diff options
Diffstat (limited to 'contrib/SDL-3.2.8/src/render/software/SDL_blendline.c')
| -rw-r--r-- | contrib/SDL-3.2.8/src/render/software/SDL_blendline.c | 986 |
1 files changed, 986 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/render/software/SDL_blendline.c b/contrib/SDL-3.2.8/src/render/software/SDL_blendline.c new file mode 100644 index 0000000..53be2f1 --- /dev/null +++ b/contrib/SDL-3.2.8/src/render/software/SDL_blendline.c | |||
| @@ -0,0 +1,986 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | #ifdef SDL_VIDEO_RENDER_SW | ||
| 24 | |||
| 25 | #include "SDL_draw.h" | ||
| 26 | #include "SDL_blendline.h" | ||
| 27 | #include "SDL_blendpoint.h" | ||
| 28 | |||
| 29 | static void SDL_BlendLine_RGB2(SDL_Surface *dst, int x1, int y1, int x2, int y2, | ||
| 30 | SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, | ||
| 31 | bool draw_end) | ||
| 32 | { | ||
| 33 | const SDL_PixelFormatDetails *fmt = dst->fmt; | ||
| 34 | unsigned r, g, b, a, inva; | ||
| 35 | |||
| 36 | if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { | ||
| 37 | r = DRAW_MUL(_r, _a); | ||
| 38 | g = DRAW_MUL(_g, _a); | ||
| 39 | b = DRAW_MUL(_b, _a); | ||
| 40 | a = _a; | ||
| 41 | } else { | ||
| 42 | r = _r; | ||
| 43 | g = _g; | ||
| 44 | b = _b; | ||
| 45 | a = _a; | ||
| 46 | } | ||
| 47 | inva = (a ^ 0xff); | ||
| 48 | |||
| 49 | if (y1 == y2) { | ||
| 50 | switch (blendMode) { | ||
| 51 | case SDL_BLENDMODE_BLEND: | ||
| 52 | HLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB, draw_end); | ||
| 53 | break; | ||
| 54 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 55 | HLINE(Uint16, DRAW_SETPIXEL_BLEND_CLAMPED_RGB, draw_end); | ||
| 56 | break; | ||
| 57 | case SDL_BLENDMODE_ADD: | ||
| 58 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 59 | HLINE(Uint16, DRAW_SETPIXEL_ADD_RGB, draw_end); | ||
| 60 | break; | ||
| 61 | case SDL_BLENDMODE_MOD: | ||
| 62 | HLINE(Uint16, DRAW_SETPIXEL_MOD_RGB, draw_end); | ||
| 63 | break; | ||
| 64 | case SDL_BLENDMODE_MUL: | ||
| 65 | HLINE(Uint16, DRAW_SETPIXEL_MUL_RGB, draw_end); | ||
| 66 | break; | ||
| 67 | default: | ||
| 68 | HLINE(Uint16, DRAW_SETPIXEL_RGB, draw_end); | ||
| 69 | break; | ||
| 70 | } | ||
| 71 | } else if (x1 == x2) { | ||
| 72 | switch (blendMode) { | ||
| 73 | case SDL_BLENDMODE_BLEND: | ||
| 74 | VLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB, draw_end); | ||
| 75 | break; | ||
| 76 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 77 | VLINE(Uint16, DRAW_SETPIXEL_BLEND_CLAMPED_RGB, draw_end); | ||
| 78 | break; | ||
| 79 | case SDL_BLENDMODE_ADD: | ||
| 80 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 81 | VLINE(Uint16, DRAW_SETPIXEL_ADD_RGB, draw_end); | ||
| 82 | break; | ||
| 83 | case SDL_BLENDMODE_MOD: | ||
| 84 | VLINE(Uint16, DRAW_SETPIXEL_MOD_RGB, draw_end); | ||
| 85 | break; | ||
| 86 | case SDL_BLENDMODE_MUL: | ||
| 87 | VLINE(Uint16, DRAW_SETPIXEL_MUL_RGB, draw_end); | ||
| 88 | break; | ||
| 89 | default: | ||
| 90 | VLINE(Uint16, DRAW_SETPIXEL_RGB, draw_end); | ||
| 91 | break; | ||
| 92 | } | ||
| 93 | } else if (ABS(x1 - x2) == ABS(y1 - y2)) { | ||
| 94 | switch (blendMode) { | ||
| 95 | case SDL_BLENDMODE_BLEND: | ||
| 96 | DLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB, draw_end); | ||
| 97 | break; | ||
| 98 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 99 | DLINE(Uint16, DRAW_SETPIXEL_BLEND_CLAMPED_RGB, draw_end); | ||
| 100 | break; | ||
| 101 | case SDL_BLENDMODE_ADD: | ||
| 102 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 103 | DLINE(Uint16, DRAW_SETPIXEL_ADD_RGB, draw_end); | ||
| 104 | break; | ||
| 105 | case SDL_BLENDMODE_MOD: | ||
| 106 | DLINE(Uint16, DRAW_SETPIXEL_MOD_RGB, draw_end); | ||
| 107 | break; | ||
| 108 | case SDL_BLENDMODE_MUL: | ||
| 109 | DLINE(Uint16, DRAW_SETPIXEL_MUL_RGB, draw_end); | ||
| 110 | break; | ||
| 111 | default: | ||
| 112 | DLINE(Uint16, DRAW_SETPIXEL_RGB, draw_end); | ||
| 113 | break; | ||
| 114 | } | ||
| 115 | } else { | ||
| 116 | switch (blendMode) { | ||
| 117 | case SDL_BLENDMODE_BLEND: | ||
| 118 | AALINE(x1, y1, x2, y2, | ||
| 119 | DRAW_SETPIXELXY2_BLEND_RGB, DRAW_SETPIXELXY2_BLEND_RGB, | ||
| 120 | draw_end); | ||
| 121 | break; | ||
| 122 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 123 | AALINE(x1, y1, x2, y2, | ||
| 124 | DRAW_SETPIXELXY2_BLEND_CLAMPED_RGB, DRAW_SETPIXELXY2_BLEND_CLAMPED_RGB, | ||
| 125 | draw_end); | ||
| 126 | break; | ||
| 127 | case SDL_BLENDMODE_ADD: | ||
| 128 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 129 | AALINE(x1, y1, x2, y2, | ||
| 130 | DRAW_SETPIXELXY2_ADD_RGB, DRAW_SETPIXELXY2_ADD_RGB, | ||
| 131 | draw_end); | ||
| 132 | break; | ||
| 133 | case SDL_BLENDMODE_MOD: | ||
| 134 | AALINE(x1, y1, x2, y2, | ||
| 135 | DRAW_SETPIXELXY2_MOD_RGB, DRAW_SETPIXELXY2_MOD_RGB, | ||
| 136 | draw_end); | ||
| 137 | break; | ||
| 138 | case SDL_BLENDMODE_MUL: | ||
| 139 | AALINE(x1, y1, x2, y2, | ||
| 140 | DRAW_SETPIXELXY2_MUL_RGB, DRAW_SETPIXELXY2_MUL_RGB, | ||
| 141 | draw_end); | ||
| 142 | break; | ||
| 143 | default: | ||
| 144 | AALINE(x1, y1, x2, y2, | ||
| 145 | DRAW_SETPIXELXY2_RGB, DRAW_SETPIXELXY2_BLEND_RGB, | ||
| 146 | draw_end); | ||
| 147 | break; | ||
| 148 | } | ||
| 149 | } | ||
| 150 | } | ||
| 151 | |||
| 152 | static void SDL_BlendLine_RGB555(SDL_Surface *dst, int x1, int y1, int x2, int y2, | ||
| 153 | SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, | ||
| 154 | bool draw_end) | ||
| 155 | { | ||
| 156 | unsigned r, g, b, a, inva; | ||
| 157 | |||
| 158 | if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { | ||
| 159 | r = DRAW_MUL(_r, _a); | ||
| 160 | g = DRAW_MUL(_g, _a); | ||
| 161 | b = DRAW_MUL(_b, _a); | ||
| 162 | a = _a; | ||
| 163 | } else { | ||
| 164 | r = _r; | ||
| 165 | g = _g; | ||
| 166 | b = _b; | ||
| 167 | a = _a; | ||
| 168 | } | ||
| 169 | inva = (a ^ 0xff); | ||
| 170 | |||
| 171 | if (y1 == y2) { | ||
| 172 | switch (blendMode) { | ||
| 173 | case SDL_BLENDMODE_BLEND: | ||
| 174 | HLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB555, draw_end); | ||
| 175 | break; | ||
| 176 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 177 | HLINE(Uint16, DRAW_SETPIXEL_BLEND_CLAMPED_RGB555, draw_end); | ||
| 178 | break; | ||
| 179 | case SDL_BLENDMODE_ADD: | ||
| 180 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 181 | HLINE(Uint16, DRAW_SETPIXEL_ADD_RGB555, draw_end); | ||
| 182 | break; | ||
| 183 | case SDL_BLENDMODE_MOD: | ||
| 184 | HLINE(Uint16, DRAW_SETPIXEL_MOD_RGB555, draw_end); | ||
| 185 | break; | ||
| 186 | case SDL_BLENDMODE_MUL: | ||
| 187 | HLINE(Uint16, DRAW_SETPIXEL_MUL_RGB555, draw_end); | ||
| 188 | break; | ||
| 189 | default: | ||
| 190 | HLINE(Uint16, DRAW_SETPIXEL_RGB555, draw_end); | ||
| 191 | break; | ||
| 192 | } | ||
| 193 | } else if (x1 == x2) { | ||
| 194 | switch (blendMode) { | ||
| 195 | case SDL_BLENDMODE_BLEND: | ||
| 196 | VLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB555, draw_end); | ||
| 197 | break; | ||
| 198 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 199 | VLINE(Uint16, DRAW_SETPIXEL_BLEND_CLAMPED_RGB555, draw_end); | ||
| 200 | break; | ||
| 201 | case SDL_BLENDMODE_ADD: | ||
| 202 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 203 | VLINE(Uint16, DRAW_SETPIXEL_ADD_RGB555, draw_end); | ||
| 204 | break; | ||
| 205 | case SDL_BLENDMODE_MOD: | ||
| 206 | VLINE(Uint16, DRAW_SETPIXEL_MOD_RGB555, draw_end); | ||
| 207 | break; | ||
| 208 | case SDL_BLENDMODE_MUL: | ||
| 209 | VLINE(Uint16, DRAW_SETPIXEL_MUL_RGB555, draw_end); | ||
| 210 | break; | ||
| 211 | default: | ||
| 212 | VLINE(Uint16, DRAW_SETPIXEL_RGB555, draw_end); | ||
| 213 | break; | ||
| 214 | } | ||
| 215 | } else if (ABS(x1 - x2) == ABS(y1 - y2)) { | ||
| 216 | switch (blendMode) { | ||
| 217 | case SDL_BLENDMODE_BLEND: | ||
| 218 | DLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB555, draw_end); | ||
| 219 | break; | ||
| 220 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 221 | DLINE(Uint16, DRAW_SETPIXEL_BLEND_CLAMPED_RGB555, draw_end); | ||
| 222 | break; | ||
| 223 | case SDL_BLENDMODE_ADD: | ||
| 224 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 225 | DLINE(Uint16, DRAW_SETPIXEL_ADD_RGB555, draw_end); | ||
| 226 | break; | ||
| 227 | case SDL_BLENDMODE_MOD: | ||
| 228 | DLINE(Uint16, DRAW_SETPIXEL_MOD_RGB555, draw_end); | ||
| 229 | break; | ||
| 230 | case SDL_BLENDMODE_MUL: | ||
| 231 | DLINE(Uint16, DRAW_SETPIXEL_MUL_RGB555, draw_end); | ||
| 232 | break; | ||
| 233 | default: | ||
| 234 | DLINE(Uint16, DRAW_SETPIXEL_RGB555, draw_end); | ||
| 235 | break; | ||
| 236 | } | ||
| 237 | } else { | ||
| 238 | switch (blendMode) { | ||
| 239 | case SDL_BLENDMODE_BLEND: | ||
| 240 | AALINE(x1, y1, x2, y2, | ||
| 241 | DRAW_SETPIXELXY_BLEND_RGB555, DRAW_SETPIXELXY_BLEND_RGB555, | ||
| 242 | draw_end); | ||
| 243 | break; | ||
| 244 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 245 | AALINE(x1, y1, x2, y2, | ||
| 246 | DRAW_SETPIXELXY_BLEND_CLAMPED_RGB555, DRAW_SETPIXELXY_BLEND_CLAMPED_RGB555, | ||
| 247 | draw_end); | ||
| 248 | break; | ||
| 249 | case SDL_BLENDMODE_ADD: | ||
| 250 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 251 | AALINE(x1, y1, x2, y2, | ||
| 252 | DRAW_SETPIXELXY_ADD_RGB555, DRAW_SETPIXELXY_ADD_RGB555, | ||
| 253 | draw_end); | ||
| 254 | break; | ||
| 255 | case SDL_BLENDMODE_MOD: | ||
| 256 | AALINE(x1, y1, x2, y2, | ||
| 257 | DRAW_SETPIXELXY_MOD_RGB555, DRAW_SETPIXELXY_MOD_RGB555, | ||
| 258 | draw_end); | ||
| 259 | break; | ||
| 260 | case SDL_BLENDMODE_MUL: | ||
| 261 | AALINE(x1, y1, x2, y2, | ||
| 262 | DRAW_SETPIXELXY_MUL_RGB555, DRAW_SETPIXELXY_MUL_RGB555, | ||
| 263 | draw_end); | ||
| 264 | break; | ||
| 265 | default: | ||
| 266 | AALINE(x1, y1, x2, y2, | ||
| 267 | DRAW_SETPIXELXY_RGB555, DRAW_SETPIXELXY_BLEND_RGB555, | ||
| 268 | draw_end); | ||
| 269 | break; | ||
| 270 | } | ||
| 271 | } | ||
| 272 | } | ||
| 273 | |||
| 274 | static void SDL_BlendLine_RGB565(SDL_Surface *dst, int x1, int y1, int x2, int y2, | ||
| 275 | SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, | ||
| 276 | bool draw_end) | ||
| 277 | { | ||
| 278 | unsigned r, g, b, a, inva; | ||
| 279 | |||
| 280 | if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { | ||
| 281 | r = DRAW_MUL(_r, _a); | ||
| 282 | g = DRAW_MUL(_g, _a); | ||
| 283 | b = DRAW_MUL(_b, _a); | ||
| 284 | a = _a; | ||
| 285 | } else { | ||
| 286 | r = _r; | ||
| 287 | g = _g; | ||
| 288 | b = _b; | ||
| 289 | a = _a; | ||
| 290 | } | ||
| 291 | inva = (a ^ 0xff); | ||
| 292 | |||
| 293 | if (y1 == y2) { | ||
| 294 | switch (blendMode) { | ||
| 295 | case SDL_BLENDMODE_BLEND: | ||
| 296 | HLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB565, draw_end); | ||
| 297 | break; | ||
| 298 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 299 | HLINE(Uint16, DRAW_SETPIXEL_BLEND_CLAMPED_RGB565, draw_end); | ||
| 300 | break; | ||
| 301 | case SDL_BLENDMODE_ADD: | ||
| 302 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 303 | HLINE(Uint16, DRAW_SETPIXEL_ADD_RGB565, draw_end); | ||
| 304 | break; | ||
| 305 | case SDL_BLENDMODE_MOD: | ||
| 306 | HLINE(Uint16, DRAW_SETPIXEL_MOD_RGB565, draw_end); | ||
| 307 | break; | ||
| 308 | case SDL_BLENDMODE_MUL: | ||
| 309 | HLINE(Uint16, DRAW_SETPIXEL_MUL_RGB565, draw_end); | ||
| 310 | break; | ||
| 311 | default: | ||
| 312 | HLINE(Uint16, DRAW_SETPIXEL_RGB565, draw_end); | ||
| 313 | break; | ||
| 314 | } | ||
| 315 | } else if (x1 == x2) { | ||
| 316 | switch (blendMode) { | ||
| 317 | case SDL_BLENDMODE_BLEND: | ||
| 318 | VLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB565, draw_end); | ||
| 319 | break; | ||
| 320 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 321 | VLINE(Uint16, DRAW_SETPIXEL_BLEND_CLAMPED_RGB565, draw_end); | ||
| 322 | break; | ||
| 323 | case SDL_BLENDMODE_ADD: | ||
| 324 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 325 | VLINE(Uint16, DRAW_SETPIXEL_ADD_RGB565, draw_end); | ||
| 326 | break; | ||
| 327 | case SDL_BLENDMODE_MOD: | ||
| 328 | VLINE(Uint16, DRAW_SETPIXEL_MOD_RGB565, draw_end); | ||
| 329 | break; | ||
| 330 | case SDL_BLENDMODE_MUL: | ||
| 331 | VLINE(Uint16, DRAW_SETPIXEL_MUL_RGB565, draw_end); | ||
| 332 | break; | ||
| 333 | default: | ||
| 334 | VLINE(Uint16, DRAW_SETPIXEL_RGB565, draw_end); | ||
| 335 | break; | ||
| 336 | } | ||
| 337 | } else if (ABS(x1 - x2) == ABS(y1 - y2)) { | ||
| 338 | switch (blendMode) { | ||
| 339 | case SDL_BLENDMODE_BLEND: | ||
| 340 | DLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB565, draw_end); | ||
| 341 | break; | ||
| 342 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 343 | DLINE(Uint16, DRAW_SETPIXEL_BLEND_CLAMPED_RGB565, draw_end); | ||
| 344 | break; | ||
| 345 | case SDL_BLENDMODE_ADD: | ||
| 346 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 347 | DLINE(Uint16, DRAW_SETPIXEL_ADD_RGB565, draw_end); | ||
| 348 | break; | ||
| 349 | case SDL_BLENDMODE_MOD: | ||
| 350 | DLINE(Uint16, DRAW_SETPIXEL_MOD_RGB565, draw_end); | ||
| 351 | break; | ||
| 352 | case SDL_BLENDMODE_MUL: | ||
| 353 | DLINE(Uint16, DRAW_SETPIXEL_MUL_RGB565, draw_end); | ||
| 354 | break; | ||
| 355 | default: | ||
| 356 | DLINE(Uint16, DRAW_SETPIXEL_RGB565, draw_end); | ||
| 357 | break; | ||
| 358 | } | ||
| 359 | } else { | ||
| 360 | switch (blendMode) { | ||
| 361 | case SDL_BLENDMODE_BLEND: | ||
| 362 | AALINE(x1, y1, x2, y2, | ||
| 363 | DRAW_SETPIXELXY_BLEND_RGB565, DRAW_SETPIXELXY_BLEND_RGB565, | ||
| 364 | draw_end); | ||
| 365 | break; | ||
| 366 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 367 | AALINE(x1, y1, x2, y2, | ||
| 368 | DRAW_SETPIXELXY_BLEND_CLAMPED_RGB565, DRAW_SETPIXELXY_BLEND_CLAMPED_RGB565, | ||
| 369 | draw_end); | ||
| 370 | break; | ||
| 371 | case SDL_BLENDMODE_ADD: | ||
| 372 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 373 | AALINE(x1, y1, x2, y2, | ||
| 374 | DRAW_SETPIXELXY_ADD_RGB565, DRAW_SETPIXELXY_ADD_RGB565, | ||
| 375 | draw_end); | ||
| 376 | break; | ||
| 377 | case SDL_BLENDMODE_MOD: | ||
| 378 | AALINE(x1, y1, x2, y2, | ||
| 379 | DRAW_SETPIXELXY_MOD_RGB565, DRAW_SETPIXELXY_MOD_RGB565, | ||
| 380 | draw_end); | ||
| 381 | break; | ||
| 382 | case SDL_BLENDMODE_MUL: | ||
| 383 | AALINE(x1, y1, x2, y2, | ||
| 384 | DRAW_SETPIXELXY_MUL_RGB565, DRAW_SETPIXELXY_MUL_RGB565, | ||
| 385 | draw_end); | ||
| 386 | break; | ||
| 387 | default: | ||
| 388 | AALINE(x1, y1, x2, y2, | ||
| 389 | DRAW_SETPIXELXY_RGB565, DRAW_SETPIXELXY_BLEND_RGB565, | ||
| 390 | draw_end); | ||
| 391 | break; | ||
| 392 | } | ||
| 393 | } | ||
| 394 | } | ||
| 395 | |||
| 396 | static void SDL_BlendLine_RGB4(SDL_Surface *dst, int x1, int y1, int x2, int y2, | ||
| 397 | SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, | ||
| 398 | bool draw_end) | ||
| 399 | { | ||
| 400 | const SDL_PixelFormatDetails *fmt = dst->fmt; | ||
| 401 | unsigned r, g, b, a, inva; | ||
| 402 | |||
| 403 | if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { | ||
| 404 | r = DRAW_MUL(_r, _a); | ||
| 405 | g = DRAW_MUL(_g, _a); | ||
| 406 | b = DRAW_MUL(_b, _a); | ||
| 407 | a = _a; | ||
| 408 | } else { | ||
| 409 | r = _r; | ||
| 410 | g = _g; | ||
| 411 | b = _b; | ||
| 412 | a = _a; | ||
| 413 | } | ||
| 414 | inva = (a ^ 0xff); | ||
| 415 | |||
| 416 | if (y1 == y2) { | ||
| 417 | switch (blendMode) { | ||
| 418 | case SDL_BLENDMODE_BLEND: | ||
| 419 | HLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB, draw_end); | ||
| 420 | break; | ||
| 421 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 422 | HLINE(Uint32, DRAW_SETPIXEL_BLEND_CLAMPED_RGB, draw_end); | ||
| 423 | break; | ||
| 424 | case SDL_BLENDMODE_ADD: | ||
| 425 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 426 | HLINE(Uint32, DRAW_SETPIXEL_ADD_RGB, draw_end); | ||
| 427 | break; | ||
| 428 | case SDL_BLENDMODE_MOD: | ||
| 429 | HLINE(Uint32, DRAW_SETPIXEL_MOD_RGB, draw_end); | ||
| 430 | break; | ||
| 431 | case SDL_BLENDMODE_MUL: | ||
| 432 | HLINE(Uint32, DRAW_SETPIXEL_MUL_RGB, draw_end); | ||
| 433 | break; | ||
| 434 | default: | ||
| 435 | HLINE(Uint32, DRAW_SETPIXEL_RGB, draw_end); | ||
| 436 | break; | ||
| 437 | } | ||
| 438 | } else if (x1 == x2) { | ||
| 439 | switch (blendMode) { | ||
| 440 | case SDL_BLENDMODE_BLEND: | ||
| 441 | VLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB, draw_end); | ||
| 442 | break; | ||
| 443 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 444 | VLINE(Uint32, DRAW_SETPIXEL_BLEND_CLAMPED_RGB, draw_end); | ||
| 445 | break; | ||
| 446 | case SDL_BLENDMODE_ADD: | ||
| 447 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 448 | VLINE(Uint32, DRAW_SETPIXEL_ADD_RGB, draw_end); | ||
| 449 | break; | ||
| 450 | case SDL_BLENDMODE_MOD: | ||
| 451 | VLINE(Uint32, DRAW_SETPIXEL_MOD_RGB, draw_end); | ||
| 452 | break; | ||
| 453 | case SDL_BLENDMODE_MUL: | ||
| 454 | VLINE(Uint32, DRAW_SETPIXEL_MUL_RGB, draw_end); | ||
| 455 | break; | ||
| 456 | default: | ||
| 457 | VLINE(Uint32, DRAW_SETPIXEL_RGB, draw_end); | ||
| 458 | break; | ||
| 459 | } | ||
| 460 | } else if (ABS(x1 - x2) == ABS(y1 - y2)) { | ||
| 461 | switch (blendMode) { | ||
| 462 | case SDL_BLENDMODE_BLEND: | ||
| 463 | DLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB, draw_end); | ||
| 464 | break; | ||
| 465 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 466 | DLINE(Uint32, DRAW_SETPIXEL_BLEND_CLAMPED_RGB, draw_end); | ||
| 467 | break; | ||
| 468 | case SDL_BLENDMODE_ADD: | ||
| 469 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 470 | DLINE(Uint32, DRAW_SETPIXEL_ADD_RGB, draw_end); | ||
| 471 | break; | ||
| 472 | case SDL_BLENDMODE_MOD: | ||
| 473 | DLINE(Uint32, DRAW_SETPIXEL_MOD_RGB, draw_end); | ||
| 474 | break; | ||
| 475 | case SDL_BLENDMODE_MUL: | ||
| 476 | DLINE(Uint32, DRAW_SETPIXEL_MUL_RGB, draw_end); | ||
| 477 | break; | ||
| 478 | default: | ||
| 479 | DLINE(Uint32, DRAW_SETPIXEL_RGB, draw_end); | ||
| 480 | break; | ||
| 481 | } | ||
| 482 | } else { | ||
| 483 | switch (blendMode) { | ||
| 484 | case SDL_BLENDMODE_BLEND: | ||
| 485 | AALINE(x1, y1, x2, y2, | ||
| 486 | DRAW_SETPIXELXY4_BLEND_RGB, DRAW_SETPIXELXY4_BLEND_RGB, | ||
| 487 | draw_end); | ||
| 488 | break; | ||
| 489 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 490 | AALINE(x1, y1, x2, y2, | ||
| 491 | DRAW_SETPIXELXY4_BLEND_CLAMPED_RGB, DRAW_SETPIXELXY4_BLEND_CLAMPED_RGB, | ||
| 492 | draw_end); | ||
| 493 | break; | ||
| 494 | case SDL_BLENDMODE_ADD: | ||
| 495 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 496 | AALINE(x1, y1, x2, y2, | ||
| 497 | DRAW_SETPIXELXY4_ADD_RGB, DRAW_SETPIXELXY4_ADD_RGB, | ||
| 498 | draw_end); | ||
| 499 | break; | ||
| 500 | case SDL_BLENDMODE_MOD: | ||
| 501 | AALINE(x1, y1, x2, y2, | ||
| 502 | DRAW_SETPIXELXY4_MOD_RGB, DRAW_SETPIXELXY4_MOD_RGB, | ||
| 503 | draw_end); | ||
| 504 | break; | ||
| 505 | case SDL_BLENDMODE_MUL: | ||
| 506 | AALINE(x1, y1, x2, y2, | ||
| 507 | DRAW_SETPIXELXY4_MUL_RGB, DRAW_SETPIXELXY4_MUL_RGB, | ||
| 508 | draw_end); | ||
| 509 | break; | ||
| 510 | default: | ||
| 511 | AALINE(x1, y1, x2, y2, | ||
| 512 | DRAW_SETPIXELXY4_RGB, DRAW_SETPIXELXY4_BLEND_RGB, | ||
| 513 | draw_end); | ||
| 514 | break; | ||
| 515 | } | ||
| 516 | } | ||
| 517 | } | ||
| 518 | |||
| 519 | static void SDL_BlendLine_RGBA4(SDL_Surface *dst, int x1, int y1, int x2, int y2, | ||
| 520 | SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, | ||
| 521 | bool draw_end) | ||
| 522 | { | ||
| 523 | const SDL_PixelFormatDetails *fmt = dst->fmt; | ||
| 524 | unsigned r, g, b, a, inva; | ||
| 525 | |||
| 526 | if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { | ||
| 527 | r = DRAW_MUL(_r, _a); | ||
| 528 | g = DRAW_MUL(_g, _a); | ||
| 529 | b = DRAW_MUL(_b, _a); | ||
| 530 | a = _a; | ||
| 531 | } else { | ||
| 532 | r = _r; | ||
| 533 | g = _g; | ||
| 534 | b = _b; | ||
| 535 | a = _a; | ||
| 536 | } | ||
| 537 | inva = (a ^ 0xff); | ||
| 538 | |||
| 539 | if (y1 == y2) { | ||
| 540 | switch (blendMode) { | ||
| 541 | case SDL_BLENDMODE_BLEND: | ||
| 542 | HLINE(Uint32, DRAW_SETPIXEL_BLEND_RGBA, draw_end); | ||
| 543 | break; | ||
| 544 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 545 | HLINE(Uint32, DRAW_SETPIXEL_BLEND_CLAMPED_RGBA, draw_end); | ||
| 546 | break; | ||
| 547 | case SDL_BLENDMODE_ADD: | ||
| 548 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 549 | HLINE(Uint32, DRAW_SETPIXEL_ADD_RGBA, draw_end); | ||
| 550 | break; | ||
| 551 | case SDL_BLENDMODE_MOD: | ||
| 552 | HLINE(Uint32, DRAW_SETPIXEL_MOD_RGBA, draw_end); | ||
| 553 | break; | ||
| 554 | case SDL_BLENDMODE_MUL: | ||
| 555 | HLINE(Uint32, DRAW_SETPIXEL_MUL_RGBA, draw_end); | ||
| 556 | break; | ||
| 557 | default: | ||
| 558 | HLINE(Uint32, DRAW_SETPIXEL_RGBA, draw_end); | ||
| 559 | break; | ||
| 560 | } | ||
| 561 | } else if (x1 == x2) { | ||
| 562 | switch (blendMode) { | ||
| 563 | case SDL_BLENDMODE_BLEND: | ||
| 564 | VLINE(Uint32, DRAW_SETPIXEL_BLEND_RGBA, draw_end); | ||
| 565 | break; | ||
| 566 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 567 | VLINE(Uint32, DRAW_SETPIXEL_BLEND_CLAMPED_RGBA, draw_end); | ||
| 568 | break; | ||
| 569 | case SDL_BLENDMODE_ADD: | ||
| 570 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 571 | VLINE(Uint32, DRAW_SETPIXEL_ADD_RGBA, draw_end); | ||
| 572 | break; | ||
| 573 | case SDL_BLENDMODE_MOD: | ||
| 574 | VLINE(Uint32, DRAW_SETPIXEL_MOD_RGBA, draw_end); | ||
| 575 | break; | ||
| 576 | case SDL_BLENDMODE_MUL: | ||
| 577 | VLINE(Uint32, DRAW_SETPIXEL_MUL_RGBA, draw_end); | ||
| 578 | break; | ||
| 579 | default: | ||
| 580 | VLINE(Uint32, DRAW_SETPIXEL_RGBA, draw_end); | ||
| 581 | break; | ||
| 582 | } | ||
| 583 | } else if (ABS(x1 - x2) == ABS(y1 - y2)) { | ||
| 584 | switch (blendMode) { | ||
| 585 | case SDL_BLENDMODE_BLEND: | ||
| 586 | DLINE(Uint32, DRAW_SETPIXEL_BLEND_RGBA, draw_end); | ||
| 587 | break; | ||
| 588 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 589 | DLINE(Uint32, DRAW_SETPIXEL_BLEND_CLAMPED_RGBA, draw_end); | ||
| 590 | break; | ||
| 591 | case SDL_BLENDMODE_ADD: | ||
| 592 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 593 | DLINE(Uint32, DRAW_SETPIXEL_ADD_RGBA, draw_end); | ||
| 594 | break; | ||
| 595 | case SDL_BLENDMODE_MOD: | ||
| 596 | DLINE(Uint32, DRAW_SETPIXEL_MOD_RGBA, draw_end); | ||
| 597 | break; | ||
| 598 | case SDL_BLENDMODE_MUL: | ||
| 599 | DLINE(Uint32, DRAW_SETPIXEL_MUL_RGBA, draw_end); | ||
| 600 | break; | ||
| 601 | default: | ||
| 602 | DLINE(Uint32, DRAW_SETPIXEL_RGBA, draw_end); | ||
| 603 | break; | ||
| 604 | } | ||
| 605 | } else { | ||
| 606 | switch (blendMode) { | ||
| 607 | case SDL_BLENDMODE_BLEND: | ||
| 608 | AALINE(x1, y1, x2, y2, | ||
| 609 | DRAW_SETPIXELXY4_BLEND_RGBA, DRAW_SETPIXELXY4_BLEND_RGBA, | ||
| 610 | draw_end); | ||
| 611 | break; | ||
| 612 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 613 | AALINE(x1, y1, x2, y2, | ||
| 614 | DRAW_SETPIXELXY4_BLEND_CLAMPED_RGBA, DRAW_SETPIXELXY4_BLEND_CLAMPED_RGBA, | ||
| 615 | draw_end); | ||
| 616 | break; | ||
| 617 | case SDL_BLENDMODE_ADD: | ||
| 618 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 619 | AALINE(x1, y1, x2, y2, | ||
| 620 | DRAW_SETPIXELXY4_ADD_RGBA, DRAW_SETPIXELXY4_ADD_RGBA, | ||
| 621 | draw_end); | ||
| 622 | break; | ||
| 623 | case SDL_BLENDMODE_MOD: | ||
| 624 | AALINE(x1, y1, x2, y2, | ||
| 625 | DRAW_SETPIXELXY4_MOD_RGBA, DRAW_SETPIXELXY4_MOD_RGBA, | ||
| 626 | draw_end); | ||
| 627 | break; | ||
| 628 | case SDL_BLENDMODE_MUL: | ||
| 629 | AALINE(x1, y1, x2, y2, | ||
| 630 | DRAW_SETPIXELXY4_MUL_RGBA, DRAW_SETPIXELXY4_MUL_RGBA, | ||
| 631 | draw_end); | ||
| 632 | break; | ||
| 633 | default: | ||
| 634 | AALINE(x1, y1, x2, y2, | ||
| 635 | DRAW_SETPIXELXY4_RGBA, DRAW_SETPIXELXY4_BLEND_RGBA, | ||
| 636 | draw_end); | ||
| 637 | break; | ||
| 638 | } | ||
| 639 | } | ||
| 640 | } | ||
| 641 | |||
| 642 | static void SDL_BlendLine_XRGB8888(SDL_Surface *dst, int x1, int y1, int x2, int y2, | ||
| 643 | SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, | ||
| 644 | bool draw_end) | ||
| 645 | { | ||
| 646 | unsigned r, g, b, a, inva; | ||
| 647 | |||
| 648 | if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { | ||
| 649 | r = DRAW_MUL(_r, _a); | ||
| 650 | g = DRAW_MUL(_g, _a); | ||
| 651 | b = DRAW_MUL(_b, _a); | ||
| 652 | a = _a; | ||
| 653 | } else { | ||
| 654 | r = _r; | ||
| 655 | g = _g; | ||
| 656 | b = _b; | ||
| 657 | a = _a; | ||
| 658 | } | ||
| 659 | inva = (a ^ 0xff); | ||
| 660 | |||
| 661 | if (y1 == y2) { | ||
| 662 | switch (blendMode) { | ||
| 663 | case SDL_BLENDMODE_BLEND: | ||
| 664 | HLINE(Uint32, DRAW_SETPIXEL_BLEND_XRGB8888, draw_end); | ||
| 665 | break; | ||
| 666 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 667 | HLINE(Uint32, DRAW_SETPIXEL_BLEND_CLAMPED_XRGB8888, draw_end); | ||
| 668 | break; | ||
| 669 | case SDL_BLENDMODE_ADD: | ||
| 670 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 671 | HLINE(Uint32, DRAW_SETPIXEL_ADD_XRGB8888, draw_end); | ||
| 672 | break; | ||
| 673 | case SDL_BLENDMODE_MOD: | ||
| 674 | HLINE(Uint32, DRAW_SETPIXEL_MOD_XRGB8888, draw_end); | ||
| 675 | break; | ||
| 676 | case SDL_BLENDMODE_MUL: | ||
| 677 | HLINE(Uint32, DRAW_SETPIXEL_MUL_XRGB8888, draw_end); | ||
| 678 | break; | ||
| 679 | default: | ||
| 680 | HLINE(Uint32, DRAW_SETPIXEL_XRGB8888, draw_end); | ||
| 681 | break; | ||
| 682 | } | ||
| 683 | } else if (x1 == x2) { | ||
| 684 | switch (blendMode) { | ||
| 685 | case SDL_BLENDMODE_BLEND: | ||
| 686 | VLINE(Uint32, DRAW_SETPIXEL_BLEND_XRGB8888, draw_end); | ||
| 687 | break; | ||
| 688 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 689 | VLINE(Uint32, DRAW_SETPIXEL_BLEND_CLAMPED_XRGB8888, draw_end); | ||
| 690 | break; | ||
| 691 | case SDL_BLENDMODE_ADD: | ||
| 692 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 693 | VLINE(Uint32, DRAW_SETPIXEL_ADD_XRGB8888, draw_end); | ||
| 694 | break; | ||
| 695 | case SDL_BLENDMODE_MOD: | ||
| 696 | VLINE(Uint32, DRAW_SETPIXEL_MOD_XRGB8888, draw_end); | ||
| 697 | break; | ||
| 698 | case SDL_BLENDMODE_MUL: | ||
| 699 | VLINE(Uint32, DRAW_SETPIXEL_MUL_XRGB8888, draw_end); | ||
| 700 | break; | ||
| 701 | default: | ||
| 702 | VLINE(Uint32, DRAW_SETPIXEL_XRGB8888, draw_end); | ||
| 703 | break; | ||
| 704 | } | ||
| 705 | } else if (ABS(x1 - x2) == ABS(y1 - y2)) { | ||
| 706 | switch (blendMode) { | ||
| 707 | case SDL_BLENDMODE_BLEND: | ||
| 708 | DLINE(Uint32, DRAW_SETPIXEL_BLEND_XRGB8888, draw_end); | ||
| 709 | break; | ||
| 710 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 711 | DLINE(Uint32, DRAW_SETPIXEL_BLEND_CLAMPED_XRGB8888, draw_end); | ||
| 712 | break; | ||
| 713 | case SDL_BLENDMODE_ADD: | ||
| 714 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 715 | DLINE(Uint32, DRAW_SETPIXEL_ADD_XRGB8888, draw_end); | ||
| 716 | break; | ||
| 717 | case SDL_BLENDMODE_MOD: | ||
| 718 | DLINE(Uint32, DRAW_SETPIXEL_MOD_XRGB8888, draw_end); | ||
| 719 | break; | ||
| 720 | case SDL_BLENDMODE_MUL: | ||
| 721 | DLINE(Uint32, DRAW_SETPIXEL_MUL_XRGB8888, draw_end); | ||
| 722 | break; | ||
| 723 | default: | ||
| 724 | DLINE(Uint32, DRAW_SETPIXEL_XRGB8888, draw_end); | ||
| 725 | break; | ||
| 726 | } | ||
| 727 | } else { | ||
| 728 | switch (blendMode) { | ||
| 729 | case SDL_BLENDMODE_BLEND: | ||
| 730 | AALINE(x1, y1, x2, y2, | ||
| 731 | DRAW_SETPIXELXY_BLEND_XRGB8888, DRAW_SETPIXELXY_BLEND_XRGB8888, | ||
| 732 | draw_end); | ||
| 733 | break; | ||
| 734 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 735 | AALINE(x1, y1, x2, y2, | ||
| 736 | DRAW_SETPIXELXY_BLEND_CLAMPED_XRGB8888, DRAW_SETPIXELXY_BLEND_CLAMPED_XRGB8888, | ||
| 737 | draw_end); | ||
| 738 | break; | ||
| 739 | case SDL_BLENDMODE_ADD: | ||
| 740 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 741 | AALINE(x1, y1, x2, y2, | ||
| 742 | DRAW_SETPIXELXY_ADD_XRGB8888, DRAW_SETPIXELXY_ADD_XRGB8888, | ||
| 743 | draw_end); | ||
| 744 | break; | ||
| 745 | case SDL_BLENDMODE_MOD: | ||
| 746 | AALINE(x1, y1, x2, y2, | ||
| 747 | DRAW_SETPIXELXY_MOD_XRGB8888, DRAW_SETPIXELXY_MOD_XRGB8888, | ||
| 748 | draw_end); | ||
| 749 | break; | ||
| 750 | case SDL_BLENDMODE_MUL: | ||
| 751 | AALINE(x1, y1, x2, y2, | ||
| 752 | DRAW_SETPIXELXY_MUL_XRGB8888, DRAW_SETPIXELXY_MUL_XRGB8888, | ||
| 753 | draw_end); | ||
| 754 | break; | ||
| 755 | default: | ||
| 756 | AALINE(x1, y1, x2, y2, | ||
| 757 | DRAW_SETPIXELXY_XRGB8888, DRAW_SETPIXELXY_BLEND_XRGB8888, | ||
| 758 | draw_end); | ||
| 759 | break; | ||
| 760 | } | ||
| 761 | } | ||
| 762 | } | ||
| 763 | |||
| 764 | static void SDL_BlendLine_ARGB8888(SDL_Surface *dst, int x1, int y1, int x2, int y2, | ||
| 765 | SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, | ||
| 766 | bool draw_end) | ||
| 767 | { | ||
| 768 | unsigned r, g, b, a, inva; | ||
| 769 | |||
| 770 | if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { | ||
| 771 | r = DRAW_MUL(_r, _a); | ||
| 772 | g = DRAW_MUL(_g, _a); | ||
| 773 | b = DRAW_MUL(_b, _a); | ||
| 774 | a = _a; | ||
| 775 | } else { | ||
| 776 | r = _r; | ||
| 777 | g = _g; | ||
| 778 | b = _b; | ||
| 779 | a = _a; | ||
| 780 | } | ||
| 781 | inva = (a ^ 0xff); | ||
| 782 | |||
| 783 | if (y1 == y2) { | ||
| 784 | switch (blendMode) { | ||
| 785 | case SDL_BLENDMODE_BLEND: | ||
| 786 | HLINE(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888, draw_end); | ||
| 787 | break; | ||
| 788 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 789 | HLINE(Uint32, DRAW_SETPIXEL_BLEND_CLAMPED_ARGB8888, draw_end); | ||
| 790 | break; | ||
| 791 | case SDL_BLENDMODE_ADD: | ||
| 792 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 793 | HLINE(Uint32, DRAW_SETPIXEL_ADD_ARGB8888, draw_end); | ||
| 794 | break; | ||
| 795 | case SDL_BLENDMODE_MOD: | ||
| 796 | HLINE(Uint32, DRAW_SETPIXEL_MOD_ARGB8888, draw_end); | ||
| 797 | break; | ||
| 798 | case SDL_BLENDMODE_MUL: | ||
| 799 | HLINE(Uint32, DRAW_SETPIXEL_MUL_ARGB8888, draw_end); | ||
| 800 | break; | ||
| 801 | default: | ||
| 802 | HLINE(Uint32, DRAW_SETPIXEL_ARGB8888, draw_end); | ||
| 803 | break; | ||
| 804 | } | ||
| 805 | } else if (x1 == x2) { | ||
| 806 | switch (blendMode) { | ||
| 807 | case SDL_BLENDMODE_BLEND: | ||
| 808 | VLINE(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888, draw_end); | ||
| 809 | break; | ||
| 810 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 811 | VLINE(Uint32, DRAW_SETPIXEL_BLEND_CLAMPED_ARGB8888, draw_end); | ||
| 812 | break; | ||
| 813 | case SDL_BLENDMODE_ADD: | ||
| 814 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 815 | VLINE(Uint32, DRAW_SETPIXEL_ADD_ARGB8888, draw_end); | ||
| 816 | break; | ||
| 817 | case SDL_BLENDMODE_MOD: | ||
| 818 | VLINE(Uint32, DRAW_SETPIXEL_MOD_ARGB8888, draw_end); | ||
| 819 | break; | ||
| 820 | case SDL_BLENDMODE_MUL: | ||
| 821 | VLINE(Uint32, DRAW_SETPIXEL_MUL_ARGB8888, draw_end); | ||
| 822 | break; | ||
| 823 | default: | ||
| 824 | VLINE(Uint32, DRAW_SETPIXEL_ARGB8888, draw_end); | ||
| 825 | break; | ||
| 826 | } | ||
| 827 | } else if (ABS(x1 - x2) == ABS(y1 - y2)) { | ||
| 828 | switch (blendMode) { | ||
| 829 | case SDL_BLENDMODE_BLEND: | ||
| 830 | DLINE(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888, draw_end); | ||
| 831 | break; | ||
| 832 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 833 | DLINE(Uint32, DRAW_SETPIXEL_BLEND_CLAMPED_ARGB8888, draw_end); | ||
| 834 | break; | ||
| 835 | case SDL_BLENDMODE_ADD: | ||
| 836 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 837 | DLINE(Uint32, DRAW_SETPIXEL_ADD_ARGB8888, draw_end); | ||
| 838 | break; | ||
| 839 | case SDL_BLENDMODE_MOD: | ||
| 840 | DLINE(Uint32, DRAW_SETPIXEL_MOD_ARGB8888, draw_end); | ||
| 841 | break; | ||
| 842 | case SDL_BLENDMODE_MUL: | ||
| 843 | DLINE(Uint32, DRAW_SETPIXEL_MUL_ARGB8888, draw_end); | ||
| 844 | break; | ||
| 845 | default: | ||
| 846 | DLINE(Uint32, DRAW_SETPIXEL_ARGB8888, draw_end); | ||
| 847 | break; | ||
| 848 | } | ||
| 849 | } else { | ||
| 850 | switch (blendMode) { | ||
| 851 | case SDL_BLENDMODE_BLEND: | ||
| 852 | AALINE(x1, y1, x2, y2, | ||
| 853 | DRAW_SETPIXELXY_BLEND_ARGB8888, DRAW_SETPIXELXY_BLEND_ARGB8888, | ||
| 854 | draw_end); | ||
| 855 | break; | ||
| 856 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 857 | AALINE(x1, y1, x2, y2, | ||
| 858 | DRAW_SETPIXELXY_BLEND_CLAMPED_ARGB8888, DRAW_SETPIXELXY_BLEND_CLAMPED_ARGB8888, | ||
| 859 | draw_end); | ||
| 860 | break; | ||
| 861 | case SDL_BLENDMODE_ADD: | ||
| 862 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 863 | AALINE(x1, y1, x2, y2, | ||
| 864 | DRAW_SETPIXELXY_ADD_ARGB8888, DRAW_SETPIXELXY_ADD_ARGB8888, | ||
| 865 | draw_end); | ||
| 866 | break; | ||
| 867 | case SDL_BLENDMODE_MOD: | ||
| 868 | AALINE(x1, y1, x2, y2, | ||
| 869 | DRAW_SETPIXELXY_MOD_ARGB8888, DRAW_SETPIXELXY_MOD_ARGB8888, | ||
| 870 | draw_end); | ||
| 871 | break; | ||
| 872 | case SDL_BLENDMODE_MUL: | ||
| 873 | AALINE(x1, y1, x2, y2, | ||
| 874 | DRAW_SETPIXELXY_MUL_ARGB8888, DRAW_SETPIXELXY_MUL_ARGB8888, | ||
| 875 | draw_end); | ||
| 876 | break; | ||
| 877 | default: | ||
| 878 | AALINE(x1, y1, x2, y2, | ||
| 879 | DRAW_SETPIXELXY_ARGB8888, DRAW_SETPIXELXY_BLEND_ARGB8888, | ||
| 880 | draw_end); | ||
| 881 | break; | ||
| 882 | } | ||
| 883 | } | ||
| 884 | } | ||
| 885 | |||
| 886 | typedef void (*BlendLineFunc)(SDL_Surface *dst, | ||
| 887 | int x1, int y1, int x2, int y2, | ||
| 888 | SDL_BlendMode blendMode, | ||
| 889 | Uint8 r, Uint8 g, Uint8 b, Uint8 a, | ||
| 890 | bool draw_end); | ||
| 891 | |||
| 892 | static BlendLineFunc SDL_CalculateBlendLineFunc(const SDL_PixelFormatDetails *fmt) | ||
| 893 | { | ||
| 894 | switch (fmt->bytes_per_pixel) { | ||
| 895 | case 2: | ||
| 896 | if (fmt->Rmask == 0x7C00) { | ||
| 897 | return SDL_BlendLine_RGB555; | ||
| 898 | } else if (fmt->Rmask == 0xF800) { | ||
| 899 | return SDL_BlendLine_RGB565; | ||
| 900 | } else { | ||
| 901 | return SDL_BlendLine_RGB2; | ||
| 902 | } | ||
| 903 | // break; -Wunreachable-code-break | ||
| 904 | case 4: | ||
| 905 | if (fmt->Rmask == 0x00FF0000) { | ||
| 906 | if (fmt->Amask) { | ||
| 907 | return SDL_BlendLine_ARGB8888; | ||
| 908 | } else { | ||
| 909 | return SDL_BlendLine_XRGB8888; | ||
| 910 | } | ||
| 911 | } else { | ||
| 912 | if (fmt->Amask) { | ||
| 913 | return SDL_BlendLine_RGBA4; | ||
| 914 | } else { | ||
| 915 | return SDL_BlendLine_RGB4; | ||
| 916 | } | ||
| 917 | } | ||
| 918 | } | ||
| 919 | return NULL; | ||
| 920 | } | ||
| 921 | |||
| 922 | bool SDL_BlendLine(SDL_Surface *dst, int x1, int y1, int x2, int y2, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) | ||
| 923 | { | ||
| 924 | BlendLineFunc func; | ||
| 925 | |||
| 926 | if (!SDL_SurfaceValid(dst)) { | ||
| 927 | return SDL_InvalidParamError("SDL_BlendLine(): dst"); | ||
| 928 | } | ||
| 929 | |||
| 930 | func = SDL_CalculateBlendLineFunc(dst->fmt); | ||
| 931 | if (!func) { | ||
| 932 | return SDL_SetError("SDL_BlendLine(): Unsupported surface format"); | ||
| 933 | } | ||
| 934 | |||
| 935 | // Perform clipping | ||
| 936 | // FIXME: We don't actually want to clip, as it may change line slope | ||
| 937 | if (!SDL_GetRectAndLineIntersection(&dst->clip_rect, &x1, &y1, &x2, &y2)) { | ||
| 938 | return true; | ||
| 939 | } | ||
| 940 | |||
| 941 | func(dst, x1, y1, x2, y2, blendMode, r, g, b, a, true); | ||
| 942 | return true; | ||
| 943 | } | ||
| 944 | |||
| 945 | bool SDL_BlendLines(SDL_Surface *dst, const SDL_Point *points, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) | ||
| 946 | { | ||
| 947 | int i; | ||
| 948 | int x1, y1; | ||
| 949 | int x2, y2; | ||
| 950 | bool draw_end; | ||
| 951 | BlendLineFunc func; | ||
| 952 | |||
| 953 | if (!SDL_SurfaceValid(dst)) { | ||
| 954 | return SDL_SetError("SDL_BlendLines(): Passed NULL destination surface"); | ||
| 955 | } | ||
| 956 | |||
| 957 | func = SDL_CalculateBlendLineFunc(dst->fmt); | ||
| 958 | if (!func) { | ||
| 959 | return SDL_SetError("SDL_BlendLines(): Unsupported surface format"); | ||
| 960 | } | ||
| 961 | |||
| 962 | for (i = 1; i < count; ++i) { | ||
| 963 | x1 = points[i - 1].x; | ||
| 964 | y1 = points[i - 1].y; | ||
| 965 | x2 = points[i].x; | ||
| 966 | y2 = points[i].y; | ||
| 967 | |||
| 968 | // Perform clipping | ||
| 969 | // FIXME: We don't actually want to clip, as it may change line slope | ||
| 970 | if (!SDL_GetRectAndLineIntersection(&dst->clip_rect, &x1, &y1, &x2, &y2)) { | ||
| 971 | continue; | ||
| 972 | } | ||
| 973 | |||
| 974 | // Draw the end if it was clipped | ||
| 975 | draw_end = (x2 != points[i].x || y2 != points[i].y); | ||
| 976 | |||
| 977 | func(dst, x1, y1, x2, y2, blendMode, r, g, b, a, draw_end); | ||
| 978 | } | ||
| 979 | if (points[0].x != points[count - 1].x || points[0].y != points[count - 1].y) { | ||
| 980 | SDL_BlendPoint(dst, points[count - 1].x, points[count - 1].y, | ||
| 981 | blendMode, r, g, b, a); | ||
| 982 | } | ||
| 983 | return true; | ||
| 984 | } | ||
| 985 | |||
| 986 | #endif // SDL_VIDEO_RENDER_SW | ||
