diff options
Diffstat (limited to 'contrib/SDL-3.2.8/test/testdraw.c')
| -rw-r--r-- | contrib/SDL-3.2.8/test/testdraw.c | 313 |
1 files changed, 313 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/test/testdraw.c b/contrib/SDL-3.2.8/test/testdraw.c new file mode 100644 index 0000000..2ed6211 --- /dev/null +++ b/contrib/SDL-3.2.8/test/testdraw.c | |||
| @@ -0,0 +1,313 @@ | |||
| 1 | /* | ||
| 2 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 3 | |||
| 4 | This software is provided 'as-is', without any express or implied | ||
| 5 | warranty. In no event will the authors be held liable for any damages | ||
| 6 | arising from the use of this software. | ||
| 7 | |||
| 8 | Permission is granted to anyone to use this software for any purpose, | ||
| 9 | including commercial applications, and to alter it and redistribute it | ||
| 10 | freely. | ||
| 11 | */ | ||
| 12 | |||
| 13 | /* Simple program: draw as many random objects on the screen as possible */ | ||
| 14 | |||
| 15 | #include <SDL3/SDL.h> | ||
| 16 | #include <SDL3/SDL_main.h> | ||
| 17 | #include <SDL3/SDL_test.h> | ||
| 18 | |||
| 19 | #ifdef SDL_PLATFORM_EMSCRIPTEN | ||
| 20 | #include <emscripten/emscripten.h> | ||
| 21 | #endif | ||
| 22 | |||
| 23 | #define NUM_OBJECTS 100 | ||
| 24 | |||
| 25 | static SDLTest_CommonState *state; | ||
| 26 | static int num_objects; | ||
| 27 | static bool cycle_color; | ||
| 28 | static bool cycle_alpha; | ||
| 29 | static int cycle_direction = 1; | ||
| 30 | static int current_alpha = 255; | ||
| 31 | static int current_color = 255; | ||
| 32 | static SDL_BlendMode blendMode = SDL_BLENDMODE_NONE; | ||
| 33 | static Uint64 next_fps_check; | ||
| 34 | static Uint32 frames; | ||
| 35 | static const int fps_check_delay = 5000; | ||
| 36 | |||
| 37 | static int done; | ||
| 38 | |||
| 39 | static void DrawPoints(SDL_Renderer *renderer) | ||
| 40 | { | ||
| 41 | int i; | ||
| 42 | float x, y; | ||
| 43 | SDL_Rect viewport; | ||
| 44 | |||
| 45 | /* Query the sizes */ | ||
| 46 | SDL_GetRenderViewport(renderer, &viewport); | ||
| 47 | |||
| 48 | for (i = 0; i < num_objects * 4; ++i) { | ||
| 49 | /* Cycle the color and alpha, if desired */ | ||
| 50 | if (cycle_color) { | ||
| 51 | current_color += cycle_direction; | ||
| 52 | if (current_color < 0) { | ||
| 53 | current_color = 0; | ||
| 54 | cycle_direction = -cycle_direction; | ||
| 55 | } | ||
| 56 | if (current_color > 255) { | ||
| 57 | current_color = 255; | ||
| 58 | cycle_direction = -cycle_direction; | ||
| 59 | } | ||
| 60 | } | ||
| 61 | if (cycle_alpha) { | ||
| 62 | current_alpha += cycle_direction; | ||
| 63 | if (current_alpha < 0) { | ||
| 64 | current_alpha = 0; | ||
| 65 | cycle_direction = -cycle_direction; | ||
| 66 | } | ||
| 67 | if (current_alpha > 255) { | ||
| 68 | current_alpha = 255; | ||
| 69 | cycle_direction = -cycle_direction; | ||
| 70 | } | ||
| 71 | } | ||
| 72 | SDL_SetRenderDrawColor(renderer, 255, (Uint8)current_color, | ||
| 73 | (Uint8)current_color, (Uint8)current_alpha); | ||
| 74 | |||
| 75 | x = (float)SDL_rand(viewport.w); | ||
| 76 | y = (float)SDL_rand(viewport.h); | ||
| 77 | SDL_RenderPoint(renderer, x, y); | ||
| 78 | } | ||
| 79 | } | ||
| 80 | |||
| 81 | static void DrawLines(SDL_Renderer *renderer) | ||
| 82 | { | ||
| 83 | int i; | ||
| 84 | float x1, y1, x2, y2; | ||
| 85 | SDL_Rect viewport; | ||
| 86 | |||
| 87 | /* Query the sizes */ | ||
| 88 | SDL_GetRenderViewport(renderer, &viewport); | ||
| 89 | |||
| 90 | for (i = 0; i < num_objects; ++i) { | ||
| 91 | /* Cycle the color and alpha, if desired */ | ||
| 92 | if (cycle_color) { | ||
| 93 | current_color += cycle_direction; | ||
| 94 | if (current_color < 0) { | ||
| 95 | current_color = 0; | ||
| 96 | cycle_direction = -cycle_direction; | ||
| 97 | } | ||
| 98 | if (current_color > 255) { | ||
| 99 | current_color = 255; | ||
| 100 | cycle_direction = -cycle_direction; | ||
| 101 | } | ||
| 102 | } | ||
| 103 | if (cycle_alpha) { | ||
| 104 | current_alpha += cycle_direction; | ||
| 105 | if (current_alpha < 0) { | ||
| 106 | current_alpha = 0; | ||
| 107 | cycle_direction = -cycle_direction; | ||
| 108 | } | ||
| 109 | if (current_alpha > 255) { | ||
| 110 | current_alpha = 255; | ||
| 111 | cycle_direction = -cycle_direction; | ||
| 112 | } | ||
| 113 | } | ||
| 114 | SDL_SetRenderDrawColor(renderer, 255, (Uint8)current_color, | ||
| 115 | (Uint8)current_color, (Uint8)current_alpha); | ||
| 116 | |||
| 117 | if (i == 0) { | ||
| 118 | SDL_RenderLine(renderer, 0.0f, 0.0f, (float)(viewport.w - 1), (float)(viewport.h - 1)); | ||
| 119 | SDL_RenderLine(renderer, 0.0f, (float)(viewport.h - 1), (float)(viewport.w - 1), 0.0f); | ||
| 120 | SDL_RenderLine(renderer, 0.0f, (float)(viewport.h / 2), (float)(viewport.w - 1), (float)(viewport.h / 2)); | ||
| 121 | SDL_RenderLine(renderer, (float)(viewport.w / 2), 0.0f, (float)(viewport.w / 2), (float)(viewport.h - 1)); | ||
| 122 | } else { | ||
| 123 | x1 = (float)(SDL_rand(viewport.w * 2) - viewport.w); | ||
| 124 | x2 = (float)(SDL_rand(viewport.w * 2) - viewport.w); | ||
| 125 | y1 = (float)(SDL_rand(viewport.h * 2) - viewport.h); | ||
| 126 | y2 = (float)(SDL_rand(viewport.h * 2) - viewport.h); | ||
| 127 | SDL_RenderLine(renderer, x1, y1, x2, y2); | ||
| 128 | } | ||
| 129 | } | ||
| 130 | } | ||
| 131 | |||
| 132 | static void DrawRects(SDL_Renderer *renderer) | ||
| 133 | { | ||
| 134 | int i; | ||
| 135 | SDL_FRect rect; | ||
| 136 | SDL_Rect viewport; | ||
| 137 | |||
| 138 | /* Query the sizes */ | ||
| 139 | SDL_GetRenderViewport(renderer, &viewport); | ||
| 140 | |||
| 141 | for (i = 0; i < num_objects / 4; ++i) { | ||
| 142 | /* Cycle the color and alpha, if desired */ | ||
| 143 | if (cycle_color) { | ||
| 144 | current_color += cycle_direction; | ||
| 145 | if (current_color < 0) { | ||
| 146 | current_color = 0; | ||
| 147 | cycle_direction = -cycle_direction; | ||
| 148 | } | ||
| 149 | if (current_color > 255) { | ||
| 150 | current_color = 255; | ||
| 151 | cycle_direction = -cycle_direction; | ||
| 152 | } | ||
| 153 | } | ||
| 154 | if (cycle_alpha) { | ||
| 155 | current_alpha += cycle_direction; | ||
| 156 | if (current_alpha < 0) { | ||
| 157 | current_alpha = 0; | ||
| 158 | cycle_direction = -cycle_direction; | ||
| 159 | } | ||
| 160 | if (current_alpha > 255) { | ||
| 161 | current_alpha = 255; | ||
| 162 | cycle_direction = -cycle_direction; | ||
| 163 | } | ||
| 164 | } | ||
| 165 | SDL_SetRenderDrawColor(renderer, 255, (Uint8)current_color, | ||
| 166 | (Uint8)current_color, (Uint8)current_alpha); | ||
| 167 | |||
| 168 | rect.w = (float)SDL_rand(viewport.h / 2); | ||
| 169 | rect.h = (float)SDL_rand(viewport.h / 2); | ||
| 170 | rect.x = (SDL_rand(viewport.w * 2) - viewport.w) - (rect.w / 2); | ||
| 171 | rect.y = (SDL_rand(viewport.h * 2) - viewport.h) - (rect.h / 2); | ||
| 172 | SDL_RenderFillRect(renderer, &rect); | ||
| 173 | } | ||
| 174 | } | ||
| 175 | |||
| 176 | static void loop(void) | ||
| 177 | { | ||
| 178 | Uint64 now; | ||
| 179 | int i; | ||
| 180 | SDL_Event event; | ||
| 181 | |||
| 182 | /* Check for events */ | ||
| 183 | while (SDL_PollEvent(&event)) { | ||
| 184 | SDLTest_CommonEvent(state, &event, &done); | ||
| 185 | } | ||
| 186 | for (i = 0; i < state->num_windows; ++i) { | ||
| 187 | SDL_Renderer *renderer = state->renderers[i]; | ||
| 188 | if (state->windows[i] == NULL) { | ||
| 189 | continue; | ||
| 190 | } | ||
| 191 | SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF); | ||
| 192 | SDL_RenderClear(renderer); | ||
| 193 | |||
| 194 | DrawRects(renderer); | ||
| 195 | DrawLines(renderer); | ||
| 196 | DrawPoints(renderer); | ||
| 197 | |||
| 198 | SDL_RenderPresent(renderer); | ||
| 199 | } | ||
| 200 | #ifdef SDL_PLATFORM_EMSCRIPTEN | ||
| 201 | if (done) { | ||
| 202 | emscripten_cancel_main_loop(); | ||
| 203 | } | ||
| 204 | #endif | ||
| 205 | frames++; | ||
| 206 | now = SDL_GetTicks(); | ||
| 207 | if (now >= next_fps_check) { | ||
| 208 | /* Print out some timing information */ | ||
| 209 | const Uint64 then = next_fps_check - fps_check_delay; | ||
| 210 | const double fps = ((double)frames * 1000) / (now - then); | ||
| 211 | SDL_Log("%2.2f frames per second", fps); | ||
| 212 | next_fps_check = now + fps_check_delay; | ||
| 213 | frames = 0; | ||
| 214 | } | ||
| 215 | } | ||
| 216 | |||
| 217 | int main(int argc, char *argv[]) | ||
| 218 | { | ||
| 219 | int i; | ||
| 220 | /* Initialize parameters */ | ||
| 221 | num_objects = NUM_OBJECTS; | ||
| 222 | |||
| 223 | /* Initialize test framework */ | ||
| 224 | state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO); | ||
| 225 | if (!state) { | ||
| 226 | return 1; | ||
| 227 | } | ||
| 228 | |||
| 229 | for (i = 1; i < argc;) { | ||
| 230 | int consumed; | ||
| 231 | |||
| 232 | consumed = SDLTest_CommonArg(state, i); | ||
| 233 | if (consumed == 0) { | ||
| 234 | consumed = -1; | ||
| 235 | if (SDL_strcasecmp(argv[i], "--blend") == 0) { | ||
| 236 | if (argv[i + 1]) { | ||
| 237 | if (SDL_strcasecmp(argv[i + 1], "none") == 0) { | ||
| 238 | blendMode = SDL_BLENDMODE_NONE; | ||
| 239 | consumed = 2; | ||
| 240 | } else if (SDL_strcasecmp(argv[i + 1], "blend") == 0) { | ||
| 241 | blendMode = SDL_BLENDMODE_BLEND; | ||
| 242 | consumed = 2; | ||
| 243 | } else if (SDL_strcasecmp(argv[i + 1], "blend_premultiplied") == 0) { | ||
| 244 | blendMode = SDL_BLENDMODE_BLEND_PREMULTIPLIED; | ||
| 245 | consumed = 2; | ||
| 246 | } else if (SDL_strcasecmp(argv[i + 1], "add") == 0) { | ||
| 247 | blendMode = SDL_BLENDMODE_ADD; | ||
| 248 | consumed = 2; | ||
| 249 | } else if (SDL_strcasecmp(argv[i + 1], "add_premultiplied") == 0) { | ||
| 250 | blendMode = SDL_BLENDMODE_ADD_PREMULTIPLIED; | ||
| 251 | consumed = 2; | ||
| 252 | } else if (SDL_strcasecmp(argv[i + 1], "mod") == 0) { | ||
| 253 | blendMode = SDL_BLENDMODE_MOD; | ||
| 254 | consumed = 2; | ||
| 255 | } else if (SDL_strcasecmp(argv[i + 1], "mul") == 0) { | ||
| 256 | blendMode = SDL_BLENDMODE_MUL; | ||
| 257 | consumed = 2; | ||
| 258 | } | ||
| 259 | } | ||
| 260 | } else if (SDL_strcasecmp(argv[i], "--cyclecolor") == 0) { | ||
| 261 | cycle_color = true; | ||
| 262 | consumed = 1; | ||
| 263 | } else if (SDL_strcasecmp(argv[i], "--cyclealpha") == 0) { | ||
| 264 | cycle_alpha = true; | ||
| 265 | consumed = 1; | ||
| 266 | } else if (SDL_isdigit(*argv[i])) { | ||
| 267 | num_objects = SDL_atoi(argv[i]); | ||
| 268 | consumed = 1; | ||
| 269 | } | ||
| 270 | } | ||
| 271 | if (consumed < 0) { | ||
| 272 | static const char *options[] = { | ||
| 273 | "[--blend none|blend|blend_premultiplied|add|add_premultiplied|mod|mul]", | ||
| 274 | "[--cyclecolor]", | ||
| 275 | "[--cyclealpha]", | ||
| 276 | "[num_objects]", | ||
| 277 | NULL | ||
| 278 | }; | ||
| 279 | SDLTest_CommonLogUsage(state, argv[0], options); | ||
| 280 | return 1; | ||
| 281 | } | ||
| 282 | i += consumed; | ||
| 283 | } | ||
| 284 | if (!SDLTest_CommonInit(state)) { | ||
| 285 | return 2; | ||
| 286 | } | ||
| 287 | |||
| 288 | /* Create the windows and initialize the renderers */ | ||
| 289 | for (i = 0; i < state->num_windows; ++i) { | ||
| 290 | SDL_Renderer *renderer = state->renderers[i]; | ||
| 291 | SDL_SetRenderDrawBlendMode(renderer, blendMode); | ||
| 292 | SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF); | ||
| 293 | SDL_RenderClear(renderer); | ||
| 294 | } | ||
| 295 | |||
| 296 | /* Main render loop */ | ||
| 297 | frames = 0; | ||
| 298 | next_fps_check = SDL_GetTicks() + fps_check_delay; | ||
| 299 | done = 0; | ||
| 300 | |||
| 301 | #ifdef SDL_PLATFORM_EMSCRIPTEN | ||
| 302 | emscripten_set_main_loop(loop, 0, 1); | ||
| 303 | #else | ||
| 304 | while (!done) { | ||
| 305 | loop(); | ||
| 306 | } | ||
| 307 | #endif | ||
| 308 | |||
| 309 | SDLTest_CleanupTextDrawing(); | ||
| 310 | SDLTest_CommonQuit(state); | ||
| 311 | |||
| 312 | return 0; | ||
| 313 | } | ||
