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path: root/contrib/SDL-3.2.8/src/render/gpu/shaders/spir-v.h
blob: 85aa3c2ca75900a3285bb9ef1696c6cddfb17835 (plain)
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#include "linepoint.vert.spv.h"
#include "tri_color.vert.spv.h"
#include "tri_texture.vert.spv.h"
#include "color.frag.spv.h"
#include "texture_rgba.frag.spv.h"
#include "texture_rgb.frag.spv.h"