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Diffstat (limited to 'contrib/SDL-3.2.8/src/video/psp/SDL_pspvideo.h')
| -rw-r--r-- | contrib/SDL-3.2.8/src/video/psp/SDL_pspvideo.h | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/video/psp/SDL_pspvideo.h b/contrib/SDL-3.2.8/src/video/psp/SDL_pspvideo.h new file mode 100644 index 0000000..971f442 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/psp/SDL_pspvideo.h | |||
| @@ -0,0 +1,81 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | #ifndef SDL_pspvideo_h_ | ||
| 23 | #define SDL_pspvideo_h_ | ||
| 24 | |||
| 25 | #include <GLES/egl.h> | ||
| 26 | |||
| 27 | #include "SDL_internal.h" | ||
| 28 | #include "../SDL_sysvideo.h" | ||
| 29 | |||
| 30 | struct SDL_VideoData | ||
| 31 | { | ||
| 32 | bool egl_initialized; // OpenGL ES device initialization status | ||
| 33 | uint32_t egl_refcount; // OpenGL ES reference count | ||
| 34 | |||
| 35 | }; | ||
| 36 | |||
| 37 | struct SDL_WindowData | ||
| 38 | { | ||
| 39 | bool uses_gles; // if true window must support OpenGL ES | ||
| 40 | |||
| 41 | }; | ||
| 42 | |||
| 43 | /****************************************************************************/ | ||
| 44 | // SDL_VideoDevice functions declaration | ||
| 45 | /****************************************************************************/ | ||
| 46 | |||
| 47 | // Display and window functions | ||
| 48 | extern bool PSP_VideoInit(SDL_VideoDevice *_this); | ||
| 49 | extern void PSP_VideoQuit(SDL_VideoDevice *_this); | ||
| 50 | extern bool PSP_GetDisplayModes(SDL_VideoDevice *_this, SDL_VideoDisplay *display); | ||
| 51 | extern bool PSP_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_DisplayMode *mode); | ||
| 52 | extern bool PSP_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props); | ||
| 53 | extern void PSP_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 54 | extern bool PSP_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 55 | extern void PSP_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 56 | extern void PSP_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 57 | extern void PSP_HideWindow(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 58 | extern void PSP_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 59 | extern void PSP_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 60 | extern void PSP_MinimizeWindow(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 61 | extern void PSP_RestoreWindow(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 62 | extern void PSP_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 63 | |||
| 64 | // OpenGL/OpenGL ES functions | ||
| 65 | extern bool PSP_GL_LoadLibrary(SDL_VideoDevice *_this, const char *path); | ||
| 66 | extern SDL_FunctionPointer PSP_GL_GetProcAddress(SDL_VideoDevice *_this, const char *proc); | ||
| 67 | extern void PSP_GL_UnloadLibrary(SDL_VideoDevice *_this); | ||
| 68 | extern SDL_GLContext PSP_GL_CreateContext(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 69 | extern bool PSP_GL_MakeCurrent(SDL_VideoDevice *_this, SDL_Window *window, SDL_GLContext context); | ||
| 70 | extern bool PSP_GL_SetSwapInterval(SDL_VideoDevice *_this, int interval); | ||
| 71 | extern bool PSP_GL_GetSwapInterval(SDL_VideoDevice *_this, int *interval); | ||
| 72 | extern bool PSP_GL_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 73 | extern bool PSP_GL_DestroyContext(SDL_VideoDevice *_this, SDL_GLContext context); | ||
| 74 | |||
| 75 | // PSP on screen keyboard | ||
| 76 | extern bool PSP_HasScreenKeyboardSupport(SDL_VideoDevice *_this); | ||
| 77 | extern void PSP_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID props); | ||
| 78 | extern void PSP_HideScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 79 | extern bool PSP_IsScreenKeyboardShown(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 80 | |||
| 81 | #endif // SDL_pspvideo_h_ | ||
