diff options
Diffstat (limited to 'contrib/SDL-3.2.8/src/render/gpu/SDL_pipeline_gpu.h')
| -rw-r--r-- | contrib/SDL-3.2.8/src/render/gpu/SDL_pipeline_gpu.h | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/render/gpu/SDL_pipeline_gpu.h b/contrib/SDL-3.2.8/src/render/gpu/SDL_pipeline_gpu.h new file mode 100644 index 0000000..c3fc39b --- /dev/null +++ b/contrib/SDL-3.2.8/src/render/gpu/SDL_pipeline_gpu.h | |||
| @@ -0,0 +1,47 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | #ifndef SDL_pipeline_gpu_h_ | ||
| 23 | #define SDL_pipeline_gpu_h_ | ||
| 24 | |||
| 25 | #include "SDL_internal.h" | ||
| 26 | |||
| 27 | #include "SDL_shaders_gpu.h" | ||
| 28 | |||
| 29 | typedef struct GPU_PipelineParameters | ||
| 30 | { | ||
| 31 | SDL_BlendMode blend_mode; | ||
| 32 | GPU_FragmentShaderID frag_shader; | ||
| 33 | GPU_VertexShaderID vert_shader; | ||
| 34 | SDL_GPUTextureFormat attachment_format; | ||
| 35 | SDL_GPUPrimitiveType primitive_type; | ||
| 36 | } GPU_PipelineParameters; | ||
| 37 | |||
| 38 | typedef struct GPU_PipelineCache | ||
| 39 | { | ||
| 40 | SDL_HashTable *table; | ||
| 41 | } GPU_PipelineCache; | ||
| 42 | |||
| 43 | extern bool GPU_InitPipelineCache(GPU_PipelineCache *cache, SDL_GPUDevice *device); | ||
| 44 | extern void GPU_DestroyPipelineCache(GPU_PipelineCache *cache); | ||
| 45 | extern SDL_GPUGraphicsPipeline *GPU_GetPipeline(GPU_PipelineCache *cache, GPU_Shaders *shaders, SDL_GPUDevice *device, const GPU_PipelineParameters *params); | ||
| 46 | |||
| 47 | #endif // SDL_pipeline_gpu_h_ | ||
