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Diffstat (limited to 'SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj.filters')
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1 files changed, 487 insertions, 0 deletions
diff --git a/SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj.filters b/SDL-3.2.8/VisualC-GDK/SDL/SDL.vcxproj.filters
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@@ -0,0 +1,487 @@
1<?xml version="1.0" encoding="utf-8"?>
2<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <ItemGroup>
4 <ClCompile Include="..\..\src\core\gdk\SDL_gdk.cpp" />
5 <ClCompile Include="..\..\src\core\windows\pch.c" />
6 <ClCompile Include="..\..\src\core\windows\pch_cpp.cpp" />
7 <ClCompile Include="..\..\src\render\direct3d12\SDL_render_d3d12_xbox.cpp" />
8 <ClCompile Include="..\..\src\render\direct3d12\SDL_shaders_d3d12_xboxone.cpp" />
9 <ClCompile Include="..\..\src\render\direct3d12\SDL_shaders_d3d12_xboxseries.cpp" />
10 <ClCompile Include="..\..\src\main\generic\SDL_sysmain_callbacks.c" />
11 <ClCompile Include="..\..\src\main\SDL_main_callbacks.c" />
12 <ClCompile Include="..\..\src\main\gdk\SDL_sysmain_runapp.cpp" />
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16 <ClCompile Include="..\..\src\atomic\SDL_spinlock.c" />
17 <ClCompile Include="..\..\src\audio\directsound\SDL_directsound.c" />
18 <ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" />
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26 <ClCompile Include="..\..\src\audio\SDL_mixer.c" />
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28 <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
29 <ClCompile Include="..\..\src\core\SDL_core_unsupported.c" />
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31 <ClCompile Include="..\..\src\core\windows\SDL_hid.c" />
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33 <ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
34 <ClCompile Include="..\..\src\core\windows\SDL_xinput.c" />
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