diff options
Diffstat (limited to 'contrib/SDL-3.2.8/src/video/windows/SDL_windowsvideo.c')
| -rw-r--r-- | contrib/SDL-3.2.8/src/video/windows/SDL_windowsvideo.c | 773 |
1 files changed, 773 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/video/windows/SDL_windowsvideo.c b/contrib/SDL-3.2.8/src/video/windows/SDL_windowsvideo.c new file mode 100644 index 0000000..04415b5 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/windows/SDL_windowsvideo.c | |||
| @@ -0,0 +1,773 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | #ifdef SDL_VIDEO_DRIVER_WINDOWS | ||
| 24 | |||
| 25 | #ifdef SDL_VIDEO_VULKAN | ||
| 26 | #include "../SDL_vulkan_internal.h" | ||
| 27 | #endif | ||
| 28 | #include "../SDL_sysvideo.h" | ||
| 29 | #include "../SDL_pixels_c.h" | ||
| 30 | #include "../../SDL_hints_c.h" | ||
| 31 | #include "../../core/windows/SDL_hid.h" | ||
| 32 | |||
| 33 | #include "SDL_windowsvideo.h" | ||
| 34 | #include "SDL_windowsframebuffer.h" | ||
| 35 | #include "SDL_windowsmessagebox.h" | ||
| 36 | #include "SDL_windowsrawinput.h" | ||
| 37 | #include "SDL_windowsvulkan.h" | ||
| 38 | |||
| 39 | #ifdef SDL_GDK_TEXTINPUT | ||
| 40 | #include "../gdk/SDL_gdktextinput.h" | ||
| 41 | #endif | ||
| 42 | |||
| 43 | // #define HIGHDPI_DEBUG | ||
| 44 | |||
| 45 | // Initialization/Query functions | ||
| 46 | static bool WIN_VideoInit(SDL_VideoDevice *_this); | ||
| 47 | static void WIN_VideoQuit(SDL_VideoDevice *_this); | ||
| 48 | |||
| 49 | // Hints | ||
| 50 | bool g_WindowsEnableMessageLoop = true; | ||
| 51 | bool g_WindowsEnableMenuMnemonics = false; | ||
| 52 | bool g_WindowFrameUsableWhileCursorHidden = true; | ||
| 53 | |||
| 54 | static void SDLCALL UpdateWindowsRawKeyboard(void *userdata, const char *name, const char *oldValue, const char *newValue) | ||
| 55 | { | ||
| 56 | SDL_VideoDevice *_this = (SDL_VideoDevice *)userdata; | ||
| 57 | bool enabled = SDL_GetStringBoolean(newValue, false); | ||
| 58 | WIN_SetRawKeyboardEnabled(_this, enabled); | ||
| 59 | } | ||
| 60 | |||
| 61 | static void SDLCALL UpdateWindowsEnableMessageLoop(void *userdata, const char *name, const char *oldValue, const char *newValue) | ||
| 62 | { | ||
| 63 | g_WindowsEnableMessageLoop = SDL_GetStringBoolean(newValue, true); | ||
| 64 | } | ||
| 65 | |||
| 66 | static void SDLCALL UpdateWindowsEnableMenuMnemonics(void *userdata, const char *name, const char *oldValue, const char *newValue) | ||
| 67 | { | ||
| 68 | g_WindowsEnableMenuMnemonics = SDL_GetStringBoolean(newValue, false); | ||
| 69 | } | ||
| 70 | |||
| 71 | static void SDLCALL UpdateWindowFrameUsableWhileCursorHidden(void *userdata, const char *name, const char *oldValue, const char *newValue) | ||
| 72 | { | ||
| 73 | g_WindowFrameUsableWhileCursorHidden = SDL_GetStringBoolean(newValue, true); | ||
| 74 | } | ||
| 75 | |||
| 76 | #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||
| 77 | static bool WIN_SuspendScreenSaver(SDL_VideoDevice *_this) | ||
| 78 | { | ||
| 79 | DWORD result; | ||
| 80 | if (_this->suspend_screensaver) { | ||
| 81 | result = SetThreadExecutionState(ES_CONTINUOUS | ES_DISPLAY_REQUIRED); | ||
| 82 | } else { | ||
| 83 | result = SetThreadExecutionState(ES_CONTINUOUS); | ||
| 84 | } | ||
| 85 | if (result == 0) { | ||
| 86 | SDL_SetError("SetThreadExecutionState() failed"); | ||
| 87 | return false; | ||
| 88 | } | ||
| 89 | return true; | ||
| 90 | } | ||
| 91 | #endif | ||
| 92 | |||
| 93 | #if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) | ||
| 94 | extern void D3D12_XBOX_GetResolution(Uint32 *width, Uint32 *height); | ||
| 95 | #endif | ||
| 96 | |||
| 97 | // Windows driver bootstrap functions | ||
| 98 | |||
| 99 | static void WIN_DeleteDevice(SDL_VideoDevice *device) | ||
| 100 | { | ||
| 101 | SDL_VideoData *data = device->internal; | ||
| 102 | |||
| 103 | SDL_UnregisterApp(); | ||
| 104 | #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||
| 105 | if (data->userDLL) { | ||
| 106 | SDL_UnloadObject(data->userDLL); | ||
| 107 | } | ||
| 108 | if (data->shcoreDLL) { | ||
| 109 | SDL_UnloadObject(data->shcoreDLL); | ||
| 110 | } | ||
| 111 | #endif | ||
| 112 | #ifdef HAVE_DXGI_H | ||
| 113 | if (data->pDXGIFactory) { | ||
| 114 | IDXGIFactory_Release(data->pDXGIFactory); | ||
| 115 | } | ||
| 116 | if (data->dxgiDLL) { | ||
| 117 | SDL_UnloadObject(data->dxgiDLL); | ||
| 118 | } | ||
| 119 | #endif | ||
| 120 | if (device->wakeup_lock) { | ||
| 121 | SDL_DestroyMutex(device->wakeup_lock); | ||
| 122 | } | ||
| 123 | SDL_free(device->internal->rawinput); | ||
| 124 | SDL_free(device->internal); | ||
| 125 | SDL_free(device); | ||
| 126 | } | ||
| 127 | |||
| 128 | static SDL_VideoDevice *WIN_CreateDevice(void) | ||
| 129 | { | ||
| 130 | SDL_VideoDevice *device; | ||
| 131 | SDL_VideoData *data; | ||
| 132 | |||
| 133 | SDL_RegisterApp(NULL, 0, NULL); | ||
| 134 | |||
| 135 | // Initialize all variables that we clean on shutdown | ||
| 136 | device = (SDL_VideoDevice *)SDL_calloc(1, sizeof(SDL_VideoDevice)); | ||
| 137 | if (device) { | ||
| 138 | data = (SDL_VideoData *)SDL_calloc(1, sizeof(SDL_VideoData)); | ||
| 139 | } else { | ||
| 140 | data = NULL; | ||
| 141 | } | ||
| 142 | if (!data) { | ||
| 143 | SDL_UnregisterApp(); | ||
| 144 | SDL_free(device); | ||
| 145 | return NULL; | ||
| 146 | } | ||
| 147 | device->internal = data; | ||
| 148 | device->wakeup_lock = SDL_CreateMutex(); | ||
| 149 | device->system_theme = WIN_GetSystemTheme(); | ||
| 150 | |||
| 151 | #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||
| 152 | data->userDLL = SDL_LoadObject("USER32.DLL"); | ||
| 153 | if (data->userDLL) { | ||
| 154 | /* *INDENT-OFF* */ // clang-format off | ||
| 155 | data->CloseTouchInputHandle = (BOOL (WINAPI *)(HTOUCHINPUT))SDL_LoadFunction(data->userDLL, "CloseTouchInputHandle"); | ||
| 156 | data->GetTouchInputInfo = (BOOL (WINAPI *)(HTOUCHINPUT, UINT, PTOUCHINPUT, int)) SDL_LoadFunction(data->userDLL, "GetTouchInputInfo"); | ||
| 157 | data->RegisterTouchWindow = (BOOL (WINAPI *)(HWND, ULONG))SDL_LoadFunction(data->userDLL, "RegisterTouchWindow"); | ||
| 158 | data->SetProcessDPIAware = (BOOL (WINAPI *)(void))SDL_LoadFunction(data->userDLL, "SetProcessDPIAware"); | ||
| 159 | data->SetProcessDpiAwarenessContext = (BOOL (WINAPI *)(DPI_AWARENESS_CONTEXT))SDL_LoadFunction(data->userDLL, "SetProcessDpiAwarenessContext"); | ||
| 160 | data->SetThreadDpiAwarenessContext = (DPI_AWARENESS_CONTEXT (WINAPI *)(DPI_AWARENESS_CONTEXT))SDL_LoadFunction(data->userDLL, "SetThreadDpiAwarenessContext"); | ||
| 161 | data->GetThreadDpiAwarenessContext = (DPI_AWARENESS_CONTEXT (WINAPI *)(void))SDL_LoadFunction(data->userDLL, "GetThreadDpiAwarenessContext"); | ||
| 162 | data->GetAwarenessFromDpiAwarenessContext = (DPI_AWARENESS (WINAPI *)(DPI_AWARENESS_CONTEXT))SDL_LoadFunction(data->userDLL, "GetAwarenessFromDpiAwarenessContext"); | ||
| 163 | data->EnableNonClientDpiScaling = (BOOL (WINAPI *)(HWND))SDL_LoadFunction(data->userDLL, "EnableNonClientDpiScaling"); | ||
| 164 | data->AdjustWindowRectExForDpi = (BOOL (WINAPI *)(LPRECT, DWORD, BOOL, DWORD, UINT))SDL_LoadFunction(data->userDLL, "AdjustWindowRectExForDpi"); | ||
| 165 | data->GetDpiForWindow = (UINT (WINAPI *)(HWND))SDL_LoadFunction(data->userDLL, "GetDpiForWindow"); | ||
| 166 | data->AreDpiAwarenessContextsEqual = (BOOL (WINAPI *)(DPI_AWARENESS_CONTEXT, DPI_AWARENESS_CONTEXT))SDL_LoadFunction(data->userDLL, "AreDpiAwarenessContextsEqual"); | ||
| 167 | data->IsValidDpiAwarenessContext = (BOOL (WINAPI *)(DPI_AWARENESS_CONTEXT))SDL_LoadFunction(data->userDLL, "IsValidDpiAwarenessContext"); | ||
| 168 | data->GetDisplayConfigBufferSizes = (LONG (WINAPI *)(UINT32,UINT32*,UINT32* ))SDL_LoadFunction(data->userDLL, "GetDisplayConfigBufferSizes"); | ||
| 169 | data->QueryDisplayConfig = (LONG (WINAPI *)(UINT32,UINT32*,DISPLAYCONFIG_PATH_INFO*,UINT32*,DISPLAYCONFIG_MODE_INFO*,DISPLAYCONFIG_TOPOLOGY_ID*))SDL_LoadFunction(data->userDLL, "QueryDisplayConfig"); | ||
| 170 | data->DisplayConfigGetDeviceInfo = (LONG (WINAPI *)(DISPLAYCONFIG_DEVICE_INFO_HEADER*))SDL_LoadFunction(data->userDLL, "DisplayConfigGetDeviceInfo"); | ||
| 171 | data->GetPointerType = (BOOL (WINAPI *)(UINT32, POINTER_INPUT_TYPE *))SDL_LoadFunction(data->userDLL, "GetPointerType"); | ||
| 172 | data->GetPointerPenInfo = (BOOL (WINAPI *)(UINT32, POINTER_PEN_INFO *))SDL_LoadFunction(data->userDLL, "GetPointerPenInfo"); | ||
| 173 | /* *INDENT-ON* */ // clang-format on | ||
| 174 | } else { | ||
| 175 | SDL_ClearError(); | ||
| 176 | } | ||
| 177 | |||
| 178 | data->shcoreDLL = SDL_LoadObject("SHCORE.DLL"); | ||
| 179 | if (data->shcoreDLL) { | ||
| 180 | /* *INDENT-OFF* */ // clang-format off | ||
| 181 | data->GetDpiForMonitor = (HRESULT (WINAPI *)(HMONITOR, MONITOR_DPI_TYPE, UINT *, UINT *))SDL_LoadFunction(data->shcoreDLL, "GetDpiForMonitor"); | ||
| 182 | data->SetProcessDpiAwareness = (HRESULT (WINAPI *)(PROCESS_DPI_AWARENESS))SDL_LoadFunction(data->shcoreDLL, "SetProcessDpiAwareness"); | ||
| 183 | /* *INDENT-ON* */ // clang-format on | ||
| 184 | } else { | ||
| 185 | SDL_ClearError(); | ||
| 186 | } | ||
| 187 | #endif // #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||
| 188 | |||
| 189 | #ifdef HAVE_DXGI_H | ||
| 190 | data->dxgiDLL = SDL_LoadObject("DXGI.DLL"); | ||
| 191 | if (data->dxgiDLL) { | ||
| 192 | /* *INDENT-OFF* */ // clang-format off | ||
| 193 | typedef HRESULT (WINAPI *CreateDXGI_t)(REFIID riid, void **ppFactory); | ||
| 194 | /* *INDENT-ON* */ // clang-format on | ||
| 195 | CreateDXGI_t CreateDXGI; | ||
| 196 | |||
| 197 | CreateDXGI = (CreateDXGI_t)SDL_LoadFunction(data->dxgiDLL, "CreateDXGIFactory"); | ||
| 198 | if (CreateDXGI) { | ||
| 199 | GUID dxgiGUID = { 0x7b7166ec, 0x21c7, 0x44ae, { 0xb2, 0x1a, 0xc9, 0xae, 0x32, 0x1a, 0xe3, 0x69 } }; | ||
| 200 | CreateDXGI(&dxgiGUID, (void **)&data->pDXGIFactory); | ||
| 201 | } | ||
| 202 | } | ||
| 203 | #endif | ||
| 204 | |||
| 205 | // Set the function pointers | ||
| 206 | device->VideoInit = WIN_VideoInit; | ||
| 207 | device->VideoQuit = WIN_VideoQuit; | ||
| 208 | #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||
| 209 | device->RefreshDisplays = WIN_RefreshDisplays; | ||
| 210 | device->GetDisplayBounds = WIN_GetDisplayBounds; | ||
| 211 | device->GetDisplayUsableBounds = WIN_GetDisplayUsableBounds; | ||
| 212 | device->GetDisplayModes = WIN_GetDisplayModes; | ||
| 213 | device->SetDisplayMode = WIN_SetDisplayMode; | ||
| 214 | #endif | ||
| 215 | device->PumpEvents = WIN_PumpEvents; | ||
| 216 | device->WaitEventTimeout = WIN_WaitEventTimeout; | ||
| 217 | #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||
| 218 | device->SendWakeupEvent = WIN_SendWakeupEvent; | ||
| 219 | device->SuspendScreenSaver = WIN_SuspendScreenSaver; | ||
| 220 | #endif | ||
| 221 | |||
| 222 | device->CreateSDLWindow = WIN_CreateWindow; | ||
| 223 | device->SetWindowTitle = WIN_SetWindowTitle; | ||
| 224 | device->SetWindowIcon = WIN_SetWindowIcon; | ||
| 225 | device->SetWindowPosition = WIN_SetWindowPosition; | ||
| 226 | device->SetWindowSize = WIN_SetWindowSize; | ||
| 227 | device->GetWindowBordersSize = WIN_GetWindowBordersSize; | ||
| 228 | device->GetWindowSizeInPixels = WIN_GetWindowSizeInPixels; | ||
| 229 | device->SetWindowOpacity = WIN_SetWindowOpacity; | ||
| 230 | device->ShowWindow = WIN_ShowWindow; | ||
| 231 | device->HideWindow = WIN_HideWindow; | ||
| 232 | device->RaiseWindow = WIN_RaiseWindow; | ||
| 233 | device->MaximizeWindow = WIN_MaximizeWindow; | ||
| 234 | device->MinimizeWindow = WIN_MinimizeWindow; | ||
| 235 | device->RestoreWindow = WIN_RestoreWindow; | ||
| 236 | device->SetWindowBordered = WIN_SetWindowBordered; | ||
| 237 | device->SetWindowResizable = WIN_SetWindowResizable; | ||
| 238 | device->SetWindowAlwaysOnTop = WIN_SetWindowAlwaysOnTop; | ||
| 239 | device->SetWindowFullscreen = WIN_SetWindowFullscreen; | ||
| 240 | device->SetWindowParent = WIN_SetWindowParent; | ||
| 241 | device->SetWindowModal = WIN_SetWindowModal; | ||
| 242 | #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||
| 243 | device->GetWindowICCProfile = WIN_GetWindowICCProfile; | ||
| 244 | device->SetWindowMouseRect = WIN_SetWindowMouseRect; | ||
| 245 | device->SetWindowMouseGrab = WIN_SetWindowMouseGrab; | ||
| 246 | device->SetWindowKeyboardGrab = WIN_SetWindowKeyboardGrab; | ||
| 247 | #endif | ||
| 248 | device->DestroyWindow = WIN_DestroyWindow; | ||
| 249 | #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||
| 250 | device->CreateWindowFramebuffer = WIN_CreateWindowFramebuffer; | ||
| 251 | device->UpdateWindowFramebuffer = WIN_UpdateWindowFramebuffer; | ||
| 252 | device->DestroyWindowFramebuffer = WIN_DestroyWindowFramebuffer; | ||
| 253 | device->OnWindowEnter = WIN_OnWindowEnter; | ||
| 254 | device->SetWindowHitTest = WIN_SetWindowHitTest; | ||
| 255 | device->AcceptDragAndDrop = WIN_AcceptDragAndDrop; | ||
| 256 | device->FlashWindow = WIN_FlashWindow; | ||
| 257 | device->ShowWindowSystemMenu = WIN_ShowWindowSystemMenu; | ||
| 258 | device->SetWindowFocusable = WIN_SetWindowFocusable; | ||
| 259 | device->UpdateWindowShape = WIN_UpdateWindowShape; | ||
| 260 | #endif | ||
| 261 | |||
| 262 | #ifdef SDL_VIDEO_OPENGL_WGL | ||
| 263 | device->GL_LoadLibrary = WIN_GL_LoadLibrary; | ||
| 264 | device->GL_GetProcAddress = WIN_GL_GetProcAddress; | ||
| 265 | device->GL_UnloadLibrary = WIN_GL_UnloadLibrary; | ||
| 266 | device->GL_CreateContext = WIN_GL_CreateContext; | ||
| 267 | device->GL_MakeCurrent = WIN_GL_MakeCurrent; | ||
| 268 | device->GL_SetSwapInterval = WIN_GL_SetSwapInterval; | ||
| 269 | device->GL_GetSwapInterval = WIN_GL_GetSwapInterval; | ||
| 270 | device->GL_SwapWindow = WIN_GL_SwapWindow; | ||
| 271 | device->GL_DestroyContext = WIN_GL_DestroyContext; | ||
| 272 | device->GL_GetEGLSurface = NULL; | ||
| 273 | #endif | ||
| 274 | #ifdef SDL_VIDEO_OPENGL_EGL | ||
| 275 | #ifdef SDL_VIDEO_OPENGL_WGL | ||
| 276 | if (SDL_GetHintBoolean(SDL_HINT_VIDEO_FORCE_EGL, false)) { | ||
| 277 | #endif | ||
| 278 | // Use EGL based functions | ||
| 279 | device->GL_LoadLibrary = WIN_GLES_LoadLibrary; | ||
| 280 | device->GL_GetProcAddress = WIN_GLES_GetProcAddress; | ||
| 281 | device->GL_UnloadLibrary = WIN_GLES_UnloadLibrary; | ||
| 282 | device->GL_CreateContext = WIN_GLES_CreateContext; | ||
| 283 | device->GL_MakeCurrent = WIN_GLES_MakeCurrent; | ||
| 284 | device->GL_SetSwapInterval = WIN_GLES_SetSwapInterval; | ||
| 285 | device->GL_GetSwapInterval = WIN_GLES_GetSwapInterval; | ||
| 286 | device->GL_SwapWindow = WIN_GLES_SwapWindow; | ||
| 287 | device->GL_DestroyContext = WIN_GLES_DestroyContext; | ||
| 288 | device->GL_GetEGLSurface = WIN_GLES_GetEGLSurface; | ||
| 289 | #ifdef SDL_VIDEO_OPENGL_WGL | ||
| 290 | } | ||
| 291 | #endif | ||
| 292 | #endif | ||
| 293 | #ifdef SDL_VIDEO_VULKAN | ||
| 294 | device->Vulkan_LoadLibrary = WIN_Vulkan_LoadLibrary; | ||
| 295 | device->Vulkan_UnloadLibrary = WIN_Vulkan_UnloadLibrary; | ||
| 296 | device->Vulkan_GetInstanceExtensions = WIN_Vulkan_GetInstanceExtensions; | ||
| 297 | device->Vulkan_CreateSurface = WIN_Vulkan_CreateSurface; | ||
| 298 | device->Vulkan_DestroySurface = WIN_Vulkan_DestroySurface; | ||
| 299 | device->Vulkan_GetPresentationSupport = WIN_Vulkan_GetPresentationSupport; | ||
| 300 | #endif | ||
| 301 | |||
| 302 | #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||
| 303 | device->StartTextInput = WIN_StartTextInput; | ||
| 304 | device->StopTextInput = WIN_StopTextInput; | ||
| 305 | device->UpdateTextInputArea = WIN_UpdateTextInputArea; | ||
| 306 | device->ClearComposition = WIN_ClearComposition; | ||
| 307 | |||
| 308 | device->SetClipboardData = WIN_SetClipboardData; | ||
| 309 | device->GetClipboardData = WIN_GetClipboardData; | ||
| 310 | device->HasClipboardData = WIN_HasClipboardData; | ||
| 311 | #endif | ||
| 312 | |||
| 313 | #ifdef SDL_GDK_TEXTINPUT | ||
| 314 | GDK_EnsureHints(); | ||
| 315 | |||
| 316 | device->StartTextInput = GDK_StartTextInput; | ||
| 317 | device->StopTextInput = GDK_StopTextInput; | ||
| 318 | device->UpdateTextInputArea = GDK_UpdateTextInputArea; | ||
| 319 | device->ClearComposition = GDK_ClearComposition; | ||
| 320 | |||
| 321 | device->HasScreenKeyboardSupport = GDK_HasScreenKeyboardSupport; | ||
| 322 | device->ShowScreenKeyboard = GDK_ShowScreenKeyboard; | ||
| 323 | device->HideScreenKeyboard = GDK_HideScreenKeyboard; | ||
| 324 | device->IsScreenKeyboardShown = GDK_IsScreenKeyboardShown; | ||
| 325 | #endif | ||
| 326 | |||
| 327 | device->free = WIN_DeleteDevice; | ||
| 328 | |||
| 329 | device->device_caps = VIDEO_DEVICE_CAPS_HAS_POPUP_WINDOW_SUPPORT | | ||
| 330 | VIDEO_DEVICE_CAPS_SENDS_FULLSCREEN_DIMENSIONS; | ||
| 331 | |||
| 332 | return device; | ||
| 333 | } | ||
| 334 | |||
| 335 | VideoBootStrap WINDOWS_bootstrap = { | ||
| 336 | "windows", "SDL Windows video driver", WIN_CreateDevice, | ||
| 337 | #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||
| 338 | WIN_ShowMessageBox, | ||
| 339 | #else | ||
| 340 | NULL, | ||
| 341 | #endif | ||
| 342 | false | ||
| 343 | }; | ||
| 344 | |||
| 345 | static BOOL WIN_DeclareDPIAwareUnaware(SDL_VideoDevice *_this) | ||
| 346 | { | ||
| 347 | #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||
| 348 | SDL_VideoData *data = _this->internal; | ||
| 349 | |||
| 350 | if (data->SetProcessDpiAwarenessContext) { | ||
| 351 | return data->SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_UNAWARE); | ||
| 352 | } else if (data->SetProcessDpiAwareness) { | ||
| 353 | // Windows 8.1 | ||
| 354 | return SUCCEEDED(data->SetProcessDpiAwareness(PROCESS_DPI_UNAWARE)); | ||
| 355 | } | ||
| 356 | #endif | ||
| 357 | return FALSE; | ||
| 358 | } | ||
| 359 | |||
| 360 | static BOOL WIN_DeclareDPIAwareSystem(SDL_VideoDevice *_this) | ||
| 361 | { | ||
| 362 | #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||
| 363 | SDL_VideoData *data = _this->internal; | ||
| 364 | |||
| 365 | if (data->SetProcessDpiAwarenessContext) { | ||
| 366 | // Windows 10, version 1607 | ||
| 367 | return data->SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_SYSTEM_AWARE); | ||
| 368 | } else if (data->SetProcessDpiAwareness) { | ||
| 369 | // Windows 8.1 | ||
| 370 | return SUCCEEDED(data->SetProcessDpiAwareness(PROCESS_SYSTEM_DPI_AWARE)); | ||
| 371 | } else if (data->SetProcessDPIAware) { | ||
| 372 | // Windows Vista | ||
| 373 | return data->SetProcessDPIAware(); | ||
| 374 | } | ||
| 375 | #endif | ||
| 376 | return FALSE; | ||
| 377 | } | ||
| 378 | |||
| 379 | static BOOL WIN_DeclareDPIAwarePerMonitor(SDL_VideoDevice *_this) | ||
| 380 | { | ||
| 381 | #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||
| 382 | SDL_VideoData *data = _this->internal; | ||
| 383 | |||
| 384 | if (data->SetProcessDpiAwarenessContext) { | ||
| 385 | // Windows 10, version 1607 | ||
| 386 | return data->SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE); | ||
| 387 | } else if (data->SetProcessDpiAwareness) { | ||
| 388 | // Windows 8.1 | ||
| 389 | return SUCCEEDED(data->SetProcessDpiAwareness(PROCESS_PER_MONITOR_DPI_AWARE)); | ||
| 390 | } else { | ||
| 391 | // Older OS: fall back to system DPI aware | ||
| 392 | return WIN_DeclareDPIAwareSystem(_this); | ||
| 393 | } | ||
| 394 | #else | ||
| 395 | return FALSE; | ||
| 396 | #endif | ||
| 397 | } | ||
| 398 | |||
| 399 | static BOOL WIN_DeclareDPIAwarePerMonitorV2(SDL_VideoDevice *_this) | ||
| 400 | { | ||
| 401 | #if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) | ||
| 402 | return FALSE; | ||
| 403 | #else | ||
| 404 | SDL_VideoData *data = _this->internal; | ||
| 405 | |||
| 406 | // Declare DPI aware (may have been done in external code or a manifest, as well) | ||
| 407 | if (data->SetProcessDpiAwarenessContext) { | ||
| 408 | // Windows 10, version 1607 | ||
| 409 | |||
| 410 | /* NOTE: SetThreadDpiAwarenessContext doesn't work here with OpenGL - the OpenGL contents | ||
| 411 | end up still getting OS scaled. (tested on Windows 10 21H1 19043.1348, NVIDIA 496.49) | ||
| 412 | |||
| 413 | NOTE: Enabling DPI awareness through Windows Explorer | ||
| 414 | (right click .exe -> Properties -> Compatibility -> High DPI Settings -> | ||
| 415 | check "Override high DPI Scaling behaviour", select Application) gives | ||
| 416 | a DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE context (at least on Windows 10 21H1), and | ||
| 417 | setting DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 will fail. | ||
| 418 | |||
| 419 | NOTE: Entering exclusive fullscreen in a DPI_AWARENESS_CONTEXT_UNAWARE process | ||
| 420 | appears to cause Windows to change the .exe manifest to DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE | ||
| 421 | on future launches. This means attempting to use DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 | ||
| 422 | will fail in the future until you manually clear the "Override high DPI Scaling behaviour" | ||
| 423 | setting in Windows Explorer (tested on Windows 10 21H2). | ||
| 424 | */ | ||
| 425 | if (data->SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2)) { | ||
| 426 | return TRUE; | ||
| 427 | } else { | ||
| 428 | return WIN_DeclareDPIAwarePerMonitor(_this); | ||
| 429 | } | ||
| 430 | } else { | ||
| 431 | // Older OS: fall back to per-monitor (or system) | ||
| 432 | return WIN_DeclareDPIAwarePerMonitor(_this); | ||
| 433 | } | ||
| 434 | #endif | ||
| 435 | } | ||
| 436 | |||
| 437 | #ifdef HIGHDPI_DEBUG | ||
| 438 | static const char *WIN_GetDPIAwareness(SDL_VideoDevice *_this) | ||
| 439 | { | ||
| 440 | SDL_VideoData *data = _this->internal; | ||
| 441 | |||
| 442 | if (data->GetThreadDpiAwarenessContext && data->AreDpiAwarenessContextsEqual) { | ||
| 443 | DPI_AWARENESS_CONTEXT context = data->GetThreadDpiAwarenessContext(); | ||
| 444 | |||
| 445 | if (data->AreDpiAwarenessContextsEqual(context, DPI_AWARENESS_CONTEXT_UNAWARE)) { | ||
| 446 | return "unaware"; | ||
| 447 | } else if (data->AreDpiAwarenessContextsEqual(context, DPI_AWARENESS_CONTEXT_SYSTEM_AWARE)) { | ||
| 448 | return "system"; | ||
| 449 | } else if (data->AreDpiAwarenessContextsEqual(context, DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE)) { | ||
| 450 | return "permonitor"; | ||
| 451 | } else if (data->AreDpiAwarenessContextsEqual(context, DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2)) { | ||
| 452 | return "permonitorv2"; | ||
| 453 | } else if (data->AreDpiAwarenessContextsEqual(context, DPI_AWARENESS_CONTEXT_UNAWARE_GDISCALED)) { | ||
| 454 | return "unaware_gdiscaled"; | ||
| 455 | } | ||
| 456 | } | ||
| 457 | |||
| 458 | return ""; | ||
| 459 | } | ||
| 460 | #endif | ||
| 461 | |||
| 462 | static void WIN_InitDPIAwareness(SDL_VideoDevice *_this) | ||
| 463 | { | ||
| 464 | const char *hint = SDL_GetHint("SDL_WINDOWS_DPI_AWARENESS"); | ||
| 465 | |||
| 466 | if (!hint || SDL_strcmp(hint, "permonitorv2") == 0) { | ||
| 467 | WIN_DeclareDPIAwarePerMonitorV2(_this); | ||
| 468 | } else if (SDL_strcmp(hint, "permonitor") == 0) { | ||
| 469 | WIN_DeclareDPIAwarePerMonitor(_this); | ||
| 470 | } else if (SDL_strcmp(hint, "system") == 0) { | ||
| 471 | WIN_DeclareDPIAwareSystem(_this); | ||
| 472 | } else if (SDL_strcmp(hint, "unaware") == 0) { | ||
| 473 | WIN_DeclareDPIAwareUnaware(_this); | ||
| 474 | } | ||
| 475 | } | ||
| 476 | |||
| 477 | static bool WIN_VideoInit(SDL_VideoDevice *_this) | ||
| 478 | { | ||
| 479 | SDL_VideoData *data = _this->internal; | ||
| 480 | HRESULT hr; | ||
| 481 | |||
| 482 | hr = WIN_CoInitialize(); | ||
| 483 | if (SUCCEEDED(hr)) { | ||
| 484 | data->coinitialized = true; | ||
| 485 | |||
| 486 | #if !(defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES)) | ||
| 487 | hr = OleInitialize(NULL); | ||
| 488 | if (SUCCEEDED(hr)) { | ||
| 489 | data->oleinitialized = true; | ||
| 490 | } else { | ||
| 491 | SDL_LogInfo(SDL_LOG_CATEGORY_VIDEO, "OleInitialize() failed: 0x%.8x, using fallback drag-n-drop functionality", (unsigned int)hr); | ||
| 492 | } | ||
| 493 | #endif // !(defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES)) | ||
| 494 | } else { | ||
| 495 | SDL_LogInfo(SDL_LOG_CATEGORY_VIDEO, "CoInitialize() failed: 0x%.8x, using fallback drag-n-drop functionality", (unsigned int)hr); | ||
| 496 | } | ||
| 497 | |||
| 498 | WIN_InitDPIAwareness(_this); | ||
| 499 | |||
| 500 | #ifdef HIGHDPI_DEBUG | ||
| 501 | SDL_Log("DPI awareness: %s", WIN_GetDPIAwareness(_this)); | ||
| 502 | #endif | ||
| 503 | |||
| 504 | if (SDL_GetHintBoolean(SDL_HINT_WINDOWS_GAMEINPUT, true)) { | ||
| 505 | WIN_InitGameInput(_this); | ||
| 506 | } | ||
| 507 | |||
| 508 | #if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) | ||
| 509 | // For Xbox, we just need to create the single display | ||
| 510 | { | ||
| 511 | SDL_DisplayMode mode; | ||
| 512 | |||
| 513 | SDL_zero(mode); | ||
| 514 | D3D12_XBOX_GetResolution(&mode.w, &mode.h); | ||
| 515 | mode.refresh_rate = 60.0f; | ||
| 516 | mode.format = SDL_PIXELFORMAT_ARGB8888; | ||
| 517 | |||
| 518 | SDL_AddBasicVideoDisplay(&mode); | ||
| 519 | } | ||
| 520 | #else // !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||
| 521 | if (!WIN_InitModes(_this)) { | ||
| 522 | return false; | ||
| 523 | } | ||
| 524 | |||
| 525 | WIN_InitKeyboard(_this); | ||
| 526 | WIN_InitMouse(_this); | ||
| 527 | WIN_InitDeviceNotification(); | ||
| 528 | if (!_this->internal->gameinput_context) { | ||
| 529 | WIN_CheckKeyboardAndMouseHotplug(_this, true); | ||
| 530 | } | ||
| 531 | #endif | ||
| 532 | |||
| 533 | SDL_AddHintCallback(SDL_HINT_WINDOWS_RAW_KEYBOARD, UpdateWindowsRawKeyboard, _this); | ||
| 534 | SDL_AddHintCallback(SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP, UpdateWindowsEnableMessageLoop, NULL); | ||
| 535 | SDL_AddHintCallback(SDL_HINT_WINDOWS_ENABLE_MENU_MNEMONICS, UpdateWindowsEnableMenuMnemonics, NULL); | ||
| 536 | SDL_AddHintCallback(SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN, UpdateWindowFrameUsableWhileCursorHidden, NULL); | ||
| 537 | |||
| 538 | #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||
| 539 | data->_SDL_WAKEUP = RegisterWindowMessageA("_SDL_WAKEUP"); | ||
| 540 | #endif | ||
| 541 | |||
| 542 | return true; | ||
| 543 | } | ||
| 544 | |||
| 545 | void WIN_VideoQuit(SDL_VideoDevice *_this) | ||
| 546 | { | ||
| 547 | SDL_VideoData *data = _this->internal; | ||
| 548 | |||
| 549 | SDL_RemoveHintCallback(SDL_HINT_WINDOWS_RAW_KEYBOARD, UpdateWindowsRawKeyboard, _this); | ||
| 550 | SDL_RemoveHintCallback(SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP, UpdateWindowsEnableMessageLoop, NULL); | ||
| 551 | SDL_RemoveHintCallback(SDL_HINT_WINDOWS_ENABLE_MENU_MNEMONICS, UpdateWindowsEnableMenuMnemonics, NULL); | ||
| 552 | SDL_RemoveHintCallback(SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN, UpdateWindowFrameUsableWhileCursorHidden, NULL); | ||
| 553 | |||
| 554 | WIN_SetRawMouseEnabled(_this, false); | ||
| 555 | WIN_SetRawKeyboardEnabled(_this, false); | ||
| 556 | WIN_QuitGameInput(_this); | ||
| 557 | |||
| 558 | #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||
| 559 | WIN_QuitModes(_this); | ||
| 560 | WIN_QuitDeviceNotification(); | ||
| 561 | WIN_QuitKeyboard(_this); | ||
| 562 | WIN_QuitMouse(_this); | ||
| 563 | |||
| 564 | if (data->oleinitialized) { | ||
| 565 | OleUninitialize(); | ||
| 566 | data->oleinitialized = false; | ||
| 567 | } | ||
| 568 | #endif // !(defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES)) | ||
| 569 | |||
| 570 | if (data->coinitialized) { | ||
| 571 | WIN_CoUninitialize(); | ||
| 572 | data->coinitialized = false; | ||
| 573 | } | ||
| 574 | } | ||
| 575 | |||
| 576 | #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||
| 577 | #define D3D_DEBUG_INFO | ||
| 578 | #include <d3d9.h> | ||
| 579 | |||
| 580 | #ifdef D3D_DEBUG_INFO | ||
| 581 | #ifndef D3D_SDK_VERSION | ||
| 582 | #define D3D_SDK_VERSION (32 | 0x80000000) | ||
| 583 | #endif | ||
| 584 | #ifndef D3D9b_SDK_VERSION | ||
| 585 | #define D3D9b_SDK_VERSION (31 | 0x80000000) | ||
| 586 | #endif | ||
| 587 | #else // | ||
| 588 | #ifndef D3D_SDK_VERSION | ||
| 589 | #define D3D_SDK_VERSION 32 | ||
| 590 | #endif | ||
| 591 | #ifndef D3D9b_SDK_VERSION | ||
| 592 | #define D3D9b_SDK_VERSION 31 | ||
| 593 | #endif | ||
| 594 | #endif | ||
| 595 | |||
| 596 | bool D3D_LoadDLL(void **pD3DDLL, IDirect3D9 **pDirect3D9Interface) | ||
| 597 | { | ||
| 598 | *pD3DDLL = SDL_LoadObject("D3D9.DLL"); | ||
| 599 | if (*pD3DDLL) { | ||
| 600 | /* *INDENT-OFF* */ // clang-format off | ||
| 601 | typedef IDirect3D9 *(WINAPI *Direct3DCreate9_t)(UINT SDKVersion); | ||
| 602 | typedef HRESULT (WINAPI* Direct3DCreate9Ex_t)(UINT SDKVersion, IDirect3D9Ex** ppD3D); | ||
| 603 | /* *INDENT-ON* */ // clang-format on | ||
| 604 | Direct3DCreate9_t Direct3DCreate9Func; | ||
| 605 | |||
| 606 | if (SDL_GetHintBoolean(SDL_HINT_WINDOWS_USE_D3D9EX, false)) { | ||
| 607 | Direct3DCreate9Ex_t Direct3DCreate9ExFunc; | ||
| 608 | |||
| 609 | Direct3DCreate9ExFunc = (Direct3DCreate9Ex_t)SDL_LoadFunction(*pD3DDLL, "Direct3DCreate9Ex"); | ||
| 610 | if (Direct3DCreate9ExFunc) { | ||
| 611 | IDirect3D9Ex *pDirect3D9ExInterface; | ||
| 612 | HRESULT hr = Direct3DCreate9ExFunc(D3D_SDK_VERSION, &pDirect3D9ExInterface); | ||
| 613 | if (SUCCEEDED(hr)) { | ||
| 614 | const GUID IDirect3D9_GUID = { 0x81bdcbca, 0x64d4, 0x426d, { 0xae, 0x8d, 0xad, 0x1, 0x47, 0xf4, 0x27, 0x5c } }; | ||
| 615 | hr = IDirect3D9Ex_QueryInterface(pDirect3D9ExInterface, &IDirect3D9_GUID, (void **)pDirect3D9Interface); | ||
| 616 | IDirect3D9Ex_Release(pDirect3D9ExInterface); | ||
| 617 | if (SUCCEEDED(hr)) { | ||
| 618 | return true; | ||
| 619 | } | ||
| 620 | } | ||
| 621 | } | ||
| 622 | } | ||
| 623 | |||
| 624 | Direct3DCreate9Func = (Direct3DCreate9_t)SDL_LoadFunction(*pD3DDLL, "Direct3DCreate9"); | ||
| 625 | if (Direct3DCreate9Func) { | ||
| 626 | *pDirect3D9Interface = Direct3DCreate9Func(D3D_SDK_VERSION); | ||
| 627 | if (*pDirect3D9Interface) { | ||
| 628 | return true; | ||
| 629 | } | ||
| 630 | } | ||
| 631 | |||
| 632 | SDL_UnloadObject(*pD3DDLL); | ||
| 633 | *pD3DDLL = NULL; | ||
| 634 | } | ||
| 635 | *pDirect3D9Interface = NULL; | ||
| 636 | return false; | ||
| 637 | } | ||
| 638 | |||
| 639 | int SDL_GetDirect3D9AdapterIndex(SDL_DisplayID displayID) | ||
| 640 | { | ||
| 641 | void *pD3DDLL; | ||
| 642 | IDirect3D9 *pD3D; | ||
| 643 | if (!D3D_LoadDLL(&pD3DDLL, &pD3D)) { | ||
| 644 | SDL_SetError("Unable to create Direct3D interface"); | ||
| 645 | return -1; | ||
| 646 | } else { | ||
| 647 | SDL_DisplayData *pData = SDL_GetDisplayDriverData(displayID); | ||
| 648 | int adapterIndex = D3DADAPTER_DEFAULT; | ||
| 649 | |||
| 650 | if (!pData) { | ||
| 651 | SDL_SetError("Invalid display index"); | ||
| 652 | adapterIndex = -1; // make sure we return something invalid | ||
| 653 | } else { | ||
| 654 | char *displayName = WIN_StringToUTF8W(pData->DeviceName); | ||
| 655 | unsigned int count = IDirect3D9_GetAdapterCount(pD3D); | ||
| 656 | unsigned int i; | ||
| 657 | for (i = 0; i < count; i++) { | ||
| 658 | D3DADAPTER_IDENTIFIER9 id; | ||
| 659 | IDirect3D9_GetAdapterIdentifier(pD3D, i, 0, &id); | ||
| 660 | |||
| 661 | if (SDL_strcmp(id.DeviceName, displayName) == 0) { | ||
| 662 | adapterIndex = i; | ||
| 663 | break; | ||
| 664 | } | ||
| 665 | } | ||
| 666 | SDL_free(displayName); | ||
| 667 | } | ||
| 668 | |||
| 669 | // free up the D3D stuff we inited | ||
| 670 | IDirect3D9_Release(pD3D); | ||
| 671 | SDL_UnloadObject(pD3DDLL); | ||
| 672 | |||
| 673 | return adapterIndex; | ||
| 674 | } | ||
| 675 | } | ||
| 676 | #endif // !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||
| 677 | |||
| 678 | bool SDL_GetDXGIOutputInfo(SDL_DisplayID displayID, int *adapterIndex, int *outputIndex) | ||
| 679 | { | ||
| 680 | #ifndef HAVE_DXGI_H | ||
| 681 | if (adapterIndex) { | ||
| 682 | *adapterIndex = -1; | ||
| 683 | } | ||
| 684 | if (outputIndex) { | ||
| 685 | *outputIndex = -1; | ||
| 686 | } | ||
| 687 | return SDL_SetError("SDL was compiled without DXGI support due to missing dxgi.h header"); | ||
| 688 | #else | ||
| 689 | const SDL_VideoDevice *videodevice = SDL_GetVideoDevice(); | ||
| 690 | const SDL_VideoData *videodata = videodevice ? videodevice->internal : NULL; | ||
| 691 | SDL_DisplayData *pData = SDL_GetDisplayDriverData(displayID); | ||
| 692 | int nAdapter, nOutput; | ||
| 693 | IDXGIAdapter *pDXGIAdapter; | ||
| 694 | IDXGIOutput *pDXGIOutput; | ||
| 695 | |||
| 696 | if (!adapterIndex) { | ||
| 697 | return SDL_InvalidParamError("adapterIndex"); | ||
| 698 | } | ||
| 699 | |||
| 700 | if (!outputIndex) { | ||
| 701 | return SDL_InvalidParamError("outputIndex"); | ||
| 702 | } | ||
| 703 | |||
| 704 | *adapterIndex = -1; | ||
| 705 | *outputIndex = -1; | ||
| 706 | |||
| 707 | if (!pData) { | ||
| 708 | return SDL_SetError("Invalid display index"); | ||
| 709 | } | ||
| 710 | |||
| 711 | if (!videodata || !videodata->pDXGIFactory) { | ||
| 712 | return SDL_SetError("Unable to create DXGI interface"); | ||
| 713 | } | ||
| 714 | |||
| 715 | nAdapter = 0; | ||
| 716 | while (*adapterIndex == -1 && SUCCEEDED(IDXGIFactory_EnumAdapters(videodata->pDXGIFactory, nAdapter, &pDXGIAdapter))) { | ||
| 717 | nOutput = 0; | ||
| 718 | while (*adapterIndex == -1 && SUCCEEDED(IDXGIAdapter_EnumOutputs(pDXGIAdapter, nOutput, &pDXGIOutput))) { | ||
| 719 | DXGI_OUTPUT_DESC outputDesc; | ||
| 720 | if (SUCCEEDED(IDXGIOutput_GetDesc(pDXGIOutput, &outputDesc))) { | ||
| 721 | if (SDL_wcscmp(outputDesc.DeviceName, pData->DeviceName) == 0) { | ||
| 722 | *adapterIndex = nAdapter; | ||
| 723 | *outputIndex = nOutput; | ||
| 724 | } | ||
| 725 | } | ||
| 726 | IDXGIOutput_Release(pDXGIOutput); | ||
| 727 | nOutput++; | ||
| 728 | } | ||
| 729 | IDXGIAdapter_Release(pDXGIAdapter); | ||
| 730 | nAdapter++; | ||
| 731 | } | ||
| 732 | |||
| 733 | if (*adapterIndex == -1) { | ||
| 734 | return SDL_SetError("Couldn't find matching adapter"); | ||
| 735 | } | ||
| 736 | return true; | ||
| 737 | #endif | ||
| 738 | } | ||
| 739 | |||
| 740 | SDL_SystemTheme WIN_GetSystemTheme(void) | ||
| 741 | { | ||
| 742 | SDL_SystemTheme theme = SDL_SYSTEM_THEME_LIGHT; | ||
| 743 | HKEY hKey; | ||
| 744 | DWORD dwType = REG_DWORD; | ||
| 745 | DWORD value = ~0U; | ||
| 746 | DWORD length = sizeof(value); | ||
| 747 | |||
| 748 | // Technically this isn't the system theme, but it's the preference for applications | ||
| 749 | if (RegOpenKeyExW(HKEY_CURRENT_USER, L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize", 0, KEY_READ, &hKey) == ERROR_SUCCESS) { | ||
| 750 | if (RegQueryValueExW(hKey, L"AppsUseLightTheme", 0, &dwType, (LPBYTE)&value, &length) == ERROR_SUCCESS) { | ||
| 751 | if (value == 0) { | ||
| 752 | theme = SDL_SYSTEM_THEME_DARK; | ||
| 753 | } | ||
| 754 | } | ||
| 755 | RegCloseKey(hKey); | ||
| 756 | } | ||
| 757 | return theme; | ||
| 758 | } | ||
| 759 | |||
| 760 | bool WIN_IsPerMonitorV2DPIAware(SDL_VideoDevice *_this) | ||
| 761 | { | ||
| 762 | #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES) | ||
| 763 | SDL_VideoData *data = _this->internal; | ||
| 764 | |||
| 765 | if (data->AreDpiAwarenessContextsEqual && data->GetThreadDpiAwarenessContext) { | ||
| 766 | // Windows 10, version 1607 | ||
| 767 | return data->AreDpiAwarenessContextsEqual(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2, data->GetThreadDpiAwarenessContext()); | ||
| 768 | } | ||
| 769 | #endif | ||
| 770 | return false; | ||
| 771 | } | ||
| 772 | |||
| 773 | #endif // SDL_VIDEO_DRIVER_WINDOWS | ||
