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diff --git a/contrib/SDL-3.2.8/src/video/uikit/SDL_uikitmodes.h b/contrib/SDL-3.2.8/src/video/uikit/SDL_uikitmodes.h
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1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21#include "SDL_internal.h"
22
23#ifndef SDL_uikitmodes_h_
24#define SDL_uikitmodes_h_
25
26#include "SDL_uikitvideo.h"
27
28@interface SDL_UIKitDisplayData : NSObject
29
30#ifndef SDL_PLATFORM_VISIONOS
31- (instancetype)initWithScreen:(UIScreen *)screen;
32@property(nonatomic, strong) UIScreen *uiscreen;
33#endif
34
35@end
36
37@interface SDL_UIKitDisplayModeData : NSObject
38#ifndef SDL_PLATFORM_VISIONOS
39@property(nonatomic, strong) UIScreenMode *uiscreenmode;
40#endif
41
42@end
43
44#ifndef SDL_PLATFORM_VISIONOS
45extern bool UIKit_IsDisplayLandscape(UIScreen *uiscreen);
46#endif
47
48extern bool UIKit_InitModes(SDL_VideoDevice *_this);
49#ifndef SDL_PLATFORM_VISIONOS
50extern bool UIKit_AddDisplay(UIScreen *uiscreen, bool send_event);
51extern void UIKit_DelDisplay(UIScreen *uiscreen, bool send_event);
52#endif
53extern bool UIKit_GetDisplayModes(SDL_VideoDevice *_this, SDL_VideoDisplay *display);
54extern bool UIKit_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_DisplayMode *mode);
55extern void UIKit_QuitModes(SDL_VideoDevice *_this);
56extern bool UIKit_GetDisplayUsableBounds(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_Rect *rect);
57
58// because visionOS does not have a screen
59// we create a fake display to maintain compatibility.
60// By default, a window measures 1280x720 pt.
61// https://developer.apple.com/design/human-interface-guidelines/windows#visionOS
62#ifdef SDL_PLATFORM_VISIONOS
63#define SDL_XR_SCREENWIDTH 1280
64#define SDL_XR_SCREENHEIGHT 720
65#endif
66
67#endif // SDL_uikitmodes_h_