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author3gg <3gg@shellblade.net>2024-05-04 16:51:29 -0700
committer3gg <3gg@shellblade.net>2024-05-04 16:51:29 -0700
commit8222bfe56d4dabe8d92fc4b25ea1b0163b16f3e1 (patch)
tree763389e42276035ac134d94eb1dc32293b88d807 /src/contrib/SDL-2.30.2/.github/workflows/msvc.yml
Initial commit.
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1name: Build (MSVC)
2
3on: [push, pull_request]
4
5jobs:
6 Build:
7 name: ${{ matrix.platform.name }}
8 runs-on: windows-latest
9
10 strategy:
11 fail-fast: false
12 matrix:
13 platform:
14 - { name: Windows (x64), flags: -A x64, project: VisualC/SDL.sln, projectflags: '/p:Platform=x64' }
15 - { name: Windows (x86), flags: -A Win32, project: VisualC/SDL.sln, projectflags: '/p:Platform=Win32' }
16 - { name: Windows static VCRT (x64), flags: -A x64 -DSDL_FORCE_STATIC_VCRT=ON }
17 - { name: Windows static VCRT (x86), flags: -A Win32 -DSDL_FORCE_STATIC_VCRT=ON }
18 - { name: Windows (clang-cl x64), flags: -T ClangCL -A x64 }
19 - { name: Windows (clang-cl x86), flags: -T ClangCL -A Win32 }
20 - { name: Windows (ARM), flags: -A ARM }
21 - { name: Windows (ARM64), flags: -A ARM64 }
22 - { name: UWP (x64), flags: -A x64 -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION="10.0" -DSDL_TESTS=OFF, nowerror: true,
23 project: VisualC-WinRT/SDL-UWP.sln, projectflags: '/p:Platform=x64 /p:WindowsTargetPlatformVersion=10.0.17763.0' }
24
25 steps:
26 - uses: actions/checkout@v4
27 - name: Create CMake project using SDL as a subproject
28 shell: python
29 run: |
30 import os
31 import textwrap
32 srcdir = r"${{ github.workspace }}".replace("\\", "/")
33 builddir = f"{ srcdir }/build"
34 os.makedirs(builddir)
35 with open(f"{ builddir }/CMakeLists.txt", "w") as f:
36 f.write(textwrap.dedent(f"""\
37 # Always build .PDB symbol file
38 set(CMAKE_POLICY_DEFAULT_CMP0141 "NEW" CACHE STRING "MSVC debug information format flags are selected by an abstraction")
39 set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "ProgramDatabase" CACHE STRING "MSVC debug information format")
40 set(CMAKE_EXE_LINKER_FLAGS "-DEBUG" CACHE STRING "Linker flags for executables")
41 set(CMAKE_SHARED_LINKER_FLAGS "-DEBUG" CACHE STRING "Linker flag for shared libraries")
42 cmake_minimum_required(VERSION 3.0...3.25)
43 project(sdl_user)
44 enable_testing()
45 add_subdirectory("{ srcdir }" SDL)
46 """))
47 - name: Configure (CMake)
48 run: cmake -S build -B build `
49 -DSDL_WERROR=${{ !matrix.platform.nowerror }} `
50 -DSDL_TESTS=ON `
51 -DSDL_INSTALL_TESTS=ON `
52 -DSDL_VENDOR_INFO="Github Workflow" `
53 -DSDL2_DISABLE_INSTALL=OFF `
54 ${{ matrix.platform.flags }} `
55 -DCMAKE_INSTALL_PREFIX=prefix
56 - name: Build (CMake)
57 run: cmake --build build/ --config Release --parallel
58 - name: Run build-time tests
59 if: "! contains(matrix.platform.name, 'ARM')"
60 run: |
61 $env:SDL_TESTS_QUICK=1
62 ctest -VV --test-dir build/ -C Release -j2
63 - name: Install (CMake)
64 run: |
65 echo "SDL2_DIR=$Env:GITHUB_WORKSPACE/prefix" >> $Env:GITHUB_ENV
66 cmake --install build/
67 - name: Verify CMake configuration files
68 if: ${{ !contains(matrix.platform.name, 'UWP') }} # FIXME: cmake/test/CMakeLists.txt should support UWP
69 run: |
70 cmake -S cmake/test -B cmake_config_build `
71 -DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }} `
72 ${{ matrix.platform.flags }}
73 cmake --build cmake_config_build --config Release
74
75 - name: Add msbuild to PATH
76 if: ${{ matrix.platform.project != '' }}
77 uses: microsoft/setup-msbuild@v2
78 - name: Build msbuild
79 if: ${{ matrix.platform.project != '' }}
80 run: msbuild ${{ matrix.platform.project }} /m /p:BuildInParallel=true /p:Configuration=Release ${{ matrix.platform.projectflags }}