diff options
Diffstat (limited to 'contrib/SDL-3.2.8/src/video/haiku')
19 files changed, 3002 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/video/haiku/SDL_BWin.h b/contrib/SDL-3.2.8/src/video/haiku/SDL_BWin.h new file mode 100644 index 0000000..add3aaf --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/haiku/SDL_BWin.h | |||
| @@ -0,0 +1,755 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | #ifndef SDL_BWin_h_ | ||
| 23 | #define SDL_BWin_h_ | ||
| 24 | |||
| 25 | #ifdef __cplusplus | ||
| 26 | extern "C" { | ||
| 27 | #endif | ||
| 28 | |||
| 29 | #include "SDL_internal.h" | ||
| 30 | #include "SDL_bframebuffer.h" | ||
| 31 | |||
| 32 | #ifdef __cplusplus | ||
| 33 | } | ||
| 34 | #endif | ||
| 35 | |||
| 36 | #include <stdio.h> | ||
| 37 | #include <AppKit.h> | ||
| 38 | #include <Cursor.h> | ||
| 39 | #include <InterfaceKit.h> | ||
| 40 | #ifdef SDL_VIDEO_OPENGL | ||
| 41 | #include <opengl/GLView.h> | ||
| 42 | #endif | ||
| 43 | #include "../../core/haiku/SDL_BApp.h" | ||
| 44 | |||
| 45 | enum WinCommands | ||
| 46 | { | ||
| 47 | BWIN_MOVE_WINDOW, | ||
| 48 | BWIN_RESIZE_WINDOW, | ||
| 49 | BWIN_SHOW_WINDOW, | ||
| 50 | BWIN_HIDE_WINDOW, | ||
| 51 | BWIN_MAXIMIZE_WINDOW, | ||
| 52 | BWIN_MINIMIZE_WINDOW, | ||
| 53 | BWIN_RESTORE_WINDOW, | ||
| 54 | BWIN_SET_TITLE, | ||
| 55 | BWIN_SET_BORDERED, | ||
| 56 | BWIN_SET_RESIZABLE, | ||
| 57 | BWIN_FULLSCREEN, | ||
| 58 | BWIN_UPDATE_FRAMEBUFFER, | ||
| 59 | BWIN_MINIMUM_SIZE_WINDOW | ||
| 60 | }; | ||
| 61 | |||
| 62 | // non-OpenGL framebuffer view | ||
| 63 | class SDL_BView : public BView | ||
| 64 | { | ||
| 65 | public: | ||
| 66 | SDL_BView(BRect frame, const char *name, uint32 resizingMode) | ||
| 67 | : BView(frame, name, resizingMode, B_WILL_DRAW), | ||
| 68 | fBitmap(NULL) | ||
| 69 | { | ||
| 70 | } | ||
| 71 | |||
| 72 | void Draw(BRect dirty) | ||
| 73 | { | ||
| 74 | if (fBitmap != NULL) | ||
| 75 | DrawBitmap(fBitmap, B_ORIGIN); | ||
| 76 | } | ||
| 77 | |||
| 78 | void SetBitmap(BBitmap *bitmap) | ||
| 79 | { | ||
| 80 | fBitmap = bitmap; | ||
| 81 | } | ||
| 82 | |||
| 83 | private: | ||
| 84 | BBitmap *fBitmap; | ||
| 85 | }; | ||
| 86 | |||
| 87 | class SDL_BWin : public BWindow | ||
| 88 | { | ||
| 89 | public: | ||
| 90 | // Constructor/Destructor | ||
| 91 | SDL_BWin(BRect bounds, window_look look, uint32 flags) | ||
| 92 | : BWindow(bounds, "Untitled", look, B_NORMAL_WINDOW_FEEL, flags) | ||
| 93 | { | ||
| 94 | _last_buttons = 0; | ||
| 95 | |||
| 96 | _cur_view = NULL; | ||
| 97 | _SDL_View = NULL; | ||
| 98 | |||
| 99 | #ifdef SDL_VIDEO_OPENGL | ||
| 100 | _SDL_GLView = NULL; | ||
| 101 | _gl_type = 0; | ||
| 102 | #endif | ||
| 103 | _shown = false; | ||
| 104 | _inhibit_resize = false; | ||
| 105 | _mouse_focused = false; | ||
| 106 | _prev_frame = NULL; | ||
| 107 | _fullscreen = NULL; | ||
| 108 | |||
| 109 | // Handle framebuffer stuff | ||
| 110 | _buffer_locker = new BLocker(); | ||
| 111 | _bitmap = NULL; | ||
| 112 | } | ||
| 113 | |||
| 114 | virtual ~SDL_BWin() | ||
| 115 | { | ||
| 116 | Lock(); | ||
| 117 | |||
| 118 | if (_SDL_View != NULL && _SDL_View != _cur_view) { | ||
| 119 | delete _SDL_View; | ||
| 120 | _SDL_View = NULL; | ||
| 121 | } | ||
| 122 | |||
| 123 | #ifdef SDL_VIDEO_OPENGL | ||
| 124 | if (_SDL_GLView) { | ||
| 125 | if (SDL_Looper->GetCurrentContext() == _SDL_GLView) | ||
| 126 | SDL_Looper->SetCurrentContext(NULL); | ||
| 127 | if (_SDL_GLView == _cur_view) | ||
| 128 | RemoveChild(_SDL_GLView); | ||
| 129 | _SDL_GLView = NULL; | ||
| 130 | // _SDL_GLView deleted by HAIKU_GL_DestroyContext | ||
| 131 | } | ||
| 132 | |||
| 133 | #endif | ||
| 134 | Unlock(); | ||
| 135 | |||
| 136 | delete _prev_frame; | ||
| 137 | |||
| 138 | // Clean up framebuffer stuff | ||
| 139 | _buffer_locker->Lock(); | ||
| 140 | delete _buffer_locker; | ||
| 141 | } | ||
| 142 | |||
| 143 | void SetCurrentView(BView *view) | ||
| 144 | { | ||
| 145 | if (_cur_view != view) { | ||
| 146 | if (_cur_view != NULL) | ||
| 147 | RemoveChild(_cur_view); | ||
| 148 | _cur_view = view; | ||
| 149 | if (_cur_view != NULL) | ||
| 150 | AddChild(_cur_view); | ||
| 151 | } | ||
| 152 | } | ||
| 153 | |||
| 154 | void UpdateCurrentView() | ||
| 155 | { | ||
| 156 | #ifdef SDL_VIDEO_OPENGL | ||
| 157 | if (_SDL_GLView != NULL) { | ||
| 158 | SetCurrentView(_SDL_GLView); | ||
| 159 | } else | ||
| 160 | #endif | ||
| 161 | if (_SDL_View != NULL) { | ||
| 162 | SetCurrentView(_SDL_View); | ||
| 163 | } else { | ||
| 164 | SetCurrentView(NULL); | ||
| 165 | } | ||
| 166 | } | ||
| 167 | |||
| 168 | SDL_BView *CreateView() | ||
| 169 | { | ||
| 170 | Lock(); | ||
| 171 | if (_SDL_View == NULL) { | ||
| 172 | _SDL_View = new SDL_BView(Bounds(), "SDL View", B_FOLLOW_ALL_SIDES); | ||
| 173 | UpdateCurrentView(); | ||
| 174 | } | ||
| 175 | Unlock(); | ||
| 176 | return _SDL_View; | ||
| 177 | } | ||
| 178 | |||
| 179 | void RemoveView() | ||
| 180 | { | ||
| 181 | Lock(); | ||
| 182 | if (_SDL_View != NULL) { | ||
| 183 | SDL_BView *oldView = _SDL_View; | ||
| 184 | _SDL_View = NULL; | ||
| 185 | UpdateCurrentView(); | ||
| 186 | delete oldView; | ||
| 187 | } | ||
| 188 | Unlock(); | ||
| 189 | } | ||
| 190 | |||
| 191 | /* * * * * OpenGL functionality * * * * */ | ||
| 192 | #ifdef SDL_VIDEO_OPENGL | ||
| 193 | BGLView *CreateGLView(Uint32 gl_flags) | ||
| 194 | { | ||
| 195 | Lock(); | ||
| 196 | if (_SDL_GLView == NULL) { | ||
| 197 | _SDL_GLView = new BGLView(Bounds(), "SDL GLView", | ||
| 198 | B_FOLLOW_ALL_SIDES, | ||
| 199 | (B_WILL_DRAW | B_FRAME_EVENTS), | ||
| 200 | gl_flags); | ||
| 201 | _gl_type = gl_flags; | ||
| 202 | UpdateCurrentView(); | ||
| 203 | } | ||
| 204 | Unlock(); | ||
| 205 | return _SDL_GLView; | ||
| 206 | } | ||
| 207 | |||
| 208 | void RemoveGLView() | ||
| 209 | { | ||
| 210 | Lock(); | ||
| 211 | if (_SDL_GLView != NULL) { | ||
| 212 | if (SDL_Looper->GetCurrentContext() == _SDL_GLView) | ||
| 213 | SDL_Looper->SetCurrentContext(NULL); | ||
| 214 | _SDL_GLView = NULL; | ||
| 215 | UpdateCurrentView(); | ||
| 216 | // _SDL_GLView deleted by HAIKU_GL_DestroyContext | ||
| 217 | } | ||
| 218 | Unlock(); | ||
| 219 | } | ||
| 220 | |||
| 221 | void SwapBuffers(void) | ||
| 222 | { | ||
| 223 | _SDL_GLView->SwapBuffers(); | ||
| 224 | } | ||
| 225 | #endif | ||
| 226 | |||
| 227 | /* * * * * Event sending * * * * */ | ||
| 228 | // Hook functions | ||
| 229 | virtual void FrameMoved(BPoint origin) | ||
| 230 | { | ||
| 231 | // Post a message to the BApp so that it can handle the window event | ||
| 232 | BMessage msg(BAPP_WINDOW_MOVED); | ||
| 233 | msg.AddInt32("window-x", (int)origin.x); | ||
| 234 | msg.AddInt32("window-y", (int)origin.y); | ||
| 235 | _PostWindowEvent(msg); | ||
| 236 | |||
| 237 | // Perform normal hook operations | ||
| 238 | BWindow::FrameMoved(origin); | ||
| 239 | } | ||
| 240 | |||
| 241 | void FrameResized(float width, float height) | ||
| 242 | { | ||
| 243 | // Post a message to the BApp so that it can handle the window event | ||
| 244 | BMessage msg(BAPP_WINDOW_RESIZED); | ||
| 245 | |||
| 246 | msg.AddInt32("window-w", (int)width + 1); | ||
| 247 | msg.AddInt32("window-h", (int)height + 1); | ||
| 248 | _PostWindowEvent(msg); | ||
| 249 | |||
| 250 | // Perform normal hook operations | ||
| 251 | BWindow::FrameResized(width, height); | ||
| 252 | } | ||
| 253 | |||
| 254 | bool QuitRequested() | ||
| 255 | { | ||
| 256 | BMessage msg(BAPP_WINDOW_CLOSE_REQUESTED); | ||
| 257 | _PostWindowEvent(msg); | ||
| 258 | |||
| 259 | // We won't allow a quit unless asked by DestroyWindow() | ||
| 260 | return false; | ||
| 261 | } | ||
| 262 | |||
| 263 | void WindowActivated(bool active) | ||
| 264 | { | ||
| 265 | BMessage msg(BAPP_KEYBOARD_FOCUS); // Mouse focus sold separately | ||
| 266 | msg.AddBool("focusGained", active); | ||
| 267 | _PostWindowEvent(msg); | ||
| 268 | } | ||
| 269 | |||
| 270 | void Zoom(BPoint origin, | ||
| 271 | float width, | ||
| 272 | float height) | ||
| 273 | { | ||
| 274 | BMessage msg(BAPP_MAXIMIZE); // Closest thing to maximization Haiku has | ||
| 275 | _PostWindowEvent(msg); | ||
| 276 | |||
| 277 | // Before the window zooms, record its size | ||
| 278 | if (!_prev_frame) | ||
| 279 | _prev_frame = new BRect(Frame()); | ||
| 280 | |||
| 281 | // Perform normal hook operations | ||
| 282 | BWindow::Zoom(origin, width, height); | ||
| 283 | } | ||
| 284 | |||
| 285 | // Member functions | ||
| 286 | void Show() | ||
| 287 | { | ||
| 288 | while (IsHidden()) { | ||
| 289 | BWindow::Show(); | ||
| 290 | } | ||
| 291 | _shown = true; | ||
| 292 | |||
| 293 | BMessage msg(BAPP_SHOW); | ||
| 294 | _PostWindowEvent(msg); | ||
| 295 | } | ||
| 296 | |||
| 297 | void Hide() | ||
| 298 | { | ||
| 299 | BWindow::Hide(); | ||
| 300 | _shown = false; | ||
| 301 | |||
| 302 | BMessage msg(BAPP_HIDE); | ||
| 303 | _PostWindowEvent(msg); | ||
| 304 | } | ||
| 305 | |||
| 306 | void Minimize(bool minimize) | ||
| 307 | { | ||
| 308 | BWindow::Minimize(minimize); | ||
| 309 | int32 minState = (minimize ? BAPP_MINIMIZE : BAPP_RESTORE); | ||
| 310 | |||
| 311 | BMessage msg(minState); | ||
| 312 | _PostWindowEvent(msg); | ||
| 313 | } | ||
| 314 | |||
| 315 | void ScreenChanged(BRect screenFrame, color_space depth) | ||
| 316 | { | ||
| 317 | if (_fullscreen) { | ||
| 318 | MoveTo(screenFrame.left, screenFrame.top); | ||
| 319 | ResizeTo(screenFrame.Width(), screenFrame.Height()); | ||
| 320 | } | ||
| 321 | } | ||
| 322 | |||
| 323 | // BView message interruption | ||
| 324 | void DispatchMessage(BMessage *msg, BHandler *target) | ||
| 325 | { | ||
| 326 | BPoint where; // Used by mouse moved | ||
| 327 | int32 buttons; // Used for mouse button events | ||
| 328 | int32 key; // Used for key events | ||
| 329 | |||
| 330 | switch (msg->what) { | ||
| 331 | case B_MOUSE_MOVED: | ||
| 332 | int32 transit; | ||
| 333 | if (msg->FindPoint("where", &where) == B_OK && msg->FindInt32("be:transit", &transit) == B_OK) { | ||
| 334 | _MouseMotionEvent(where, transit); | ||
| 335 | } | ||
| 336 | break; | ||
| 337 | |||
| 338 | case B_MOUSE_DOWN: | ||
| 339 | if (msg->FindInt32("buttons", &buttons) == B_OK) { | ||
| 340 | _MouseButtonEvent(buttons, true); | ||
| 341 | } | ||
| 342 | break; | ||
| 343 | |||
| 344 | case B_MOUSE_UP: | ||
| 345 | if (msg->FindInt32("buttons", &buttons) == B_OK) { | ||
| 346 | _MouseButtonEvent(buttons, false); | ||
| 347 | } | ||
| 348 | break; | ||
| 349 | |||
| 350 | case B_MOUSE_WHEEL_CHANGED: | ||
| 351 | float x, y; | ||
| 352 | if (msg->FindFloat("be:wheel_delta_x", &x) == B_OK && msg->FindFloat("be:wheel_delta_y", &y) == B_OK) { | ||
| 353 | _MouseWheelEvent((int)x, (int)y); | ||
| 354 | } | ||
| 355 | break; | ||
| 356 | |||
| 357 | case B_KEY_DOWN: | ||
| 358 | { | ||
| 359 | int32 i = 0; | ||
| 360 | int8 byte; | ||
| 361 | int8 bytes[4] = { 0, 0, 0, 0 }; | ||
| 362 | while (i < 4 && msg->FindInt8("byte", i, &byte) == B_OK) { | ||
| 363 | bytes[i] = byte; | ||
| 364 | i++; | ||
| 365 | } | ||
| 366 | if (msg->FindInt32("key", &key) == B_OK) { | ||
| 367 | _KeyEvent((SDL_Scancode)key, &bytes[0], i, true); | ||
| 368 | } | ||
| 369 | } break; | ||
| 370 | |||
| 371 | case B_UNMAPPED_KEY_DOWN: // modifier keys are unmapped | ||
| 372 | if (msg->FindInt32("key", &key) == B_OK) { | ||
| 373 | _KeyEvent((SDL_Scancode)key, NULL, 0, true); | ||
| 374 | } | ||
| 375 | break; | ||
| 376 | |||
| 377 | case B_KEY_UP: | ||
| 378 | case B_UNMAPPED_KEY_UP: // modifier keys are unmapped | ||
| 379 | if (msg->FindInt32("key", &key) == B_OK) { | ||
| 380 | _KeyEvent(key, NULL, 0, false); | ||
| 381 | } | ||
| 382 | break; | ||
| 383 | |||
| 384 | default: | ||
| 385 | /* move it after switch{} so it's always handled | ||
| 386 | that way we keep Haiku features like: | ||
| 387 | - CTRL+Q to close window (and other shortcuts) | ||
| 388 | - PrintScreen to make screenshot into /boot/home | ||
| 389 | - etc.. */ | ||
| 390 | // BWindow::DispatchMessage(msg, target); | ||
| 391 | break; | ||
| 392 | } | ||
| 393 | |||
| 394 | BWindow::DispatchMessage(msg, target); | ||
| 395 | } | ||
| 396 | |||
| 397 | // Handle command messages | ||
| 398 | void MessageReceived(BMessage *message) | ||
| 399 | { | ||
| 400 | switch (message->what) { | ||
| 401 | // Handle commands from SDL | ||
| 402 | case BWIN_SET_TITLE: | ||
| 403 | _SetTitle(message); | ||
| 404 | break; | ||
| 405 | case BWIN_MOVE_WINDOW: | ||
| 406 | _MoveTo(message); | ||
| 407 | break; | ||
| 408 | case BWIN_RESIZE_WINDOW: | ||
| 409 | _ResizeTo(message); | ||
| 410 | break; | ||
| 411 | case BWIN_SET_BORDERED: | ||
| 412 | { | ||
| 413 | bool bEnabled; | ||
| 414 | if (message->FindBool("window-border", &bEnabled) == B_OK) | ||
| 415 | _SetBordered(bEnabled); | ||
| 416 | break; | ||
| 417 | } | ||
| 418 | case BWIN_SET_RESIZABLE: | ||
| 419 | { | ||
| 420 | bool bEnabled; | ||
| 421 | if (message->FindBool("window-resizable", &bEnabled) == B_OK) | ||
| 422 | _SetResizable(bEnabled); | ||
| 423 | break; | ||
| 424 | } | ||
| 425 | case BWIN_SHOW_WINDOW: | ||
| 426 | Show(); | ||
| 427 | break; | ||
| 428 | case BWIN_HIDE_WINDOW: | ||
| 429 | Hide(); | ||
| 430 | break; | ||
| 431 | case BWIN_MAXIMIZE_WINDOW: | ||
| 432 | BWindow::Zoom(); | ||
| 433 | break; | ||
| 434 | case BWIN_MINIMIZE_WINDOW: | ||
| 435 | Minimize(true); | ||
| 436 | break; | ||
| 437 | case BWIN_RESTORE_WINDOW: | ||
| 438 | _Restore(); | ||
| 439 | break; | ||
| 440 | case BWIN_FULLSCREEN: | ||
| 441 | { | ||
| 442 | bool fullscreen; | ||
| 443 | if (message->FindBool("fullscreen", &fullscreen) == B_OK) | ||
| 444 | _SetFullScreen(fullscreen); | ||
| 445 | break; | ||
| 446 | } | ||
| 447 | case BWIN_MINIMUM_SIZE_WINDOW: | ||
| 448 | _SetMinimumSize(message); | ||
| 449 | break; | ||
| 450 | case BWIN_UPDATE_FRAMEBUFFER: | ||
| 451 | { | ||
| 452 | BMessage *pendingMessage; | ||
| 453 | while ((pendingMessage = MessageQueue()->FindMessage(BWIN_UPDATE_FRAMEBUFFER, 0))) { | ||
| 454 | MessageQueue()->RemoveMessage(pendingMessage); | ||
| 455 | delete pendingMessage; | ||
| 456 | } | ||
| 457 | if (_bitmap != NULL) { | ||
| 458 | #ifdef SDL_VIDEO_OPENGL | ||
| 459 | if (_SDL_GLView != NULL && _cur_view == _SDL_GLView) { | ||
| 460 | _SDL_GLView->CopyPixelsIn(_bitmap, B_ORIGIN); | ||
| 461 | } else | ||
| 462 | #endif | ||
| 463 | if (_SDL_View != NULL && _cur_view == _SDL_View) { | ||
| 464 | _SDL_View->Draw(Bounds()); | ||
| 465 | } | ||
| 466 | } | ||
| 467 | break; | ||
| 468 | } | ||
| 469 | default: | ||
| 470 | // Perform normal message handling | ||
| 471 | BWindow::MessageReceived(message); | ||
| 472 | break; | ||
| 473 | } | ||
| 474 | } | ||
| 475 | |||
| 476 | // Accessor methods | ||
| 477 | bool IsShown() { return _shown; } | ||
| 478 | int32 GetID() { return _id; } | ||
| 479 | BBitmap *GetBitmap() { return _bitmap; } | ||
| 480 | BView *GetCurView() { return _cur_view; } | ||
| 481 | SDL_BView *GetView() { return _SDL_View; } | ||
| 482 | #ifdef SDL_VIDEO_OPENGL | ||
| 483 | BGLView *GetGLView() | ||
| 484 | { | ||
| 485 | return _SDL_GLView; | ||
| 486 | } | ||
| 487 | Uint32 GetGLType() { return _gl_type; } | ||
| 488 | #endif | ||
| 489 | |||
| 490 | // Setter methods | ||
| 491 | void SetID(int32 id) { _id = id; } | ||
| 492 | void LockBuffer() { _buffer_locker->Lock(); } | ||
| 493 | void UnlockBuffer() { _buffer_locker->Unlock(); } | ||
| 494 | void SetBitmap(BBitmap *bitmap) | ||
| 495 | { | ||
| 496 | _bitmap = bitmap; | ||
| 497 | if (_SDL_View != NULL) | ||
| 498 | _SDL_View->SetBitmap(bitmap); | ||
| 499 | } | ||
| 500 | |||
| 501 | private: | ||
| 502 | // Event redirection | ||
| 503 | void _MouseMotionEvent(BPoint &where, int32 transit) | ||
| 504 | { | ||
| 505 | if (transit == B_EXITED_VIEW) { | ||
| 506 | // Change mouse focus | ||
| 507 | if (_mouse_focused) { | ||
| 508 | _MouseFocusEvent(false); | ||
| 509 | } | ||
| 510 | } else { | ||
| 511 | // Change mouse focus | ||
| 512 | if (!_mouse_focused) { | ||
| 513 | _MouseFocusEvent(true); | ||
| 514 | } | ||
| 515 | BMessage msg(BAPP_MOUSE_MOVED); | ||
| 516 | msg.AddInt32("x", (int)where.x); | ||
| 517 | msg.AddInt32("y", (int)where.y); | ||
| 518 | |||
| 519 | _PostWindowEvent(msg); | ||
| 520 | } | ||
| 521 | } | ||
| 522 | |||
| 523 | void _MouseFocusEvent(bool focusGained) | ||
| 524 | { | ||
| 525 | _mouse_focused = focusGained; | ||
| 526 | BMessage msg(BAPP_MOUSE_FOCUS); | ||
| 527 | msg.AddBool("focusGained", focusGained); | ||
| 528 | _PostWindowEvent(msg); | ||
| 529 | |||
| 530 | /* FIXME: Why were these here? | ||
| 531 | if false: be_app->SetCursor(B_HAND_CURSOR); | ||
| 532 | if true: SDL_SetCursor(NULL); */ | ||
| 533 | } | ||
| 534 | |||
| 535 | void _MouseButtonEvent(int32 buttons, bool down) | ||
| 536 | { | ||
| 537 | int32 buttonStateChange = buttons ^ _last_buttons; | ||
| 538 | |||
| 539 | if (buttonStateChange & B_PRIMARY_MOUSE_BUTTON) { | ||
| 540 | _SendMouseButton(SDL_BUTTON_LEFT, down); | ||
| 541 | } | ||
| 542 | if (buttonStateChange & B_SECONDARY_MOUSE_BUTTON) { | ||
| 543 | _SendMouseButton(SDL_BUTTON_RIGHT, down); | ||
| 544 | } | ||
| 545 | if (buttonStateChange & B_TERTIARY_MOUSE_BUTTON) { | ||
| 546 | _SendMouseButton(SDL_BUTTON_MIDDLE, down); | ||
| 547 | } | ||
| 548 | |||
| 549 | _last_buttons = buttons; | ||
| 550 | } | ||
| 551 | |||
| 552 | void _SendMouseButton(int32 button, bool down) | ||
| 553 | { | ||
| 554 | BMessage msg(BAPP_MOUSE_BUTTON); | ||
| 555 | msg.AddInt32("button-id", button); | ||
| 556 | msg.AddBool("button-down", down); | ||
| 557 | _PostWindowEvent(msg); | ||
| 558 | } | ||
| 559 | |||
| 560 | void _MouseWheelEvent(int32 x, int32 y) | ||
| 561 | { | ||
| 562 | // Create a message to pass along to the BeApp thread | ||
| 563 | BMessage msg(BAPP_MOUSE_WHEEL); | ||
| 564 | msg.AddInt32("xticks", x); | ||
| 565 | msg.AddInt32("yticks", y); | ||
| 566 | _PostWindowEvent(msg); | ||
| 567 | } | ||
| 568 | |||
| 569 | void _KeyEvent(int32 keyCode, const int8 *keyUtf8, const ssize_t &len, bool down) | ||
| 570 | { | ||
| 571 | // Create a message to pass along to the BeApp thread | ||
| 572 | BMessage msg(BAPP_KEY); | ||
| 573 | msg.AddInt32("key-scancode", keyCode); | ||
| 574 | if (keyUtf8 != NULL) { | ||
| 575 | msg.AddData("key-utf8", B_INT8_TYPE, (const void *)keyUtf8, len); | ||
| 576 | } | ||
| 577 | msg.AddBool("key-down", down); | ||
| 578 | SDL_Looper->PostMessage(&msg); | ||
| 579 | } | ||
| 580 | |||
| 581 | void _RepaintEvent() | ||
| 582 | { | ||
| 583 | // Force a repaint: Call the SDL exposed event | ||
| 584 | BMessage msg(BAPP_REPAINT); | ||
| 585 | _PostWindowEvent(msg); | ||
| 586 | } | ||
| 587 | void _PostWindowEvent(BMessage &msg) | ||
| 588 | { | ||
| 589 | msg.AddInt32("window-id", _id); | ||
| 590 | SDL_Looper->PostMessage(&msg); | ||
| 591 | } | ||
| 592 | |||
| 593 | // Command methods (functions called upon by SDL) | ||
| 594 | void _SetTitle(BMessage *msg) | ||
| 595 | { | ||
| 596 | const char *title; | ||
| 597 | if ( | ||
| 598 | msg->FindString("window-title", &title) != B_OK) { | ||
| 599 | return; | ||
| 600 | } | ||
| 601 | SetTitle(title); | ||
| 602 | } | ||
| 603 | |||
| 604 | void _MoveTo(BMessage *msg) | ||
| 605 | { | ||
| 606 | int32 x, y; | ||
| 607 | if ( | ||
| 608 | msg->FindInt32("window-x", &x) != B_OK || | ||
| 609 | msg->FindInt32("window-y", &y) != B_OK) { | ||
| 610 | return; | ||
| 611 | } | ||
| 612 | if (_fullscreen) | ||
| 613 | _non_fullscreen_frame.OffsetTo(x, y); | ||
| 614 | else | ||
| 615 | MoveTo(x, y); | ||
| 616 | } | ||
| 617 | |||
| 618 | void _ResizeTo(BMessage *msg) | ||
| 619 | { | ||
| 620 | int32 w, h; | ||
| 621 | if ( | ||
| 622 | msg->FindInt32("window-w", &w) != B_OK || | ||
| 623 | msg->FindInt32("window-h", &h) != B_OK) { | ||
| 624 | return; | ||
| 625 | } | ||
| 626 | if (_fullscreen) { | ||
| 627 | _non_fullscreen_frame.right = _non_fullscreen_frame.left + w; | ||
| 628 | _non_fullscreen_frame.bottom = _non_fullscreen_frame.top + h; | ||
| 629 | } else | ||
| 630 | ResizeTo(w, h); | ||
| 631 | } | ||
| 632 | |||
| 633 | void _SetBordered(bool bEnabled) | ||
| 634 | { | ||
| 635 | if (_fullscreen) | ||
| 636 | _bordered = bEnabled; | ||
| 637 | else | ||
| 638 | SetLook(bEnabled ? B_TITLED_WINDOW_LOOK : B_NO_BORDER_WINDOW_LOOK); | ||
| 639 | } | ||
| 640 | |||
| 641 | void _SetResizable(bool bEnabled) | ||
| 642 | { | ||
| 643 | if (_fullscreen) | ||
| 644 | _resizable = bEnabled; | ||
| 645 | else { | ||
| 646 | if (bEnabled) { | ||
| 647 | SetFlags(Flags() & ~(B_NOT_RESIZABLE | B_NOT_ZOOMABLE)); | ||
| 648 | } else { | ||
| 649 | SetFlags(Flags() | (B_NOT_RESIZABLE | B_NOT_ZOOMABLE)); | ||
| 650 | } | ||
| 651 | } | ||
| 652 | } | ||
| 653 | |||
| 654 | void _SetMinimumSize(BMessage *msg) | ||
| 655 | { | ||
| 656 | float maxHeight; | ||
| 657 | float maxWidth; | ||
| 658 | float _; | ||
| 659 | int32 minHeight; | ||
| 660 | int32 minWidth; | ||
| 661 | |||
| 662 | // This is a bit convoluted, we only want to set the minimum not the maximum | ||
| 663 | // But there is no direct call to do that, so store the maximum size beforehand | ||
| 664 | GetSizeLimits(&_, &maxWidth, &_, &maxHeight); | ||
| 665 | if (msg->FindInt32("window-w", &minWidth) != B_OK) | ||
| 666 | return; | ||
| 667 | if (msg->FindInt32("window-h", &minHeight) != B_OK) | ||
| 668 | return; | ||
| 669 | SetSizeLimits((float)minWidth, maxWidth, (float)minHeight, maxHeight); | ||
| 670 | UpdateSizeLimits(); | ||
| 671 | } | ||
| 672 | |||
| 673 | void _Restore() | ||
| 674 | { | ||
| 675 | if (IsMinimized()) { | ||
| 676 | Minimize(false); | ||
| 677 | } else if (IsHidden()) { | ||
| 678 | Show(); | ||
| 679 | } else if (_fullscreen) { | ||
| 680 | |||
| 681 | } else if (_prev_frame != NULL) { // Zoomed | ||
| 682 | MoveTo(_prev_frame->left, _prev_frame->top); | ||
| 683 | ResizeTo(_prev_frame->Width(), _prev_frame->Height()); | ||
| 684 | } | ||
| 685 | } | ||
| 686 | |||
| 687 | void _SetFullScreen(bool fullscreen) | ||
| 688 | { | ||
| 689 | if (fullscreen != _fullscreen) { | ||
| 690 | if (fullscreen) { | ||
| 691 | BScreen screen(this); | ||
| 692 | BRect screenFrame = screen.Frame(); | ||
| 693 | printf("screen frame: "); | ||
| 694 | screenFrame.PrintToStream(); | ||
| 695 | printf("\n"); | ||
| 696 | _bordered = Look() != B_NO_BORDER_WINDOW_LOOK; | ||
| 697 | _resizable = !(Flags() & B_NOT_RESIZABLE); | ||
| 698 | _non_fullscreen_frame = Frame(); | ||
| 699 | _SetBordered(false); | ||
| 700 | _SetResizable(false); | ||
| 701 | MoveTo(screenFrame.left, screenFrame.top); | ||
| 702 | ResizeTo(screenFrame.Width(), screenFrame.Height()); | ||
| 703 | _fullscreen = fullscreen; | ||
| 704 | } else { | ||
| 705 | _fullscreen = fullscreen; | ||
| 706 | MoveTo(_non_fullscreen_frame.left, _non_fullscreen_frame.top); | ||
| 707 | ResizeTo(_non_fullscreen_frame.Width(), _non_fullscreen_frame.Height()); | ||
| 708 | _SetBordered(_bordered); | ||
| 709 | _SetResizable(_resizable); | ||
| 710 | } | ||
| 711 | } | ||
| 712 | } | ||
| 713 | |||
| 714 | // Members | ||
| 715 | |||
| 716 | BView *_cur_view; | ||
| 717 | SDL_BView *_SDL_View; | ||
| 718 | #ifdef SDL_VIDEO_OPENGL | ||
| 719 | BGLView *_SDL_GLView; | ||
| 720 | Uint32 _gl_type; | ||
| 721 | #endif | ||
| 722 | |||
| 723 | int32 _last_buttons; | ||
| 724 | int32 _id; // Window id used by SDL_BApp | ||
| 725 | bool _mouse_focused; // Does this window have mouse focus? | ||
| 726 | bool _shown; | ||
| 727 | bool _inhibit_resize; | ||
| 728 | |||
| 729 | BRect *_prev_frame; // Previous position and size of the window | ||
| 730 | bool _fullscreen; | ||
| 731 | // valid only if fullscreen | ||
| 732 | BRect _non_fullscreen_frame; | ||
| 733 | bool _bordered; | ||
| 734 | bool _resizable; | ||
| 735 | |||
| 736 | // Framebuffer members | ||
| 737 | BLocker *_buffer_locker; | ||
| 738 | BBitmap *_bitmap; | ||
| 739 | }; | ||
| 740 | |||
| 741 | /* FIXME: | ||
| 742 | * An explanation of framebuffer flags. | ||
| 743 | * | ||
| 744 | * _connected - Original variable used to let the drawing thread know | ||
| 745 | * when changes are being made to the other framebuffer | ||
| 746 | * members. | ||
| 747 | * _connection_disabled - Used to signal to the drawing thread that the window | ||
| 748 | * is closing, and the thread should exit. | ||
| 749 | * _buffer_created - True if the current buffer is valid | ||
| 750 | * _buffer_dirty - True if the window should be redrawn. | ||
| 751 | * _trash_window_buffer - True if the window buffer needs to be trashed partway | ||
| 752 | * through a draw cycle. Occurs when the previous | ||
| 753 | * buffer provided by DirectConnected() is invalidated. | ||
| 754 | */ | ||
| 755 | #endif // SDL_BWin_h_ | ||
diff --git a/contrib/SDL-3.2.8/src/video/haiku/SDL_bclipboard.cc b/contrib/SDL-3.2.8/src/video/haiku/SDL_bclipboard.cc new file mode 100644 index 0000000..ff2bc6b --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/haiku/SDL_bclipboard.cc | |||
| @@ -0,0 +1,93 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | #ifdef SDL_VIDEO_DRIVER_HAIKU | ||
| 24 | |||
| 25 | // BWindow based clipboard implementation | ||
| 26 | |||
| 27 | #include <unistd.h> | ||
| 28 | #include <TypeConstants.h> | ||
| 29 | |||
| 30 | #include "SDL_BWin.h" | ||
| 31 | #include "../SDL_sysvideo.h" | ||
| 32 | |||
| 33 | #ifdef __cplusplus | ||
| 34 | extern "C" { | ||
| 35 | #endif | ||
| 36 | |||
| 37 | bool HAIKU_SetClipboardText(SDL_VideoDevice *_this, const char *text) | ||
| 38 | { | ||
| 39 | BMessage *clip = NULL; | ||
| 40 | if (be_clipboard->Lock()) { | ||
| 41 | be_clipboard->Clear(); | ||
| 42 | if ((clip = be_clipboard->Data())) { | ||
| 43 | // Presumably the string of characters is ascii-format | ||
| 44 | ssize_t asciiLength = 0; | ||
| 45 | for (; text[asciiLength] != 0; ++asciiLength) {} | ||
| 46 | clip->AddData("text/plain", B_MIME_TYPE, text, asciiLength); | ||
| 47 | be_clipboard->Commit(); | ||
| 48 | } | ||
| 49 | be_clipboard->Unlock(); | ||
| 50 | } | ||
| 51 | return true; | ||
| 52 | } | ||
| 53 | |||
| 54 | char *HAIKU_GetClipboardText(SDL_VideoDevice *_this) { | ||
| 55 | BMessage *clip = NULL; | ||
| 56 | const char *text = NULL; | ||
| 57 | ssize_t length; | ||
| 58 | char *result; | ||
| 59 | if (be_clipboard->Lock()) { | ||
| 60 | if ((clip = be_clipboard->Data())) { | ||
| 61 | // Presumably the string of characters is ascii-format | ||
| 62 | clip->FindData("text/plain", B_MIME_TYPE, (const void**)&text, | ||
| 63 | &length); | ||
| 64 | } | ||
| 65 | be_clipboard->Unlock(); | ||
| 66 | } | ||
| 67 | |||
| 68 | if (!text) { | ||
| 69 | result = SDL_strdup(""); | ||
| 70 | } else { | ||
| 71 | // Copy the data and pass on to SDL | ||
| 72 | result = (char *)SDL_malloc((length + 1) * sizeof(char)); | ||
| 73 | SDL_strlcpy(result, text, length + 1); | ||
| 74 | } | ||
| 75 | |||
| 76 | return result; | ||
| 77 | } | ||
| 78 | |||
| 79 | bool HAIKU_HasClipboardText(SDL_VideoDevice *_this) { | ||
| 80 | bool result = false; | ||
| 81 | char *text = HAIKU_GetClipboardText(_this); | ||
| 82 | if (text) { | ||
| 83 | result = (text[0] != '\0'); | ||
| 84 | SDL_free(text); | ||
| 85 | } | ||
| 86 | return result; | ||
| 87 | } | ||
| 88 | |||
| 89 | #ifdef __cplusplus | ||
| 90 | } | ||
| 91 | #endif | ||
| 92 | |||
| 93 | #endif // SDL_VIDEO_DRIVER_HAIKU | ||
diff --git a/contrib/SDL-3.2.8/src/video/haiku/SDL_bclipboard.h b/contrib/SDL-3.2.8/src/video/haiku/SDL_bclipboard.h new file mode 100644 index 0000000..72965ba --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/haiku/SDL_bclipboard.h | |||
| @@ -0,0 +1,31 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | #include "SDL_internal.h" | ||
| 23 | |||
| 24 | #ifndef SDL_BCLIPBOARD_H | ||
| 25 | #define SDL_BCLIPBOARD_H | ||
| 26 | |||
| 27 | extern bool HAIKU_SetClipboardText(SDL_VideoDevice *_this, const char *text); | ||
| 28 | extern char *HAIKU_GetClipboardText(SDL_VideoDevice *_this); | ||
| 29 | extern bool HAIKU_HasClipboardText(SDL_VideoDevice *_this); | ||
| 30 | |||
| 31 | #endif | ||
diff --git a/contrib/SDL-3.2.8/src/video/haiku/SDL_bevents.cc b/contrib/SDL-3.2.8/src/video/haiku/SDL_bevents.cc new file mode 100644 index 0000000..ee23b20 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/haiku/SDL_bevents.cc | |||
| @@ -0,0 +1,39 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | #ifdef SDL_VIDEO_DRIVER_HAIKU | ||
| 24 | |||
| 25 | #include "SDL_bevents.h" | ||
| 26 | |||
| 27 | #ifdef __cplusplus | ||
| 28 | extern "C" { | ||
| 29 | #endif | ||
| 30 | |||
| 31 | void HAIKU_PumpEvents(SDL_VideoDevice *_this) { | ||
| 32 | // Since the event thread is its own thread, this isn't really necessary | ||
| 33 | } | ||
| 34 | |||
| 35 | #ifdef __cplusplus | ||
| 36 | } | ||
| 37 | #endif | ||
| 38 | |||
| 39 | #endif // SDL_VIDEO_DRIVER_HAIKU | ||
diff --git a/contrib/SDL-3.2.8/src/video/haiku/SDL_bevents.h b/contrib/SDL-3.2.8/src/video/haiku/SDL_bevents.h new file mode 100644 index 0000000..de2c909 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/haiku/SDL_bevents.h | |||
| @@ -0,0 +1,37 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | #ifndef SDL_BEVENTS_H | ||
| 23 | #define SDL_BEVENTS_H | ||
| 24 | |||
| 25 | #include "../SDL_sysvideo.h" | ||
| 26 | |||
| 27 | #ifdef __cplusplus | ||
| 28 | extern "C" { | ||
| 29 | #endif | ||
| 30 | |||
| 31 | extern void HAIKU_PumpEvents(SDL_VideoDevice *_this); | ||
| 32 | |||
| 33 | #ifdef __cplusplus | ||
| 34 | } | ||
| 35 | #endif | ||
| 36 | |||
| 37 | #endif | ||
diff --git a/contrib/SDL-3.2.8/src/video/haiku/SDL_bframebuffer.cc b/contrib/SDL-3.2.8/src/video/haiku/SDL_bframebuffer.cc new file mode 100644 index 0000000..d152255 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/haiku/SDL_bframebuffer.cc | |||
| @@ -0,0 +1,128 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | #ifdef SDL_VIDEO_DRIVER_HAIKU | ||
| 24 | |||
| 25 | #include "SDL_bframebuffer.h" | ||
| 26 | |||
| 27 | #include <AppKit.h> | ||
| 28 | #include <InterfaceKit.h> | ||
| 29 | #include "SDL_bmodes.h" | ||
| 30 | #include "SDL_BWin.h" | ||
| 31 | |||
| 32 | #include "../../core/haiku/SDL_BApp.h" | ||
| 33 | |||
| 34 | #ifdef __cplusplus | ||
| 35 | extern "C" { | ||
| 36 | #endif | ||
| 37 | |||
| 38 | static SDL_INLINE SDL_BWin *_ToBeWin(SDL_Window *window) | ||
| 39 | { | ||
| 40 | return (SDL_BWin *)(window->internal); | ||
| 41 | } | ||
| 42 | |||
| 43 | static SDL_INLINE SDL_BLooper *_GetBeLooper() | ||
| 44 | { | ||
| 45 | return SDL_Looper; | ||
| 46 | } | ||
| 47 | |||
| 48 | bool HAIKU_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window * window, SDL_PixelFormat * format, void ** pixels, int *pitch) | ||
| 49 | { | ||
| 50 | SDL_BWin *bwin = _ToBeWin(window); | ||
| 51 | BScreen bscreen; | ||
| 52 | if (!bscreen.IsValid()) { | ||
| 53 | return false; | ||
| 54 | } | ||
| 55 | |||
| 56 | // Make sure we have exclusive access to frame buffer data | ||
| 57 | bwin->LockBuffer(); | ||
| 58 | |||
| 59 | bwin->CreateView(); | ||
| 60 | |||
| 61 | // format | ||
| 62 | display_mode bmode; | ||
| 63 | bscreen.GetMode(&bmode); | ||
| 64 | *format = HAIKU_ColorSpaceToSDLPxFormat(bmode.space); | ||
| 65 | |||
| 66 | // Create the new bitmap object | ||
| 67 | BBitmap *bitmap = bwin->GetBitmap(); | ||
| 68 | |||
| 69 | if (bitmap) { | ||
| 70 | delete bitmap; | ||
| 71 | } | ||
| 72 | bitmap = new BBitmap(bwin->Bounds(), (color_space)bmode.space, | ||
| 73 | false, // Views not accepted | ||
| 74 | true); // Contiguous memory required | ||
| 75 | |||
| 76 | if (bitmap->InitCheck() != B_OK) { | ||
| 77 | delete bitmap; | ||
| 78 | return SDL_SetError("Could not initialize back buffer!"); | ||
| 79 | } | ||
| 80 | |||
| 81 | |||
| 82 | bwin->SetBitmap(bitmap); | ||
| 83 | |||
| 84 | // Set the pixel pointer | ||
| 85 | *pixels = bitmap->Bits(); | ||
| 86 | |||
| 87 | // pitch = width of window, in bytes | ||
| 88 | *pitch = bitmap->BytesPerRow(); | ||
| 89 | |||
| 90 | bwin->UnlockBuffer(); | ||
| 91 | return true; | ||
| 92 | } | ||
| 93 | |||
| 94 | |||
| 95 | |||
| 96 | bool HAIKU_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window * window, | ||
| 97 | const SDL_Rect * rects, int numrects) { | ||
| 98 | if (!window) { | ||
| 99 | return true; | ||
| 100 | } | ||
| 101 | |||
| 102 | SDL_BWin *bwin = _ToBeWin(window); | ||
| 103 | |||
| 104 | bwin->PostMessage(BWIN_UPDATE_FRAMEBUFFER); | ||
| 105 | |||
| 106 | return true; | ||
| 107 | } | ||
| 108 | |||
| 109 | void HAIKU_DestroyWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window * window) { | ||
| 110 | SDL_BWin *bwin = _ToBeWin(window); | ||
| 111 | |||
| 112 | bwin->LockBuffer(); | ||
| 113 | |||
| 114 | // Free and clear the window buffer | ||
| 115 | BBitmap *bitmap = bwin->GetBitmap(); | ||
| 116 | delete bitmap; | ||
| 117 | bwin->SetBitmap(NULL); | ||
| 118 | |||
| 119 | bwin->RemoveView(); | ||
| 120 | |||
| 121 | bwin->UnlockBuffer(); | ||
| 122 | } | ||
| 123 | |||
| 124 | #ifdef __cplusplus | ||
| 125 | } | ||
| 126 | #endif | ||
| 127 | |||
| 128 | #endif // SDL_VIDEO_DRIVER_HAIKU | ||
diff --git a/contrib/SDL-3.2.8/src/video/haiku/SDL_bframebuffer.h b/contrib/SDL-3.2.8/src/video/haiku/SDL_bframebuffer.h new file mode 100644 index 0000000..c782001 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/haiku/SDL_bframebuffer.h | |||
| @@ -0,0 +1,45 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | #ifndef SDL_BFRAMEBUFFER_H | ||
| 23 | #define SDL_BFRAMEBUFFER_H | ||
| 24 | #include <SupportDefs.h> | ||
| 25 | #ifdef __cplusplus | ||
| 26 | extern "C" { | ||
| 27 | #endif | ||
| 28 | |||
| 29 | #define DRAWTHREAD | ||
| 30 | |||
| 31 | #include "../SDL_sysvideo.h" | ||
| 32 | |||
| 33 | extern bool HAIKU_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, | ||
| 34 | SDL_PixelFormat *format, | ||
| 35 | void **pixels, int *pitch); | ||
| 36 | extern bool HAIKU_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, | ||
| 37 | const SDL_Rect *rects, int numrects); | ||
| 38 | extern void HAIKU_DestroyWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 39 | extern int32 HAIKU_DrawThread(void *data); | ||
| 40 | |||
| 41 | #ifdef __cplusplus | ||
| 42 | } | ||
| 43 | #endif | ||
| 44 | |||
| 45 | #endif | ||
diff --git a/contrib/SDL-3.2.8/src/video/haiku/SDL_bkeyboard.cc b/contrib/SDL-3.2.8/src/video/haiku/SDL_bkeyboard.cc new file mode 100644 index 0000000..c4f364e --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/haiku/SDL_bkeyboard.cc | |||
| @@ -0,0 +1,168 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | #ifdef SDL_VIDEO_DRIVER_HAIKU | ||
| 24 | |||
| 25 | #include <SupportDefs.h> | ||
| 26 | #include <support/UTF8.h> | ||
| 27 | |||
| 28 | #ifdef __cplusplus | ||
| 29 | extern "C" { | ||
| 30 | #endif | ||
| 31 | |||
| 32 | |||
| 33 | #include "SDL_bkeyboard.h" | ||
| 34 | |||
| 35 | |||
| 36 | #define KEYMAP_SIZE 128 | ||
| 37 | |||
| 38 | |||
| 39 | static SDL_Scancode keymap[KEYMAP_SIZE]; | ||
| 40 | |||
| 41 | void HAIKU_InitOSKeymap(void) | ||
| 42 | { | ||
| 43 | for ( uint i = 0; i < SDL_arraysize(keymap); ++i ) { | ||
| 44 | keymap[i] = SDL_SCANCODE_UNKNOWN; | ||
| 45 | } | ||
| 46 | |||
| 47 | keymap[0x01] = SDL_SCANCODE_ESCAPE; | ||
| 48 | keymap[B_F1_KEY] = SDL_SCANCODE_F1; | ||
| 49 | keymap[B_F2_KEY] = SDL_SCANCODE_F2; | ||
| 50 | keymap[B_F3_KEY] = SDL_SCANCODE_F3; | ||
| 51 | keymap[B_F4_KEY] = SDL_SCANCODE_F4; | ||
| 52 | keymap[B_F5_KEY] = SDL_SCANCODE_F5; | ||
| 53 | keymap[B_F6_KEY] = SDL_SCANCODE_F6; | ||
| 54 | keymap[B_F7_KEY] = SDL_SCANCODE_F7; | ||
| 55 | keymap[B_F8_KEY] = SDL_SCANCODE_F8; | ||
| 56 | keymap[B_F9_KEY] = SDL_SCANCODE_F9; | ||
| 57 | keymap[B_F10_KEY] = SDL_SCANCODE_F10; | ||
| 58 | keymap[B_F11_KEY] = SDL_SCANCODE_F11; | ||
| 59 | keymap[B_F12_KEY] = SDL_SCANCODE_F12; | ||
| 60 | keymap[B_PRINT_KEY] = SDL_SCANCODE_PRINTSCREEN; | ||
| 61 | keymap[B_SCROLL_KEY]= SDL_SCANCODE_SCROLLLOCK; | ||
| 62 | keymap[B_PAUSE_KEY] = SDL_SCANCODE_PAUSE; | ||
| 63 | keymap[0x11] = SDL_SCANCODE_GRAVE; | ||
| 64 | keymap[0x12] = SDL_SCANCODE_1; | ||
| 65 | keymap[0x13] = SDL_SCANCODE_2; | ||
| 66 | keymap[0x14] = SDL_SCANCODE_3; | ||
| 67 | keymap[0x15] = SDL_SCANCODE_4; | ||
| 68 | keymap[0x16] = SDL_SCANCODE_5; | ||
| 69 | keymap[0x17] = SDL_SCANCODE_6; | ||
| 70 | keymap[0x18] = SDL_SCANCODE_7; | ||
| 71 | keymap[0x19] = SDL_SCANCODE_8; | ||
| 72 | keymap[0x1a] = SDL_SCANCODE_9; | ||
| 73 | keymap[0x1b] = SDL_SCANCODE_0; | ||
| 74 | keymap[0x1c] = SDL_SCANCODE_MINUS; | ||
| 75 | keymap[0x1d] = SDL_SCANCODE_EQUALS; | ||
| 76 | keymap[0x1e] = SDL_SCANCODE_BACKSPACE; | ||
| 77 | keymap[0x1f] = SDL_SCANCODE_INSERT; | ||
| 78 | keymap[0x20] = SDL_SCANCODE_HOME; | ||
| 79 | keymap[0x21] = SDL_SCANCODE_PAGEUP; | ||
| 80 | keymap[0x22] = SDL_SCANCODE_NUMLOCKCLEAR; | ||
| 81 | keymap[0x23] = SDL_SCANCODE_KP_DIVIDE; | ||
| 82 | keymap[0x24] = SDL_SCANCODE_KP_MULTIPLY; | ||
| 83 | keymap[0x25] = SDL_SCANCODE_KP_MINUS; | ||
| 84 | keymap[0x26] = SDL_SCANCODE_TAB; | ||
| 85 | keymap[0x27] = SDL_SCANCODE_Q; | ||
| 86 | keymap[0x28] = SDL_SCANCODE_W; | ||
| 87 | keymap[0x29] = SDL_SCANCODE_E; | ||
| 88 | keymap[0x2a] = SDL_SCANCODE_R; | ||
| 89 | keymap[0x2b] = SDL_SCANCODE_T; | ||
| 90 | keymap[0x2c] = SDL_SCANCODE_Y; | ||
| 91 | keymap[0x2d] = SDL_SCANCODE_U; | ||
| 92 | keymap[0x2e] = SDL_SCANCODE_I; | ||
| 93 | keymap[0x2f] = SDL_SCANCODE_O; | ||
| 94 | keymap[0x30] = SDL_SCANCODE_P; | ||
| 95 | keymap[0x31] = SDL_SCANCODE_LEFTBRACKET; | ||
| 96 | keymap[0x32] = SDL_SCANCODE_RIGHTBRACKET; | ||
| 97 | keymap[0x33] = SDL_SCANCODE_BACKSLASH; | ||
| 98 | keymap[0x34] = SDL_SCANCODE_DELETE; | ||
| 99 | keymap[0x35] = SDL_SCANCODE_END; | ||
| 100 | keymap[0x36] = SDL_SCANCODE_PAGEDOWN; | ||
| 101 | keymap[0x37] = SDL_SCANCODE_KP_7; | ||
| 102 | keymap[0x38] = SDL_SCANCODE_KP_8; | ||
| 103 | keymap[0x39] = SDL_SCANCODE_KP_9; | ||
| 104 | keymap[0x3a] = SDL_SCANCODE_KP_PLUS; | ||
| 105 | keymap[0x3b] = SDL_SCANCODE_CAPSLOCK; | ||
| 106 | keymap[0x3c] = SDL_SCANCODE_A; | ||
| 107 | keymap[0x3d] = SDL_SCANCODE_S; | ||
| 108 | keymap[0x3e] = SDL_SCANCODE_D; | ||
| 109 | keymap[0x3f] = SDL_SCANCODE_F; | ||
| 110 | keymap[0x40] = SDL_SCANCODE_G; | ||
| 111 | keymap[0x41] = SDL_SCANCODE_H; | ||
| 112 | keymap[0x42] = SDL_SCANCODE_J; | ||
| 113 | keymap[0x43] = SDL_SCANCODE_K; | ||
| 114 | keymap[0x44] = SDL_SCANCODE_L; | ||
| 115 | keymap[0x45] = SDL_SCANCODE_SEMICOLON; | ||
| 116 | keymap[0x46] = SDL_SCANCODE_APOSTROPHE; | ||
| 117 | keymap[0x47] = SDL_SCANCODE_RETURN; | ||
| 118 | keymap[0x48] = SDL_SCANCODE_KP_4; | ||
| 119 | keymap[0x49] = SDL_SCANCODE_KP_5; | ||
| 120 | keymap[0x4a] = SDL_SCANCODE_KP_6; | ||
| 121 | keymap[0x4b] = SDL_SCANCODE_LSHIFT; | ||
| 122 | keymap[0x4c] = SDL_SCANCODE_Z; | ||
| 123 | keymap[0x4d] = SDL_SCANCODE_X; | ||
| 124 | keymap[0x4e] = SDL_SCANCODE_C; | ||
| 125 | keymap[0x4f] = SDL_SCANCODE_V; | ||
| 126 | keymap[0x50] = SDL_SCANCODE_B; | ||
| 127 | keymap[0x51] = SDL_SCANCODE_N; | ||
| 128 | keymap[0x52] = SDL_SCANCODE_M; | ||
| 129 | keymap[0x53] = SDL_SCANCODE_COMMA; | ||
| 130 | keymap[0x54] = SDL_SCANCODE_PERIOD; | ||
| 131 | keymap[0x55] = SDL_SCANCODE_SLASH; | ||
| 132 | keymap[0x56] = SDL_SCANCODE_RSHIFT; | ||
| 133 | keymap[0x57] = SDL_SCANCODE_UP; | ||
| 134 | keymap[0x58] = SDL_SCANCODE_KP_1; | ||
| 135 | keymap[0x59] = SDL_SCANCODE_KP_2; | ||
| 136 | keymap[0x5a] = SDL_SCANCODE_KP_3; | ||
| 137 | keymap[0x5b] = SDL_SCANCODE_KP_ENTER; | ||
| 138 | keymap[0x5c] = SDL_SCANCODE_LCTRL; | ||
| 139 | keymap[0x5d] = SDL_SCANCODE_LALT; | ||
| 140 | keymap[0x5e] = SDL_SCANCODE_SPACE; | ||
| 141 | keymap[0x5f] = SDL_SCANCODE_RALT; | ||
| 142 | keymap[0x60] = SDL_SCANCODE_RCTRL; | ||
| 143 | keymap[0x61] = SDL_SCANCODE_LEFT; | ||
| 144 | keymap[0x62] = SDL_SCANCODE_DOWN; | ||
| 145 | keymap[0x63] = SDL_SCANCODE_RIGHT; | ||
| 146 | keymap[0x64] = SDL_SCANCODE_KP_0; | ||
| 147 | keymap[0x65] = SDL_SCANCODE_KP_PERIOD; | ||
| 148 | keymap[0x66] = SDL_SCANCODE_LGUI; | ||
| 149 | keymap[0x67] = SDL_SCANCODE_RGUI; | ||
| 150 | keymap[0x68] = SDL_SCANCODE_MENU; | ||
| 151 | keymap[0x69] = SDL_SCANCODE_2; // SDLK_EURO | ||
| 152 | keymap[0x6a] = SDL_SCANCODE_KP_EQUALS; | ||
| 153 | keymap[0x6b] = SDL_SCANCODE_POWER; | ||
| 154 | } | ||
| 155 | |||
| 156 | SDL_Scancode HAIKU_GetScancodeFromBeKey(int32 bkey) { | ||
| 157 | if (bkey > 0 && bkey < (int32)SDL_arraysize(keymap)) { | ||
| 158 | return keymap[bkey]; | ||
| 159 | } else { | ||
| 160 | return SDL_SCANCODE_UNKNOWN; | ||
| 161 | } | ||
| 162 | } | ||
| 163 | |||
| 164 | #ifdef __cplusplus | ||
| 165 | } | ||
| 166 | #endif | ||
| 167 | |||
| 168 | #endif // SDL_VIDEO_DRIVER_HAIKU | ||
diff --git a/contrib/SDL-3.2.8/src/video/haiku/SDL_bkeyboard.h b/contrib/SDL-3.2.8/src/video/haiku/SDL_bkeyboard.h new file mode 100644 index 0000000..57fd77a --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/haiku/SDL_bkeyboard.h | |||
| @@ -0,0 +1,38 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | #ifndef SDL_BKEYBOARD_H | ||
| 23 | #define SDL_BKEYBOARD_H | ||
| 24 | |||
| 25 | #include <SupportDefs.h> | ||
| 26 | |||
| 27 | #ifdef __cplusplus | ||
| 28 | extern "C" { | ||
| 29 | #endif | ||
| 30 | |||
| 31 | extern void HAIKU_InitOSKeymap(void); | ||
| 32 | extern SDL_Scancode HAIKU_GetScancodeFromBeKey(int32 bkey); | ||
| 33 | |||
| 34 | #ifdef __cplusplus | ||
| 35 | } | ||
| 36 | #endif | ||
| 37 | |||
| 38 | #endif | ||
diff --git a/contrib/SDL-3.2.8/src/video/haiku/SDL_bmessagebox.cc b/contrib/SDL-3.2.8/src/video/haiku/SDL_bmessagebox.cc new file mode 100644 index 0000000..75bef70 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/haiku/SDL_bmessagebox.cc | |||
| @@ -0,0 +1,383 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | Copyright (C) 2018-2019 EXL <exlmotodev@gmail.com> | ||
| 5 | |||
| 6 | This software is provided 'as-is', without any express or implied | ||
| 7 | warranty. In no event will the authors be held liable for any damages | ||
| 8 | arising from the use of this software. | ||
| 9 | |||
| 10 | Permission is granted to anyone to use this software for any purpose, | ||
| 11 | including commercial applications, and to alter it and redistribute it | ||
| 12 | freely, subject to the following restrictions: | ||
| 13 | |||
| 14 | 1. The origin of this software must not be misrepresented; you must not | ||
| 15 | claim that you wrote the original software. If you use this software | ||
| 16 | in a product, an acknowledgment in the product documentation would be | ||
| 17 | appreciated but is not required. | ||
| 18 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 19 | misrepresented as being the original software. | ||
| 20 | 3. This notice may not be removed or altered from any source distribution. | ||
| 21 | */ | ||
| 22 | |||
| 23 | #include "SDL_internal.h" | ||
| 24 | |||
| 25 | #ifdef SDL_VIDEO_DRIVER_HAIKU | ||
| 26 | |||
| 27 | |||
| 28 | // For application signature. | ||
| 29 | #include "../../core/haiku/SDL_BeApp.h" | ||
| 30 | |||
| 31 | #include <Alert.h> | ||
| 32 | #include <Application.h> | ||
| 33 | #include <Button.h> | ||
| 34 | #include <Font.h> | ||
| 35 | #include <Layout.h> | ||
| 36 | #include <String.h> | ||
| 37 | #include <TextView.h> | ||
| 38 | #include <View.h> | ||
| 39 | #include <Window.h> | ||
| 40 | |||
| 41 | #include <InterfaceDefs.h> | ||
| 42 | #include <SupportDefs.h> | ||
| 43 | #include <GraphicsDefs.h> | ||
| 44 | |||
| 45 | #include <new> | ||
| 46 | #include <vector> | ||
| 47 | #include <algorithm> | ||
| 48 | #include <memory> | ||
| 49 | |||
| 50 | enum | ||
| 51 | { | ||
| 52 | G_CLOSE_BUTTON_ID = -1, | ||
| 53 | G_DEFAULT_BUTTON_ID = 0, | ||
| 54 | G_MAX_STRING_LENGTH_BYTES = 120 | ||
| 55 | }; | ||
| 56 | |||
| 57 | class HAIKU_SDL_MessageBox : public BAlert | ||
| 58 | { | ||
| 59 | float fComputedMessageBoxWidth; | ||
| 60 | |||
| 61 | BTextView *fMessageBoxTextView; | ||
| 62 | |||
| 63 | int fCloseButton; | ||
| 64 | int fDefaultButton; | ||
| 65 | |||
| 66 | bool fCustomColorScheme; | ||
| 67 | bool fThereIsLongLine; | ||
| 68 | rgb_color fTextColor; | ||
| 69 | |||
| 70 | const char *fTitle; | ||
| 71 | const char *HAIKU_SDL_DefTitle; | ||
| 72 | const char *HAIKU_SDL_DefMessage; | ||
| 73 | const char *HAIKU_SDL_DefButton; | ||
| 74 | |||
| 75 | std::vector<const SDL_MessageBoxButtonData *> fButtons; | ||
| 76 | |||
| 77 | static bool | ||
| 78 | SortButtonsPredicate(const SDL_MessageBoxButtonData *aButtonLeft, | ||
| 79 | const SDL_MessageBoxButtonData *aButtonRight) | ||
| 80 | { | ||
| 81 | return aButtonLeft->buttonID < aButtonRight->buttonID; | ||
| 82 | } | ||
| 83 | |||
| 84 | alert_type | ||
| 85 | ConvertMessageBoxType(const SDL_MessageBoxFlags aWindowType) const | ||
| 86 | { | ||
| 87 | switch (aWindowType) | ||
| 88 | { | ||
| 89 | default: | ||
| 90 | case SDL_MESSAGEBOX_WARNING: | ||
| 91 | { | ||
| 92 | return B_WARNING_ALERT; | ||
| 93 | } | ||
| 94 | case SDL_MESSAGEBOX_ERROR: | ||
| 95 | { | ||
| 96 | return B_STOP_ALERT; | ||
| 97 | } | ||
| 98 | case SDL_MESSAGEBOX_INFORMATION: | ||
| 99 | { | ||
| 100 | return B_INFO_ALERT; | ||
| 101 | } | ||
| 102 | } | ||
| 103 | } | ||
| 104 | |||
| 105 | rgb_color | ||
| 106 | ConvertColorType(const SDL_MessageBoxColor *aColor) const | ||
| 107 | { | ||
| 108 | rgb_color color = { aColor->r, aColor->g, aColor->b, color.alpha = 255 }; | ||
| 109 | return color; | ||
| 110 | } | ||
| 111 | |||
| 112 | int32 | ||
| 113 | GetLeftPanelWidth(void) const | ||
| 114 | { | ||
| 115 | // See file "haiku/src/kits/interface/Alert.cpp" for this magic numbers. | ||
| 116 | // IconStripeWidth = 30 * Scale | ||
| 117 | // IconSize = 32 * Scale | ||
| 118 | // Scale = max_c(1, ((int32)be_plain_font->Size() + 15) / 16) | ||
| 119 | // RealWidth = (IconStripeWidth * Scale) + (IconSize * Scale) | ||
| 120 | |||
| 121 | int32 scale = max_c(1, ((int32)be_plain_font->Size() + 15) / 16); | ||
| 122 | return (30 * scale) + (32 * scale); | ||
| 123 | } | ||
| 124 | |||
| 125 | void | ||
| 126 | UpdateTextViewWidth(void) | ||
| 127 | { | ||
| 128 | fComputedMessageBoxWidth = fMessageBoxTextView->PreferredSize().Width() + GetLeftPanelWidth(); | ||
| 129 | } | ||
| 130 | |||
| 131 | void | ||
| 132 | ParseSdlMessageBoxData(const SDL_MessageBoxData *aMessageBoxData) | ||
| 133 | { | ||
| 134 | if (aMessageBoxData == NULL) { | ||
| 135 | SetTitle(HAIKU_SDL_DefTitle); | ||
| 136 | SetMessageText(HAIKU_SDL_DefMessage); | ||
| 137 | AddButton(HAIKU_SDL_DefButton); | ||
| 138 | return; | ||
| 139 | } | ||
| 140 | |||
| 141 | if (aMessageBoxData->numbuttons <= 0) { | ||
| 142 | AddButton(HAIKU_SDL_DefButton); | ||
| 143 | } else { | ||
| 144 | AddSdlButtons(aMessageBoxData->buttons, aMessageBoxData->numbuttons); | ||
| 145 | } | ||
| 146 | |||
| 147 | if (aMessageBoxData->colorScheme != NULL) { | ||
| 148 | fCustomColorScheme = true; | ||
| 149 | ApplyAndParseColorScheme(aMessageBoxData->colorScheme); | ||
| 150 | } | ||
| 151 | |||
| 152 | (aMessageBoxData->title[0]) ? | ||
| 153 | SetTitle(aMessageBoxData->title) : SetTitle(HAIKU_SDL_DefTitle); | ||
| 154 | (aMessageBoxData->message[0]) ? | ||
| 155 | SetMessageText(aMessageBoxData->message) : SetMessageText(HAIKU_SDL_DefMessage); | ||
| 156 | |||
| 157 | SetType(ConvertMessageBoxType(aMessageBoxData->flags)); | ||
| 158 | } | ||
| 159 | |||
| 160 | void | ||
| 161 | ApplyAndParseColorScheme(const SDL_MessageBoxColorScheme *aColorScheme) | ||
| 162 | { | ||
| 163 | SetBackgroundColor(&aColorScheme->colors[SDL_MESSAGEBOX_COLOR_BACKGROUND]); | ||
| 164 | fTextColor = ConvertColorType(&aColorScheme->colors[SDL_MESSAGEBOX_COLOR_TEXT]); | ||
| 165 | SetButtonColors(&aColorScheme->colors[SDL_MESSAGEBOX_COLOR_BUTTON_BORDER], | ||
| 166 | &aColorScheme->colors[SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND], | ||
| 167 | &aColorScheme->colors[SDL_MESSAGEBOX_COLOR_TEXT], | ||
| 168 | &aColorScheme->colors[SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED]); | ||
| 169 | } | ||
| 170 | |||
| 171 | void | ||
| 172 | SetButtonColors(const SDL_MessageBoxColor *aBorderColor, | ||
| 173 | const SDL_MessageBoxColor *aBackgroundColor, | ||
| 174 | const SDL_MessageBoxColor *aTextColor, | ||
| 175 | const SDL_MessageBoxColor *aSelectedColor) | ||
| 176 | { | ||
| 177 | if (fCustomColorScheme) { | ||
| 178 | int32 countButtons = CountButtons(); | ||
| 179 | for (int i = 0; i < countButtons; ++i) { | ||
| 180 | ButtonAt(i)->SetViewColor(ConvertColorType(aBorderColor)); | ||
| 181 | ButtonAt(i)->SetLowColor(ConvertColorType(aBackgroundColor)); | ||
| 182 | |||
| 183 | // This doesn't work. See this why: | ||
| 184 | // https://github.com/haiku/haiku/commit/de9c53f8f5008c7b3b0af75d944a628e17f6dffe | ||
| 185 | // Let it remain. | ||
| 186 | ButtonAt(i)->SetHighColor(ConvertColorType(aTextColor)); | ||
| 187 | } | ||
| 188 | } | ||
| 189 | // TODO: Not Implemented. | ||
| 190 | // Is it even necessary?! | ||
| 191 | (void)aSelectedColor; | ||
| 192 | } | ||
| 193 | |||
| 194 | void | ||
| 195 | SetBackgroundColor(const SDL_MessageBoxColor *aColor) | ||
| 196 | { | ||
| 197 | rgb_color background = ConvertColorType(aColor); | ||
| 198 | |||
| 199 | GetLayout()->View()->SetViewColor(background); | ||
| 200 | // See file "haiku/src/kits/interface/Alert.cpp", the "TAlertView" is the internal name of the left panel. | ||
| 201 | FindView("TAlertView")->SetViewColor(background); | ||
| 202 | fMessageBoxTextView->SetViewColor(background); | ||
| 203 | } | ||
| 204 | |||
| 205 | bool | ||
| 206 | CheckLongLines(const char *aMessage) | ||
| 207 | { | ||
| 208 | int final = 0; | ||
| 209 | |||
| 210 | // This UTF-8 friendly. | ||
| 211 | BString message = aMessage; | ||
| 212 | int32 length = message.CountChars(); | ||
| 213 | |||
| 214 | for (int i = 0, c = 0; i < length; ++i) { | ||
| 215 | c++; | ||
| 216 | if (*(message.CharAt(i)) == '\n') { | ||
| 217 | c = 0; | ||
| 218 | } | ||
| 219 | if (c > final) { | ||
| 220 | final = c; | ||
| 221 | } | ||
| 222 | } | ||
| 223 | |||
| 224 | return (final > G_MAX_STRING_LENGTH_BYTES); | ||
| 225 | } | ||
| 226 | |||
| 227 | void | ||
| 228 | SetMessageText(const char *aMessage) | ||
| 229 | { | ||
| 230 | fThereIsLongLine = CheckLongLines(aMessage); | ||
| 231 | if (fThereIsLongLine) { | ||
| 232 | fMessageBoxTextView->SetWordWrap(true); | ||
| 233 | } | ||
| 234 | |||
| 235 | rgb_color textColor = ui_color(B_PANEL_TEXT_COLOR); | ||
| 236 | if (fCustomColorScheme) { | ||
| 237 | textColor = fTextColor; | ||
| 238 | } | ||
| 239 | |||
| 240 | /* | ||
| 241 | if (fNoTitledWindow) { | ||
| 242 | fMessageBoxTextView->SetFontAndColor(be_bold_font); | ||
| 243 | fMessageBoxTextView->Insert(fTitle); | ||
| 244 | fMessageBoxTextView->Insert("\n\n"); | ||
| 245 | fMessageBoxTextView->SetFontAndColor(be_plain_font); | ||
| 246 | } | ||
| 247 | */ | ||
| 248 | |||
| 249 | fMessageBoxTextView->SetFontAndColor(be_plain_font, B_FONT_ALL, &textColor); | ||
| 250 | fMessageBoxTextView->Insert(aMessage); | ||
| 251 | |||
| 252 | // Be sure to call update width method. | ||
| 253 | UpdateTextViewWidth(); | ||
| 254 | } | ||
| 255 | |||
| 256 | void | ||
| 257 | AddSdlButtons(const SDL_MessageBoxButtonData *aButtons, int aNumButtons) | ||
| 258 | { | ||
| 259 | for (int i = 0; i < aNumButtons; ++i) { | ||
| 260 | fButtons.push_back(&aButtons[i]); | ||
| 261 | } | ||
| 262 | |||
| 263 | std::sort(fButtons.begin(), fButtons.end(), &HAIKU_SDL_MessageBox::SortButtonsPredicate); | ||
| 264 | |||
| 265 | size_t countButtons = fButtons.size(); | ||
| 266 | for (size_t i = 0; i < countButtons; ++i) { | ||
| 267 | if (fButtons[i]->flags & SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT) { | ||
| 268 | fCloseButton = static_cast<int>(i); | ||
| 269 | } | ||
| 270 | if (fButtons[i]->flags & SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT) { | ||
| 271 | fDefaultButton = static_cast<int>(i); | ||
| 272 | } | ||
| 273 | AddButton(fButtons[i]->text); | ||
| 274 | } | ||
| 275 | |||
| 276 | SetDefaultButton(ButtonAt(fDefaultButton)); | ||
| 277 | } | ||
| 278 | |||
| 279 | public: | ||
| 280 | explicit | ||
| 281 | HAIKU_SDL_MessageBox(const SDL_MessageBoxData *aMessageBoxData) | ||
| 282 | : BAlert(NULL, NULL, NULL, NULL, NULL, B_WIDTH_FROM_LABEL, B_WARNING_ALERT), | ||
| 283 | fComputedMessageBoxWidth(0.0f), | ||
| 284 | fCloseButton(G_CLOSE_BUTTON_ID), fDefaultButton(G_DEFAULT_BUTTON_ID), | ||
| 285 | fCustomColorScheme(false), fThereIsLongLine(false), | ||
| 286 | HAIKU_SDL_DefTitle("SDL MessageBox"), | ||
| 287 | HAIKU_SDL_DefMessage("Some information has been lost."), | ||
| 288 | HAIKU_SDL_DefButton("OK") | ||
| 289 | { | ||
| 290 | // MessageBox settings. | ||
| 291 | // We need a title to display it. | ||
| 292 | SetLook(B_TITLED_WINDOW_LOOK); | ||
| 293 | SetFlags(Flags() | B_CLOSE_ON_ESCAPE); | ||
| 294 | |||
| 295 | // MessageBox TextView settings. | ||
| 296 | fMessageBoxTextView = TextView(); | ||
| 297 | fMessageBoxTextView->SetWordWrap(false); | ||
| 298 | fMessageBoxTextView->SetStylable(true); | ||
| 299 | |||
| 300 | ParseSdlMessageBoxData(aMessageBoxData); | ||
| 301 | } | ||
| 302 | |||
| 303 | int | ||
| 304 | GetCloseButtonId(void) const | ||
| 305 | { | ||
| 306 | return fCloseButton; | ||
| 307 | } | ||
| 308 | |||
| 309 | virtual | ||
| 310 | ~HAIKU_SDL_MessageBox(void) | ||
| 311 | { | ||
| 312 | fButtons.clear(); | ||
| 313 | } | ||
| 314 | |||
| 315 | protected: | ||
| 316 | virtual void | ||
| 317 | FrameResized(float aNewWidth, float aNewHeight) | ||
| 318 | { | ||
| 319 | if (fComputedMessageBoxWidth > aNewWidth) { | ||
| 320 | ResizeTo(fComputedMessageBoxWidth, aNewHeight); | ||
| 321 | } else { | ||
| 322 | BAlert::FrameResized(aNewWidth, aNewHeight); | ||
| 323 | } | ||
| 324 | } | ||
| 325 | |||
| 326 | virtual void | ||
| 327 | SetTitle(const char* aTitle) | ||
| 328 | { | ||
| 329 | fTitle = aTitle; | ||
| 330 | BAlert::SetTitle(aTitle); | ||
| 331 | } | ||
| 332 | }; | ||
| 333 | |||
| 334 | #ifdef __cplusplus | ||
| 335 | extern "C" { | ||
| 336 | #endif | ||
| 337 | |||
| 338 | bool HAIKU_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID) | ||
| 339 | { | ||
| 340 | // Initialize button by closed or error value first. | ||
| 341 | *buttonID = G_CLOSE_BUTTON_ID; | ||
| 342 | |||
| 343 | // We need to check "be_app" pointer to "NULL". The "messageboxdata->window" pointer isn't appropriate here | ||
| 344 | // because it is possible to create a MessageBox from another thread. This fixes the following errors: | ||
| 345 | // "You need a valid BApplication object before interacting with the app_server." | ||
| 346 | // "2 BApplication objects were created. Only one is allowed." | ||
| 347 | std::unique_ptr<BApplication> application; | ||
| 348 | if (!be_app) { | ||
| 349 | application = std::unique_ptr<BApplication>(new(std::nothrow) BApplication(SDL_signature)); | ||
| 350 | if (!application) { | ||
| 351 | return SDL_SetError("Cannot create the BApplication object. Lack of memory?"); | ||
| 352 | } | ||
| 353 | } | ||
| 354 | |||
| 355 | HAIKU_SDL_MessageBox *SDL_MessageBox = new(std::nothrow) HAIKU_SDL_MessageBox(messageboxdata); | ||
| 356 | if (!SDL_MessageBox) { | ||
| 357 | return SDL_SetError("Cannot create the HAIKU_SDL_MessageBox (BAlert inheritor) object. Lack of memory?"); | ||
| 358 | } | ||
| 359 | const int closeButton = SDL_MessageBox->GetCloseButtonId(); | ||
| 360 | int pushedButton = SDL_MessageBox->Go(); | ||
| 361 | |||
| 362 | // The close button is equivalent to pressing Escape. | ||
| 363 | if (closeButton != G_CLOSE_BUTTON_ID && pushedButton == G_CLOSE_BUTTON_ID) { | ||
| 364 | pushedButton = closeButton; | ||
| 365 | } | ||
| 366 | |||
| 367 | // It's deleted by itself after the "Go()" method was executed. | ||
| 368 | /* | ||
| 369 | if (messageBox != NULL) { | ||
| 370 | delete messageBox; | ||
| 371 | } | ||
| 372 | */ | ||
| 373 | // Initialize button by real pushed value then. | ||
| 374 | *buttonID = pushedButton; | ||
| 375 | |||
| 376 | return true; | ||
| 377 | } | ||
| 378 | |||
| 379 | #ifdef __cplusplus | ||
| 380 | } | ||
| 381 | #endif | ||
| 382 | |||
| 383 | #endif // SDL_VIDEO_DRIVER_HAIKU | ||
diff --git a/contrib/SDL-3.2.8/src/video/haiku/SDL_bmessagebox.h b/contrib/SDL-3.2.8/src/video/haiku/SDL_bmessagebox.h new file mode 100644 index 0000000..e2800af --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/haiku/SDL_bmessagebox.h | |||
| @@ -0,0 +1,42 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | Copyright (C) 2018-2019 EXL <exlmotodev@gmail.com> | ||
| 5 | |||
| 6 | This software is provided 'as-is', without any express or implied | ||
| 7 | warranty. In no event will the authors be held liable for any damages | ||
| 8 | arising from the use of this software. | ||
| 9 | |||
| 10 | Permission is granted to anyone to use this software for any purpose, | ||
| 11 | including commercial applications, and to alter it and redistribute it | ||
| 12 | freely, subject to the following restrictions: | ||
| 13 | |||
| 14 | 1. The origin of this software must not be misrepresented; you must not | ||
| 15 | claim that you wrote the original software. If you use this software | ||
| 16 | in a product, an acknowledgment in the product documentation would be | ||
| 17 | appreciated but is not required. | ||
| 18 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 19 | misrepresented as being the original software. | ||
| 20 | 3. This notice may not be removed or altered from any source distribution. | ||
| 21 | */ | ||
| 22 | |||
| 23 | #ifndef SDL_BMESSAGEBOX_H | ||
| 24 | #define SDL_BMESSAGEBOX_H | ||
| 25 | |||
| 26 | #include "SDL_internal.h" | ||
| 27 | |||
| 28 | #ifdef SDL_VIDEO_DRIVER_HAIKU | ||
| 29 | |||
| 30 | #ifdef __cplusplus | ||
| 31 | extern "C" { | ||
| 32 | #endif | ||
| 33 | |||
| 34 | extern bool HAIKU_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID); | ||
| 35 | |||
| 36 | #ifdef __cplusplus | ||
| 37 | } | ||
| 38 | #endif | ||
| 39 | |||
| 40 | #endif // SDL_VIDEO_DRIVER_HAIKU | ||
| 41 | |||
| 42 | #endif | ||
diff --git a/contrib/SDL-3.2.8/src/video/haiku/SDL_bmodes.cc b/contrib/SDL-3.2.8/src/video/haiku/SDL_bmodes.cc new file mode 100644 index 0000000..32c8b6d --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/haiku/SDL_bmodes.cc | |||
| @@ -0,0 +1,307 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | #ifdef SDL_VIDEO_DRIVER_HAIKU | ||
| 24 | |||
| 25 | #include <AppKit.h> | ||
| 26 | #include <InterfaceKit.h> | ||
| 27 | #include "SDL_bmodes.h" | ||
| 28 | #include "SDL_BWin.h" | ||
| 29 | |||
| 30 | #ifdef SDL_VIDEO_OPENGL | ||
| 31 | #include "SDL_bopengl.h" | ||
| 32 | #endif | ||
| 33 | |||
| 34 | #include "../../core/haiku/SDL_BApp.h" | ||
| 35 | |||
| 36 | #ifdef __cplusplus | ||
| 37 | extern "C" { | ||
| 38 | #endif | ||
| 39 | |||
| 40 | |||
| 41 | #define WRAP_BMODE 1 // FIXME: Some debate as to whether this is necessary | ||
| 42 | |||
| 43 | #if WRAP_BMODE | ||
| 44 | /* This wrapper is here so that the internal can be freed without freeing | ||
| 45 | the display_mode structure */ | ||
| 46 | struct SDL_DisplayModeData { | ||
| 47 | display_mode *bmode; | ||
| 48 | }; | ||
| 49 | #endif | ||
| 50 | |||
| 51 | static SDL_INLINE SDL_BWin *_ToBeWin(SDL_Window *window) | ||
| 52 | { | ||
| 53 | return (SDL_BWin *)(window->internal); | ||
| 54 | } | ||
| 55 | |||
| 56 | static SDL_INLINE SDL_BLooper *_GetBeLooper() | ||
| 57 | { | ||
| 58 | return SDL_Looper; | ||
| 59 | } | ||
| 60 | |||
| 61 | static SDL_INLINE display_mode * _ExtractBMode(SDL_DisplayMode *mode) | ||
| 62 | { | ||
| 63 | #if WRAP_BMODE | ||
| 64 | return mode->internal->bmode; | ||
| 65 | #else | ||
| 66 | return (display_mode *)mode->internal; | ||
| 67 | #endif | ||
| 68 | } | ||
| 69 | |||
| 70 | // Copied from haiku/trunk/src/preferences/screen/ScreenMode.cpp | ||
| 71 | static void get_refresh_rate(display_mode &mode, int *numerator, int *denominator) | ||
| 72 | { | ||
| 73 | *numerator = (mode.timing.pixel_clock * 1000); | ||
| 74 | *denominator = (mode.timing.h_total * mode.timing.v_total); | ||
| 75 | } | ||
| 76 | |||
| 77 | |||
| 78 | #if 0 | ||
| 79 | /* TODO: | ||
| 80 | * This is a useful debugging tool. Uncomment and insert into code as needed. | ||
| 81 | */ | ||
| 82 | void _SpoutModeData(display_mode *bmode) | ||
| 83 | { | ||
| 84 | printf("BMode:\n"); | ||
| 85 | printf("\tw,h = (%i,%i)\n", bmode->virtual_width, bmode->virtual_height); | ||
| 86 | printf("\th,v = (%i,%i)\n", bmode->h_display_start, | ||
| 87 | bmode->v_display_start); | ||
| 88 | if (bmode->flags) { | ||
| 89 | printf("\tFlags:\n"); | ||
| 90 | if (bmode->flags & B_SCROLL) { | ||
| 91 | printf("\t\tB_SCROLL\n"); | ||
| 92 | } | ||
| 93 | if (bmode->flags & B_8_BIT_DAC) { | ||
| 94 | printf("\t\tB_8_BIT_DAC\n"); | ||
| 95 | } | ||
| 96 | if (bmode->flags & B_HARDWARE_CURSOR) { | ||
| 97 | printf("\t\tB_HARDWARE_CURSOR\n"); | ||
| 98 | } | ||
| 99 | if (bmode->flags & B_PARALLEL_ACCESS) { | ||
| 100 | printf("\t\tB_PARALLEL_ACCESS\n"); | ||
| 101 | } | ||
| 102 | if (bmode->flags & B_DPMS) { | ||
| 103 | printf("\t\tB_DPMS\n"); | ||
| 104 | } | ||
| 105 | if (bmode->flags & B_IO_FB_NA) { | ||
| 106 | printf("\t\tB_IO_FB_NA\n"); | ||
| 107 | } | ||
| 108 | } | ||
| 109 | printf("\tTiming:\n"); | ||
| 110 | printf("\t\tpx clock: %i\n", bmode->timing.pixel_clock); | ||
| 111 | printf("\t\th - display: %i sync start: %i sync end: %i total: %i\n", | ||
| 112 | bmode->timing.h_display, bmode->timing.h_sync_start, | ||
| 113 | bmode->timing.h_sync_end, bmode->timing.h_total); | ||
| 114 | printf("\t\tv - display: %i sync start: %i sync end: %i total: %i\n", | ||
| 115 | bmode->timing.v_display, bmode->timing.v_sync_start, | ||
| 116 | bmode->timing.v_sync_end, bmode->timing.v_total); | ||
| 117 | if (bmode->timing.flags) { | ||
| 118 | printf("\t\tFlags:\n"); | ||
| 119 | if (bmode->timing.flags & B_BLANK_PEDESTAL) { | ||
| 120 | printf("\t\t\tB_BLANK_PEDESTAL\n"); | ||
| 121 | } | ||
| 122 | if (bmode->timing.flags & B_TIMING_INTERLACED) { | ||
| 123 | printf("\t\t\tB_TIMING_INTERLACED\n"); | ||
| 124 | } | ||
| 125 | if (bmode->timing.flags & B_POSITIVE_HSYNC) { | ||
| 126 | printf("\t\t\tB_POSITIVE_HSYNC\n"); | ||
| 127 | } | ||
| 128 | if (bmode->timing.flags & B_POSITIVE_VSYNC) { | ||
| 129 | printf("\t\t\tB_POSITIVE_VSYNC\n"); | ||
| 130 | } | ||
| 131 | if (bmode->timing.flags & B_SYNC_ON_GREEN) { | ||
| 132 | printf("\t\t\tB_SYNC_ON_GREEN\n"); | ||
| 133 | } | ||
| 134 | } | ||
| 135 | } | ||
| 136 | #endif | ||
| 137 | |||
| 138 | |||
| 139 | |||
| 140 | SDL_PixelFormat HAIKU_ColorSpaceToSDLPxFormat(uint32 colorspace) | ||
| 141 | { | ||
| 142 | switch (colorspace) { | ||
| 143 | case B_CMAP8: | ||
| 144 | return SDL_PIXELFORMAT_INDEX8; | ||
| 145 | break; | ||
| 146 | case B_RGB15: | ||
| 147 | case B_RGBA15: | ||
| 148 | case B_RGB15_BIG: | ||
| 149 | case B_RGBA15_BIG: | ||
| 150 | return SDL_PIXELFORMAT_XRGB1555; | ||
| 151 | break; | ||
| 152 | case B_RGB16: | ||
| 153 | case B_RGB16_BIG: | ||
| 154 | return SDL_PIXELFORMAT_RGB565; | ||
| 155 | break; | ||
| 156 | case B_RGB24: | ||
| 157 | case B_RGB24_BIG: | ||
| 158 | return SDL_PIXELFORMAT_BGR24; | ||
| 159 | break; | ||
| 160 | case B_RGB32: | ||
| 161 | case B_RGBA32: | ||
| 162 | case B_RGB32_BIG: | ||
| 163 | case B_RGBA32_BIG: | ||
| 164 | return SDL_PIXELFORMAT_XRGB8888; | ||
| 165 | break; | ||
| 166 | } | ||
| 167 | |||
| 168 | // May never get here, but safer and needed to shut up compiler | ||
| 169 | SDL_SetError("Invalid color space"); | ||
| 170 | return SDL_PIXELFORMAT_UNKNOWN; | ||
| 171 | } | ||
| 172 | |||
| 173 | static void _BDisplayModeToSdlDisplayMode(display_mode *bmode, SDL_DisplayMode *mode) | ||
| 174 | { | ||
| 175 | SDL_zerop(mode); | ||
| 176 | mode->w = bmode->virtual_width; | ||
| 177 | mode->h = bmode->virtual_height; | ||
| 178 | get_refresh_rate(*bmode, &mode->refresh_rate_numerator, &mode->refresh_rate_denominator); | ||
| 179 | |||
| 180 | #if WRAP_BMODE | ||
| 181 | SDL_DisplayModeData *data = (SDL_DisplayModeData*)SDL_calloc(1, sizeof(SDL_DisplayModeData)); | ||
| 182 | data->bmode = bmode; | ||
| 183 | |||
| 184 | mode->internal = data; | ||
| 185 | #else | ||
| 186 | mode->internal = bmode; | ||
| 187 | #endif | ||
| 188 | |||
| 189 | // Set the format | ||
| 190 | mode->format = HAIKU_ColorSpaceToSDLPxFormat(bmode->space); | ||
| 191 | } | ||
| 192 | |||
| 193 | // Later, there may be more than one monitor available | ||
| 194 | static void _AddDisplay(BScreen *screen) | ||
| 195 | { | ||
| 196 | SDL_DisplayMode mode; | ||
| 197 | display_mode bmode; | ||
| 198 | screen->GetMode(&bmode); | ||
| 199 | |||
| 200 | _BDisplayModeToSdlDisplayMode(&bmode, &mode); | ||
| 201 | |||
| 202 | SDL_AddBasicVideoDisplay(&mode); | ||
| 203 | } | ||
| 204 | |||
| 205 | /* | ||
| 206 | * Functions called by SDL | ||
| 207 | */ | ||
| 208 | |||
| 209 | bool HAIKU_InitModes(SDL_VideoDevice *_this) | ||
| 210 | { | ||
| 211 | BScreen screen; | ||
| 212 | |||
| 213 | /* TODO: When Haiku supports multiple display screens, call | ||
| 214 | _AddDisplayScreen() for each of them. */ | ||
| 215 | _AddDisplay(&screen); | ||
| 216 | return true; | ||
| 217 | } | ||
| 218 | |||
| 219 | void HAIKU_QuitModes(SDL_VideoDevice *_this) | ||
| 220 | { | ||
| 221 | return; | ||
| 222 | } | ||
| 223 | |||
| 224 | |||
| 225 | bool HAIKU_GetDisplayBounds(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_Rect *rect) | ||
| 226 | { | ||
| 227 | BScreen bscreen; | ||
| 228 | BRect rc = bscreen.Frame(); | ||
| 229 | rect->x = (int)rc.left; | ||
| 230 | rect->y = (int)rc.top; | ||
| 231 | rect->w = (int)rc.Width() + 1; | ||
| 232 | rect->h = (int)rc.Height() + 1; | ||
| 233 | return true; | ||
| 234 | } | ||
| 235 | |||
| 236 | bool HAIKU_GetDisplayModes(SDL_VideoDevice *_this, SDL_VideoDisplay *display) | ||
| 237 | { | ||
| 238 | // Get the current screen | ||
| 239 | BScreen bscreen; | ||
| 240 | |||
| 241 | // Iterate through all of the modes | ||
| 242 | SDL_DisplayMode mode; | ||
| 243 | display_mode this_bmode; | ||
| 244 | display_mode *bmodes; | ||
| 245 | uint32 count, i; | ||
| 246 | |||
| 247 | // Get graphics-hardware supported modes | ||
| 248 | bscreen.GetModeList(&bmodes, &count); | ||
| 249 | bscreen.GetMode(&this_bmode); | ||
| 250 | |||
| 251 | for (i = 0; i < count; ++i) { | ||
| 252 | // FIXME: Apparently there are errors with colorspace changes | ||
| 253 | if (bmodes[i].space == this_bmode.space) { | ||
| 254 | _BDisplayModeToSdlDisplayMode(&bmodes[i], &mode); | ||
| 255 | SDL_AddFullscreenDisplayMode(display, &mode); | ||
| 256 | } | ||
| 257 | } | ||
| 258 | free(bmodes); // This should NOT be SDL_free() | ||
| 259 | return true; | ||
| 260 | } | ||
| 261 | |||
| 262 | |||
| 263 | bool HAIKU_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_DisplayMode *mode) | ||
| 264 | { | ||
| 265 | // Get the current screen | ||
| 266 | BScreen bscreen; | ||
| 267 | if (!bscreen.IsValid()) { | ||
| 268 | printf(__FILE__": %d - ERROR: BAD SCREEN\n", __LINE__); | ||
| 269 | } | ||
| 270 | |||
| 271 | // Set the mode using the driver data | ||
| 272 | display_mode *bmode = _ExtractBMode(mode); | ||
| 273 | |||
| 274 | |||
| 275 | // FIXME: Is the first option always going to be the right one? | ||
| 276 | uint32 c = 0, i; | ||
| 277 | display_mode *bmode_list; | ||
| 278 | bscreen.GetModeList(&bmode_list, &c); | ||
| 279 | for (i = 0; i < c; ++i) { | ||
| 280 | if ( bmode_list[i].space == bmode->space && | ||
| 281 | bmode_list[i].virtual_width == bmode->virtual_width && | ||
| 282 | bmode_list[i].virtual_height == bmode->virtual_height ) { | ||
| 283 | bmode = &bmode_list[i]; | ||
| 284 | break; | ||
| 285 | } | ||
| 286 | } | ||
| 287 | |||
| 288 | if (bscreen.SetMode(bmode) != B_OK) { | ||
| 289 | return SDL_SetError("Bad video mode"); | ||
| 290 | } | ||
| 291 | |||
| 292 | free(bmode_list); // This should NOT be SDL_free() | ||
| 293 | |||
| 294 | #ifdef SDL_VIDEO_OPENGL | ||
| 295 | /* FIXME: Is there some way to reboot the OpenGL context? This doesn't | ||
| 296 | help */ | ||
| 297 | // HAIKU_GL_RebootContexts(_this); | ||
| 298 | #endif | ||
| 299 | |||
| 300 | return true; | ||
| 301 | } | ||
| 302 | |||
| 303 | #ifdef __cplusplus | ||
| 304 | } | ||
| 305 | #endif | ||
| 306 | |||
| 307 | #endif // SDL_VIDEO_DRIVER_HAIKU | ||
diff --git a/contrib/SDL-3.2.8/src/video/haiku/SDL_bmodes.h b/contrib/SDL-3.2.8/src/video/haiku/SDL_bmodes.h new file mode 100644 index 0000000..2fd0bc2 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/haiku/SDL_bmodes.h | |||
| @@ -0,0 +1,43 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | #ifndef SDL_BMODES_H | ||
| 23 | #define SDL_BMODES_H | ||
| 24 | |||
| 25 | #ifdef __cplusplus | ||
| 26 | extern "C" { | ||
| 27 | #endif | ||
| 28 | |||
| 29 | #include "../SDL_sysvideo.h" | ||
| 30 | |||
| 31 | extern SDL_PixelFormat HAIKU_ColorSpaceToSDLPxFormat(uint32 colorspace); | ||
| 32 | |||
| 33 | extern bool HAIKU_InitModes(SDL_VideoDevice *_this); | ||
| 34 | extern void HAIKU_QuitModes(SDL_VideoDevice *_this); | ||
| 35 | extern bool HAIKU_GetDisplayBounds(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_Rect *rect); | ||
| 36 | extern bool HAIKU_GetDisplayModes(SDL_VideoDevice *_this, SDL_VideoDisplay *display); | ||
| 37 | extern bool HAIKU_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_DisplayMode *mode); | ||
| 38 | |||
| 39 | #ifdef __cplusplus | ||
| 40 | } | ||
| 41 | #endif | ||
| 42 | |||
| 43 | #endif | ||
diff --git a/contrib/SDL-3.2.8/src/video/haiku/SDL_bopengl.cc b/contrib/SDL-3.2.8/src/video/haiku/SDL_bopengl.cc new file mode 100644 index 0000000..469b7f6 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/haiku/SDL_bopengl.cc | |||
| @@ -0,0 +1,205 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | #if defined(SDL_VIDEO_DRIVER_HAIKU) && defined(SDL_VIDEO_OPENGL) | ||
| 24 | |||
| 25 | #include "SDL_bopengl.h" | ||
| 26 | |||
| 27 | #include <unistd.h> | ||
| 28 | #include <KernelKit.h> | ||
| 29 | #include <OpenGLKit.h> | ||
| 30 | #include "SDL_BWin.h" | ||
| 31 | #include "../../core/haiku/SDL_BApp.h" | ||
| 32 | |||
| 33 | #ifdef __cplusplus | ||
| 34 | extern "C" { | ||
| 35 | #endif | ||
| 36 | |||
| 37 | |||
| 38 | static SDL_INLINE SDL_BWin *_ToBeWin(SDL_Window *window) | ||
| 39 | { | ||
| 40 | return (SDL_BWin *)(window->internal); | ||
| 41 | } | ||
| 42 | |||
| 43 | static SDL_INLINE SDL_BLooper *_GetBeLooper() | ||
| 44 | { | ||
| 45 | return SDL_Looper; | ||
| 46 | } | ||
| 47 | |||
| 48 | // Passing a NULL path means load pointers from the application | ||
| 49 | bool HAIKU_GL_LoadLibrary(SDL_VideoDevice *_this, const char *path) | ||
| 50 | { | ||
| 51 | // FIXME: Is this working correctly? | ||
| 52 | image_info info; | ||
| 53 | int32 cookie = 0; | ||
| 54 | while (get_next_image_info(0, &cookie, &info) == B_OK) { | ||
| 55 | void *location = NULL; | ||
| 56 | if ( get_image_symbol(info.id, "glBegin", B_SYMBOL_TYPE_ANY, | ||
| 57 | &location) == B_OK) { | ||
| 58 | |||
| 59 | _this->gl_config.dll_handle = (SDL_SharedObject *) (addr_t) info.id; | ||
| 60 | _this->gl_config.driver_loaded = 1; | ||
| 61 | SDL_strlcpy(_this->gl_config.driver_path, "libGL.so", | ||
| 62 | SDL_arraysize(_this->gl_config.driver_path)); | ||
| 63 | } | ||
| 64 | } | ||
| 65 | return true; | ||
| 66 | } | ||
| 67 | |||
| 68 | SDL_FunctionPointer HAIKU_GL_GetProcAddress(SDL_VideoDevice *_this, const char *proc) | ||
| 69 | { | ||
| 70 | if (_this->gl_config.dll_handle) { | ||
| 71 | void *location = NULL; | ||
| 72 | status_t err; | ||
| 73 | if ((err = | ||
| 74 | get_image_symbol((image_id) (addr_t) _this->gl_config.dll_handle, | ||
| 75 | proc, B_SYMBOL_TYPE_ANY, | ||
| 76 | &location)) == B_OK) { | ||
| 77 | return (SDL_FunctionPointer)location; | ||
| 78 | } else { | ||
| 79 | SDL_SetError("Couldn't find OpenGL symbol"); | ||
| 80 | return NULL; | ||
| 81 | } | ||
| 82 | } else { | ||
| 83 | SDL_SetError("OpenGL library not loaded"); | ||
| 84 | return NULL; | ||
| 85 | } | ||
| 86 | } | ||
| 87 | |||
| 88 | |||
| 89 | bool HAIKU_GL_SwapWindow(SDL_VideoDevice *_this, SDL_Window * window) | ||
| 90 | { | ||
| 91 | _ToBeWin(window)->SwapBuffers(); | ||
| 92 | return true; | ||
| 93 | } | ||
| 94 | |||
| 95 | bool HAIKU_GL_MakeCurrent(SDL_VideoDevice *_this, SDL_Window * window, SDL_GLContext context) | ||
| 96 | { | ||
| 97 | BGLView* glView = (BGLView*)context; | ||
| 98 | // printf("HAIKU_GL_MakeCurrent(%llx), win = %llx, thread = %d\n", (uint64)context, (uint64)window, find_thread(NULL)); | ||
| 99 | if (glView) { | ||
| 100 | if ((glView->Window() == NULL) || (!window) || (_ToBeWin(window)->GetGLView() != glView)) { | ||
| 101 | return SDL_SetError("MakeCurrent failed"); | ||
| 102 | } | ||
| 103 | } | ||
| 104 | _GetBeLooper()->SetCurrentContext(glView); | ||
| 105 | return true; | ||
| 106 | } | ||
| 107 | |||
| 108 | |||
| 109 | SDL_GLContext HAIKU_GL_CreateContext(SDL_VideoDevice *_this, SDL_Window * window) | ||
| 110 | { | ||
| 111 | /* FIXME: Not sure what flags should be included here; may want to have | ||
| 112 | most of them */ | ||
| 113 | SDL_BWin *bwin = _ToBeWin(window); | ||
| 114 | // printf("HAIKU_GL_CreateContext, win = %llx, thread = %d\n", (uint64)window, find_thread(NULL)); | ||
| 115 | if (bwin->GetGLView() != NULL) { | ||
| 116 | SDL_SetError("Context already creaded"); | ||
| 117 | return NULL; | ||
| 118 | } | ||
| 119 | Uint32 gl_flags = BGL_RGB; | ||
| 120 | if (_this->gl_config.alpha_size) { | ||
| 121 | gl_flags |= BGL_ALPHA; | ||
| 122 | } | ||
| 123 | if (_this->gl_config.depth_size) { | ||
| 124 | gl_flags |= BGL_DEPTH; | ||
| 125 | } | ||
| 126 | if (_this->gl_config.stencil_size) { | ||
| 127 | gl_flags |= BGL_STENCIL; | ||
| 128 | } | ||
| 129 | if (_this->gl_config.double_buffer) { | ||
| 130 | gl_flags |= BGL_DOUBLE; | ||
| 131 | } else { | ||
| 132 | gl_flags |= BGL_SINGLE; | ||
| 133 | } | ||
| 134 | if (_this->gl_config.accum_red_size || | ||
| 135 | _this->gl_config.accum_green_size || | ||
| 136 | _this->gl_config.accum_blue_size || | ||
| 137 | _this->gl_config.accum_alpha_size) { | ||
| 138 | gl_flags |= BGL_ACCUM; | ||
| 139 | } | ||
| 140 | #if __GNUC__ > 3 | ||
| 141 | if (_this->gl_config.share_with_current_context) { | ||
| 142 | gl_flags |= BGL_SHARE_CONTEXT; | ||
| 143 | } | ||
| 144 | #endif | ||
| 145 | bwin->CreateGLView(gl_flags); | ||
| 146 | _GetBeLooper()->SetCurrentContext(bwin->GetGLView()); | ||
| 147 | return (SDL_GLContext)(bwin->GetGLView()); | ||
| 148 | } | ||
| 149 | |||
| 150 | bool HAIKU_GL_DestroyContext(SDL_VideoDevice *_this, SDL_GLContext context) | ||
| 151 | { | ||
| 152 | // printf("HAIKU_GL_DestroyContext(%llx), thread = %d\n", (uint64)context, find_thread(NULL)); | ||
| 153 | BGLView* glView = (BGLView*)context; | ||
| 154 | SDL_BWin *bwin = (SDL_BWin*)glView->Window(); | ||
| 155 | if (!bwin) { | ||
| 156 | delete glView; | ||
| 157 | } else { | ||
| 158 | bwin->RemoveGLView(); | ||
| 159 | } | ||
| 160 | return true; | ||
| 161 | } | ||
| 162 | |||
| 163 | |||
| 164 | bool HAIKU_GL_SetSwapInterval(SDL_VideoDevice *_this, int interval) | ||
| 165 | { | ||
| 166 | // TODO: Implement this, if necessary? | ||
| 167 | return SDL_Unsupported(); | ||
| 168 | } | ||
| 169 | |||
| 170 | bool HAIKU_GL_GetSwapInterval(SDL_VideoDevice *_this, int *interval) | ||
| 171 | { | ||
| 172 | return SDL_Unsupported(); | ||
| 173 | } | ||
| 174 | |||
| 175 | |||
| 176 | void HAIKU_GL_UnloadLibrary(SDL_VideoDevice *_this) | ||
| 177 | { | ||
| 178 | // TODO: Implement this, if necessary? | ||
| 179 | } | ||
| 180 | |||
| 181 | |||
| 182 | /* FIXME: This function is meant to clear the OpenGL context when the video | ||
| 183 | mode changes (see SDL_bmodes.cc), but it doesn't seem to help, and is not | ||
| 184 | currently in use. */ | ||
| 185 | void HAIKU_GL_RebootContexts(SDL_VideoDevice *_this) | ||
| 186 | { | ||
| 187 | SDL_Window *window = _this->windows; | ||
| 188 | while (window) { | ||
| 189 | SDL_BWin *bwin = _ToBeWin(window); | ||
| 190 | if (bwin->GetGLView()) { | ||
| 191 | bwin->LockLooper(); | ||
| 192 | bwin->RemoveGLView(); | ||
| 193 | bwin->CreateGLView(bwin->GetGLType()); | ||
| 194 | bwin->UnlockLooper(); | ||
| 195 | } | ||
| 196 | window = window->next; | ||
| 197 | } | ||
| 198 | } | ||
| 199 | |||
| 200 | |||
| 201 | #ifdef __cplusplus | ||
| 202 | } | ||
| 203 | #endif | ||
| 204 | |||
| 205 | #endif // SDL_VIDEO_DRIVER_HAIKU && SDL_VIDEO_OPENGL | ||
diff --git a/contrib/SDL-3.2.8/src/video/haiku/SDL_bopengl.h b/contrib/SDL-3.2.8/src/video/haiku/SDL_bopengl.h new file mode 100644 index 0000000..e0522a8 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/haiku/SDL_bopengl.h | |||
| @@ -0,0 +1,52 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | #ifndef SDL_BOPENGL_H | ||
| 23 | #define SDL_BOPENGL_H | ||
| 24 | |||
| 25 | #if defined(SDL_VIDEO_DRIVER_HAIKU) && defined(SDL_VIDEO_OPENGL) | ||
| 26 | |||
| 27 | #ifdef __cplusplus | ||
| 28 | extern "C" { | ||
| 29 | #endif | ||
| 30 | |||
| 31 | #include "../SDL_sysvideo.h" | ||
| 32 | |||
| 33 | extern bool HAIKU_GL_LoadLibrary(SDL_VideoDevice *_this, const char *path); // FIXME | ||
| 34 | extern SDL_FunctionPointer HAIKU_GL_GetProcAddress(SDL_VideoDevice *_this, const char *proc); // FIXME | ||
| 35 | extern void HAIKU_GL_UnloadLibrary(SDL_VideoDevice *_this); // TODO | ||
| 36 | extern bool HAIKU_GL_MakeCurrent(SDL_VideoDevice *_this, SDL_Window *window, | ||
| 37 | SDL_GLContext context); | ||
| 38 | extern bool HAIKU_GL_SetSwapInterval(SDL_VideoDevice *_this, int interval); // TODO | ||
| 39 | extern bool HAIKU_GL_GetSwapInterval(SDL_VideoDevice *_this, int *interval); // TODO | ||
| 40 | extern bool HAIKU_GL_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 41 | extern SDL_GLContext HAIKU_GL_CreateContext(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 42 | extern bool HAIKU_GL_DestroyContext(SDL_VideoDevice *_this, SDL_GLContext context); | ||
| 43 | |||
| 44 | extern void HAIKU_GL_RebootContexts(SDL_VideoDevice *_this); | ||
| 45 | |||
| 46 | #ifdef __cplusplus | ||
| 47 | } | ||
| 48 | #endif | ||
| 49 | |||
| 50 | #endif // SDL_VIDEO_DRIVER_HAIKU && SDL_VIDEO_OPENGL | ||
| 51 | |||
| 52 | #endif | ||
diff --git a/contrib/SDL-3.2.8/src/video/haiku/SDL_bvideo.cc b/contrib/SDL-3.2.8/src/video/haiku/SDL_bvideo.cc new file mode 100644 index 0000000..d7f9e7c --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/haiku/SDL_bvideo.cc | |||
| @@ -0,0 +1,326 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | #include "SDL_internal.h" | ||
| 23 | #include "../../core/haiku/SDL_BApp.h" | ||
| 24 | |||
| 25 | #ifdef SDL_VIDEO_DRIVER_HAIKU | ||
| 26 | |||
| 27 | #include "SDL_BWin.h" | ||
| 28 | #include <Url.h> | ||
| 29 | |||
| 30 | #ifdef __cplusplus | ||
| 31 | extern "C" { | ||
| 32 | #endif | ||
| 33 | |||
| 34 | #include "SDL_bkeyboard.h" | ||
| 35 | #include "SDL_bwindow.h" | ||
| 36 | #include "SDL_bclipboard.h" | ||
| 37 | #include "SDL_bvideo.h" | ||
| 38 | #include "SDL_bopengl.h" | ||
| 39 | #include "SDL_bmodes.h" | ||
| 40 | #include "SDL_bframebuffer.h" | ||
| 41 | #include "SDL_bevents.h" | ||
| 42 | #include "SDL_bmessagebox.h" | ||
| 43 | #include "../../events/SDL_keyboard_c.h" | ||
| 44 | #include "../../events/SDL_mouse_c.h" | ||
| 45 | |||
| 46 | static SDL_INLINE SDL_BWin *_ToBeWin(SDL_Window *window) { | ||
| 47 | return (SDL_BWin *)(window->internal); | ||
| 48 | } | ||
| 49 | |||
| 50 | static SDL_VideoDevice * HAIKU_CreateDevice(void) | ||
| 51 | { | ||
| 52 | SDL_VideoDevice *device; | ||
| 53 | |||
| 54 | // Initialize all variables that we clean on shutdown | ||
| 55 | device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); | ||
| 56 | |||
| 57 | device->internal = NULL; /* FIXME: Is this the cause of some of the | ||
| 58 | SDL_Quit() errors? */ | ||
| 59 | |||
| 60 | // TODO: Figure out if any initialization needs to go here | ||
| 61 | |||
| 62 | // Set the function pointers | ||
| 63 | device->VideoInit = HAIKU_VideoInit; | ||
| 64 | device->VideoQuit = HAIKU_VideoQuit; | ||
| 65 | device->GetDisplayBounds = HAIKU_GetDisplayBounds; | ||
| 66 | device->GetDisplayModes = HAIKU_GetDisplayModes; | ||
| 67 | device->SetDisplayMode = HAIKU_SetDisplayMode; | ||
| 68 | device->PumpEvents = HAIKU_PumpEvents; | ||
| 69 | |||
| 70 | device->CreateSDLWindow = HAIKU_CreateWindow; | ||
| 71 | device->SetWindowTitle = HAIKU_SetWindowTitle; | ||
| 72 | device->SetWindowPosition = HAIKU_SetWindowPosition; | ||
| 73 | device->SetWindowSize = HAIKU_SetWindowSize; | ||
| 74 | device->ShowWindow = HAIKU_ShowWindow; | ||
| 75 | device->HideWindow = HAIKU_HideWindow; | ||
| 76 | device->RaiseWindow = HAIKU_RaiseWindow; | ||
| 77 | device->MaximizeWindow = HAIKU_MaximizeWindow; | ||
| 78 | device->MinimizeWindow = HAIKU_MinimizeWindow; | ||
| 79 | device->RestoreWindow = HAIKU_RestoreWindow; | ||
| 80 | device->SetWindowBordered = HAIKU_SetWindowBordered; | ||
| 81 | device->SetWindowResizable = HAIKU_SetWindowResizable; | ||
| 82 | device->SetWindowFullscreen = HAIKU_SetWindowFullscreen; | ||
| 83 | device->SetWindowMouseGrab = HAIKU_SetWindowMouseGrab; | ||
| 84 | device->SetWindowMinimumSize = HAIKU_SetWindowMinimumSize; | ||
| 85 | device->SetWindowParent = HAIKU_SetWindowParent; | ||
| 86 | device->SetWindowModal = HAIKU_SetWindowModal; | ||
| 87 | device->DestroyWindow = HAIKU_DestroyWindow; | ||
| 88 | device->CreateWindowFramebuffer = HAIKU_CreateWindowFramebuffer; | ||
| 89 | device->UpdateWindowFramebuffer = HAIKU_UpdateWindowFramebuffer; | ||
| 90 | device->DestroyWindowFramebuffer = HAIKU_DestroyWindowFramebuffer; | ||
| 91 | |||
| 92 | #ifdef SDL_VIDEO_OPENGL | ||
| 93 | device->GL_LoadLibrary = HAIKU_GL_LoadLibrary; | ||
| 94 | device->GL_GetProcAddress = HAIKU_GL_GetProcAddress; | ||
| 95 | device->GL_UnloadLibrary = HAIKU_GL_UnloadLibrary; | ||
| 96 | device->GL_CreateContext = HAIKU_GL_CreateContext; | ||
| 97 | device->GL_MakeCurrent = HAIKU_GL_MakeCurrent; | ||
| 98 | device->GL_SetSwapInterval = HAIKU_GL_SetSwapInterval; | ||
| 99 | device->GL_GetSwapInterval = HAIKU_GL_GetSwapInterval; | ||
| 100 | device->GL_SwapWindow = HAIKU_GL_SwapWindow; | ||
| 101 | device->GL_DestroyContext = HAIKU_GL_DestroyContext; | ||
| 102 | #endif | ||
| 103 | |||
| 104 | device->SetClipboardText = HAIKU_SetClipboardText; | ||
| 105 | device->GetClipboardText = HAIKU_GetClipboardText; | ||
| 106 | device->HasClipboardText = HAIKU_HasClipboardText; | ||
| 107 | |||
| 108 | device->free = HAIKU_DeleteDevice; | ||
| 109 | |||
| 110 | return device; | ||
| 111 | } | ||
| 112 | |||
| 113 | VideoBootStrap HAIKU_bootstrap = { | ||
| 114 | "haiku", "Haiku graphics", | ||
| 115 | HAIKU_CreateDevice, | ||
| 116 | HAIKU_ShowMessageBox, | ||
| 117 | false | ||
| 118 | }; | ||
| 119 | |||
| 120 | void HAIKU_DeleteDevice(SDL_VideoDevice * device) | ||
| 121 | { | ||
| 122 | SDL_free(device->internal); | ||
| 123 | SDL_free(device); | ||
| 124 | } | ||
| 125 | |||
| 126 | struct SDL_CursorData | ||
| 127 | { | ||
| 128 | BCursor *cursor; | ||
| 129 | }; | ||
| 130 | |||
| 131 | static SDL_Cursor *HAIKU_CreateCursorAndData(BCursor *bcursor) | ||
| 132 | { | ||
| 133 | SDL_Cursor *cursor = (SDL_Cursor *)SDL_calloc(1, sizeof(*cursor)); | ||
| 134 | if (cursor) { | ||
| 135 | SDL_CursorData *data = (SDL_CursorData *)SDL_calloc(1, sizeof(*data)); | ||
| 136 | if (!data) { | ||
| 137 | SDL_free(cursor); | ||
| 138 | return NULL; | ||
| 139 | } | ||
| 140 | data->cursor = bcursor; | ||
| 141 | cursor->internal = data; | ||
| 142 | } | ||
| 143 | return cursor; | ||
| 144 | } | ||
| 145 | |||
| 146 | static SDL_Cursor * HAIKU_CreateSystemCursor(SDL_SystemCursor id) | ||
| 147 | { | ||
| 148 | BCursorID cursorId = B_CURSOR_ID_SYSTEM_DEFAULT; | ||
| 149 | |||
| 150 | switch(id) | ||
| 151 | { | ||
| 152 | #define CURSORCASE(sdlname, bname) case SDL_SYSTEM_CURSOR_##sdlname: cursorId = B_CURSOR_ID_##bname; break | ||
| 153 | CURSORCASE(DEFAULT, SYSTEM_DEFAULT); | ||
| 154 | CURSORCASE(TEXT, I_BEAM); | ||
| 155 | CURSORCASE(WAIT, PROGRESS); | ||
| 156 | CURSORCASE(CROSSHAIR, CROSS_HAIR); | ||
| 157 | CURSORCASE(PROGRESS, PROGRESS); | ||
| 158 | CURSORCASE(NWSE_RESIZE, RESIZE_NORTH_WEST_SOUTH_EAST); | ||
| 159 | CURSORCASE(NESW_RESIZE, RESIZE_NORTH_EAST_SOUTH_WEST); | ||
| 160 | CURSORCASE(EW_RESIZE, RESIZE_EAST_WEST); | ||
| 161 | CURSORCASE(NS_RESIZE, RESIZE_NORTH_SOUTH); | ||
| 162 | CURSORCASE(MOVE, MOVE); | ||
| 163 | CURSORCASE(NOT_ALLOWED, NOT_ALLOWED); | ||
| 164 | CURSORCASE(POINTER, FOLLOW_LINK); | ||
| 165 | CURSORCASE(NW_RESIZE, RESIZE_NORTH_WEST_SOUTH_EAST); | ||
| 166 | CURSORCASE(N_RESIZE, RESIZE_NORTH_SOUTH); | ||
| 167 | CURSORCASE(NE_RESIZE, RESIZE_NORTH_EAST_SOUTH_WEST); | ||
| 168 | CURSORCASE(E_RESIZE, RESIZE_EAST_WEST); | ||
| 169 | CURSORCASE(SE_RESIZE, RESIZE_NORTH_WEST_SOUTH_EAST); | ||
| 170 | CURSORCASE(S_RESIZE, RESIZE_NORTH_SOUTH); | ||
| 171 | CURSORCASE(SW_RESIZE, RESIZE_NORTH_EAST_SOUTH_WEST); | ||
| 172 | CURSORCASE(W_RESIZE, RESIZE_EAST_WEST); | ||
| 173 | #undef CURSORCASE | ||
| 174 | default: | ||
| 175 | SDL_assert(0); | ||
| 176 | return NULL; | ||
| 177 | } | ||
| 178 | |||
| 179 | return HAIKU_CreateCursorAndData(new BCursor(cursorId)); | ||
| 180 | } | ||
| 181 | |||
| 182 | static SDL_Cursor * HAIKU_CreateDefaultCursor() | ||
| 183 | { | ||
| 184 | SDL_SystemCursor id = SDL_GetDefaultSystemCursor(); | ||
| 185 | return HAIKU_CreateSystemCursor(id); | ||
| 186 | } | ||
| 187 | |||
| 188 | static void HAIKU_FreeCursor(SDL_Cursor * cursor) | ||
| 189 | { | ||
| 190 | SDL_CursorData *data = cursor->internal; | ||
| 191 | |||
| 192 | if (data) { | ||
| 193 | delete data->cursor; | ||
| 194 | } | ||
| 195 | SDL_free(data); | ||
| 196 | SDL_free(cursor); | ||
| 197 | } | ||
| 198 | |||
| 199 | static SDL_Cursor * HAIKU_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y) | ||
| 200 | { | ||
| 201 | SDL_Surface *converted; | ||
| 202 | |||
| 203 | converted = SDL_ConvertSurface(surface, SDL_PIXELFORMAT_ARGB8888); | ||
| 204 | if (!converted) { | ||
| 205 | return NULL; | ||
| 206 | } | ||
| 207 | |||
| 208 | BBitmap *cursorBitmap = new BBitmap(BRect(0, 0, surface->w - 1, surface->h - 1), B_RGBA32); | ||
| 209 | cursorBitmap->SetBits(converted->pixels, converted->h * converted->pitch, 0, B_RGBA32); | ||
| 210 | SDL_DestroySurface(converted); | ||
| 211 | |||
| 212 | return HAIKU_CreateCursorAndData(new BCursor(cursorBitmap, BPoint(hot_x, hot_y))); | ||
| 213 | } | ||
| 214 | |||
| 215 | static bool HAIKU_ShowCursor(SDL_Cursor *cursor) | ||
| 216 | { | ||
| 217 | SDL_Mouse *mouse = SDL_GetMouse(); | ||
| 218 | |||
| 219 | if (!mouse) { | ||
| 220 | return true; | ||
| 221 | } | ||
| 222 | |||
| 223 | if (cursor) { | ||
| 224 | BCursor *hCursor = cursor->internal->cursor; | ||
| 225 | be_app->SetCursor(hCursor); | ||
| 226 | } else { | ||
| 227 | BCursor *hCursor = new BCursor(B_CURSOR_ID_NO_CURSOR); | ||
| 228 | be_app->SetCursor(hCursor); | ||
| 229 | delete hCursor; | ||
| 230 | } | ||
| 231 | |||
| 232 | return true; | ||
| 233 | } | ||
| 234 | |||
| 235 | static bool HAIKU_SetRelativeMouseMode(bool enabled) | ||
| 236 | { | ||
| 237 | SDL_Window *window = SDL_GetMouseFocus(); | ||
| 238 | if (!window) { | ||
| 239 | return true; | ||
| 240 | } | ||
| 241 | |||
| 242 | SDL_BWin *bewin = _ToBeWin(window); | ||
| 243 | BGLView *_SDL_GLView = bewin->GetGLView(); | ||
| 244 | if (!_SDL_GLView) { | ||
| 245 | return false; | ||
| 246 | } | ||
| 247 | |||
| 248 | bewin->Lock(); | ||
| 249 | if (enabled) | ||
| 250 | _SDL_GLView->SetEventMask(B_POINTER_EVENTS, B_NO_POINTER_HISTORY); | ||
| 251 | else | ||
| 252 | _SDL_GLView->SetEventMask(0, 0); | ||
| 253 | bewin->Unlock(); | ||
| 254 | |||
| 255 | return true; | ||
| 256 | } | ||
| 257 | |||
| 258 | static void HAIKU_MouseInit(SDL_VideoDevice *_this) | ||
| 259 | { | ||
| 260 | SDL_Mouse *mouse = SDL_GetMouse(); | ||
| 261 | if (!mouse) { | ||
| 262 | return; | ||
| 263 | } | ||
| 264 | mouse->CreateCursor = HAIKU_CreateCursor; | ||
| 265 | mouse->CreateSystemCursor = HAIKU_CreateSystemCursor; | ||
| 266 | mouse->ShowCursor = HAIKU_ShowCursor; | ||
| 267 | mouse->FreeCursor = HAIKU_FreeCursor; | ||
| 268 | mouse->SetRelativeMouseMode = HAIKU_SetRelativeMouseMode; | ||
| 269 | |||
| 270 | SDL_SetDefaultCursor(HAIKU_CreateDefaultCursor()); | ||
| 271 | } | ||
| 272 | |||
| 273 | bool HAIKU_VideoInit(SDL_VideoDevice *_this) | ||
| 274 | { | ||
| 275 | // Initialize the Be Application for appserver interaction | ||
| 276 | if (!SDL_InitBeApp()) { | ||
| 277 | return false; | ||
| 278 | } | ||
| 279 | |||
| 280 | // Initialize video modes | ||
| 281 | HAIKU_InitModes(_this); | ||
| 282 | |||
| 283 | // Init the keymap | ||
| 284 | HAIKU_InitOSKeymap(); | ||
| 285 | |||
| 286 | HAIKU_MouseInit(_this); | ||
| 287 | |||
| 288 | // Assume we have a mouse and keyboard | ||
| 289 | SDL_AddKeyboard(SDL_DEFAULT_KEYBOARD_ID, NULL, false); | ||
| 290 | SDL_AddMouse(SDL_DEFAULT_MOUSE_ID, NULL, false); | ||
| 291 | |||
| 292 | #ifdef SDL_VIDEO_OPENGL | ||
| 293 | // testgl application doesn't load library, just tries to load symbols | ||
| 294 | // is it correct? if so we have to load library here | ||
| 295 | HAIKU_GL_LoadLibrary(_this, NULL); | ||
| 296 | #endif | ||
| 297 | |||
| 298 | // We're done! | ||
| 299 | return true; | ||
| 300 | } | ||
| 301 | |||
| 302 | void HAIKU_VideoQuit(SDL_VideoDevice *_this) | ||
| 303 | { | ||
| 304 | |||
| 305 | HAIKU_QuitModes(_this); | ||
| 306 | |||
| 307 | SDL_QuitBeApp(); | ||
| 308 | } | ||
| 309 | |||
| 310 | // just sticking this function in here so it's in a C++ source file. | ||
| 311 | extern "C" | ||
| 312 | bool HAIKU_OpenURL(const char *url) | ||
| 313 | { | ||
| 314 | BUrl burl(url); | ||
| 315 | const status_t rc = burl.OpenWithPreferredApplication(false); | ||
| 316 | if (rc != B_NO_ERROR) { | ||
| 317 | return SDL_SetError("URL open failed (err=%d)", (int)rc); | ||
| 318 | } | ||
| 319 | return true; | ||
| 320 | } | ||
| 321 | |||
| 322 | #ifdef __cplusplus | ||
| 323 | } | ||
| 324 | #endif | ||
| 325 | |||
| 326 | #endif // SDL_VIDEO_DRIVER_HAIKU | ||
diff --git a/contrib/SDL-3.2.8/src/video/haiku/SDL_bvideo.h b/contrib/SDL-3.2.8/src/video/haiku/SDL_bvideo.h new file mode 100644 index 0000000..f107d80 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/haiku/SDL_bvideo.h | |||
| @@ -0,0 +1,40 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | #ifndef BVIDEO_H | ||
| 23 | #define BVIDEO_H | ||
| 24 | |||
| 25 | #ifdef __cplusplus | ||
| 26 | extern "C" { | ||
| 27 | #endif | ||
| 28 | |||
| 29 | #include "../../core/haiku/SDL_BeApp.h" | ||
| 30 | #include "../SDL_sysvideo.h" | ||
| 31 | |||
| 32 | extern void HAIKU_VideoQuit(SDL_VideoDevice *_this); | ||
| 33 | extern bool HAIKU_VideoInit(SDL_VideoDevice *_this); | ||
| 34 | extern void HAIKU_DeleteDevice(SDL_VideoDevice *_this); | ||
| 35 | |||
| 36 | #ifdef __cplusplus | ||
| 37 | } | ||
| 38 | #endif | ||
| 39 | |||
| 40 | #endif | ||
diff --git a/contrib/SDL-3.2.8/src/video/haiku/SDL_bwindow.cc b/contrib/SDL-3.2.8/src/video/haiku/SDL_bwindow.cc new file mode 100644 index 0000000..47a28d3 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/haiku/SDL_bwindow.cc | |||
| @@ -0,0 +1,224 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | #ifdef SDL_VIDEO_DRIVER_HAIKU | ||
| 24 | #include "../SDL_sysvideo.h" | ||
| 25 | |||
| 26 | #include "SDL_BWin.h" | ||
| 27 | #include <new> | ||
| 28 | |||
| 29 | // Define a path to window's BWIN data | ||
| 30 | #ifdef __cplusplus | ||
| 31 | extern "C" { | ||
| 32 | #endif | ||
| 33 | |||
| 34 | static SDL_INLINE SDL_BWin *_ToBeWin(SDL_Window *window) | ||
| 35 | { | ||
| 36 | return (SDL_BWin *)(window->internal); | ||
| 37 | } | ||
| 38 | |||
| 39 | static SDL_INLINE SDL_BLooper *_GetBeLooper() | ||
| 40 | { | ||
| 41 | return SDL_Looper; | ||
| 42 | } | ||
| 43 | |||
| 44 | static bool _InitWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props) | ||
| 45 | { | ||
| 46 | uint32 flags = 0; | ||
| 47 | window_look look = B_TITLED_WINDOW_LOOK; | ||
| 48 | |||
| 49 | BRect bounds( | ||
| 50 | window->x, | ||
| 51 | window->y, | ||
| 52 | window->x + window->w - 1, //BeWindows have an off-by-one px w/h thing | ||
| 53 | window->y + window->h - 1 | ||
| 54 | ); | ||
| 55 | |||
| 56 | if (window->flags & SDL_WINDOW_FULLSCREEN) { | ||
| 57 | // TODO: Add support for this flag | ||
| 58 | printf(__FILE__": %d!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n",__LINE__); | ||
| 59 | } | ||
| 60 | if (window->flags & SDL_WINDOW_OPENGL) { | ||
| 61 | // TODO: Add support for this flag | ||
| 62 | } | ||
| 63 | if (!(window->flags & SDL_WINDOW_RESIZABLE)) { | ||
| 64 | flags |= B_NOT_RESIZABLE | B_NOT_ZOOMABLE; | ||
| 65 | } | ||
| 66 | if (window->flags & SDL_WINDOW_BORDERLESS) { | ||
| 67 | look = B_NO_BORDER_WINDOW_LOOK; | ||
| 68 | } | ||
| 69 | |||
| 70 | SDL_BWin *bwin = new(std::nothrow) SDL_BWin(bounds, look, flags); | ||
| 71 | if (!bwin) { | ||
| 72 | return false; | ||
| 73 | } | ||
| 74 | |||
| 75 | window->internal = (SDL_WindowData *)bwin; | ||
| 76 | int32 winID = _GetBeLooper()->GetID(window); | ||
| 77 | bwin->SetID(winID); | ||
| 78 | |||
| 79 | return true; | ||
| 80 | } | ||
| 81 | |||
| 82 | bool HAIKU_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props) | ||
| 83 | { | ||
| 84 | if (!_InitWindow(_this, window, create_props)) { | ||
| 85 | return false; | ||
| 86 | } | ||
| 87 | |||
| 88 | // Start window loop | ||
| 89 | _ToBeWin(window)->Show(); | ||
| 90 | return true; | ||
| 91 | } | ||
| 92 | |||
| 93 | void HAIKU_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window * window) | ||
| 94 | { | ||
| 95 | BMessage msg(BWIN_SET_TITLE); | ||
| 96 | msg.AddString("window-title", window->title); | ||
| 97 | _ToBeWin(window)->PostMessage(&msg); | ||
| 98 | } | ||
| 99 | |||
| 100 | bool HAIKU_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window * window) | ||
| 101 | { | ||
| 102 | BMessage msg(BWIN_MOVE_WINDOW); | ||
| 103 | msg.AddInt32("window-x", window->pending.x); | ||
| 104 | msg.AddInt32("window-y", window->pending.y); | ||
| 105 | _ToBeWin(window)->PostMessage(&msg); | ||
| 106 | return true; | ||
| 107 | } | ||
| 108 | |||
| 109 | void HAIKU_SetWindowSize(SDL_VideoDevice *_this, SDL_Window * window) | ||
| 110 | { | ||
| 111 | BMessage msg(BWIN_RESIZE_WINDOW); | ||
| 112 | msg.AddInt32("window-w", window->pending.w - 1); | ||
| 113 | msg.AddInt32("window-h", window->pending.h - 1); | ||
| 114 | _ToBeWin(window)->PostMessage(&msg); | ||
| 115 | } | ||
| 116 | |||
| 117 | void HAIKU_SetWindowBordered(SDL_VideoDevice *_this, SDL_Window * window, bool bordered) | ||
| 118 | { | ||
| 119 | BMessage msg(BWIN_SET_BORDERED); | ||
| 120 | msg.AddBool("window-border", bordered != false); | ||
| 121 | _ToBeWin(window)->PostMessage(&msg); | ||
| 122 | } | ||
| 123 | |||
| 124 | void HAIKU_SetWindowResizable(SDL_VideoDevice *_this, SDL_Window * window, bool resizable) | ||
| 125 | { | ||
| 126 | BMessage msg(BWIN_SET_RESIZABLE); | ||
| 127 | msg.AddBool("window-resizable", resizable != false); | ||
| 128 | _ToBeWin(window)->PostMessage(&msg); | ||
| 129 | } | ||
| 130 | |||
| 131 | void HAIKU_ShowWindow(SDL_VideoDevice *_this, SDL_Window * window) | ||
| 132 | { | ||
| 133 | BMessage msg(BWIN_SHOW_WINDOW); | ||
| 134 | _ToBeWin(window)->PostMessage(&msg); | ||
| 135 | } | ||
| 136 | |||
| 137 | void HAIKU_HideWindow(SDL_VideoDevice *_this, SDL_Window * window) | ||
| 138 | { | ||
| 139 | BMessage msg(BWIN_HIDE_WINDOW); | ||
| 140 | _ToBeWin(window)->PostMessage(&msg); | ||
| 141 | } | ||
| 142 | |||
| 143 | void HAIKU_RaiseWindow(SDL_VideoDevice *_this, SDL_Window * window) | ||
| 144 | { | ||
| 145 | BMessage msg(BWIN_SHOW_WINDOW); // Activate this window and move to front | ||
| 146 | _ToBeWin(window)->PostMessage(&msg); | ||
| 147 | } | ||
| 148 | |||
| 149 | void HAIKU_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window * window) | ||
| 150 | { | ||
| 151 | BMessage msg(BWIN_MAXIMIZE_WINDOW); | ||
| 152 | _ToBeWin(window)->PostMessage(&msg); | ||
| 153 | } | ||
| 154 | |||
| 155 | void HAIKU_MinimizeWindow(SDL_VideoDevice *_this, SDL_Window * window) | ||
| 156 | { | ||
| 157 | BMessage msg(BWIN_MINIMIZE_WINDOW); | ||
| 158 | _ToBeWin(window)->PostMessage(&msg); | ||
| 159 | } | ||
| 160 | |||
| 161 | void HAIKU_RestoreWindow(SDL_VideoDevice *_this, SDL_Window * window) | ||
| 162 | { | ||
| 163 | BMessage msg(BWIN_RESTORE_WINDOW); | ||
| 164 | _ToBeWin(window)->PostMessage(&msg); | ||
| 165 | } | ||
| 166 | |||
| 167 | SDL_FullscreenResult HAIKU_SetWindowFullscreen(SDL_VideoDevice *_this, SDL_Window *window, SDL_VideoDisplay * display, SDL_FullscreenOp fullscreen) | ||
| 168 | { | ||
| 169 | // Haiku tracks all video display information | ||
| 170 | BMessage msg(BWIN_FULLSCREEN); | ||
| 171 | msg.AddBool("fullscreen", !!fullscreen); | ||
| 172 | _ToBeWin(window)->PostMessage(&msg); | ||
| 173 | return SDL_FULLSCREEN_SUCCEEDED; | ||
| 174 | } | ||
| 175 | |||
| 176 | |||
| 177 | void HAIKU_SetWindowMinimumSize(SDL_VideoDevice *_this, SDL_Window * window) | ||
| 178 | { | ||
| 179 | BMessage msg(BWIN_MINIMUM_SIZE_WINDOW); | ||
| 180 | msg.AddInt32("window-w", window->w -1); | ||
| 181 | msg.AddInt32("window-h", window->h -1); | ||
| 182 | _ToBeWin(window)->PostMessage(&msg); | ||
| 183 | } | ||
| 184 | |||
| 185 | bool HAIKU_SetWindowMouseGrab(SDL_VideoDevice *_this, SDL_Window * window, bool grabbed) | ||
| 186 | { | ||
| 187 | // TODO: Implement this! | ||
| 188 | return SDL_Unsupported(); | ||
| 189 | } | ||
| 190 | |||
| 191 | bool HAIKU_SetWindowParent(SDL_VideoDevice *_this, SDL_Window * window, SDL_Window *parent) | ||
| 192 | { | ||
| 193 | return true; | ||
| 194 | } | ||
| 195 | |||
| 196 | bool HAIKU_SetWindowModal(SDL_VideoDevice *_this, SDL_Window *window, bool modal) | ||
| 197 | { | ||
| 198 | if (modal) { | ||
| 199 | _ToBeWin(window)->SetLook(B_MODAL_WINDOW_LOOK); | ||
| 200 | _ToBeWin(window)->SetFeel(B_MODAL_SUBSET_WINDOW_FEEL); | ||
| 201 | _ToBeWin(window)->AddToSubset(_ToBeWin(window->parent)); | ||
| 202 | } else { | ||
| 203 | window_look look = (window->flags & SDL_WINDOW_BORDERLESS) ? B_NO_BORDER_WINDOW_LOOK : B_TITLED_WINDOW_LOOK; | ||
| 204 | _ToBeWin(window)->RemoveFromSubset(_ToBeWin(window->parent)); | ||
| 205 | _ToBeWin(window)->SetLook(look); | ||
| 206 | _ToBeWin(window)->SetFeel(B_NORMAL_WINDOW_FEEL); | ||
| 207 | } | ||
| 208 | |||
| 209 | return true; | ||
| 210 | } | ||
| 211 | |||
| 212 | void HAIKU_DestroyWindow(SDL_VideoDevice *_this, SDL_Window * window) | ||
| 213 | { | ||
| 214 | _ToBeWin(window)->LockLooper(); // This MUST be locked | ||
| 215 | _GetBeLooper()->ClearID(_ToBeWin(window)); | ||
| 216 | _ToBeWin(window)->Quit(); | ||
| 217 | window->internal = NULL; | ||
| 218 | } | ||
| 219 | |||
| 220 | #ifdef __cplusplus | ||
| 221 | } | ||
| 222 | #endif | ||
| 223 | |||
| 224 | #endif // SDL_VIDEO_DRIVER_HAIKU | ||
diff --git a/contrib/SDL-3.2.8/src/video/haiku/SDL_bwindow.h b/contrib/SDL-3.2.8/src/video/haiku/SDL_bwindow.h new file mode 100644 index 0000000..0f0da85 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/haiku/SDL_bwindow.h | |||
| @@ -0,0 +1,46 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | #ifndef SDL_BWINDOW_H | ||
| 23 | #define SDL_BWINDOW_H | ||
| 24 | |||
| 25 | #include "../SDL_sysvideo.h" | ||
| 26 | |||
| 27 | extern bool HAIKU_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props); | ||
| 28 | extern void HAIKU_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 29 | extern bool HAIKU_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 30 | extern void HAIKU_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 31 | extern void HAIKU_SetWindowMinimumSize(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 32 | extern void HAIKU_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 33 | extern void HAIKU_HideWindow(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 34 | extern void HAIKU_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 35 | extern void HAIKU_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 36 | extern void HAIKU_MinimizeWindow(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 37 | extern void HAIKU_RestoreWindow(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 38 | extern void HAIKU_SetWindowBordered(SDL_VideoDevice *_this, SDL_Window *window, bool bordered); | ||
| 39 | extern void HAIKU_SetWindowResizable(SDL_VideoDevice *_this, SDL_Window *window, bool resizable); | ||
| 40 | extern SDL_FullscreenResult HAIKU_SetWindowFullscreen(SDL_VideoDevice *_this, SDL_Window *window, SDL_VideoDisplay *display, SDL_FullscreenOp fullscreen); | ||
| 41 | extern bool HAIKU_SetWindowMouseGrab(SDL_VideoDevice *_this, SDL_Window *window, bool grabbed); | ||
| 42 | extern bool HAIKU_SetWindowParent(SDL_VideoDevice *_this, SDL_Window *window, SDL_Window *parent); | ||
| 43 | extern bool HAIKU_SetWindowModal(SDL_VideoDevice *_this, SDL_Window *window, bool modal); | ||
| 44 | extern void HAIKU_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window); | ||
| 45 | |||
| 46 | #endif | ||
