diff options
author | 3gg <3gg@shellblade.net> | 2024-06-22 13:21:09 -0700 |
---|---|---|
committer | 3gg <3gg@shellblade.net> | 2024-06-22 13:21:09 -0700 |
commit | acaa801ea2c7fa3c909ca4f64759696fff002b1a (patch) | |
tree | 5deeffdb580948300cb3fd2516cb07b4c4e7a711 /src/xplorer.c | |
parent | 8222bfe56d4dabe8d92fc4b25ea1b0163b16f3e1 (diff) |
Diffstat (limited to 'src/xplorer.c')
-rw-r--r-- | src/xplorer.c | 215 |
1 files changed, 187 insertions, 28 deletions
diff --git a/src/xplorer.c b/src/xplorer.c index 8a190af..5e69d82 100644 --- a/src/xplorer.c +++ b/src/xplorer.c | |||
@@ -5,14 +5,14 @@ | |||
5 | #include <tinydir.h> | 5 | #include <tinydir.h> |
6 | 6 | ||
7 | #include <assert.h> | 7 | #include <assert.h> |
8 | #include <path.h> | ||
8 | #include <stdbool.h> | 9 | #include <stdbool.h> |
9 | #include <stdio.h> | 10 | #include <stdio.h> |
10 | #include <stdlib.h> | 11 | #include <stdlib.h> |
11 | #include <string.h> | ||
12 | 12 | ||
13 | static const char* WindowTitle = "XPLORER"; | 13 | static const char* WindowTitle = "XPLORER"; |
14 | static const int DefaultWidth = 960; | 14 | static const int DefaultWidth = 1440; |
15 | static const int DefaultHeight = 600; | 15 | static const int DefaultHeight = 900; |
16 | 16 | ||
17 | // #define DEBUG_EVENT_LOOP 1 | 17 | // #define DEBUG_EVENT_LOOP 1 |
18 | 18 | ||
@@ -26,47 +26,162 @@ typedef struct State { | |||
26 | SDL_Window* window; | 26 | SDL_Window* window; |
27 | uiFrame* frame; | 27 | uiFrame* frame; |
28 | uiTable* table; | 28 | uiTable* table; |
29 | string current_dir; | 29 | path current_dir; |
30 | } State; | 30 | } State; |
31 | 31 | ||
32 | void SetDirectory(State* state, string path) { | 32 | uiMouseButton ToUiButton(Uint8 button); |
33 | |||
34 | void CreateUi(State* state) { | ||
33 | assert(state); | 35 | assert(state); |
34 | 36 | ||
35 | state->current_dir = path; | 37 | uiFrame* frame = uiMakeFrame(); |
36 | 38 | ||
37 | uiTable* table = state->table; | 39 | const char* header[] = {"Name", "Size", "Modified"}; |
40 | uiTable* table = uiMakeTable(0, sizeof(header) / sizeof(char*), header); | ||
38 | assert(table); | 41 | assert(table); |
42 | uiWidgetSetParent(uiMakeTablePtr(table), uiMakeFramePtr(frame)); | ||
39 | 43 | ||
40 | tinydir_dir dir; | 44 | // uiLabel* label = uiMakeLabel("Hello world, what is going on!?"); |
41 | tinydir_open(&dir, string_data(path)); | 45 | // uiWidgetSetParent(label, frame); |
42 | while (dir.has_next) { | ||
43 | tinydir_file file; | ||
44 | tinydir_readfile(&dir, &file); | ||
45 | 46 | ||
46 | const string file_size = string_format_size(file._s.st_size); | 47 | state->frame = frame; |
48 | state->table = table; | ||
49 | } | ||
47 | 50 | ||
48 | const char* row[3] = {file.name, string_data(file_size), "<date>"}; | 51 | int compare_files(const void* _a, const void* _b) { |
49 | uiTableAddRow(table, row); | 52 | assert(_a); |
53 | assert(_b); | ||
50 | 54 | ||
51 | tinydir_next(&dir); | 55 | const tinydir_file* a = _a; |
56 | const tinydir_file* b = _b; | ||
57 | |||
58 | for (size_t i = 0; | ||
59 | (i < _TINYDIR_FILENAME_MAX) && (a->name[i] != 0) && (b->name[i] != 0); | ||
60 | ++i) { | ||
61 | if (a->name[i] < b->name[i]) { | ||
62 | return -1; | ||
63 | } else if (a->name[i] > b->name[i]) { | ||
64 | return 1; | ||
65 | } | ||
52 | } | 66 | } |
67 | |||
68 | return 0; | ||
53 | } | 69 | } |
54 | 70 | ||
55 | void CreateUi(State* state) { | 71 | size_t GetFileCount(path directory) { |
72 | size_t count = 0; | ||
73 | tinydir_dir dir; | ||
74 | if (tinydir_open(&dir, path_cstr(directory)) == 0) { | ||
75 | for (count = 0; dir.has_next; ++count) { | ||
76 | tinydir_next(&dir); | ||
77 | } | ||
78 | } | ||
79 | return count; | ||
80 | } | ||
81 | |||
82 | bool SetDirectory(State* state, path directory) { | ||
56 | assert(state); | 83 | assert(state); |
57 | 84 | ||
58 | uiFrame* frame = uiMakeFrame(); | 85 | bool directory_changed = false; |
59 | 86 | ||
60 | const char* header[] = {"Name", "Size", "Modified"}; | 87 | tinydir_dir dir; |
61 | uiTable* table = uiMakeTable(0, sizeof(header) / sizeof(char*), header); | 88 | if (tinydir_open(&dir, path_cstr(directory)) == 0) { |
89 | const size_t count = GetFileCount(directory); | ||
90 | |||
91 | tinydir_file* files = calloc(count, sizeof(tinydir_file)); | ||
92 | if (!files) { | ||
93 | return false; | ||
94 | } | ||
95 | |||
96 | for (size_t i = 0; dir.has_next; ++i) { | ||
97 | assert(i < count); | ||
98 | tinydir_readfile(&dir, &files[i]); | ||
99 | tinydir_next(&dir); | ||
100 | } | ||
101 | |||
102 | qsort(files, count, sizeof(files[0]), compare_files); | ||
103 | |||
104 | uiTable* table = state->table; | ||
105 | assert(table); | ||
106 | |||
107 | uiTableClear(table); | ||
108 | for (size_t i = 0; i < count; ++i) { | ||
109 | tinydir_file file = files[i]; | ||
110 | |||
111 | const string file_size = string_format_size(file._s.st_size); | ||
112 | |||
113 | const char* row[3] = {file.name, string_data(file_size), "<date>"}; | ||
114 | uiTableAddRow(table, row); | ||
115 | } | ||
116 | |||
117 | free(files); | ||
118 | |||
119 | if (!path_empty(state->current_dir)) { | ||
120 | path_del(&state->current_dir); | ||
121 | } | ||
122 | state->current_dir = directory; | ||
123 | directory_changed = true; | ||
124 | } | ||
125 | |||
126 | return directory_changed; | ||
127 | } | ||
128 | |||
129 | bool OnFileTableClick( | ||
130 | State* state, uiTable* table, const uiTableClickEvent* event) { | ||
131 | assert(state); | ||
62 | assert(table); | 132 | assert(table); |
63 | uiWidgetSetParent(uiMakeTablePtr(table), uiMakeFramePtr(frame)); | ||
64 | 133 | ||
65 | // uiLabel* label = uiMakeLabel("Hello world, what is going on!?"); | 134 | if (event->col == 0) { // Clicked the file/directory name. |
66 | // uiWidgetSetParent(label, frame); | 135 | // TODO: Think more about uiPtr. Do we need uiConstPtr? |
136 | // Ideally: const uiLabel* label = uiGetPtr(uiTableGet(...)); | ||
137 | // i.e., no checks on the client code; all checks in library code. | ||
138 | const uiLabel* label = | ||
139 | (const uiLabel*)uiTableGet(table, event->row, event->col); | ||
140 | assert(uiWidgetGetType((const uiWidget*)label) == uiTypeLabel); | ||
141 | |||
142 | printf("Click: %d,%d: %s\n", event->row, event->col, uiLabelGetText(label)); | ||
143 | |||
144 | // TODO: Handle '.' and '..' better. Define a path concatenation function. | ||
145 | path child_dir = path_new(uiLabelGetText(label)); | ||
146 | path new_dir = path_concat(state->current_dir, child_dir); | ||
147 | const bool result = SetDirectory(state, new_dir); | ||
148 | if (!result) { | ||
149 | path_del(&new_dir); | ||
150 | } | ||
151 | path_del(&child_dir); | ||
152 | return result; | ||
153 | } | ||
154 | return false; | ||
155 | } | ||
67 | 156 | ||
68 | state->frame = frame; | 157 | /// Handle widget events and return whether a redraw is needed. |
69 | state->table = table; | 158 | bool HandleWidgetEvents(State* state) { |
159 | assert(state); | ||
160 | |||
161 | bool redraw = false; | ||
162 | |||
163 | const uiWidgetEvent* events; | ||
164 | const int numWidgetEvents = uiGetEvents(&events); | ||
165 | |||
166 | for (int i = 0; i < numWidgetEvents; ++i) { | ||
167 | const uiWidgetEvent* ev = &events[i]; | ||
168 | |||
169 | // TODO: Set and check widget IDs. | ||
170 | switch (ev->type) { | ||
171 | case uiWidgetEventClick: | ||
172 | if (ev->widget.type == uiTypeTable) { | ||
173 | if (OnFileTableClick( | ||
174 | state, uiGetTablePtr(ev->widget), &ev->table_click)) { | ||
175 | redraw = true; | ||
176 | } | ||
177 | } | ||
178 | break; | ||
179 | default: | ||
180 | break; | ||
181 | } | ||
182 | } | ||
183 | |||
184 | return redraw; | ||
70 | } | 185 | } |
71 | 186 | ||
72 | static bool Render(State* state) { | 187 | static bool Render(State* state) { |
@@ -119,6 +234,7 @@ static bool Resize(State* state) { | |||
119 | 234 | ||
120 | // TODO: Fix the white 1-pixel vertical/horizontal line that appears at odd | 235 | // TODO: Fix the white 1-pixel vertical/horizontal line that appears at odd |
121 | // sizes when resizing the window. | 236 | // sizes when resizing the window. |
237 | // https://github.com/libsdl-org/SDL/issues/9653 | ||
122 | uiResizeFrame(state->frame, width, height); | 238 | uiResizeFrame(state->frame, width, height); |
123 | 239 | ||
124 | return true; | 240 | return true; |
@@ -136,8 +252,8 @@ bool Initialize(State* state) { | |||
136 | 252 | ||
137 | CreateUi(state); | 253 | CreateUi(state); |
138 | 254 | ||
139 | const char* home = getenv("HOME"); | 255 | path home = path_new(getenv("HOME")); |
140 | SetDirectory(state, string_new(home)); | 256 | SetDirectory(state, home); |
141 | 257 | ||
142 | return true; | 258 | return true; |
143 | } | 259 | } |
@@ -167,6 +283,9 @@ int main( | |||
167 | goto cleanup; | 283 | goto cleanup; |
168 | } | 284 | } |
169 | 285 | ||
286 | // TODO: All of the window and input handling could be moved to its own | ||
287 | // library so that different applications can re-use it. | ||
288 | |||
170 | // Controls whether we should keep running. | 289 | // Controls whether we should keep running. |
171 | bool running = true; | 290 | bool running = true; |
172 | 291 | ||
@@ -218,10 +337,43 @@ int main( | |||
218 | break; | 337 | break; |
219 | } | 338 | } |
220 | } | 339 | } |
221 | 340 | } else if (event.type == SDL_MOUSEBUTTONDOWN) { | |
341 | const uiInputEvent ev = { | ||
342 | .type = uiEventMouseButton, | ||
343 | .mouse_button = (uiMouseButtonEvent){ | ||
344 | .button = ToUiButton(event.button.button), | ||
345 | .state = uiMouseDown, | ||
346 | .mouse_position = | ||
347 | (uiPoint){.x = event.button.x, .y = event.button.y}} | ||
348 | }; | ||
349 | redraw = uiSendEvent(state.frame, &ev); | ||
350 | } else if (event.type == SDL_MOUSEBUTTONUP) { | ||
351 | const uiInputEvent ev = { | ||
352 | .type = uiEventMouseButton, | ||
353 | .mouse_button = (uiMouseButtonEvent){ | ||
354 | .button = ToUiButton(event.button.button), | ||
355 | .state = uiMouseUp, | ||
356 | .mouse_position = | ||
357 | (uiPoint){.x = event.button.x, .y = event.button.y}} | ||
358 | }; | ||
359 | redraw = uiSendEvent(state.frame, &ev); | ||
360 | } else if (event.type == SDL_MOUSEWHEEL) { | ||
361 | const uiInputEvent ev = { | ||
362 | .type = uiEventMouseScroll, | ||
363 | .mouse_scroll = (uiMouseScrollEvent){ | ||
364 | .scroll_offset = event.wheel.y, | ||
365 | .mouse_position = (uiPoint){ | ||
366 | .x = event.wheel.mouseX, .y = event.wheel.mouseY}} | ||
367 | }; | ||
368 | redraw = uiSendEvent(state.frame, &ev); | ||
222 | } else { | 369 | } else { |
223 | EVENT_LOOP_PRINT("event.window.event = %d\n", event.window.event); | 370 | EVENT_LOOP_PRINT("event.window.event = %d\n", event.window.event); |
224 | } | 371 | } |
372 | |||
373 | if (HandleWidgetEvents(&state)) { | ||
374 | Resize(&state); // Trigger a re-layout of widgets. | ||
375 | redraw = true; | ||
376 | } | ||
225 | } | 377 | } |
226 | } | 378 | } |
227 | 379 | ||
@@ -243,3 +395,10 @@ cleanup: | |||
243 | 395 | ||
244 | return success ? 0 : 1; | 396 | return success ? 0 : 1; |
245 | } | 397 | } |
398 | |||
399 | // ----------------------------------------------------------------------------- | ||
400 | |||
401 | uiMouseButton ToUiButton(Uint8 button) { | ||
402 | // TODO: Buttons. | ||
403 | return uiLMB; | ||
404 | } | ||