diff options
Diffstat (limited to 'contrib/SDL-3.2.8/src/render/direct3d11/D3D11_PixelShader_Textures.hlsl')
| -rw-r--r-- | contrib/SDL-3.2.8/src/render/direct3d11/D3D11_PixelShader_Textures.hlsl | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/contrib/SDL-3.2.8/src/render/direct3d11/D3D11_PixelShader_Textures.hlsl b/contrib/SDL-3.2.8/src/render/direct3d11/D3D11_PixelShader_Textures.hlsl deleted file mode 100644 index f2ecf18..0000000 --- a/contrib/SDL-3.2.8/src/render/direct3d11/D3D11_PixelShader_Textures.hlsl +++ /dev/null | |||
| @@ -1,9 +0,0 @@ | |||
| 1 | Texture2D theTexture : register(t0); | ||
| 2 | SamplerState theSampler : register(s0); | ||
| 3 | |||
| 4 | #include "D3D11_PixelShader_Common.hlsli" | ||
| 5 | |||
| 6 | float4 main(PixelShaderInput input) : SV_TARGET | ||
| 7 | { | ||
| 8 | return GetOutputColor(theTexture.Sample(theSampler, input.tex)) * input.color; | ||
| 9 | } | ||
