Computer Graphics

> You find a treasure-trove of various computer-generated images. Your keen eye for computer graphics techniques does not betray you, and among the images you find examples of GPU path tracing, photon mapping, procedural terrain generation and ray-casting, ambient occlusion, procedural texturing, acceleration data structures, physics simulations, voxel engines, and volume rendering. Your attempts to map any of these images to an off-the-shelf graphics engine appear to be futile, however, as you are left wondering whether the creator has built their own. In great appreciation of the imagery that computers are able to synthesize, you browse through the high-resolution images one by one...

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