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Diffstat (limited to 'contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoametalview.m')
| -rw-r--r-- | contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoametalview.m | 182 |
1 files changed, 182 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoametalview.m b/contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoametalview.m new file mode 100644 index 0000000..af84e93 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/cocoa/SDL_cocoametalview.m | |||
| @@ -0,0 +1,182 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | /* | ||
| 22 | * @author Mark Callow, www.edgewise-consulting.com. | ||
| 23 | * | ||
| 24 | * Thanks to @slime73 on GitHub for their gist showing how to add a CAMetalLayer | ||
| 25 | * backed view. | ||
| 26 | */ | ||
| 27 | #include "SDL_internal.h" | ||
| 28 | |||
| 29 | #include "../../events/SDL_windowevents_c.h" | ||
| 30 | |||
| 31 | #import "SDL_cocoametalview.h" | ||
| 32 | |||
| 33 | #if defined(SDL_VIDEO_DRIVER_COCOA) && (defined(SDL_VIDEO_VULKAN) || defined(SDL_VIDEO_METAL)) | ||
| 34 | |||
| 35 | static bool SDLCALL SDL_MetalViewEventWatch(void *userdata, SDL_Event *event) | ||
| 36 | { | ||
| 37 | /* Update the drawable size when SDL receives a size changed event for | ||
| 38 | * the window that contains the metal view. It would be nice to use | ||
| 39 | * - (void)resizeWithOldSuperviewSize:(NSSize)oldSize and | ||
| 40 | * - (void)viewDidChangeBackingProperties instead, but SDL's size change | ||
| 41 | * events don't always happen in the same frame (for example when a | ||
| 42 | * resizable window exits a fullscreen Space via the user pressing the OS | ||
| 43 | * exit-space button). */ | ||
| 44 | if (event->type == SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED) { | ||
| 45 | @autoreleasepool { | ||
| 46 | SDL3_cocoametalview *view = (__bridge SDL3_cocoametalview *)userdata; | ||
| 47 | if (view.sdlWindowID == event->window.windowID) { | ||
| 48 | [view updateDrawableSize]; | ||
| 49 | } | ||
| 50 | } | ||
| 51 | } | ||
| 52 | return false; | ||
| 53 | } | ||
| 54 | |||
| 55 | @implementation SDL3_cocoametalview | ||
| 56 | |||
| 57 | // Return a Metal-compatible layer. | ||
| 58 | + (Class)layerClass | ||
| 59 | { | ||
| 60 | return NSClassFromString(@"CAMetalLayer"); | ||
| 61 | } | ||
| 62 | |||
| 63 | // Indicate the view wants to draw using a backing layer instead of drawRect. | ||
| 64 | - (BOOL)wantsUpdateLayer | ||
| 65 | { | ||
| 66 | return YES; | ||
| 67 | } | ||
| 68 | |||
| 69 | /* When the wantsLayer property is set to YES, this method will be invoked to | ||
| 70 | * return a layer instance. | ||
| 71 | */ | ||
| 72 | - (CALayer *)makeBackingLayer | ||
| 73 | { | ||
| 74 | return [self.class.layerClass layer]; | ||
| 75 | } | ||
| 76 | |||
| 77 | - (instancetype)initWithFrame:(NSRect)frame | ||
| 78 | highDPI:(BOOL)highDPI | ||
| 79 | windowID:(Uint32)windowID | ||
| 80 | opaque:(BOOL)opaque | ||
| 81 | { | ||
| 82 | self = [super initWithFrame:frame]; | ||
| 83 | if (self != nil) { | ||
| 84 | self.highDPI = highDPI; | ||
| 85 | self.sdlWindowID = windowID; | ||
| 86 | self.wantsLayer = YES; | ||
| 87 | |||
| 88 | // Allow resize. | ||
| 89 | self.autoresizingMask = NSViewWidthSizable | NSViewHeightSizable; | ||
| 90 | |||
| 91 | self.layer.opaque = opaque; | ||
| 92 | |||
| 93 | SDL_AddWindowEventWatch(SDL_WINDOW_EVENT_WATCH_EARLY, SDL_MetalViewEventWatch, (__bridge void *)(self)); | ||
| 94 | |||
| 95 | [self updateDrawableSize]; | ||
| 96 | } | ||
| 97 | |||
| 98 | return self; | ||
| 99 | } | ||
| 100 | |||
| 101 | - (void)dealloc | ||
| 102 | { | ||
| 103 | SDL_RemoveWindowEventWatch(SDL_WINDOW_EVENT_WATCH_EARLY, SDL_MetalViewEventWatch, (__bridge void *)(self)); | ||
| 104 | } | ||
| 105 | |||
| 106 | - (NSInteger)tag | ||
| 107 | { | ||
| 108 | return SDL_METALVIEW_TAG; | ||
| 109 | } | ||
| 110 | |||
| 111 | - (void)updateDrawableSize | ||
| 112 | { | ||
| 113 | CAMetalLayer *metalLayer = (CAMetalLayer *)self.layer; | ||
| 114 | NSSize size = self.bounds.size; | ||
| 115 | NSSize backingSize = size; | ||
| 116 | |||
| 117 | if (self.highDPI) { | ||
| 118 | /* Note: NSHighResolutionCapable must be set to true in the app's | ||
| 119 | * Info.plist in order for the backing size to be high res. | ||
| 120 | */ | ||
| 121 | backingSize = [self convertSizeToBacking:size]; | ||
| 122 | } | ||
| 123 | |||
| 124 | metalLayer.contentsScale = backingSize.height / size.height; | ||
| 125 | metalLayer.drawableSize = NSSizeToCGSize(backingSize); | ||
| 126 | } | ||
| 127 | |||
| 128 | - (NSView *)hitTest:(NSPoint)point | ||
| 129 | { | ||
| 130 | return nil; | ||
| 131 | } | ||
| 132 | |||
| 133 | @end | ||
| 134 | |||
| 135 | SDL_MetalView Cocoa_Metal_CreateView(SDL_VideoDevice *_this, SDL_Window *window) | ||
| 136 | { | ||
| 137 | @autoreleasepool { | ||
| 138 | SDL_CocoaWindowData *data = (__bridge SDL_CocoaWindowData *)window->internal; | ||
| 139 | NSView *view = data.nswindow.contentView; | ||
| 140 | BOOL highDPI = (window->flags & SDL_WINDOW_HIGH_PIXEL_DENSITY) != 0; | ||
| 141 | BOOL opaque = (window->flags & SDL_WINDOW_TRANSPARENT) == 0; | ||
| 142 | Uint32 windowID = SDL_GetWindowID(window); | ||
| 143 | SDL3_cocoametalview *newview; | ||
| 144 | SDL_MetalView metalview; | ||
| 145 | |||
| 146 | newview = [[SDL3_cocoametalview alloc] initWithFrame:view.frame | ||
| 147 | highDPI:highDPI | ||
| 148 | windowID:windowID | ||
| 149 | opaque:opaque]; | ||
| 150 | if (newview == nil) { | ||
| 151 | SDL_OutOfMemory(); | ||
| 152 | return NULL; | ||
| 153 | } | ||
| 154 | |||
| 155 | [view addSubview:newview]; | ||
| 156 | |||
| 157 | // Make sure the drawable size is up to date after attaching the view. | ||
| 158 | [newview updateDrawableSize]; | ||
| 159 | |||
| 160 | metalview = (SDL_MetalView)CFBridgingRetain(newview); | ||
| 161 | |||
| 162 | return metalview; | ||
| 163 | } | ||
| 164 | } | ||
| 165 | |||
| 166 | void Cocoa_Metal_DestroyView(SDL_VideoDevice *_this, SDL_MetalView view) | ||
| 167 | { | ||
| 168 | @autoreleasepool { | ||
| 169 | SDL3_cocoametalview *metalview = CFBridgingRelease(view); | ||
| 170 | [metalview removeFromSuperview]; | ||
| 171 | } | ||
| 172 | } | ||
| 173 | |||
| 174 | void *Cocoa_Metal_GetLayer(SDL_VideoDevice *_this, SDL_MetalView view) | ||
| 175 | { | ||
| 176 | @autoreleasepool { | ||
| 177 | SDL3_cocoametalview *cocoaview = (__bridge SDL3_cocoametalview *)view; | ||
| 178 | return (__bridge void *)cocoaview.layer; | ||
| 179 | } | ||
| 180 | } | ||
| 181 | |||
| 182 | #endif // SDL_VIDEO_DRIVER_COCOA && (SDL_VIDEO_VULKAN || SDL_VIDEO_METAL) | ||
