diff options
| author | 3gg <3gg@shellblade.net> | 2024-05-04 16:51:29 -0700 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2024-05-04 16:51:29 -0700 |
| commit | 8222bfe56d4dabe8d92fc4b25ea1b0163b16f3e1 (patch) | |
| tree | 763389e42276035ac134d94eb1dc32293b88d807 /src/contrib/SDL-2.30.2/include/SDL_surface.h | |
Initial commit.
Diffstat (limited to 'src/contrib/SDL-2.30.2/include/SDL_surface.h')
| -rw-r--r-- | src/contrib/SDL-2.30.2/include/SDL_surface.h | 997 |
1 files changed, 997 insertions, 0 deletions
diff --git a/src/contrib/SDL-2.30.2/include/SDL_surface.h b/src/contrib/SDL-2.30.2/include/SDL_surface.h new file mode 100644 index 0000000..ceeb86b --- /dev/null +++ b/src/contrib/SDL-2.30.2/include/SDL_surface.h | |||
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| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | /** | ||
| 23 | * \file SDL_surface.h | ||
| 24 | * | ||
| 25 | * Header file for ::SDL_Surface definition and management functions. | ||
| 26 | */ | ||
| 27 | |||
| 28 | #ifndef SDL_surface_h_ | ||
| 29 | #define SDL_surface_h_ | ||
| 30 | |||
| 31 | #include "SDL_stdinc.h" | ||
| 32 | #include "SDL_pixels.h" | ||
| 33 | #include "SDL_rect.h" | ||
| 34 | #include "SDL_blendmode.h" | ||
| 35 | #include "SDL_rwops.h" | ||
| 36 | |||
| 37 | #include "begin_code.h" | ||
| 38 | /* Set up for C function definitions, even when using C++ */ | ||
| 39 | #ifdef __cplusplus | ||
| 40 | extern "C" { | ||
| 41 | #endif | ||
| 42 | |||
| 43 | /** | ||
| 44 | * \name Surface flags | ||
| 45 | * | ||
| 46 | * These are the currently supported flags for the ::SDL_Surface. | ||
| 47 | * | ||
| 48 | * \internal | ||
| 49 | * Used internally (read-only). | ||
| 50 | */ | ||
| 51 | /* @{ */ | ||
| 52 | #define SDL_SWSURFACE 0 /**< Just here for compatibility */ | ||
| 53 | #define SDL_PREALLOC 0x00000001 /**< Surface uses preallocated memory */ | ||
| 54 | #define SDL_RLEACCEL 0x00000002 /**< Surface is RLE encoded */ | ||
| 55 | #define SDL_DONTFREE 0x00000004 /**< Surface is referenced internally */ | ||
| 56 | #define SDL_SIMD_ALIGNED 0x00000008 /**< Surface uses aligned memory */ | ||
| 57 | /* @} *//* Surface flags */ | ||
| 58 | |||
| 59 | /** | ||
| 60 | * Evaluates to true if the surface needs to be locked before access. | ||
| 61 | */ | ||
| 62 | #define SDL_MUSTLOCK(S) (((S)->flags & SDL_RLEACCEL) != 0) | ||
| 63 | |||
| 64 | typedef struct SDL_BlitMap SDL_BlitMap; /* this is an opaque type. */ | ||
| 65 | |||
| 66 | /** | ||
| 67 | * \brief A collection of pixels used in software blitting. | ||
| 68 | * | ||
| 69 | * \note This structure should be treated as read-only, except for \c pixels, | ||
| 70 | * which, if not NULL, contains the raw pixel data for the surface. | ||
| 71 | */ | ||
| 72 | typedef struct SDL_Surface | ||
| 73 | { | ||
| 74 | Uint32 flags; /**< Read-only */ | ||
| 75 | SDL_PixelFormat *format; /**< Read-only */ | ||
| 76 | int w, h; /**< Read-only */ | ||
| 77 | int pitch; /**< Read-only */ | ||
| 78 | void *pixels; /**< Read-write */ | ||
| 79 | |||
| 80 | /** Application data associated with the surface */ | ||
| 81 | void *userdata; /**< Read-write */ | ||
| 82 | |||
| 83 | /** information needed for surfaces requiring locks */ | ||
| 84 | int locked; /**< Read-only */ | ||
| 85 | |||
| 86 | /** list of BlitMap that hold a reference to this surface */ | ||
| 87 | void *list_blitmap; /**< Private */ | ||
| 88 | |||
| 89 | /** clipping information */ | ||
| 90 | SDL_Rect clip_rect; /**< Read-only */ | ||
| 91 | |||
| 92 | /** info for fast blit mapping to other surfaces */ | ||
| 93 | SDL_BlitMap *map; /**< Private */ | ||
| 94 | |||
| 95 | /** Reference count -- used when freeing surface */ | ||
| 96 | int refcount; /**< Read-mostly */ | ||
| 97 | } SDL_Surface; | ||
| 98 | |||
| 99 | /** | ||
| 100 | * \brief The type of function used for surface blitting functions. | ||
| 101 | */ | ||
| 102 | typedef int (SDLCALL *SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect, | ||
| 103 | struct SDL_Surface * dst, SDL_Rect * dstrect); | ||
| 104 | |||
| 105 | /** | ||
| 106 | * \brief The formula used for converting between YUV and RGB | ||
| 107 | */ | ||
| 108 | typedef enum | ||
| 109 | { | ||
| 110 | SDL_YUV_CONVERSION_JPEG, /**< Full range JPEG */ | ||
| 111 | SDL_YUV_CONVERSION_BT601, /**< BT.601 (the default) */ | ||
| 112 | SDL_YUV_CONVERSION_BT709, /**< BT.709 */ | ||
| 113 | SDL_YUV_CONVERSION_AUTOMATIC /**< BT.601 for SD content, BT.709 for HD content */ | ||
| 114 | } SDL_YUV_CONVERSION_MODE; | ||
| 115 | |||
| 116 | /** | ||
| 117 | * Allocate a new RGB surface. | ||
| 118 | * | ||
| 119 | * If `depth` is 4 or 8 bits, an empty palette is allocated for the surface. | ||
| 120 | * If `depth` is greater than 8 bits, the pixel format is set using the | ||
| 121 | * [RGBA]mask parameters. | ||
| 122 | * | ||
| 123 | * The [RGBA]mask parameters are the bitmasks used to extract that color from | ||
| 124 | * a pixel. For instance, `Rmask` being 0xFF000000 means the red data is | ||
| 125 | * stored in the most significant byte. Using zeros for the RGB masks sets a | ||
| 126 | * default value, based on the depth. For example: | ||
| 127 | * | ||
| 128 | * ```c++ | ||
| 129 | * SDL_CreateRGBSurface(0,w,h,32,0,0,0,0); | ||
| 130 | * ``` | ||
| 131 | * | ||
| 132 | * However, using zero for the Amask results in an Amask of 0. | ||
| 133 | * | ||
| 134 | * By default surfaces with an alpha mask are set up for blending as with: | ||
| 135 | * | ||
| 136 | * ```c++ | ||
| 137 | * SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND) | ||
| 138 | * ``` | ||
| 139 | * | ||
| 140 | * You can change this by calling SDL_SetSurfaceBlendMode() and selecting a | ||
| 141 | * different `blendMode`. | ||
| 142 | * | ||
| 143 | * \param flags the flags are unused and should be set to 0 | ||
| 144 | * \param width the width of the surface | ||
| 145 | * \param height the height of the surface | ||
| 146 | * \param depth the depth of the surface in bits | ||
| 147 | * \param Rmask the red mask for the pixels | ||
| 148 | * \param Gmask the green mask for the pixels | ||
| 149 | * \param Bmask the blue mask for the pixels | ||
| 150 | * \param Amask the alpha mask for the pixels | ||
| 151 | * \returns the new SDL_Surface structure that is created or NULL if it fails; | ||
| 152 | * call SDL_GetError() for more information. | ||
| 153 | * | ||
| 154 | * \since This function is available since SDL 2.0.0. | ||
| 155 | * | ||
| 156 | * \sa SDL_CreateRGBSurfaceFrom | ||
| 157 | * \sa SDL_CreateRGBSurfaceWithFormat | ||
| 158 | * \sa SDL_FreeSurface | ||
| 159 | */ | ||
| 160 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurface | ||
| 161 | (Uint32 flags, int width, int height, int depth, | ||
| 162 | Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); | ||
| 163 | |||
| 164 | |||
| 165 | /* !!! FIXME for 2.1: why does this ask for depth? Format provides that. */ | ||
| 166 | |||
| 167 | /** | ||
| 168 | * Allocate a new RGB surface with a specific pixel format. | ||
| 169 | * | ||
| 170 | * This function operates mostly like SDL_CreateRGBSurface(), except instead | ||
| 171 | * of providing pixel color masks, you provide it with a predefined format | ||
| 172 | * from SDL_PixelFormatEnum. | ||
| 173 | * | ||
| 174 | * \param flags the flags are unused and should be set to 0 | ||
| 175 | * \param width the width of the surface | ||
| 176 | * \param height the height of the surface | ||
| 177 | * \param depth the depth of the surface in bits | ||
| 178 | * \param format the SDL_PixelFormatEnum for the new surface's pixel format. | ||
| 179 | * \returns the new SDL_Surface structure that is created or NULL if it fails; | ||
| 180 | * call SDL_GetError() for more information. | ||
| 181 | * | ||
| 182 | * \since This function is available since SDL 2.0.5. | ||
| 183 | * | ||
| 184 | * \sa SDL_CreateRGBSurface | ||
| 185 | * \sa SDL_CreateRGBSurfaceFrom | ||
| 186 | * \sa SDL_FreeSurface | ||
| 187 | */ | ||
| 188 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormat | ||
| 189 | (Uint32 flags, int width, int height, int depth, Uint32 format); | ||
| 190 | |||
| 191 | /** | ||
| 192 | * Allocate a new RGB surface with existing pixel data. | ||
| 193 | * | ||
| 194 | * This function operates mostly like SDL_CreateRGBSurface(), except it does | ||
| 195 | * not allocate memory for the pixel data, instead the caller provides an | ||
| 196 | * existing buffer of data for the surface to use. | ||
| 197 | * | ||
| 198 | * No copy is made of the pixel data. Pixel data is not managed automatically; | ||
| 199 | * you must free the surface before you free the pixel data. | ||
| 200 | * | ||
| 201 | * \param pixels a pointer to existing pixel data | ||
| 202 | * \param width the width of the surface | ||
| 203 | * \param height the height of the surface | ||
| 204 | * \param depth the depth of the surface in bits | ||
| 205 | * \param pitch the pitch of the surface in bytes | ||
| 206 | * \param Rmask the red mask for the pixels | ||
| 207 | * \param Gmask the green mask for the pixels | ||
| 208 | * \param Bmask the blue mask for the pixels | ||
| 209 | * \param Amask the alpha mask for the pixels | ||
| 210 | * \returns the new SDL_Surface structure that is created or NULL if it fails; | ||
| 211 | * call SDL_GetError() for more information. | ||
| 212 | * | ||
| 213 | * \since This function is available since SDL 2.0.0. | ||
| 214 | * | ||
| 215 | * \sa SDL_CreateRGBSurface | ||
| 216 | * \sa SDL_CreateRGBSurfaceWithFormat | ||
| 217 | * \sa SDL_FreeSurface | ||
| 218 | */ | ||
| 219 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels, | ||
| 220 | int width, | ||
| 221 | int height, | ||
| 222 | int depth, | ||
| 223 | int pitch, | ||
| 224 | Uint32 Rmask, | ||
| 225 | Uint32 Gmask, | ||
| 226 | Uint32 Bmask, | ||
| 227 | Uint32 Amask); | ||
| 228 | |||
| 229 | /* !!! FIXME for 2.1: why does this ask for depth? Format provides that. */ | ||
| 230 | |||
| 231 | /** | ||
| 232 | * Allocate a new RGB surface with with a specific pixel format and existing | ||
| 233 | * pixel data. | ||
| 234 | * | ||
| 235 | * This function operates mostly like SDL_CreateRGBSurfaceFrom(), except | ||
| 236 | * instead of providing pixel color masks, you provide it with a predefined | ||
| 237 | * format from SDL_PixelFormatEnum. | ||
| 238 | * | ||
| 239 | * No copy is made of the pixel data. Pixel data is not managed automatically; | ||
| 240 | * you must free the surface before you free the pixel data. | ||
| 241 | * | ||
| 242 | * \param pixels a pointer to existing pixel data | ||
| 243 | * \param width the width of the surface | ||
| 244 | * \param height the height of the surface | ||
| 245 | * \param depth the depth of the surface in bits | ||
| 246 | * \param pitch the pitch of the surface in bytes | ||
| 247 | * \param format the SDL_PixelFormatEnum for the new surface's pixel format. | ||
| 248 | * \returns the new SDL_Surface structure that is created or NULL if it fails; | ||
| 249 | * call SDL_GetError() for more information. | ||
| 250 | * | ||
| 251 | * \since This function is available since SDL 2.0.5. | ||
| 252 | * | ||
| 253 | * \sa SDL_CreateRGBSurfaceFrom | ||
| 254 | * \sa SDL_CreateRGBSurfaceWithFormat | ||
| 255 | * \sa SDL_FreeSurface | ||
| 256 | */ | ||
| 257 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormatFrom | ||
| 258 | (void *pixels, int width, int height, int depth, int pitch, Uint32 format); | ||
| 259 | |||
| 260 | /** | ||
| 261 | * Free an RGB surface. | ||
| 262 | * | ||
| 263 | * It is safe to pass NULL to this function. | ||
| 264 | * | ||
| 265 | * \param surface the SDL_Surface to free. | ||
| 266 | * | ||
| 267 | * \since This function is available since SDL 2.0.0. | ||
| 268 | * | ||
| 269 | * \sa SDL_CreateRGBSurface | ||
| 270 | * \sa SDL_CreateRGBSurfaceFrom | ||
| 271 | * \sa SDL_LoadBMP | ||
| 272 | * \sa SDL_LoadBMP_RW | ||
| 273 | */ | ||
| 274 | extern DECLSPEC void SDLCALL SDL_FreeSurface(SDL_Surface * surface); | ||
| 275 | |||
| 276 | /** | ||
| 277 | * Set the palette used by a surface. | ||
| 278 | * | ||
| 279 | * A single palette can be shared with many surfaces. | ||
| 280 | * | ||
| 281 | * \param surface the SDL_Surface structure to update | ||
| 282 | * \param palette the SDL_Palette structure to use | ||
| 283 | * \returns 0 on success or a negative error code on failure; call | ||
| 284 | * SDL_GetError() for more information. | ||
| 285 | * | ||
| 286 | * \since This function is available since SDL 2.0.0. | ||
| 287 | */ | ||
| 288 | extern DECLSPEC int SDLCALL SDL_SetSurfacePalette(SDL_Surface * surface, | ||
| 289 | SDL_Palette * palette); | ||
| 290 | |||
| 291 | /** | ||
| 292 | * Set up a surface for directly accessing the pixels. | ||
| 293 | * | ||
| 294 | * Between calls to SDL_LockSurface() / SDL_UnlockSurface(), you can write to | ||
| 295 | * and read from `surface->pixels`, using the pixel format stored in | ||
| 296 | * `surface->format`. Once you are done accessing the surface, you should use | ||
| 297 | * SDL_UnlockSurface() to release it. | ||
| 298 | * | ||
| 299 | * Not all surfaces require locking. If `SDL_MUSTLOCK(surface)` evaluates to | ||
| 300 | * 0, then you can read and write to the surface at any time, and the pixel | ||
| 301 | * format of the surface will not change. | ||
| 302 | * | ||
| 303 | * \param surface the SDL_Surface structure to be locked | ||
| 304 | * \returns 0 on success or a negative error code on failure; call | ||
| 305 | * SDL_GetError() for more information. | ||
| 306 | * | ||
| 307 | * \since This function is available since SDL 2.0.0. | ||
| 308 | * | ||
| 309 | * \sa SDL_MUSTLOCK | ||
| 310 | * \sa SDL_UnlockSurface | ||
| 311 | */ | ||
| 312 | extern DECLSPEC int SDLCALL SDL_LockSurface(SDL_Surface * surface); | ||
| 313 | |||
| 314 | /** | ||
| 315 | * Release a surface after directly accessing the pixels. | ||
| 316 | * | ||
| 317 | * \param surface the SDL_Surface structure to be unlocked | ||
| 318 | * | ||
| 319 | * \since This function is available since SDL 2.0.0. | ||
| 320 | * | ||
| 321 | * \sa SDL_LockSurface | ||
| 322 | */ | ||
| 323 | extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface * surface); | ||
| 324 | |||
| 325 | /** | ||
| 326 | * Load a BMP image from a seekable SDL data stream. | ||
| 327 | * | ||
| 328 | * The new surface should be freed with SDL_FreeSurface(). Not doing so will | ||
| 329 | * result in a memory leak. | ||
| 330 | * | ||
| 331 | * src is an open SDL_RWops buffer, typically loaded with SDL_RWFromFile. | ||
| 332 | * Alternitavely, you might also use the macro SDL_LoadBMP to load a bitmap | ||
| 333 | * from a file, convert it to an SDL_Surface and then close the file. | ||
| 334 | * | ||
| 335 | * \param src the data stream for the surface | ||
| 336 | * \param freesrc non-zero to close the stream after being read | ||
| 337 | * \returns a pointer to a new SDL_Surface structure or NULL if there was an | ||
| 338 | * error; call SDL_GetError() for more information. | ||
| 339 | * | ||
| 340 | * \since This function is available since SDL 2.0.0. | ||
| 341 | * | ||
| 342 | * \sa SDL_FreeSurface | ||
| 343 | * \sa SDL_RWFromFile | ||
| 344 | * \sa SDL_LoadBMP | ||
| 345 | * \sa SDL_SaveBMP_RW | ||
| 346 | */ | ||
| 347 | extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_RW(SDL_RWops * src, | ||
| 348 | int freesrc); | ||
| 349 | |||
| 350 | /** | ||
| 351 | * Load a surface from a file. | ||
| 352 | * | ||
| 353 | * Convenience macro. | ||
| 354 | */ | ||
| 355 | #define SDL_LoadBMP(file) SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1) | ||
| 356 | |||
| 357 | /** | ||
| 358 | * Save a surface to a seekable SDL data stream in BMP format. | ||
| 359 | * | ||
| 360 | * Surfaces with a 24-bit, 32-bit and paletted 8-bit format get saved in the | ||
| 361 | * BMP directly. Other RGB formats with 8-bit or higher get converted to a | ||
| 362 | * 24-bit surface or, if they have an alpha mask or a colorkey, to a 32-bit | ||
| 363 | * surface before they are saved. YUV and paletted 1-bit and 4-bit formats are | ||
| 364 | * not supported. | ||
| 365 | * | ||
| 366 | * \param surface the SDL_Surface structure containing the image to be saved | ||
| 367 | * \param dst a data stream to save to | ||
| 368 | * \param freedst non-zero to close the stream after being written | ||
| 369 | * \returns 0 on success or a negative error code on failure; call | ||
| 370 | * SDL_GetError() for more information. | ||
| 371 | * | ||
| 372 | * \since This function is available since SDL 2.0.0. | ||
| 373 | * | ||
| 374 | * \sa SDL_LoadBMP_RW | ||
| 375 | * \sa SDL_SaveBMP | ||
| 376 | */ | ||
| 377 | extern DECLSPEC int SDLCALL SDL_SaveBMP_RW | ||
| 378 | (SDL_Surface * surface, SDL_RWops * dst, int freedst); | ||
| 379 | |||
| 380 | /** | ||
| 381 | * Save a surface to a file. | ||
| 382 | * | ||
| 383 | * Convenience macro. | ||
| 384 | */ | ||
| 385 | #define SDL_SaveBMP(surface, file) \ | ||
| 386 | SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1) | ||
| 387 | |||
| 388 | /** | ||
| 389 | * Set the RLE acceleration hint for a surface. | ||
| 390 | * | ||
| 391 | * If RLE is enabled, color key and alpha blending blits are much faster, but | ||
| 392 | * the surface must be locked before directly accessing the pixels. | ||
| 393 | * | ||
| 394 | * \param surface the SDL_Surface structure to optimize | ||
| 395 | * \param flag 0 to disable, non-zero to enable RLE acceleration | ||
| 396 | * \returns 0 on success or a negative error code on failure; call | ||
| 397 | * SDL_GetError() for more information. | ||
| 398 | * | ||
| 399 | * \since This function is available since SDL 2.0.0. | ||
| 400 | * | ||
| 401 | * \sa SDL_BlitSurface | ||
| 402 | * \sa SDL_LockSurface | ||
| 403 | * \sa SDL_UnlockSurface | ||
| 404 | */ | ||
| 405 | extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface, | ||
| 406 | int flag); | ||
| 407 | |||
| 408 | /** | ||
| 409 | * Returns whether the surface is RLE enabled | ||
| 410 | * | ||
| 411 | * It is safe to pass a NULL `surface` here; it will return SDL_FALSE. | ||
| 412 | * | ||
| 413 | * \param surface the SDL_Surface structure to query | ||
| 414 | * \returns SDL_TRUE if the surface is RLE enabled, SDL_FALSE otherwise. | ||
| 415 | * | ||
| 416 | * \since This function is available since SDL 2.0.14. | ||
| 417 | * | ||
| 418 | * \sa SDL_SetSurfaceRLE | ||
| 419 | */ | ||
| 420 | extern DECLSPEC SDL_bool SDLCALL SDL_HasSurfaceRLE(SDL_Surface * surface); | ||
| 421 | |||
| 422 | /** | ||
| 423 | * Set the color key (transparent pixel) in a surface. | ||
| 424 | * | ||
| 425 | * The color key defines a pixel value that will be treated as transparent in | ||
| 426 | * a blit. For example, one can use this to specify that cyan pixels should be | ||
| 427 | * considered transparent, and therefore not rendered. | ||
| 428 | * | ||
| 429 | * It is a pixel of the format used by the surface, as generated by | ||
| 430 | * SDL_MapRGB(). | ||
| 431 | * | ||
| 432 | * RLE acceleration can substantially speed up blitting of images with large | ||
| 433 | * horizontal runs of transparent pixels. See SDL_SetSurfaceRLE() for details. | ||
| 434 | * | ||
| 435 | * \param surface the SDL_Surface structure to update | ||
| 436 | * \param flag SDL_TRUE to enable color key, SDL_FALSE to disable color key | ||
| 437 | * \param key the transparent pixel | ||
| 438 | * \returns 0 on success or a negative error code on failure; call | ||
| 439 | * SDL_GetError() for more information. | ||
| 440 | * | ||
| 441 | * \since This function is available since SDL 2.0.0. | ||
| 442 | * | ||
| 443 | * \sa SDL_BlitSurface | ||
| 444 | * \sa SDL_GetColorKey | ||
| 445 | */ | ||
| 446 | extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface, | ||
| 447 | int flag, Uint32 key); | ||
| 448 | |||
| 449 | /** | ||
| 450 | * Returns whether the surface has a color key | ||
| 451 | * | ||
| 452 | * It is safe to pass a NULL `surface` here; it will return SDL_FALSE. | ||
| 453 | * | ||
| 454 | * \param surface the SDL_Surface structure to query | ||
| 455 | * \return SDL_TRUE if the surface has a color key, SDL_FALSE otherwise. | ||
| 456 | * | ||
| 457 | * \since This function is available since SDL 2.0.9. | ||
| 458 | * | ||
| 459 | * \sa SDL_SetColorKey | ||
| 460 | * \sa SDL_GetColorKey | ||
| 461 | */ | ||
| 462 | extern DECLSPEC SDL_bool SDLCALL SDL_HasColorKey(SDL_Surface * surface); | ||
| 463 | |||
| 464 | /** | ||
| 465 | * Get the color key (transparent pixel) for a surface. | ||
| 466 | * | ||
| 467 | * The color key is a pixel of the format used by the surface, as generated by | ||
| 468 | * SDL_MapRGB(). | ||
| 469 | * | ||
| 470 | * If the surface doesn't have color key enabled this function returns -1. | ||
| 471 | * | ||
| 472 | * \param surface the SDL_Surface structure to query | ||
| 473 | * \param key a pointer filled in with the transparent pixel | ||
| 474 | * \returns 0 on success or a negative error code on failure; call | ||
| 475 | * SDL_GetError() for more information. | ||
| 476 | * | ||
| 477 | * \since This function is available since SDL 2.0.0. | ||
| 478 | * | ||
| 479 | * \sa SDL_BlitSurface | ||
| 480 | * \sa SDL_SetColorKey | ||
| 481 | */ | ||
| 482 | extern DECLSPEC int SDLCALL SDL_GetColorKey(SDL_Surface * surface, | ||
| 483 | Uint32 * key); | ||
| 484 | |||
| 485 | /** | ||
| 486 | * Set an additional color value multiplied into blit operations. | ||
| 487 | * | ||
| 488 | * When this surface is blitted, during the blit operation each source color | ||
| 489 | * channel is modulated by the appropriate color value according to the | ||
| 490 | * following formula: | ||
| 491 | * | ||
| 492 | * `srcC = srcC * (color / 255)` | ||
| 493 | * | ||
| 494 | * \param surface the SDL_Surface structure to update | ||
| 495 | * \param r the red color value multiplied into blit operations | ||
| 496 | * \param g the green color value multiplied into blit operations | ||
| 497 | * \param b the blue color value multiplied into blit operations | ||
| 498 | * \returns 0 on success or a negative error code on failure; call | ||
| 499 | * SDL_GetError() for more information. | ||
| 500 | * | ||
| 501 | * \since This function is available since SDL 2.0.0. | ||
| 502 | * | ||
| 503 | * \sa SDL_GetSurfaceColorMod | ||
| 504 | * \sa SDL_SetSurfaceAlphaMod | ||
| 505 | */ | ||
| 506 | extern DECLSPEC int SDLCALL SDL_SetSurfaceColorMod(SDL_Surface * surface, | ||
| 507 | Uint8 r, Uint8 g, Uint8 b); | ||
| 508 | |||
| 509 | |||
| 510 | /** | ||
| 511 | * Get the additional color value multiplied into blit operations. | ||
| 512 | * | ||
| 513 | * \param surface the SDL_Surface structure to query | ||
| 514 | * \param r a pointer filled in with the current red color value | ||
| 515 | * \param g a pointer filled in with the current green color value | ||
| 516 | * \param b a pointer filled in with the current blue color value | ||
| 517 | * \returns 0 on success or a negative error code on failure; call | ||
| 518 | * SDL_GetError() for more information. | ||
| 519 | * | ||
| 520 | * \since This function is available since SDL 2.0.0. | ||
| 521 | * | ||
| 522 | * \sa SDL_GetSurfaceAlphaMod | ||
| 523 | * \sa SDL_SetSurfaceColorMod | ||
| 524 | */ | ||
| 525 | extern DECLSPEC int SDLCALL SDL_GetSurfaceColorMod(SDL_Surface * surface, | ||
| 526 | Uint8 * r, Uint8 * g, | ||
| 527 | Uint8 * b); | ||
| 528 | |||
| 529 | /** | ||
| 530 | * Set an additional alpha value used in blit operations. | ||
| 531 | * | ||
| 532 | * When this surface is blitted, during the blit operation the source alpha | ||
| 533 | * value is modulated by this alpha value according to the following formula: | ||
| 534 | * | ||
| 535 | * `srcA = srcA * (alpha / 255)` | ||
| 536 | * | ||
| 537 | * \param surface the SDL_Surface structure to update | ||
| 538 | * \param alpha the alpha value multiplied into blit operations | ||
| 539 | * \returns 0 on success or a negative error code on failure; call | ||
| 540 | * SDL_GetError() for more information. | ||
| 541 | * | ||
| 542 | * \since This function is available since SDL 2.0.0. | ||
| 543 | * | ||
| 544 | * \sa SDL_GetSurfaceAlphaMod | ||
| 545 | * \sa SDL_SetSurfaceColorMod | ||
| 546 | */ | ||
| 547 | extern DECLSPEC int SDLCALL SDL_SetSurfaceAlphaMod(SDL_Surface * surface, | ||
| 548 | Uint8 alpha); | ||
| 549 | |||
| 550 | /** | ||
| 551 | * Get the additional alpha value used in blit operations. | ||
| 552 | * | ||
| 553 | * \param surface the SDL_Surface structure to query | ||
| 554 | * \param alpha a pointer filled in with the current alpha value | ||
| 555 | * \returns 0 on success or a negative error code on failure; call | ||
| 556 | * SDL_GetError() for more information. | ||
| 557 | * | ||
| 558 | * \since This function is available since SDL 2.0.0. | ||
| 559 | * | ||
| 560 | * \sa SDL_GetSurfaceColorMod | ||
| 561 | * \sa SDL_SetSurfaceAlphaMod | ||
| 562 | */ | ||
| 563 | extern DECLSPEC int SDLCALL SDL_GetSurfaceAlphaMod(SDL_Surface * surface, | ||
| 564 | Uint8 * alpha); | ||
| 565 | |||
| 566 | /** | ||
| 567 | * Set the blend mode used for blit operations. | ||
| 568 | * | ||
| 569 | * To copy a surface to another surface (or texture) without blending with the | ||
| 570 | * existing data, the blendmode of the SOURCE surface should be set to | ||
| 571 | * `SDL_BLENDMODE_NONE`. | ||
| 572 | * | ||
| 573 | * \param surface the SDL_Surface structure to update | ||
| 574 | * \param blendMode the SDL_BlendMode to use for blit blending | ||
| 575 | * \returns 0 on success or a negative error code on failure; call | ||
| 576 | * SDL_GetError() for more information. | ||
| 577 | * | ||
| 578 | * \since This function is available since SDL 2.0.0. | ||
| 579 | * | ||
| 580 | * \sa SDL_GetSurfaceBlendMode | ||
| 581 | */ | ||
| 582 | extern DECLSPEC int SDLCALL SDL_SetSurfaceBlendMode(SDL_Surface * surface, | ||
| 583 | SDL_BlendMode blendMode); | ||
| 584 | |||
| 585 | /** | ||
| 586 | * Get the blend mode used for blit operations. | ||
| 587 | * | ||
| 588 | * \param surface the SDL_Surface structure to query | ||
| 589 | * \param blendMode a pointer filled in with the current SDL_BlendMode | ||
| 590 | * \returns 0 on success or a negative error code on failure; call | ||
| 591 | * SDL_GetError() for more information. | ||
| 592 | * | ||
| 593 | * \since This function is available since SDL 2.0.0. | ||
| 594 | * | ||
| 595 | * \sa SDL_SetSurfaceBlendMode | ||
| 596 | */ | ||
| 597 | extern DECLSPEC int SDLCALL SDL_GetSurfaceBlendMode(SDL_Surface * surface, | ||
| 598 | SDL_BlendMode *blendMode); | ||
| 599 | |||
| 600 | /** | ||
| 601 | * Set the clipping rectangle for a surface. | ||
| 602 | * | ||
| 603 | * When `surface` is the destination of a blit, only the area within the clip | ||
| 604 | * rectangle is drawn into. | ||
| 605 | * | ||
| 606 | * Note that blits are automatically clipped to the edges of the source and | ||
| 607 | * destination surfaces. | ||
| 608 | * | ||
| 609 | * \param surface the SDL_Surface structure to be clipped | ||
| 610 | * \param rect the SDL_Rect structure representing the clipping rectangle, or | ||
| 611 | * NULL to disable clipping | ||
| 612 | * \returns SDL_TRUE if the rectangle intersects the surface, otherwise | ||
| 613 | * SDL_FALSE and blits will be completely clipped. | ||
| 614 | * | ||
| 615 | * \since This function is available since SDL 2.0.0. | ||
| 616 | * | ||
| 617 | * \sa SDL_BlitSurface | ||
| 618 | * \sa SDL_GetClipRect | ||
| 619 | */ | ||
| 620 | extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface, | ||
| 621 | const SDL_Rect * rect); | ||
| 622 | |||
| 623 | /** | ||
| 624 | * Get the clipping rectangle for a surface. | ||
| 625 | * | ||
| 626 | * When `surface` is the destination of a blit, only the area within the clip | ||
| 627 | * rectangle is drawn into. | ||
| 628 | * | ||
| 629 | * \param surface the SDL_Surface structure representing the surface to be | ||
| 630 | * clipped | ||
| 631 | * \param rect an SDL_Rect structure filled in with the clipping rectangle for | ||
| 632 | * the surface | ||
| 633 | * | ||
| 634 | * \since This function is available since SDL 2.0.0. | ||
| 635 | * | ||
| 636 | * \sa SDL_BlitSurface | ||
| 637 | * \sa SDL_SetClipRect | ||
| 638 | */ | ||
| 639 | extern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface * surface, | ||
| 640 | SDL_Rect * rect); | ||
| 641 | |||
| 642 | /* | ||
| 643 | * Creates a new surface identical to the existing surface. | ||
| 644 | * | ||
| 645 | * The returned surface should be freed with SDL_FreeSurface(). | ||
| 646 | * | ||
| 647 | * \param surface the surface to duplicate. | ||
| 648 | * \returns a copy of the surface, or NULL on failure; call SDL_GetError() for | ||
| 649 | * more information. | ||
| 650 | */ | ||
| 651 | extern DECLSPEC SDL_Surface *SDLCALL SDL_DuplicateSurface(SDL_Surface * surface); | ||
| 652 | |||
| 653 | /** | ||
| 654 | * Copy an existing surface to a new surface of the specified format. | ||
| 655 | * | ||
| 656 | * This function is used to optimize images for faster *repeat* blitting. This | ||
| 657 | * is accomplished by converting the original and storing the result as a new | ||
| 658 | * surface. The new, optimized surface can then be used as the source for | ||
| 659 | * future blits, making them faster. | ||
| 660 | * | ||
| 661 | * \param src the existing SDL_Surface structure to convert | ||
| 662 | * \param fmt the SDL_PixelFormat structure that the new surface is optimized | ||
| 663 | * for | ||
| 664 | * \param flags the flags are unused and should be set to 0; this is a | ||
| 665 | * leftover from SDL 1.2's API | ||
| 666 | * \returns the new SDL_Surface structure that is created or NULL if it fails; | ||
| 667 | * call SDL_GetError() for more information. | ||
| 668 | * | ||
| 669 | * \since This function is available since SDL 2.0.0. | ||
| 670 | * | ||
| 671 | * \sa SDL_AllocFormat | ||
| 672 | * \sa SDL_ConvertSurfaceFormat | ||
| 673 | * \sa SDL_CreateRGBSurface | ||
| 674 | */ | ||
| 675 | extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface | ||
| 676 | (SDL_Surface * src, const SDL_PixelFormat * fmt, Uint32 flags); | ||
| 677 | |||
| 678 | /** | ||
| 679 | * Copy an existing surface to a new surface of the specified format enum. | ||
| 680 | * | ||
| 681 | * This function operates just like SDL_ConvertSurface(), but accepts an | ||
| 682 | * SDL_PixelFormatEnum value instead of an SDL_PixelFormat structure. As such, | ||
| 683 | * it might be easier to call but it doesn't have access to palette | ||
| 684 | * information for the destination surface, in case that would be important. | ||
| 685 | * | ||
| 686 | * \param src the existing SDL_Surface structure to convert | ||
| 687 | * \param pixel_format the SDL_PixelFormatEnum that the new surface is | ||
| 688 | * optimized for | ||
| 689 | * \param flags the flags are unused and should be set to 0; this is a | ||
| 690 | * leftover from SDL 1.2's API | ||
| 691 | * \returns the new SDL_Surface structure that is created or NULL if it fails; | ||
| 692 | * call SDL_GetError() for more information. | ||
| 693 | * | ||
| 694 | * \since This function is available since SDL 2.0.0. | ||
| 695 | * | ||
| 696 | * \sa SDL_AllocFormat | ||
| 697 | * \sa SDL_ConvertSurface | ||
| 698 | * \sa SDL_CreateRGBSurface | ||
| 699 | */ | ||
| 700 | extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat | ||
| 701 | (SDL_Surface * src, Uint32 pixel_format, Uint32 flags); | ||
| 702 | |||
| 703 | /** | ||
| 704 | * Copy a block of pixels of one format to another format. | ||
| 705 | * | ||
| 706 | * \param width the width of the block to copy, in pixels | ||
| 707 | * \param height the height of the block to copy, in pixels | ||
| 708 | * \param src_format an SDL_PixelFormatEnum value of the `src` pixels format | ||
| 709 | * \param src a pointer to the source pixels | ||
| 710 | * \param src_pitch the pitch of the source pixels, in bytes | ||
| 711 | * \param dst_format an SDL_PixelFormatEnum value of the `dst` pixels format | ||
| 712 | * \param dst a pointer to be filled in with new pixel data | ||
| 713 | * \param dst_pitch the pitch of the destination pixels, in bytes | ||
| 714 | * \returns 0 on success or a negative error code on failure; call | ||
| 715 | * SDL_GetError() for more information. | ||
| 716 | * | ||
| 717 | * \since This function is available since SDL 2.0.0. | ||
| 718 | */ | ||
| 719 | extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height, | ||
| 720 | Uint32 src_format, | ||
| 721 | const void * src, int src_pitch, | ||
| 722 | Uint32 dst_format, | ||
| 723 | void * dst, int dst_pitch); | ||
| 724 | |||
| 725 | /** | ||
| 726 | * Premultiply the alpha on a block of pixels. | ||
| 727 | * | ||
| 728 | * This is safe to use with src == dst, but not for other overlapping areas. | ||
| 729 | * | ||
| 730 | * This function is currently only implemented for SDL_PIXELFORMAT_ARGB8888. | ||
| 731 | * | ||
| 732 | * \param width the width of the block to convert, in pixels | ||
| 733 | * \param height the height of the block to convert, in pixels | ||
| 734 | * \param src_format an SDL_PixelFormatEnum value of the `src` pixels format | ||
| 735 | * \param src a pointer to the source pixels | ||
| 736 | * \param src_pitch the pitch of the source pixels, in bytes | ||
| 737 | * \param dst_format an SDL_PixelFormatEnum value of the `dst` pixels format | ||
| 738 | * \param dst a pointer to be filled in with premultiplied pixel data | ||
| 739 | * \param dst_pitch the pitch of the destination pixels, in bytes | ||
| 740 | * \returns 0 on success or a negative error code on failure; call | ||
| 741 | * SDL_GetError() for more information. | ||
| 742 | * | ||
| 743 | * \since This function is available since SDL 2.0.18. | ||
| 744 | */ | ||
| 745 | extern DECLSPEC int SDLCALL SDL_PremultiplyAlpha(int width, int height, | ||
| 746 | Uint32 src_format, | ||
| 747 | const void * src, int src_pitch, | ||
| 748 | Uint32 dst_format, | ||
| 749 | void * dst, int dst_pitch); | ||
| 750 | |||
| 751 | /** | ||
| 752 | * Perform a fast fill of a rectangle with a specific color. | ||
| 753 | * | ||
| 754 | * `color` should be a pixel of the format used by the surface, and can be | ||
| 755 | * generated by SDL_MapRGB() or SDL_MapRGBA(). If the color value contains an | ||
| 756 | * alpha component then the destination is simply filled with that alpha | ||
| 757 | * information, no blending takes place. | ||
| 758 | * | ||
| 759 | * If there is a clip rectangle set on the destination (set via | ||
| 760 | * SDL_SetClipRect()), then this function will fill based on the intersection | ||
| 761 | * of the clip rectangle and `rect`. | ||
| 762 | * | ||
| 763 | * \param dst the SDL_Surface structure that is the drawing target | ||
| 764 | * \param rect the SDL_Rect structure representing the rectangle to fill, or | ||
| 765 | * NULL to fill the entire surface | ||
| 766 | * \param color the color to fill with | ||
| 767 | * \returns 0 on success or a negative error code on failure; call | ||
| 768 | * SDL_GetError() for more information. | ||
| 769 | * | ||
| 770 | * \since This function is available since SDL 2.0.0. | ||
| 771 | * | ||
| 772 | * \sa SDL_FillRects | ||
| 773 | */ | ||
| 774 | extern DECLSPEC int SDLCALL SDL_FillRect | ||
| 775 | (SDL_Surface * dst, const SDL_Rect * rect, Uint32 color); | ||
| 776 | |||
| 777 | /** | ||
| 778 | * Perform a fast fill of a set of rectangles with a specific color. | ||
| 779 | * | ||
| 780 | * `color` should be a pixel of the format used by the surface, and can be | ||
| 781 | * generated by SDL_MapRGB() or SDL_MapRGBA(). If the color value contains an | ||
| 782 | * alpha component then the destination is simply filled with that alpha | ||
| 783 | * information, no blending takes place. | ||
| 784 | * | ||
| 785 | * If there is a clip rectangle set on the destination (set via | ||
| 786 | * SDL_SetClipRect()), then this function will fill based on the intersection | ||
| 787 | * of the clip rectangle and `rect`. | ||
| 788 | * | ||
| 789 | * \param dst the SDL_Surface structure that is the drawing target | ||
| 790 | * \param rects an array of SDL_Rects representing the rectangles to fill. | ||
| 791 | * \param count the number of rectangles in the array | ||
| 792 | * \param color the color to fill with | ||
| 793 | * \returns 0 on success or a negative error code on failure; call | ||
| 794 | * SDL_GetError() for more information. | ||
| 795 | * | ||
| 796 | * \since This function is available since SDL 2.0.0. | ||
| 797 | * | ||
| 798 | * \sa SDL_FillRect | ||
| 799 | */ | ||
| 800 | extern DECLSPEC int SDLCALL SDL_FillRects | ||
| 801 | (SDL_Surface * dst, const SDL_Rect * rects, int count, Uint32 color); | ||
| 802 | |||
| 803 | /* !!! FIXME: merge this documentation with the wiki */ | ||
| 804 | /** | ||
| 805 | * Performs a fast blit from the source surface to the destination surface. | ||
| 806 | * | ||
| 807 | * This assumes that the source and destination rectangles are | ||
| 808 | * the same size. If either \c srcrect or \c dstrect are NULL, the entire | ||
| 809 | * surface (\c src or \c dst) is copied. The final blit rectangles are saved | ||
| 810 | * in \c srcrect and \c dstrect after all clipping is performed. | ||
| 811 | * | ||
| 812 | * \returns 0 if the blit is successful, otherwise it returns -1. | ||
| 813 | * | ||
| 814 | * The blit function should not be called on a locked surface. | ||
| 815 | * | ||
| 816 | * The blit semantics for surfaces with and without blending and colorkey | ||
| 817 | * are defined as follows: | ||
| 818 | * \verbatim | ||
| 819 | RGBA->RGB: | ||
| 820 | Source surface blend mode set to SDL_BLENDMODE_BLEND: | ||
| 821 | alpha-blend (using the source alpha-channel and per-surface alpha) | ||
| 822 | SDL_SRCCOLORKEY ignored. | ||
| 823 | Source surface blend mode set to SDL_BLENDMODE_NONE: | ||
| 824 | copy RGB. | ||
| 825 | if SDL_SRCCOLORKEY set, only copy the pixels matching the | ||
| 826 | RGB values of the source color key, ignoring alpha in the | ||
| 827 | comparison. | ||
| 828 | |||
| 829 | RGB->RGBA: | ||
| 830 | Source surface blend mode set to SDL_BLENDMODE_BLEND: | ||
| 831 | alpha-blend (using the source per-surface alpha) | ||
| 832 | Source surface blend mode set to SDL_BLENDMODE_NONE: | ||
| 833 | copy RGB, set destination alpha to source per-surface alpha value. | ||
| 834 | both: | ||
| 835 | if SDL_SRCCOLORKEY set, only copy the pixels matching the | ||
| 836 | source color key. | ||
| 837 | |||
| 838 | RGBA->RGBA: | ||
| 839 | Source surface blend mode set to SDL_BLENDMODE_BLEND: | ||
| 840 | alpha-blend (using the source alpha-channel and per-surface alpha) | ||
| 841 | SDL_SRCCOLORKEY ignored. | ||
| 842 | Source surface blend mode set to SDL_BLENDMODE_NONE: | ||
| 843 | copy all of RGBA to the destination. | ||
| 844 | if SDL_SRCCOLORKEY set, only copy the pixels matching the | ||
| 845 | RGB values of the source color key, ignoring alpha in the | ||
| 846 | comparison. | ||
| 847 | |||
| 848 | RGB->RGB: | ||
| 849 | Source surface blend mode set to SDL_BLENDMODE_BLEND: | ||
| 850 | alpha-blend (using the source per-surface alpha) | ||
| 851 | Source surface blend mode set to SDL_BLENDMODE_NONE: | ||
| 852 | copy RGB. | ||
| 853 | both: | ||
| 854 | if SDL_SRCCOLORKEY set, only copy the pixels matching the | ||
| 855 | source color key. | ||
| 856 | \endverbatim | ||
| 857 | * | ||
| 858 | * You should call SDL_BlitSurface() unless you know exactly how SDL | ||
| 859 | * blitting works internally and how to use the other blit functions. | ||
| 860 | */ | ||
| 861 | #define SDL_BlitSurface SDL_UpperBlit | ||
| 862 | |||
| 863 | /** | ||
| 864 | * Perform a fast blit from the source surface to the destination surface. | ||
| 865 | * | ||
| 866 | * SDL_UpperBlit() has been replaced by SDL_BlitSurface(), which is merely a | ||
| 867 | * macro for this function with a less confusing name. | ||
| 868 | * | ||
| 869 | * \since This function is available since SDL 2.0.0. | ||
| 870 | * | ||
| 871 | * \sa SDL_BlitSurface | ||
| 872 | */ | ||
| 873 | extern DECLSPEC int SDLCALL SDL_UpperBlit | ||
| 874 | (SDL_Surface * src, const SDL_Rect * srcrect, | ||
| 875 | SDL_Surface * dst, SDL_Rect * dstrect); | ||
| 876 | |||
| 877 | /** | ||
| 878 | * Perform low-level surface blitting only. | ||
| 879 | * | ||
| 880 | * This is a semi-private blit function and it performs low-level surface | ||
| 881 | * blitting, assuming the input rectangles have already been clipped. | ||
| 882 | * | ||
| 883 | * Unless you know what you're doing, you should be using SDL_BlitSurface() | ||
| 884 | * instead. | ||
| 885 | * | ||
| 886 | * \param src the SDL_Surface structure to be copied from | ||
| 887 | * \param srcrect the SDL_Rect structure representing the rectangle to be | ||
| 888 | * copied, or NULL to copy the entire surface | ||
| 889 | * \param dst the SDL_Surface structure that is the blit target | ||
| 890 | * \param dstrect the SDL_Rect structure representing the rectangle that is | ||
| 891 | * copied into | ||
| 892 | * \returns 0 on success or a negative error code on failure; call | ||
| 893 | * SDL_GetError() for more information. | ||
| 894 | * | ||
| 895 | * \since This function is available since SDL 2.0.0. | ||
| 896 | * | ||
| 897 | * \sa SDL_BlitSurface | ||
| 898 | */ | ||
| 899 | extern DECLSPEC int SDLCALL SDL_LowerBlit | ||
| 900 | (SDL_Surface * src, SDL_Rect * srcrect, | ||
| 901 | SDL_Surface * dst, SDL_Rect * dstrect); | ||
| 902 | |||
| 903 | |||
| 904 | /** | ||
| 905 | * Perform a fast, low quality, stretch blit between two surfaces of the same | ||
| 906 | * format. | ||
| 907 | * | ||
| 908 | * Please use SDL_BlitScaled() instead. | ||
| 909 | * | ||
| 910 | * \since This function is available since SDL 2.0.0. | ||
| 911 | */ | ||
| 912 | extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface * src, | ||
| 913 | const SDL_Rect * srcrect, | ||
| 914 | SDL_Surface * dst, | ||
| 915 | const SDL_Rect * dstrect); | ||
| 916 | |||
| 917 | /** | ||
| 918 | * Perform bilinear scaling between two surfaces of the same format, 32BPP. | ||
| 919 | * | ||
| 920 | * \since This function is available since SDL 2.0.16. | ||
| 921 | */ | ||
| 922 | extern DECLSPEC int SDLCALL SDL_SoftStretchLinear(SDL_Surface * src, | ||
| 923 | const SDL_Rect * srcrect, | ||
| 924 | SDL_Surface * dst, | ||
| 925 | const SDL_Rect * dstrect); | ||
| 926 | |||
| 927 | |||
| 928 | #define SDL_BlitScaled SDL_UpperBlitScaled | ||
| 929 | |||
| 930 | /** | ||
| 931 | * Perform a scaled surface copy to a destination surface. | ||
| 932 | * | ||
| 933 | * SDL_UpperBlitScaled() has been replaced by SDL_BlitScaled(), which is | ||
| 934 | * merely a macro for this function with a less confusing name. | ||
| 935 | * | ||
| 936 | * \since This function is available since SDL 2.0.0. | ||
| 937 | * | ||
| 938 | * \sa SDL_BlitScaled | ||
| 939 | */ | ||
| 940 | extern DECLSPEC int SDLCALL SDL_UpperBlitScaled | ||
| 941 | (SDL_Surface * src, const SDL_Rect * srcrect, | ||
| 942 | SDL_Surface * dst, SDL_Rect * dstrect); | ||
| 943 | |||
| 944 | /** | ||
| 945 | * Perform low-level surface scaled blitting only. | ||
| 946 | * | ||
| 947 | * This is a semi-private function and it performs low-level surface blitting, | ||
| 948 | * assuming the input rectangles have already been clipped. | ||
| 949 | * | ||
| 950 | * \param src the SDL_Surface structure to be copied from | ||
| 951 | * \param srcrect the SDL_Rect structure representing the rectangle to be | ||
| 952 | * copied | ||
| 953 | * \param dst the SDL_Surface structure that is the blit target | ||
| 954 | * \param dstrect the SDL_Rect structure representing the rectangle that is | ||
| 955 | * copied into | ||
| 956 | * \returns 0 on success or a negative error code on failure; call | ||
| 957 | * SDL_GetError() for more information. | ||
| 958 | * | ||
| 959 | * \since This function is available since SDL 2.0.0. | ||
| 960 | * | ||
| 961 | * \sa SDL_BlitScaled | ||
| 962 | */ | ||
| 963 | extern DECLSPEC int SDLCALL SDL_LowerBlitScaled | ||
| 964 | (SDL_Surface * src, SDL_Rect * srcrect, | ||
| 965 | SDL_Surface * dst, SDL_Rect * dstrect); | ||
| 966 | |||
| 967 | /** | ||
| 968 | * Set the YUV conversion mode | ||
| 969 | * | ||
| 970 | * \since This function is available since SDL 2.0.8. | ||
| 971 | */ | ||
| 972 | extern DECLSPEC void SDLCALL SDL_SetYUVConversionMode(SDL_YUV_CONVERSION_MODE mode); | ||
| 973 | |||
| 974 | /** | ||
| 975 | * Get the YUV conversion mode | ||
| 976 | * | ||
| 977 | * \since This function is available since SDL 2.0.8. | ||
| 978 | */ | ||
| 979 | extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionMode(void); | ||
| 980 | |||
| 981 | /** | ||
| 982 | * Get the YUV conversion mode, returning the correct mode for the resolution | ||
| 983 | * when the current conversion mode is SDL_YUV_CONVERSION_AUTOMATIC | ||
| 984 | * | ||
| 985 | * \since This function is available since SDL 2.0.8. | ||
| 986 | */ | ||
| 987 | extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionModeForResolution(int width, int height); | ||
| 988 | |||
| 989 | /* Ends C function definitions when using C++ */ | ||
| 990 | #ifdef __cplusplus | ||
| 991 | } | ||
| 992 | #endif | ||
| 993 | #include "close_code.h" | ||
| 994 | |||
| 995 | #endif /* SDL_surface_h_ */ | ||
| 996 | |||
| 997 | /* vi: set ts=4 sw=4 expandtab: */ | ||
