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author | 3gg <3gg@shellblade.net> | 2024-05-04 16:51:29 -0700 |
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committer | 3gg <3gg@shellblade.net> | 2024-05-04 16:51:29 -0700 |
commit | 8222bfe56d4dabe8d92fc4b25ea1b0163b16f3e1 (patch) | |
tree | 763389e42276035ac134d94eb1dc32293b88d807 /src/contrib/SDL-2.30.2/docs/README-directfb.md |
Initial commit.
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1 | DirectFB | ||
2 | ======== | ||
3 | |||
4 | Supports: | ||
5 | |||
6 | - Hardware YUV overlays | ||
7 | - OpenGL - software only | ||
8 | - 2D/3D accelerations (depends on directfb driver) | ||
9 | - multiple displays | ||
10 | - windows | ||
11 | |||
12 | What you need: | ||
13 | |||
14 | * DirectFB 1.0.1, 1.2.x, 1.3.0 | ||
15 | * Kernel-Framebuffer support: required: vesafb, radeonfb .... | ||
16 | * Mesa 7.0.x - optional for OpenGL | ||
17 | |||
18 | The `/etc/directfbrc` file should contain the following lines to make | ||
19 | your joystick work and avoid crashes: | ||
20 | |||
21 | ``` | ||
22 | disable-module=joystick | ||
23 | disable-module=cle266 | ||
24 | disable-module=cyber5k | ||
25 | no-linux-input-grab | ||
26 | ``` | ||
27 | |||
28 | To disable to use x11 backend when DISPLAY variable is found use | ||
29 | |||
30 | ``` | ||
31 | export SDL_DIRECTFB_X11_CHECK=0 | ||
32 | ``` | ||
33 | |||
34 | To disable the use of linux input devices, i.e. multimice/multikeyboard support, | ||
35 | use | ||
36 | |||
37 | ``` | ||
38 | export SDL_DIRECTFB_LINUX_INPUT=0 | ||
39 | ``` | ||
40 | |||
41 | To use hardware accelerated YUV-overlays for YUV-textures, use: | ||
42 | |||
43 | ``` | ||
44 | export SDL_DIRECTFB_YUV_DIRECT=1 | ||
45 | ``` | ||
46 | |||
47 | This is disabled by default. It will only support one | ||
48 | YUV texture, namely the first. Every other YUV texture will be | ||
49 | rendered in software. | ||
50 | |||
51 | In addition, you may use (directfb-1.2.x) | ||
52 | |||
53 | ``` | ||
54 | export SDL_DIRECTFB_YUV_UNDERLAY=1 | ||
55 | ``` | ||
56 | |||
57 | to make the YUV texture an underlay. This will make the cursor to | ||
58 | be shown. | ||
59 | |||
60 | Simple Window Manager | ||
61 | ===================== | ||
62 | |||
63 | The driver has support for a very, very basic window manager you may | ||
64 | want to use when running with `wm=default`. Use | ||
65 | |||
66 | ``` | ||
67 | export SDL_DIRECTFB_WM=1 | ||
68 | ``` | ||
69 | |||
70 | to enable basic window borders. In order to have the window title rendered, | ||
71 | you need to have the following font installed: | ||
72 | |||
73 | ``` | ||
74 | /usr/share/fonts/truetype/freefont/FreeSans.ttf | ||
75 | ``` | ||
76 | |||
77 | OpenGL Support | ||
78 | ============== | ||
79 | |||
80 | The following instructions will give you *software* OpenGL. However this | ||
81 | works at least on all directfb supported platforms. | ||
82 | |||
83 | As of this writing 20100802 you need to pull Mesa from git and do the following: | ||
84 | |||
85 | ``` | ||
86 | git clone git://anongit.freedesktop.org/git/mesa/mesa | ||
87 | cd mesa | ||
88 | git checkout 2c9fdaf7292423c157fc79b5ce43f0f199dd753a | ||
89 | ``` | ||
90 | |||
91 | Edit `configs/linux-directfb` so that the Directories-section looks like this: | ||
92 | |||
93 | ``` | ||
94 | # Directories | ||
95 | SRC_DIRS = mesa glu | ||
96 | GLU_DIRS = sgi | ||
97 | DRIVER_DIRS = directfb | ||
98 | PROGRAM_DIRS = | ||
99 | ``` | ||
100 | |||
101 | Then do the following: | ||
102 | |||
103 | ``` | ||
104 | make linux-directfb | ||
105 | make | ||
106 | |||
107 | echo Installing - please enter sudo pw. | ||
108 | |||
109 | sudo make install INSTALL_DIR=/usr/local/dfb_GL | ||
110 | cd src/mesa/drivers/directfb | ||
111 | make | ||
112 | sudo make install INSTALL_DIR=/usr/local/dfb_GL | ||
113 | ``` | ||
114 | |||
115 | To run the SDL - testprograms: | ||
116 | |||
117 | ``` | ||
118 | export SDL_VIDEODRIVER=directfb | ||
119 | export LD_LIBRARY_PATH=/usr/local/dfb_GL/lib | ||
120 | export LD_PRELOAD=/usr/local/dfb_GL/libGL.so.7 | ||
121 | |||
122 | ./testgl | ||
123 | ``` | ||