | ||
| 128 | if ([controller.productCategory isEqualToString:@"Switch Pro Controller"]) { | ||
| 129 | return true; | ||
| 130 | } | ||
| 131 | } | ||
| 132 | return false; | ||
| 133 | } | ||
| 134 | static bool IsControllerSwitchJoyConL(GCController *controller) | ||
| 135 | { | ||
| 136 | if (@available(macOS 10.15, iOS 13.0, tvOS 13.0, *)) { | ||
| 137 | if ([controller.productCategory isEqualToString:@"Nintendo Switch Joy-Con (L)"]) { | ||
| 138 | return true; | ||
| 139 | } | ||
| 140 | } | ||
| 141 | return false; | ||
| 142 | } | ||
| 143 | static bool IsControllerSwitchJoyConR(GCController *controller) | ||
| 144 | { | ||
| 145 | if (@available(macOS 10.15, iOS 13.0, tvOS 13.0, *)) { | ||
| 146 | if ([controller.productCategory isEqualToString:@"Nintendo Switch Joy-Con (R)"]) { | ||
| 147 | return true; | ||
| 148 | } | ||
| 149 | } | ||
| 150 | return false; | ||
| 151 | } | ||
| 152 | static bool IsControllerSwitchJoyConPair(GCController *controller) | ||
| 153 | { | ||
| 154 | if (@available(macOS 10.15, iOS 13.0, tvOS 13.0, *)) { | ||
| 155 | if ([controller.productCategory isEqualToString:@"Nintendo Switch Joy-Con (L/R)"]) { | ||
| 156 | return true; | ||
| 157 | } | ||
| 158 | } | ||
| 159 | return false; | ||
| 160 | } | ||
| 161 | static bool IsControllerStadia(GCController *controller) | ||
| 162 | { | ||
| 163 | if ([controller.vendorName hasPrefix:@"Stadia"]) { | ||
| 164 | return true; | ||
| 165 | } | ||
| 166 | return false; | ||
| 167 | } | ||
| 168 | static bool IsControllerBackboneOne(GCController *controller) | ||
| 169 | { | ||
| 170 | if ([controller.vendorName hasPrefix:@"Backbone One"]) { | ||
| 171 | return true; | ||
| 172 | } | ||
| 173 | return false; | ||
| 174 | } | ||
| 175 | static void CheckControllerSiriRemote(GCController *controller, int *is_siri_remote) | ||
| 176 | { | ||
| 177 | if (@available(macOS 10.15, iOS 13.0, tvOS 13.0, *)) { | ||
| 178 | if ([controller.productCategory hasPrefix:@"Siri Remote"]) { | ||
| 179 | *is_siri_remote = 1; | ||
| 180 | SDL_sscanf(controller.productCategory.UTF8String, "Siri Remote (%i%*s Generation)", is_siri_remote); | ||
| 181 | return; | ||
| 182 | } | ||
| 183 | } | ||
| 184 | *is_siri_remote = 0; | ||
| 185 | } | ||
| 186 | |||
| 187 | static bool ElementAlreadyHandled(SDL_JoystickDeviceItem *device, NSString *element, NSDictionary<NSString *, GCControllerElement *> *elements) | ||
| 188 | { | ||
| 189 | if ([element isEqualToString:@"Left Thumbstick Left"] || | ||
| 190 | [element isEqualToString:@"Left Thumbstick Right"]) { | ||
| 191 | if (elements[@"Left Thumbstick X Axis"]) { | ||
| 192 | return true; | ||
| 193 | } | ||
| 194 | } | ||
| 195 | if ([element isEqualToString:@"Left Thumbstick Up"] || | ||
| 196 | [element isEqualToString:@"Left Thumbstick Down"]) { | ||
| 197 | if (elements[@"Left Thumbstick Y Axis"]) { | ||
| 198 | return true; | ||
| 199 | } | ||
| 200 | } | ||
| 201 | if ([element isEqualToString:@"Right Thumbstick Left"] || | ||
| 202 | [element isEqualToString:@"Right Thumbstick Right"]) { | ||
| 203 | if (elements[@"Right Thumbstick X Axis"]) { | ||
| 204 | return true; | ||
| 205 | } | ||
| 206 | } | ||
| 207 | if ([element isEqualToString:@"Right Thumbstick Up"] || | ||
| 208 | [element isEqualToString:@"Right Thumbstick Down"]) { | ||
| 209 | if (elements[@"Right Thumbstick Y Axis"]) { | ||
| 210 | return true; | ||
| 211 | } | ||
| 212 | } | ||
| 213 | if (device->is_siri_remote) { | ||
| 214 | if ([element isEqualToString:@"Direction Pad Left"] || | ||
| 215 | [element isEqualToString:@"Direction Pad Right"]) { | ||
| 216 | if (elements[@"Direction Pad X Axis"]) { | ||
| 217 | return true; | ||
| 218 | } | ||
| 219 | } | ||
| 220 | if ([element isEqualToString:@"Direction Pad Up"] || | ||
| 221 | [element isEqualToString:@"Direction Pad Down"]) { | ||
| 222 | if (elements[@"Direction Pad Y Axis"]) { | ||
| 223 | return true; | ||
| 224 | } | ||
| 225 | } | ||
| 226 | } else { | ||
| 227 | if ([element isEqualToString:@"Direction Pad X Axis"]) { | ||
| 228 | if (elements[@"Direction Pad Left"] && | ||
| 229 | elements[@"Direction Pad Right"]) { | ||
| 230 | return true; | ||
| 231 | } | ||
| 232 | } | ||
| 233 | if ([element isEqualToString:@"Direction Pad Y Axis"]) { | ||
| 234 | if (elements[@"Direction Pad Up"] && | ||
| 235 | elements[@"Direction Pad Down"]) { | ||
| 236 | return true; | ||
| 237 | } | ||
| 238 | } | ||
| 239 | } | ||
| 240 | if ([element isEqualToString:@"Cardinal Direction Pad X Axis"]) { | ||
| 241 | if (elements[@"Cardinal Direction Pad Left"] && | ||
| 242 | elements[@"Cardinal Direction Pad Right"]) { | ||
| 243 | return true; | ||
| 244 | } | ||
| 245 | } | ||
| 246 | if ([element isEqualToString:@"Cardinal Direction Pad Y Axis"]) { | ||
| 247 | if (elements[@"Cardinal Direction Pad Up"] && | ||
| 248 | elements[@"Cardinal Direction Pad Down"]) { | ||
| 249 | return true; | ||
| 250 | } | ||
| 251 | } | ||
| 252 | if ([element isEqualToString:@"Touchpad 1 X Axis"] || | ||
| 253 | [element isEqualToString:@"Touchpad 1 Y Axis"] || | ||
| 254 | [element isEqualToString:@"Touchpad 1 Left"] || | ||
| 255 | [element isEqualToString:@"Touchpad 1 Right"] || | ||
| 256 | [element isEqualToString:@"Touchpad 1 Up"] || | ||
| 257 | [element isEqualToString:@"Touchpad 1 Down"] || | ||
| 258 | [element isEqualToString:@"Touchpad 2 X Axis"] || | ||
| 259 | [element isEqualToString:@"Touchpad 2 Y Axis"] || | ||
| 260 | [element isEqualToString:@"Touchpad 2 Left"] || | ||
| 261 | [element isEqualToString:@"Touchpad 2 Right"] || | ||
| 262 | [element isEqualToString:@"Touchpad 2 Up"] || | ||
| 263 | [element isEqualToString:@"Touchpad 2 Down"]) { | ||
| 264 | // The touchpad is handled separately | ||
| 265 | return true; | ||
| 266 | } | ||
| 267 | if ([element isEqualToString:@"Button Home"]) { | ||
| 268 | if (device->is_switch_joycon_pair) { | ||
| 269 | // The Nintendo Switch JoyCon home button doesn't ever show as being held down | ||
| 270 | return true; | ||
| 271 | } | ||
| 272 | #ifdef SDL_PLATFORM_TVOS | ||
| 273 | // The OS uses the home button, it's not available to apps | ||
| 274 | return true; | ||
| 275 | #endif | ||
| 276 | } | ||
| 277 | if ([element isEqualToString:@"Button Share"]) { | ||
| 278 | if (device->is_backbone_one) { | ||
| 279 | // The Backbone app uses share button | ||
| 280 | return true; | ||
| 281 | } | ||
| 282 | } | ||
| 283 | return false; | ||
| 284 | } | ||
| 285 | |||
| 286 | static bool IOS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCController *controller) | ||
| 287 | { | ||
| 288 | Uint16 vendor = 0; | ||
| 289 | Uint16 product = 0; | ||
| 290 | Uint8 subtype = 0; | ||
| 291 | const char *name = NULL; | ||
| 292 | |||
| 293 | if (@available(macOS 11.3, iOS 14.5, tvOS 14.5, *)) { | ||
| 294 | if (!GCController.shouldMonitorBackgroundEvents) { | ||
| 295 | GCController.shouldMonitorBackgroundEvents = YES; | ||
| 296 | } | ||
| 297 | } | ||
| 298 | |||
| 299 | /* Explicitly retain the controller because SDL_JoystickDeviceItem is a | ||
| 300 | * struct, and ARC doesn't work with structs. */ | ||
| 301 | device->controller = (__bridge GCController *)CFBridgingRetain(controller); | ||
| 302 | |||
| 303 | if (controller.vendorName) { | ||
| 304 | name = controller.vendorName.UTF8String; | ||
| 305 | } | ||
| 306 | |||
| 307 | if (!name) { | ||
| 308 | name = "MFi Gamepad"; | ||
| 309 | } | ||
| 310 | |||
| 311 | device->name = SDL_CreateJoystickName(0, 0, NULL, name); | ||
| 312 | |||
| 313 | #ifdef DEBUG_CONTROLLER_PROFILE | ||
| 314 | NSLog(@"Product name: %@\n", controller.vendorName); | ||
| 315 | NSLog(@"Product category: %@\n", controller.productCategory); | ||
| 316 | NSLog(@"Elements available:\n"); | ||
| 317 | if (@available(macOS 10.16, iOS 14.0, tvOS 14.0, *)) { | ||
| 318 | NSDictionary<NSString *, GCControllerElement *> *elements = controller.physicalInputProfile.elements; | ||
| 319 | for (id key in controller.physicalInputProfile.buttons) { | ||
| 320 | NSLog(@"\tButton: %@ (%s)\n", key, elements[key].analog ? "analog" : "digital"); | ||
| 321 | } | ||
| 322 | for (id key in controller.physicalInputProfile.axes) { | ||
| 323 | NSLog(@"\tAxis: %@\n", key); | ||
| 324 | } | ||
| 325 | for (id key in controller.physicalInputProfile.dpads) { | ||
| 326 | NSLog(@"\tHat: %@\n", key); | ||
| 327 | } | ||
| 328 | } | ||
| 329 | #endif // DEBUG_CONTROLLER_PROFILE | ||
| 330 | |||
| 331 | device->is_xbox = IsControllerXbox(controller); | ||
| 332 | device->is_ps4 = IsControllerPS4(controller); | ||
| 333 | device->is_ps5 = IsControllerPS5(controller); | ||
| 334 | device->is_switch_pro = IsControllerSwitchPro(controller); | ||
| 335 | device->is_switch_joycon_pair = IsControllerSwitchJoyConPair(controller); | ||
| 336 | device->is_stadia = IsControllerStadia(controller); | ||
| 337 | device->is_backbone_one = IsControllerBackboneOne(controller); | ||
| 338 | device->is_switch_joyconL = IsControllerSwitchJoyConL(controller); | ||
| 339 | device->is_switch_joyconR = IsControllerSwitchJoyConR(controller); | ||
| 340 | #ifdef SDL_JOYSTICK_HIDAPI | ||
| 341 | if ((device->is_xbox && (HIDAPI_IsDeviceTypePresent(SDL_GAMEPAD_TYPE_XBOXONE) || | ||
| 342 | HIDAPI_IsDeviceTypePresent(SDL_GAMEPAD_TYPE_XBOX360))) || | ||
| 343 | (device->is_ps4 && HIDAPI_IsDeviceTypePresent(SDL_GAMEPAD_TYPE_PS4)) || | ||
| 344 | (device->is_ps5 && HIDAPI_IsDeviceTypePresent(SDL_GAMEPAD_TYPE_PS5)) || | ||
| 345 | (device->is_switch_pro && HIDAPI_IsDeviceTypePresent(SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO)) || | ||
| 346 | (device->is_switch_joycon_pair && HIDAPI_IsDevicePresent(USB_VENDOR_NINTENDO, USB_PRODUCT_NINTENDO_SWITCH_JOYCON_PAIR, 0, "")) || | ||
| 347 | (device->is_stadia && HIDAPI_IsDevicePresent(USB_VENDOR_GOOGLE, USB_PRODUCT_GOOGLE_STADIA_CONTROLLER, 0, "")) || | ||
| 348 | (device->is_switch_joyconL && HIDAPI_IsDevicePresent(USB_VENDOR_NINTENDO, USB_PRODUCT_NINTENDO_SWITCH_JOYCON_LEFT, 0, "")) || | ||
| 349 | (device->is_switch_joyconR && HIDAPI_IsDevicePresent(USB_VENDOR_NINTENDO, USB_PRODUCT_NINTENDO_SWITCH_JOYCON_RIGHT, 0, ""))) { | ||
| 350 | // The HIDAPI driver is taking care of this device | ||
| 351 | return false; | ||
| 352 | } | ||
| 353 | #endif | ||
| 354 | if (device->is_xbox && SDL_strncmp(name, "GamePad-", 8) == 0) { | ||
| 355 | // This is a Steam Virtual Gamepad, which isn't supported by GCController | ||
| 356 | return false; | ||
| 357 | } | ||
| 358 | CheckControllerSiriRemote(controller, &device->is_siri_remote); | ||
| 359 | |||
| 360 | if (device->is_siri_remote && !SDL_GetHintBoolean(SDL_HINT_TV_REMOTE_AS_JOYSTICK, true)) { | ||
| 361 | // Ignore remotes, they'll be handled as keyboard input | ||
| 362 | return false; | ||
| 363 | } | ||
| 364 | |||
| 365 | if (@available(macOS 10.16, iOS 14.0, tvOS 14.0, *)) { | ||
| 366 | if (controller.physicalInputProfile.buttons[GCInputDualShockTouchpadButton] != nil) { | ||
| 367 | device->has_dualshock_touchpad = TRUE; | ||
| 368 | } | ||
| 369 | if (controller.physicalInputProfile.buttons[GCInputXboxPaddleOne] != nil) { | ||
| 370 | device->has_xbox_paddles = TRUE; | ||
| 371 | } | ||
| 372 | if (controller.physicalInputProfile.buttons[@"Button Share"] != nil) { | ||
| 373 | device->has_xbox_share_button = TRUE; | ||
| 374 | } | ||
| 375 | } | ||
| 376 | |||
| 377 | if (device->is_backbone_one) { | ||
| 378 | vendor = USB_VENDOR_BACKBONE; | ||
| 379 | if (device->is_ps5) { | ||
| 380 | product = USB_PRODUCT_BACKBONE_ONE_IOS_PS5; | ||
| 381 | } else { | ||
| 382 | product = USB_PRODUCT_BACKBONE_ONE_IOS; | ||
| 383 | } | ||
| 384 | } else if (device->is_xbox) { | ||
| 385 | vendor = USB_VENDOR_MICROSOFT; | ||
| 386 | if (device->has_xbox_paddles) { | ||
| 387 | // Assume Xbox One Elite Series 2 Controller unless/until GCController flows VID/PID | ||
| 388 | product = USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2_BLUETOOTH; | ||
| 389 | } else if (device->has_xbox_share_button) { | ||
| 390 | // Assume Xbox Series X Controller unless/until GCController flows VID/PID | ||
| 391 | product = USB_PRODUCT_XBOX_SERIES_X_BLE; | ||
| 392 | } else { | ||
| 393 | // Assume Xbox One S Bluetooth Controller unless/until GCController flows VID/PID | ||
| 394 | product = USB_PRODUCT_XBOX_ONE_S_REV1_BLUETOOTH; | ||
| 395 | } | ||
| 396 | } else if (device->is_ps4) { | ||
| 397 | // Assume DS4 Slim unless/until GCController flows VID/PID | ||
| 398 | vendor = USB_VENDOR_SONY; | ||
| 399 | product = USB_PRODUCT_SONY_DS4_SLIM; | ||
| 400 | if (device->has_dualshock_touchpad) { | ||
| 401 | subtype = 1; | ||
| 402 | } | ||
| 403 | } else if (device->is_ps5) { | ||
| 404 | vendor = USB_VENDOR_SONY; | ||
| 405 | product = USB_PRODUCT_SONY_DS5; | ||
| 406 | } else if (device->is_switch_pro) { | ||
| 407 | vendor = USB_VENDOR_NINTENDO; | ||
| 408 | product = USB_PRODUCT_NINTENDO_SWITCH_PRO; | ||
| 409 | device->has_nintendo_buttons = TRUE; | ||
| 410 | } else if (device->is_switch_joycon_pair) { | ||
| 411 | vendor = USB_VENDOR_NINTENDO; | ||
| 412 | product = USB_PRODUCT_NINTENDO_SWITCH_JOYCON_PAIR; | ||
| 413 | device->has_nintendo_buttons = TRUE; | ||
| 414 | } else if (device->is_switch_joyconL) { | ||
| 415 | vendor = USB_VENDOR_NINTENDO; | ||
| 416 | product = USB_PRODUCT_NINTENDO_SWITCH_JOYCON_LEFT; | ||
| 417 | } else if (device->is_switch_joyconR) { | ||
| 418 | vendor = USB_VENDOR_NINTENDO; | ||
| 419 | product = USB_PRODUCT_NINTENDO_SWITCH_JOYCON_RIGHT; | ||
| 420 | } else if (@available(macOS 10.16, iOS 14.0, tvOS 14.0, *)) { | ||
| 421 | vendor = USB_VENDOR_APPLE; | ||
| 422 | product = 4; | ||
| 423 | subtype = 4; | ||
| 424 | } else if (controller.extendedGamepad) { | ||
| 425 | vendor = USB_VENDOR_APPLE; | ||
| 426 | product = 1; | ||
| 427 | subtype = 1; | ||
| 428 | #ifdef SDL_PLATFORM_TVOS | ||
| 429 | } else if (controller.microGamepad) { | ||
| 430 | vendor = USB_VENDOR_APPLE; | ||
| 431 | product = 3; | ||
| 432 | subtype = 3; | ||
| 433 | #endif | ||
| 434 | } else { | ||
| 435 | // We don't know how to get input events from this device | ||
| 436 | return false; | ||
| 437 | } | ||
| 438 | |||
| 439 | if (SDL_ShouldIgnoreJoystick(vendor, product, 0, name)) { | ||
| 440 | return false; | ||
| 441 | } | ||
| 442 | |||
| 443 | if (@available(macOS 10.16, iOS 14.0, tvOS 14.0, *)) { | ||
| 444 | NSDictionary<NSString *, GCControllerElement *> *elements = controller.physicalInputProfile.elements; | ||
| 445 | |||
| 446 | // Provide both axes and analog buttons as SDL axes | ||
| 447 | NSArray *axes = [[[elements allKeys] sortedArrayUsingSelector:@selector(caseInsensitiveCompare:)] | ||
| 448 | filteredArrayUsingPredicate:[NSPredicate predicateWithBlock:^BOOL(id object, NSDictionary *bindings) { | ||
| 449 | if (ElementAlreadyHandled(device, (NSString *)object, elements)) { | ||
| 450 | return false; | ||
| 451 | } | ||
| 452 | |||
| 453 | GCControllerElement *element = elements[object]; | ||
| 454 | if (element.analog) { | ||
| 455 | if ([element isKindOfClass:[GCControllerAxisInput class]] || | ||
| 456 | [element isKindOfClass:[GCControllerButtonInput class]]) { | ||
| 457 | return true; | ||
| 458 | } | ||
| 459 | } | ||
| 460 | return false; | ||
| 461 | }]]; | ||
| 462 | NSArray *buttons = [[[elements allKeys] sortedArrayUsingSelector:@selector(caseInsensitiveCompare:)] | ||
| 463 | filteredArrayUsingPredicate:[NSPredicate predicateWithBlock:^BOOL(id object, NSDictionary *bindings) { | ||
| 464 | if (ElementAlreadyHandled(device, (NSString *)object, elements)) { | ||
| 465 | return false; | ||
| 466 | } | ||
| 467 | |||
| 468 | GCControllerElement *element = elements[object]; | ||
| 469 | if ([element isKindOfClass:[GCControllerButtonInput class]]) { | ||
| 470 | return true; | ||
| 471 | } | ||
| 472 | return false; | ||
| 473 | }]]; | ||
| 474 | /* Explicitly retain the arrays because SDL_JoystickDeviceItem is a | ||
| 475 | * struct, and ARC doesn't work with structs. */ | ||
| 476 | device->naxes = (int)axes.count; | ||
| 477 | device->axes = (__bridge NSArray *)CFBridgingRetain(axes); | ||
| 478 | device->nbuttons = (int)buttons.count; | ||
| 479 | device->buttons = (__bridge NSArray *)CFBridgingRetain(buttons); | ||
| 480 | subtype = 4; | ||
| 481 | |||
| 482 | #ifdef DEBUG_CONTROLLER_PROFILE | ||
| 483 | NSLog(@"Elements used:\n", controller.vendorName); | ||
| 484 | for (id key in device->buttons) { | ||
| 485 | NSLog(@"\tButton: %@ (%s)\n", key, elements[key].analog ? "analog" : "digital"); | ||
| 486 | } | ||
| 487 | for (id key in device->axes) { | ||
| 488 | NSLog(@"\tAxis: %@\n", key); | ||
| 489 | } | ||
| 490 | #endif // DEBUG_CONTROLLER_PROFILE | ||
| 491 | |||
| 492 | #ifdef SDL_PLATFORM_TVOS | ||
| 493 | // tvOS turns the menu button into a system gesture, so we grab it here instead | ||
| 494 | if (elements[GCInputButtonMenu] && !elements[@"Button Home"]) { | ||
| 495 | device->pause_button_index = (int)[device->buttons indexOfObject:GCInputButtonMenu]; | ||
| 496 | } | ||
| 497 | #endif | ||
| 498 | } else if (controller.extendedGamepad) { | ||
| 499 | GCExtendedGamepad *gamepad = controller.extendedGamepad; | ||
| 500 | int nbuttons = 0; | ||
| 501 | BOOL has_direct_menu = FALSE; | ||
| 502 | |||
| 503 | // These buttons are part of the original MFi spec | ||
| 504 | device->button_mask |= (1 << SDL_GAMEPAD_BUTTON_SOUTH); | ||
| 505 | device->button_mask |= (1 << SDL_GAMEPAD_BUTTON_EAST); | ||
| 506 | device->button_mask |= (1 << SDL_GAMEPAD_BUTTON_WEST); | ||
| 507 | device->button_mask |= (1 << SDL_GAMEPAD_BUTTON_NORTH); | ||
| 508 | device->button_mask |= (1 << SDL_GAMEPAD_BUTTON_LEFT_SHOULDER); | ||
| 509 | device->button_mask |= (1 << SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER); | ||
| 510 | nbuttons += 6; | ||
| 511 | |||
| 512 | // These buttons are available on some newer controllers | ||
| 513 | if (@available(macOS 10.14.1, iOS 12.1, tvOS 12.1, *)) { | ||
| 514 | if (gamepad.leftThumbstickButton) { | ||
| 515 | device->button_mask |= (1 << SDL_GAMEPAD_BUTTON_LEFT_STICK); | ||
| 516 | ++nbuttons; | ||
| 517 | } | ||
| 518 | if (gamepad.rightThumbstickButton) { | ||
| 519 | device->button_mask |= (1 << SDL_GAMEPAD_BUTTON_RIGHT_STICK); | ||
| 520 | ++nbuttons; | ||
| 521 | } | ||
| 522 | } | ||
| 523 | if (@available(macOS 10.15, iOS 13.0, tvOS 13.0, *)) { | ||
| 524 | if (gamepad.buttonOptions) { | ||
| 525 | device->button_mask |= (1 << SDL_GAMEPAD_BUTTON_BACK); | ||
| 526 | ++nbuttons; | ||
| 527 | } | ||
| 528 | } | ||
| 529 | device->button_mask |= (1 << SDL_GAMEPAD_BUTTON_START); | ||
| 530 | ++nbuttons; | ||
| 531 | |||
| 532 | if (@available(macOS 10.15, iOS 13.0, tvOS 13.0, *)) { | ||
| 533 | if (gamepad.buttonMenu) { | ||
| 534 | has_direct_menu = TRUE; | ||
| 535 | } | ||
| 536 | } | ||
| 537 | #ifdef SDL_PLATFORM_TVOS | ||
| 538 | // The single menu button isn't very reliable, at least as of tvOS 16.1 | ||
| 539 | if ((device->button_mask & (1 << SDL_GAMEPAD_BUTTON_BACK)) == 0) { | ||
| 540 | has_direct_menu = FALSE; | ||
| 541 | } | ||
| 542 | #endif | ||
| 543 | if (!has_direct_menu) { | ||
| 544 | device->pause_button_index = (nbuttons - 1); | ||
| 545 | } | ||
| 546 | |||
| 547 | device->naxes = 6; // 2 thumbsticks and 2 triggers | ||
| 548 | device->nhats = 1; // d-pad | ||
| 549 | device->nbuttons = nbuttons; | ||
| 550 | } | ||
| 551 | #ifdef SDL_PLATFORM_TVOS | ||
| 552 | else if (controller.microGamepad) { | ||
| 553 | int nbuttons = 0; | ||
| 554 | |||
| 555 | device->button_mask |= (1 << SDL_GAMEPAD_BUTTON_SOUTH); | ||
| 556 | device->button_mask |= (1 << SDL_GAMEPAD_BUTTON_WEST); // Button X on microGamepad | ||
| 557 | device->button_mask |= (1 << SDL_GAMEPAD_BUTTON_EAST); | ||
| 558 | nbuttons += 3; | ||
| 559 | device->pause_button_index = (nbuttons - 1); | ||
| 560 | |||
| 561 | device->naxes = 2; // treat the touch surface as two axes | ||
| 562 | device->nhats = 0; // apparently the touch surface-as-dpad is buggy | ||
| 563 | device->nbuttons = nbuttons; | ||
| 564 | |||
| 565 | controller.microGamepad.allowsRotation = SDL_GetHintBoolean(SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION, false); | ||
| 566 | } | ||
| 567 | #endif | ||
| 568 | else { | ||
| 569 | // We don't know how to get input events from this device | ||
| 570 | return false; | ||
| 571 | } | ||
| 572 | |||
| 573 | Uint16 signature; | ||
| 574 | if (@available(macOS 10.16, iOS 14.0, tvOS 14.0, *)) { | ||
| 575 | signature = 0; | ||
| 576 | signature = SDL_crc16(signature, device->name, SDL_strlen(device->name)); | ||
| 577 | for (id key in device->axes) { | ||
| 578 | const char *string = ((NSString *)key).UTF8String; | ||
| 579 | signature = SDL_crc16(signature, string, SDL_strlen(string)); | ||
| 580 | } | ||
| 581 | for (id key in device->buttons) { | ||
| 582 | const char *string = ((NSString *)key).UTF8String; | ||
| 583 | signature = SDL_crc16(signature, string, SDL_strlen(string)); | ||
| 584 | } | ||
| 585 | } else { | ||
| 586 | signature = device->button_mask; | ||
| 587 | } | ||
| 588 | device->guid = SDL_CreateJoystickGUID(SDL_HARDWARE_BUS_BLUETOOTH, vendor, product, signature, NULL, name, 'm', subtype); | ||
| 589 | |||
| 590 | /* This will be set when the first button press of the controller is | ||
| 591 | * detected. */ | ||
| 592 | controller.playerIndex = -1; | ||
| 593 | return true; | ||
| 594 | } | ||
| 595 | #endif // SDL_JOYSTICK_MFI | ||
| 596 | |||
| 597 | #ifdef SDL_JOYSTICK_MFI | ||
| 598 | static void IOS_AddJoystickDevice(GCController *controller) | ||
| 599 | { | ||
| 600 | SDL_JoystickDeviceItem *device = deviceList; | ||
| 601 | |||
| 602 | while (device != NULL) { | ||
| 603 | if (device->controller == controller) { | ||
| 604 | return; | ||
| 605 | } | ||
| 606 | device = device->next; | ||
| 607 | } | ||
| 608 | |||
| 609 | device = (SDL_JoystickDeviceItem *)SDL_calloc(1, sizeof(SDL_JoystickDeviceItem)); | ||
| 610 | if (device == NULL) { | ||
| 611 | return; | ||
| 612 | } | ||
| 613 | |||
| 614 | device->instance_id = SDL_GetNextObjectID(); | ||
| 615 | device->pause_button_index = -1; | ||
| 616 | |||
| 617 | if (controller) { | ||
| 618 | #ifdef SDL_JOYSTICK_MFI | ||
| 619 | if (!IOS_AddMFIJoystickDevice(device, controller)) { | ||
| 620 | SDL_free(device->name); | ||
| 621 | SDL_free(device); | ||
| 622 | return; | ||
| 623 | } | ||
| 624 | #else | ||
| 625 | SDL_free(device); | ||
| 626 | return; | ||
| 627 | #endif // SDL_JOYSTICK_MFI | ||
| 628 | } | ||
| 629 | |||
| 630 | if (deviceList == NULL) { | ||
| 631 | deviceList = device; | ||
| 632 | } else { | ||
| 633 | SDL_JoystickDeviceItem *lastdevice = deviceList; | ||
| 634 | while (lastdevice->next != NULL) { | ||
| 635 | lastdevice = lastdevice->next; | ||
| 636 | } | ||
| 637 | lastdevice->next = device; | ||
| 638 | } | ||
| 639 | |||
| 640 | ++numjoysticks; | ||
| 641 | |||
| 642 | SDL_PrivateJoystickAdded(device->instance_id); | ||
| 643 | } | ||
| 644 | #endif // SDL_JOYSTICK_MFI | ||
| 645 | |||
| 646 | static SDL_JoystickDeviceItem *IOS_RemoveJoystickDevice(SDL_JoystickDeviceItem *device) | ||
| 647 | { | ||
| 648 | SDL_JoystickDeviceItem *prev = NULL; | ||
| 649 | SDL_JoystickDeviceItem *next = NULL; | ||
| 650 | SDL_JoystickDeviceItem *item = deviceList; | ||
| 651 | |||
| 652 | if (device == NULL) { | ||
| 653 | return NULL; | ||
| 654 | } | ||
| 655 | |||
| 656 | next = device->next; | ||
| 657 | |||
| 658 | while (item != NULL) { | ||
| 659 | if (item == device) { | ||
| 660 | break; | ||
| 661 | } | ||
| 662 | prev = item; | ||
| 663 | item = item->next; | ||
| 664 | } | ||
| 665 | |||
| 666 | // Unlink the device item from the device list. | ||
| 667 | if (prev) { | ||
| 668 | prev->next = device->next; | ||
| 669 | } else if (device == deviceList) { | ||
| 670 | deviceList = device->next; | ||
| 671 | } | ||
| 672 | |||
| 673 | if (device->joystick) { | ||
| 674 | device->joystick->hwdata = NULL; | ||
| 675 | } | ||
| 676 | |||
| 677 | #ifdef SDL_JOYSTICK_MFI | ||
| 678 | @autoreleasepool { | ||
| 679 | // These were explicitly retained in the struct, so they should be explicitly released before freeing the struct. | ||
| 680 | if (device->controller) { | ||
| 681 | GCController *controller = CFBridgingRelease((__bridge CFTypeRef)(device->controller)); | ||
| 682 | controller.controllerPausedHandler = nil; | ||
| 683 | device->controller = nil; | ||
| 684 | } | ||
| 685 | if (device->axes) { | ||
| 686 | CFRelease((__bridge CFTypeRef)device->axes); | ||
| 687 | device->axes = nil; | ||
| 688 | } | ||
| 689 | if (device->buttons) { | ||
| 690 | CFRelease((__bridge CFTypeRef)device->buttons); | ||
| 691 | device->buttons = nil; | ||
| 692 | } | ||
| 693 | } | ||
| 694 | #endif // SDL_JOYSTICK_MFI | ||
| 695 | |||
| 696 | --numjoysticks; | ||
| 697 | |||
| 698 | SDL_PrivateJoystickRemoved(device->instance_id); | ||
| 699 | |||
| 700 | SDL_free(device->name); | ||
| 701 | SDL_free(device); | ||
| 702 | |||
| 703 | return next; | ||
| 704 | } | ||
| 705 | |||
| 706 | #ifdef SDL_PLATFORM_TVOS | ||
| 707 | static void SDLCALL SDL_AppleTVRemoteRotationHintChanged(void *udata, const char *name, const char *oldValue, const char *newValue) | ||
| 708 | { | ||
| 709 | BOOL allowRotation = newValue != NULL && *newValue != '0'; | ||
| 710 | |||
| 711 | @autoreleasepool { | ||
| 712 | for (GCController *controller in [GCController controllers]) { | ||
| 713 | if (controller.microGamepad) { | ||
| 714 | controller.microGamepad.allowsRotation = allowRotation; | ||
| 715 | } | ||
| 716 | } | ||
| 717 | } | ||
| 718 | } | ||
| 719 | #endif // SDL_PLATFORM_TVOS | ||
| 720 | |||
| 721 | static bool IOS_JoystickInit(void) | ||
| 722 | { | ||
| 723 | if (!SDL_GetHintBoolean(SDL_HINT_JOYSTICK_MFI, true)) { | ||
| 724 | return true; | ||
| 725 | } | ||
| 726 | |||
| 727 | #ifdef SDL_PLATFORM_MACOS | ||
| 728 | if (@available(macOS 10.16, *)) { | ||
| 729 | // Continue with initialization on macOS 11+ | ||
| 730 | } else { | ||
| 731 | return true; | ||
| 732 | } | ||
| 733 | #endif | ||
| 734 | |||
| 735 | @autoreleasepool { | ||
| 736 | #ifdef SDL_JOYSTICK_MFI | ||
| 737 | NSNotificationCenter *center; | ||
| 738 | #endif | ||
| 739 | |||
| 740 | #ifdef SDL_JOYSTICK_MFI | ||
| 741 | // GameController.framework was added in iOS 7. | ||
| 742 | if (![GCController class]) { | ||
| 743 | return true; | ||
| 744 | } | ||
| 745 | |||
| 746 | /* For whatever reason, this always returns an empty array on | ||
| 747 | macOS 11.0.1 */ | ||
| 748 | for (GCController *controller in [GCController controllers]) { | ||
| 749 | IOS_AddJoystickDevice(controller); | ||
| 750 | } | ||
| 751 | |||
| 752 | #ifdef SDL_PLATFORM_TVOS | ||
| 753 | SDL_AddHintCallback(SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION, | ||
| 754 | SDL_AppleTVRemoteRotationHintChanged, NULL); | ||
| 755 | #endif // SDL_PLATFORM_TVOS | ||
| 756 | |||
| 757 | center = [NSNotificationCenter defaultCenter]; | ||
| 758 | |||
| 759 | connectObserver = [center addObserverForName:GCControllerDidConnectNotification | ||
| 760 | object:nil | ||
| 761 | queue:nil | ||
| 762 | usingBlock:^(NSNotification *note) { | ||
| 763 | GCController *controller = note.object; | ||
| 764 | SDL_LockJoysticks(); | ||
| 765 | IOS_AddJoystickDevice(controller); | ||
| 766 | SDL_UnlockJoysticks(); | ||
| 767 | }]; | ||
| 768 | |||
| 769 | disconnectObserver = [center addObserverForName:GCControllerDidDisconnectNotification | ||
| 770 | object:nil | ||
| 771 | queue:nil | ||
| 772 | usingBlock:^(NSNotification *note) { | ||
| 773 | GCController *controller = note.object; | ||
| 774 | SDL_JoystickDeviceItem *device; | ||
| 775 | SDL_LockJoysticks(); | ||
| 776 | for (device = deviceList; device != NULL; device = device->next) { | ||
| 777 | if (device->controller == controller) { | ||
| 778 | IOS_RemoveJoystickDevice(device); | ||
| 779 | break; | ||
| 780 | } | ||
| 781 | } | ||
| 782 | SDL_UnlockJoysticks(); | ||
| 783 | }]; | ||
| 784 | #endif // SDL_JOYSTICK_MFI | ||
| 785 | } | ||
| 786 | |||
| 787 | return true; | ||
| 788 | } | ||
| 789 | |||
| 790 | static int IOS_JoystickGetCount(void) | ||
| 791 | { | ||
| 792 | return numjoysticks; | ||
| 793 | } | ||
| 794 | |||
| 795 | static void IOS_JoystickDetect(void) | ||
| 796 | { | ||
| 797 | } | ||
| 798 | |||
| 799 | static bool IOS_JoystickIsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name) | ||
| 800 | { | ||
| 801 | // We don't override any other drivers through this method | ||
| 802 | return false; | ||
| 803 | } | ||
| 804 | |||
| 805 | static const char *IOS_JoystickGetDeviceName(int device_index) | ||
| 806 | { | ||
| 807 | SDL_JoystickDeviceItem *device = GetDeviceForIndex(device_index); | ||
| 808 | return device ? device->name : "Unknown"; | ||
| 809 | } | ||
| 810 | |||
| 811 | static const char *IOS_JoystickGetDevicePath(int device_index) | ||
| 812 | { | ||
| 813 | return NULL; | ||
| 814 | } | ||
| 815 | |||
| 816 | static int IOS_JoystickGetDeviceSteamVirtualGamepadSlot(int device_index) | ||
| 817 | { | ||
| 818 | return -1; | ||
| 819 | } | ||
| 820 | |||
| 821 | static int IOS_JoystickGetDevicePlayerIndex(int device_index) | ||
| 822 | { | ||
| 823 | #ifdef SDL_JOYSTICK_MFI | ||
| 824 | SDL_JoystickDeviceItem *device = GetDeviceForIndex(device_index); | ||
| 825 | if (device && device->controller) { | ||
| 826 | return (int)device->controller.playerIndex; | ||
| 827 | } | ||
| 828 | #endif | ||
| 829 | return -1; | ||
| 830 | } | ||
| 831 | |||
| 832 | static void IOS_JoystickSetDevicePlayerIndex(int device_index, int player_index) | ||
| 833 | { | ||
| 834 | #ifdef SDL_JOYSTICK_MFI | ||
| 835 | SDL_JoystickDeviceItem *device = GetDeviceForIndex(device_index); | ||
| 836 | if (device && device->controller) { | ||
| 837 | device->controller.playerIndex = player_index; | ||
| 838 | } | ||
| 839 | #endif | ||
| 840 | } | ||
| 841 | |||
| 842 | static SDL_GUID IOS_JoystickGetDeviceGUID(int device_index) | ||
| 843 | { | ||
| 844 | SDL_JoystickDeviceItem *device = GetDeviceForIndex(device_index); | ||
| 845 | SDL_GUID guid; | ||
| 846 | if (device) { | ||
| 847 | guid = device->guid; | ||
| 848 | } else { | ||
| 849 | SDL_zero(guid); | ||
| 850 | } | ||
| 851 | return guid; | ||
| 852 | } | ||
| 853 | |||
| 854 | static SDL_JoystickID IOS_JoystickGetDeviceInstanceID(int device_index) | ||
| 855 | { | ||
| 856 | SDL_JoystickDeviceItem *device = GetDeviceForIndex(device_index); | ||
| 857 | return device ? device->instance_id : 0; | ||
| 858 | } | ||
| 859 | |||
| 860 | static bool IOS_JoystickOpen(SDL_Joystick *joystick, int device_index) | ||
| 861 | { | ||
| 862 | SDL_JoystickDeviceItem *device = GetDeviceForIndex(device_index); | ||
| 863 | if (device == NULL) { | ||
| 864 | return SDL_SetError("Could not open Joystick: no hardware device for the specified index"); | ||
| 865 | } | ||
| 866 | |||
| 867 | joystick->hwdata = device; | ||
| 868 | |||
| 869 | joystick->naxes = device->naxes; | ||
| 870 | joystick->nhats = device->nhats; | ||
| 871 | joystick->nbuttons = device->nbuttons; | ||
| 872 | |||
| 873 | if (device->has_dualshock_touchpad) { | ||
| 874 | SDL_PrivateJoystickAddTouchpad(joystick, 2); | ||
| 875 | } | ||
| 876 | |||
| 877 | device->joystick = joystick; | ||
| 878 | |||
| 879 | @autoreleasepool { | ||
| 880 | #ifdef SDL_JOYSTICK_MFI | ||
| 881 | if (device->pause_button_index >= 0) { | ||
| 882 | GCController *controller = device->controller; | ||
| 883 | controller.controllerPausedHandler = ^(GCController *c) { | ||
| 884 | if (joystick->hwdata) { | ||
| 885 | joystick->hwdata->pause_button_pressed = SDL_GetTicks(); | ||
| 886 | } | ||
| 887 | }; | ||
| 888 | } | ||
| 889 | |||
| 890 | if (@available(macOS 10.16, iOS 14.0, tvOS 14.0, *)) { | ||
| 891 | GCController *controller = joystick->hwdata->controller; | ||
| 892 | GCMotion *motion = controller.motion; | ||
| 893 | if (motion && motion.hasRotationRate) { | ||
| 894 | SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, 0.0f); | ||
| 895 | } | ||
| 896 | if (motion && motion.hasGravityAndUserAcceleration) { | ||
| 897 | SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 0.0f); | ||
| 898 | } | ||
| 899 | } | ||
| 900 | |||
| 901 | if (@available(macOS 10.16, iOS 14.0, tvOS 14.0, *)) { | ||
| 902 | GCController *controller = joystick->hwdata->controller; | ||
| 903 | for (id key in controller.physicalInputProfile.buttons) { | ||
| 904 | GCControllerButtonInput *button = controller.physicalInputProfile.buttons[key]; | ||
| 905 | if ([button isBoundToSystemGesture]) { | ||
| 906 | button.preferredSystemGestureState = GCSystemGestureStateDisabled; | ||
| 907 | } | ||
| 908 | } | ||
| 909 | } | ||
| 910 | |||
| 911 | if (@available(macOS 10.16, iOS 14.0, tvOS 14.0, *)) { | ||
| 912 | GCController *controller = device->controller; | ||
| 913 | if (controller.light) { | ||
| 914 | SDL_SetBooleanProperty(SDL_GetJoystickProperties(joystick), SDL_PROP_JOYSTICK_CAP_RGB_LED_BOOLEAN, true); | ||
| 915 | } | ||
| 916 | |||
| 917 | if (controller.haptics) { | ||
| 918 | for (GCHapticsLocality locality in controller.haptics.supportedLocalities) { | ||
| 919 | if ([locality isEqualToString:GCHapticsLocalityHandles]) { | ||
| 920 | SDL_SetBooleanProperty(SDL_GetJoystickProperties(joystick), SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN, true); | ||
| 921 | } else if ([locality isEqualToString:GCHapticsLocalityTriggers]) { | ||
| 922 | SDL_SetBooleanProperty(SDL_GetJoystickProperties(joystick), SDL_PROP_JOYSTICK_CAP_TRIGGER_RUMBLE_BOOLEAN, true); | ||
| 923 | } | ||
| 924 | } | ||
| 925 | } | ||
| 926 | } | ||
| 927 | #endif // SDL_JOYSTICK_MFI | ||
| 928 | } | ||
| 929 | if (device->is_siri_remote) { | ||
| 930 | ++SDL_AppleTVRemoteOpenedAsJoystick; | ||
| 931 | } | ||
| 932 | |||
| 933 | return true; | ||
| 934 | } | ||
| 935 | |||
| 936 | #ifdef SDL_JOYSTICK_MFI | ||
| 937 | static Uint8 IOS_MFIJoystickHatStateForDPad(GCControllerDirectionPad *dpad) | ||
| 938 | { | ||
| 939 | Uint8 hat = 0; | ||
| 940 | |||
| 941 | if (dpad.up.isPressed) { | ||
| 942 | hat |= SDL_HAT_UP; | ||
| 943 | } else if (dpad.down.isPressed) { | ||
| 944 | hat |= SDL_HAT_DOWN; | ||
| 945 | } | ||
| 946 | |||
| 947 | if (dpad.left.isPressed) { | ||
| 948 | hat |= SDL_HAT_LEFT; | ||
| 949 | } else if (dpad.right.isPressed) { | ||
| 950 | hat |= SDL_HAT_RIGHT; | ||
| 951 | } | ||
| 952 | |||
| 953 | if (hat == 0) { | ||
| 954 | return SDL_HAT_CENTERED; | ||
| 955 | } | ||
| 956 | |||
| 957 | return hat; | ||
| 958 | } | ||
| 959 | #endif | ||
| 960 | |||
| 961 | static void IOS_MFIJoystickUpdate(SDL_Joystick *joystick) | ||
| 962 | { | ||
| 963 | #ifdef SDL_JOYSTICK_MFI | ||
| 964 | @autoreleasepool { | ||
| 965 | SDL_JoystickDeviceItem *device = joystick->hwdata; | ||
| 966 | GCController *controller = device->controller; | ||
| 967 | Uint8 hatstate = SDL_HAT_CENTERED; | ||
| 968 | int i; | ||
| 969 | Uint64 timestamp = SDL_GetTicksNS(); | ||
| 970 | |||
| 971 | #ifdef DEBUG_CONTROLLER_STATE | ||
| 972 | if (@available(macOS 10.16, iOS 14.0, tvOS 14.0, *)) { | ||
| 973 | if (controller.physicalInputProfile) { | ||
| 974 | for (id key in controller.physicalInputProfile.buttons) { | ||
| 975 | GCControllerButtonInput *button = controller.physicalInputProfile.buttons[key]; | ||
| 976 | if (button.isPressed) | ||
| 977 | NSLog(@"Button %@ = %s\n", key, button.isPressed ? "pressed" : "released"); | ||
| 978 | } | ||
| 979 | for (id key in controller.physicalInputProfile.axes) { | ||
| 980 | GCControllerAxisInput *axis = controller.physicalInputProfile.axes[key]; | ||
| 981 | if (axis.value != 0.0f) | ||
| 982 | NSLog(@"Axis %@ = %g\n", key, axis.value); | ||
| 983 | } | ||
| 984 | for (id key in controller.physicalInputProfile.dpads) { | ||
| 985 | GCControllerDirectionPad *dpad = controller.physicalInputProfile.dpads[key]; | ||
| 986 | if (dpad.up.isPressed || dpad.down.isPressed || dpad.left.isPressed || dpad.right.isPressed) { | ||
| 987 | NSLog(@"Hat %@ =%s%s%s%s\n", key, | ||
| 988 | dpad.up.isPressed ? " UP" : "", | ||
| 989 | dpad.down.isPressed ? " DOWN" : "", | ||
| 990 | dpad.left.isPressed ? " LEFT" : "", | ||
| 991 | dpad.right.isPressed ? " RIGHT" : ""); | ||
| 992 | } | ||
| 993 | } | ||
| 994 | } | ||
| 995 | } | ||
| 996 | #endif // DEBUG_CONTROLLER_STATE | ||
| 997 | |||
| 998 | if (@available(macOS 10.16, iOS 14.0, tvOS 14.0, *)) { | ||
| 999 | NSDictionary<NSString *, GCControllerElement *> *elements = controller.physicalInputProfile.elements; | ||
| 1000 | NSDictionary<NSString *, GCControllerButtonInput *> *buttons = controller.physicalInputProfile.buttons; | ||
| 1001 | |||
| 1002 | int axis = 0; | ||
| 1003 | for (id key in device->axes) { | ||
| 1004 | Sint16 value; | ||
| 1005 | GCControllerElement *element = elements[key]; | ||
| 1006 | if ([element isKindOfClass:[GCControllerAxisInput class]]) { | ||
| 1007 | value = (Sint16)([(GCControllerAxisInput *)element value] * 32767); | ||
| 1008 | } else { | ||
| 1009 | value = (Sint16)([(GCControllerButtonInput *)element value] * 32767); | ||
| 1010 | } | ||
| 1011 | SDL_SendJoystickAxis(timestamp, joystick, axis++, value); | ||
| 1012 | } | ||
| 1013 | |||
| 1014 | int button = 0; | ||
| 1015 | for (id key in device->buttons) { | ||
| 1016 | bool down; | ||
| 1017 | if (button == device->pause_button_index) { | ||
| 1018 | down = (device->pause_button_pressed > 0); | ||
| 1019 | } else { | ||
| 1020 | down = buttons[key].isPressed; | ||
| 1021 | } | ||
| 1022 | SDL_SendJoystickButton(timestamp, joystick, button++, down); | ||
| 1023 | } | ||
| 1024 | } else if (controller.extendedGamepad) { | ||
| 1025 | bool isstack; | ||
| 1026 | GCExtendedGamepad *gamepad = controller.extendedGamepad; | ||
| 1027 | |||
| 1028 | // Axis order matches the XInput Windows mappings. | ||
| 1029 | Sint16 axes[] = { | ||
| 1030 | (Sint16)(gamepad.leftThumbstick.xAxis.value * 32767), | ||
| 1031 | (Sint16)(gamepad.leftThumbstick.yAxis.value * -32767), | ||
| 1032 | (Sint16)((gamepad.leftTrigger.value * 65535) - 32768), | ||
| 1033 | (Sint16)(gamepad.rightThumbstick.xAxis.value * 32767), | ||
| 1034 | (Sint16)(gamepad.rightThumbstick.yAxis.value * -32767), | ||
| 1035 | (Sint16)((gamepad.rightTrigger.value * 65535) - 32768), | ||
| 1036 | }; | ||
| 1037 | |||
| 1038 | // Button order matches the XInput Windows mappings. | ||
| 1039 | bool *buttons = SDL_small_alloc(bool, joystick->nbuttons, &isstack); | ||
| 1040 | int button_count = 0; | ||
| 1041 | |||
| 1042 | if (buttons == NULL) { | ||
| 1043 | return; | ||
| 1044 | } | ||
| 1045 | |||
| 1046 | // These buttons are part of the original MFi spec | ||
| 1047 | buttons[button_count++] = gamepad.buttonA.isPressed; | ||
| 1048 | buttons[button_count++] = gamepad.buttonB.isPressed; | ||
| 1049 | buttons[button_count++] = gamepad.buttonX.isPressed; | ||
| 1050 | buttons[button_count++] = gamepad.buttonY.isPressed; | ||
| 1051 | buttons[button_count++] = gamepad.leftShoulder.isPressed; | ||
| 1052 | buttons[button_count++] = gamepad.rightShoulder.isPressed; | ||
| 1053 | |||
| 1054 | // These buttons are available on some newer controllers | ||
| 1055 | if (@available(macOS 10.14.1, iOS 12.1, tvOS 12.1, *)) { | ||
| 1056 | if (device->button_mask & (1 << SDL_GAMEPAD_BUTTON_LEFT_STICK)) { | ||
| 1057 | buttons[button_count++] = gamepad.leftThumbstickButton.isPressed; | ||
| 1058 | } | ||
| 1059 | if (device->button_mask & (1 << SDL_GAMEPAD_BUTTON_RIGHT_STICK)) { | ||
| 1060 | buttons[button_count++] = gamepad.rightThumbstickButton.isPressed; | ||
| 1061 | } | ||
| 1062 | } | ||
| 1063 | if (@available(macOS 10.15, iOS 13.0, tvOS 13.0, *)) { | ||
| 1064 | if (device->button_mask & (1 << SDL_GAMEPAD_BUTTON_BACK)) { | ||
| 1065 | buttons[button_count++] = gamepad.buttonOptions.isPressed; | ||
| 1066 | } | ||
| 1067 | } | ||
| 1068 | if (device->button_mask & (1 << SDL_GAMEPAD_BUTTON_START)) { | ||
| 1069 | if (device->pause_button_index >= 0) { | ||
| 1070 | // Guaranteed if buttonMenu is not supported on this OS | ||
| 1071 | buttons[button_count++] = (device->pause_button_pressed > 0); | ||
| 1072 | } else { | ||
| 1073 | if (@available(macOS 10.15, iOS 13.0, tvOS 13.0, *)) { | ||
| 1074 | buttons[button_count++] = gamepad.buttonMenu.isPressed; | ||
| 1075 | } | ||
| 1076 | } | ||
| 1077 | } | ||
| 1078 | |||
| 1079 | hatstate = IOS_MFIJoystickHatStateForDPad(gamepad.dpad); | ||
| 1080 | |||
| 1081 | for (i = 0; i < SDL_arraysize(axes); i++) { | ||
| 1082 | SDL_SendJoystickAxis(timestamp, joystick, i, axes[i]); | ||
| 1083 | } | ||
| 1084 | |||
| 1085 | for (i = 0; i < button_count; i++) { | ||
| 1086 | SDL_SendJoystickButton(timestamp, joystick, i, buttons[i]); | ||
| 1087 | } | ||
| 1088 | |||
| 1089 | SDL_small_free(buttons, isstack); | ||
| 1090 | } | ||
| 1091 | #ifdef SDL_PLATFORM_TVOS | ||
| 1092 | else if (controller.microGamepad) { | ||
| 1093 | GCMicroGamepad *gamepad = controller.microGamepad; | ||
| 1094 | |||
| 1095 | Sint16 axes[] = { | ||
| 1096 | (Sint16)(gamepad.dpad.xAxis.value * 32767), | ||
| 1097 | (Sint16)(gamepad.dpad.yAxis.value * -32767), | ||
| 1098 | }; | ||
| 1099 | |||
| 1100 | for (i = 0; i < SDL_arraysize(axes); i++) { | ||
| 1101 | SDL_SendJoystickAxis(timestamp, joystick, i, axes[i]); | ||
| 1102 | } | ||
| 1103 | |||
| 1104 | bool buttons[joystick->nbuttons]; | ||
| 1105 | int button_count = 0; | ||
| 1106 | buttons[button_count++] = gamepad.buttonA.isPressed; | ||
| 1107 | buttons[button_count++] = gamepad.buttonX.isPressed; | ||
| 1108 | buttons[button_count++] = (device->pause_button_pressed > 0); | ||
| 1109 | |||
| 1110 | for (i = 0; i < button_count; i++) { | ||
| 1111 | SDL_SendJoystickButton(timestamp, joystick, i, buttons[i]); | ||
| 1112 | } | ||
| 1113 | } | ||
| 1114 | #endif // SDL_PLATFORM_TVOS | ||
| 1115 | |||
| 1116 | if (joystick->nhats > 0) { | ||
| 1117 | SDL_SendJoystickHat(timestamp, joystick, 0, hatstate); | ||
| 1118 | } | ||
| 1119 | |||
| 1120 | if (device->pause_button_pressed) { | ||
| 1121 | // The pause callback is instantaneous, so we extend the duration to allow "holding down" by pressing it repeatedly | ||
| 1122 | const int PAUSE_BUTTON_PRESS_DURATION_MS = 250; | ||
| 1123 | if (SDL_GetTicks() >= device->pause_button_pressed + PAUSE_BUTTON_PRESS_DURATION_MS) { | ||
| 1124 | device->pause_button_pressed = 0; | ||
| 1125 | } | ||
| 1126 | } | ||
| 1127 | |||
| 1128 | if (@available(macOS 10.16, iOS 14.0, tvOS 14.0, *)) { | ||
| 1129 | if (device->has_dualshock_touchpad) { | ||
| 1130 | GCControllerDirectionPad *dpad; | ||
| 1131 | |||
| 1132 | dpad = controller.physicalInputProfile.dpads[GCInputDualShockTouchpadOne]; | ||
| 1133 | if (dpad.xAxis.value != 0.f || dpad.yAxis.value != 0.f) { | ||
| 1134 | SDL_SendJoystickTouchpad(timestamp, joystick, 0, 0, true, (1.0f + dpad.xAxis.value) * 0.5f, 1.0f - (1.0f + dpad.yAxis.value) * 0.5f, 1.0f); | ||
| 1135 | } else { | ||
| 1136 | SDL_SendJoystickTouchpad(timestamp, joystick, 0, 0, false, 0.0f, 0.0f, 1.0f); | ||
| 1137 | } | ||
| 1138 | |||
| 1139 | dpad = controller.physicalInputProfile.dpads[GCInputDualShockTouchpadTwo]; | ||
| 1140 | if (dpad.xAxis.value != 0.f || dpad.yAxis.value != 0.f) { | ||
| 1141 | SDL_SendJoystickTouchpad(timestamp, joystick, 0, 1, true, (1.0f + dpad.xAxis.value) * 0.5f, 1.0f - (1.0f + dpad.yAxis.value) * 0.5f, 1.0f); | ||
| 1142 | } else { | ||
| 1143 | SDL_SendJoystickTouchpad(timestamp, joystick, 0, 1, false, 0.0f, 0.0f, 1.0f); | ||
| 1144 | } | ||
| 1145 | } | ||
| 1146 | } | ||
| 1147 | |||
| 1148 | if (@available(macOS 10.16, iOS 14.0, tvOS 14.0, *)) { | ||
| 1149 | GCMotion *motion = controller.motion; | ||
| 1150 | if (motion && motion.sensorsActive) { | ||
| 1151 | float data[3]; | ||
| 1152 | |||
| 1153 | if (motion.hasRotationRate) { | ||
| 1154 | GCRotationRate rate = motion.rotationRate; | ||
| 1155 | data[0] = rate.x; | ||
| 1156 | data[1] = rate.z; | ||
| 1157 | data[2] = -rate.y; | ||
| 1158 | SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_GYRO, timestamp, data, 3); | ||
| 1159 | } | ||
| 1160 | if (motion.hasGravityAndUserAcceleration) { | ||
| 1161 | GCAcceleration accel = motion.acceleration; | ||
| 1162 | data[0] = -accel.x * SDL_STANDARD_GRAVITY; | ||
| 1163 | data[1] = -accel.y * SDL_STANDARD_GRAVITY; | ||
| 1164 | data[2] = -accel.z * SDL_STANDARD_GRAVITY; | ||
| 1165 | SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_ACCEL, timestamp, data, 3); | ||
| 1166 | } | ||
| 1167 | } | ||
| 1168 | } | ||
| 1169 | |||
| 1170 | if (@available(macOS 10.16, iOS 14.0, tvOS 14.0, *)) { | ||
| 1171 | GCDeviceBattery *battery = controller.battery; | ||
| 1172 | if (battery) { | ||
| 1173 | SDL_PowerState state = SDL_POWERSTATE_UNKNOWN; | ||
| 1174 | int percent = (int)SDL_roundf(battery.batteryLevel * 100.0f); | ||
| 1175 | |||
| 1176 | switch (battery.batteryState) { | ||
| 1177 | case GCDeviceBatteryStateDischarging: | ||
| 1178 | state = SDL_POWERSTATE_ON_BATTERY; | ||
| 1179 | break; | ||
| 1180 | case GCDeviceBatteryStateCharging: | ||
| 1181 | state = SDL_POWERSTATE_CHARGING; | ||
| 1182 | break; | ||
| 1183 | case GCDeviceBatteryStateFull: | ||
| 1184 | state = SDL_POWERSTATE_CHARGED; | ||
| 1185 | break; | ||
| 1186 | default: | ||
| 1187 | break; | ||
| 1188 | } | ||
| 1189 | |||
| 1190 | SDL_SendJoystickPowerInfo(joystick, state, percent); | ||
| 1191 | } | ||
| 1192 | } | ||
| 1193 | } | ||
| 1194 | #endif // SDL_JOYSTICK_MFI | ||
| 1195 | } | ||
| 1196 | |||
| 1197 | #ifdef SDL_JOYSTICK_MFI | ||
| 1198 | @interface SDL3_RumbleMotor : NSObject | ||
| 1199 | @property(nonatomic, strong) CHHapticEngine *engine API_AVAILABLE(macos(10.16), ios(13.0), tvos(14.0)); | ||
| 1200 | @property(nonatomic, strong) id<CHHapticPatternPlayer> player API_AVAILABLE(macos(10.16), ios(13.0), tvos(14.0)); | ||
| 1201 | @property bool active; | ||
| 1202 | @end | ||
| 1203 | |||
| 1204 | @implementation SDL3_RumbleMotor | ||
| 1205 | { | ||
| 1206 | } | ||
| 1207 | |||
| 1208 | - (void)cleanup | ||
| 1209 | { | ||
| 1210 | @autoreleasepool { | ||
| 1211 | if (@available(macOS 10.16, iOS 14.0, tvOS 14.0, *)) { | ||
| 1212 | if (self.player != nil) { | ||
| 1213 | [self.player cancelAndReturnError:nil]; | ||
| 1214 | self.player = nil; | ||
| 1215 | } | ||
| 1216 | if (self.engine != nil) { | ||
| 1217 | [self.engine stopWithCompletionHandler:nil]; | ||
| 1218 | self.engine = nil; | ||
| 1219 | } | ||
| 1220 | } | ||
| 1221 | } | ||
| 1222 | } | ||
| 1223 | |||
| 1224 | - (bool)setIntensity:(float)intensity | ||
| 1225 | { | ||
| 1226 | @autoreleasepool { | ||
| 1227 | if (@available(macOS 10.16, iOS 14.0, tvOS 14.0, *)) { | ||
| 1228 | NSError *error = nil; | ||
| 1229 | CHHapticDynamicParameter *param; | ||
| 1230 | |||
| 1231 | if (self.engine == nil) { | ||
| 1232 | return SDL_SetError("Haptics engine was stopped"); | ||
| 1233 | } | ||
| 1234 | |||
| 1235 | if (intensity == 0.0f) { | ||
| 1236 | if (self.player && self.active) { | ||
| 1237 | [self.player stopAtTime:0 error:&error]; | ||
| 1238 | } | ||
| 1239 | self.active = false; | ||
| 1240 | return true; | ||
| 1241 | } | ||
| 1242 | |||
| 1243 | if (self.player == nil) { | ||
| 1244 | CHHapticEventParameter *event_param = [[CHHapticEventParameter alloc] initWithParameterID:CHHapticEventParameterIDHapticIntensity value:1.0f]; | ||
| 1245 | CHHapticEvent *event = [[CHHapticEvent alloc] initWithEventType:CHHapticEventTypeHapticContinuous parameters:[NSArray arrayWithObjects:event_param, nil] relativeTime:0 duration:GCHapticDurationInfinite]; | ||
| 1246 | CHHapticPattern *pattern = [[CHHapticPattern alloc] initWithEvents:[NSArray arrayWithObject:event] parameters:[[NSArray alloc] init] error:&error]; | ||
| 1247 | if (error != nil) { | ||
| 1248 | return SDL_SetError("Couldn't create haptic pattern: %s", [error.localizedDescription UTF8String]); | ||
| 1249 | } | ||
| 1250 | |||
| 1251 | self.player = [self.engine createPlayerWithPattern:pattern error:&error]; | ||
| 1252 | if (error != nil) { | ||
| 1253 | return SDL_SetError("Couldn't create haptic player: %s", [error.localizedDescription UTF8String]); | ||
| 1254 | } | ||
| 1255 | self.active = false; | ||
| 1256 | } | ||
| 1257 | |||
| 1258 | param = [[CHHapticDynamicParameter alloc] initWithParameterID:CHHapticDynamicParameterIDHapticIntensityControl value:intensity relativeTime:0]; | ||
| 1259 | [self.player sendParameters:[NSArray arrayWithObject:param] atTime:0 error:&error]; | ||
| 1260 | if (error != nil) { | ||
| 1261 | return SDL_SetError("Couldn't update haptic player: %s", [error.localizedDescription UTF8String]); | ||
| 1262 | } | ||
| 1263 | |||
| 1264 | if (!self.active) { | ||
| 1265 | [self.player startAtTime:0 error:&error]; | ||
| 1266 | self.active = true; | ||
| 1267 | } | ||
| 1268 | } | ||
| 1269 | |||
| 1270 | return true; | ||
| 1271 | } | ||
| 1272 | } | ||
| 1273 | |||
| 1274 | - (id)initWithController:(GCController *)controller locality:(GCHapticsLocality)locality API_AVAILABLE(macos(10.16), ios(14.0), tvos(14.0)) | ||
| 1275 | { | ||
| 1276 | @autoreleasepool { | ||
| 1277 | NSError *error; | ||
| 1278 | __weak __typeof(self) weakSelf; | ||
| 1279 | self = [super init]; | ||
| 1280 | weakSelf = self; | ||
| 1281 | |||
| 1282 | self.engine = [controller.haptics createEngineWithLocality:locality]; | ||
| 1283 | if (self.engine == nil) { | ||
| 1284 | SDL_SetError("Couldn't create haptics engine"); | ||
| 1285 | return nil; | ||
| 1286 | } | ||
| 1287 | |||
| 1288 | [self.engine startAndReturnError:&error]; | ||
| 1289 | if (error != nil) { | ||
| 1290 | SDL_SetError("Couldn't start haptics engine"); | ||
| 1291 | return nil; | ||
| 1292 | } | ||
| 1293 | |||
| 1294 | self.engine.stoppedHandler = ^(CHHapticEngineStoppedReason stoppedReason) { | ||
| 1295 | SDL3_RumbleMotor *_this = weakSelf; | ||
| 1296 | if (_this == nil) { | ||
| 1297 | return; | ||
| 1298 | } | ||
| 1299 | |||
| 1300 | _this.player = nil; | ||
| 1301 | _this.engine = nil; | ||
| 1302 | }; | ||
| 1303 | self.engine.resetHandler = ^{ | ||
| 1304 | SDL3_RumbleMotor *_this = weakSelf; | ||
| 1305 | if (_this == nil) { | ||
| 1306 | return; | ||
| 1307 | } | ||
| 1308 | |||
| 1309 | _this.player = nil; | ||
| 1310 | [_this.engine startAndReturnError:nil]; | ||
| 1311 | }; | ||
| 1312 | |||
| 1313 | return self; | ||
| 1314 | } | ||
| 1315 | } | ||
| 1316 | |||
| 1317 | @end | ||
| 1318 | |||
| 1319 | @interface SDL3_RumbleContext : NSObject | ||
| 1320 | @property(nonatomic, strong) SDL3_RumbleMotor *lowFrequencyMotor; | ||
| 1321 | @property(nonatomic, strong) SDL3_RumbleMotor *highFrequencyMotor; | ||
| 1322 | @property(nonatomic, strong) SDL3_RumbleMotor *leftTriggerMotor; | ||
| 1323 | @property(nonatomic, strong) SDL3_RumbleMotor *rightTriggerMotor; | ||
| 1324 | @end | ||
| 1325 | |||
| 1326 | @implementation SDL3_RumbleContext | ||
| 1327 | { | ||
| 1328 | } | ||
| 1329 | |||
| 1330 | - (id)initWithLowFrequencyMotor:(SDL3_RumbleMotor *)low_frequency_motor | ||
| 1331 | HighFrequencyMotor:(SDL3_RumbleMotor *)high_frequency_motor | ||
| 1332 | LeftTriggerMotor:(SDL3_RumbleMotor *)left_trigger_motor | ||
| 1333 | RightTriggerMotor:(SDL3_RumbleMotor *)right_trigger_motor | ||
| 1334 | { | ||
| 1335 | self = [super init]; | ||
| 1336 | self.lowFrequencyMotor = low_frequency_motor; | ||
| 1337 | self.highFrequencyMotor = high_frequency_motor; | ||
| 1338 | self.leftTriggerMotor = left_trigger_motor; | ||
| 1339 | self.rightTriggerMotor = right_trigger_motor; | ||
| 1340 | return self; | ||
| 1341 | } | ||
| 1342 | |||
| 1343 | - (bool)rumbleWithLowFrequency:(Uint16)low_frequency_rumble andHighFrequency:(Uint16)high_frequency_rumble | ||
| 1344 | { | ||
| 1345 | bool result = true; | ||
| 1346 | |||
| 1347 | result &= [self.lowFrequencyMotor setIntensity:((float)low_frequency_rumble / 65535.0f)]; | ||
| 1348 | result &= [self.highFrequencyMotor setIntensity:((float)high_frequency_rumble / 65535.0f)]; | ||
| 1349 | return result; | ||
| 1350 | } | ||
| 1351 | |||
| 1352 | - (bool)rumbleLeftTrigger:(Uint16)left_rumble andRightTrigger:(Uint16)right_rumble | ||
| 1353 | { | ||
| 1354 | bool result = false; | ||
| 1355 | |||
| 1356 | if (self.leftTriggerMotor && self.rightTriggerMotor) { | ||
| 1357 | result &= [self.leftTriggerMotor setIntensity:((float)left_rumble / 65535.0f)]; | ||
| 1358 | result &= [self.rightTriggerMotor setIntensity:((float)right_rumble / 65535.0f)]; | ||
| 1359 | } else { | ||
| 1360 | result = SDL_Unsupported(); | ||
| 1361 | } | ||
| 1362 | return result; | ||
| 1363 | } | ||
| 1364 | |||
| 1365 | - (void)cleanup | ||
| 1366 | { | ||
| 1367 | [self.lowFrequencyMotor cleanup]; | ||
| 1368 | [self.highFrequencyMotor cleanup]; | ||
| 1369 | } | ||
| 1370 | |||
| 1371 | @end | ||
| 1372 | |||
| 1373 | static SDL3_RumbleContext *IOS_JoystickInitRumble(GCController *controller) | ||
| 1374 | { | ||
| 1375 | @autoreleasepool { | ||
| 1376 | if (@available(macOS 10.16, iOS 14.0, tvOS 14.0, *)) { | ||
| 1377 | SDL3_RumbleMotor *low_frequency_motor = [[SDL3_RumbleMotor alloc] initWithController:controller locality:GCHapticsLocalityLeftHandle]; | ||
| 1378 | SDL3_RumbleMotor *high_frequency_motor = [[SDL3_RumbleMotor alloc] initWithController:controller locality:GCHapticsLocalityRightHandle]; | ||
| 1379 | SDL3_RumbleMotor *left_trigger_motor = [[SDL3_RumbleMotor alloc] initWithController:controller locality:GCHapticsLocalityLeftTrigger]; | ||
| 1380 | SDL3_RumbleMotor *right_trigger_motor = [[SDL3_RumbleMotor alloc] initWithController:controller locality:GCHapticsLocalityRightTrigger]; | ||
| 1381 | if (low_frequency_motor && high_frequency_motor) { | ||
| 1382 | return [[SDL3_RumbleContext alloc] initWithLowFrequencyMotor:low_frequency_motor | ||
| 1383 | HighFrequencyMotor:high_frequency_motor | ||
| 1384 | LeftTriggerMotor:left_trigger_motor | ||
| 1385 | RightTriggerMotor:right_trigger_motor]; | ||
| 1386 | } | ||
| 1387 | } | ||
| 1388 | } | ||
| 1389 | return nil; | ||
| 1390 | } | ||
| 1391 | |||
| 1392 | #endif // SDL_JOYSTICK_MFI | ||
| 1393 | |||
| 1394 | static bool IOS_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble) | ||
| 1395 | { | ||
| 1396 | #ifdef SDL_JOYSTICK_MFI | ||
| 1397 | SDL_JoystickDeviceItem *device = joystick->hwdata; | ||
| 1398 | |||
| 1399 | if (device == NULL) { | ||
| 1400 | return SDL_SetError("Controller is no longer connected"); | ||
| 1401 | } | ||
| 1402 | |||
| 1403 | if (@available(macOS 10.16, iOS 14.0, tvOS 14.0, *)) { | ||
| 1404 | if (!device->rumble && device->controller && device->controller.haptics) { | ||
| 1405 | SDL3_RumbleContext *rumble = IOS_JoystickInitRumble(device->controller); | ||
| 1406 | if (rumble) { | ||
| 1407 | device->rumble = (void *)CFBridgingRetain(rumble); | ||
| 1408 | } | ||
| 1409 | } | ||
| 1410 | } | ||
| 1411 | |||
| 1412 | if (device->rumble) { | ||
| 1413 | SDL3_RumbleContext *rumble = (__bridge SDL3_RumbleContext *)device->rumble; | ||
| 1414 | return [rumble rumbleWithLowFrequency:low_frequency_rumble andHighFrequency:high_frequency_rumble]; | ||
| 1415 | } | ||
| 1416 | #endif | ||
| 1417 | return SDL_Unsupported(); | ||
| 1418 | } | ||
| 1419 | |||
| 1420 | static bool IOS_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble) | ||
| 1421 | { | ||
| 1422 | #ifdef SDL_JOYSTICK_MFI | ||
| 1423 | SDL_JoystickDeviceItem *device = joystick->hwdata; | ||
| 1424 | |||
| 1425 | if (device == NULL) { | ||
| 1426 | return SDL_SetError("Controller is no longer connected"); | ||
| 1427 | } | ||
| 1428 | |||
| 1429 | if (@available(macOS 10.16, iOS 14.0, tvOS 14.0, *)) { | ||
| 1430 | if (!device->rumble && device->controller && device->controller.haptics) { | ||
| 1431 | SDL3_RumbleContext *rumble = IOS_JoystickInitRumble(device->controller); | ||
| 1432 | if (rumble) { | ||
| 1433 | device->rumble = (void *)CFBridgingRetain(rumble); | ||
| 1434 | } | ||
| 1435 | } | ||
| 1436 | } | ||
| 1437 | |||
| 1438 | if (device->rumble) { | ||
| 1439 | SDL3_RumbleContext *rumble = (__bridge SDL3_RumbleContext *)device->rumble; | ||
| 1440 | return [rumble rumbleLeftTrigger:left_rumble andRightTrigger:right_rumble]; | ||
| 1441 | } | ||
| 1442 | #endif | ||
| 1443 | return SDL_Unsupported(); | ||
| 1444 | } | ||
| 1445 | |||
| 1446 | static bool IOS_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue) | ||
| 1447 | { | ||
| 1448 | @autoreleasepool { | ||
| 1449 | SDL_JoystickDeviceItem *device = joystick->hwdata; | ||
| 1450 | |||
| 1451 | if (device == NULL) { | ||
| 1452 | return SDL_SetError("Controller is no longer connected"); | ||
| 1453 | } | ||
| 1454 | |||
| 1455 | if (@available(macOS 10.16, iOS 14.0, tvOS 14.0, *)) { | ||
| 1456 | GCController *controller = device->controller; | ||
| 1457 | GCDeviceLight *light = controller.light; | ||
| 1458 | if (light) { | ||
| 1459 | light.color = [[GCColor alloc] initWithRed:(float)red / 255.0f | ||
| 1460 | green:(float)green / 255.0f | ||
| 1461 | blue:(float)blue / 255.0f]; | ||
| 1462 | return true; | ||
| 1463 | } | ||
| 1464 | } | ||
| 1465 | } | ||
| 1466 | return SDL_Unsupported(); | ||
| 1467 | } | ||
| 1468 | |||
| 1469 | static bool IOS_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size) | ||
| 1470 | { | ||
| 1471 | return SDL_Unsupported(); | ||
| 1472 | } | ||
| 1473 | |||
| 1474 | static bool IOS_JoystickSetSensorsEnabled(SDL_Joystick *joystick, bool enabled) | ||
| 1475 | { | ||
| 1476 | @autoreleasepool { | ||
| 1477 | SDL_JoystickDeviceItem *device = joystick->hwdata; | ||
| 1478 | |||
| 1479 | if (device == NULL) { | ||
| 1480 | return SDL_SetError("Controller is no longer connected"); | ||
| 1481 | } | ||
| 1482 | |||
| 1483 | if (@available(macOS 10.16, iOS 14.0, tvOS 14.0, *)) { | ||
| 1484 | GCController *controller = device->controller; | ||
| 1485 | GCMotion *motion = controller.motion; | ||
| 1486 | if (motion) { | ||
| 1487 | motion.sensorsActive = enabled ? YES : NO; | ||
| 1488 | return true; | ||
| 1489 | } | ||
| 1490 | } | ||
| 1491 | } | ||
| 1492 | |||
| 1493 | return SDL_Unsupported(); | ||
| 1494 | } | ||
| 1495 | |||
| 1496 | static void IOS_JoystickUpdate(SDL_Joystick *joystick) | ||
| 1497 | { | ||
| 1498 | SDL_JoystickDeviceItem *device = joystick->hwdata; | ||
| 1499 | |||
| 1500 | if (device == NULL) { | ||
| 1501 | return; | ||
| 1502 | } | ||
| 1503 | |||
| 1504 | if (device->controller) { | ||
| 1505 | IOS_MFIJoystickUpdate(joystick); | ||
| 1506 | } | ||
| 1507 | } | ||
| 1508 | |||
| 1509 | static void IOS_JoystickClose(SDL_Joystick *joystick) | ||
| 1510 | { | ||
| 1511 | SDL_JoystickDeviceItem *device = joystick->hwdata; | ||
| 1512 | |||
| 1513 | if (device == NULL) { | ||
| 1514 | return; | ||
| 1515 | } | ||
| 1516 | |||
| 1517 | device->joystick = NULL; | ||
| 1518 | |||
| 1519 | #ifdef SDL_JOYSTICK_MFI | ||
| 1520 | @autoreleasepool { | ||
| 1521 | if (device->rumble) { | ||
| 1522 | SDL3_RumbleContext *rumble = (__bridge SDL3_RumbleContext *)device->rumble; | ||
| 1523 | |||
| 1524 | [rumble cleanup]; | ||
| 1525 | CFRelease(device->rumble); | ||
| 1526 | device->rumble = NULL; | ||
| 1527 | } | ||
| 1528 | |||
| 1529 | if (device->controller) { | ||
| 1530 | GCController *controller = device->controller; | ||
| 1531 | controller.controllerPausedHandler = nil; | ||
| 1532 | controller.playerIndex = -1; | ||
| 1533 | |||
| 1534 | if (@available(macOS 10.16, iOS 14.0, tvOS 14.0, *)) { | ||
| 1535 | for (id key in controller.physicalInputProfile.buttons) { | ||
| 1536 | GCControllerButtonInput *button = controller.physicalInputProfile.buttons[key]; | ||
| 1537 | if ([button isBoundToSystemGesture]) { | ||
| 1538 | button.preferredSystemGestureState = GCSystemGestureStateEnabled; | ||
| 1539 | } | ||
| 1540 | } | ||
| 1541 | } | ||
| 1542 | } | ||
| 1543 | } | ||
| 1544 | #endif // SDL_JOYSTICK_MFI | ||
| 1545 | |||
| 1546 | if (device->is_siri_remote) { | ||
| 1547 | --SDL_AppleTVRemoteOpenedAsJoystick; | ||
| 1548 | } | ||
| 1549 | } | ||
| 1550 | |||
| 1551 | static void IOS_JoystickQuit(void) | ||
| 1552 | { | ||
| 1553 | @autoreleasepool { | ||
| 1554 | #ifdef SDL_JOYSTICK_MFI | ||
| 1555 | NSNotificationCenter *center = [NSNotificationCenter defaultCenter]; | ||
| 1556 | |||
| 1557 | if (connectObserver) { | ||
| 1558 | [center removeObserver:connectObserver name:GCControllerDidConnectNotification object:nil]; | ||
| 1559 | connectObserver = nil; | ||
| 1560 | } | ||
| 1561 | |||
| 1562 | if (disconnectObserver) { | ||
| 1563 | [center removeObserver:disconnectObserver name:GCControllerDidDisconnectNotification object:nil]; | ||
| 1564 | disconnectObserver = nil; | ||
| 1565 | } | ||
| 1566 | |||
| 1567 | #ifdef SDL_PLATFORM_TVOS | ||
| 1568 | SDL_RemoveHintCallback(SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION, | ||
| 1569 | SDL_AppleTVRemoteRotationHintChanged, NULL); | ||
| 1570 | #endif // SDL_PLATFORM_TVOS | ||
| 1571 | #endif // SDL_JOYSTICK_MFI | ||
| 1572 | |||
| 1573 | while (deviceList != NULL) { | ||
| 1574 | IOS_RemoveJoystickDevice(deviceList); | ||
| 1575 | } | ||
| 1576 | } | ||
| 1577 | |||
| 1578 | numjoysticks = 0; | ||
| 1579 | } | ||
| 1580 | |||
| 1581 | static bool IOS_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out) | ||
| 1582 | { | ||
| 1583 | SDL_JoystickDeviceItem *device = GetDeviceForIndex(device_index); | ||
| 1584 | if (device == NULL) { | ||
| 1585 | return false; | ||
| 1586 | } | ||
| 1587 | |||
| 1588 | if (@available(macOS 10.16, iOS 14.0, tvOS 14.0, *)) { | ||
| 1589 | int axis = 0; | ||
| 1590 | for (id key in device->axes) { | ||
| 1591 | if ([(NSString *)key isEqualToString:@"Left Thumbstick X Axis"] || | ||
| 1592 | [(NSString *)key isEqualToString:@"Direction Pad X Axis"]) { | ||
| 1593 | out->leftx.kind = EMappingKind_Axis; | ||
| 1594 | out->leftx.target = axis; | ||
| 1595 | } else if ([(NSString *)key isEqualToString:@"Left Thumbstick Y Axis"] || | ||
| 1596 | [(NSString *)key isEqualToString:@"Direction Pad Y Axis"]) { | ||
| 1597 | out->lefty.kind = EMappingKind_Axis; | ||
| 1598 | out->lefty.target = axis; | ||
| 1599 | out->lefty.axis_reversed = true; | ||
| 1600 | } else if ([(NSString *)key isEqualToString:@"Right Thumbstick X Axis"]) { | ||
| 1601 | out->rightx.kind = EMappingKind_Axis; | ||
| 1602 | out->rightx.target = axis; | ||
| 1603 | } else if ([(NSString *)key isEqualToString:@"Right Thumbstick Y Axis"]) { | ||
| 1604 | out->righty.kind = EMappingKind_Axis; | ||
| 1605 | out->righty.target = axis; | ||
| 1606 | out->righty.axis_reversed = true; | ||
| 1607 | } else if ([(NSString *)key isEqualToString:GCInputLeftTrigger]) { | ||
| 1608 | out->lefttrigger.kind = EMappingKind_Axis; | ||
| 1609 | out->lefttrigger.target = axis; | ||
| 1610 | out->lefttrigger.half_axis_positive = true; | ||
| 1611 | } else if ([(NSString *)key isEqualToString:GCInputRightTrigger]) { | ||
| 1612 | out->righttrigger.kind = EMappingKind_Axis; | ||
| 1613 | out->righttrigger.target = axis; | ||
| 1614 | out->righttrigger.half_axis_positive = true; | ||
| 1615 | } | ||
| 1616 | ++axis; | ||
| 1617 | } | ||
| 1618 | |||
| 1619 | int button = 0; | ||
| 1620 | for (id key in device->buttons) { | ||
| 1621 | SDL_InputMapping *mapping = NULL; | ||
| 1622 | |||
| 1623 | if ([(NSString *)key isEqualToString:GCInputButtonA]) { | ||
| 1624 | if (device->is_siri_remote > 1) { | ||
| 1625 | // GCInputButtonA is triggered for any D-Pad press, ignore it in favor of "Button Center" | ||
| 1626 | } else if (device->has_nintendo_buttons) { | ||
| 1627 | mapping = &out->b; | ||
| 1628 | } else { | ||
| 1629 | mapping = &out->a; | ||
| 1630 | } | ||
| 1631 | } else if ([(NSString *)key isEqualToString:GCInputButtonB]) { | ||
| 1632 | if (device->has_nintendo_buttons) { | ||
| 1633 | mapping = &out->a; | ||
| 1634 | } else if (device->is_switch_joyconL || device->is_switch_joyconR) { | ||
| 1635 | mapping = &out->x; | ||
| 1636 | } else { | ||
| 1637 | mapping = &out->b; | ||
| 1638 | } | ||
| 1639 | } else if ([(NSString *)key isEqualToString:GCInputButtonX]) { | ||
| 1640 | if (device->has_nintendo_buttons) { | ||
| 1641 | mapping = &out->y; | ||
| 1642 | } else if (device->is_switch_joyconL || device->is_switch_joyconR) { | ||
| 1643 | mapping = &out->b; | ||
| 1644 | } else { | ||
| 1645 | mapping = &out->x; | ||
| 1646 | } | ||
| 1647 | } else if ([(NSString *)key isEqualToString:GCInputButtonY]) { | ||
| 1648 | if (device->has_nintendo_buttons) { | ||
| 1649 | mapping = &out->x; | ||
| 1650 | } else { | ||
| 1651 | mapping = &out->y; | ||
| 1652 | } | ||
| 1653 | } else if ([(NSString *)key isEqualToString:@"Direction Pad Left"]) { | ||
| 1654 | mapping = &out->dpleft; | ||
| 1655 | } else if ([(NSString *)key isEqualToString:@"Direction Pad Right"]) { | ||
| 1656 | mapping = &out->dpright; | ||
| 1657 | } else if ([(NSString *)key isEqualToString:@"Direction Pad Up"]) { | ||
| 1658 | mapping = &out->dpup; | ||
| 1659 | } else if ([(NSString *)key isEqualToString:@"Direction Pad Down"]) { | ||
| 1660 | mapping = &out->dpdown; | ||
| 1661 | } else if ([(NSString *)key isEqualToString:@"Cardinal Direction Pad Left"]) { | ||
| 1662 | mapping = &out->dpleft; | ||
| 1663 | } else if ([(NSString *)key isEqualToString:@"Cardinal Direction Pad Right"]) { | ||
| 1664 | mapping = &out->dpright; | ||
| 1665 | } else if ([(NSString *)key isEqualToString:@"Cardinal Direction Pad Up"]) { | ||
| 1666 | mapping = &out->dpup; | ||
| 1667 | } else if ([(NSString *)key isEqualToString:@"Cardinal Direction Pad Down"]) { | ||
| 1668 | mapping = &out->dpdown; | ||
| 1669 | } else if ([(NSString *)key isEqualToString:GCInputLeftShoulder]) { | ||
| 1670 | mapping = &out->leftshoulder; | ||
| 1671 | } else if ([(NSString *)key isEqualToString:GCInputRightShoulder]) { | ||
| 1672 | mapping = &out->rightshoulder; | ||
| 1673 | } else if ([(NSString *)key isEqualToString:GCInputLeftThumbstickButton]) { | ||
| 1674 | mapping = &out->leftstick; | ||
| 1675 | } else if ([(NSString *)key isEqualToString:GCInputRightThumbstickButton]) { | ||
| 1676 | mapping = &out->rightstick; | ||
| 1677 | } else if ([(NSString *)key isEqualToString:@"Button Home"]) { | ||
| 1678 | mapping = &out->guide; | ||
| 1679 | } else if ([(NSString *)key isEqualToString:GCInputButtonMenu]) { | ||
| 1680 | if (device->is_siri_remote) { | ||
| 1681 | mapping = &out->b; | ||
| 1682 | } else { | ||
| 1683 | mapping = &out->start; | ||
| 1684 | } | ||
| 1685 | } else if ([(NSString *)key isEqualToString:GCInputButtonOptions]) { | ||
| 1686 | mapping = &out->back; | ||
| 1687 | } else if ([(NSString *)key isEqualToString:@"Button Share"]) { | ||
| 1688 | mapping = &out->misc1; | ||
| 1689 | } else if ([(NSString *)key isEqualToString:GCInputXboxPaddleOne]) { | ||
| 1690 | mapping = &out->right_paddle1; | ||
| 1691 | } else if ([(NSString *)key isEqualToString:GCInputXboxPaddleTwo]) { | ||
| 1692 | mapping = &out->right_paddle2; | ||
| 1693 | } else if ([(NSString *)key isEqualToString:GCInputXboxPaddleThree]) { | ||
| 1694 | mapping = &out->left_paddle1; | ||
| 1695 | } else if ([(NSString *)key isEqualToString:GCInputXboxPaddleFour]) { | ||
| 1696 | mapping = &out->left_paddle2; | ||
| 1697 | } else if ([(NSString *)key isEqualToString:GCInputLeftTrigger]) { | ||
| 1698 | mapping = &out->lefttrigger; | ||
| 1699 | } else if ([(NSString *)key isEqualToString:GCInputRightTrigger]) { | ||
| 1700 | mapping = &out->righttrigger; | ||
| 1701 | } else if ([(NSString *)key isEqualToString:GCInputDualShockTouchpadButton]) { | ||
| 1702 | mapping = &out->touchpad; | ||
| 1703 | } else if ([(NSString *)key isEqualToString:@"Button Center"]) { | ||
| 1704 | mapping = &out->a; | ||
| 1705 | } | ||
| 1706 | if (mapping && mapping->kind == EMappingKind_None) { | ||
| 1707 | mapping->kind = EMappingKind_Button; | ||
| 1708 | mapping->target = button; | ||
| 1709 | } | ||
| 1710 | ++button; | ||
| 1711 | } | ||
| 1712 | |||
| 1713 | return true; | ||
| 1714 | } | ||
| 1715 | return false; | ||
| 1716 | } | ||
| 1717 | |||
| 1718 | #if defined(SDL_JOYSTICK_MFI) && defined(SDL_PLATFORM_MACOS) | ||
| 1719 | bool IOS_SupportedHIDDevice(IOHIDDeviceRef device) | ||
| 1720 | { | ||
| 1721 | if (!SDL_GetHintBoolean(SDL_HINT_JOYSTICK_MFI, true)) { | ||
| 1722 | return false; | ||
| 1723 | } | ||
| 1724 | |||
| 1725 | if (@available(macOS 10.16, *)) { | ||
| 1726 | const int MAX_ATTEMPTS = 3; | ||
| 1727 | for (int attempt = 0; attempt < MAX_ATTEMPTS; ++attempt) { | ||
| 1728 | if ([GCController supportsHIDDevice:device]) { | ||
| 1729 | return true; | ||
| 1730 | } | ||
| 1731 | |||
| 1732 | // The framework may not have seen the device yet | ||
| 1733 | SDL_Delay(10); | ||
| 1734 | } | ||
| 1735 | } | ||
| 1736 | return false; | ||
| 1737 | } | ||
| 1738 | #endif | ||
| 1739 | |||
| 1740 | #ifdef SDL_JOYSTICK_MFI | ||
| 1741 | /* NOLINTNEXTLINE(readability-non-const-parameter): getCString takes a non-const char* */ | ||
| 1742 | static void GetAppleSFSymbolsNameForElement(GCControllerElement *element, char *name) | ||
| 1743 | { | ||
| 1744 | if (@available(macOS 10.16, iOS 14.0, tvOS 14.0, *)) { | ||
| 1745 | if (element) { | ||
| 1746 | [element.sfSymbolsName getCString:name maxLength:255 encoding:NSASCIIStringEncoding]; | ||
| 1747 | } | ||
| 1748 | } | ||
| 1749 | } | ||
| 1750 | |||
| 1751 | static GCControllerDirectionPad *GetDirectionalPadForController(GCController *controller) | ||
| 1752 | { | ||
| 1753 | if (@available(macOS 10.16, iOS 14.0, tvOS 14.0, *)) { | ||
| 1754 | return controller.physicalInputProfile.dpads[GCInputDirectionPad]; | ||
| 1755 | } | ||
| 1756 | |||
| 1757 | if (controller.extendedGamepad) { | ||
| 1758 | return controller.extendedGamepad.dpad; | ||
| 1759 | } | ||
| 1760 | |||
| 1761 | if (controller.microGamepad) { | ||
| 1762 | return controller.microGamepad.dpad; | ||
| 1763 | } | ||
| 1764 | |||
| 1765 | return nil; | ||
| 1766 | } | ||
| 1767 | #endif // SDL_JOYSTICK_MFI | ||
| 1768 | |||
| 1769 | const char *IOS_GetAppleSFSymbolsNameForButton(SDL_Gamepad *gamepad, SDL_GamepadButton button) | ||
| 1770 | { | ||
| 1771 | char elementName[256]; | ||
| 1772 | elementName[0] = '\0'; | ||
| 1773 | |||
| 1774 | #ifdef SDL_JOYSTICK_MFI | ||
| 1775 | if (gamepad && SDL_GetGamepadJoystick(gamepad)->driver == &SDL_IOS_JoystickDriver) { | ||
| 1776 | if (@available(macOS 10.16, iOS 14.0, tvOS 14.0, *)) { | ||
| 1777 | GCController *controller = SDL_GetGamepadJoystick(gamepad)->hwdata->controller; | ||
| 1778 | NSDictionary<NSString *, GCControllerElement *> *elements = controller.physicalInputProfile.elements; | ||
| 1779 | switch (button) { | ||
| 1780 | case SDL_GAMEPAD_BUTTON_SOUTH: | ||
| 1781 | GetAppleSFSymbolsNameForElement(elements[GCInputButtonA], elementName); | ||
| 1782 | break; | ||
| 1783 | case SDL_GAMEPAD_BUTTON_EAST: | ||
| 1784 | GetAppleSFSymbolsNameForElement(elements[GCInputButtonB], elementName); | ||
| 1785 | break; | ||
| 1786 | case SDL_GAMEPAD_BUTTON_WEST: | ||
| 1787 | GetAppleSFSymbolsNameForElement(elements[GCInputButtonX], elementName); | ||
| 1788 | break; | ||
| 1789 | case SDL_GAMEPAD_BUTTON_NORTH: | ||
| 1790 | GetAppleSFSymbolsNameForElement(elements[GCInputButtonY], elementName); | ||
| 1791 | break; | ||
| 1792 | case SDL_GAMEPAD_BUTTON_BACK: | ||
| 1793 | GetAppleSFSymbolsNameForElement(elements[GCInputButtonOptions], elementName); | ||
| 1794 | break; | ||
| 1795 | case SDL_GAMEPAD_BUTTON_GUIDE: | ||
| 1796 | GetAppleSFSymbolsNameForElement(elements[@"Button Home"], elementName); | ||
| 1797 | break; | ||
| 1798 | case SDL_GAMEPAD_BUTTON_START: | ||
| 1799 | GetAppleSFSymbolsNameForElement(elements[GCInputButtonMenu], elementName); | ||
| 1800 | break; | ||
| 1801 | case SDL_GAMEPAD_BUTTON_LEFT_STICK: | ||
| 1802 | GetAppleSFSymbolsNameForElement(elements[GCInputLeftThumbstickButton], elementName); | ||
| 1803 | break; | ||
| 1804 | case SDL_GAMEPAD_BUTTON_RIGHT_STICK: | ||
| 1805 | GetAppleSFSymbolsNameForElement(elements[GCInputRightThumbstickButton], elementName); | ||
| 1806 | break; | ||
| 1807 | case SDL_GAMEPAD_BUTTON_LEFT_SHOULDER: | ||
| 1808 | GetAppleSFSymbolsNameForElement(elements[GCInputLeftShoulder], elementName); | ||
| 1809 | break; | ||
| 1810 | case SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER: | ||
| 1811 | GetAppleSFSymbolsNameForElement(elements[GCInputRightShoulder], elementName); | ||
| 1812 | break; | ||
| 1813 | case SDL_GAMEPAD_BUTTON_DPAD_UP: | ||
| 1814 | { | ||
| 1815 | GCControllerDirectionPad *dpad = GetDirectionalPadForController(controller); | ||
| 1816 | if (dpad) { | ||
| 1817 | GetAppleSFSymbolsNameForElement(dpad.up, elementName); | ||
| 1818 | if (SDL_strlen(elementName) == 0) { | ||
| 1819 | SDL_strlcpy(elementName, "dpad.up.fill", sizeof(elementName)); | ||
| 1820 | } | ||
| 1821 | } | ||
| 1822 | break; | ||
| 1823 | } | ||
| 1824 | case SDL_GAMEPAD_BUTTON_DPAD_DOWN: | ||
| 1825 | { | ||
| 1826 | GCControllerDirectionPad *dpad = GetDirectionalPadForController(controller); | ||
| 1827 | if (dpad) { | ||
| 1828 | GetAppleSFSymbolsNameForElement(dpad.down, elementName); | ||
| 1829 | if (SDL_strlen(elementName) == 0) { | ||
| 1830 | SDL_strlcpy(elementName, "dpad.down.fill", sizeof(elementName)); | ||
| 1831 | } | ||
| 1832 | } | ||
| 1833 | break; | ||
| 1834 | } | ||
| 1835 | case SDL_GAMEPAD_BUTTON_DPAD_LEFT: | ||
| 1836 | { | ||
| 1837 | GCControllerDirectionPad *dpad = GetDirectionalPadForController(controller); | ||
| 1838 | if (dpad) { | ||
| 1839 | GetAppleSFSymbolsNameForElement(dpad.left, elementName); | ||
| 1840 | if (SDL_strlen(elementName) == 0) { | ||
| 1841 | SDL_strlcpy(elementName, "dpad.left.fill", sizeof(elementName)); | ||
| 1842 | } | ||
| 1843 | } | ||
| 1844 | break; | ||
| 1845 | } | ||
| 1846 | case SDL_GAMEPAD_BUTTON_DPAD_RIGHT: | ||
| 1847 | { | ||
| 1848 | GCControllerDirectionPad *dpad = GetDirectionalPadForController(controller); | ||
| 1849 | if (dpad) { | ||
| 1850 | GetAppleSFSymbolsNameForElement(dpad.right, elementName); | ||
| 1851 | if (SDL_strlen(elementName) == 0) { | ||
| 1852 | SDL_strlcpy(elementName, "dpad.right.fill", sizeof(elementName)); | ||
| 1853 | } | ||
| 1854 | } | ||
| 1855 | break; | ||
| 1856 | } | ||
| 1857 | case SDL_GAMEPAD_BUTTON_MISC1: | ||
| 1858 | GetAppleSFSymbolsNameForElement(elements[GCInputDualShockTouchpadButton], elementName); | ||
| 1859 | break; | ||
| 1860 | case SDL_GAMEPAD_BUTTON_RIGHT_PADDLE1: | ||
| 1861 | GetAppleSFSymbolsNameForElement(elements[GCInputXboxPaddleOne], elementName); | ||
| 1862 | break; | ||
| 1863 | case SDL_GAMEPAD_BUTTON_LEFT_PADDLE1: | ||
| 1864 | GetAppleSFSymbolsNameForElement(elements[GCInputXboxPaddleThree], elementName); | ||
| 1865 | break; | ||
| 1866 | case SDL_GAMEPAD_BUTTON_RIGHT_PADDLE2: | ||
| 1867 | GetAppleSFSymbolsNameForElement(elements[GCInputXboxPaddleTwo], elementName); | ||
| 1868 | break; | ||
| 1869 | case SDL_GAMEPAD_BUTTON_LEFT_PADDLE2: | ||
| 1870 | GetAppleSFSymbolsNameForElement(elements[GCInputXboxPaddleFour], elementName); | ||
| 1871 | break; | ||
| 1872 | case SDL_GAMEPAD_BUTTON_TOUCHPAD: | ||
| 1873 | GetAppleSFSymbolsNameForElement(elements[GCInputDualShockTouchpadButton], elementName); | ||
| 1874 | break; | ||
| 1875 | default: | ||
| 1876 | break; | ||
| 1877 | } | ||
| 1878 | } | ||
| 1879 | } | ||
| 1880 | #endif // SDL_JOYSTICK_MFI | ||
| 1881 | |||
| 1882 | return *elementName ? SDL_GetPersistentString(elementName) : NULL; | ||
| 1883 | } | ||
| 1884 | |||
| 1885 | const char *IOS_GetAppleSFSymbolsNameForAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis) | ||
| 1886 | { | ||
| 1887 | char elementName[256]; | ||
| 1888 | elementName[0] = '\0'; | ||
| 1889 | |||
| 1890 | #ifdef SDL_JOYSTICK_MFI | ||
| 1891 | if (gamepad && SDL_GetGamepadJoystick(gamepad)->driver == &SDL_IOS_JoystickDriver) { | ||
| 1892 | if (@available(macOS 10.16, iOS 14.0, tvOS 14.0, *)) { | ||
| 1893 | GCController *controller = SDL_GetGamepadJoystick(gamepad)->hwdata->controller; | ||
| 1894 | NSDictionary<NSString *, GCControllerElement *> *elements = controller.physicalInputProfile.elements; | ||
| 1895 | switch (axis) { | ||
| 1896 | case SDL_GAMEPAD_AXIS_LEFTX: | ||
| 1897 | GetAppleSFSymbolsNameForElement(elements[GCInputLeftThumbstick], elementName); | ||
| 1898 | break; | ||
| 1899 | case SDL_GAMEPAD_AXIS_LEFTY: | ||
| 1900 | GetAppleSFSymbolsNameForElement(elements[GCInputLeftThumbstick], elementName); | ||
| 1901 | break; | ||
| 1902 | case SDL_GAMEPAD_AXIS_RIGHTX: | ||
| 1903 | GetAppleSFSymbolsNameForElement(elements[GCInputRightThumbstick], elementName); | ||
| 1904 | break; | ||
| 1905 | case SDL_GAMEPAD_AXIS_RIGHTY: | ||
| 1906 | GetAppleSFSymbolsNameForElement(elements[GCInputRightThumbstick], elementName); | ||
| 1907 | break; | ||
| 1908 | case SDL_GAMEPAD_AXIS_LEFT_TRIGGER: | ||
| 1909 | GetAppleSFSymbolsNameForElement(elements[GCInputLeftTrigger], elementName); | ||
| 1910 | break; | ||
| 1911 | case SDL_GAMEPAD_AXIS_RIGHT_TRIGGER: | ||
| 1912 | GetAppleSFSymbolsNameForElement(elements[GCInputRightTrigger], elementName); | ||
| 1913 | break; | ||
| 1914 | default: | ||
| 1915 | break; | ||
| 1916 | } | ||
| 1917 | } | ||
| 1918 | } | ||
| 1919 | #endif // SDL_JOYSTICK_MFI | ||
| 1920 | |||
| 1921 | return *elementName ? SDL_GetPersistentString(elementName) : NULL; | ||
| 1922 | } | ||
| 1923 | |||
| 1924 | SDL_JoystickDriver SDL_IOS_JoystickDriver = { | ||
| 1925 | IOS_JoystickInit, | ||
| 1926 | IOS_JoystickGetCount, | ||
| 1927 | IOS_JoystickDetect, | ||
| 1928 | IOS_JoystickIsDevicePresent, | ||
| 1929 | IOS_JoystickGetDeviceName, | ||
| 1930 | IOS_JoystickGetDevicePath, | ||
| 1931 | IOS_JoystickGetDeviceSteamVirtualGamepadSlot, | ||
| 1932 | IOS_JoystickGetDevicePlayerIndex, | ||
| 1933 | IOS_JoystickSetDevicePlayerIndex, | ||
| 1934 | IOS_JoystickGetDeviceGUID, | ||
| 1935 | IOS_JoystickGetDeviceInstanceID, | ||
| 1936 | IOS_JoystickOpen, | ||
| 1937 | IOS_JoystickRumble, | ||
| 1938 | IOS_JoystickRumbleTriggers, | ||
| 1939 | IOS_JoystickSetLED, | ||
| 1940 | IOS_JoystickSendEffect, | ||
| 1941 | IOS_JoystickSetSensorsEnabled, | ||
| 1942 | IOS_JoystickUpdate, | ||
| 1943 | IOS_JoystickClose, | ||
| 1944 | IOS_JoystickQuit, | ||
| 1945 | IOS_JoystickGetGamepadMapping | ||
| 1946 | }; | ||
diff --git a/contrib/SDL-3.2.8/src/joystick/apple/SDL_mfijoystick_c.h b/contrib/SDL-3.2.8/src/joystick/apple/SDL_mfijoystick_c.h new file mode 100644 index 0000000..783b3f4 --- /dev/null +++ b/contrib/SDL-3.2.8/src/joystick/apple/SDL_mfijoystick_c.h | |||
| @@ -0,0 +1,73 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | #ifndef SDL_JOYSTICK_IOS_H | ||
| 24 | #define SDL_JOYSTICK_IOS_H | ||
| 25 | |||
| 26 | #include "../SDL_sysjoystick.h" | ||
| 27 | |||
| 28 | #import <CoreFoundation/CoreFoundation.h> | ||
| 29 | #import <Foundation/Foundation.h> | ||
| 30 | |||
| 31 | @class GCController; | ||
| 32 | |||
| 33 | typedef struct joystick_hwdata | ||
| 34 | { | ||
| 35 | GCController __unsafe_unretained *controller; | ||
| 36 | void *rumble; | ||
| 37 | int pause_button_index; | ||
| 38 | Uint64 pause_button_pressed; | ||
| 39 | |||
| 40 | char *name; | ||
| 41 | SDL_Joystick *joystick; | ||
| 42 | SDL_JoystickID instance_id; | ||
| 43 | SDL_GUID guid; | ||
| 44 | |||
| 45 | int naxes; | ||
| 46 | int nbuttons; | ||
| 47 | int nhats; | ||
| 48 | Uint32 button_mask; | ||
| 49 | bool is_xbox; | ||
| 50 | bool is_ps4; | ||
| 51 | bool is_ps5; | ||
| 52 | bool is_switch_pro; | ||
| 53 | bool is_switch_joycon_pair; | ||
| 54 | bool is_switch_joyconL; | ||
| 55 | bool is_switch_joyconR; | ||
| 56 | bool is_stadia; | ||
| 57 | bool is_backbone_one; | ||
| 58 | int is_siri_remote; | ||
| 59 | |||
| 60 | NSArray __unsafe_unretained *axes; | ||
| 61 | NSArray __unsafe_unretained *buttons; | ||
| 62 | |||
| 63 | bool has_dualshock_touchpad; | ||
| 64 | bool has_xbox_paddles; | ||
| 65 | bool has_xbox_share_button; | ||
| 66 | bool has_nintendo_buttons; | ||
| 67 | |||
| 68 | struct joystick_hwdata *next; | ||
| 69 | } joystick_hwdata; | ||
| 70 | |||
| 71 | typedef joystick_hwdata SDL_JoystickDeviceItem; | ||
| 72 | |||
| 73 | #endif // SDL_JOYSTICK_IOS_H | ||
