diff options
Diffstat (limited to 'contrib/SDL-3.2.8/src/video/windows/SDL_windowsopengl.c')
| -rw-r--r-- | contrib/SDL-3.2.8/src/video/windows/SDL_windowsopengl.c | 906 |
1 files changed, 906 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/video/windows/SDL_windowsopengl.c b/contrib/SDL-3.2.8/src/video/windows/SDL_windowsopengl.c new file mode 100644 index 0000000..c458796 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/windows/SDL_windowsopengl.c | |||
| @@ -0,0 +1,906 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | #ifdef SDL_VIDEO_DRIVER_WINDOWS | ||
| 24 | |||
| 25 | #include "SDL_windowsvideo.h" | ||
| 26 | #include "SDL_windowsopengles.h" | ||
| 27 | |||
| 28 | // WGL implementation of SDL OpenGL support | ||
| 29 | |||
| 30 | #ifdef SDL_VIDEO_OPENGL_WGL | ||
| 31 | #include <SDL3/SDL_opengl.h> | ||
| 32 | |||
| 33 | #define DEFAULT_OPENGL "OPENGL32.DLL" | ||
| 34 | |||
| 35 | #ifndef WGL_ARB_create_context | ||
| 36 | #define WGL_ARB_create_context | ||
| 37 | #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 | ||
| 38 | #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 | ||
| 39 | #define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 | ||
| 40 | #define WGL_CONTEXT_FLAGS_ARB 0x2094 | ||
| 41 | #define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 | ||
| 42 | #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 | ||
| 43 | |||
| 44 | #ifndef WGL_ARB_create_context_profile | ||
| 45 | #define WGL_ARB_create_context_profile | ||
| 46 | #define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 | ||
| 47 | #define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 | ||
| 48 | #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 | ||
| 49 | #endif | ||
| 50 | |||
| 51 | #ifndef WGL_ARB_create_context_robustness | ||
| 52 | #define WGL_ARB_create_context_robustness | ||
| 53 | #define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 | ||
| 54 | #define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 | ||
| 55 | #define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 | ||
| 56 | #define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 | ||
| 57 | #endif | ||
| 58 | #endif | ||
| 59 | |||
| 60 | #ifndef WGL_EXT_create_context_es2_profile | ||
| 61 | #define WGL_EXT_create_context_es2_profile | ||
| 62 | #define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 | ||
| 63 | #endif | ||
| 64 | |||
| 65 | #ifndef WGL_EXT_create_context_es_profile | ||
| 66 | #define WGL_EXT_create_context_es_profile | ||
| 67 | #define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 | ||
| 68 | #endif | ||
| 69 | |||
| 70 | #ifndef WGL_ARB_framebuffer_sRGB | ||
| 71 | #define WGL_ARB_framebuffer_sRGB | ||
| 72 | #define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 | ||
| 73 | #endif | ||
| 74 | |||
| 75 | #ifndef WGL_ARB_pixel_format_float | ||
| 76 | #define WGL_ARB_pixel_format_float | ||
| 77 | #define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 | ||
| 78 | #endif | ||
| 79 | |||
| 80 | #ifndef WGL_ARB_context_flush_control | ||
| 81 | #define WGL_ARB_context_flush_control | ||
| 82 | #define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 | ||
| 83 | #define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0x0000 | ||
| 84 | #define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 | ||
| 85 | #endif | ||
| 86 | |||
| 87 | #ifndef WGL_ARB_create_context_no_error | ||
| 88 | #define WGL_ARB_create_context_no_error | ||
| 89 | #define WGL_CONTEXT_OPENGL_NO_ERROR_ARB 0x31B3 | ||
| 90 | #endif | ||
| 91 | |||
| 92 | typedef HGLRC(APIENTRYP PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC hDC, | ||
| 93 | HGLRC | ||
| 94 | hShareContext, | ||
| 95 | const int | ||
| 96 | *attribList); | ||
| 97 | |||
| 98 | #if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) | ||
| 99 | #define GetDC(hwnd) (HDC) hwnd | ||
| 100 | #define ReleaseDC(hwnd, hdc) 1 | ||
| 101 | #define SwapBuffers _this->gl_data->wglSwapBuffers | ||
| 102 | #define DescribePixelFormat _this->gl_data->wglDescribePixelFormat | ||
| 103 | #define ChoosePixelFormat _this->gl_data->wglChoosePixelFormat | ||
| 104 | #define GetPixelFormat _this->gl_data->wglGetPixelFormat | ||
| 105 | #define SetPixelFormat _this->gl_data->wglSetPixelFormat | ||
| 106 | #endif | ||
| 107 | |||
| 108 | bool WIN_GL_LoadLibrary(SDL_VideoDevice *_this, const char *path) | ||
| 109 | { | ||
| 110 | void *handle; | ||
| 111 | |||
| 112 | if (path == NULL) { | ||
| 113 | path = SDL_GetHint(SDL_HINT_OPENGL_LIBRARY); | ||
| 114 | } | ||
| 115 | if (path == NULL) { | ||
| 116 | path = DEFAULT_OPENGL; | ||
| 117 | } | ||
| 118 | _this->gl_config.dll_handle = SDL_LoadObject(path); | ||
| 119 | if (!_this->gl_config.dll_handle) { | ||
| 120 | return false; | ||
| 121 | } | ||
| 122 | SDL_strlcpy(_this->gl_config.driver_path, path, | ||
| 123 | SDL_arraysize(_this->gl_config.driver_path)); | ||
| 124 | |||
| 125 | // Allocate OpenGL memory | ||
| 126 | _this->gl_data = (struct SDL_GLDriverData *)SDL_calloc(1, sizeof(struct SDL_GLDriverData)); | ||
| 127 | if (!_this->gl_data) { | ||
| 128 | return false; | ||
| 129 | } | ||
| 130 | |||
| 131 | // Load function pointers | ||
| 132 | handle = _this->gl_config.dll_handle; | ||
| 133 | /* *INDENT-OFF* */ // clang-format off | ||
| 134 | _this->gl_data->wglGetProcAddress = (PROC (WINAPI *)(const char *)) | ||
| 135 | SDL_LoadFunction(handle, "wglGetProcAddress"); | ||
| 136 | _this->gl_data->wglCreateContext = (HGLRC (WINAPI *)(HDC)) | ||
| 137 | SDL_LoadFunction(handle, "wglCreateContext"); | ||
| 138 | _this->gl_data->wglDeleteContext = (BOOL (WINAPI *)(HGLRC)) | ||
| 139 | SDL_LoadFunction(handle, "wglDeleteContext"); | ||
| 140 | _this->gl_data->wglMakeCurrent = (BOOL (WINAPI *)(HDC, HGLRC)) | ||
| 141 | SDL_LoadFunction(handle, "wglMakeCurrent"); | ||
| 142 | _this->gl_data->wglShareLists = (BOOL (WINAPI *)(HGLRC, HGLRC)) | ||
| 143 | SDL_LoadFunction(handle, "wglShareLists"); | ||
| 144 | /* *INDENT-ON* */ // clang-format on | ||
| 145 | |||
| 146 | #if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) | ||
| 147 | _this->gl_data->wglSwapBuffers = (BOOL(WINAPI *)(HDC)) | ||
| 148 | SDL_LoadFunction(handle, "wglSwapBuffers"); | ||
| 149 | _this->gl_data->wglDescribePixelFormat = (int(WINAPI *)(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR)) | ||
| 150 | SDL_LoadFunction(handle, "wglDescribePixelFormat"); | ||
| 151 | _this->gl_data->wglChoosePixelFormat = (int(WINAPI *)(HDC, const PIXELFORMATDESCRIPTOR *)) | ||
| 152 | SDL_LoadFunction(handle, "wglChoosePixelFormat"); | ||
| 153 | _this->gl_data->wglSetPixelFormat = (BOOL(WINAPI *)(HDC, int, const PIXELFORMATDESCRIPTOR *)) | ||
| 154 | SDL_LoadFunction(handle, "wglSetPixelFormat"); | ||
| 155 | _this->gl_data->wglGetPixelFormat = (int(WINAPI *)(HDC hdc)) | ||
| 156 | SDL_LoadFunction(handle, "wglGetPixelFormat"); | ||
| 157 | #endif | ||
| 158 | |||
| 159 | if (!_this->gl_data->wglGetProcAddress || | ||
| 160 | !_this->gl_data->wglCreateContext || | ||
| 161 | !_this->gl_data->wglDeleteContext || | ||
| 162 | !_this->gl_data->wglMakeCurrent | ||
| 163 | #if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) | ||
| 164 | || !_this->gl_data->wglSwapBuffers || | ||
| 165 | !_this->gl_data->wglDescribePixelFormat || | ||
| 166 | !_this->gl_data->wglChoosePixelFormat || | ||
| 167 | !_this->gl_data->wglGetPixelFormat || | ||
| 168 | !_this->gl_data->wglSetPixelFormat | ||
| 169 | #endif | ||
| 170 | ) { | ||
| 171 | return SDL_SetError("Could not retrieve OpenGL functions"); | ||
| 172 | } | ||
| 173 | |||
| 174 | /* XXX Too sleazy? WIN_GL_InitExtensions looks for certain OpenGL | ||
| 175 | extensions via SDL_GL_DeduceMaxSupportedESProfile. This uses | ||
| 176 | SDL_GL_ExtensionSupported which in turn calls SDL_GL_GetProcAddress. | ||
| 177 | However SDL_GL_GetProcAddress will fail if the library is not | ||
| 178 | loaded; it checks for gl_config.driver_loaded > 0. To avoid this | ||
| 179 | test failing, increment driver_loaded around the call to | ||
| 180 | WIN_GLInitExtensions. | ||
| 181 | |||
| 182 | Successful loading of the library is normally indicated by | ||
| 183 | SDL_GL_LoadLibrary incrementing driver_loaded immediately after | ||
| 184 | this function returns 0 to it. | ||
| 185 | |||
| 186 | Alternatives to this are: | ||
| 187 | - moving SDL_GL_DeduceMaxSupportedESProfile to both the WIN and | ||
| 188 | X11 platforms while adding a function equivalent to | ||
| 189 | SDL_GL_ExtensionSupported but which directly calls | ||
| 190 | glGetProcAddress(). Having 3 copies of the | ||
| 191 | SDL_GL_ExtensionSupported makes this alternative unattractive. | ||
| 192 | - moving SDL_GL_DeduceMaxSupportedESProfile to a new file shared | ||
| 193 | by the WIN and X11 platforms while adding a function equivalent | ||
| 194 | to SDL_GL_ExtensionSupported. This is unattractive due to the | ||
| 195 | number of project files that will need updating, plus there | ||
| 196 | will be 2 copies of the SDL_GL_ExtensionSupported code. | ||
| 197 | - Add a private equivalent of SDL_GL_ExtensionSupported to | ||
| 198 | SDL_video.c. | ||
| 199 | - Move the call to WIN_GL_InitExtensions back to WIN_CreateWindow | ||
| 200 | and add a flag to gl_data to avoid multiple calls to this | ||
| 201 | expensive function. This is probably the least objectionable | ||
| 202 | alternative if this increment/decrement trick is unacceptable. | ||
| 203 | |||
| 204 | Note that the driver_loaded > 0 check needs to remain in | ||
| 205 | SDL_GL_ExtensionSupported and SDL_GL_GetProcAddress as they are | ||
| 206 | public API functions. | ||
| 207 | */ | ||
| 208 | ++_this->gl_config.driver_loaded; | ||
| 209 | WIN_GL_InitExtensions(_this); | ||
| 210 | --_this->gl_config.driver_loaded; | ||
| 211 | |||
| 212 | return true; | ||
| 213 | } | ||
| 214 | |||
| 215 | SDL_FunctionPointer WIN_GL_GetProcAddress(SDL_VideoDevice *_this, const char *proc) | ||
| 216 | { | ||
| 217 | SDL_FunctionPointer func; | ||
| 218 | |||
| 219 | // This is to pick up extensions | ||
| 220 | func = (SDL_FunctionPointer)_this->gl_data->wglGetProcAddress(proc); | ||
| 221 | if (!func) { | ||
| 222 | // This is probably a normal GL function | ||
| 223 | func = (SDL_FunctionPointer)GetProcAddress((HMODULE)_this->gl_config.dll_handle, proc); | ||
| 224 | } | ||
| 225 | return func; | ||
| 226 | } | ||
| 227 | |||
| 228 | void WIN_GL_UnloadLibrary(SDL_VideoDevice *_this) | ||
| 229 | { | ||
| 230 | SDL_UnloadObject(_this->gl_config.dll_handle); | ||
| 231 | _this->gl_config.dll_handle = NULL; | ||
| 232 | |||
| 233 | // Free OpenGL memory | ||
| 234 | SDL_free(_this->gl_data); | ||
| 235 | _this->gl_data = NULL; | ||
| 236 | } | ||
| 237 | |||
| 238 | static void WIN_GL_SetupPixelFormat(SDL_VideoDevice *_this, PIXELFORMATDESCRIPTOR *pfd) | ||
| 239 | { | ||
| 240 | SDL_zerop(pfd); | ||
| 241 | pfd->nSize = sizeof(*pfd); | ||
| 242 | pfd->nVersion = 1; | ||
| 243 | pfd->dwFlags = (PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL); | ||
| 244 | if (_this->gl_config.double_buffer) { | ||
| 245 | pfd->dwFlags |= PFD_DOUBLEBUFFER; | ||
| 246 | } | ||
| 247 | if (_this->gl_config.stereo) { | ||
| 248 | pfd->dwFlags |= PFD_STEREO; | ||
| 249 | } | ||
| 250 | pfd->iLayerType = PFD_MAIN_PLANE; | ||
| 251 | pfd->iPixelType = PFD_TYPE_RGBA; | ||
| 252 | pfd->cRedBits = (BYTE)_this->gl_config.red_size; | ||
| 253 | pfd->cGreenBits = (BYTE)_this->gl_config.green_size; | ||
| 254 | pfd->cBlueBits = (BYTE)_this->gl_config.blue_size; | ||
| 255 | pfd->cAlphaBits = (BYTE)_this->gl_config.alpha_size; | ||
| 256 | if (_this->gl_config.buffer_size) { | ||
| 257 | pfd->cColorBits = (BYTE)(_this->gl_config.buffer_size - _this->gl_config.alpha_size); | ||
| 258 | } else { | ||
| 259 | pfd->cColorBits = (pfd->cRedBits + pfd->cGreenBits + pfd->cBlueBits); | ||
| 260 | } | ||
| 261 | pfd->cAccumRedBits = (BYTE)_this->gl_config.accum_red_size; | ||
| 262 | pfd->cAccumGreenBits = (BYTE)_this->gl_config.accum_green_size; | ||
| 263 | pfd->cAccumBlueBits = (BYTE)_this->gl_config.accum_blue_size; | ||
| 264 | pfd->cAccumAlphaBits = (BYTE)_this->gl_config.accum_alpha_size; | ||
| 265 | pfd->cAccumBits = | ||
| 266 | (pfd->cAccumRedBits + pfd->cAccumGreenBits + pfd->cAccumBlueBits + | ||
| 267 | pfd->cAccumAlphaBits); | ||
| 268 | pfd->cDepthBits = (BYTE)_this->gl_config.depth_size; | ||
| 269 | pfd->cStencilBits = (BYTE)_this->gl_config.stencil_size; | ||
| 270 | } | ||
| 271 | |||
| 272 | /* Choose the closest pixel format that meets or exceeds the target. | ||
| 273 | FIXME: Should we weight any particular attribute over any other? | ||
| 274 | */ | ||
| 275 | static bool WIN_GL_ChoosePixelFormat(SDL_VideoDevice *_this, HDC hdc, PIXELFORMATDESCRIPTOR *target) | ||
| 276 | { | ||
| 277 | PIXELFORMATDESCRIPTOR pfd; | ||
| 278 | int count, index, best = 0; | ||
| 279 | unsigned int dist, best_dist = ~0U; | ||
| 280 | |||
| 281 | count = DescribePixelFormat(hdc, 1, sizeof(pfd), NULL); | ||
| 282 | |||
| 283 | for (index = 1; index <= count; index++) { | ||
| 284 | |||
| 285 | if (!DescribePixelFormat(hdc, index, sizeof(pfd), &pfd)) { | ||
| 286 | continue; | ||
| 287 | } | ||
| 288 | |||
| 289 | if ((pfd.dwFlags & target->dwFlags) != target->dwFlags) { | ||
| 290 | continue; | ||
| 291 | } | ||
| 292 | |||
| 293 | if (pfd.iLayerType != target->iLayerType) { | ||
| 294 | continue; | ||
| 295 | } | ||
| 296 | if (pfd.iPixelType != target->iPixelType) { | ||
| 297 | continue; | ||
| 298 | } | ||
| 299 | |||
| 300 | dist = 0; | ||
| 301 | |||
| 302 | if (pfd.cColorBits < target->cColorBits) { | ||
| 303 | continue; | ||
| 304 | } else { | ||
| 305 | dist += (pfd.cColorBits - target->cColorBits); | ||
| 306 | } | ||
| 307 | if (pfd.cRedBits < target->cRedBits) { | ||
| 308 | continue; | ||
| 309 | } else { | ||
| 310 | dist += (pfd.cRedBits - target->cRedBits); | ||
| 311 | } | ||
| 312 | if (pfd.cGreenBits < target->cGreenBits) { | ||
| 313 | continue; | ||
| 314 | } else { | ||
| 315 | dist += (pfd.cGreenBits - target->cGreenBits); | ||
| 316 | } | ||
| 317 | if (pfd.cBlueBits < target->cBlueBits) { | ||
| 318 | continue; | ||
| 319 | } else { | ||
| 320 | dist += (pfd.cBlueBits - target->cBlueBits); | ||
| 321 | } | ||
| 322 | if (pfd.cAlphaBits < target->cAlphaBits) { | ||
| 323 | continue; | ||
| 324 | } else { | ||
| 325 | dist += (pfd.cAlphaBits - target->cAlphaBits); | ||
| 326 | } | ||
| 327 | if (pfd.cAccumBits < target->cAccumBits) { | ||
| 328 | continue; | ||
| 329 | } else { | ||
| 330 | dist += (pfd.cAccumBits - target->cAccumBits); | ||
| 331 | } | ||
| 332 | if (pfd.cAccumRedBits < target->cAccumRedBits) { | ||
| 333 | continue; | ||
| 334 | } else { | ||
| 335 | dist += (pfd.cAccumRedBits - target->cAccumRedBits); | ||
| 336 | } | ||
| 337 | if (pfd.cAccumGreenBits < target->cAccumGreenBits) { | ||
| 338 | continue; | ||
| 339 | } else { | ||
| 340 | dist += (pfd.cAccumGreenBits - target->cAccumGreenBits); | ||
| 341 | } | ||
| 342 | if (pfd.cAccumBlueBits < target->cAccumBlueBits) { | ||
| 343 | continue; | ||
| 344 | } else { | ||
| 345 | dist += (pfd.cAccumBlueBits - target->cAccumBlueBits); | ||
| 346 | } | ||
| 347 | if (pfd.cAccumAlphaBits < target->cAccumAlphaBits) { | ||
| 348 | continue; | ||
| 349 | } else { | ||
| 350 | dist += (pfd.cAccumAlphaBits - target->cAccumAlphaBits); | ||
| 351 | } | ||
| 352 | if (pfd.cDepthBits < target->cDepthBits) { | ||
| 353 | continue; | ||
| 354 | } else { | ||
| 355 | dist += (pfd.cDepthBits - target->cDepthBits); | ||
| 356 | } | ||
| 357 | if (pfd.cStencilBits < target->cStencilBits) { | ||
| 358 | continue; | ||
| 359 | } else { | ||
| 360 | dist += (pfd.cStencilBits - target->cStencilBits); | ||
| 361 | } | ||
| 362 | |||
| 363 | if (dist < best_dist) { | ||
| 364 | best = index; | ||
| 365 | best_dist = dist; | ||
| 366 | } | ||
| 367 | } | ||
| 368 | |||
| 369 | return best; | ||
| 370 | } | ||
| 371 | |||
| 372 | static bool HasExtension(const char *extension, const char *extensions) | ||
| 373 | { | ||
| 374 | const char *start; | ||
| 375 | const char *where, *terminator; | ||
| 376 | |||
| 377 | // Extension names should not have spaces. | ||
| 378 | where = SDL_strchr(extension, ' '); | ||
| 379 | if (where || *extension == '\0') { | ||
| 380 | return false; | ||
| 381 | } | ||
| 382 | |||
| 383 | if (!extensions) { | ||
| 384 | return false; | ||
| 385 | } | ||
| 386 | |||
| 387 | /* It takes a bit of care to be fool-proof about parsing the | ||
| 388 | * OpenGL extensions string. Don't be fooled by sub-strings, | ||
| 389 | * etc. */ | ||
| 390 | |||
| 391 | start = extensions; | ||
| 392 | |||
| 393 | for (;;) { | ||
| 394 | where = SDL_strstr(start, extension); | ||
| 395 | if (!where) { | ||
| 396 | break; | ||
| 397 | } | ||
| 398 | |||
| 399 | terminator = where + SDL_strlen(extension); | ||
| 400 | if (where == start || *(where - 1) == ' ') { | ||
| 401 | if (*terminator == ' ' || *terminator == '\0') { | ||
| 402 | return true; | ||
| 403 | } | ||
| 404 | } | ||
| 405 | |||
| 406 | start = terminator; | ||
| 407 | } | ||
| 408 | return false; | ||
| 409 | } | ||
| 410 | |||
| 411 | void WIN_GL_InitExtensions(SDL_VideoDevice *_this) | ||
| 412 | { | ||
| 413 | /* *INDENT-OFF* */ // clang-format off | ||
| 414 | const char *(WINAPI * wglGetExtensionsStringARB)(HDC) = 0; | ||
| 415 | /* *INDENT-ON* */ // clang-format on | ||
| 416 | const char *extensions; | ||
| 417 | HWND hwnd; | ||
| 418 | HDC hdc; | ||
| 419 | HGLRC hglrc; | ||
| 420 | PIXELFORMATDESCRIPTOR pfd; | ||
| 421 | |||
| 422 | if (!_this->gl_data) { | ||
| 423 | return; | ||
| 424 | } | ||
| 425 | |||
| 426 | hwnd = | ||
| 427 | CreateWindow(SDL_Appname, SDL_Appname, (WS_POPUP | WS_DISABLED), 0, 0, | ||
| 428 | 10, 10, NULL, NULL, SDL_Instance, NULL); | ||
| 429 | if (!hwnd) { | ||
| 430 | return; | ||
| 431 | } | ||
| 432 | WIN_PumpEvents(_this); | ||
| 433 | |||
| 434 | hdc = GetDC(hwnd); | ||
| 435 | |||
| 436 | WIN_GL_SetupPixelFormat(_this, &pfd); | ||
| 437 | |||
| 438 | SetPixelFormat(hdc, ChoosePixelFormat(hdc, &pfd), &pfd); | ||
| 439 | |||
| 440 | hglrc = _this->gl_data->wglCreateContext(hdc); | ||
| 441 | if (!hglrc) { | ||
| 442 | return; | ||
| 443 | } | ||
| 444 | _this->gl_data->wglMakeCurrent(hdc, hglrc); | ||
| 445 | |||
| 446 | /* *INDENT-OFF* */ // clang-format off | ||
| 447 | wglGetExtensionsStringARB = (const char *(WINAPI *)(HDC)) | ||
| 448 | _this->gl_data->wglGetProcAddress("wglGetExtensionsStringARB"); | ||
| 449 | /* *INDENT-ON* */ // clang-format on | ||
| 450 | if (wglGetExtensionsStringARB) { | ||
| 451 | extensions = wglGetExtensionsStringARB(hdc); | ||
| 452 | } else { | ||
| 453 | extensions = NULL; | ||
| 454 | } | ||
| 455 | |||
| 456 | // Check for WGL_ARB_pixel_format | ||
| 457 | _this->gl_data->HAS_WGL_ARB_pixel_format = false; | ||
| 458 | if (HasExtension("WGL_ARB_pixel_format", extensions)) { | ||
| 459 | /* *INDENT-OFF* */ // clang-format off | ||
| 460 | _this->gl_data->wglChoosePixelFormatARB = | ||
| 461 | (BOOL (WINAPI *)(HDC, const int *, const FLOAT *, UINT, int *, UINT *)) | ||
| 462 | WIN_GL_GetProcAddress(_this, "wglChoosePixelFormatARB"); | ||
| 463 | _this->gl_data->wglGetPixelFormatAttribivARB = | ||
| 464 | (BOOL (WINAPI *)(HDC, int, int, UINT, const int *, int *)) | ||
| 465 | WIN_GL_GetProcAddress(_this, "wglGetPixelFormatAttribivARB"); | ||
| 466 | /* *INDENT-ON* */ // clang-format on | ||
| 467 | |||
| 468 | if ((_this->gl_data->wglChoosePixelFormatARB != NULL) && | ||
| 469 | (_this->gl_data->wglGetPixelFormatAttribivARB != NULL)) { | ||
| 470 | _this->gl_data->HAS_WGL_ARB_pixel_format = true; | ||
| 471 | } | ||
| 472 | } | ||
| 473 | |||
| 474 | // Check for WGL_EXT_swap_control | ||
| 475 | _this->gl_data->HAS_WGL_EXT_swap_control_tear = false; | ||
| 476 | if (HasExtension("WGL_EXT_swap_control", extensions)) { | ||
| 477 | _this->gl_data->wglSwapIntervalEXT = | ||
| 478 | (BOOL (WINAPI *)(int)) | ||
| 479 | WIN_GL_GetProcAddress(_this, "wglSwapIntervalEXT"); | ||
| 480 | _this->gl_data->wglGetSwapIntervalEXT = | ||
| 481 | (int (WINAPI *)(void)) | ||
| 482 | WIN_GL_GetProcAddress(_this, "wglGetSwapIntervalEXT"); | ||
| 483 | if (HasExtension("WGL_EXT_swap_control_tear", extensions)) { | ||
| 484 | _this->gl_data->HAS_WGL_EXT_swap_control_tear = true; | ||
| 485 | } | ||
| 486 | } else { | ||
| 487 | _this->gl_data->wglSwapIntervalEXT = NULL; | ||
| 488 | _this->gl_data->wglGetSwapIntervalEXT = NULL; | ||
| 489 | } | ||
| 490 | |||
| 491 | // Check for WGL_EXT_create_context_es2_profile | ||
| 492 | if (HasExtension("WGL_EXT_create_context_es2_profile", extensions)) { | ||
| 493 | SDL_GL_DeduceMaxSupportedESProfile( | ||
| 494 | &_this->gl_data->es_profile_max_supported_version.major, | ||
| 495 | &_this->gl_data->es_profile_max_supported_version.minor); | ||
| 496 | } | ||
| 497 | |||
| 498 | // Check for WGL_ARB_context_flush_control | ||
| 499 | if (HasExtension("WGL_ARB_context_flush_control", extensions)) { | ||
| 500 | _this->gl_data->HAS_WGL_ARB_context_flush_control = true; | ||
| 501 | } | ||
| 502 | |||
| 503 | // Check for WGL_ARB_create_context_robustness | ||
| 504 | if (HasExtension("WGL_ARB_create_context_robustness", extensions)) { | ||
| 505 | _this->gl_data->HAS_WGL_ARB_create_context_robustness = true; | ||
| 506 | } | ||
| 507 | |||
| 508 | // Check for WGL_ARB_create_context_no_error | ||
| 509 | if (HasExtension("WGL_ARB_create_context_no_error", extensions)) { | ||
| 510 | _this->gl_data->HAS_WGL_ARB_create_context_no_error = true; | ||
| 511 | } | ||
| 512 | |||
| 513 | _this->gl_data->wglMakeCurrent(hdc, NULL); | ||
| 514 | _this->gl_data->wglDeleteContext(hglrc); | ||
| 515 | ReleaseDC(hwnd, hdc); | ||
| 516 | DestroyWindow(hwnd); | ||
| 517 | WIN_PumpEvents(_this); | ||
| 518 | } | ||
| 519 | |||
| 520 | static int WIN_GL_ChoosePixelFormatARB(SDL_VideoDevice *_this, int *iAttribs, float *fAttribs) | ||
| 521 | { | ||
| 522 | HWND hwnd; | ||
| 523 | HDC hdc; | ||
| 524 | PIXELFORMATDESCRIPTOR pfd; | ||
| 525 | HGLRC hglrc; | ||
| 526 | int pixel_format = 0; | ||
| 527 | unsigned int matching; | ||
| 528 | |||
| 529 | int qAttrib = WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB; | ||
| 530 | int srgb = 0; | ||
| 531 | |||
| 532 | hwnd = | ||
| 533 | CreateWindow(SDL_Appname, SDL_Appname, (WS_POPUP | WS_DISABLED), 0, 0, | ||
| 534 | 10, 10, NULL, NULL, SDL_Instance, NULL); | ||
| 535 | WIN_PumpEvents(_this); | ||
| 536 | |||
| 537 | hdc = GetDC(hwnd); | ||
| 538 | |||
| 539 | WIN_GL_SetupPixelFormat(_this, &pfd); | ||
| 540 | |||
| 541 | SetPixelFormat(hdc, ChoosePixelFormat(hdc, &pfd), &pfd); | ||
| 542 | |||
| 543 | hglrc = _this->gl_data->wglCreateContext(hdc); | ||
| 544 | if (hglrc) { | ||
| 545 | _this->gl_data->wglMakeCurrent(hdc, hglrc); | ||
| 546 | |||
| 547 | if (_this->gl_data->HAS_WGL_ARB_pixel_format) { | ||
| 548 | _this->gl_data->wglChoosePixelFormatARB(hdc, iAttribs, fAttribs, | ||
| 549 | 1, &pixel_format, | ||
| 550 | &matching); | ||
| 551 | |||
| 552 | // Check whether we actually got an SRGB capable buffer | ||
| 553 | _this->gl_data->wglGetPixelFormatAttribivARB(hdc, pixel_format, 0, 1, &qAttrib, &srgb); | ||
| 554 | _this->gl_config.framebuffer_srgb_capable = srgb; | ||
| 555 | } | ||
| 556 | |||
| 557 | _this->gl_data->wglMakeCurrent(hdc, NULL); | ||
| 558 | _this->gl_data->wglDeleteContext(hglrc); | ||
| 559 | } | ||
| 560 | ReleaseDC(hwnd, hdc); | ||
| 561 | DestroyWindow(hwnd); | ||
| 562 | WIN_PumpEvents(_this); | ||
| 563 | |||
| 564 | return pixel_format; | ||
| 565 | } | ||
| 566 | |||
| 567 | // actual work of WIN_GL_SetupWindow() happens here. | ||
| 568 | static bool WIN_GL_SetupWindowInternal(SDL_VideoDevice *_this, SDL_Window *window) | ||
| 569 | { | ||
| 570 | HDC hdc = window->internal->hdc; | ||
| 571 | PIXELFORMATDESCRIPTOR pfd; | ||
| 572 | int pixel_format = 0; | ||
| 573 | int iAttribs[64]; | ||
| 574 | int *iAttr; | ||
| 575 | int *iAccelAttr; | ||
| 576 | float fAttribs[1] = { 0 }; | ||
| 577 | |||
| 578 | WIN_GL_SetupPixelFormat(_this, &pfd); | ||
| 579 | |||
| 580 | // setup WGL_ARB_pixel_format attribs | ||
| 581 | iAttr = &iAttribs[0]; | ||
| 582 | |||
| 583 | *iAttr++ = WGL_DRAW_TO_WINDOW_ARB; | ||
| 584 | *iAttr++ = GL_TRUE; | ||
| 585 | *iAttr++ = WGL_RED_BITS_ARB; | ||
| 586 | *iAttr++ = _this->gl_config.red_size; | ||
| 587 | *iAttr++ = WGL_GREEN_BITS_ARB; | ||
| 588 | *iAttr++ = _this->gl_config.green_size; | ||
| 589 | *iAttr++ = WGL_BLUE_BITS_ARB; | ||
| 590 | *iAttr++ = _this->gl_config.blue_size; | ||
| 591 | |||
| 592 | if (_this->gl_config.alpha_size) { | ||
| 593 | *iAttr++ = WGL_ALPHA_BITS_ARB; | ||
| 594 | *iAttr++ = _this->gl_config.alpha_size; | ||
| 595 | } | ||
| 596 | |||
| 597 | *iAttr++ = WGL_DOUBLE_BUFFER_ARB; | ||
| 598 | *iAttr++ = _this->gl_config.double_buffer; | ||
| 599 | |||
| 600 | *iAttr++ = WGL_DEPTH_BITS_ARB; | ||
| 601 | *iAttr++ = _this->gl_config.depth_size; | ||
| 602 | |||
| 603 | if (_this->gl_config.stencil_size) { | ||
| 604 | *iAttr++ = WGL_STENCIL_BITS_ARB; | ||
| 605 | *iAttr++ = _this->gl_config.stencil_size; | ||
| 606 | } | ||
| 607 | |||
| 608 | if (_this->gl_config.accum_red_size) { | ||
| 609 | *iAttr++ = WGL_ACCUM_RED_BITS_ARB; | ||
| 610 | *iAttr++ = _this->gl_config.accum_red_size; | ||
| 611 | } | ||
| 612 | |||
| 613 | if (_this->gl_config.accum_green_size) { | ||
| 614 | *iAttr++ = WGL_ACCUM_GREEN_BITS_ARB; | ||
| 615 | *iAttr++ = _this->gl_config.accum_green_size; | ||
| 616 | } | ||
| 617 | |||
| 618 | if (_this->gl_config.accum_blue_size) { | ||
| 619 | *iAttr++ = WGL_ACCUM_BLUE_BITS_ARB; | ||
| 620 | *iAttr++ = _this->gl_config.accum_blue_size; | ||
| 621 | } | ||
| 622 | |||
| 623 | if (_this->gl_config.accum_alpha_size) { | ||
| 624 | *iAttr++ = WGL_ACCUM_ALPHA_BITS_ARB; | ||
| 625 | *iAttr++ = _this->gl_config.accum_alpha_size; | ||
| 626 | } | ||
| 627 | |||
| 628 | if (_this->gl_config.stereo) { | ||
| 629 | *iAttr++ = WGL_STEREO_ARB; | ||
| 630 | *iAttr++ = GL_TRUE; | ||
| 631 | } | ||
| 632 | |||
| 633 | if (_this->gl_config.multisamplebuffers) { | ||
| 634 | *iAttr++ = WGL_SAMPLE_BUFFERS_ARB; | ||
| 635 | *iAttr++ = _this->gl_config.multisamplebuffers; | ||
| 636 | } | ||
| 637 | |||
| 638 | if (_this->gl_config.multisamplesamples) { | ||
| 639 | *iAttr++ = WGL_SAMPLES_ARB; | ||
| 640 | *iAttr++ = _this->gl_config.multisamplesamples; | ||
| 641 | } | ||
| 642 | |||
| 643 | if (_this->gl_config.floatbuffers) { | ||
| 644 | *iAttr++ = WGL_PIXEL_TYPE_ARB; | ||
| 645 | *iAttr++ = WGL_TYPE_RGBA_FLOAT_ARB; | ||
| 646 | } | ||
| 647 | |||
| 648 | if (_this->gl_config.framebuffer_srgb_capable) { | ||
| 649 | *iAttr++ = WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB; | ||
| 650 | *iAttr++ = _this->gl_config.framebuffer_srgb_capable; | ||
| 651 | } | ||
| 652 | |||
| 653 | /* We always choose either FULL or NO accel on Windows, because of flaky | ||
| 654 | drivers. If the app didn't specify, we use FULL, because that's | ||
| 655 | probably what they wanted (and if you didn't care and got FULL, that's | ||
| 656 | a perfectly valid result in any case). */ | ||
| 657 | *iAttr++ = WGL_ACCELERATION_ARB; | ||
| 658 | iAccelAttr = iAttr; | ||
| 659 | if (_this->gl_config.accelerated) { | ||
| 660 | *iAttr++ = WGL_FULL_ACCELERATION_ARB; | ||
| 661 | } else { | ||
| 662 | *iAttr++ = WGL_NO_ACCELERATION_ARB; | ||
| 663 | } | ||
| 664 | |||
| 665 | *iAttr = 0; | ||
| 666 | |||
| 667 | // Choose and set the closest available pixel format | ||
| 668 | pixel_format = WIN_GL_ChoosePixelFormatARB(_this, iAttribs, fAttribs); | ||
| 669 | |||
| 670 | // App said "don't care about accel" and FULL accel failed. Try NO. | ||
| 671 | if ((!pixel_format) && (_this->gl_config.accelerated < 0)) { | ||
| 672 | *iAccelAttr = WGL_NO_ACCELERATION_ARB; | ||
| 673 | pixel_format = WIN_GL_ChoosePixelFormatARB(_this, iAttribs, fAttribs); | ||
| 674 | *iAccelAttr = WGL_FULL_ACCELERATION_ARB; // if we try again. | ||
| 675 | } | ||
| 676 | if (!pixel_format) { | ||
| 677 | pixel_format = WIN_GL_ChoosePixelFormat(_this, hdc, &pfd); | ||
| 678 | } | ||
| 679 | if (!pixel_format) { | ||
| 680 | return SDL_SetError("No matching GL pixel format available"); | ||
| 681 | } | ||
| 682 | if (!SetPixelFormat(hdc, pixel_format, &pfd)) { | ||
| 683 | return WIN_SetError("SetPixelFormat()"); | ||
| 684 | } | ||
| 685 | return true; | ||
| 686 | } | ||
| 687 | |||
| 688 | bool WIN_GL_SetupWindow(SDL_VideoDevice *_this, SDL_Window *window) | ||
| 689 | { | ||
| 690 | // The current context is lost in here; save it and reset it. | ||
| 691 | SDL_Window *current_win = SDL_GL_GetCurrentWindow(); | ||
| 692 | SDL_GLContext current_ctx = SDL_GL_GetCurrentContext(); | ||
| 693 | const int result = WIN_GL_SetupWindowInternal(_this, window); | ||
| 694 | WIN_GL_MakeCurrent(_this, current_win, current_ctx); | ||
| 695 | return result; | ||
| 696 | } | ||
| 697 | |||
| 698 | bool WIN_GL_UseEGL(SDL_VideoDevice *_this) | ||
| 699 | { | ||
| 700 | SDL_assert(_this->gl_data != NULL); | ||
| 701 | SDL_assert(_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES); | ||
| 702 | |||
| 703 | return SDL_GetHintBoolean(SDL_HINT_OPENGL_ES_DRIVER, false) || _this->gl_config.major_version == 1 || _this->gl_config.major_version > _this->gl_data->es_profile_max_supported_version.major || (_this->gl_config.major_version == _this->gl_data->es_profile_max_supported_version.major && _this->gl_config.minor_version > _this->gl_data->es_profile_max_supported_version.minor); // No WGL extension for OpenGL ES 1.x profiles. | ||
| 704 | } | ||
| 705 | |||
| 706 | SDL_GLContext WIN_GL_CreateContext(SDL_VideoDevice *_this, SDL_Window *window) | ||
| 707 | { | ||
| 708 | HDC hdc = window->internal->hdc; | ||
| 709 | HGLRC context, share_context; | ||
| 710 | |||
| 711 | if (_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES && WIN_GL_UseEGL(_this)) { | ||
| 712 | #ifdef SDL_VIDEO_OPENGL_EGL | ||
| 713 | // Switch to EGL based functions | ||
| 714 | WIN_GL_UnloadLibrary(_this); | ||
| 715 | _this->GL_LoadLibrary = WIN_GLES_LoadLibrary; | ||
| 716 | _this->GL_GetProcAddress = WIN_GLES_GetProcAddress; | ||
| 717 | _this->GL_UnloadLibrary = WIN_GLES_UnloadLibrary; | ||
| 718 | _this->GL_CreateContext = WIN_GLES_CreateContext; | ||
| 719 | _this->GL_MakeCurrent = WIN_GLES_MakeCurrent; | ||
| 720 | _this->GL_SetSwapInterval = WIN_GLES_SetSwapInterval; | ||
| 721 | _this->GL_GetSwapInterval = WIN_GLES_GetSwapInterval; | ||
| 722 | _this->GL_SwapWindow = WIN_GLES_SwapWindow; | ||
| 723 | _this->GL_DestroyContext = WIN_GLES_DestroyContext; | ||
| 724 | _this->GL_GetEGLSurface = WIN_GLES_GetEGLSurface; | ||
| 725 | |||
| 726 | if (!WIN_GLES_LoadLibrary(_this, NULL)) { | ||
| 727 | return NULL; | ||
| 728 | } | ||
| 729 | |||
| 730 | return WIN_GLES_CreateContext(_this, window); | ||
| 731 | #else | ||
| 732 | SDL_SetError("SDL not configured with EGL support"); | ||
| 733 | return NULL; | ||
| 734 | #endif | ||
| 735 | } | ||
| 736 | |||
| 737 | if (_this->gl_config.share_with_current_context) { | ||
| 738 | share_context = (HGLRC)SDL_GL_GetCurrentContext(); | ||
| 739 | } else { | ||
| 740 | share_context = 0; | ||
| 741 | } | ||
| 742 | |||
| 743 | if (_this->gl_config.major_version < 3 && | ||
| 744 | _this->gl_config.profile_mask == 0 && | ||
| 745 | _this->gl_config.flags == 0) { | ||
| 746 | // Create legacy context | ||
| 747 | context = _this->gl_data->wglCreateContext(hdc); | ||
| 748 | if (share_context != 0) { | ||
| 749 | _this->gl_data->wglShareLists(share_context, context); | ||
| 750 | } | ||
| 751 | } else { | ||
| 752 | PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB; | ||
| 753 | HGLRC temp_context = _this->gl_data->wglCreateContext(hdc); | ||
| 754 | if (!temp_context) { | ||
| 755 | SDL_SetError("Could not create GL context"); | ||
| 756 | return NULL; | ||
| 757 | } | ||
| 758 | |||
| 759 | // Make the context current | ||
| 760 | if (!WIN_GL_MakeCurrent(_this, window, (SDL_GLContext)temp_context)) { | ||
| 761 | WIN_GL_DestroyContext(_this, (SDL_GLContext)temp_context); | ||
| 762 | return NULL; | ||
| 763 | } | ||
| 764 | |||
| 765 | wglCreateContextAttribsARB = | ||
| 766 | (PFNWGLCREATECONTEXTATTRIBSARBPROC)_this->gl_data->wglGetProcAddress("wglCreateContextAttribsARB"); | ||
| 767 | if (!wglCreateContextAttribsARB) { | ||
| 768 | SDL_SetError("GL 3.x is not supported"); | ||
| 769 | context = temp_context; | ||
| 770 | } else { | ||
| 771 | int attribs[15]; // max 14 attributes plus terminator | ||
| 772 | int iattr = 0; | ||
| 773 | |||
| 774 | attribs[iattr++] = WGL_CONTEXT_MAJOR_VERSION_ARB; | ||
| 775 | attribs[iattr++] = _this->gl_config.major_version; | ||
| 776 | attribs[iattr++] = WGL_CONTEXT_MINOR_VERSION_ARB; | ||
| 777 | attribs[iattr++] = _this->gl_config.minor_version; | ||
| 778 | |||
| 779 | // SDL profile bits match WGL profile bits | ||
| 780 | if (_this->gl_config.profile_mask != 0) { | ||
| 781 | attribs[iattr++] = WGL_CONTEXT_PROFILE_MASK_ARB; | ||
| 782 | attribs[iattr++] = _this->gl_config.profile_mask; | ||
| 783 | } | ||
| 784 | |||
| 785 | // SDL flags match WGL flags | ||
| 786 | if (_this->gl_config.flags != 0) { | ||
| 787 | attribs[iattr++] = WGL_CONTEXT_FLAGS_ARB; | ||
| 788 | attribs[iattr++] = _this->gl_config.flags; | ||
| 789 | } | ||
| 790 | |||
| 791 | // only set if wgl extension is available and not the default setting | ||
| 792 | if ((_this->gl_data->HAS_WGL_ARB_context_flush_control) && (_this->gl_config.release_behavior == 0)) { | ||
| 793 | attribs[iattr++] = WGL_CONTEXT_RELEASE_BEHAVIOR_ARB; | ||
| 794 | attribs[iattr++] = _this->gl_config.release_behavior ? WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB : WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB; | ||
| 795 | } | ||
| 796 | |||
| 797 | // only set if wgl extension is available and not the default setting | ||
| 798 | if ((_this->gl_data->HAS_WGL_ARB_create_context_robustness) && (_this->gl_config.reset_notification != 0)) { | ||
| 799 | attribs[iattr++] = WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB; | ||
| 800 | attribs[iattr++] = _this->gl_config.reset_notification ? WGL_LOSE_CONTEXT_ON_RESET_ARB : WGL_NO_RESET_NOTIFICATION_ARB; | ||
| 801 | } | ||
| 802 | |||
| 803 | // only set if wgl extension is available and not the default setting | ||
| 804 | if ((_this->gl_data->HAS_WGL_ARB_create_context_no_error) && (_this->gl_config.no_error != 0)) { | ||
| 805 | attribs[iattr++] = WGL_CONTEXT_OPENGL_NO_ERROR_ARB; | ||
| 806 | attribs[iattr++] = _this->gl_config.no_error; | ||
| 807 | } | ||
| 808 | |||
| 809 | attribs[iattr++] = 0; | ||
| 810 | |||
| 811 | // Create the GL 3.x context | ||
| 812 | context = wglCreateContextAttribsARB(hdc, share_context, attribs); | ||
| 813 | // Delete the GL 2.x context | ||
| 814 | _this->gl_data->wglDeleteContext(temp_context); | ||
| 815 | } | ||
| 816 | } | ||
| 817 | |||
| 818 | if (!context) { | ||
| 819 | WIN_SetError("Could not create GL context"); | ||
| 820 | return NULL; | ||
| 821 | } | ||
| 822 | |||
| 823 | if (!WIN_GL_MakeCurrent(_this, window, (SDL_GLContext)context)) { | ||
| 824 | WIN_GL_DestroyContext(_this, (SDL_GLContext)context); | ||
| 825 | return NULL; | ||
| 826 | } | ||
| 827 | |||
| 828 | return (SDL_GLContext)context; | ||
| 829 | } | ||
| 830 | |||
| 831 | bool WIN_GL_MakeCurrent(SDL_VideoDevice *_this, SDL_Window *window, SDL_GLContext context) | ||
| 832 | { | ||
| 833 | HDC hdc; | ||
| 834 | |||
| 835 | if (!_this->gl_data) { | ||
| 836 | return SDL_SetError("OpenGL not initialized"); | ||
| 837 | } | ||
| 838 | |||
| 839 | // sanity check that higher level handled this. | ||
| 840 | SDL_assert(window || (window == NULL && !context)); | ||
| 841 | |||
| 842 | /* Some Windows drivers freak out if hdc is NULL, even when context is | ||
| 843 | NULL, against spec. Since hdc is _supposed_ to be ignored if context | ||
| 844 | is NULL, we either use the current GL window, or do nothing if we | ||
| 845 | already have no current context. */ | ||
| 846 | if (!window) { | ||
| 847 | window = SDL_GL_GetCurrentWindow(); | ||
| 848 | if (!window) { | ||
| 849 | SDL_assert(SDL_GL_GetCurrentContext() == NULL); | ||
| 850 | return true; // already done. | ||
| 851 | } | ||
| 852 | } | ||
| 853 | |||
| 854 | hdc = window->internal->hdc; | ||
| 855 | if (!_this->gl_data->wglMakeCurrent(hdc, (HGLRC)context)) { | ||
| 856 | return WIN_SetError("wglMakeCurrent()"); | ||
| 857 | } | ||
| 858 | return true; | ||
| 859 | } | ||
| 860 | |||
| 861 | bool WIN_GL_SetSwapInterval(SDL_VideoDevice *_this, int interval) | ||
| 862 | { | ||
| 863 | if ((interval < 0) && (!_this->gl_data->HAS_WGL_EXT_swap_control_tear)) { | ||
| 864 | return SDL_SetError("Negative swap interval unsupported in this GL"); | ||
| 865 | } else if (_this->gl_data->wglSwapIntervalEXT) { | ||
| 866 | if (!_this->gl_data->wglSwapIntervalEXT(interval)) { | ||
| 867 | return WIN_SetError("wglSwapIntervalEXT()"); | ||
| 868 | } | ||
| 869 | } else { | ||
| 870 | return SDL_Unsupported(); | ||
| 871 | } | ||
| 872 | return true; | ||
| 873 | } | ||
| 874 | |||
| 875 | bool WIN_GL_GetSwapInterval(SDL_VideoDevice *_this, int *interval) | ||
| 876 | { | ||
| 877 | if (_this->gl_data->wglGetSwapIntervalEXT) { | ||
| 878 | *interval = _this->gl_data->wglGetSwapIntervalEXT(); | ||
| 879 | return true; | ||
| 880 | } else { | ||
| 881 | return false; | ||
| 882 | } | ||
| 883 | } | ||
| 884 | |||
| 885 | bool WIN_GL_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window) | ||
| 886 | { | ||
| 887 | HDC hdc = window->internal->hdc; | ||
| 888 | |||
| 889 | if (!SwapBuffers(hdc)) { | ||
| 890 | return WIN_SetError("SwapBuffers()"); | ||
| 891 | } | ||
| 892 | return true; | ||
| 893 | } | ||
| 894 | |||
| 895 | bool WIN_GL_DestroyContext(SDL_VideoDevice *_this, SDL_GLContext context) | ||
| 896 | { | ||
| 897 | if (!_this->gl_data) { | ||
| 898 | return true; | ||
| 899 | } | ||
| 900 | _this->gl_data->wglDeleteContext((HGLRC)context); | ||
| 901 | return true; | ||
| 902 | } | ||
| 903 | |||
| 904 | #endif // SDL_VIDEO_OPENGL_WGL | ||
| 905 | |||
| 906 | #endif // SDL_VIDEO_DRIVER_WINDOWS | ||
