diff options
author | 3gg <3gg@shellblade.net> | 2024-08-31 18:58:39 -0700 |
---|---|---|
committer | 3gg <3gg@shellblade.net> | 2024-08-31 18:58:39 -0700 |
commit | daf6262c029892212f6b9b4014887c2c37e9ef75 (patch) | |
tree | 40b24f4f23cc48e55c3511c28c7bef29834d61b3 /gfx-iso | |
parent | 0a78a9d9c1ac2090da56f395d6f2394a8a210010 (diff) |
Handle resizing.
Diffstat (limited to 'gfx-iso')
-rw-r--r-- | gfx-iso/CMakeLists.txt | 15 | ||||
-rw-r--r-- | gfx-iso/demos/checkerboard/CMakeLists.txt | 3 | ||||
-rw-r--r-- | gfx-iso/demos/checkerboard/checkerboard.c | 94 | ||||
-rw-r--r-- | gfx-iso/demos/isomap/CMakeLists.txt | 3 | ||||
-rw-r--r-- | gfx-iso/demos/isomap/isomap.c | 88 | ||||
-rw-r--r-- | gfx-iso/include/isogfx/app.h | 24 | ||||
-rw-r--r-- | gfx-iso/include/isogfx/backend.h | 28 | ||||
-rw-r--r-- | gfx-iso/src/app.c | 196 | ||||
-rw-r--r-- | gfx-iso/src/backend.c | 199 |
9 files changed, 366 insertions, 284 deletions
diff --git a/gfx-iso/CMakeLists.txt b/gfx-iso/CMakeLists.txt index 673cb68..e4a677d 100644 --- a/gfx-iso/CMakeLists.txt +++ b/gfx-iso/CMakeLists.txt | |||
@@ -21,22 +21,21 @@ target_link_libraries(isogfx PUBLIC | |||
21 | 21 | ||
22 | target_compile_options(isogfx PRIVATE -Wall -Wextra -Wpedantic) | 22 | target_compile_options(isogfx PRIVATE -Wall -Wextra -Wpedantic) |
23 | 23 | ||
24 | # App | 24 | # Backend |
25 | 25 | ||
26 | add_library(isogfx-app | 26 | add_library(isogfx-backend |
27 | src/app.c) | 27 | src/backend.c) |
28 | 28 | ||
29 | target_include_directories(isogfx-app PUBLIC | 29 | target_include_directories(isogfx-backend PUBLIC |
30 | include) | 30 | include) |
31 | 31 | ||
32 | target_link_libraries(isogfx-app PUBLIC | 32 | target_link_libraries(isogfx-backend PUBLIC |
33 | gfx-app | ||
34 | isogfx) | 33 | isogfx) |
35 | 34 | ||
36 | target_link_libraries(isogfx-app PRIVATE | 35 | target_link_libraries(isogfx-backend PRIVATE |
37 | gfx) | 36 | gfx) |
38 | 37 | ||
39 | target_compile_options(isogfx-app PRIVATE -Wall -Wextra -Wpedantic) | 38 | target_compile_options(isogfx-backend PRIVATE -Wall -Wextra -Wpedantic) |
40 | 39 | ||
41 | # Demos | 40 | # Demos |
42 | 41 | ||
diff --git a/gfx-iso/demos/checkerboard/CMakeLists.txt b/gfx-iso/demos/checkerboard/CMakeLists.txt index f178262..d1691c6 100644 --- a/gfx-iso/demos/checkerboard/CMakeLists.txt +++ b/gfx-iso/demos/checkerboard/CMakeLists.txt | |||
@@ -10,6 +10,7 @@ add_executable(checkerboard | |||
10 | checkerboard.c) | 10 | checkerboard.c) |
11 | 11 | ||
12 | target_link_libraries(checkerboard PRIVATE | 12 | target_link_libraries(checkerboard PRIVATE |
13 | isogfx-app) | 13 | gfx-app |
14 | isogfx-backend) | ||
14 | 15 | ||
15 | target_compile_options(checkerboard PRIVATE -Wall -Wextra -Wpedantic) | 16 | target_compile_options(checkerboard PRIVATE -Wall -Wextra -Wpedantic) |
diff --git a/gfx-iso/demos/checkerboard/checkerboard.c b/gfx-iso/demos/checkerboard/checkerboard.c index e684bc3..0f01b72 100644 --- a/gfx-iso/demos/checkerboard/checkerboard.c +++ b/gfx-iso/demos/checkerboard/checkerboard.c | |||
@@ -1,10 +1,20 @@ | |||
1 | #include <isogfx/app.h> | 1 | #include <isogfx/backend.h> |
2 | #include <isogfx/isogfx.h> | 2 | #include <isogfx/isogfx.h> |
3 | 3 | ||
4 | #include <gfx/app.h> | ||
5 | |||
4 | #include <assert.h> | 6 | #include <assert.h> |
5 | #include <stdbool.h> | 7 | #include <stdbool.h> |
6 | #include <stdio.h> | 8 | #include <stdio.h> |
7 | 9 | ||
10 | static const int WINDOW_WIDTH = 1408; | ||
11 | static const int WINDOW_HEIGHT = 960; | ||
12 | static const int MAX_FPS = 60; | ||
13 | |||
14 | // Virtual screen dimensions. | ||
15 | static const int SCREEN_WIDTH = 704; | ||
16 | static const int SCREEN_HEIGHT = 480; | ||
17 | |||
8 | static const int TILE_WIDTH = 64; | 18 | static const int TILE_WIDTH = 64; |
9 | static const int TILE_HEIGHT = TILE_WIDTH / 2; | 19 | static const int TILE_HEIGHT = TILE_WIDTH / 2; |
10 | static const int WORLD_WIDTH = 20; | 20 | static const int WORLD_WIDTH = 20; |
@@ -31,11 +41,13 @@ typedef enum Colour { | |||
31 | Red, | 41 | Red, |
32 | } Colour; | 42 | } Colour; |
33 | 43 | ||
34 | typedef struct IsoGfxAppState { | 44 | typedef struct GfxAppState { |
35 | Tile red; | 45 | IsoBackend* backend; |
36 | int xpick; | 46 | IsoGfx* iso; |
37 | int ypick; | 47 | Tile red; |
38 | } IsoGfxAppState; | 48 | int xpick; |
49 | int ypick; | ||
50 | } GfxAppState; | ||
39 | 51 | ||
40 | static void make_checkerboard(IsoGfx* iso, Tile black, Tile white) { | 52 | static void make_checkerboard(IsoGfx* iso, Tile black, Tile white) { |
41 | assert(iso); | 53 | assert(iso); |
@@ -49,14 +61,20 @@ static void make_checkerboard(IsoGfx* iso, Tile black, Tile white) { | |||
49 | } | 61 | } |
50 | } | 62 | } |
51 | 63 | ||
52 | static bool init( | 64 | static bool init(GfxAppState* state, int argc, const char** argv) { |
53 | IsoGfxAppState* state, IsoGfx* iso, int argc, const char** argv) { | ||
54 | assert(state); | 65 | assert(state); |
55 | assert(iso); | ||
56 | 66 | ||
57 | (void)argc; | 67 | (void)argc; |
58 | (void)argv; | 68 | (void)argv; |
59 | 69 | ||
70 | if (!(state->iso = isogfx_new(&(IsoGfxDesc){ | ||
71 | .screen_width = SCREEN_WIDTH, .screen_height = SCREEN_HEIGHT}))) { | ||
72 | return false; | ||
73 | } | ||
74 | IsoGfx* iso = state->iso; | ||
75 | |||
76 | isogfx_resize(iso, SCREEN_WIDTH, SCREEN_HEIGHT); | ||
77 | |||
60 | if (!isogfx_make_world( | 78 | if (!isogfx_make_world( |
61 | iso, &(WorldDesc){ | 79 | iso, &(WorldDesc){ |
62 | .tile_width = TILE_WIDTH, | 80 | .tile_width = TILE_WIDTH, |
@@ -71,50 +89,78 @@ static bool init( | |||
71 | state->red = isogfx_make_tile(iso, &tile_set[Red]); | 89 | state->red = isogfx_make_tile(iso, &tile_set[Red]); |
72 | make_checkerboard(iso, black, white); | 90 | make_checkerboard(iso, black, white); |
73 | 91 | ||
92 | if (!(state->backend = IsoBackendInit(iso))) { | ||
93 | return false; | ||
94 | } | ||
95 | |||
74 | return true; | 96 | return true; |
75 | } | 97 | } |
76 | 98 | ||
77 | static void shutdown(IsoGfxAppState* state, IsoGfx* iso) { | 99 | static void shutdown(GfxAppState* state) { |
78 | assert(state); | 100 | assert(state); |
79 | assert(iso); | 101 | |
102 | IsoBackendShutdown(&state->backend); | ||
103 | isogfx_del(&state->iso); | ||
80 | } | 104 | } |
81 | 105 | ||
82 | static void update(IsoGfxAppState* state, IsoGfx* iso, double t, double dt) { | 106 | static void update(GfxAppState* state, double t, double dt) { |
83 | assert(state); | 107 | assert(state); |
84 | assert(iso); | ||
85 | |||
86 | (void)t; | ||
87 | (void)dt; | 108 | (void)dt; |
88 | 109 | ||
110 | IsoGfx* iso = state->iso; | ||
111 | |||
112 | isogfx_update(iso, t); | ||
113 | |||
114 | // Get mouse position in window coordinates. | ||
89 | double mouse_x, mouse_y; | 115 | double mouse_x, mouse_y; |
90 | gfx_app_get_mouse_position(&mouse_x, &mouse_y); | 116 | gfx_app_get_mouse_position(&mouse_x, &mouse_y); |
91 | 117 | ||
118 | // Map from window coordinates to virtual screen coordinates. | ||
119 | IsoBackendGetMousePosition( | ||
120 | state->backend, mouse_x, mouse_y, &mouse_x, &mouse_y); | ||
121 | |||
92 | isogfx_pick_tile(iso, mouse_x, mouse_y, &state->xpick, &state->ypick); | 122 | isogfx_pick_tile(iso, mouse_x, mouse_y, &state->xpick, &state->ypick); |
93 | 123 | ||
94 | printf("Picked tile: (%d, %d)\n", state->xpick, state->ypick); | 124 | printf("Picked tile: (%d, %d)\n", state->xpick, state->ypick); |
95 | } | 125 | } |
96 | 126 | ||
97 | static void render(IsoGfxAppState* state, IsoGfx* iso) { | 127 | static void render(GfxAppState* state) { |
98 | assert(state); | 128 | assert(state); |
99 | assert(iso); | 129 | |
130 | IsoGfx* iso = state->iso; | ||
100 | 131 | ||
101 | isogfx_render(iso); | 132 | isogfx_render(iso); |
102 | 133 | ||
103 | if ((state->xpick != -1) && (state->ypick != -1)) { | 134 | if ((state->xpick != -1) && (state->ypick != -1)) { |
104 | isogfx_draw_tile(iso, state->xpick, state->ypick, state->red); | 135 | isogfx_draw_tile(iso, state->xpick, state->ypick, state->red); |
105 | } | 136 | } |
137 | |||
138 | IsoBackendRender(state->backend, iso); | ||
139 | } | ||
140 | |||
141 | static void resize(GfxAppState* state, int width, int height) { | ||
142 | assert(state); | ||
143 | |||
144 | IsoBackendResizeWindow(state->backend, state->iso, width, height); | ||
106 | } | 145 | } |
107 | 146 | ||
108 | int main(int argc, const char** argv) { | 147 | int main(int argc, const char** argv) { |
109 | IsoGfxAppState state = {0}; | 148 | GfxAppState state = {0}; |
110 | iso_run( | 149 | gfx_app_run( |
111 | argc, argv, | 150 | &(GfxAppDesc){ |
112 | &(IsoGfxApp){ | 151 | .argc = argc, |
113 | .state = &state, | 152 | .argv = argv, |
153 | .width = WINDOW_WIDTH, | ||
154 | .height = WINDOW_HEIGHT, | ||
155 | .max_fps = MAX_FPS, | ||
156 | .update_delta_time = MAX_FPS > 0 ? 1.0 / (double)MAX_FPS : 0.0, | ||
157 | .title = "Isometric Renderer", | ||
158 | .app_state = &state}, | ||
159 | &(GfxAppCallbacks){ | ||
114 | .init = init, | 160 | .init = init, |
115 | .shutdown = shutdown, | ||
116 | .update = update, | 161 | .update = update, |
117 | .render = render, | 162 | .render = render, |
118 | }); | 163 | .resize = resize, |
164 | .shutdown = shutdown}); | ||
119 | return 0; | 165 | return 0; |
120 | } | 166 | } |
diff --git a/gfx-iso/demos/isomap/CMakeLists.txt b/gfx-iso/demos/isomap/CMakeLists.txt index 13edcc7..2dbfd32 100644 --- a/gfx-iso/demos/isomap/CMakeLists.txt +++ b/gfx-iso/demos/isomap/CMakeLists.txt | |||
@@ -10,6 +10,7 @@ add_executable(isomap | |||
10 | isomap.c) | 10 | isomap.c) |
11 | 11 | ||
12 | target_link_libraries(isomap PRIVATE | 12 | target_link_libraries(isomap PRIVATE |
13 | isogfx-app) | 13 | gfx-app |
14 | isogfx-backend) | ||
14 | 15 | ||
15 | target_compile_options(isomap PRIVATE -Wall -Wextra -Wpedantic) | 16 | target_compile_options(isomap PRIVATE -Wall -Wextra -Wpedantic) |
diff --git a/gfx-iso/demos/isomap/isomap.c b/gfx-iso/demos/isomap/isomap.c index 5ab926c..a233659 100644 --- a/gfx-iso/demos/isomap/isomap.c +++ b/gfx-iso/demos/isomap/isomap.c | |||
@@ -1,23 +1,41 @@ | |||
1 | #include <isogfx/app.h> | 1 | #include <isogfx/backend.h> |
2 | #include <isogfx/isogfx.h> | 2 | #include <isogfx/isogfx.h> |
3 | 3 | ||
4 | #include <gfx/app.h> | ||
5 | |||
4 | #include <assert.h> | 6 | #include <assert.h> |
5 | #include <stdbool.h> | 7 | #include <stdbool.h> |
6 | 8 | ||
7 | typedef struct IsoGfxAppState { | 9 | static const int WINDOW_WIDTH = 1408; |
10 | static const int WINDOW_HEIGHT = 960; | ||
11 | static const int MAX_FPS = 60; | ||
12 | |||
13 | // Virtual screen dimensions. | ||
14 | static const int SCREEN_WIDTH = 704; | ||
15 | static const int SCREEN_HEIGHT = 480; | ||
16 | |||
17 | typedef struct GfxAppState { | ||
18 | IsoBackend* backend; | ||
19 | IsoGfx* iso; | ||
8 | int xpick; | 20 | int xpick; |
9 | int ypick; | 21 | int ypick; |
10 | SpriteSheet stag_sheet; | 22 | SpriteSheet stag_sheet; |
11 | Sprite stag; | 23 | Sprite stag; |
12 | } IsoGfxAppState; | 24 | } GfxAppState; |
13 | 25 | ||
14 | static bool init( | 26 | static bool init(GfxAppState* state, int argc, const char** argv) { |
15 | IsoGfxAppState* state, IsoGfx* iso, int argc, const char** argv) { | ||
16 | assert(state); | 27 | assert(state); |
17 | assert(iso); | ||
18 | (void)argc; | 28 | (void)argc; |
19 | (void)argv; | 29 | (void)argv; |
20 | 30 | ||
31 | if (!(state->iso = isogfx_new(&(IsoGfxDesc){ | ||
32 | .screen_width = SCREEN_WIDTH, .screen_height = SCREEN_HEIGHT}))) { | ||
33 | return false; | ||
34 | } | ||
35 | IsoGfx* iso = state->iso; | ||
36 | |||
37 | isogfx_resize(iso, SCREEN_WIDTH, SCREEN_HEIGHT); | ||
38 | |||
21 | if (!isogfx_load_world(iso, "/home/jeanne/assets/tilemaps/demo1.tm")) { | 39 | if (!isogfx_load_world(iso, "/home/jeanne/assets/tilemaps/demo1.tm")) { |
22 | return false; | 40 | return false; |
23 | } | 41 | } |
@@ -31,47 +49,57 @@ static bool init( | |||
31 | state->stag = isogfx_make_sprite(iso, state->stag_sheet); | 49 | state->stag = isogfx_make_sprite(iso, state->stag_sheet); |
32 | isogfx_set_sprite_position(iso, state->stag, 5, 4); | 50 | isogfx_set_sprite_position(iso, state->stag, 5, 4); |
33 | 51 | ||
52 | if (!(state->backend = IsoBackendInit(iso))) { | ||
53 | return false; | ||
54 | } | ||
55 | |||
34 | return true; | 56 | return true; |
35 | } | 57 | } |
36 | 58 | ||
37 | static void shutdown(IsoGfxAppState* state, IsoGfx* iso) { | 59 | static void shutdown(GfxAppState* state) { |
38 | assert(state); | 60 | assert(state); |
39 | assert(iso); | 61 | // |
40 | } | 62 | } |
41 | 63 | ||
42 | static void update(IsoGfxAppState* state, IsoGfx* iso, double t, double dt) { | 64 | static void update(GfxAppState* state, double t, double dt) { |
43 | assert(state); | 65 | assert(state); |
44 | assert(iso); | ||
45 | |||
46 | (void)t; | ||
47 | (void)dt; | 66 | (void)dt; |
48 | 67 | ||
49 | double mouse_x, mouse_y; | 68 | IsoGfx* iso = state->iso; |
50 | gfx_app_get_mouse_position(&mouse_x, &mouse_y); | 69 | isogfx_update(iso, t); |
70 | } | ||
51 | 71 | ||
52 | isogfx_pick_tile(iso, mouse_x, mouse_y, &state->xpick, &state->ypick); | 72 | static void render(GfxAppState* state) { |
73 | assert(state); | ||
53 | 74 | ||
54 | // printf("Picked tile: (%d, %d)\n", state->xpick, state->ypick); | 75 | IsoGfx* iso = state->iso; |
76 | isogfx_render(iso); | ||
77 | IsoBackendRender(state->backend, iso); | ||
55 | } | 78 | } |
56 | 79 | ||
57 | static void render(IsoGfxAppState* state, IsoGfx* iso) { | 80 | static void resize(GfxAppState* state, int width, int height) { |
58 | assert(state); | 81 | assert(state); |
59 | assert(iso); | ||
60 | 82 | ||
61 | isogfx_render(iso); | 83 | IsoBackendResizeWindow(state->backend, state->iso, width, height); |
62 | } | 84 | } |
63 | 85 | ||
64 | int main(int argc, const char** argv) { | 86 | int main(int argc, const char** argv) { |
65 | IsoGfxAppState state = {0}; | 87 | GfxAppState state = {0}; |
66 | iso_run( | 88 | gfx_app_run( |
67 | argc, argv, | 89 | &(GfxAppDesc){ |
68 | &(IsoGfxApp){ | 90 | .argc = argc, |
69 | .pixel_scale = 2, | 91 | .argv = argv, |
70 | .state = &state, | 92 | .width = WINDOW_WIDTH, |
71 | .init = init, | 93 | .height = WINDOW_HEIGHT, |
72 | .shutdown = shutdown, | 94 | .max_fps = MAX_FPS, |
73 | .update = update, | 95 | .update_delta_time = MAX_FPS > 0 ? 1.0 / (double)MAX_FPS : 0.0, |
74 | .render = render, | 96 | .title = "Isometric Renderer", |
75 | }); | 97 | .app_state = &state}, |
98 | &(GfxAppCallbacks){ | ||
99 | .init = init, | ||
100 | .update = update, | ||
101 | .render = render, | ||
102 | .resize = resize, | ||
103 | .shutdown = shutdown}); | ||
76 | return 0; | 104 | return 0; |
77 | } | 105 | } |
diff --git a/gfx-iso/include/isogfx/app.h b/gfx-iso/include/isogfx/app.h deleted file mode 100644 index fe60d04..0000000 --- a/gfx-iso/include/isogfx/app.h +++ /dev/null | |||
@@ -1,24 +0,0 @@ | |||
1 | #pragma once | ||
2 | |||
3 | #include <gfx/app.h> | ||
4 | |||
5 | #include <stdbool.h> | ||
6 | |||
7 | // TODO: Define an isogfx-gl backend library. Remove all these callbacks. | ||
8 | |||
9 | typedef struct IsoGfx IsoGfx; | ||
10 | typedef struct IsoGfxApp IsoGfxApp; | ||
11 | |||
12 | typedef struct IsoGfxAppState IsoGfxAppState; | ||
13 | |||
14 | typedef struct IsoGfxApp { | ||
15 | int pixel_scale; // Use 0 or 1 for 1:1 scaling. | ||
16 | IsoGfxAppState* state; | ||
17 | |||
18 | bool (*init)(IsoGfxAppState*, IsoGfx*, int argc, const char** argv); | ||
19 | void (*shutdown)(IsoGfxAppState*, IsoGfx*); | ||
20 | void (*update)(IsoGfxAppState*, IsoGfx*, double t, double dt); | ||
21 | void (*render)(IsoGfxAppState*, IsoGfx*); | ||
22 | } IsoGfxApp; | ||
23 | |||
24 | void iso_run(int argc, const char** argv, IsoGfxApp*); | ||
diff --git a/gfx-iso/include/isogfx/backend.h b/gfx-iso/include/isogfx/backend.h new file mode 100644 index 0000000..172991d --- /dev/null +++ b/gfx-iso/include/isogfx/backend.h | |||
@@ -0,0 +1,28 @@ | |||
1 | #pragma once | ||
2 | |||
3 | #include <stdbool.h> | ||
4 | |||
5 | typedef struct Gfx Gfx; | ||
6 | typedef struct IsoGfx IsoGfx; | ||
7 | |||
8 | typedef struct IsoBackend IsoBackend; | ||
9 | |||
10 | /// Initialize the backend. | ||
11 | IsoBackend* IsoBackendInit(const IsoGfx*); | ||
12 | |||
13 | /// Shut down the backend. | ||
14 | void IsoBackendShutdown(IsoBackend**); | ||
15 | |||
16 | /// Notify the backend of a window resize event. | ||
17 | /// This allows the backend to determine how to position and scale the iso | ||
18 | /// screen buffer on the graphics window. | ||
19 | void IsoBackendResizeWindow(IsoBackend*, const IsoGfx*, int width, int height); | ||
20 | |||
21 | /// Render the iso screen to the graphics window. | ||
22 | void IsoBackendRender(const IsoBackend*, const IsoGfx*); | ||
23 | |||
24 | /// Map window coordinates to iso space coordinates. | ||
25 | /// This takes into account any possible resizing done by the backend in | ||
26 | /// response to calls to IsoBackendResizeWindow(). | ||
27 | bool IsoBackendGetMousePosition( | ||
28 | const IsoBackend*, double window_x, double window_y, double* x, double* y); | ||
diff --git a/gfx-iso/src/app.c b/gfx-iso/src/app.c deleted file mode 100644 index 2f2241f..0000000 --- a/gfx-iso/src/app.c +++ /dev/null | |||
@@ -1,196 +0,0 @@ | |||
1 | #include <isogfx/app.h> | ||
2 | #include <isogfx/isogfx.h> | ||
3 | |||
4 | #include <gfx/app.h> | ||
5 | #include <gfx/core.h> | ||
6 | #include <gfx/gfx.h> | ||
7 | #include <gfx/renderer.h> | ||
8 | #include <gfx/scene.h> | ||
9 | #include <gfx/util/geometry.h> | ||
10 | #include <gfx/util/shader.h> | ||
11 | |||
12 | #include <assert.h> | ||
13 | #include <stdbool.h> | ||
14 | #include <stdlib.h> | ||
15 | |||
16 | static const int WINDOW_WIDTH = 1408; | ||
17 | static const int WINDOW_HEIGHT = 960; | ||
18 | static const int MAX_FPS = 60; | ||
19 | |||
20 | typedef struct AppState { | ||
21 | Gfx* gfx; | ||
22 | IsoGfx* iso; | ||
23 | IsoGfxApp* app; | ||
24 | Texture* screen_texture; | ||
25 | Scene* scene; | ||
26 | } AppState; | ||
27 | |||
28 | typedef struct GfxAppState { | ||
29 | AppState state; | ||
30 | } GfxAppState; | ||
31 | |||
32 | static bool init(GfxAppState* gfx_app_state, int argc, const char** argv) { | ||
33 | assert(gfx_app_state); | ||
34 | AppState* state = &gfx_app_state->state; | ||
35 | |||
36 | IsoGfxApp* app = state->app; | ||
37 | |||
38 | // Virtual screen dimensions. | ||
39 | const int scale = app->pixel_scale == 0 ? 1 : app->pixel_scale; | ||
40 | const int screen_width = WINDOW_WIDTH / scale; | ||
41 | const int screen_height = WINDOW_HEIGHT / scale; | ||
42 | |||
43 | if (!(state->iso = isogfx_new(&(IsoGfxDesc){ | ||
44 | .screen_width = screen_width, .screen_height = screen_height}))) { | ||
45 | goto cleanup; | ||
46 | } | ||
47 | |||
48 | if (!(*app->init)(app->state, state->iso, argc, argv)) { | ||
49 | goto cleanup; | ||
50 | } | ||
51 | |||
52 | isogfx_resize(state->iso, screen_width, screen_height); | ||
53 | |||
54 | if (!(state->gfx = gfx_init())) { | ||
55 | goto cleanup; | ||
56 | } | ||
57 | GfxCore* gfxcore = gfx_get_core(state->gfx); | ||
58 | |||
59 | if (!(state->screen_texture = gfx_make_texture( | ||
60 | gfxcore, &(TextureDesc){ | ||
61 | .width = screen_width, | ||
62 | .height = screen_height, | ||
63 | .dimension = Texture2D, | ||
64 | .format = TextureSRGBA8, | ||
65 | .filtering = NearestFiltering, | ||
66 | .wrap = ClampToEdge, | ||
67 | .mipmaps = false}))) { | ||
68 | goto cleanup; | ||
69 | } | ||
70 | |||
71 | ShaderProgram* shader = gfx_make_view_texture_shader(gfxcore); | ||
72 | if (!shader) { | ||
73 | goto cleanup; | ||
74 | } | ||
75 | |||
76 | Geometry* geometry = gfx_make_quad_11(gfxcore); | ||
77 | if (!geometry) { | ||
78 | goto cleanup; | ||
79 | } | ||
80 | |||
81 | MaterialDesc material_desc = (MaterialDesc){.num_uniforms = 1}; | ||
82 | material_desc.uniforms[0] = (ShaderUniform){ | ||
83 | .type = UniformTexture, | ||
84 | .value.texture = state->screen_texture, | ||
85 | .name = sstring_make("Texture")}; | ||
86 | Material* material = gfx_make_material(&material_desc); | ||
87 | if (!material) { | ||
88 | return false; | ||
89 | } | ||
90 | |||
91 | const MeshDesc mesh_desc = | ||
92 | (MeshDesc){.geometry = geometry, .material = material, .shader = shader}; | ||
93 | Mesh* mesh = gfx_make_mesh(&mesh_desc); | ||
94 | if (!mesh) { | ||
95 | goto cleanup; | ||
96 | } | ||
97 | |||
98 | SceneObject* object = | ||
99 | gfx_make_object(&(ObjectDesc){.num_meshes = 1, .meshes = {mesh}}); | ||
100 | if (!object) { | ||
101 | goto cleanup; | ||
102 | } | ||
103 | |||
104 | state->scene = gfx_make_scene(); | ||
105 | SceneNode* node = gfx_make_object_node(object); | ||
106 | SceneNode* root = gfx_get_scene_root(state->scene); | ||
107 | gfx_set_node_parent(node, root); | ||
108 | |||
109 | return true; | ||
110 | |||
111 | cleanup: | ||
112 | if (state->gfx) { | ||
113 | gfx_destroy(&state->gfx); | ||
114 | } | ||
115 | free(state); | ||
116 | return false; | ||
117 | } | ||
118 | |||
119 | static void shutdown(GfxAppState* gfx_app_state) { | ||
120 | assert(gfx_app_state); | ||
121 | AppState* state = &gfx_app_state->state; | ||
122 | |||
123 | if (state->app) { | ||
124 | assert(state->iso); | ||
125 | (*state->app->shutdown)(state->app->state, state->iso); | ||
126 | } | ||
127 | |||
128 | isogfx_del(&state->iso); | ||
129 | gfx_destroy(&state->gfx); | ||
130 | } | ||
131 | |||
132 | static void update(GfxAppState* gfx_app_state, double t, double dt) { | ||
133 | assert(gfx_app_state); | ||
134 | AppState* state = &gfx_app_state->state; | ||
135 | |||
136 | isogfx_update(state->iso, t); | ||
137 | |||
138 | assert(state->app->update); | ||
139 | (*state->app->update)(state->app->state, state->iso, t, dt); | ||
140 | } | ||
141 | |||
142 | static void render(GfxAppState* gfx_app_state) { | ||
143 | assert(gfx_app_state); | ||
144 | AppState* state = &gfx_app_state->state; | ||
145 | |||
146 | assert(state->app->render); | ||
147 | (*state->app->render)(state->app->state, state->iso); | ||
148 | |||
149 | const Pixel* screen = isogfx_get_screen_buffer(state->iso); | ||
150 | assert(screen); | ||
151 | gfx_update_texture( | ||
152 | state->screen_texture, &(TextureDataDesc){.pixels = screen}); | ||
153 | |||
154 | GfxCore* gfxcore = gfx_get_core(state->gfx); | ||
155 | Renderer* renderer = gfx_get_renderer(state->gfx); | ||
156 | |||
157 | // TODO: Prevent stretching of the virtual screen onto the window; preserve | ||
158 | // aspect ratio. | ||
159 | gfx_start_frame(gfxcore); | ||
160 | gfx_render_scene( | ||
161 | renderer, &(RenderSceneParams){ | ||
162 | .mode = RenderDefault, .scene = state->scene, .camera = 0}); | ||
163 | gfx_end_frame(gfxcore); | ||
164 | } | ||
165 | |||
166 | static void resize(GfxAppState* gfx_app_state, int width, int height) { | ||
167 | assert(gfx_app_state); | ||
168 | AppState* state = &gfx_app_state->state; | ||
169 | |||
170 | GfxCore* gfxcore = gfx_get_core(state->gfx); | ||
171 | gfx_set_viewport(gfxcore, width, height); | ||
172 | } | ||
173 | |||
174 | void iso_run(int argc, const char** argv, IsoGfxApp* app) { | ||
175 | GfxAppState app_state = { | ||
176 | .state = (AppState){ | ||
177 | .app = app, | ||
178 | } | ||
179 | }; | ||
180 | gfx_app_run( | ||
181 | &(GfxAppDesc){ | ||
182 | .argc = argc, | ||
183 | .argv = argv, | ||
184 | .width = WINDOW_WIDTH, | ||
185 | .height = WINDOW_HEIGHT, | ||
186 | .max_fps = MAX_FPS, | ||
187 | .update_delta_time = MAX_FPS > 0 ? 1.0 / (double)MAX_FPS : 0.0, | ||
188 | .title = "Isometric Renderer", | ||
189 | .app_state = &app_state}, | ||
190 | &(GfxAppCallbacks){ | ||
191 | .init = init, | ||
192 | .update = update, | ||
193 | .render = render, | ||
194 | .resize = resize, | ||
195 | .shutdown = shutdown}); | ||
196 | } | ||
diff --git a/gfx-iso/src/backend.c b/gfx-iso/src/backend.c new file mode 100644 index 0000000..db91647 --- /dev/null +++ b/gfx-iso/src/backend.c | |||
@@ -0,0 +1,199 @@ | |||
1 | #include <isogfx/backend.h> | ||
2 | #include <isogfx/isogfx.h> | ||
3 | |||
4 | #include <gfx/core.h> | ||
5 | #include <gfx/gfx.h> | ||
6 | #include <gfx/renderer.h> | ||
7 | #include <gfx/scene.h> | ||
8 | #include <gfx/util/geometry.h> | ||
9 | #include <gfx/util/shader.h> | ||
10 | |||
11 | #include <assert.h> | ||
12 | #include <stdlib.h> | ||
13 | |||
14 | typedef struct IsoBackend { | ||
15 | Gfx* gfx; | ||
16 | Scene* scene; | ||
17 | /// The screen or "iso screen" refers to the colour buffer of the iso graphics | ||
18 | /// library. This texture is used to draw the iso screen onto the graphics | ||
19 | /// window. | ||
20 | Texture* screen_texture; | ||
21 | /// Window size. | ||
22 | int window_width; | ||
23 | int window_height; | ||
24 | /// The viewport refers to the area inside the window to which screen_texture | ||
25 | /// is drawn. It is a scaled version of the iso screen, scaled while | ||
26 | /// respecting the iso screen's aspect ratio to prevent distortion. | ||
27 | int viewport_x, viewport_y, viewport_width, viewport_height; | ||
28 | double stretch; // Stretch factor from iso screen dimensions to viewport | ||
29 | // dimensions. | ||
30 | } IsoBackend; | ||
31 | |||
32 | IsoBackend* IsoBackendInit(const IsoGfx* iso) { | ||
33 | assert(iso); | ||
34 | |||
35 | IsoBackend* backend = calloc(1, sizeof(IsoBackend)); | ||
36 | if (!backend) { | ||
37 | return 0; | ||
38 | } | ||
39 | |||
40 | if (!(backend->gfx = gfx_init())) { | ||
41 | goto cleanup; | ||
42 | } | ||
43 | GfxCore* gfxcore = gfx_get_core(backend->gfx); | ||
44 | |||
45 | int screen_width, screen_height; | ||
46 | isogfx_get_screen_size(iso, &screen_width, &screen_height); | ||
47 | |||
48 | if (!(backend->screen_texture = gfx_make_texture( | ||
49 | gfxcore, &(TextureDesc){ | ||
50 | .width = screen_width, | ||
51 | .height = screen_height, | ||
52 | .dimension = Texture2D, | ||
53 | .format = TextureSRGBA8, | ||
54 | .filtering = NearestFiltering, | ||
55 | .wrap = ClampToEdge, | ||
56 | .mipmaps = false}))) { | ||
57 | goto cleanup; | ||
58 | } | ||
59 | |||
60 | ShaderProgram* shader = gfx_make_view_texture_shader(gfxcore); | ||
61 | if (!shader) { | ||
62 | goto cleanup; | ||
63 | } | ||
64 | |||
65 | Geometry* geometry = gfx_make_quad_11(gfxcore); | ||
66 | if (!geometry) { | ||
67 | goto cleanup; | ||
68 | } | ||
69 | |||
70 | MaterialDesc material_desc = (MaterialDesc){.num_uniforms = 1}; | ||
71 | material_desc.uniforms[0] = (ShaderUniform){ | ||
72 | .type = UniformTexture, | ||
73 | .value.texture = backend->screen_texture, | ||
74 | .name = sstring_make("Texture")}; | ||
75 | Material* material = gfx_make_material(&material_desc); | ||
76 | if (!material) { | ||
77 | return false; | ||
78 | } | ||
79 | |||
80 | const MeshDesc mesh_desc = | ||
81 | (MeshDesc){.geometry = geometry, .material = material, .shader = shader}; | ||
82 | Mesh* mesh = gfx_make_mesh(&mesh_desc); | ||
83 | if (!mesh) { | ||
84 | goto cleanup; | ||
85 | } | ||
86 | |||
87 | SceneObject* object = | ||
88 | gfx_make_object(&(ObjectDesc){.num_meshes = 1, .meshes = {mesh}}); | ||
89 | if (!object) { | ||
90 | goto cleanup; | ||
91 | } | ||
92 | |||
93 | backend->scene = gfx_make_scene(); | ||
94 | SceneNode* node = gfx_make_object_node(object); | ||
95 | SceneNode* root = gfx_get_scene_root(backend->scene); | ||
96 | gfx_set_node_parent(node, root); | ||
97 | |||
98 | return backend; | ||
99 | |||
100 | cleanup: | ||
101 | if (backend->gfx) { | ||
102 | gfx_destroy(&backend->gfx); | ||
103 | } | ||
104 | free(backend); | ||
105 | return 0; | ||
106 | } | ||
107 | |||
108 | void IsoBackendShutdown(IsoBackend** ppApp) { | ||
109 | assert(ppApp); | ||
110 | |||
111 | IsoBackend* app = *ppApp; | ||
112 | if (!app) { | ||
113 | return; | ||
114 | } | ||
115 | |||
116 | gfx_destroy(&app->gfx); | ||
117 | } | ||
118 | |||
119 | void IsoBackendResizeWindow( | ||
120 | IsoBackend* app, const IsoGfx* iso, int width, int height) { | ||
121 | assert(app); | ||
122 | assert(iso); | ||
123 | |||
124 | app->window_width = width; | ||
125 | app->window_height = height; | ||
126 | |||
127 | // Virtual screen dimensions. | ||
128 | int screen_width, screen_height; | ||
129 | isogfx_get_screen_size(iso, &screen_width, &screen_height); | ||
130 | |||
131 | // Stretch the virtual screen onto the viewport while respecting the screen's | ||
132 | // aspect ratio to prevent distortion. | ||
133 | if (width > height) { // Wide screen. | ||
134 | app->stretch = (double)height / (double)screen_height; | ||
135 | app->viewport_width = (int)((double)screen_width * app->stretch); | ||
136 | app->viewport_height = height; | ||
137 | app->viewport_x = (width - app->viewport_width) / 2; | ||
138 | app->viewport_y = 0; | ||
139 | } else { // Tall screen. | ||
140 | app->stretch = (double)width / (double)screen_width; | ||
141 | app->viewport_width = width; | ||
142 | app->viewport_height = (int)((float)screen_height * app->stretch); | ||
143 | app->viewport_x = 0; | ||
144 | app->viewport_y = (height - app->viewport_height) / 2; | ||
145 | } | ||
146 | } | ||
147 | |||
148 | void IsoBackendRender(const IsoBackend* app, const IsoGfx* iso) { | ||
149 | assert(app); | ||
150 | assert(iso); | ||
151 | |||
152 | const Pixel* screen = isogfx_get_screen_buffer(iso); | ||
153 | assert(screen); | ||
154 | gfx_update_texture(app->screen_texture, &(TextureDataDesc){.pixels = screen}); | ||
155 | |||
156 | GfxCore* gfxcore = gfx_get_core(app->gfx); | ||
157 | Renderer* renderer = gfx_get_renderer(app->gfx); | ||
158 | |||
159 | // Clear the whole window. | ||
160 | gfx_set_viewport(gfxcore, 0, 0, app->window_width, app->window_height); | ||
161 | gfx_clear(gfxcore, vec4_make(0, 0, 0, 0)); | ||
162 | |||
163 | // Draw to the subregion where the virtual screen can stretch without | ||
164 | // distortion. | ||
165 | gfx_set_viewport( | ||
166 | gfxcore, app->viewport_x, app->viewport_y, app->viewport_width, | ||
167 | app->viewport_height); | ||
168 | |||
169 | // Render the iso screen. | ||
170 | gfx_start_frame(gfxcore); | ||
171 | gfx_render_scene( | ||
172 | renderer, &(RenderSceneParams){ | ||
173 | .mode = RenderDefault, .scene = app->scene, .camera = 0}); | ||
174 | gfx_end_frame(gfxcore); | ||
175 | } | ||
176 | |||
177 | bool IsoBackendGetMousePosition( | ||
178 | const IsoBackend* app, double window_x, double window_y, double* x, | ||
179 | double* y) { | ||
180 | assert(app); | ||
181 | |||
182 | // Translate from window coordinates to the subregion where the stretched | ||
183 | // iso screen is rendered. | ||
184 | const double screen_x = window_x - app->viewport_x; | ||
185 | const double screen_y = window_y - app->viewport_y; | ||
186 | |||
187 | // Position may be out of bounds. | ||
188 | if ((0 <= screen_x) && (screen_x < app->viewport_width) && (0 <= screen_y) && | ||
189 | (screen_y < app->viewport_height)) { | ||
190 | // Scale back from the stretched subregion to the iso screen dimensions. | ||
191 | *x = screen_x / app->stretch; | ||
192 | *y = screen_y / app->stretch; | ||
193 | return true; | ||
194 | } else { | ||
195 | *x = -1; | ||
196 | *y = -1; | ||
197 | return false; | ||
198 | } | ||
199 | } | ||