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diff --git a/contrib/SDL-3.2.8/src/video/android/SDL_androidmouse.c b/contrib/SDL-3.2.8/src/video/android/SDL_androidmouse.c
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1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21
22#include "SDL_internal.h"
23
24#ifdef SDL_VIDEO_DRIVER_ANDROID
25
26#include "SDL_androidmouse.h"
27
28#include "../../events/SDL_mouse_c.h"
29
30#include "../../core/android/SDL_android.h"
31
32// See Android's MotionEvent class for constants
33#define ACTION_DOWN 0
34#define ACTION_UP 1
35#define ACTION_MOVE 2
36#define ACTION_HOVER_MOVE 7
37#define ACTION_SCROLL 8
38#define BUTTON_PRIMARY 1
39#define BUTTON_SECONDARY 2
40#define BUTTON_TERTIARY 4
41#define BUTTON_BACK 8
42#define BUTTON_FORWARD 16
43
44struct SDL_CursorData
45{
46 int custom_cursor;
47 int system_cursor;
48};
49
50// Last known Android mouse button state (includes all buttons)
51static int last_state;
52
53// Blank cursor
54static SDL_Cursor *empty_cursor;
55
56static SDL_Cursor *Android_WrapCursor(int custom_cursor, int system_cursor)
57{
58 SDL_Cursor *cursor;
59
60 cursor = SDL_calloc(1, sizeof(*cursor));
61 if (cursor) {
62 SDL_CursorData *data = (SDL_CursorData *)SDL_calloc(1, sizeof(*data));
63 if (data) {
64 data->custom_cursor = custom_cursor;
65 data->system_cursor = system_cursor;
66 cursor->internal = data;
67 } else {
68 SDL_free(cursor);
69 cursor = NULL;
70 }
71 }
72
73 return cursor;
74}
75
76static SDL_Cursor *Android_CreateDefaultCursor(void)
77{
78 SDL_SystemCursor id = SDL_GetDefaultSystemCursor();
79 return Android_WrapCursor(0, id);
80}
81
82static SDL_Cursor *Android_CreateCursor(SDL_Surface *surface, int hot_x, int hot_y)
83{
84 int custom_cursor;
85 SDL_Surface *converted;
86
87 converted = SDL_ConvertSurface(surface, SDL_PIXELFORMAT_ARGB8888);
88 if (!converted) {
89 return NULL;
90 }
91 custom_cursor = Android_JNI_CreateCustomCursor(converted, hot_x, hot_y);
92 SDL_DestroySurface(converted);
93 if (!custom_cursor) {
94 SDL_Unsupported();
95 return NULL;
96 }
97 return Android_WrapCursor(custom_cursor, 0);
98}
99
100static SDL_Cursor *Android_CreateSystemCursor(SDL_SystemCursor id)
101{
102 return Android_WrapCursor(0, id);
103}
104
105static void Android_FreeCursor(SDL_Cursor *cursor)
106{
107 SDL_CursorData *data = cursor->internal;
108 if (data->custom_cursor != 0) {
109 Android_JNI_DestroyCustomCursor(data->custom_cursor);
110 }
111 SDL_free(cursor->internal);
112 SDL_free(cursor);
113}
114
115static SDL_Cursor *Android_CreateEmptyCursor(void)
116{
117 if (!empty_cursor) {
118 SDL_Surface *empty_surface = SDL_CreateSurface(1, 1, SDL_PIXELFORMAT_ARGB8888);
119 if (empty_surface) {
120 SDL_memset(empty_surface->pixels, 0, (size_t)empty_surface->h * empty_surface->pitch);
121 empty_cursor = Android_CreateCursor(empty_surface, 0, 0);
122 SDL_DestroySurface(empty_surface);
123 }
124 }
125 return empty_cursor;
126}
127
128static void Android_DestroyEmptyCursor(void)
129{
130 if (empty_cursor) {
131 Android_FreeCursor(empty_cursor);
132 empty_cursor = NULL;
133 }
134}
135
136static bool Android_ShowCursor(SDL_Cursor *cursor)
137{
138 if (!cursor) {
139 cursor = Android_CreateEmptyCursor();
140 }
141 if (cursor) {
142 SDL_CursorData *data = cursor->internal;
143 if (data->custom_cursor) {
144 if (!Android_JNI_SetCustomCursor(data->custom_cursor)) {
145 return SDL_Unsupported();
146 }
147 } else {
148 if (!Android_JNI_SetSystemCursor(data->system_cursor)) {
149 return SDL_Unsupported();
150 }
151 }
152 return true;
153 } else {
154 // SDL error set inside Android_CreateEmptyCursor()
155 return false;
156 }
157}
158
159static bool Android_SetRelativeMouseMode(bool enabled)
160{
161 if (!Android_JNI_SupportsRelativeMouse()) {
162 return SDL_Unsupported();
163 }
164
165 if (!Android_JNI_SetRelativeMouseEnabled(enabled)) {
166 return SDL_Unsupported();
167 }
168
169 return true;
170}
171
172void Android_InitMouse(void)
173{
174 SDL_Mouse *mouse = SDL_GetMouse();
175
176 mouse->CreateCursor = Android_CreateCursor;
177 mouse->CreateSystemCursor = Android_CreateSystemCursor;
178 mouse->ShowCursor = Android_ShowCursor;
179 mouse->FreeCursor = Android_FreeCursor;
180 mouse->SetRelativeMouseMode = Android_SetRelativeMouseMode;
181
182 SDL_SetDefaultCursor(Android_CreateDefaultCursor());
183
184 last_state = 0;
185}
186
187void Android_QuitMouse(void)
188{
189 Android_DestroyEmptyCursor();
190}
191
192// Translate Android mouse button state to SDL mouse button
193static Uint8 TranslateButton(int state)
194{
195 if (state & BUTTON_PRIMARY) {
196 return SDL_BUTTON_LEFT;
197 } else if (state & BUTTON_SECONDARY) {
198 return SDL_BUTTON_RIGHT;
199 } else if (state & BUTTON_TERTIARY) {
200 return SDL_BUTTON_MIDDLE;
201 } else if (state & BUTTON_FORWARD) {
202 return SDL_BUTTON_X1;
203 } else if (state & BUTTON_BACK) {
204 return SDL_BUTTON_X2;
205 } else {
206 return 0;
207 }
208}
209
210void Android_OnMouse(SDL_Window *window, int state, int action, float x, float y, bool relative)
211{
212 int changes;
213 Uint8 button;
214
215 if (!window) {
216 return;
217 }
218
219 switch (action) {
220 case ACTION_DOWN:
221 changes = state & ~last_state;
222 button = TranslateButton(changes);
223 last_state = state;
224 SDL_SendMouseMotion(0, window, SDL_DEFAULT_MOUSE_ID, relative, x, y);
225 SDL_SendMouseButton(0, window, SDL_DEFAULT_MOUSE_ID, button, true);
226 break;
227
228 case ACTION_UP:
229 changes = last_state & ~state;
230 button = TranslateButton(changes);
231 last_state = state;
232 SDL_SendMouseMotion(0, window, SDL_DEFAULT_MOUSE_ID, relative, x, y);
233 SDL_SendMouseButton(0, window, SDL_DEFAULT_MOUSE_ID, button, false);
234 break;
235
236 case ACTION_MOVE:
237 case ACTION_HOVER_MOVE:
238 SDL_SendMouseMotion(0, window, SDL_DEFAULT_MOUSE_ID, relative, x, y);
239 break;
240
241 case ACTION_SCROLL:
242 SDL_SendMouseWheel(0, window, SDL_DEFAULT_MOUSE_ID, x, y, SDL_MOUSEWHEEL_NORMAL);
243 break;
244
245 default:
246 break;
247 }
248}
249
250#endif // SDL_VIDEO_DRIVER_ANDROID