diff options
Diffstat (limited to 'src/scene/object_impl.h')
| -rw-r--r-- | src/scene/object_impl.h | 4 | 
1 files changed, 1 insertions, 3 deletions
| diff --git a/src/scene/object_impl.h b/src/scene/object_impl.h index e864e53..b7a0752 100644 --- a/src/scene/object_impl.h +++ b/src/scene/object_impl.h | |||
| @@ -19,7 +19,5 @@ typedef struct MeshLink { | |||
| 19 | typedef struct SceneObject { | 19 | typedef struct SceneObject { | 
| 20 | mesh_link_idx mesh_link; /// First MeshLink in the list. | 20 | mesh_link_idx mesh_link; /// First MeshLink in the list. | 
| 21 | skeleton_idx skeleton; /// 0 for static objects. | 21 | skeleton_idx skeleton; /// 0 for static objects. | 
| 22 | // TODO: Can we just store node indices in nodes, not the contained object? | 22 | aabb3 box; | 
| 23 | node_idx parent; /// Parent SceneNode. | ||
| 24 | aabb3 box; | ||
| 25 | } SceneObject; | 23 | } SceneObject; | 
