diff options
| author | 3gg <3gg@shellblade.net> | 2026-03-06 13:26:57 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2026-03-06 13:26:57 -0800 |
| commit | f5c89b3bd5d74849757fd5b4d1a300068522a3ca (patch) | |
| tree | d6f6e4c81745b393d7594b334710f30c0b2df3bd /SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj.filters | |
Diffstat (limited to 'SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj.filters')
| -rw-r--r-- | SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj.filters | 487 |
1 files changed, 487 insertions, 0 deletions
diff --git a/SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj.filters b/SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj.filters new file mode 100644 index 0000000..f760877 --- /dev/null +++ b/SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj.filters | |||
| @@ -0,0 +1,487 @@ | |||
| 1 | <?xml version="1.0" encoding="utf-8"?> | ||
| 2 | <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
| 3 | <ItemGroup> | ||
| 4 | <ClCompile Include="..\..\src\core\gdk\SDL_gdk.cpp" /> | ||
| 5 | <ClCompile Include="..\..\src\core\windows\pch.c" /> | ||
| 6 | <ClCompile Include="..\..\src\core\windows\pch_cpp.cpp" /> | ||
| 7 | <ClCompile Include="..\..\src\render\direct3d12\SDL_render_d3d12_xbox.cpp" /> | ||
| 8 | <ClCompile Include="..\..\src\render\direct3d12\SDL_shaders_d3d12_xboxone.cpp" /> | ||
| 9 | <ClCompile Include="..\..\src\render\direct3d12\SDL_shaders_d3d12_xboxseries.cpp" /> | ||
| 10 | <ClCompile Include="..\..\src\main\generic\SDL_sysmain_callbacks.c" /> | ||
| 11 | <ClCompile Include="..\..\src\main\SDL_main_callbacks.c" /> | ||
| 12 | <ClCompile Include="..\..\src\main\gdk\SDL_sysmain_runapp.cpp" /> | ||
| 13 | <ClCompile Include="..\..\src\main\SDL_runapp.c" /> | ||
| 14 | <ClCompile Include="..\..\src\SDL_guid.c" /> | ||
| 15 | <ClCompile Include="..\..\src\atomic\SDL_atomic.c" /> | ||
| 16 | <ClCompile Include="..\..\src\atomic\SDL_spinlock.c" /> | ||
| 17 | <ClCompile Include="..\..\src\audio\directsound\SDL_directsound.c" /> | ||
| 18 | <ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" /> | ||
| 19 | <ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" /> | ||
| 20 | <ClCompile Include="..\..\src\audio\SDL_audio.c" /> | ||
| 21 | <ClCompile Include="..\..\src\audio\SDL_audiocvt.c" /> | ||
| 22 | <ClCompile Include="..\..\src\audio\SDL_audiodev.c" /> | ||
| 23 | <ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" /> | ||
| 24 | <ClCompile Include="..\..\src\audio\SDL_audioqueue.c" /> | ||
| 25 | <ClCompile Include="..\..\src\audio\SDL_audioresample.c" /> | ||
| 26 | <ClCompile Include="..\..\src\audio\SDL_mixer.c" /> | ||
| 27 | <ClCompile Include="..\..\src\audio\SDL_wave.c" /> | ||
| 28 | <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" /> | ||
| 29 | <ClCompile Include="..\..\src\core\SDL_core_unsupported.c" /> | ||
| 30 | <ClCompile Include="..\..\src\core\windows\SDL_gameinput.c" /> | ||
| 31 | <ClCompile Include="..\..\src\core\windows\SDL_hid.c" /> | ||
| 32 | <ClCompile Include="..\..\src\core\windows\SDL_immdevice.c" /> | ||
| 33 | <ClCompile Include="..\..\src\core\windows\SDL_windows.c" /> | ||
| 34 | <ClCompile Include="..\..\src\core\windows\SDL_xinput.c" /> | ||
| 35 | <ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" /> | ||
| 36 | <ClCompile Include="..\..\src\dynapi\SDL_dynapi.c" /> | ||
| 37 | <ClCompile Include="..\..\src\events\SDL_categories.c" /> | ||
| 38 | <ClCompile Include="..\..\src\events\SDL_clipboardevents.c" /> | ||
| 39 | <ClCompile Include="..\..\src\events\SDL_displayevents.c" /> | ||
| 40 | <ClCompile Include="..\..\src\events\SDL_dropevents.c" /> | ||
| 41 | <ClCompile Include="..\..\src\events\SDL_events.c" /> | ||
| 42 | <ClCompile Include="..\..\src\events\SDL_eventwatch.c" /> | ||
| 43 | <ClCompile Include="..\..\src\events\SDL_keyboard.c" /> | ||
| 44 | <ClCompile Include="..\..\src\events\SDL_keymap.c" /> | ||
| 45 | <ClCompile Include="..\..\src\events\SDL_mouse.c" /> | ||
| 46 | <ClCompile Include="..\..\src\events\SDL_pen.c" /> | ||
| 47 | <ClCompile Include="..\..\src\events\SDL_quit.c" /> | ||
| 48 | <ClCompile Include="..\..\src\events\SDL_touch.c" /> | ||
| 49 | <ClCompile Include="..\..\src\events\SDL_windowevents.c" /> | ||
| 50 | <ClCompile Include="..\..\src\io\SDL_iostream.c" /> | ||
| 51 | <ClCompile Include="..\..\src\filesystem\gdk\SDL_sysfilesystem.cpp" /> | ||
| 52 | <ClCompile Include="..\..\src\gpu\SDL_gpu.c" /> | ||
| 53 | <ClCompile Include="..\..\src\gpu\d3d12\SDL_gpu_d3d12.c" /> | ||
| 54 | <ClCompile Include="..\..\src\gpu\vulkan\SDL_gpu_vulkan.c" /> | ||
| 55 | <ClCompile Include="..\..\src\haptic\dummy\SDL_syshaptic.c" /> | ||
| 56 | <ClCompile Include="..\..\src\haptic\SDL_haptic.c" /> | ||
| 57 | <ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c" /> | ||
| 58 | <ClCompile Include="..\..\src\haptic\windows\SDL_windowshaptic.c" /> | ||
| 59 | <ClCompile Include="..\..\src\hidapi\SDL_hidapi.c" /> | ||
| 60 | <ClCompile Include="..\..\src\joystick\controller_type.c" /> | ||
| 61 | <ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c" /> | ||
| 62 | <ClCompile Include="..\..\src\joystick\gdk\SDL_gameinputjoystick.c" /> | ||
| 63 | <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapijoystick.c" /> | ||
| 64 | <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_combined.c" /> | ||
| 65 | <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamecube.c" /> | ||
| 66 | <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_luna.c" /> | ||
| 67 | <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps3.c" /> | ||
| 68 | <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps4.c" /> | ||
| 69 | <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps5.c" /> | ||
| 70 | <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.c" /> | ||
| 71 | <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_shield.c" /> | ||
| 72 | <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_stadia.c" /> | ||
| 73 | <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam.c" /> | ||
| 74 | <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam_hori.c" /> | ||
| 75 | <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steamdeck.c" /> | ||
| 76 | <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c" /> | ||
| 77 | <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_wii.c" /> | ||
| 78 | <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c" /> | ||
| 79 | <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360w.c" /> | ||
| 80 | <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xboxone.c" /> | ||
| 81 | <ClCompile Include="..\..\src\joystick\SDL_gamepad.c" /> | ||
| 82 | <ClCompile Include="..\..\src\joystick\SDL_joystick.c" /> | ||
| 83 | <ClCompile Include="..\..\src\joystick\SDL_steam_virtual_gamepad.c" /> | ||
| 84 | <ClCompile Include="..\..\src\joystick\virtual\SDL_virtualjoystick.c" /> | ||
| 85 | <ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c" /> | ||
| 86 | <ClCompile Include="..\..\src\joystick\windows\SDL_rawinputjoystick.c" /> | ||
| 87 | <ClCompile Include="..\..\src\joystick\windows\SDL_windowsjoystick.c" /> | ||
| 88 | <ClCompile Include="..\..\src\joystick\windows\SDL_windows_gaming_input.c" /> | ||
| 89 | <ClCompile Include="..\..\src\joystick\windows\SDL_xinputjoystick.c" /> | ||
| 90 | <ClCompile Include="..\..\src\libm\s_modf.c" /> | ||
| 91 | <ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" /> | ||
| 92 | <ClCompile Include="..\..\src\locale\SDL_locale.c" /> | ||
| 93 | <ClCompile Include="..\..\src\locale\windows\SDL_syslocale.c" /> | ||
| 94 | <ClCompile Include="..\..\src\misc\SDL_url.c" /> | ||
| 95 | <ClCompile Include="..\..\src\misc\windows\SDL_sysurl.c" /> | ||
| 96 | <ClCompile Include="..\..\src\power\SDL_power.c" /> | ||
| 97 | <ClCompile Include="..\..\src\process\SDL_process.c" /> | ||
| 98 | <ClCompile Include="..\..\src\process\dummy\SDL_dummyprocess.c" /> | ||
| 99 | <ClCompile Include="..\..\src\process\windows\SDL_windowsprocess.c" /> | ||
| 100 | <ClCompile Include="..\..\src\power\windows\SDL_syspower.c" /> | ||
| 101 | <ClCompile Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.c" /> | ||
| 102 | <ClCompile Include="..\..\src\render\direct3d12\SDL_render_d3d12.c" /> | ||
| 103 | <ClCompile Include="..\..\src\render\direct3d12\SDL_shaders_d3d12.c" /> | ||
| 104 | <ClCompile Include="..\..\src\render\direct3d\SDL_render_d3d.c" /> | ||
| 105 | <ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c" /> | ||
| 106 | <ClCompile Include="..\..\src\render\direct3d\SDL_shaders_d3d.c" /> | ||
| 107 | <ClCompile Include="..\..\src\render\opengl\SDL_render_gl.c" /> | ||
| 108 | <ClCompile Include="..\..\src\render\opengl\SDL_shaders_gl.c" /> | ||
| 109 | <ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c" /> | ||
| 110 | <ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c" /> | ||
| 111 | <ClCompile Include="..\..\src\render\SDL_d3dmath.c" /> | ||
| 112 | <ClCompile Include="..\..\src\render\SDL_render.c" /> | ||
| 113 | <ClCompile Include="..\..\src\render\SDL_render_unsupported.c" /> | ||
| 114 | <ClCompile Include="..\..\src\render\SDL_yuv_sw.c" /> | ||
| 115 | <ClCompile Include="..\..\src\render\software\SDL_blendfillrect.c" /> | ||
| 116 | <ClCompile Include="..\..\src\render\software\SDL_blendline.c" /> | ||
| 117 | <ClCompile Include="..\..\src\render\software\SDL_blendpoint.c" /> | ||
| 118 | <ClCompile Include="..\..\src\render\software\SDL_drawline.c" /> | ||
| 119 | <ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" /> | ||
| 120 | <ClCompile Include="..\..\src\render\software\SDL_render_sw.c" /> | ||
| 121 | <ClCompile Include="..\..\src\render\software\SDL_rotate.c" /> | ||
| 122 | <ClCompile Include="..\..\src\render\software\SDL_triangle.c" /> | ||
| 123 | <ClCompile Include="..\..\src\SDL.c" /> | ||
| 124 | <ClCompile Include="..\..\src\SDL_assert.c" /> | ||
| 125 | <ClCompile Include="..\..\src\SDL_list.c" /> | ||
| 126 | <ClCompile Include="..\..\src\SDL_error.c" /> | ||
| 127 | <ClCompile Include="..\..\src\SDL_hashtable.c" /> | ||
| 128 | <ClCompile Include="..\..\src\SDL_hints.c" /> | ||
| 129 | <ClCompile Include="..\..\src\SDL_log.c" /> | ||
| 130 | <ClCompile Include="..\..\src\SDL_properties.c" /> | ||
| 131 | <ClCompile Include="..\..\src\SDL_utils.c" /> | ||
| 132 | <ClCompile Include="..\..\src\sensor\dummy\SDL_dummysensor.c" /> | ||
| 133 | <ClCompile Include="..\..\src\sensor\SDL_sensor.c" /> | ||
| 134 | <ClCompile Include="..\..\src\sensor\windows\SDL_windowssensor.c" /> | ||
| 135 | <ClCompile Include="..\..\src\stdlib\SDL_crc16.c" /> | ||
| 136 | <ClCompile Include="..\..\src\stdlib\SDL_crc32.c" /> | ||
| 137 | <ClCompile Include="..\..\src\stdlib\SDL_getenv.c" /> | ||
| 138 | <ClCompile Include="..\..\src\stdlib\SDL_iconv.c" /> | ||
| 139 | <ClCompile Include="..\..\src\stdlib\SDL_malloc.c" /> | ||
| 140 | <ClCompile Include="..\..\src\stdlib\SDL_memcpy.c" /> | ||
| 141 | <ClCompile Include="..\..\src\stdlib\SDL_memmove.c" /> | ||
| 142 | <ClCompile Include="..\..\src\stdlib\SDL_memset.c" /> | ||
| 143 | <ClCompile Include="..\..\src\stdlib\SDL_mslibc.c" /> | ||
| 144 | <ClCompile Include="..\..\src\stdlib\SDL_murmur3.c" /> | ||
| 145 | <ClCompile Include="..\..\src\stdlib\SDL_qsort.c" /> | ||
| 146 | <ClCompile Include="..\..\src\stdlib\SDL_random.c" /> | ||
| 147 | <ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" /> | ||
| 148 | <ClCompile Include="..\..\src\stdlib\SDL_string.c" /> | ||
| 149 | <ClCompile Include="..\..\src\stdlib\SDL_strtokr.c" /> | ||
| 150 | <ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" /> | ||
| 151 | <ClCompile Include="..\..\src\thread\generic\SDL_sysrwlock.c" /> | ||
| 152 | <ClCompile Include="..\..\src\thread\SDL_thread.c" /> | ||
| 153 | <ClCompile Include="..\..\src\thread\windows\SDL_syscond_cv.c" /> | ||
| 154 | <ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" /> | ||
| 155 | <ClCompile Include="..\..\src\thread\windows\SDL_sysrwlock_srw.c" /> | ||
| 156 | <ClCompile Include="..\..\src\thread\windows\SDL_syssem.c" /> | ||
| 157 | <ClCompile Include="..\..\src\thread\windows\SDL_systhread.c" /> | ||
| 158 | <ClCompile Include="..\..\src\thread\windows\SDL_systls.c" /> | ||
| 159 | <ClCompile Include="..\..\src\timer\SDL_timer.c" /> | ||
| 160 | <ClCompile Include="..\..\src\timer\windows\SDL_systimer.c" /> | ||
| 161 | <ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" /> | ||
| 162 | <ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" /> | ||
| 163 | <ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c" /> | ||
| 164 | <ClCompile Include="..\..\src\video\gdk\SDL_gdktextinput.cpp" /> | ||
| 165 | <ClCompile Include="..\..\src\video\SDL_blit.c" /> | ||
| 166 | <ClCompile Include="..\..\src\video\SDL_blit_0.c" /> | ||
| 167 | <ClCompile Include="..\..\src\video\SDL_blit_1.c" /> | ||
| 168 | <ClCompile Include="..\..\src\video\SDL_blit_A.c" /> | ||
| 169 | <ClCompile Include="..\..\src\video\SDL_blit_auto.c" /> | ||
| 170 | <ClCompile Include="..\..\src\video\SDL_blit_copy.c" /> | ||
| 171 | <ClCompile Include="..\..\src\video\SDL_blit_N.c" /> | ||
| 172 | <ClCompile Include="..\..\src\video\SDL_blit_slow.c" /> | ||
| 173 | <ClCompile Include="..\..\src\video\SDL_bmp.c" /> | ||
| 174 | <ClCompile Include="..\..\src\video\SDL_clipboard.c" /> | ||
| 175 | <ClCompile Include="..\..\src\video\SDL_egl.c" /> | ||
| 176 | <ClCompile Include="..\..\src\video\SDL_fillrect.c" /> | ||
| 177 | <ClCompile Include="..\..\src\video\SDL_pixels.c" /> | ||
| 178 | <ClCompile Include="..\..\src\video\SDL_rect.c" /> | ||
| 179 | <ClCompile Include="..\..\src\video\SDL_RLEaccel.c" /> | ||
| 180 | <ClCompile Include="..\..\src\video\SDL_stb.c" /> | ||
| 181 | <ClCompile Include="..\..\src\video\SDL_stretch.c" /> | ||
| 182 | <ClCompile Include="..\..\src\video\SDL_surface.c" /> | ||
| 183 | <ClCompile Include="..\..\src\video\SDL_video.c" /> | ||
| 184 | <ClCompile Include="..\..\src\video\SDL_video_unsupported.c" /> | ||
| 185 | <ClCompile Include="..\..\src\video\SDL_vulkan_utils.c" /> | ||
| 186 | <ClCompile Include="..\..\src\video\SDL_yuv.c" /> | ||
| 187 | <ClCompile Include="..\..\src\video\windows\SDL_surface_utils.c" /> | ||
| 188 | <ClCompile Include="..\..\src\video\windows\SDL_windowsclipboard.c" /> | ||
| 189 | <ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" /> | ||
| 190 | <ClCompile Include="..\..\src\video\windows\SDL_windowsframebuffer.c" /> | ||
| 191 | <ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" /> | ||
| 192 | <ClCompile Include="..\..\src\video\windows\SDL_windowsgameinput.c" /> | ||
| 193 | <ClCompile Include="..\..\src\video\windows\SDL_windowsmessagebox.c" /> | ||
| 194 | <ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" /> | ||
| 195 | <ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" /> | ||
| 196 | <ClCompile Include="..\..\src\video\windows\SDL_windowsopengl.c" /> | ||
| 197 | <ClCompile Include="..\..\src\video\windows\SDL_windowsopengles.c" /> | ||
| 198 | <ClCompile Include="..\..\src\video\windows\SDL_windowsrawinput.c" /> | ||
| 199 | <ClCompile Include="..\..\src\video\windows\SDL_windowsshape.c" /> | ||
| 200 | <ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" /> | ||
| 201 | <ClCompile Include="..\..\src\video\windows\SDL_windowsvulkan.c" /> | ||
| 202 | <ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" /> | ||
| 203 | <ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c" /> | ||
| 204 | <ClCompile Include="..\..\src\camera\dummy\SDL_camera_dummy.c" /> | ||
| 205 | <ClCompile Include="..\..\src\camera\SDL_camera.c" /> | ||
| 206 | <ClCompile Include="..\..\src\dialog\SDL_dialog.c" /> | ||
| 207 | <ClCompile Include="..\..\src\dialog\SDL_dialog_utils.c" /> | ||
| 208 | <ClCompile Include="..\..\src\filesystem\SDL_filesystem.c" /> | ||
| 209 | <ClCompile Include="..\..\src\filesystem\windows\SDL_sysfsops.c" /> | ||
| 210 | <ClCompile Include="..\..\src\io\generic\SDL_asyncio_generic.c" /> | ||
| 211 | <ClCompile Include="..\..\src\io\SDL_asyncio.c" /> | ||
| 212 | <ClCompile Include="..\..\src\io\windows\SDL_asyncio_windows_ioring.c" /> | ||
| 213 | <ClCompile Include="..\..\src\dialog\dummy\SDL_dummydialog.c" /> | ||
| 214 | <ClCompile Include="..\..\src\dialog\windows\SDL_windowsdialog.c" /> | ||
| 215 | <ClCompile Include="..\..\src\render\gpu\SDL_pipeline_gpu.c" /> | ||
| 216 | <ClCompile Include="..\..\src\render\gpu\SDL_render_gpu.c" /> | ||
| 217 | <ClCompile Include="..\..\src\render\gpu\SDL_shaders_gpu.c" /> | ||
| 218 | <ClCompile Include="..\..\src\render\vulkan\SDL_render_vulkan.c" /> | ||
| 219 | <ClCompile Include="..\..\src\render\vulkan\SDL_shaders_vulkan.c" /> | ||
| 220 | <ClCompile Include="..\..\src\storage\generic\SDL_genericstorage.c" /> | ||
| 221 | <ClCompile Include="..\..\src\storage\SDL_storage.c" /> | ||
| 222 | <ClCompile Include="..\..\src\time\SDL_time.c" /> | ||
| 223 | <ClCompile Include="..\..\src\time\windows\SDL_systime.c" /> | ||
| 224 | <ClCompile Include="..\..\src\tray\dummy\SDL_tray.c" /> | ||
| 225 | <ClCompile Include="..\..\src\tray\windows\SDL_tray.c" /> | ||
| 226 | <ClCompile Include="..\..\src\tray\SDL_tray_utils.c" /> | ||
| 227 | <ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx.c" /> | ||
| 228 | <ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_sse.c" /> | ||
| 229 | <ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_std.c" /> | ||
| 230 | </ItemGroup> | ||
| 231 | <ItemGroup> | ||
| 232 | <ClInclude Include="..\..\include\SDL3\SDL_begin_code.h" /> | ||
| 233 | <ClInclude Include="..\..\include\SDL3\SDL_close_code.h" /> | ||
| 234 | <ClInclude Include="..\..\include\SDL3\SDL.h" /> | ||
| 235 | <ClInclude Include="..\..\include\SDL3\SDL_assert.h" /> | ||
| 236 | <ClInclude Include="..\..\include\SDL3\SDL_atomic.h" /> | ||
| 237 | <ClInclude Include="..\..\include\SDL3\SDL_audio.h" /> | ||
| 238 | <ClInclude Include="..\..\include\SDL3\SDL_bits.h" /> | ||
| 239 | <ClInclude Include="..\..\include\SDL3\SDL_blendmode.h" /> | ||
| 240 | <ClInclude Include="..\..\include\SDL3\SDL_clipboard.h" /> | ||
| 241 | <ClInclude Include="..\..\include\SDL3\SDL_copying.h" /> | ||
| 242 | <ClInclude Include="..\..\include\SDL3\SDL_cpuinfo.h" /> | ||
| 243 | <ClInclude Include="..\..\include\SDL3\SDL_egl.h" /> | ||
| 244 | <ClInclude Include="..\..\include\SDL3\SDL_endian.h" /> | ||
| 245 | <ClInclude Include="..\..\include\SDL3\SDL_error.h" /> | ||
| 246 | <ClInclude Include="..\..\include\SDL3\SDL_events.h" /> | ||
| 247 | <ClInclude Include="..\..\include\SDL3\SDL_filesystem.h" /> | ||
| 248 | <ClInclude Include="..\..\include\SDL3\SDL_gamepad.h" /> | ||
| 249 | <ClInclude Include="..\..\include\SDL3\SDL_gpu.h" /> | ||
| 250 | <ClInclude Include="..\..\include\SDL3\SDL_guid.h" /> | ||
| 251 | <ClInclude Include="..\..\include\SDL3\SDL_haptic.h" /> | ||
| 252 | <ClInclude Include="..\..\include\SDL3\SDL_hints.h" /> | ||
| 253 | <ClInclude Include="..\..\include\SDL3\SDL_hidapi.h" /> | ||
| 254 | <ClInclude Include="..\..\include\SDL3\SDL_joystick.h" /> | ||
| 255 | <ClInclude Include="..\..\include\SDL3\SDL_keyboard.h" /> | ||
| 256 | <ClInclude Include="..\..\include\SDL3\SDL_keycode.h" /> | ||
| 257 | <ClInclude Include="..\..\include\SDL3\SDL_loadso.h" /> | ||
| 258 | <ClInclude Include="..\..\include\SDL3\SDL_locale.h" /> | ||
| 259 | <ClInclude Include="..\..\include\SDL3\SDL_log.h" /> | ||
| 260 | <ClInclude Include="..\..\include\SDL3\SDL_main.h" /> | ||
| 261 | <ClInclude Include="..\..\include\SDL3\SDL_messagebox.h" /> | ||
| 262 | <ClInclude Include="..\..\include\SDL3\SDL_metal.h" /> | ||
| 263 | <ClInclude Include="..\..\include\SDL3\SDL_misc.h" /> | ||
| 264 | <ClInclude Include="..\..\include\SDL3\SDL_mouse.h" /> | ||
| 265 | <ClInclude Include="..\..\include\SDL3\SDL_mutex.h" /> | ||
| 266 | <ClInclude Include="..\..\include\SDL3\SDL_opengl.h" /> | ||
| 267 | <ClInclude Include="..\..\include\SDL3\SDL_opengl_glext.h" /> | ||
| 268 | <ClInclude Include="..\..\include\SDL3\SDL_opengles.h" /> | ||
| 269 | <ClInclude Include="..\..\include\SDL3\SDL_opengles2.h" /> | ||
| 270 | <ClInclude Include="..\..\include\SDL3\SDL_opengles2_gl2.h" /> | ||
| 271 | <ClInclude Include="..\..\include\SDL3\SDL_opengles2_gl2ext.h" /> | ||
| 272 | <ClInclude Include="..\..\include\SDL3\SDL_opengles2_gl2platform.h" /> | ||
| 273 | <ClInclude Include="..\..\include\SDL3\SDL_opengles2_khrplatform.h" /> | ||
| 274 | <ClInclude Include="..\..\include\SDL3\SDL_pen.h" /> | ||
| 275 | <ClInclude Include="..\..\include\SDL3\SDL_pixels.h" /> | ||
| 276 | <ClInclude Include="..\..\include\SDL3\SDL_platform.h" /> | ||
| 277 | <ClInclude Include="..\..\include\SDL3\SDL_platform_defines.h" /> | ||
| 278 | <ClInclude Include="..\..\include\SDL3\SDL_power.h" /> | ||
| 279 | <ClInclude Include="..\..\include\SDL3\SDL_process.h" /> | ||
| 280 | <ClInclude Include="..\..\include\SDL3\SDL_properties.h" /> | ||
| 281 | <ClInclude Include="..\..\include\SDL3\SDL_rect.h" /> | ||
| 282 | <ClInclude Include="..\..\include\SDL3\SDL_render.h" /> | ||
| 283 | <ClInclude Include="..\..\include\SDL3\SDL_revision.h" /> | ||
| 284 | <ClInclude Include="..\..\include\SDL3\SDL_iostream.h" /> | ||
| 285 | <ClInclude Include="..\..\include\SDL3\SDL_scancode.h" /> | ||
| 286 | <ClInclude Include="..\..\include\SDL3\SDL_sensor.h" /> | ||
| 287 | <ClInclude Include="..\..\include\SDL3\SDL_stdinc.h" /> | ||
| 288 | <ClInclude Include="..\..\include\SDL3\SDL_surface.h" /> | ||
| 289 | <ClInclude Include="..\..\include\SDL3\SDL_system.h" /> | ||
| 290 | <ClInclude Include="..\..\include\SDL3\SDL_test.h" /> | ||
| 291 | <ClInclude Include="..\..\include\SDL3\SDL_test_assert.h" /> | ||
| 292 | <ClInclude Include="..\..\include\SDL3\SDL_test_common.h" /> | ||
| 293 | <ClInclude Include="..\..\include\SDL3\SDL_test_compare.h" /> | ||
| 294 | <ClInclude Include="..\..\include\SDL3\SDL_test_crc32.h" /> | ||
| 295 | <ClInclude Include="..\..\include\SDL3\SDL_test_font.h" /> | ||
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| 320 | <ClInclude Include="..\..\src\core\windows\SDL_gameinput.h" /> | ||
| 321 | <ClInclude Include="..\..\src\core\windows\SDL_hid.h" /> | ||
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| 339 | <ClInclude Include="..\..\src\events\SDL_keymap_c.h" /> | ||
| 340 | <ClInclude Include="..\..\src\events\SDL_mouse_c.h" /> | ||
| 341 | <ClInclude Include="..\..\src\events\SDL_touch_c.h" /> | ||
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| 379 | <ClInclude Include="..\..\src\render\SDL_sysrender.h" /> | ||
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| 484 | <ItemGroup> | ||
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| 486 | </ItemGroup> | ||
| 487 | </Project> | ||
