diff options
Diffstat (limited to 'src/contrib/SDL-2.30.2/include/SDL_config.h')
-rw-r--r-- | src/contrib/SDL-2.30.2/include/SDL_config.h | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/src/contrib/SDL-2.30.2/include/SDL_config.h b/src/contrib/SDL-2.30.2/include/SDL_config.h new file mode 100644 index 0000000..49605b1 --- /dev/null +++ b/src/contrib/SDL-2.30.2/include/SDL_config.h | |||
@@ -0,0 +1,61 @@ | |||
1 | /* | ||
2 | Simple DirectMedia Layer | ||
3 | Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org> | ||
4 | |||
5 | This software is provided 'as-is', without any express or implied | ||
6 | warranty. In no event will the authors be held liable for any damages | ||
7 | arising from the use of this software. | ||
8 | |||
9 | Permission is granted to anyone to use this software for any purpose, | ||
10 | including commercial applications, and to alter it and redistribute it | ||
11 | freely, subject to the following restrictions: | ||
12 | |||
13 | 1. The origin of this software must not be misrepresented; you must not | ||
14 | claim that you wrote the original software. If you use this software | ||
15 | in a product, an acknowledgment in the product documentation would be | ||
16 | appreciated but is not required. | ||
17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
18 | misrepresented as being the original software. | ||
19 | 3. This notice may not be removed or altered from any source distribution. | ||
20 | */ | ||
21 | |||
22 | #ifndef SDL_config_h_ | ||
23 | #define SDL_config_h_ | ||
24 | |||
25 | #include "SDL_platform.h" | ||
26 | |||
27 | /** | ||
28 | * \file SDL_config.h | ||
29 | */ | ||
30 | |||
31 | /* Add any platform that doesn't build using the configure system. */ | ||
32 | #if defined(__WIN32__) | ||
33 | #include "SDL_config_windows.h" | ||
34 | #elif defined(__WINRT__) | ||
35 | #include "SDL_config_winrt.h" | ||
36 | #elif defined(__WINGDK__) | ||
37 | #include "SDL_config_wingdk.h" | ||
38 | #elif defined(__XBOXONE__) || defined(__XBOXSERIES__) | ||
39 | #include "SDL_config_xbox.h" | ||
40 | #elif defined(__MACOSX__) | ||
41 | #include "SDL_config_macosx.h" | ||
42 | #elif defined(__IPHONEOS__) | ||
43 | #include "SDL_config_iphoneos.h" | ||
44 | #elif defined(__ANDROID__) | ||
45 | #include "SDL_config_android.h" | ||
46 | #elif defined(__OS2__) | ||
47 | #include "SDL_config_os2.h" | ||
48 | #elif defined(__EMSCRIPTEN__) | ||
49 | #include "SDL_config_emscripten.h" | ||
50 | #elif defined(__NGAGE__) | ||
51 | #include "SDL_config_ngage.h" | ||
52 | #else | ||
53 | /* This is a minimal configuration just to get SDL running on new platforms. */ | ||
54 | #include "SDL_config_minimal.h" | ||
55 | #endif /* platform config */ | ||
56 | |||
57 | #ifdef USING_GENERATED_CONFIG_H | ||
58 | #error Wrong SDL_config.h, check your include path? | ||
59 | #endif | ||
60 | |||
61 | #endif /* SDL_config_h_ */ | ||