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author3gg <3gg@shellblade.net>2024-05-04 16:51:29 -0700
committer3gg <3gg@shellblade.net>2024-05-04 16:51:29 -0700
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1Raspberry Pi
2============
3
4Requirements:
5
6Raspbian (other Linux distros may work as well).
7
8Features
9--------
10
11* Works without X11
12* Hardware accelerated OpenGL ES 2.x
13* Sound via ALSA
14* Input (mouse/keyboard/joystick) via EVDEV
15* Hotplugging of input devices via UDEV
16
17
18Raspbian Build Dependencies
19---------------------------
20
21sudo apt-get install libudev-dev libasound2-dev libdbus-1-dev
22
23You also need the VideoCore binary stuff that ships in /opt/vc for EGL and
24OpenGL ES 2.x, it usually comes pre-installed, but in any case:
25
26sudo apt-get install libraspberrypi0 libraspberrypi-bin libraspberrypi-dev
27
28
29NEON
30----
31
32If your Pi has NEON support, make sure you add -mfpu=neon to your CFLAGS so
33that SDL will select some otherwise-disabled highly-optimized code. The
34original Pi units don't have NEON, the Pi2 probably does, and the Pi3
35definitely does.
36
37
38Cross compiling from x86 Linux
39------------------------------
40
41To cross compile SDL for Raspbian from your desktop machine, you'll need a
42Raspbian system root and the cross compilation tools. We'll assume these tools
43will be placed in /opt/rpi-tools
44
45 sudo git clone --depth 1 https://github.com/raspberrypi/tools /opt/rpi-tools
46
47You'll also need a Raspbian binary image.
48Get it from: http://downloads.raspberrypi.org/raspbian_latest
49After unzipping, you'll get file with a name like: "<date>-wheezy-raspbian.img"
50Let's assume the sysroot will be built in /opt/rpi-sysroot.
51
52 export SYSROOT=/opt/rpi-sysroot
53 sudo kpartx -a -v <path_to_raspbian_image>.img
54 sudo mount -o loop /dev/mapper/loop0p2 /mnt
55 sudo cp -r /mnt $SYSROOT
56 sudo apt-get install qemu binfmt-support qemu-user-static
57 sudo cp /usr/bin/qemu-arm-static $SYSROOT/usr/bin
58 sudo mount --bind /dev $SYSROOT/dev
59 sudo mount --bind /proc $SYSROOT/proc
60 sudo mount --bind /sys $SYSROOT/sys
61
62Now, before chrooting into the ARM sysroot, you'll need to apply a workaround,
63edit $SYSROOT/etc/ld.so.preload and comment out all lines in it.
64
65 sudo chroot $SYSROOT
66 apt-get install libudev-dev libasound2-dev libdbus-1-dev libraspberrypi0 libraspberrypi-bin libraspberrypi-dev libx11-dev libxext-dev libxrandr-dev libxcursor-dev libxi-dev libxss-dev
67 exit
68 sudo umount $SYSROOT/dev
69 sudo umount $SYSROOT/proc
70 sudo umount $SYSROOT/sys
71 sudo umount /mnt
72
73There's one more fix required, as the libdl.so symlink uses an absolute path
74which doesn't quite work in our setup.
75
76 sudo rm -rf $SYSROOT/usr/lib/arm-linux-gnueabihf/libdl.so
77 sudo ln -s ../../../lib/arm-linux-gnueabihf/libdl.so.2 $SYSROOT/usr/lib/arm-linux-gnueabihf/libdl.so
78
79The final step is compiling SDL itself.
80
81 export CC="/opt/rpi-tools/arm-bcm2708/gcc-linaro-arm-linux-gnueabihf-raspbian/bin/arm-linux-gnueabihf-gcc --sysroot=$SYSROOT -I$SYSROOT/opt/vc/include -I$SYSROOT/usr/include -I$SYSROOT/opt/vc/include/interface/vcos/pthreads -I$SYSROOT/opt/vc/include/interface/vmcs_host/linux"
82 cd <SDL SOURCE>
83 mkdir -p build;cd build
84 LDFLAGS="-L$SYSROOT/opt/vc/lib" ../configure --with-sysroot=$SYSROOT --host=arm-raspberry-linux-gnueabihf --prefix=$PWD/rpi-sdl2-installed --disable-pulseaudio --disable-esd
85 make
86 make install
87
88To be able to deploy this to /usr/local in the Raspbian system you need to fix up a few paths:
89
90 perl -w -pi -e "s#$PWD/rpi-sdl2-installed#/usr/local#g;" ./rpi-sdl2-installed/lib/libSDL2.la ./rpi-sdl2-installed/lib/pkgconfig/sdl2.pc ./rpi-sdl2-installed/bin/sdl2-config
91
92Apps don't work or poor video/audio performance
93-----------------------------------------------
94
95If you get sound problems, buffer underruns, etc, run "sudo rpi-update" to
96update the RPi's firmware. Note that doing so will fix these problems, but it
97will also render the CMA - Dynamic Memory Split functionality useless.
98
99Also, by default the Raspbian distro configures the GPU RAM at 64MB, this is too
100low in general, specially if a 1080p TV is hooked up.
101
102See here how to configure this setting: http://elinux.org/RPiconfig
103
104Using a fixed gpu_mem=128 is the best option (specially if you updated the
105firmware, using CMA probably won't work, at least it's the current case).
106
107No input
108--------
109
110Make sure you belong to the "input" group.
111
112 sudo usermod -aG input `whoami`
113
114No HDMI Audio
115-------------
116
117If you notice that ALSA works but there's no audio over HDMI, try adding:
118
119 hdmi_drive=2
120
121to your config.txt file and reboot.
122
123Reference: http://www.raspberrypi.org/phpBB3/viewtopic.php?t=5062
124
125Text Input API support
126----------------------
127
128The Text Input API is supported, with translation of scan codes done via the
129kernel symbol tables. For this to work, SDL needs access to a valid console.
130If you notice there's no SDL_TEXTINPUT message being emitted, double check that
131your app has read access to one of the following:
132
133* /proc/self/fd/0
134* /dev/tty
135* /dev/tty[0...6]
136* /dev/vc/0
137* /dev/console
138
139This is usually not a problem if you run from the physical terminal (as opposed
140to running from a pseudo terminal, such as via SSH). If running from a PTS, a
141quick workaround is to run your app as root or add yourself to the tty group,
142then re-login to the system.
143
144 sudo usermod -aG tty `whoami`
145
146The keyboard layout used by SDL is the same as the one the kernel uses.
147To configure the layout on Raspbian:
148
149 sudo dpkg-reconfigure keyboard-configuration
150
151To configure the locale, which controls which keys are interpreted as letters,
152this determining the CAPS LOCK behavior:
153
154 sudo dpkg-reconfigure locales
155
156
157OpenGL problems
158---------------
159
160If you have desktop OpenGL headers installed at build time in your RPi or cross
161compilation environment, support for it will be built in. However, the chipset
162does not actually have support for it, which causes issues in certain SDL apps
163since the presence of OpenGL support supersedes the ES/ES2 variants.
164The workaround is to disable OpenGL at configuration time:
165
166 ./configure --disable-video-opengl
167
168Or if the application uses the Render functions, you can use the SDL_RENDER_DRIVER
169environment variable:
170
171 export SDL_RENDER_DRIVER=opengles2
172
173Notes
174-----
175
176* When launching apps remotely (via SSH), SDL can prevent local keystrokes from
177 leaking into the console only if it has root privileges. Launching apps locally
178 does not suffer from this issue.
179
180